Cornell Cocos
Cornell Extensions to Cocos2d
CapsuleObstacle Member List

This is the complete list of members for CapsuleObstacle, including all inherited members.

__pad0__ (defined in CapsuleObstacle)CapsuleObstacle
_angFactSimpleObstacleprotected
_angSnapSimpleObstacleprotected
_bodySimpleObstacleprotected
_body(nullptr) (defined in SimpleObstacle)SimpleObstacleinline
_bodyinfoObstacleprotected
_cap1CapsuleObstacleprotected
_cap1(nullptr) (defined in CapsuleObstacle)CapsuleObstacle
_cap2CapsuleObstacleprotected
_cap2(nullptr) (defined in CapsuleObstacle)CapsuleObstacle
_centerCapsuleObstacleprotected
_coreCapsuleObstacleprotected
_core(nullptr) (defined in CapsuleObstacle)CapsuleObstacle
_debugObstacleprotected
_dimensionCapsuleObstacleprotected
_drawScaleObstacleprotected
_endsCapsuleObstacleprotected
_fixtureObstacleprotected
_massdataObstacleprotected
_masseffectObstacleprotected
_nodeObstacleprotected
_orientCapsuleObstacleprotected
_posFactSimpleObstacleprotected
_posSnapSimpleObstacleprotected
_seamEpsilonCapsuleObstacleprotected
_seamEpsilon(0.0f) (defined in CapsuleObstacle)CapsuleObstacleinline
_shapeCapsuleObstacleprotected
_tagObstacleprotected
activatePhysics(b2World &world) overrideSimpleObstaclevirtual
create()CapsuleObstaclestatic
create(const Vec2 &pos)CapsuleObstaclestatic
create(const Vec2 &pos, const Size &size)CapsuleObstaclestatic
create(const Vec2 &pos, const Size &size, Orientation orient)CapsuleObstaclestatic
createFixtures() overrideCapsuleObstaclevirtual
deactivatePhysics(b2World &world) overrideSimpleObstaclevirtual
getAngle() const overrideSimpleObstacleinlinevirtual
getAngleSnap()SimpleObstacleinline
getAngularDamping() const overrideSimpleObstacleinlinevirtual
getAngularVelocity() const overrideSimpleObstacleinlinevirtual
getBody() const overrideSimpleObstacleinlinevirtual
getBodyType() const overrideSimpleObstacleinlinevirtual
getCentroid() const overrideSimpleObstacleinlinevirtual
getDebugNode() const Obstacleinline
getDensity() const Obstacleinline
getDimension() const CapsuleObstacleinline
getDrawScale() const Obstacleinline
getFilterData() const Obstacleinline
getFriction() const Obstacleinline
getGravityScale() const overrideSimpleObstacleinlinevirtual
getHeight() const CapsuleObstacleinline
getInertia() const overrideSimpleObstacleinlinevirtual
getLinearDamping() const overrideSimpleObstacleinlinevirtual
getLinearVelocity() const overrideSimpleObstacleinlinevirtual
getMass() const overrideSimpleObstacleinlinevirtual
getName() const Obstacleinline
getOrientation() const CapsuleObstacleinline
getPosition() const overrideSimpleObstacleinlinevirtual
getPositionSnap()SimpleObstacleinline
getRestitution() const Obstacleinline
getSceneNode() const Obstacleinline
getSeamOffset() const CapsuleObstacleinline
getVX() const overrideSimpleObstacleinlinevirtual
getVY() const overrideSimpleObstacleinlinevirtual
getWidth() const CapsuleObstacleinline
getX() const overrideSimpleObstacleinlinevirtual
getY() const overrideSimpleObstacleinlinevirtual
init() overrideCapsuleObstacleinlinevirtual
init(const Vec2 &pos) overrideCapsuleObstacleinlinevirtual
init(const Vec2 &pos, const Size &size)CapsuleObstaclevirtual
init(const Vec2 &pos, const Size &size, Orientation orient)CapsuleObstaclevirtual
isActive() const overrideSimpleObstacleinlinevirtual
isAwake() const overrideSimpleObstacleinlinevirtual
isBullet() const overrideSimpleObstacleinlinevirtual
isDirty() const Obstacleinline
isFixedRotation() const overrideSimpleObstacleinlinevirtual
isRemoved() const Obstacleinline
isSensor() const Obstacleinline
isSleepingAllowed() const overrideSimpleObstacleinlinevirtual
markDirty(bool value)Obstacleinline
markRemoved(bool value)Obstacleinline
Orientation enum nameCapsuleObstacle
positionDebugNode() overrideSimpleObstaclevirtual
positionSceneNode() overrideSimpleObstaclevirtual
releaseFixtures() overrideCapsuleObstaclevirtual
resetDebugNode() overrideCapsuleObstacleprotectedvirtual
resetMass() overrideSimpleObstacleinlinevirtual
resetSceneNode()Obstacleinlineprotectedvirtual
resize(const Size &size)CapsuleObstacleprotected
setActive(bool value) overrideSimpleObstacleinlinevirtual
setAngle(float value) overrideSimpleObstacleinlinevirtual
setAngleSnap(unsigned int snap)SimpleObstacleinline
setAngularDamping(float value) overrideSimpleObstacleinlinevirtual
setAngularVelocity(float value) overrideSimpleObstacleinlinevirtual
setAwake(bool value) overrideSimpleObstacleinlinevirtual
setBodyState(const b2Body &body)Obstacle
setBodyType(b2BodyType value) overrideSimpleObstacleinlinevirtual
setBullet(bool value) overrideSimpleObstacleinlinevirtual
setCentroid(const Vec2 &value) overrideSimpleObstacleinlinevirtual
setCentroid(float x, float y) overrideSimpleObstacleinlinevirtual
setDebugNode(WireNode *node)Obstacle
setDensity(float value) overrideCapsuleObstaclevirtual
setDimension(const Size &value)CapsuleObstacleinline
setDimension(float width, float height)CapsuleObstacleinline
setDrawScale(const Vec2 &value)Obstacleinlinevirtual
setDrawScale(float x, float y)Obstaclevirtual
setFilterData(b2Filter value) overrideSimpleObstaclevirtual
setFixedRotation(bool value) overrideSimpleObstacleinlinevirtual
setFriction(float value) overrideSimpleObstaclevirtual
setGravityScale(float value) overrideSimpleObstacleinlinevirtual
setHeight(float value)CapsuleObstacleinline
setInertia(float value) overrideSimpleObstacleinlinevirtual
setLinearDamping(float value) overrideSimpleObstacleinlinevirtual
setLinearVelocity(const Vec2 &value) overrideSimpleObstacleinlinevirtual
setLinearVelocity(float x, float y) overrideSimpleObstacleinlinevirtual
setMass(float value) overrideSimpleObstacleinlinevirtual
setName(string value)Obstacleinline
setOrientation(Orientation value)CapsuleObstacle
setPosition(const Vec2 &value) overrideSimpleObstacleinlinevirtual
setPosition(float x, float y) overrideSimpleObstacleinlinevirtual
setPositionSnap(unsigned int snap)SimpleObstacleinline
setRestitution(float value) overrideSimpleObstaclevirtual
setSceneNode(Node *node)Obstacle
setSeamOffset(float value)CapsuleObstacleinline
setSensor(bool value) overrideSimpleObstaclevirtual
setSleepingAllowed(bool value) overrideSimpleObstacleinlinevirtual
setVX(float value) overrideSimpleObstacleinlinevirtual
setVY(float value) overrideSimpleObstacleinlinevirtual
setWidth(float value)CapsuleObstacleinline
setX(float value) overrideSimpleObstacleinlinevirtual
setY(float value) overrideSimpleObstacleinlinevirtual
toString() const Obstacle
update(float delta) overrideSimpleObstaclevirtual
~Obstacle()Obstaclevirtual
~SimpleObstacle()SimpleObstacleinlinevirtual