public class BlockDetectorRail extends BlockRail
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Constructor and Description |
|---|
BlockDetectorRail(int i,
int j) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canProvidePower() |
boolean |
isIndirectlyPoweringTo(World world,
int i,
int j,
int k,
int l) |
boolean |
isPoweringTo(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
onEntityCollidedWithBlock(World world,
int i,
int j,
int k,
Entity entity) |
int |
tickRate() |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
canPlaceBlockAt, collisionRayTrace, getBlockTextureFromSideAndMetadata, getCollisionBoundingBoxFromPool, getIsPowered, getMobilityFlag, getRenderType, isOpaqueCube, isRailBlock, isRailBlockAt, onBlockAdded, onNeighborBlockChange, quantityDropped, renderAsNormalBlock, setBlockBoundsBasedOnStateblockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, harvestBlock, idDropped, initializeBlock, isCollidable, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityWalking, playBlock, randomDisplayTick, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, translateBlockName, velocityToAddToEntitypublic boolean canProvidePower()
canProvidePower in class Blockpublic void onEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity)
onEntityCollidedWithBlock in class Blockpublic void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick in class Blockpublic boolean isPoweringTo(IBlockAccess iblockaccess, int i, int j, int k, int l)
isPoweringTo in class Blockpublic boolean isIndirectlyPoweringTo(World world, int i, int j, int k, int l)
isIndirectlyPoweringTo in class Block