CUGL
Cornell University Game Library
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This is the complete list of members for cugl::PolygonNode, including all inherited members.
_absolute | cugl::TexturedNode | protected |
_anchor | cugl::Node | protected |
_angle | cugl::Node | protected |
_blendEquation | cugl::TexturedNode | protected |
_childOffset | cugl::Node | protected |
_children | cugl::Node | protected |
_classname | cugl::TexturedNode | protected |
_combined | cugl::Node | protected |
_contentSize | cugl::Node | protected |
_dstFactor | cugl::TexturedNode | protected |
_flipHorizontal | cugl::TexturedNode | protected |
_flipVertical | cugl::TexturedNode | protected |
_graph | cugl::Node | protected |
_hashOfName | cugl::Node | protected |
_hasParentColor | cugl::Node | protected |
_isVisible | cugl::Node | protected |
_name | cugl::Node | protected |
_parent | cugl::Node | protected |
_polygon | cugl::TexturedNode | protected |
_position | cugl::Node | protected |
_rendered | cugl::TexturedNode | protected |
_scale | cugl::Node | protected |
_srcFactor | cugl::TexturedNode | protected |
_tag | cugl::Node | protected |
_texture | cugl::TexturedNode | protected |
_tintColor | cugl::Node | protected |
_transform | cugl::Node | protected |
_triangulator | cugl::PolygonNode | protectedstatic |
_useTransform | cugl::Node | protected |
_vertices | cugl::TexturedNode | protected |
_zDirty | cugl::Node | protected |
_zOrder | cugl::Node | protected |
addChild(std::shared_ptr< Node > child) | cugl::Node | inline |
addChild(const std::shared_ptr< Node > &child, int zval) | cugl::Node | virtual |
addChildWithName(const std::shared_ptr< Node > &child, const std::string &name) | cugl::Node | inline |
addChildWithName(const std::shared_ptr< Node > &child, const std::string &name, int zval) | cugl::Node | inline |
addChildWithTag(const std::shared_ptr< Node > &child, unsigned int tag) | cugl::Node | inline |
addChildWithTag(const std::shared_ptr< Node > &child, unsigned int tag, int zval) | cugl::Node | inline |
alloc() | cugl::PolygonNode | inlinestatic |
alloc(const std::vector< Vec2 > &vertices) | cugl::PolygonNode | inlinestatic |
alloc(const Poly2 &poly) | cugl::PolygonNode | inlinestatic |
alloc(const Rect &rect) | cugl::PolygonNode | inlinestatic |
allocWithBounds(const Size &size) | cugl::Node | inlinestatic |
allocWithBounds(float width, float height) | cugl::Node | inlinestatic |
allocWithBounds(const Rect &rect) | cugl::Node | inlinestatic |
allocWithBounds(float x, float y, float width, float height) | cugl::Node | inlinestatic |
allocWithFile(const std::string &filename) | cugl::PolygonNode | inlinestatic |
allocWithFile(const std::string &filename, const std::vector< Vec2 > &vertices) | cugl::PolygonNode | inlinestatic |
allocWithFile(const std::string &filename, const Poly2 &poly) | cugl::PolygonNode | inlinestatic |
allocWithFile(const std::string &filename, const Rect &rect) | cugl::PolygonNode | inlinestatic |
allocWithPosition(const Vec2 &pos) | cugl::Node | inlinestatic |
allocWithPosition(float x, float y) | cugl::Node | inlinestatic |
allocWithTexture(const std::shared_ptr< Texture > &texture) | cugl::PolygonNode | inlinestatic |
allocWithTexture(const std::shared_ptr< Texture > &texture, const std::vector< Vec2 > &vertices) | cugl::PolygonNode | inlinestatic |
allocWithTexture(const std::shared_ptr< Texture > &texture, const Poly2 &poly) | cugl::PolygonNode | inlinestatic |
allocWithTexture(const std::shared_ptr< Texture > &texture, const Rect &rect) | cugl::PolygonNode | inlinestatic |
chooseAlternateTransform(bool active) | cugl::Node | inline |
clearRenderData() | cugl::TexturedNode | protected |
copy(Node *dst) | cugl::Node | virtual |
cugl::TexturedNode::CU_DISALLOW_COPY_AND_ASSIGN(TexturedNode) | cugl::TexturedNode | protected |
dispose() override | cugl::TexturedNode | virtual |
draw(const std::shared_ptr< SpriteBatch > &batch, const Mat4 &transform, Color4 tint) override | cugl::PolygonNode | virtual |
flipHorizontal(bool flag) | cugl::TexturedNode | inline |
flipVertical(bool flag) | cugl::TexturedNode | inline |
generateRenderData() | cugl::TexturedNode | protectedvirtual |
getAbsoluteColor() | cugl::Node | |
getAlternateTransform() | cugl::Node | inline |
getAnchor() const | cugl::Node | inline |
getAnchorInPixels() | cugl::Node | inline |
getAngle() | cugl::Node | inline |
getBlendEquation() const | cugl::TexturedNode | inline |
getBoundingBox() const | cugl::Node | inline |
getBoundingRect() const | cugl::TexturedNode | inline |
getChild(unsigned int pos) | cugl::Node | |
getChild(unsigned int pos) const | cugl::Node | |
getChild(unsigned int pos) const | cugl::Node | inline |
getChildByName(const std::string &name) const | cugl::Node | |
getChildByName(const std::string &name) const | cugl::Node | inline |
getChildByTag(unsigned int tag) const | cugl::Node | |
getChildByTag(unsigned int tag) const | cugl::Node | inline |
getChildCount() const | cugl::Node | inline |
getChildren() | cugl::Node | inline |
getChildren() const | cugl::Node | inline |
getColor() const | cugl::Node | inline |
getContentHeight() const | cugl::Node | inline |
getContentSize() const | cugl::Node | inline |
getContentWidth() const | cugl::Node | inline |
getDestinationBlendFactor() const | cugl::TexturedNode | inline |
getHeight() const | cugl::Node | inline |
getName() const | cugl::Node | inline |
getNodeToParentTransform() const | cugl::Node | inline |
getNodeToWorldTransform() const | cugl::Node | |
getParent() | cugl::Node | inline |
getParent() const | cugl::Node | inline |
getParentToNodeTransform() const | cugl::Node | inline |
getPolygon() const | cugl::TexturedNode | inline |
getPosition() const | cugl::Node | inline |
getPositionX(void) const | cugl::Node | inline |
getPositionY(void) const | cugl::Node | inline |
getScale() const | cugl::Node | inline |
getScaleX() const | cugl::Node | inline |
getScaleY() const | cugl::Node | inline |
getScene() | cugl::Node | inline |
getScene() const | cugl::Node | inline |
getSize() const | cugl::Node | inline |
getSourceBlendFactor() const | cugl::TexturedNode | inline |
getTag() const | cugl::Node | inline |
getTexture() | cugl::TexturedNode | inline |
getTexture() const | cugl::TexturedNode | inline |
getWidth() const | cugl::Node | inline |
getWorldPosition() const | cugl::Node | inline |
getWorldToNodeTransform() const | cugl::Node | inline |
getZOrder() const | cugl::Node | inline |
hasRelativeColor() | cugl::Node | inline |
init() override | cugl::TexturedNode | inlinevirtual |
init(const std::vector< Vec2 > &vertices) | cugl::TexturedNode | inline |
init(const Poly2 &poly) | cugl::TexturedNode | inline |
init(const Rect &rect) | cugl::TexturedNode | inline |
initWithBounds(const Size &size) | cugl::Node | virtual |
initWithBounds(float width, float height) | cugl::Node | inline |
initWithBounds(const Rect &rect) | cugl::Node | virtual |
initWithBounds(float x, float y, float width, float height) | cugl::Node | inline |
initWithFile(const std::string &filename) | cugl::TexturedNode | |
initWithFile(const std::string &filename, const std::vector< Vec2 > &vertices) | cugl::TexturedNode | inline |
initWithFile(const std::string &filename, const Poly2 &poly) | cugl::TexturedNode | |
initWithFile(const std::string &filename, const Rect &rect) | cugl::TexturedNode | |
initWithPosition(const Vec2 &pos) | cugl::Node | virtual |
initWithPosition(float x, float y) | cugl::Node | inline |
initWithTexture(const std::shared_ptr< Texture > &texture) | cugl::TexturedNode | |
initWithTexture(const std::shared_ptr< Texture > &texture, const std::vector< Vec2 > &vertices) | cugl::TexturedNode | inline |
initWithTexture(const std::shared_ptr< Texture > &texture, const Poly2 &poly) | cugl::TexturedNode | |
initWithTexture(const std::shared_ptr< Texture > &texture, const Rect &rect) | cugl::TexturedNode | |
isAbsolute() const | cugl::TexturedNode | inline |
isFlipHorizontal() const | cugl::TexturedNode | inline |
isFlipVertical() const | cugl::TexturedNode | inline |
isVisible() const | cugl::Node | inline |
isZDirty() const | cugl::Node | inline |
Node() | cugl::Node | |
nodeToParentCoords(const Vec2 &nodePoint) const | cugl::Node | inline |
nodeToScreenCoords(const Vec2 &nodePoint) const | cugl::Node | |
nodeToWorldCoords(const Vec2 &nodePoint) const | cugl::Node | inline |
operator std::string() const | cugl::Node | inline |
parentToNodeCoords(const Vec2 &parentPoint) const | cugl::Node | inline |
PolygonNode() | cugl::PolygonNode | inline |
refresh() (defined in cugl::TexturedNode) | cugl::TexturedNode | inline |
removeAllChildren() | cugl::Node | virtual |
removeChild(unsigned int pos) | cugl::Node | virtual |
removeChild(const std::shared_ptr< Node > &child) | cugl::Node | |
removeChildByName(const std::string &name) | cugl::Node | |
removeChildByTag(unsigned int tag) | cugl::Node | |
removeFromParent() | cugl::Node | inline |
render(const std::shared_ptr< SpriteBatch > &batch, const Mat4 &transform, Color4 tint) | cugl::Node | |
render(const std::shared_ptr< SpriteBatch > &batch) | cugl::Node | inline |
screenToNodeCoords(const Vec2 &screenPoint) const | cugl::Node | |
setAbsolute(bool flag) | cugl::TexturedNode | inline |
setAlternateTransform(const Mat4 &transform) | cugl::Node | inline |
setAnchor(const Vec2 &anchor) override | cugl::TexturedNode | inlinevirtual |
cugl::Node::setAnchor(float x, float y) | cugl::Node | inline |
setAngle(float angle) | cugl::Node | inline |
setBlendEquation(GLenum equation) | cugl::TexturedNode | |
setBlendFunc(GLenum srcFactor, GLenum dstFactor) | cugl::TexturedNode | |
setColor(Color4 color) | cugl::Node | inline |
setContentHeight(float height) | cugl::Node | inline |
setContentSize(const Size &size) | cugl::Node | virtual |
setContentSize(float width, float height) | cugl::Node | inlinevirtual |
setContentWidth(float width) | cugl::Node | inline |
setName(const std::string &name) | cugl::Node | inline |
setPolygon(const std::vector< Vec2 > &vertices) override | cugl::PolygonNode | virtual |
setPolygon(const Poly2 &poly) override | cugl::PolygonNode | virtual |
setPolygon(const Rect &rect) override | cugl::PolygonNode | virtual |
setPosition(const Vec2 &position) | cugl::Node | inline |
setPosition(float x, float y) | cugl::Node | |
setPositionX(float x) | cugl::Node | inline |
setPositionY(float y) | cugl::Node | inline |
setRelativeColor(bool flag) | cugl::Node | inline |
setScale(float scale) | cugl::Node | inline |
setScale(const Vec2 &vec) | cugl::Node | inline |
setScale(float sx, float sy) | cugl::Node | inline |
setTag(unsigned int tag) | cugl::Node | inline |
setTexture(const std::string &filename) | cugl::TexturedNode | inline |
setTexture(const std::shared_ptr< Texture > &texture) | cugl::TexturedNode | |
setVisible(bool visible) | cugl::Node | inline |
setZOrder(int z) | cugl::Node | |
shiftPolygon(float dx, float dy) | cugl::TexturedNode | virtual |
sortZOrder() | cugl::Node | |
swapChild(const std::shared_ptr< Node > &child1, const std::shared_ptr< Node > &child2, bool inherit=false) | cugl::Node | |
TexturedNode() | cugl::TexturedNode | |
toString(bool verbose=false) const override | cugl::TexturedNode | virtual |
updateTextureCoords() | cugl::TexturedNode | protected |
withAlternateTransform() | cugl::Node | inline |
worldToNodeCoords(const Vec2 &worldPoint) const | cugl::Node | inline |
~Node() | cugl::Node | inlinevirtual |
~PolygonNode() | cugl::PolygonNode | inlinevirtual |
~TexturedNode() | cugl::TexturedNode | inlinevirtual |