Cornell Cocos
Cornell Extensions to Cocos2d
AnimationNode Member List

This is the complete list of members for AnimationNode, including all inherited members.

__pad0__ (defined in AnimationNode)AnimationNode
_blendFuncTexturedNodeprotected
_commandTexturedNodeprotected
_flipHorizontalTexturedNodeprotected
_flipVerticalTexturedNodeprotected
_insideBoundsTexturedNodeprotected
_opacityModifyRGBTexturedNodeprotected
_polygonTexturedNodeprotected
_textureTexturedNodeprotected
_trianglesTexturedNodeprotected
allocTriangles(const Poly2 &poly)TexturedNodeprotected
clearRenderData()TexturedNodeprotected
create(Texture2D *texture, int rows, int cols)AnimationNodestatic
create(Texture2D *texture, int rows, int cols, int size)AnimationNodestatic
PolygonNode::create()PolygonNodestatic
PolygonNode::create(float *vertices, int size, int offset=0)PolygonNodestatic
PolygonNode::create(const Poly2 &poly)PolygonNodestatic
PolygonNode::create(const Rect &rect)PolygonNodestatic
createWithFile(const std::string &filename)PolygonNodestatic
createWithFile(const std::string &filename, float *vertices, int size, int offset=0)PolygonNodestatic
createWithFile(const std::string &filename, const Poly2 &poly)PolygonNodestatic
createWithFile(const std::string &filename, const Rect &rect)PolygonNodestatic
createWithTexture(Texture2D *texture)PolygonNodestatic
createWithTexture(Texture2D *texture, float *vertices, int size, int offset=0)PolygonNodestatic
createWithTexture(Texture2D *texture, const Poly2 &poly)PolygonNodestatic
createWithTexture(Texture2D *texture, const Rect &rect)PolygonNodestatic
draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) overridePolygonNodevirtual
flipHorizontal(bool flag)TexturedNodeinline
flipVertical(bool flag)TexturedNodeinline
generateRenderData() overridePolygonNodeprotectedvirtual
getBlendFunc() const overrideTexturedNodeinline
getBoundingRect() const TexturedNodeinline
getDescription() const overridePolygonNodevirtual
getFrame()AnimationNodeinline
getPolygon() const TexturedNodeinline
getSize()AnimationNodeinline
getTexture() const overrideTexturedNodeinlinevirtual
init() overrideTexturedNodevirtual
init(float *vertices, int size, int offset=0)TexturedNodevirtual
init(const Poly2 &poly)TexturedNodevirtual
init(const Rect &rect)TexturedNodevirtual
initWithFile(const std::string &filename)TexturedNodevirtual
initWithFile(const std::string &filename, float *vertices, int size, int offset=0)TexturedNodevirtual
initWithFile(const std::string &filename, const Poly2 &poly)TexturedNodevirtual
initWithFile(const std::string &filename, const Rect &rect)TexturedNodevirtual
initWithFilmstrip(Texture2D *texture, int rows, int cols, int size)AnimationNode
initWithTexture(Texture2D *texture)TexturedNodevirtual
initWithTexture(Texture2D *texture, float *vertices, int size, int offset=0)TexturedNodevirtual
initWithTexture(Texture2D *texture, const Poly2 &poly)TexturedNodevirtual
initWithTexture(Texture2D *texture, const Rect &rect)TexturedNodevirtual
isFlipHorizontal() const TexturedNodeinline
isFlipVertical() const TexturedNodeinline
isOpacityModifyRGB(void) const overrideTexturedNodevirtual
setBlendFunc(const BlendFunc &blendFunc) overrideTexturedNodeinline
setFrame(int frame)AnimationNode
setOpacityModifyRGB(bool modify) overrideTexturedNodevirtual
setPolygon(float *vertices, int size, int offset=0)TexturedNodevirtual
setPolygon(const Poly2 &poly)TexturedNodevirtual
setPolygon(const Rect &rect)TexturedNodevirtual
setTexture(const std::string &filename)TexturedNodevirtual
setTexture(Texture2D *texture) overrideTexturedNodevirtual
shiftPolygon(float dx, float dy)TexturedNodevirtual
updateBlendFunc()TexturedNodeprotected
updateColor() overrideTexturedNodeprotected
updateTextureCoords()TexturedNodeprotected
~AnimationNode()AnimationNodeinline
~PolygonNode(void)PolygonNodeinlinevirtual
~TexturedNode(void)TexturedNodevirtual