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CUWireNode.h
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//
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// CUWireNode.h
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// Cornell Extensions to Cocos2D
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//
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// This module provides a scene graph node for wireframes. Wireframes are lines, not
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// solid shapes. They have no thickness. They are primarily useful for debugging.
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//
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// This class infinitely better than the horrible DrawNode, which is outside the Cocos2d
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// render pipeline, and hence incredibly slow. You should avoid that class whenever
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// possible.
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//
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// Author: Walker White
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// Version: 11/15/15
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//
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#ifndef __CU_WIRENODE_H__
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#define __CU_WIRENODE_H__
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#include <string>
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#include "CUPoly2.h"
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#include "CUTexturedNode.h"
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NS_CC_BEGIN
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#pragma mark -
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#pragma mark WireNode
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75
class
CC_DLL
WireNode
:
public
TexturedNode
{
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#pragma mark Internal Helpers
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private
:
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CC_DISALLOW_COPY_AND_ASSIGN(
WireNode
);
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protected
:
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void
generateRenderData
()
override
;
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public
:
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#pragma mark Static Constructors
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static
WireNode
* create();
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static
WireNode
* createWithVertices(
float
* vertices,
int
size,
int
offset=0);
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static
WireNode
* createWithPoly(
const
Poly2
& poly);
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static
WireNode
* createWithRect(
const
Rect& rect);
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static
WireNode
* createWithLine(
const
Vec2 &origin,
const
Vec2 &dest);
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static
WireNode
* createWithEllipse(
const
Vec2& center,
const
Size& size,
unsigned
int
segments);
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#pragma mark Attribute Accessors
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virtual
std::string getDescription()
const override
;
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#pragma mark Rendering Methods
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virtual
void
draw(Renderer *renderer,
const
Mat4 &transform, uint32_t flags)
override
;
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CC_CONSTRUCTOR_ACCESS:
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#pragma mark Hidden Constructors
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WireNode
();
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virtual
~WireNode
(
void
) { }
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};
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NS_CC_END
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#endif
/* defined(__CU_WIRENODE_H__) */
TexturedNode
Definition:
CUTexturedNode.h:71
TexturedNode::generateRenderData
virtual void generateRenderData()
Definition:
CUTexturedNode.h:146
WireNode::~WireNode
virtual ~WireNode(void)
Definition:
CUWireNode.h:210
WireNode
Definition:
CUWireNode.h:75
Poly2
Definition:
CUPoly2.h:53
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