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Program In Digital Arts: A High-End Research LaboratoryThe Departments of Architecture, Art, Theater Arts and Music have embarked on an ambitious plan to create a graduate research program in digital arts. We plan to employ high-speed computation and broad bandwidth network technology to establish close creative collaboration between students and faculty in the fine, applied, and performing arts. As part of this program, we will create a high-end laboratory for research in support of graduate studies in the digital arts to encourage the integration of new technology media with communication of ideas. Our strategy is to provide new facilities and faculty for these activities on campus in order to focus on:
As a first step in this process, this fall composers, architects, artists, film makers will move digital video, 3-D models/graphics, and music between their respective studios across campus to integrate the production of an experimental work, to be shown next winter. The requested high-end computer workstations (quad-processor Pentium Pros with substantial AV disk space, RAM and video cards) will be utilized to facilitate low-latency streaming of digital video, audio, and complex 3-D model environments. These workstations will also be used in the interactive creation of digital media in a wide range of artistic areas. This model program will create a new paradigm for education and research in the digital visual arts. Up to now, the primary platform for high-end animation has been the Silicon Graphics workstation. Support from Intel will offer an opportunity to extend our research and studies into new dimensions on the Windows NT platform. In turn, this research can provide Intel with insight regarding communication issues and hence the needs of consumers in a world where information media, both visual and verbal, is now dominant. Participants
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Last modified on: 10/05/99 |