CUGL
Cornell University Game Library
cugl::AssetManager Member List

This is the complete list of members for cugl::AssetManager, including all inherited members.

_handlerscugl::AssetManagerprotected
_preloadcugl::AssetManagerprotected
_workerscugl::AssetManagerprotected
access()cugl::AssetManagerinline
alloc()cugl::AssetManagerinlinestatic
alloc(unsigned int threads)cugl::AssetManagerinlinestatic
AssetManager()cugl::AssetManagerinline
attach(const std::shared_ptr< BaseLoader > &loader)cugl::AssetManagerinline
complete() const cugl::AssetManagerinline
detach()cugl::AssetManagerinline
detachAll()cugl::AssetManagerinline
dispose()cugl::AssetManager
get(const std::string &key) const cugl::AssetManagerinline
get(const char *key) const cugl::AssetManagerinline
init()cugl::AssetManagerinline
init(unsigned int threads)cugl::AssetManager
isAttached()cugl::AssetManagerinline
load(const std::string &key, const std::string &source)cugl::AssetManagerinline
load(const char *key, const std::string &source)cugl::AssetManagerinline
load(const std::string &key, const char *source)cugl::AssetManagerinline
load(const char *key, const char *source)cugl::AssetManagerinline
loadAsync(const std::string &key, const std::string &source, LoaderCallback callback)cugl::AssetManagerinline
loadAsync(const char *key, const std::string &source, LoaderCallback callback)cugl::AssetManagerinline
loadAsync(const std::string &key, const char *source, LoaderCallback callback)cugl::AssetManagerinline
loadAsync(const char *key, const char *source, LoaderCallback callback)cugl::AssetManagerinline
loadCount() const cugl::AssetManager
loadDirectory(const std::shared_ptr< JsonValue > &json)cugl::AssetManager
loadDirectory(const std::string &directory)cugl::AssetManager
loadDirectory(const char *directory)cugl::AssetManagerinline
loadDirectoryAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::AssetManager
loadDirectoryAsync(const std::string &directory, LoaderCallback callback)cugl::AssetManager
loadDirectoryAsync(const char *directory, LoaderCallback callback)cugl::AssetManagerinline
progress() const cugl::AssetManagerinline
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json)cugl::AssetManagerprotected
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::AssetManagerprotected
unload(const std::string &key)cugl::AssetManagerinline
unload(const char *key)cugl::AssetManagerinline
unloadAll()cugl::AssetManagerinline
waitCount() const cugl::AssetManager
~AssetManager()cugl::AssetManagerinline