public class BlockFlowing extends BlockFluid
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Modifier | Constructor and Description |
---|---|
protected |
BlockFlowing(int i,
Material material) |
Modifier and Type | Method and Description |
---|---|
protected int |
getSmallestFlowDecay(World world,
int i,
int j,
int k,
int l) |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
canCollideCheck, colorMultiplier, func_293_a, getBlockBrightness, getBlockTextureFromSide, getCollisionBoundingBoxFromPool, getEffectiveFlowDecay, getFlowDecay, getIsBlockSolid, getPercentAir, getRenderBlockPass, getRenderType, idDropped, isOpaqueCube, onNeighborBlockChange, quantityDropped, randomDisplayTick, renderAsNormalBlock, shouldSideBeRendered, tickRate, triggerLavaMixEffects, velocityToAddToEntity
blockActivated, blockStrength, canBlockStay, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockName, getBlockTexture, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getMobilityFlag, getRenderColor, getSelectedBoundingBoxFromPool, harvestBlock, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityCollidedWithBlock, onEntityWalking, playBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, translateBlockName
protected BlockFlowing(int i, Material material)
public void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick
in class BlockFluid
protected int getSmallestFlowDecay(World world, int i, int j, int k, int l)
public void onBlockAdded(World world, int i, int j, int k)
onBlockAdded
in class BlockFluid