***** MiniOthello GUI Verion (by Yunpeng Li) *****

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Known issues:
* Occasionally unstable graphic (might be the problem of JavaVM)



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0.01alpha1 (Feb. 2005)
- First version, A graphical interface for MiniOthello.

0.01alpha2 (Feb. 27, 2005)
- Improved the GUI, More functions, menus.
- Added iterative deepening and time-constrainted search cutoff.
- Lots of bug fixes.

0.01alpha3 (Feb. 28, 2005)
- Added multi-threading, so that the GUI can respond to user while computer is thinking.
- More bug fixes.

0.01alpha4 (Mar. 1, 2005)
- More bug fixes
- Changed undo/redo buttons to use multi-threading (to avoid potential, though unlikely,blocking).
- Implemented some simple single-move based time management to reduce wasted time in time-dependent mode. (On by default, bu can be turned off from menu.) 
- Implemented saving and loading of settings.
- Implemented saving and loading of games.
- Class files are now packed in .jar file.

0.01alpha5 (Mar. 2, 2005)
- Added a few lines filtering out the very last "pass" move in old .sav save game files.
- Fixed a Start/Stop button bug.
- Fixed a bug causing incorrect display of "computer passed" message.

0.01b (Mar. 24, 2005)
* First version posted on the web.
- Some minor modifications to better display the evaluation information.

