<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article10_03_08_1924208</id>
	<title>Valve Confirms Mac Versions of Steam, Valve Games</title>
	<author>Soulskill</author>
	<datestamp>1268039160000</datestamp>
	<htmltext>An anonymous reader writes with this excerpt from Gamasutra:
<i>"Valve will <a href="http://www.gamasutra.com/view/news/27562/Valve\_Confirms\_Mac\_Versions\_Of\_Steam\_Valve\_Games.php">release a version of its Steam digital distribution service for Mac next month</a>, along with Mac-native versions of its own games, the company confirmed today after days of hints &mdash; and owners of Valve games will have access to both platform versions. The Source engine, which Valve uses to develop all its internal titles and also licenses to third-party developers, will incorporate OpenGL in addition to DirectX, to <a href="http://store.steampowered.com/news/3569/">allow Mac support for all Source developers</a>. ... 'We are treating the Mac as a tier-1 platform, so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360,' said Cook. 'Updates for the Mac will be available simultaneously with the Windows updates.'"</i></htmltext>
<tokenext>An anonymous reader writes with this excerpt from Gamasutra : " Valve will release a version of its Steam digital distribution service for Mac next month , along with Mac-native versions of its own games , the company confirmed today after days of hints    and owners of Valve games will have access to both platform versions .
The Source engine , which Valve uses to develop all its internal titles and also licenses to third-party developers , will incorporate OpenGL in addition to DirectX , to allow Mac support for all Source developers .
... 'We are treating the Mac as a tier-1 platform , so all of our future games will release simultaneously on Windows , Mac , and the Xbox 360, ' said Cook .
'Updates for the Mac will be available simultaneously with the Windows updates .
' "</tokentext>
<sentencetext>An anonymous reader writes with this excerpt from Gamasutra:
"Valve will release a version of its Steam digital distribution service for Mac next month, along with Mac-native versions of its own games, the company confirmed today after days of hints — and owners of Valve games will have access to both platform versions.
The Source engine, which Valve uses to develop all its internal titles and also licenses to third-party developers, will incorporate OpenGL in addition to DirectX, to allow Mac support for all Source developers.
... 'We are treating the Mac as a tier-1 platform, so all of our future games will release simultaneously on Windows, Mac, and the Xbox 360,' said Cook.
'Updates for the Mac will be available simultaneously with the Windows updates.
'"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405390</id>
	<title>Great, maybe Linux will follow eventually</title>
	<author>squisher</author>
	<datestamp>1268043240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This is cool to hear. I don't use Macs, but hopefully any cross-platform implementation could eventually be extended to allow Linux support. That would be real news!</p></htmltext>
<tokenext>This is cool to hear .
I do n't use Macs , but hopefully any cross-platform implementation could eventually be extended to allow Linux support .
That would be real news !</tokentext>
<sentencetext>This is cool to hear.
I don't use Macs, but hopefully any cross-platform implementation could eventually be extended to allow Linux support.
That would be real news!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405904</id>
	<title>Minimum system requirements?</title>
	<author>sillivalley</author>
	<datestamp>1268045280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Waiting to see what the min sys requirements are -- I'd expect Intel only, no PPC.<br> <br>
The big question is on minimum requirements on the video side -- will early MacBooks and Minis be left in the cold?  The wrappers used for Spore really screwed a lot of people by not supporting the early Intel video chipsets like the GMA950 on the old MacBook I'm using.<br> <br>
Might be time to upgrade to a newer MacBook Pro!</htmltext>
<tokenext>Waiting to see what the min sys requirements are -- I 'd expect Intel only , no PPC .
The big question is on minimum requirements on the video side -- will early MacBooks and Minis be left in the cold ?
The wrappers used for Spore really screwed a lot of people by not supporting the early Intel video chipsets like the GMA950 on the old MacBook I 'm using .
Might be time to upgrade to a newer MacBook Pro !</tokentext>
<sentencetext>Waiting to see what the min sys requirements are -- I'd expect Intel only, no PPC.
The big question is on minimum requirements on the video side -- will early MacBooks and Minis be left in the cold?
The wrappers used for Spore really screwed a lot of people by not supporting the early Intel video chipsets like the GMA950 on the old MacBook I'm using.
Might be time to upgrade to a newer MacBook Pro!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406004</id>
	<title>Re:wow...</title>
	<author>Reason58</author>
	<datestamp>1268045580000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext>Just to let people know, Blizzard also allows for unlimited downloading of the Windows and OS X version of any game you have ever purchased. Even if you bought the game in a store you can still register the CD key online at battle.net and it will be available to download in the future.</htmltext>
<tokenext>Just to let people know , Blizzard also allows for unlimited downloading of the Windows and OS X version of any game you have ever purchased .
Even if you bought the game in a store you can still register the CD key online at battle.net and it will be available to download in the future .</tokentext>
<sentencetext>Just to let people know, Blizzard also allows for unlimited downloading of the Windows and OS X version of any game you have ever purchased.
Even if you bought the game in a store you can still register the CD key online at battle.net and it will be available to download in the future.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408076</id>
	<title>Re:wow...</title>
	<author>jaysones</author>
	<datestamp>1268054280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Every other software publisher should take note of this. The real big deal about it is how much money they're losing. This feature proves something fascinating about this experiment--they're betting so hard on the future of the Mac platform that they're throwing away money on the front end! I bought several games in Boot Camp and now I get them all for free. This is so smart and the exact strategy that made the App Store a hit for Apple--get people hooked on the system and let the content providers drive them there. A great day for the Mac platform!</htmltext>
<tokenext>Every other software publisher should take note of this .
The real big deal about it is how much money they 're losing .
This feature proves something fascinating about this experiment--they 're betting so hard on the future of the Mac platform that they 're throwing away money on the front end !
I bought several games in Boot Camp and now I get them all for free .
This is so smart and the exact strategy that made the App Store a hit for Apple--get people hooked on the system and let the content providers drive them there .
A great day for the Mac platform !</tokentext>
<sentencetext>Every other software publisher should take note of this.
The real big deal about it is how much money they're losing.
This feature proves something fascinating about this experiment--they're betting so hard on the future of the Mac platform that they're throwing away money on the front end!
I bought several games in Boot Camp and now I get them all for free.
This is so smart and the exact strategy that made the App Store a hit for Apple--get people hooked on the system and let the content providers drive them there.
A great day for the Mac platform!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405358</id>
	<title>Presumably this involves some porting work</title>
	<author>Anonymous</author>
	<datestamp>1268043060000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext>Countdown to the start of blaming the Mac porting effort for the delay of HL2Ep3 starts in 3..2..1..</htmltext>
<tokenext>Countdown to the start of blaming the Mac porting effort for the delay of HL2Ep3 starts in 3..2..1. .</tokentext>
<sentencetext>Countdown to the start of blaming the Mac porting effort for the delay of HL2Ep3 starts in 3..2..1..</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407844</id>
	<title>Commercial rootkits come to Mac</title>
	<author>argent</author>
	<datestamp>1268053140000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Not interested in running a rootkit engine on my Mac.</p></htmltext>
<tokenext>Not interested in running a rootkit engine on my Mac .</tokentext>
<sentencetext>Not interested in running a rootkit engine on my Mac.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407944</id>
	<title>Re:Linux support</title>
	<author>16384</author>
	<datestamp>1268053620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I'd like that the community elements would work in Linux (so you could be online in their chat/community thingy), and perhaps a game or two. Given the size and fragmentation of the linux community this is unlikely to happen.</htmltext>
<tokenext>I 'd like that the community elements would work in Linux ( so you could be online in their chat/community thingy ) , and perhaps a game or two .
Given the size and fragmentation of the linux community this is unlikely to happen .</tokentext>
<sentencetext>I'd like that the community elements would work in Linux (so you could be online in their chat/community thingy), and perhaps a game or two.
Given the size and fragmentation of the linux community this is unlikely to happen.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31410248</id>
	<title>Re:wow...</title>
	<author>Anonymous</author>
	<datestamp>1268073360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Valve uses DRM and is also therefore useless.</p><p>What's your point?</p></htmltext>
<tokenext>Valve uses DRM and is also therefore useless.What 's your point ?</tokentext>
<sentencetext>Valve uses DRM and is also therefore useless.What's your point?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407348</id>
	<title>So will the children at valve do it right?</title>
	<author>Snaller</author>
	<datestamp>1268050500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As in design an interface you don't have to be a kid with perfect vision to read?</p><p>(I don't care you can - I can't, and they don't give a shit. Great way to treat customers)</p></htmltext>
<tokenext>As in design an interface you do n't have to be a kid with perfect vision to read ?
( I do n't care you can - I ca n't , and they do n't give a shit .
Great way to treat customers )</tokentext>
<sentencetext>As in design an interface you don't have to be a kid with perfect vision to read?
(I don't care you can - I can't, and they don't give a shit.
Great way to treat customers)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31411040</id>
	<title>Contradict yourself much?</title>
	<author>SmallFurryCreature</author>
	<datestamp>1268126340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You know no gamers with a Mac, but claim to know that Mac owners pirate games. How do you know?</p></htmltext>
<tokenext>You know no gamers with a Mac , but claim to know that Mac owners pirate games .
How do you know ?</tokentext>
<sentencetext>You know no gamers with a Mac, but claim to know that Mac owners pirate games.
How do you know?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406026</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407920</id>
	<title>Re:NICE!</title>
	<author>nutshell42</author>
	<datestamp>1268053500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><i>Cite your sources for those numbers. I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac. Not sure where this statistic of yours is coming from</i> <p>
What exactly are you doubting?</p><p>
That the Mac's share now's bigger than 10 years ago? That there's more netbooks now than 10 years ago? That more than half of PCs ship with Intel integrated graphics?</p><p>
Of course hardcore gamers don't use Macs. Where did I even imply that? But MS's busy killing the gaming market. It only makes sense that PC oriented developers like Valve would look for other options. Most Macs should be able to run the Source engine; it's scalable and Apple doesn't use Intel integrated crap across the board. The question's whether Mac people want games on their computers, but I'm sure Valve looked into that beforehand.</p></htmltext>
<tokenext>Cite your sources for those numbers .
I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac .
Not sure where this statistic of yours is coming from What exactly are you doubting ?
That the Mac 's share now 's bigger than 10 years ago ?
That there 's more netbooks now than 10 years ago ?
That more than half of PCs ship with Intel integrated graphics ?
Of course hardcore gamers do n't use Macs .
Where did I even imply that ?
But MS 's busy killing the gaming market .
It only makes sense that PC oriented developers like Valve would look for other options .
Most Macs should be able to run the Source engine ; it 's scalable and Apple does n't use Intel integrated crap across the board .
The question 's whether Mac people want games on their computers , but I 'm sure Valve looked into that beforehand .</tokentext>
<sentencetext>Cite your sources for those numbers.
I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac.
Not sure where this statistic of yours is coming from 
What exactly are you doubting?
That the Mac's share now's bigger than 10 years ago?
That there's more netbooks now than 10 years ago?
That more than half of PCs ship with Intel integrated graphics?
Of course hardcore gamers don't use Macs.
Where did I even imply that?
But MS's busy killing the gaming market.
It only makes sense that PC oriented developers like Valve would look for other options.
Most Macs should be able to run the Source engine; it's scalable and Apple doesn't use Intel integrated crap across the board.
The question's whether Mac people want games on their computers, but I'm sure Valve looked into that beforehand.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406026</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31410270</id>
	<title>Re:NICE!</title>
	<author>brkello</author>
	<datestamp>1268073540000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>Your post is just a long-winded way of saying PC gaming is dying which quite frankly is a load of crap.  <br> <br>Do people with Macs have more money or just more debt?  Macs don't tend to come with very powerful video cards.  For the same price, you can get a PC that is much more powerful.  There are still more games out there for the PC.  Plenty of games that are on the 360 are on Windows as well.  Some of them, like Dragon Age Origins have compelling reason why the PC will be a better experience.  Do you really think piracy won't be a problem on the Macs?  All of a sudden these hackers who can break any DRM known to man will be helpless against the power of Mac security?  You have been drinking way too much of the kool aid my friend.<br> <br>I am not anti-Mac.  I think it is great that Steam is doing this.  But you gotta keep your fanboism under control.  No one thinks you are special other than people with Macs and your Mom.  And Apple is about as evil as a company can get.  I still love my iPod Touch though<nobr> <wbr></nobr>:)</htmltext>
<tokenext>Your post is just a long-winded way of saying PC gaming is dying which quite frankly is a load of crap .
Do people with Macs have more money or just more debt ?
Macs do n't tend to come with very powerful video cards .
For the same price , you can get a PC that is much more powerful .
There are still more games out there for the PC .
Plenty of games that are on the 360 are on Windows as well .
Some of them , like Dragon Age Origins have compelling reason why the PC will be a better experience .
Do you really think piracy wo n't be a problem on the Macs ?
All of a sudden these hackers who can break any DRM known to man will be helpless against the power of Mac security ?
You have been drinking way too much of the kool aid my friend .
I am not anti-Mac .
I think it is great that Steam is doing this .
But you got ta keep your fanboism under control .
No one thinks you are special other than people with Macs and your Mom .
And Apple is about as evil as a company can get .
I still love my iPod Touch though : )</tokentext>
<sentencetext>Your post is just a long-winded way of saying PC gaming is dying which quite frankly is a load of crap.
Do people with Macs have more money or just more debt?
Macs don't tend to come with very powerful video cards.
For the same price, you can get a PC that is much more powerful.
There are still more games out there for the PC.
Plenty of games that are on the 360 are on Windows as well.
Some of them, like Dragon Age Origins have compelling reason why the PC will be a better experience.
Do you really think piracy won't be a problem on the Macs?
All of a sudden these hackers who can break any DRM known to man will be helpless against the power of Mac security?
You have been drinking way too much of the kool aid my friend.
I am not anti-Mac.
I think it is great that Steam is doing this.
But you gotta keep your fanboism under control.
No one thinks you are special other than people with Macs and your Mom.
And Apple is about as evil as a company can get.
I still love my iPod Touch though :)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407448</id>
	<title>Re:NICE!</title>
	<author>Anonymous</author>
	<datestamp>1268050920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>First, Microsoft fucked up the PC as a gaming platform. The lack of interest, investment, the Games for Windows fuck-up, MS execs admitting that they deliberately don't release games for the PC to prop up the Xbox. Blizzard complained publicly but others can see the writing on the wall, too.</p></div><p>Yes, MS screwed up Games for Windows.  That isn't why I see PC gaming declining though.  The cost of console systems has decreased to the point that you usually can pay a lot less to get a console that has all of the features you want compared to a PC.  XBox elite is 250, Xbox arcade is 150.  Gaming PCs cost 600 - 2000 Dollars and that is just for one user to play on.  </p><p>
With that, a lot of game developers have been focusing on the consoles for releasing their games.  I don't see FFXIII coming out on the PC, most FPSs come out on both PC and console... but the ones that don't tend to come out on Console only.  Strategy games seem to be the niche that PC gaming will always have to itself.
</p><p>
The reason why most people like console gaming over PC gaming though is the simplicity of use.  They plug their console into their big screen TV, put in the game, plug in the ethernet and go.  They don't have to deal with drivers, windows updates, software and hardware conflicts and a dozen other problems that plague PC gamers.
</p><p><div class="quote"><p>Second, piracy is a real problem on the PC. Ubisoft did experiment with no DRM at all; that they came up with the total fubar they use now, should tell you how that experiment went. Apple users otoh are more likely to have more money than time.</p></div><p>Piracy is a problem on the computer as much as video game rentals are a problem for consoles.... as in it really isn't a problem at all.  People who pirate games will always pirate games.  They likely never have and probably never will just go and buy games.  Putting games onto a console doesn't fix this, nor does putting games onto a Mac.  Console games can be pirated just like PC games.</p><p><div class="quote"><p>Third, Apple's market share's been increasing while the share of PC's who can run games has been decreasing. Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.</p></div><p>This is most likely due to the fact that those who had PCs that could run games are now playing their games on consoles.  Since there was a major lack of games on Macs, I doubt those who own Macs use it for gaming or don't have another system (console or PC) that is their primary gaming server.  Yes, this will allow them in some cases to use their Mac instead, but I wouldn't be looking at a flood of PC/Mac games except by certain groups of developers. </p><p>Note: while it may sound different from my post, I am a PC gamer.  The only console I own is a PS2 to play some of the older FF games when I'm in the mood.  Other than that, I'm a 100\% PC gamer because of what I like about the PC over a console.  Having friends that are console gamers though, I know exactly why they made the switch</p></div>
	</htmltext>
<tokenext>First , Microsoft fucked up the PC as a gaming platform .
The lack of interest , investment , the Games for Windows fuck-up , MS execs admitting that they deliberately do n't release games for the PC to prop up the Xbox .
Blizzard complained publicly but others can see the writing on the wall , too.Yes , MS screwed up Games for Windows .
That is n't why I see PC gaming declining though .
The cost of console systems has decreased to the point that you usually can pay a lot less to get a console that has all of the features you want compared to a PC .
XBox elite is 250 , Xbox arcade is 150 .
Gaming PCs cost 600 - 2000 Dollars and that is just for one user to play on .
With that , a lot of game developers have been focusing on the consoles for releasing their games .
I do n't see FFXIII coming out on the PC , most FPSs come out on both PC and console... but the ones that do n't tend to come out on Console only .
Strategy games seem to be the niche that PC gaming will always have to itself .
The reason why most people like console gaming over PC gaming though is the simplicity of use .
They plug their console into their big screen TV , put in the game , plug in the ethernet and go .
They do n't have to deal with drivers , windows updates , software and hardware conflicts and a dozen other problems that plague PC gamers .
Second , piracy is a real problem on the PC .
Ubisoft did experiment with no DRM at all ; that they came up with the total fubar they use now , should tell you how that experiment went .
Apple users otoh are more likely to have more money than time.Piracy is a problem on the computer as much as video game rentals are a problem for consoles.... as in it really is n't a problem at all .
People who pirate games will always pirate games .
They likely never have and probably never will just go and buy games .
Putting games onto a console does n't fix this , nor does putting games onto a Mac .
Console games can be pirated just like PC games.Third , Apple 's market share 's been increasing while the share of PC 's who can run games has been decreasing .
Compared to ten years ago MS lost the top end to Apple , the bottom end to netbooks and most of the middle 's running intel integrated crap.This is most likely due to the fact that those who had PCs that could run games are now playing their games on consoles .
Since there was a major lack of games on Macs , I doubt those who own Macs use it for gaming or do n't have another system ( console or PC ) that is their primary gaming server .
Yes , this will allow them in some cases to use their Mac instead , but I would n't be looking at a flood of PC/Mac games except by certain groups of developers .
Note : while it may sound different from my post , I am a PC gamer .
The only console I own is a PS2 to play some of the older FF games when I 'm in the mood .
Other than that , I 'm a 100 \ % PC gamer because of what I like about the PC over a console .
Having friends that are console gamers though , I know exactly why they made the switch</tokentext>
<sentencetext>First, Microsoft fucked up the PC as a gaming platform.
The lack of interest, investment, the Games for Windows fuck-up, MS execs admitting that they deliberately don't release games for the PC to prop up the Xbox.
Blizzard complained publicly but others can see the writing on the wall, too.Yes, MS screwed up Games for Windows.
That isn't why I see PC gaming declining though.
The cost of console systems has decreased to the point that you usually can pay a lot less to get a console that has all of the features you want compared to a PC.
XBox elite is 250, Xbox arcade is 150.
Gaming PCs cost 600 - 2000 Dollars and that is just for one user to play on.
With that, a lot of game developers have been focusing on the consoles for releasing their games.
I don't see FFXIII coming out on the PC, most FPSs come out on both PC and console... but the ones that don't tend to come out on Console only.
Strategy games seem to be the niche that PC gaming will always have to itself.
The reason why most people like console gaming over PC gaming though is the simplicity of use.
They plug their console into their big screen TV, put in the game, plug in the ethernet and go.
They don't have to deal with drivers, windows updates, software and hardware conflicts and a dozen other problems that plague PC gamers.
Second, piracy is a real problem on the PC.
Ubisoft did experiment with no DRM at all; that they came up with the total fubar they use now, should tell you how that experiment went.
Apple users otoh are more likely to have more money than time.Piracy is a problem on the computer as much as video game rentals are a problem for consoles.... as in it really isn't a problem at all.
People who pirate games will always pirate games.
They likely never have and probably never will just go and buy games.
Putting games onto a console doesn't fix this, nor does putting games onto a Mac.
Console games can be pirated just like PC games.Third, Apple's market share's been increasing while the share of PC's who can run games has been decreasing.
Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.This is most likely due to the fact that those who had PCs that could run games are now playing their games on consoles.
Since there was a major lack of games on Macs, I doubt those who own Macs use it for gaming or don't have another system (console or PC) that is their primary gaming server.
Yes, this will allow them in some cases to use their Mac instead, but I wouldn't be looking at a flood of PC/Mac games except by certain groups of developers.
Note: while it may sound different from my post, I am a PC gamer.
The only console I own is a PS2 to play some of the older FF games when I'm in the mood.
Other than that, I'm a 100\% PC gamer because of what I like about the PC over a console.
Having friends that are console gamers though, I know exactly why they made the switch
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407288</id>
	<title>Re:Presumably this involves some porting work</title>
	<author>neophytepwner</author>
	<datestamp>1268050140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I would not be surprised, after all a big name release on a new platform is exactly the kind of business they want to be in, to bad for the die hard fans.

On that note, can we expect Ep3 to be coming soon?</htmltext>
<tokenext>I would not be surprised , after all a big name release on a new platform is exactly the kind of business they want to be in , to bad for the die hard fans .
On that note , can we expect Ep3 to be coming soon ?</tokentext>
<sentencetext>I would not be surprised, after all a big name release on a new platform is exactly the kind of business they want to be in, to bad for the die hard fans.
On that note, can we expect Ep3 to be coming soon?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405358</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31410298</id>
	<title>Re:I'm a PC</title>
	<author>brkello</author>
	<datestamp>1268073780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I just wish Apple was more like Google.  It's like Hitler is slowly being over taken by Darth Vader.  Sure, you don't have concentration camps, but there is that death star issue.</htmltext>
<tokenext>I just wish Apple was more like Google .
It 's like Hitler is slowly being over taken by Darth Vader .
Sure , you do n't have concentration camps , but there is that death star issue .</tokentext>
<sentencetext>I just wish Apple was more like Google.
It's like Hitler is slowly being over taken by Darth Vader.
Sure, you don't have concentration camps, but there is that death star issue.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405580</id>
	<title>Yes folks!</title>
	<author>Anonymous</author>
	<datestamp>1268043960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Now, you too can have the privilege of being told "The Steam servers are too busy to process your request." when trying to play a game you paid for!</p><p>I guess the one up-side to this is that it may decrease Microsoft's market share a bit.</p></htmltext>
<tokenext>Now , you too can have the privilege of being told " The Steam servers are too busy to process your request .
" when trying to play a game you paid for ! I guess the one up-side to this is that it may decrease Microsoft 's market share a bit .</tokentext>
<sentencetext>Now, you too can have the privilege of being told "The Steam servers are too busy to process your request.
" when trying to play a game you paid for!I guess the one up-side to this is that it may decrease Microsoft's market share a bit.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405400</id>
	<title>OpenGL</title>
	<author>Efreet</author>
	<datestamp>1268043240000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>If the source engine is going to be running with OpenGL too now I suspect that these games will suddenly be much easier to get working in Wine.</p></htmltext>
<tokenext>If the source engine is going to be running with OpenGL too now I suspect that these games will suddenly be much easier to get working in Wine .</tokentext>
<sentencetext>If the source engine is going to be running with OpenGL too now I suspect that these games will suddenly be much easier to get working in Wine.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31410558</id>
	<title>Re:Wonder if Linux is next</title>
	<author>selven</author>
	<datestamp>1268076660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>At the very least, designing games for Windows and Mac usually implies that the game will run well on Wine too.</p></htmltext>
<tokenext>At the very least , designing games for Windows and Mac usually implies that the game will run well on Wine too .</tokentext>
<sentencetext>At the very least, designing games for Windows and Mac usually implies that the game will run well on Wine too.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405372</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405360</id>
	<title>Not Cider!</title>
	<author>Sechr Nibw</author>
	<datestamp>1268043120000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>3 cheers for *native* Mac development, instead of just Cider builds!</htmltext>
<tokenext>3 cheers for * native * Mac development , instead of just Cider builds !</tokentext>
<sentencetext>3 cheers for *native* Mac development, instead of just Cider builds!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405496</id>
	<title>Steam More Important Than Source</title>
	<author>EXTomar</author>
	<datestamp>1268043600000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Although getting Source on Mac is fine, Steam is the much bigger deal.  Although I don't expect PC game developers to shift their production away from PC as their "first target platform", it does make it easier if one is also interested in distributing games on Mac.  It doesn't matter the size of game developer, the Mac platform is a tough nut to crack due to scales of market shifted so far to the PC where an online one can help equalize.  For instance, [i]World of Goo[/i] is an excellent game that works great on Mac but it must be hell to sell to just Mac owners.  Your best bet in this situation for many publishers is to "combine distribute" the PC and Mac version on one disk which isn't totally efficient and desirable.</p><p>With Steam this gets a lot simpler.  You now have a marketplace that goes directly to Mac owners and they get a bunch of the bonus support of Steamworks like version updates and achievement systems.  Source on Mac for some games but I really see Steam as the big deal here.  Steam opens up a lot to game developers.</p><p>And as a side though: Did Apple dropped a ball here where they could have used their gigantic online store to sell MacOS games?  iTunes works great for updating games on iPhone and iPod...would it be so difficult to do the same for desktop games?</p></htmltext>
<tokenext>Although getting Source on Mac is fine , Steam is the much bigger deal .
Although I do n't expect PC game developers to shift their production away from PC as their " first target platform " , it does make it easier if one is also interested in distributing games on Mac .
It does n't matter the size of game developer , the Mac platform is a tough nut to crack due to scales of market shifted so far to the PC where an online one can help equalize .
For instance , [ i ] World of Goo [ /i ] is an excellent game that works great on Mac but it must be hell to sell to just Mac owners .
Your best bet in this situation for many publishers is to " combine distribute " the PC and Mac version on one disk which is n't totally efficient and desirable.With Steam this gets a lot simpler .
You now have a marketplace that goes directly to Mac owners and they get a bunch of the bonus support of Steamworks like version updates and achievement systems .
Source on Mac for some games but I really see Steam as the big deal here .
Steam opens up a lot to game developers.And as a side though : Did Apple dropped a ball here where they could have used their gigantic online store to sell MacOS games ?
iTunes works great for updating games on iPhone and iPod...would it be so difficult to do the same for desktop games ?</tokentext>
<sentencetext>Although getting Source on Mac is fine, Steam is the much bigger deal.
Although I don't expect PC game developers to shift their production away from PC as their "first target platform", it does make it easier if one is also interested in distributing games on Mac.
It doesn't matter the size of game developer, the Mac platform is a tough nut to crack due to scales of market shifted so far to the PC where an online one can help equalize.
For instance, [i]World of Goo[/i] is an excellent game that works great on Mac but it must be hell to sell to just Mac owners.
Your best bet in this situation for many publishers is to "combine distribute" the PC and Mac version on one disk which isn't totally efficient and desirable.With Steam this gets a lot simpler.
You now have a marketplace that goes directly to Mac owners and they get a bunch of the bonus support of Steamworks like version updates and achievement systems.
Source on Mac for some games but I really see Steam as the big deal here.
Steam opens up a lot to game developers.And as a side though: Did Apple dropped a ball here where they could have used their gigantic online store to sell MacOS games?
iTunes works great for updating games on iPhone and iPod...would it be so difficult to do the same for desktop games?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31434918</id>
	<title>OK, so we have #1 and #3 on the desktop covered...</title>
	<author>Baloo Uriza</author>
	<datestamp>1268247780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>...now how about some love for #2: Linux?</htmltext>
<tokenext>...now how about some love for # 2 : Linux ?</tokentext>
<sentencetext>...now how about some love for #2: Linux?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408972</id>
	<title>apple better not go back to i5 / i7 on board video</title>
	<author>Joe The Dragon</author>
	<datestamp>1268060640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>apple better not go back to i5 / i7 on board video in there new low end system as it IS Weaker then the 2 year old 9400m and is a joke at $800 , $1200 , $1500 , $1800 as well.</p></htmltext>
<tokenext>apple better not go back to i5 / i7 on board video in there new low end system as it IS Weaker then the 2 year old 9400m and is a joke at $ 800 , $ 1200 , $ 1500 , $ 1800 as well .</tokentext>
<sentencetext>apple better not go back to i5 / i7 on board video in there new low end system as it IS Weaker then the 2 year old 9400m and is a joke at $800 , $1200 , $1500 , $1800 as well.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31413630</id>
	<title>Re:NICE!</title>
	<author>DarthVain</author>
	<datestamp>1268149980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"Apple users otoh are more likely to have more money than <b>brains</b>."</p><p>There fixed that for you!<nobr> <wbr></nobr>:)</p><p>Just kidding really, however I think the opposite may be true in many cases. My sister is a Mac devotee, however she was faced recently (last week) with the decision of owning a Mac and no software, or a PC and software, due to costs, and the PC won out, as she needed to you know, be able to do stuff on it.</p><p>If you think about it (and I know gaming demographics have changed) but traditionally it is the younger crowd that has more time for games, yet has little disposable income.</p><p>That's one thing that I don't think PC gaming companies "get". There is a threshold of what people can afford, or are willing to pay, and I think we have been beyond that for some time. Combine that with the advent of technologies such as p2p that make it easier to copy games, and that is where you get into problems. I truly believe ff companies spent half the money they spend on DRM schemes on making gaming more affordable and accessible (believe it or not I think Steam offers more for accessibility than it does for DRM), they would be doing themselves a bit favor into the future. Charging 70$ for a DRM crippled game that you have to buy at Futureshop which is only available for a particular medium, is only perpetuating the current climate, which I doubt they really want.</p></htmltext>
<tokenext>" Apple users otoh are more likely to have more money than brains .
" There fixed that for you !
: ) Just kidding really , however I think the opposite may be true in many cases .
My sister is a Mac devotee , however she was faced recently ( last week ) with the decision of owning a Mac and no software , or a PC and software , due to costs , and the PC won out , as she needed to you know , be able to do stuff on it.If you think about it ( and I know gaming demographics have changed ) but traditionally it is the younger crowd that has more time for games , yet has little disposable income.That 's one thing that I do n't think PC gaming companies " get " .
There is a threshold of what people can afford , or are willing to pay , and I think we have been beyond that for some time .
Combine that with the advent of technologies such as p2p that make it easier to copy games , and that is where you get into problems .
I truly believe ff companies spent half the money they spend on DRM schemes on making gaming more affordable and accessible ( believe it or not I think Steam offers more for accessibility than it does for DRM ) , they would be doing themselves a bit favor into the future .
Charging 70 $ for a DRM crippled game that you have to buy at Futureshop which is only available for a particular medium , is only perpetuating the current climate , which I doubt they really want .</tokentext>
<sentencetext>"Apple users otoh are more likely to have more money than brains.
"There fixed that for you!
:)Just kidding really, however I think the opposite may be true in many cases.
My sister is a Mac devotee, however she was faced recently (last week) with the decision of owning a Mac and no software, or a PC and software, due to costs, and the PC won out, as she needed to you know, be able to do stuff on it.If you think about it (and I know gaming demographics have changed) but traditionally it is the younger crowd that has more time for games, yet has little disposable income.That's one thing that I don't think PC gaming companies "get".
There is a threshold of what people can afford, or are willing to pay, and I think we have been beyond that for some time.
Combine that with the advent of technologies such as p2p that make it easier to copy games, and that is where you get into problems.
I truly believe ff companies spent half the money they spend on DRM schemes on making gaming more affordable and accessible (believe it or not I think Steam offers more for accessibility than it does for DRM), they would be doing themselves a bit favor into the future.
Charging 70$ for a DRM crippled game that you have to buy at Futureshop which is only available for a particular medium, is only perpetuating the current climate, which I doubt they really want.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405376</id>
	<title>Smart business move</title>
	<author>Anonymous</author>
	<datestamp>1268043120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>With the overall popularity of the Mac OS across a growing number of portable devices, there's growth to be had here.  Smart of Valve to get its foot in the door early as a publisher/distributor of bigger-budget PC style gaming on Apple devices.</p></htmltext>
<tokenext>With the overall popularity of the Mac OS across a growing number of portable devices , there 's growth to be had here .
Smart of Valve to get its foot in the door early as a publisher/distributor of bigger-budget PC style gaming on Apple devices .</tokentext>
<sentencetext>With the overall popularity of the Mac OS across a growing number of portable devices, there's growth to be had here.
Smart of Valve to get its foot in the door early as a publisher/distributor of bigger-budget PC style gaming on Apple devices.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31413048</id>
	<title>Re:NICE!</title>
	<author>Blakey Rat</author>
	<datestamp>1268147520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>Yes, MS screwed up Games for Windows.</i></p><p>Could somebody explain to me *how* they screwed up Games for Windows?</p><p>Fuck, two people now have dropped this little gem on us without anything to back it up. What were you expecting out of it, exactly? How is it not meeting your expectations?</p><p>Repetition != truth, you gotta give us something here.</p></htmltext>
<tokenext>Yes , MS screwed up Games for Windows.Could somebody explain to me * how * they screwed up Games for Windows ? Fuck , two people now have dropped this little gem on us without anything to back it up .
What were you expecting out of it , exactly ?
How is it not meeting your expectations ? Repetition ! = truth , you got ta give us something here .</tokentext>
<sentencetext>Yes, MS screwed up Games for Windows.Could somebody explain to me *how* they screwed up Games for Windows?Fuck, two people now have dropped this little gem on us without anything to back it up.
What were you expecting out of it, exactly?
How is it not meeting your expectations?Repetition != truth, you gotta give us something here.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407448</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408962</id>
	<title>Re:OpenGL</title>
	<author>Anonymous</author>
	<datestamp>1268060580000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>I've never had any trouble getting any Source games to run under linux, usually faster than then did under native windows.</p></div><p>OpenGL games also run 112\% faster using a Direct X wrapper.</p></div>
	</htmltext>
<tokenext>I 've never had any trouble getting any Source games to run under linux , usually faster than then did under native windows.OpenGL games also run 112 \ % faster using a Direct X wrapper .</tokentext>
<sentencetext>I've never had any trouble getting any Source games to run under linux, usually faster than then did under native windows.OpenGL games also run 112\% faster using a Direct X wrapper.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405746</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406308</id>
	<title>Re:And the Last Domino falls...</title>
	<author>Anonymous</author>
	<datestamp>1268046540000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>They're already working on a Linux port of Steam, assisted by Red Hat guys.  I heard it from a guy who knows a guy who saw it happening.</p><p>There's also going to be Portal 2 for Linux.</p></htmltext>
<tokenext>They 're already working on a Linux port of Steam , assisted by Red Hat guys .
I heard it from a guy who knows a guy who saw it happening.There 's also going to be Portal 2 for Linux .</tokentext>
<sentencetext>They're already working on a Linux port of Steam, assisted by Red Hat guys.
I heard it from a guy who knows a guy who saw it happening.There's also going to be Portal 2 for Linux.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405524</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408706</id>
	<title>I'm finding it harder and harder to dislike Steam.</title>
	<author>Goat of Death</author>
	<datestamp>1268058540000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>I've been dual booting my Mac into windows for some time to play games.  Good to know I can stop doing so at least for some of the great games I play like L4D and L4D2.
<p>
I've always disliked the idea of steam, online login to validate, locking your games to an account so you can't resell, etc.  But valve just keeps throwing in so many perks it's hard to fight all the great advantages Steam offers.  It really is DRM done about as right as it can get.
</p><ul>
<li>They let you download games in perpetuity.</li><li>I don't have to carry around a bunch of install DVDs.  As long as I have an internet connection I can install my games.</li><li>Great weekend deals.</li><li>Now every Steam game I've purchased I'll suddenly get the Mac version for free as well!</li></ul><p>
Kudos to Valve!</p></htmltext>
<tokenext>I 've been dual booting my Mac into windows for some time to play games .
Good to know I can stop doing so at least for some of the great games I play like L4D and L4D2 .
I 've always disliked the idea of steam , online login to validate , locking your games to an account so you ca n't resell , etc .
But valve just keeps throwing in so many perks it 's hard to fight all the great advantages Steam offers .
It really is DRM done about as right as it can get .
They let you download games in perpetuity.I do n't have to carry around a bunch of install DVDs .
As long as I have an internet connection I can install my games.Great weekend deals.Now every Steam game I 've purchased I 'll suddenly get the Mac version for free as well !
Kudos to Valve !</tokentext>
<sentencetext>I've been dual booting my Mac into windows for some time to play games.
Good to know I can stop doing so at least for some of the great games I play like L4D and L4D2.
I've always disliked the idea of steam, online login to validate, locking your games to an account so you can't resell, etc.
But valve just keeps throwing in so many perks it's hard to fight all the great advantages Steam offers.
It really is DRM done about as right as it can get.
They let you download games in perpetuity.I don't have to carry around a bunch of install DVDs.
As long as I have an internet connection I can install my games.Great weekend deals.Now every Steam game I've purchased I'll suddenly get the Mac version for free as well!
Kudos to Valve!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407216</id>
	<title>Re:NICE!</title>
	<author>Spatial</author>
	<datestamp>1268049720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Second, piracy is a real problem on the PC.</p></div><p>Unless you're a really tiny developer, it's just an excuse.<br> <br>

Making millions upon millions of dollars on each big PC game release is not what I call a problematic situation.  No big game has ever failed to make a profit due to piracy.  Not that I know of.</p></div>
	</htmltext>
<tokenext>Second , piracy is a real problem on the PC.Unless you 're a really tiny developer , it 's just an excuse .
Making millions upon millions of dollars on each big PC game release is not what I call a problematic situation .
No big game has ever failed to make a profit due to piracy .
Not that I know of .</tokentext>
<sentencetext>Second, piracy is a real problem on the PC.Unless you're a really tiny developer, it's just an excuse.
Making millions upon millions of dollars on each big PC game release is not what I call a problematic situation.
No big game has ever failed to make a profit due to piracy.
Not that I know of.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406026</id>
	<title>Re:NICE!</title>
	<author>lazorz</author>
	<datestamp>1268045700000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p> <i>Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.</i></p> </div><p>Cite your sources for those numbers. I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac. Not sure where this statistic of yours is coming from.</p><p><div class="quote"><p> <i>Second, piracy is a real problem on the PC. Ubisoft did experiment with no DRM at all; that they came up with the total fubar they use now, should tell you how that experiment went. Apple users otoh are more likely to have more money than time.</i></p> </div><p>Piracy exists on Mac OS, but there a far fewer games for it than PC, so once more games are released to Mac you'll see a steady rise of piracy as well.</p></div>
	</htmltext>
<tokenext>Compared to ten years ago MS lost the top end to Apple , the bottom end to netbooks and most of the middle 's running intel integrated crap .
Cite your sources for those numbers .
I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac .
Not sure where this statistic of yours is coming from .
Second , piracy is a real problem on the PC .
Ubisoft did experiment with no DRM at all ; that they came up with the total fubar they use now , should tell you how that experiment went .
Apple users otoh are more likely to have more money than time .
Piracy exists on Mac OS , but there a far fewer games for it than PC , so once more games are released to Mac you 'll see a steady rise of piracy as well .</tokentext>
<sentencetext> Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.
Cite your sources for those numbers.
I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac.
Not sure where this statistic of yours is coming from.
Second, piracy is a real problem on the PC.
Ubisoft did experiment with no DRM at all; that they came up with the total fubar they use now, should tell you how that experiment went.
Apple users otoh are more likely to have more money than time.
Piracy exists on Mac OS, but there a far fewer games for it than PC, so once more games are released to Mac you'll see a steady rise of piracy as well.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31423472</id>
	<title>Steam is DRM</title>
	<author>Anonymous</author>
	<datestamp>1268162520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>And is the primary reason I decided to abandon non-free gaming on Windows/WINE and buy an xbox. If I have to accept odious limitations to play games, I'd rather keep that separate from my general purpose systems. Ironically the xbox 360 is much more laid back with which systems I can play my games on than most Windows DRM schemes.</p></htmltext>
<tokenext>And is the primary reason I decided to abandon non-free gaming on Windows/WINE and buy an xbox .
If I have to accept odious limitations to play games , I 'd rather keep that separate from my general purpose systems .
Ironically the xbox 360 is much more laid back with which systems I can play my games on than most Windows DRM schemes .</tokentext>
<sentencetext>And is the primary reason I decided to abandon non-free gaming on Windows/WINE and buy an xbox.
If I have to accept odious limitations to play games, I'd rather keep that separate from my general purpose systems.
Ironically the xbox 360 is much more laid back with which systems I can play my games on than most Windows DRM schemes.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407942</id>
	<title>Re:NICE!</title>
	<author>Alzdran</author>
	<datestamp>1268053620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Cite your sources for those numbers. I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac. Not sure where this statistic of yours is coming from.</p></div><p>If I read this correctly, the claim isn't for "hardcore gamers," but people who buy premium ($1000+) machines... and while I'll gladly admit hardcore gamers fit that description, they don't comprise its entirety.  Numbers <a href="http://www.betanews.com/joewilcox/article/Nine-out-of-10-premiumpriced-PCs-sold-at-US-retail-is-a-Mac/1265047893" title="betanews.com" rel="nofollow">here</a> [betanews.com].</p></div>
	</htmltext>
<tokenext>Cite your sources for those numbers .
I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac .
Not sure where this statistic of yours is coming from.If I read this correctly , the claim is n't for " hardcore gamers , " but people who buy premium ( $ 1000 + ) machines... and while I 'll gladly admit hardcore gamers fit that description , they do n't comprise its entirety .
Numbers here [ betanews.com ] .</tokentext>
<sentencetext>Cite your sources for those numbers.
I can honestly say none of my dozens of hardcore gamer friends and acquaintances use a Mac.
Not sure where this statistic of yours is coming from.If I read this correctly, the claim isn't for "hardcore gamers," but people who buy premium ($1000+) machines... and while I'll gladly admit hardcore gamers fit that description, they don't comprise its entirety.
Numbers here [betanews.com].
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406026</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405552</id>
	<title>Re:Presumably this involves some porting work</title>
	<author>Sycraft-fu</author>
	<datestamp>1268043780000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>Their episodic content is mostly design work, little programming. I think more likely the delay is due to the piss poor tools that Source has. That's always been one of its weaknesses is that its design tools are way, way behind Unreal Engine's. That might be where there's so many more UE2 and UE3 titles out there.</p><p>Of course I suppose one could argue that the programmers were spending their time on this instead of making better tools, but it would seem that if they haven't now they aren't so interested in doing so.</p></htmltext>
<tokenext>Their episodic content is mostly design work , little programming .
I think more likely the delay is due to the piss poor tools that Source has .
That 's always been one of its weaknesses is that its design tools are way , way behind Unreal Engine 's .
That might be where there 's so many more UE2 and UE3 titles out there.Of course I suppose one could argue that the programmers were spending their time on this instead of making better tools , but it would seem that if they have n't now they are n't so interested in doing so .</tokentext>
<sentencetext>Their episodic content is mostly design work, little programming.
I think more likely the delay is due to the piss poor tools that Source has.
That's always been one of its weaknesses is that its design tools are way, way behind Unreal Engine's.
That might be where there's so many more UE2 and UE3 titles out there.Of course I suppose one could argue that the programmers were spending their time on this instead of making better tools, but it would seem that if they haven't now they aren't so interested in doing so.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405358</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409754</id>
	<title>Re:OpenGL</title>
	<author>RMS Eats Toejam</author>
	<datestamp>1268067780000</datestamp>
	<modclass>None</modclass>
	<modscore>-1</modscore>
	<htmltext>Then you haven't played Day of Defeat: Source or Left 4 Dead on anything but the lowest quality settings.</htmltext>
<tokenext>Then you have n't played Day of Defeat : Source or Left 4 Dead on anything but the lowest quality settings .</tokentext>
<sentencetext>Then you haven't played Day of Defeat: Source or Left 4 Dead on anything but the lowest quality settings.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405746</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</id>
	<title>Mac....</title>
	<author>NemosomeN</author>
	<datestamp>1268045040000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>1</modscore>
	<htmltext>It's not stated, but I assume by "Mac" he means "Intel Mac" and not "Intel and PPC Macs".  Anyone know any different? (I have a PPC mac and never intend to buy another.)</htmltext>
<tokenext>It 's not stated , but I assume by " Mac " he means " Intel Mac " and not " Intel and PPC Macs " .
Anyone know any different ?
( I have a PPC mac and never intend to buy another .
)</tokentext>
<sentencetext>It's not stated, but I assume by "Mac" he means "Intel Mac" and not "Intel and PPC Macs".
Anyone know any different?
(I have a PPC mac and never intend to buy another.
)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407796</id>
	<title>too little</title>
	<author>sixsixtysix</author>
	<datestamp>1268052840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>way too late?</htmltext>
<tokenext>way too late ?</tokentext>
<sentencetext>way too late?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407062</id>
	<title>Good for you, valve!</title>
	<author>kuzb</author>
	<datestamp>1268049180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Now I know for sure that breakout, and super breakout will live on in the finest of Mac traditions!</htmltext>
<tokenext>Now I know for sure that breakout , and super breakout will live on in the finest of Mac traditions !</tokentext>
<sentencetext>Now I know for sure that breakout, and super breakout will live on in the finest of Mac traditions!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31410326</id>
	<title>Re:Linux support</title>
	<author>Anonymous</author>
	<datestamp>1268074020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>Linux support is coming when porting it to linux becomes profitable, stop asking.</p></div><p>No, fuck you! I'll ask all I want. It's a goddamn free country, son, and the squeaky wheel gets the oil.</p></div>
	</htmltext>
<tokenext>Linux support is coming when porting it to linux becomes profitable , stop asking.No , fuck you !
I 'll ask all I want .
It 's a goddamn free country , son , and the squeaky wheel gets the oil .</tokentext>
<sentencetext>Linux support is coming when porting it to linux becomes profitable, stop asking.No, fuck you!
I'll ask all I want.
It's a goddamn free country, son, and the squeaky wheel gets the oil.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406652</id>
	<title>Steam now has a Mac-only game sale to celebrate...</title>
	<author>PaganRitual</author>
	<datestamp>1268047620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Initial titles on sale are Breakout<nobr> <wbr></nobr>... Super Breakout<nobr> <wbr></nobr>...</p><p>(and Photoshop)</p></htmltext>
<tokenext>Initial titles on sale are Breakout ... Super Breakout ... ( and Photoshop )</tokentext>
<sentencetext>Initial titles on sale are Breakout ... Super Breakout ...(and Photoshop)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405458</id>
	<title>Mac version + OpenGL==Better Linux compatibility?</title>
	<author>silanea</author>
	<datestamp>1268043420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I know, I know, in the foreseeable future Linux will not be an officially supported platform for Valve, but does this move have implications for (potential) Linux compatibility of Source games? OpenGL is readily available under any desktop oriented distro I have come across so far, and porting from OS X to Linux (or emulating needed parts of the former under the latter) should be easier and give much better results than dealing with Wine. Or am I missing something?</p></htmltext>
<tokenext>I know , I know , in the foreseeable future Linux will not be an officially supported platform for Valve , but does this move have implications for ( potential ) Linux compatibility of Source games ?
OpenGL is readily available under any desktop oriented distro I have come across so far , and porting from OS X to Linux ( or emulating needed parts of the former under the latter ) should be easier and give much better results than dealing with Wine .
Or am I missing something ?</tokentext>
<sentencetext>I know, I know, in the foreseeable future Linux will not be an officially supported platform for Valve, but does this move have implications for (potential) Linux compatibility of Source games?
OpenGL is readily available under any desktop oriented distro I have come across so far, and porting from OS X to Linux (or emulating needed parts of the former under the latter) should be easier and give much better results than dealing with Wine.
Or am I missing something?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407480</id>
	<title>Re:And the Last Domino falls...</title>
	<author>santiagoanders</author>
	<datestamp>1268051040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I can't believe people are still drinking this kool-ade.</p><p>Macs almost NEVER go on sale. Go to slickdeals.net and anyway you cut it, you will always be able to get more gaming performance from a PC dollar for dollar (by FAR).</p><p>Perhaps a MAC is "worth it" to some, but they have too many value-add features that budget gamers don't need and don't care about.</p></htmltext>
<tokenext>I ca n't believe people are still drinking this kool-ade.Macs almost NEVER go on sale .
Go to slickdeals.net and anyway you cut it , you will always be able to get more gaming performance from a PC dollar for dollar ( by FAR ) .Perhaps a MAC is " worth it " to some , but they have too many value-add features that budget gamers do n't need and do n't care about .</tokentext>
<sentencetext>I can't believe people are still drinking this kool-ade.Macs almost NEVER go on sale.
Go to slickdeals.net and anyway you cut it, you will always be able to get more gaming performance from a PC dollar for dollar (by FAR).Perhaps a MAC is "worth it" to some, but they have too many value-add features that budget gamers don't need and don't care about.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405524</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407270</id>
	<title>parents will be unhappy</title>
	<author>Anonymous</author>
	<datestamp>1268050020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I know a lot of parents that got their kid macs to keep them form using them for gaming. It is going to piss them off. Well there is always Linux to full back on.</p></htmltext>
<tokenext>I know a lot of parents that got their kid macs to keep them form using them for gaming .
It is going to piss them off .
Well there is always Linux to full back on .</tokentext>
<sentencetext>I know a lot of parents that got their kid macs to keep them form using them for gaming.
It is going to piss them off.
Well there is always Linux to full back on.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406666</id>
	<title>Re:OpenGL</title>
	<author>aztektum</author>
	<datestamp>1268047680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Not only that, but the new Steam client is WebKit and not IE/Trident. The entire client could easily be ported over. Valve is positioning itself well to take over PC gaming.</p></htmltext>
<tokenext>Not only that , but the new Steam client is WebKit and not IE/Trident .
The entire client could easily be ported over .
Valve is positioning itself well to take over PC gaming .</tokentext>
<sentencetext>Not only that, but the new Steam client is WebKit and not IE/Trident.
The entire client could easily be ported over.
Valve is positioning itself well to take over PC gaming.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405400</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406724</id>
	<title>Re:wow...</title>
	<author>Hurricane78</author>
	<datestamp>1268047860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Well, after Valve found out, that cutting prices in half is more than doubling their sales, and hence very profitable... and that it also cuts the amount of people downloading for free... they now start to realize that all that lock-in and DRM is simply not needed anymore.</p><p>Offer good prices, fair deals, and all the small things, and you don&rsquo;t have to worry, since people will naturally drift towards buying it, if they can.</p></htmltext>
<tokenext>Well , after Valve found out , that cutting prices in half is more than doubling their sales , and hence very profitable... and that it also cuts the amount of people downloading for free... they now start to realize that all that lock-in and DRM is simply not needed anymore.Offer good prices , fair deals , and all the small things , and you don    t have to worry , since people will naturally drift towards buying it , if they can .</tokentext>
<sentencetext>Well, after Valve found out, that cutting prices in half is more than doubling their sales, and hence very profitable... and that it also cuts the amount of people downloading for free... they now start to realize that all that lock-in and DRM is simply not needed anymore.Offer good prices, fair deals, and all the small things, and you don’t have to worry, since people will naturally drift towards buying it, if they can.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405470</id>
	<title>source on mac?</title>
	<author>Anonymous</author>
	<datestamp>1268043540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Can I assume that they will be porting games like Left 4 Dead, Halflife and Team Fortress to mac was well?</p><p>Will linux get any love as well? With an OpenGL implementation, most of the heavy lifting should hopefully be taken care of. If it does, I will go out of my way to buy each and every one of their games.</p></htmltext>
<tokenext>Can I assume that they will be porting games like Left 4 Dead , Halflife and Team Fortress to mac was well ? Will linux get any love as well ?
With an OpenGL implementation , most of the heavy lifting should hopefully be taken care of .
If it does , I will go out of my way to buy each and every one of their games .</tokentext>
<sentencetext>Can I assume that they will be porting games like Left 4 Dead, Halflife and Team Fortress to mac was well?Will linux get any love as well?
With an OpenGL implementation, most of the heavy lifting should hopefully be taken care of.
If it does, I will go out of my way to buy each and every one of their games.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406970</id>
	<title>Re:Mac....</title>
	<author>beelsebob</author>
	<datestamp>1268048760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Given that the newest PPC mac that anyone could have bought will be 3 and a half years old by now, and that there are intel macs older than 4 years old, I *really* doubt they'll be targeting them.</p></htmltext>
<tokenext>Given that the newest PPC mac that anyone could have bought will be 3 and a half years old by now , and that there are intel macs older than 4 years old , I * really * doubt they 'll be targeting them .</tokentext>
<sentencetext>Given that the newest PPC mac that anyone could have bought will be 3 and a half years old by now, and that there are intel macs older than 4 years old, I *really* doubt they'll be targeting them.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31411458</id>
	<title>Re:NICE!</title>
	<author>Zaphod The 42nd</author>
	<datestamp>1268133720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I dunno, I don't think "games for windows" has a whole lot to do with quality control. All I know is the annoying proprietary software that all games made with it FORCE you to install, even if playing single player, and then it was a hassle to get games going with a friend of mine through the service. I would expect at LEAST it to be equivalent to the xbox 360 live service, give me some tools for finding buddies, forming up parties, etc.
<br> <br>
But really, M$ has done very very little to help its status as a gaming platform other than to make DirectX. (which just further secured their monopoly). Just throwing out ideas for ten minutes, I can come up with twenty things they could add to windows that would make it a ton more gaming friendly. They're not interested, and I'm tired of it. Somebody else needs to be the gaming OS.</htmltext>
<tokenext>I dunno , I do n't think " games for windows " has a whole lot to do with quality control .
All I know is the annoying proprietary software that all games made with it FORCE you to install , even if playing single player , and then it was a hassle to get games going with a friend of mine through the service .
I would expect at LEAST it to be equivalent to the xbox 360 live service , give me some tools for finding buddies , forming up parties , etc .
But really , M $ has done very very little to help its status as a gaming platform other than to make DirectX .
( which just further secured their monopoly ) .
Just throwing out ideas for ten minutes , I can come up with twenty things they could add to windows that would make it a ton more gaming friendly .
They 're not interested , and I 'm tired of it .
Somebody else needs to be the gaming OS .</tokentext>
<sentencetext>I dunno, I don't think "games for windows" has a whole lot to do with quality control.
All I know is the annoying proprietary software that all games made with it FORCE you to install, even if playing single player, and then it was a hassle to get games going with a friend of mine through the service.
I would expect at LEAST it to be equivalent to the xbox 360 live service, give me some tools for finding buddies, forming up parties, etc.
But really, M$ has done very very little to help its status as a gaming platform other than to make DirectX.
(which just further secured their monopoly).
Just throwing out ideas for ten minutes, I can come up with twenty things they could add to windows that would make it a ton more gaming friendly.
They're not interested, and I'm tired of it.
Somebody else needs to be the gaming OS.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407660</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31413778</id>
	<title>Re:NICE!</title>
	<author>DarthVain</author>
	<datestamp>1268150700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"Third, Apple's market share's been increasing while the share of PC's who can run games has been decreasing. Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap."</p><p>Also not to nitpick, but in no way shape or form is "Apple" anywhere by anybody the "top end" of anything except maybe expense. Get real. I won't bother citing stuff here as I think it is common sense, but if you wish I am sure I can find a couple hundred references pretty quick to that effect.</p><p>Next, given we are talking about "games" the bottom end is "Intel integrated crap" NOT netbooks (which ironically are ALSO Intel integrated crap). Netbooks are NOT part of the gaming market at all. It is likely easier to play games on my iPhone. Netbook, is a basic computer used for browsing the internet, sending emails, and doing some basic office tasks, not games.</p><p>Apple has very little if you could call it any of the gaming market (which is why the move by Valve is a "big deal"). PC owns, Low, Mid, and High end. Period. Full stop. Apple has a minute portion of the mid and low end. Something less than 10\% I would think (though I haven't tried to find an industry produced number).</p><p>Anyway that's my rant. I did look seriously at buying a Mac a few years ago. I tried to do the due diligence as unbiased as possible. I was shocked at how few options there were out there, and how expensive they were. They looked cool and slick, but at the core, not for me anyway.</p></htmltext>
<tokenext>" Third , Apple 's market share 's been increasing while the share of PC 's who can run games has been decreasing .
Compared to ten years ago MS lost the top end to Apple , the bottom end to netbooks and most of the middle 's running intel integrated crap .
" Also not to nitpick , but in no way shape or form is " Apple " anywhere by anybody the " top end " of anything except maybe expense .
Get real .
I wo n't bother citing stuff here as I think it is common sense , but if you wish I am sure I can find a couple hundred references pretty quick to that effect.Next , given we are talking about " games " the bottom end is " Intel integrated crap " NOT netbooks ( which ironically are ALSO Intel integrated crap ) .
Netbooks are NOT part of the gaming market at all .
It is likely easier to play games on my iPhone .
Netbook , is a basic computer used for browsing the internet , sending emails , and doing some basic office tasks , not games.Apple has very little if you could call it any of the gaming market ( which is why the move by Valve is a " big deal " ) .
PC owns , Low , Mid , and High end .
Period. Full stop .
Apple has a minute portion of the mid and low end .
Something less than 10 \ % I would think ( though I have n't tried to find an industry produced number ) .Anyway that 's my rant .
I did look seriously at buying a Mac a few years ago .
I tried to do the due diligence as unbiased as possible .
I was shocked at how few options there were out there , and how expensive they were .
They looked cool and slick , but at the core , not for me anyway .</tokentext>
<sentencetext>"Third, Apple's market share's been increasing while the share of PC's who can run games has been decreasing.
Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.
"Also not to nitpick, but in no way shape or form is "Apple" anywhere by anybody the "top end" of anything except maybe expense.
Get real.
I won't bother citing stuff here as I think it is common sense, but if you wish I am sure I can find a couple hundred references pretty quick to that effect.Next, given we are talking about "games" the bottom end is "Intel integrated crap" NOT netbooks (which ironically are ALSO Intel integrated crap).
Netbooks are NOT part of the gaming market at all.
It is likely easier to play games on my iPhone.
Netbook, is a basic computer used for browsing the internet, sending emails, and doing some basic office tasks, not games.Apple has very little if you could call it any of the gaming market (which is why the move by Valve is a "big deal").
PC owns, Low, Mid, and High end.
Period. Full stop.
Apple has a minute portion of the mid and low end.
Something less than 10\% I would think (though I haven't tried to find an industry produced number).Anyway that's my rant.
I did look seriously at buying a Mac a few years ago.
I tried to do the due diligence as unbiased as possible.
I was shocked at how few options there were out there, and how expensive they were.
They looked cool and slick, but at the core, not for me anyway.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406024</id>
	<title>Valve in Appstore?</title>
	<author>KillerRobot</author>
	<datestamp>1268045700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This might be their first move into apple territory to eventually get into the app store like idSoftware</htmltext>
<tokenext>This might be their first move into apple territory to eventually get into the app store like idSoftware</tokentext>
<sentencetext>This might be their first move into apple territory to eventually get into the app store like idSoftware</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408872</id>
	<title>So does Stardock</title>
	<author>Sycraft-fu</author>
	<datestamp>1268059860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Any of their retail games can be registered on Impulse (their service like Steam) and redownloaded as needed.</p><p>While there are some publishers being morons with DRM, there are other publishers that are being much more pragmatic.</p></htmltext>
<tokenext>Any of their retail games can be registered on Impulse ( their service like Steam ) and redownloaded as needed.While there are some publishers being morons with DRM , there are other publishers that are being much more pragmatic .</tokentext>
<sentencetext>Any of their retail games can be registered on Impulse (their service like Steam) and redownloaded as needed.While there are some publishers being morons with DRM, there are other publishers that are being much more pragmatic.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406004</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409856</id>
	<title>Re:Mac....</title>
	<author>NemosomeN</author>
	<datestamp>1268069340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Wait, so because I've decided to no longer buy a Mac computer, I'm dense?  I bought a Mac, and I didn't find any compelling reason to buy another -- any new computer purchase will be a "PC".  But if I can have some free games for my Mac (Games I already paid for on my PC) that would be great.  Also, Windows XP has an SP3, so I think you meant to call Win 7 "SP 4".  Sounds like someone is a bit behind the times...</htmltext>
<tokenext>Wait , so because I 've decided to no longer buy a Mac computer , I 'm dense ?
I bought a Mac , and I did n't find any compelling reason to buy another -- any new computer purchase will be a " PC " .
But if I can have some free games for my Mac ( Games I already paid for on my PC ) that would be great .
Also , Windows XP has an SP3 , so I think you meant to call Win 7 " SP 4 " .
Sounds like someone is a bit behind the times.. .</tokentext>
<sentencetext>Wait, so because I've decided to no longer buy a Mac computer, I'm dense?
I bought a Mac, and I didn't find any compelling reason to buy another -- any new computer purchase will be a "PC".
But if I can have some free games for my Mac (Games I already paid for on my PC) that would be great.
Also, Windows XP has an SP3, so I think you meant to call Win 7 "SP 4".
Sounds like someone is a bit behind the times...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406170</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</id>
	<title>Linux support</title>
	<author>Anonymous</author>
	<datestamp>1268043120000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>Linux support is coming when porting it to linux becomes profitable, stop asking.</p></htmltext>
<tokenext>Linux support is coming when porting it to linux becomes profitable , stop asking .</tokentext>
<sentencetext>Linux support is coming when porting it to linux becomes profitable, stop asking.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408862</id>
	<title>Here Here!</title>
	<author>denmarkw00t</author>
	<datestamp>1268059740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I've only been using an apple for a couple years, an old G4 iBook, and up until then it was Windows/Linux strictly on an Intel-esque processor. I love this iBook, but there are reasons I had a HUGE bias against Macs when I was younger, and it's still one of the reasons I'm not as happy as I could be with this thing: lack. of. games. Support has been poor, and while I won't be able to play Steam on PPC (I presume), it doesn't help ME, but it does HELP. I'm even more interested in a new MBP if I can play Half-Life and enjoy the user experience (and more!) that I enjoy with my current, very very very old, laptop.</p></htmltext>
<tokenext>I 've only been using an apple for a couple years , an old G4 iBook , and up until then it was Windows/Linux strictly on an Intel-esque processor .
I love this iBook , but there are reasons I had a HUGE bias against Macs when I was younger , and it 's still one of the reasons I 'm not as happy as I could be with this thing : lack .
of. games .
Support has been poor , and while I wo n't be able to play Steam on PPC ( I presume ) , it does n't help ME , but it does HELP .
I 'm even more interested in a new MBP if I can play Half-Life and enjoy the user experience ( and more !
) that I enjoy with my current , very very very old , laptop .</tokentext>
<sentencetext>I've only been using an apple for a couple years, an old G4 iBook, and up until then it was Windows/Linux strictly on an Intel-esque processor.
I love this iBook, but there are reasons I had a HUGE bias against Macs when I was younger, and it's still one of the reasons I'm not as happy as I could be with this thing: lack.
of. games.
Support has been poor, and while I won't be able to play Steam on PPC (I presume), it doesn't help ME, but it does HELP.
I'm even more interested in a new MBP if I can play Half-Life and enjoy the user experience (and more!
) that I enjoy with my current, very very very old, laptop.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407444</id>
	<title>Meh...</title>
	<author>Anonymous</author>
	<datestamp>1268050920000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Mac owners that don't have a PC for gaming or s PS3/360 probably represent 2\% of the market.  Valve should have spent that time on a better PS3 port or an enhanced version of Source for next gen GPU's, etc.</p><p>Complete waste of time and not newsworthy.</p></htmltext>
<tokenext>Mac owners that do n't have a PC for gaming or s PS3/360 probably represent 2 \ % of the market .
Valve should have spent that time on a better PS3 port or an enhanced version of Source for next gen GPU 's , etc.Complete waste of time and not newsworthy .</tokentext>
<sentencetext>Mac owners that don't have a PC for gaming or s PS3/360 probably represent 2\% of the market.
Valve should have spent that time on a better PS3 port or an enhanced version of Source for next gen GPU's, etc.Complete waste of time and not newsworthy.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406502</id>
	<title>Re:I'm a PC</title>
	<author>LanMan04</author>
	<datestamp>1268047200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Perhaps you should buy a tower.  The iMac is a specialty product, and is NOT geared toward gamers in the slightest.</p><p>My Mac Pro has a 1GB ATI 4870.  Has for a year now.</p></htmltext>
<tokenext>Perhaps you should buy a tower .
The iMac is a specialty product , and is NOT geared toward gamers in the slightest.My Mac Pro has a 1GB ATI 4870 .
Has for a year now .</tokentext>
<sentencetext>Perhaps you should buy a tower.
The iMac is a specialty product, and is NOT geared toward gamers in the slightest.My Mac Pro has a 1GB ATI 4870.
Has for a year now.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405816</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407344</id>
	<title>Re:wow...</title>
	<author>Sark666</author>
	<datestamp>1268050440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Well I wouldn't praise valve too much.  First off, this might of happened ages ago if they didn't port a q1 engine to d3d in the first place.</p><p>but what I wanted to post is, I now have l4d 1 &amp; 2, I wanted to give my nephew the first version.</p><p>Believe it or not, I didn't actually know that I can't give away a steam game to another user.</p><p>If I can't give it away, I don't really own, I just have a license to play it.</p></htmltext>
<tokenext>Well I would n't praise valve too much .
First off , this might of happened ages ago if they did n't port a q1 engine to d3d in the first place.but what I wanted to post is , I now have l4d 1 &amp; 2 , I wanted to give my nephew the first version.Believe it or not , I did n't actually know that I ca n't give away a steam game to another user.If I ca n't give it away , I do n't really own , I just have a license to play it .</tokentext>
<sentencetext>Well I wouldn't praise valve too much.
First off, this might of happened ages ago if they didn't port a q1 engine to d3d in the first place.but what I wanted to post is, I now have l4d 1 &amp; 2, I wanted to give my nephew the first version.Believe it or not, I didn't actually know that I can't give away a steam game to another user.If I can't give it away, I don't really own, I just have a license to play it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408606</id>
	<title>Re:Mac Gaming: 1</title>
	<author>Arthur Grumbine</author>
	<datestamp>1268057880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Valve has a cannon of some of the best FPSs the PC has to offer.</p></div><p>Mortar the point, if this bombardment of quality titles has as explosive an impact in the industry as some here are predicting, then Valve will already be firmly entrenched in the market by the time other developers see howitzearning's skyrocketed.</p></div>
	</htmltext>
<tokenext>Valve has a cannon of some of the best FPSs the PC has to offer.Mortar the point , if this bombardment of quality titles has as explosive an impact in the industry as some here are predicting , then Valve will already be firmly entrenched in the market by the time other developers see howitzearning 's skyrocketed .</tokentext>
<sentencetext>Valve has a cannon of some of the best FPSs the PC has to offer.Mortar the point, if this bombardment of quality titles has as explosive an impact in the industry as some here are predicting, then Valve will already be firmly entrenched in the market by the time other developers see howitzearning's skyrocketed.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405430</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405466</id>
	<title>I'm a PC</title>
	<author>DarthVain</author>
	<datestamp>1268043480000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>I don't own a Mac, but today seems like a good day if you do.</p><p>One of the things I don't like about Mac (and there are a few) is that many games are not released for Mac or if they are, they are released way after they are released for everything else.</p><p>This seems to be a nice step in the right direction, and I got to say so far as a fit goes, Valve and Steam seem to me a great fit for Macs. Makes me think of the App store on their iPhones.</p><p>As much as I like to bash Macs, this is a very astute move for Apple and for Valve. More competition the better I say, Windows has had much the world bent over a bench for long time now and pretty much a monopoly over the gaming market outside of consoles (and a big chunk of that also with the Xboxen). Next step, price Macs more competitively?</p></htmltext>
<tokenext>I do n't own a Mac , but today seems like a good day if you do.One of the things I do n't like about Mac ( and there are a few ) is that many games are not released for Mac or if they are , they are released way after they are released for everything else.This seems to be a nice step in the right direction , and I got to say so far as a fit goes , Valve and Steam seem to me a great fit for Macs .
Makes me think of the App store on their iPhones.As much as I like to bash Macs , this is a very astute move for Apple and for Valve .
More competition the better I say , Windows has had much the world bent over a bench for long time now and pretty much a monopoly over the gaming market outside of consoles ( and a big chunk of that also with the Xboxen ) .
Next step , price Macs more competitively ?</tokentext>
<sentencetext>I don't own a Mac, but today seems like a good day if you do.One of the things I don't like about Mac (and there are a few) is that many games are not released for Mac or if they are, they are released way after they are released for everything else.This seems to be a nice step in the right direction, and I got to say so far as a fit goes, Valve and Steam seem to me a great fit for Macs.
Makes me think of the App store on their iPhones.As much as I like to bash Macs, this is a very astute move for Apple and for Valve.
More competition the better I say, Windows has had much the world bent over a bench for long time now and pretty much a monopoly over the gaming market outside of consoles (and a big chunk of that also with the Xboxen).
Next step, price Macs more competitively?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406552</id>
	<title>Any chance for Linux?</title>
	<author>Hurricane78</author>
	<datestamp>1268047320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I really hope that this means it&rsquo;s a small step towards getting it to run on Linux. Because then we have the 3 biggest gaming platforms on the PC running on Linux, and there finally is no excuse anymore.<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>I really hope that this means it    s a small step towards getting it to run on Linux .
Because then we have the 3 biggest gaming platforms on the PC running on Linux , and there finally is no excuse anymore .
: )</tokentext>
<sentencetext>I really hope that this means it’s a small step towards getting it to run on Linux.
Because then we have the 3 biggest gaming platforms on the PC running on Linux, and there finally is no excuse anymore.
:)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407110</id>
	<title>Re:OpenGL</title>
	<author>Anonymous</author>
	<datestamp>1268049300000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I, on the other hand, have had exactly the opposite problem, getting awful TF2 performance on the lowest possible settings (everything low, DirectX 8) when I can run the game at full settings in DirectX 9 under Windows.</p><p>From what I've read over at WineDB, Source games running in DX9 mode under Wine is pretty rare.</p></htmltext>
<tokenext>I , on the other hand , have had exactly the opposite problem , getting awful TF2 performance on the lowest possible settings ( everything low , DirectX 8 ) when I can run the game at full settings in DirectX 9 under Windows.From what I 've read over at WineDB , Source games running in DX9 mode under Wine is pretty rare .</tokentext>
<sentencetext>I, on the other hand, have had exactly the opposite problem, getting awful TF2 performance on the lowest possible settings (everything low, DirectX 8) when I can run the game at full settings in DirectX 9 under Windows.From what I've read over at WineDB, Source games running in DX9 mode under Wine is pretty rare.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405746</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407434</id>
	<title>Re:NICE!</title>
	<author>Anonymous</author>
	<datestamp>1268050860000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You find a lot of excuses, but most mac users I know for instance are running a pirated version of Photoshop, Illustrator or Textmate.<br>I wouldn't be surprised if Steve payed off Valve for this to happen.</p></htmltext>
<tokenext>You find a lot of excuses , but most mac users I know for instance are running a pirated version of Photoshop , Illustrator or Textmate.I would n't be surprised if Steve payed off Valve for this to happen .</tokentext>
<sentencetext>You find a lot of excuses, but most mac users I know for instance are running a pirated version of Photoshop, Illustrator or Textmate.I wouldn't be surprised if Steve payed off Valve for this to happen.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408170</id>
	<title>Will they also release games on the iPad?</title>
	<author>olivierva</author>
	<datestamp>1268054940000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>Since the iPad is also marketed as a gaming device I wouldn't be surprised if this is the first step towards releasing games on the ipad.</htmltext>
<tokenext>Since the iPad is also marketed as a gaming device I would n't be surprised if this is the first step towards releasing games on the ipad .</tokentext>
<sentencetext>Since the iPad is also marketed as a gaming device I wouldn't be surprised if this is the first step towards releasing games on the ipad.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405816</id>
	<title>Re:I'm a PC</title>
	<author>jo\_ham</author>
	<datestamp>1268044980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>No, next step, better GPU options for Macs.</p><p>I am a huge Apple fan, but we are lacking in decent GPU options on the consumer hardware. I am looking at a new iMac, and if I want a 4850 (still not a new card in the general trend of GPUs) I need to go for the 27" iMac, and spec it up at an extra &pound;100. The best you can do on the 21" is the 4750.</p><p>I can see a heat issue, but some future design consideration for better GPU options - perhaps removable card-based would be a good idea.</p></htmltext>
<tokenext>No , next step , better GPU options for Macs.I am a huge Apple fan , but we are lacking in decent GPU options on the consumer hardware .
I am looking at a new iMac , and if I want a 4850 ( still not a new card in the general trend of GPUs ) I need to go for the 27 " iMac , and spec it up at an extra   100 .
The best you can do on the 21 " is the 4750.I can see a heat issue , but some future design consideration for better GPU options - perhaps removable card-based would be a good idea .</tokentext>
<sentencetext>No, next step, better GPU options for Macs.I am a huge Apple fan, but we are lacking in decent GPU options on the consumer hardware.
I am looking at a new iMac, and if I want a 4850 (still not a new card in the general trend of GPUs) I need to go for the 27" iMac, and spec it up at an extra £100.
The best you can do on the 21" is the 4750.I can see a heat issue, but some future design consideration for better GPU options - perhaps removable card-based would be a good idea.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409284</id>
	<title>Re:OpenGL</title>
	<author>Anonymous</author>
	<datestamp>1268063280000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>If they directly support OpenGL it will get a lot easier to run on Linux, which is excellent news - since Blizzard and Valve produce most of the games I play nowadays and in the near future on my PC.</p><p>Microsoft assfucked the PC gaming industry to try to make their Xbox look good, which I still haven't bought one so you can see how thats working out.</p><p>I'm very excited for the possibility of finally removing the Windows dualboot from my computer, telling every gamer I know to do the same, and living a rich and fulfilling life with The Penguin (as my little sister knows it).</p></htmltext>
<tokenext>If they directly support OpenGL it will get a lot easier to run on Linux , which is excellent news - since Blizzard and Valve produce most of the games I play nowadays and in the near future on my PC.Microsoft assfucked the PC gaming industry to try to make their Xbox look good , which I still have n't bought one so you can see how thats working out.I 'm very excited for the possibility of finally removing the Windows dualboot from my computer , telling every gamer I know to do the same , and living a rich and fulfilling life with The Penguin ( as my little sister knows it ) .</tokentext>
<sentencetext>If they directly support OpenGL it will get a lot easier to run on Linux, which is excellent news - since Blizzard and Valve produce most of the games I play nowadays and in the near future on my PC.Microsoft assfucked the PC gaming industry to try to make their Xbox look good, which I still haven't bought one so you can see how thats working out.I'm very excited for the possibility of finally removing the Windows dualboot from my computer, telling every gamer I know to do the same, and living a rich and fulfilling life with The Penguin (as my little sister knows it).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405746</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408138</id>
	<title>Re:Mac....</title>
	<author>maccodemonkey</author>
	<datestamp>1268054760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"It's not stated, but I assume by "Mac" he means "Intel Mac" and not "Intel and PPC Macs". Anyone know any different? (I have a PPC mac and never intend to buy another.)"<nobr> <wbr></nobr>...why? That's the stupidest stand on principle I've ever heard.</p><p>However you want to crumble the cookie (RISC vs. CISC, Hypertransport, etc), any Intel Mac these days is going to be far faster on any benchmark than a PPC. And Intel deserves kudos, they did a great job with the original Core Duo, and blew away the PPC in performance. Not to mention they designed a chip that was far more power efficient than the PPC.</p><p>If the PPC was still great technology I'd sympathize, but by none of todays standards is it still a good chip.</p><p>(And I say this as a developer who was in the room when Steve announced the Intel transition at WWDC 2005, and I was involved with the Mac PPC-&gt;Intel transition.)</p></htmltext>
<tokenext>" It 's not stated , but I assume by " Mac " he means " Intel Mac " and not " Intel and PPC Macs " .
Anyone know any different ?
( I have a PPC mac and never intend to buy another .
) " ...why ?
That 's the stupidest stand on principle I 've ever heard.However you want to crumble the cookie ( RISC vs. CISC , Hypertransport , etc ) , any Intel Mac these days is going to be far faster on any benchmark than a PPC .
And Intel deserves kudos , they did a great job with the original Core Duo , and blew away the PPC in performance .
Not to mention they designed a chip that was far more power efficient than the PPC.If the PPC was still great technology I 'd sympathize , but by none of todays standards is it still a good chip .
( And I say this as a developer who was in the room when Steve announced the Intel transition at WWDC 2005 , and I was involved with the Mac PPC- &gt; Intel transition .
)</tokentext>
<sentencetext>"It's not stated, but I assume by "Mac" he means "Intel Mac" and not "Intel and PPC Macs".
Anyone know any different?
(I have a PPC mac and never intend to buy another.
)" ...why?
That's the stupidest stand on principle I've ever heard.However you want to crumble the cookie (RISC vs. CISC, Hypertransport, etc), any Intel Mac these days is going to be far faster on any benchmark than a PPC.
And Intel deserves kudos, they did a great job with the original Core Duo, and blew away the PPC in performance.
Not to mention they designed a chip that was far more power efficient than the PPC.If the PPC was still great technology I'd sympathize, but by none of todays standards is it still a good chip.
(And I say this as a developer who was in the room when Steve announced the Intel transition at WWDC 2005, and I was involved with the Mac PPC-&gt;Intel transition.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407318</id>
	<title>Mouse acceleration problem on MacOSX</title>
	<author>skywatcher2501</author>
	<datestamp>1268050380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I own a MacBook Alu with the new no-button-touchpad mouse. I'm using that one and it's working very well - in fact, I find trackpad/touchpad implementations on other laptops in comparison unusable.

However, the acceleration of normal computer mice (which I would say are essential for gaming) is so bad on MacOSX, it's unbearable. I've also tried various software trying to correct that problem, but somehow I couldn't come close to the Windows mouse acceleration profile.

For that reason I play all games on Windows, even those directly supported by MacOSX.</htmltext>
<tokenext>I own a MacBook Alu with the new no-button-touchpad mouse .
I 'm using that one and it 's working very well - in fact , I find trackpad/touchpad implementations on other laptops in comparison unusable .
However , the acceleration of normal computer mice ( which I would say are essential for gaming ) is so bad on MacOSX , it 's unbearable .
I 've also tried various software trying to correct that problem , but somehow I could n't come close to the Windows mouse acceleration profile .
For that reason I play all games on Windows , even those directly supported by MacOSX .</tokentext>
<sentencetext>I own a MacBook Alu with the new no-button-touchpad mouse.
I'm using that one and it's working very well - in fact, I find trackpad/touchpad implementations on other laptops in comparison unusable.
However, the acceleration of normal computer mice (which I would say are essential for gaming) is so bad on MacOSX, it's unbearable.
I've also tried various software trying to correct that problem, but somehow I couldn't come close to the Windows mouse acceleration profile.
For that reason I play all games on Windows, even those directly supported by MacOSX.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408100</id>
	<title>Re:Linux support</title>
	<author>Anonymous</author>
	<datestamp>1268054520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>So when is ChromeOS coming?</p></htmltext>
<tokenext>So when is ChromeOS coming ?</tokentext>
<sentencetext>So when is ChromeOS coming?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405372</id>
	<title>Wonder if Linux is next</title>
	<author>Anonymous</author>
	<datestamp>1268043120000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>Would be nice if they decided to release it for Linux as well, even though it might be a "tier-2" platform to them.</htmltext>
<tokenext>Would be nice if they decided to release it for Linux as well , even though it might be a " tier-2 " platform to them .</tokentext>
<sentencetext>Would be nice if they decided to release it for Linux as well, even though it might be a "tier-2" platform to them.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406196</id>
	<title>Re:wow...</title>
	<author>ElKry</author>
	<datestamp>1268046240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I was actually spending the time that outage took to be resolved... playing in offline mode. So, get your facts straight.</htmltext>
<tokenext>I was actually spending the time that outage took to be resolved... playing in offline mode .
So , get your facts straight .</tokentext>
<sentencetext>I was actually spending the time that outage took to be resolved... playing in offline mode.
So, get your facts straight.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405748</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406780</id>
	<title>Re:Mac....</title>
	<author>aristotle-dude</author>
	<datestamp>1268047980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>It's not stated, but I assume by "Mac" he means "Intel Mac" and not "Intel and PPC Macs".  Anyone know any different? (I have a PPC mac and never intend to buy another.)</p></div><p>Enjoy playing games like photoshop, World of Warcraft III and Halo slowly.</p></div>
	</htmltext>
<tokenext>It 's not stated , but I assume by " Mac " he means " Intel Mac " and not " Intel and PPC Macs " .
Anyone know any different ?
( I have a PPC mac and never intend to buy another .
) Enjoy playing games like photoshop , World of Warcraft III and Halo slowly .</tokentext>
<sentencetext>It's not stated, but I assume by "Mac" he means "Intel Mac" and not "Intel and PPC Macs".
Anyone know any different?
(I have a PPC mac and never intend to buy another.
)Enjoy playing games like photoshop, World of Warcraft III and Halo slowly.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31412744</id>
	<title>Re:Mac....</title>
	<author>LanMan04</author>
	<datestamp>1268146320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I can 100\% guarantee there will be no PPC support.  It's been 4 years since Apple made a PPC machine.</p></htmltext>
<tokenext>I can 100 \ % guarantee there will be no PPC support .
It 's been 4 years since Apple made a PPC machine .</tokentext>
<sentencetext>I can 100\% guarantee there will be no PPC support.
It's been 4 years since Apple made a PPC machine.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405366</id>
	<title>Native clients I hope.</title>
	<author>jo\_ham</author>
	<datestamp>1268043120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Interesting.</p><p>Let's hope that they do actually properly go for native instead of the lameness that has been Cider wrappers around the windows version that we have seen in the past from some. EvE was interesting, and I can see the economy of scale issue (in writing a native client for a small platform) but the performance of the Cider wrapper really hurt.</p><p>The chicken and egg problem (no games, no dev support, thus no games...) has to be broken sooner or later - Blizzard certainly seems to be doing ok with a dual platform release format.</p></htmltext>
<tokenext>Interesting.Let 's hope that they do actually properly go for native instead of the lameness that has been Cider wrappers around the windows version that we have seen in the past from some .
EvE was interesting , and I can see the economy of scale issue ( in writing a native client for a small platform ) but the performance of the Cider wrapper really hurt.The chicken and egg problem ( no games , no dev support , thus no games... ) has to be broken sooner or later - Blizzard certainly seems to be doing ok with a dual platform release format .</tokentext>
<sentencetext>Interesting.Let's hope that they do actually properly go for native instead of the lameness that has been Cider wrappers around the windows version that we have seen in the past from some.
EvE was interesting, and I can see the economy of scale issue (in writing a native client for a small platform) but the performance of the Cider wrapper really hurt.The chicken and egg problem (no games, no dev support, thus no games...) has to be broken sooner or later - Blizzard certainly seems to be doing ok with a dual platform release format.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406496</id>
	<title>Re:NICE!</title>
	<author>Anonymous</author>
	<datestamp>1268047200000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>First: PCs have more games and software than Mac.</p><p>Second: People pirate games and software for good reasons.  (Try before you buy, see what you get in the full version, find out if it is even WORTH the money...)  Yeah, Apple users spent $1500 on their shiny plastic computer so obviously they must have money to burn...</p><p>Third: Yay, Apple users will start getting more viruses, then they can soon stop bragging about how 'perfect' the Mac is.</p><p>Soon, we may see:</p><p>Left 4 Dead [Apple has rejected this app because of objectionable content.]<br>Left 4 Dead 2 [Apple has rejected this app because of objectionable content.]<br>Half-Life 2: Episode 3 [Apple has rejected this app because of objectionable content.]<br>Portal 2 [Apple has rejected this app because of objectionable content.]<br>Team Fortress 2 [Apple has rejected this app because of objectionable content.]</p><p>Because Apple, "It just works."</p></htmltext>
<tokenext>First : PCs have more games and software than Mac.Second : People pirate games and software for good reasons .
( Try before you buy , see what you get in the full version , find out if it is even WORTH the money... ) Yeah , Apple users spent $ 1500 on their shiny plastic computer so obviously they must have money to burn...Third : Yay , Apple users will start getting more viruses , then they can soon stop bragging about how 'perfect ' the Mac is.Soon , we may see : Left 4 Dead [ Apple has rejected this app because of objectionable content .
] Left 4 Dead 2 [ Apple has rejected this app because of objectionable content .
] Half-Life 2 : Episode 3 [ Apple has rejected this app because of objectionable content .
] Portal 2 [ Apple has rejected this app because of objectionable content .
] Team Fortress 2 [ Apple has rejected this app because of objectionable content .
] Because Apple , " It just works .
"</tokentext>
<sentencetext>First: PCs have more games and software than Mac.Second: People pirate games and software for good reasons.
(Try before you buy, see what you get in the full version, find out if it is even WORTH the money...)  Yeah, Apple users spent $1500 on their shiny plastic computer so obviously they must have money to burn...Third: Yay, Apple users will start getting more viruses, then they can soon stop bragging about how 'perfect' the Mac is.Soon, we may see:Left 4 Dead [Apple has rejected this app because of objectionable content.
]Left 4 Dead 2 [Apple has rejected this app because of objectionable content.
]Half-Life 2: Episode 3 [Apple has rejected this app because of objectionable content.
]Portal 2 [Apple has rejected this app because of objectionable content.
]Team Fortress 2 [Apple has rejected this app because of objectionable content.
]Because Apple, "It just works.
"</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409830</id>
	<title>Alas, no love for GoldSrc</title>
	<author>kelanden</author>
	<datestamp>1268069040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sadly, there's no indication that the original Half-Life engine will be ported as well. That's a shame, especially since the GoldSrc engine had a mature, Quake-derived OpenGL renderer that just screams to be taken cross platform.</p><p>Valve may not have any financial interest in furthering such an old codebase, but there's nothing stopping them from giving the community access to it. People are still working on Doom, Hexen, and Quake today because id and Raven were thoughtful enough to open up their code. Valve is one of the last PC developers of real import these days; it's sad to see them let their Microsoft roots hold them back.</p></htmltext>
<tokenext>Sadly , there 's no indication that the original Half-Life engine will be ported as well .
That 's a shame , especially since the GoldSrc engine had a mature , Quake-derived OpenGL renderer that just screams to be taken cross platform.Valve may not have any financial interest in furthering such an old codebase , but there 's nothing stopping them from giving the community access to it .
People are still working on Doom , Hexen , and Quake today because id and Raven were thoughtful enough to open up their code .
Valve is one of the last PC developers of real import these days ; it 's sad to see them let their Microsoft roots hold them back .</tokentext>
<sentencetext>Sadly, there's no indication that the original Half-Life engine will be ported as well.
That's a shame, especially since the GoldSrc engine had a mature, Quake-derived OpenGL renderer that just screams to be taken cross platform.Valve may not have any financial interest in furthering such an old codebase, but there's nothing stopping them from giving the community access to it.
People are still working on Doom, Hexen, and Quake today because id and Raven were thoughtful enough to open up their code.
Valve is one of the last PC developers of real import these days; it's sad to see them let their Microsoft roots hold them back.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</id>
	<title>Re:NICE!</title>
	<author>nutshell42</author>
	<datestamp>1268044500000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><i>It's nice to see other game publishers figure out what Blizzard has known for a very long time.</i> <p>
I think you're gonna see a lot more of it for a number of reasons.</p><p>
First, Microsoft fucked up the PC as a gaming platform. The lack of interest, investment, the Games for Windows fuck-up, MS execs admitting that they deliberately don't release games for the PC to prop up the Xbox. Blizzard complained publicly but others can see the writing on the wall, too.</p><p>
Second, piracy is a real problem on the PC. Ubisoft did experiment with no DRM at all; that they came up with the total fubar they use now, should tell you how that experiment went. Apple users otoh are more likely to have more money than time.</p><p>
Third, Apple's market share's been increasing while the share of PC's who can run games has been decreasing. Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.</p></htmltext>
<tokenext>It 's nice to see other game publishers figure out what Blizzard has known for a very long time .
I think you 're gon na see a lot more of it for a number of reasons .
First , Microsoft fucked up the PC as a gaming platform .
The lack of interest , investment , the Games for Windows fuck-up , MS execs admitting that they deliberately do n't release games for the PC to prop up the Xbox .
Blizzard complained publicly but others can see the writing on the wall , too .
Second , piracy is a real problem on the PC .
Ubisoft did experiment with no DRM at all ; that they came up with the total fubar they use now , should tell you how that experiment went .
Apple users otoh are more likely to have more money than time .
Third , Apple 's market share 's been increasing while the share of PC 's who can run games has been decreasing .
Compared to ten years ago MS lost the top end to Apple , the bottom end to netbooks and most of the middle 's running intel integrated crap .</tokentext>
<sentencetext>It's nice to see other game publishers figure out what Blizzard has known for a very long time.
I think you're gonna see a lot more of it for a number of reasons.
First, Microsoft fucked up the PC as a gaming platform.
The lack of interest, investment, the Games for Windows fuck-up, MS execs admitting that they deliberately don't release games for the PC to prop up the Xbox.
Blizzard complained publicly but others can see the writing on the wall, too.
Second, piracy is a real problem on the PC.
Ubisoft did experiment with no DRM at all; that they came up with the total fubar they use now, should tell you how that experiment went.
Apple users otoh are more likely to have more money than time.
Third, Apple's market share's been increasing while the share of PC's who can run games has been decreasing.
Compared to ten years ago MS lost the top end to Apple, the bottom end to netbooks and most of the middle's running intel integrated crap.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405362</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405746</id>
	<title>Re:OpenGL</title>
	<author>Anonymous</author>
	<datestamp>1268044680000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>I've never had any trouble getting any Source games to run under linux, usually faster than then did under native windows.</p></htmltext>
<tokenext>I 've never had any trouble getting any Source games to run under linux , usually faster than then did under native windows .</tokentext>
<sentencetext>I've never had any trouble getting any Source games to run under linux, usually faster than then did under native windows.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405400</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406954</id>
	<title>Re:Mac....</title>
	<author>Anonymous</author>
	<datestamp>1268048700000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>ppc macs are minimum 4 years old now, ancient tech. don't expect to be able to play ANY modern game on such an old piece of crap...</p><p>what's the point in supporting a dead system anyway? everything desktop and laptop apple sell is intel and the current OS does not even support the obsolete PPC hardware only found in outdated hold-over systems</p><p>it's like people who still play atari 2600 systems...</p><p>if you like your outdated computer, fine, but don't expect to be able to upgrade it to what a current mac system is capable of.</p><p>if someone say "mac" these days, then there is no "ppc mac", it's all "intel"... ppc is legacy, same as 68k.</p></htmltext>
<tokenext>ppc macs are minimum 4 years old now , ancient tech .
do n't expect to be able to play ANY modern game on such an old piece of crap...what 's the point in supporting a dead system anyway ?
everything desktop and laptop apple sell is intel and the current OS does not even support the obsolete PPC hardware only found in outdated hold-over systemsit 's like people who still play atari 2600 systems...if you like your outdated computer , fine , but do n't expect to be able to upgrade it to what a current mac system is capable of.if someone say " mac " these days , then there is no " ppc mac " , it 's all " intel " ... ppc is legacy , same as 68k .</tokentext>
<sentencetext>ppc macs are minimum 4 years old now, ancient tech.
don't expect to be able to play ANY modern game on such an old piece of crap...what's the point in supporting a dead system anyway?
everything desktop and laptop apple sell is intel and the current OS does not even support the obsolete PPC hardware only found in outdated hold-over systemsit's like people who still play atari 2600 systems...if you like your outdated computer, fine, but don't expect to be able to upgrade it to what a current mac system is capable of.if someone say "mac" these days, then there is no "ppc mac", it's all "intel"... ppc is legacy, same as 68k.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405430</id>
	<title>Mac Gaming: 1</title>
	<author>dougmwne</author>
	<datestamp>1268043360000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>A big win for gaming on macs. Valve has a cannon of some of the best FPSs the PC has to offer.  I've been exclusively buying and playing my titles through Steam for about 2 years now (the sales are spectacular). Hopefully with native Steam support, more developers will take time and expense to make their new offerings dual-platform.</htmltext>
<tokenext>A big win for gaming on macs .
Valve has a cannon of some of the best FPSs the PC has to offer .
I 've been exclusively buying and playing my titles through Steam for about 2 years now ( the sales are spectacular ) .
Hopefully with native Steam support , more developers will take time and expense to make their new offerings dual-platform .</tokentext>
<sentencetext>A big win for gaming on macs.
Valve has a cannon of some of the best FPSs the PC has to offer.
I've been exclusively buying and playing my titles through Steam for about 2 years now (the sales are spectacular).
Hopefully with native Steam support, more developers will take time and expense to make their new offerings dual-platform.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408280</id>
	<title>Re:source on mac?</title>
	<author>SimonTheSoundMan</author>
	<datestamp>1268055720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It is a "tier 1" platform, so yes.</p><p>Forget Linux, market is too small, there are too many distros, video and audio isn't stable enough... just ready the previous 300 comments.</p></htmltext>
<tokenext>It is a " tier 1 " platform , so yes.Forget Linux , market is too small , there are too many distros , video and audio is n't stable enough... just ready the previous 300 comments .</tokentext>
<sentencetext>It is a "tier 1" platform, so yes.Forget Linux, market is too small, there are too many distros, video and audio isn't stable enough... just ready the previous 300 comments.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405470</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408958</id>
	<title>Not really</title>
	<author>Sycraft-fu</author>
	<datestamp>1268060520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This doesn't mean all Steam games are coming over. This means that Valve's titles are coming over. Ok, Valve makes some cool games, however there are always a few games available for the Mac. It isn't as though the Mac has no games, it is that is has not near as many as the PC. While this is a few more, it is not the complete shift you are hoping for.</p><p>As for Linux? I'm kinda doubtful. Linux has two things working against it:</p><p>1) A lack of standards. Game developers want something standard they can develop to so that support is easy. They do not want to try and support all the random permutations out there.</p><p>2) A userbase that seems to think everything should be free. There is a definite attitude among many Linux users that information shouldn't cost money. That is not a market ripe for games.</p></htmltext>
<tokenext>This does n't mean all Steam games are coming over .
This means that Valve 's titles are coming over .
Ok , Valve makes some cool games , however there are always a few games available for the Mac .
It is n't as though the Mac has no games , it is that is has not near as many as the PC .
While this is a few more , it is not the complete shift you are hoping for.As for Linux ?
I 'm kinda doubtful .
Linux has two things working against it : 1 ) A lack of standards .
Game developers want something standard they can develop to so that support is easy .
They do not want to try and support all the random permutations out there.2 ) A userbase that seems to think everything should be free .
There is a definite attitude among many Linux users that information should n't cost money .
That is not a market ripe for games .</tokentext>
<sentencetext>This doesn't mean all Steam games are coming over.
This means that Valve's titles are coming over.
Ok, Valve makes some cool games, however there are always a few games available for the Mac.
It isn't as though the Mac has no games, it is that is has not near as many as the PC.
While this is a few more, it is not the complete shift you are hoping for.As for Linux?
I'm kinda doubtful.
Linux has two things working against it:1) A lack of standards.
Game developers want something standard they can develop to so that support is easy.
They do not want to try and support all the random permutations out there.2) A userbase that seems to think everything should be free.
There is a definite attitude among many Linux users that information shouldn't cost money.
That is not a market ripe for games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405524</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409296</id>
	<title>Re:wow...</title>
	<author>Anonymous</author>
	<datestamp>1268063520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>This isn't that uncommon a move for the independent developers. It's just that these small developers are being gobbled up by the conglomerates so only a couple of them are left (Valve, id, Bethesda)</p></htmltext>
<tokenext>This is n't that uncommon a move for the independent developers .
It 's just that these small developers are being gobbled up by the conglomerates so only a couple of them are left ( Valve , id , Bethesda )</tokentext>
<sentencetext>This isn't that uncommon a move for the independent developers.
It's just that these small developers are being gobbled up by the conglomerates so only a couple of them are left (Valve, id, Bethesda)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</id>
	<title>wow...</title>
	<author>Ephemeriis</author>
	<datestamp>1268043780000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p><div class="quote"><p>and owners of Valve games will have access to both platform versions.</p></div><p>In an age where publishers are doing everything in their power to tie your hands when it comes to their software, this simply amazes me.</p><p>We've got publishers who user DRM that renders a game useless after a half-dozen installs...  And valve is going to let you run your games on two entirely different platforms?!  Not two different computers...  But wholly different platforms.  Amazing.</p></div>
	</htmltext>
<tokenext>and owners of Valve games will have access to both platform versions.In an age where publishers are doing everything in their power to tie your hands when it comes to their software , this simply amazes me.We 've got publishers who user DRM that renders a game useless after a half-dozen installs... And valve is going to let you run your games on two entirely different platforms ? !
Not two different computers... But wholly different platforms .
Amazing .</tokentext>
<sentencetext>and owners of Valve games will have access to both platform versions.In an age where publishers are doing everything in their power to tie your hands when it comes to their software, this simply amazes me.We've got publishers who user DRM that renders a game useless after a half-dozen installs...  And valve is going to let you run your games on two entirely different platforms?!
Not two different computers...  But wholly different platforms.
Amazing.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31417910</id>
	<title>Re:wow...</title>
	<author>magus\_melchior</author>
	<datestamp>1268167500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It was as recent as two years ago that I re-bought StarCraft Battle Chest because I misplaced the CD key and/or damaged the discs (yeah, yeah, backup, pfft). This service has been a godsend, and has allowed me to stop worrying about losing or damaging physical media.</p><p>Of course, I never had to worry about Steam games dying via damaging the CDs, but kudos to Blizzard for picking up a few neat tricks from Valve.</p></htmltext>
<tokenext>It was as recent as two years ago that I re-bought StarCraft Battle Chest because I misplaced the CD key and/or damaged the discs ( yeah , yeah , backup , pfft ) .
This service has been a godsend , and has allowed me to stop worrying about losing or damaging physical media.Of course , I never had to worry about Steam games dying via damaging the CDs , but kudos to Blizzard for picking up a few neat tricks from Valve .</tokentext>
<sentencetext>It was as recent as two years ago that I re-bought StarCraft Battle Chest because I misplaced the CD key and/or damaged the discs (yeah, yeah, backup, pfft).
This service has been a godsend, and has allowed me to stop worrying about losing or damaging physical media.Of course, I never had to worry about Steam games dying via damaging the CDs, but kudos to Blizzard for picking up a few neat tricks from Valve.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406004</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407374</id>
	<title>Re:NICE!</title>
	<author>Anonymous</author>
	<datestamp>1268050620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><i> Apple's market share's been increasing while the share of PC's who can run games has been decreasing. </i></p><p>Could it be any other way?</p></htmltext>
<tokenext>Apple 's market share 's been increasing while the share of PC 's who can run games has been decreasing .
Could it be any other way ?</tokentext>
<sentencetext> Apple's market share's been increasing while the share of PC's who can run games has been decreasing.
Could it be any other way?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406958</id>
	<title>WAIT, WOAH.</title>
	<author>Anonymous</author>
	<datestamp>1268048700000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Do I see open source and MAC in the same sentence?!</htmltext>
<tokenext>Do I see open source and MAC in the same sentence ?
!</tokentext>
<sentencetext>Do I see open source and MAC in the same sentence?
!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409632</id>
	<title>Re:NICE!</title>
	<author>smash</author>
	<datestamp>1268066460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Most macs are aluminium, not plastic...</htmltext>
<tokenext>Most macs are aluminium , not plastic.. .</tokentext>
<sentencetext>Most macs are aluminium, not plastic...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406496</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405384</id>
	<title>OpenGL</title>
	<author>Anonymous</author>
	<datestamp>1268043180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This is great for Mac users. But its also good movement for Linux users. An OpenGL based Source engine would be fairly trivial to port.</htmltext>
<tokenext>This is great for Mac users .
But its also good movement for Linux users .
An OpenGL based Source engine would be fairly trivial to port .</tokentext>
<sentencetext>This is great for Mac users.
But its also good movement for Linux users.
An OpenGL based Source engine would be fairly trivial to port.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406170</id>
	<title>Re:Mac....</title>
	<author>Anonymous</author>
	<datestamp>1268046120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You're about as dense as the man 20 years ago who said "I have a 68K Mac and never intend on buying another".<br>Heck, you can't run 8088 code under Windows on new XP SP 3 (ie Win7) boxes, so either lie in a tar pit and give it up or- No, just give it up already.<br>PPC's died 6 years ago, welcome to the 21st century!</p></htmltext>
<tokenext>You 're about as dense as the man 20 years ago who said " I have a 68K Mac and never intend on buying another " .Heck , you ca n't run 8088 code under Windows on new XP SP 3 ( ie Win7 ) boxes , so either lie in a tar pit and give it up or- No , just give it up already.PPC 's died 6 years ago , welcome to the 21st century !</tokentext>
<sentencetext>You're about as dense as the man 20 years ago who said "I have a 68K Mac and never intend on buying another".Heck, you can't run 8088 code under Windows on new XP SP 3 (ie Win7) boxes, so either lie in a tar pit and give it up or- No, just give it up already.PPC's died 6 years ago, welcome to the 21st century!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407660</id>
	<title>Re:NICE!</title>
	<author>Anonymous</author>
	<datestamp>1268052000000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p><i>First, Microsoft fucked up the PC as a gaming platform. The lack of interest, investment, the Games for Windows fuck-up,</i></p><p>What is the "Games for Windows" fuck-up?</p><p>I think it's a great program, and games with the "Games For Windows" are (so far) universally higher-quality than those without. Quality control is one of those things the consoles have had going for them for ages, this program helps lift Windows games to the same level.</p></htmltext>
<tokenext>First , Microsoft fucked up the PC as a gaming platform .
The lack of interest , investment , the Games for Windows fuck-up,What is the " Games for Windows " fuck-up ? I think it 's a great program , and games with the " Games For Windows " are ( so far ) universally higher-quality than those without .
Quality control is one of those things the consoles have had going for them for ages , this program helps lift Windows games to the same level .</tokentext>
<sentencetext>First, Microsoft fucked up the PC as a gaming platform.
The lack of interest, investment, the Games for Windows fuck-up,What is the "Games for Windows" fuck-up?I think it's a great program, and games with the "Games For Windows" are (so far) universally higher-quality than those without.
Quality control is one of those things the consoles have had going for them for ages, this program helps lift Windows games to the same level.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31411020</id>
	<title>Re:Linux support</title>
	<author>QuantumG</author>
	<datestamp>1268126040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Will that be before or after someone gets the Mac version to work on Linux?</p></htmltext>
<tokenext>Will that be before or after someone gets the Mac version to work on Linux ?</tokentext>
<sentencetext>Will that be before or after someone gets the Mac version to work on Linux?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409772</id>
	<title>Re:NICE!</title>
	<author>Anonymous</author>
	<datestamp>1268068140000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>No, Ubisoft coming up with their ridiculous new DRM should tell you how retarded and out of touch with their core business the Ubisoft decision makers are. Plenty of PC game publishers use minimal DRM. Many use no DRM. It's still profitable because piracy neither costs money or significantly intersects with paying customers.</p></htmltext>
<tokenext>No , Ubisoft coming up with their ridiculous new DRM should tell you how retarded and out of touch with their core business the Ubisoft decision makers are .
Plenty of PC game publishers use minimal DRM .
Many use no DRM .
It 's still profitable because piracy neither costs money or significantly intersects with paying customers .</tokentext>
<sentencetext>No, Ubisoft coming up with their ridiculous new DRM should tell you how retarded and out of touch with their core business the Ubisoft decision makers are.
Plenty of PC game publishers use minimal DRM.
Many use no DRM.
It's still profitable because piracy neither costs money or significantly intersects with paying customers.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31412276</id>
	<title>Mouse acceleration</title>
	<author>packman</author>
	<datestamp>1268143200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I really wonder how they addressed the mouse acceleration issue in OSX, it's impossible to disable, and is sucky for FPS games. There is a way to 'reduce' the mouse acceleration, but it's not 100\% perfect - and relies on a deprecated API that could be removed in future OSX versions...</p></htmltext>
<tokenext>I really wonder how they addressed the mouse acceleration issue in OSX , it 's impossible to disable , and is sucky for FPS games .
There is a way to 'reduce ' the mouse acceleration , but it 's not 100 \ % perfect - and relies on a deprecated API that could be removed in future OSX versions.. .</tokentext>
<sentencetext>I really wonder how they addressed the mouse acceleration issue in OSX, it's impossible to disable, and is sucky for FPS games.
There is a way to 'reduce' the mouse acceleration, but it's not 100\% perfect - and relies on a deprecated API that could be removed in future OSX versions...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406890</id>
	<title>Re:Mac....</title>
	<author>Anonymous</author>
	<datestamp>1268048460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Completely different processor underneath. I suspect they will not build for PPC as it is now a completely deprecated platform with the release of Snow Leopard.</p></htmltext>
<tokenext>Completely different processor underneath .
I suspect they will not build for PPC as it is now a completely deprecated platform with the release of Snow Leopard .</tokentext>
<sentencetext>Completely different processor underneath.
I suspect they will not build for PPC as it is now a completely deprecated platform with the release of Snow Leopard.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406138</id>
	<title>Re:wow...</title>
	<author>Anubis350</author>
	<datestamp>1268046060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>::blinks::
<br>
There's actually a "play offline" mode, in steam... I've used it....</htmltext>
<tokenext>: : blinks : : There 's actually a " play offline " mode , in steam... I 've used it... .</tokentext>
<sentencetext>::blinks::

There's actually a "play offline" mode, in steam... I've used it....</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405748</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407364</id>
	<title>Re:wow...</title>
	<author>Cato</author>
	<datestamp>1268050500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Steam is "DRM done right" as far as that's possible - on PC, it lets you run your games on any PC quite legally.  The only restriction is that when you log onto one PC, you are logged out of any other.  So this 'Mac and PC' support is just an extension of that, though it's good to see.</p><p>When you compare to some of the ridiculous DRM schemes out there, Steam is really pretty good, and very convenient - makes it very easy to install games you've bought earlier on a new PC.</p></htmltext>
<tokenext>Steam is " DRM done right " as far as that 's possible - on PC , it lets you run your games on any PC quite legally .
The only restriction is that when you log onto one PC , you are logged out of any other .
So this 'Mac and PC ' support is just an extension of that , though it 's good to see.When you compare to some of the ridiculous DRM schemes out there , Steam is really pretty good , and very convenient - makes it very easy to install games you 've bought earlier on a new PC .</tokentext>
<sentencetext>Steam is "DRM done right" as far as that's possible - on PC, it lets you run your games on any PC quite legally.
The only restriction is that when you log onto one PC, you are logged out of any other.
So this 'Mac and PC' support is just an extension of that, though it's good to see.When you compare to some of the ridiculous DRM schemes out there, Steam is really pretty good, and very convenient - makes it very easy to install games you've bought earlier on a new PC.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405506</id>
	<title>Linux</title>
	<author>Anonymous</author>
	<datestamp>1268043600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Still looking for that linux support. Linux users tend to be the most tech savy and thus can be helpful in the process, create mods, and have a high percentage of those interested.</p></htmltext>
<tokenext>Still looking for that linux support .
Linux users tend to be the most tech savy and thus can be helpful in the process , create mods , and have a high percentage of those interested .</tokentext>
<sentencetext>Still looking for that linux support.
Linux users tend to be the most tech savy and thus can be helpful in the process, create mods, and have a high percentage of those interested.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408766</id>
	<title>Re:OpenGL</title>
	<author>cntThnkofAname</author>
	<datestamp>1268059020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I hope this is the case, as I can barely get steam to work properly under wine. Steam being available on OSX is a huge move to being available for Linux. The majority of the work that needed to be done was changing all the DX calls to OpenGL, now that that's done it shouldn't be too hard to whip up a Linux version of some of the more popular games.</htmltext>
<tokenext>I hope this is the case , as I can barely get steam to work properly under wine .
Steam being available on OSX is a huge move to being available for Linux .
The majority of the work that needed to be done was changing all the DX calls to OpenGL , now that that 's done it should n't be too hard to whip up a Linux version of some of the more popular games .</tokentext>
<sentencetext>I hope this is the case, as I can barely get steam to work properly under wine.
Steam being available on OSX is a huge move to being available for Linux.
The majority of the work that needed to be done was changing all the DX calls to OpenGL, now that that's done it shouldn't be too hard to whip up a Linux version of some of the more popular games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405400</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31410230</id>
	<title>Re:NICE!</title>
	<author>repetty</author>
	<datestamp>1268073180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt; Piracy exists on Mac OS, but there a far fewer<br>&gt; games for it than PC...</p><p>Oh, yeah, virus logic.  It's nice that you recycle, though.</p></htmltext>
<tokenext>&gt; Piracy exists on Mac OS , but there a far fewer &gt; games for it than PC...Oh , yeah , virus logic .
It 's nice that you recycle , though .</tokentext>
<sentencetext>&gt; Piracy exists on Mac OS, but there a far fewer&gt; games for it than PC...Oh, yeah, virus logic.
It's nice that you recycle, though.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406026</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406016</id>
	<title>This is a triumph.</title>
	<author>jackpot777</author>
	<datestamp>1268045640000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext>I'm making a note here: HUGE SUCCESS.

It's hard to overstate my satisfaction.</htmltext>
<tokenext>I 'm making a note here : HUGE SUCCESS .
It 's hard to overstate my satisfaction .</tokentext>
<sentencetext>I'm making a note here: HUGE SUCCESS.
It's hard to overstate my satisfaction.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406742</id>
	<title>Postal III coming to windows/mac/linux</title>
	<author>boondaburrah</author>
	<datestamp>1268047860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>That's what it says on the wikipedia page, and they provide sources that check out. Postal III is also on the source engine. The game doesn't excite me, but I'm assuming that means that a linux port is in the works as well (though it may be a bit behind), and that is exciting. Sometime this year, they say.
<br> <br>
But then, I've been disappointed by "sometime this year" announcements before.
<br> <br>
coughblackmesasourcecough</htmltext>
<tokenext>That 's what it says on the wikipedia page , and they provide sources that check out .
Postal III is also on the source engine .
The game does n't excite me , but I 'm assuming that means that a linux port is in the works as well ( though it may be a bit behind ) , and that is exciting .
Sometime this year , they say .
But then , I 've been disappointed by " sometime this year " announcements before .
coughblackmesasourcecough</tokentext>
<sentencetext>That's what it says on the wikipedia page, and they provide sources that check out.
Postal III is also on the source engine.
The game doesn't excite me, but I'm assuming that means that a linux port is in the works as well (though it may be a bit behind), and that is exciting.
Sometime this year, they say.
But then, I've been disappointed by "sometime this year" announcements before.
coughblackmesasourcecough</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31429134</id>
	<title>Re:Linux support</title>
	<author>losinggeneration</author>
	<datestamp>1268250300000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>Well, for indie games that actually can't afford to not be multi-platform, Linux had pretty much the same amount of sales as Mac: <a href="http://2dboy.com/2009/10/26/pay-what-you-want-birthday-sale-wrap-up/" title="2dboy.com" rel="nofollow">http://2dboy.com/2009/10/26/pay-what-you-want-birthday-sale-wrap-up/</a> [2dboy.com] <br> Also note this was a "name your own price" and if you go by how much Linux users on average paid/donated more for the game.</htmltext>
<tokenext>Well , for indie games that actually ca n't afford to not be multi-platform , Linux had pretty much the same amount of sales as Mac : http : //2dboy.com/2009/10/26/pay-what-you-want-birthday-sale-wrap-up/ [ 2dboy.com ] Also note this was a " name your own price " and if you go by how much Linux users on average paid/donated more for the game .</tokentext>
<sentencetext>Well, for indie games that actually can't afford to not be multi-platform, Linux had pretty much the same amount of sales as Mac: http://2dboy.com/2009/10/26/pay-what-you-want-birthday-sale-wrap-up/ [2dboy.com]  Also note this was a "name your own price" and if you go by how much Linux users on average paid/donated more for the game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406460</id>
	<title>Valve and Blizzard</title>
	<author>Thyamine</author>
	<datestamp>1268047080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>These are the only two companies I currently still buy games for my computers from.  This basically allows me to stop having to use Windows for anything but work.  Anything else I want is generally out for the consoles I own.  Thank you Valve!  I've been waiting for this!</htmltext>
<tokenext>These are the only two companies I currently still buy games for my computers from .
This basically allows me to stop having to use Windows for anything but work .
Anything else I want is generally out for the consoles I own .
Thank you Valve !
I 've been waiting for this !</tokentext>
<sentencetext>These are the only two companies I currently still buy games for my computers from.
This basically allows me to stop having to use Windows for anything but work.
Anything else I want is generally out for the consoles I own.
Thank you Valve!
I've been waiting for this!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407256</id>
	<title>Re:OpenGL</title>
	<author>Anonymous</author>
	<datestamp>1268050020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>For ages, portals wouldn't work on some surfaces in portal.  Tons of people posted issue on that with no fix, maybe it's fixed now haven't looked in a while.  And I believe l4d1 &amp; 2 had issues.</p><p>Source games are pretty good in wine, but definitely not perfect by a long shot.</p></htmltext>
<tokenext>For ages , portals would n't work on some surfaces in portal .
Tons of people posted issue on that with no fix , maybe it 's fixed now have n't looked in a while .
And I believe l4d1 &amp; 2 had issues.Source games are pretty good in wine , but definitely not perfect by a long shot .</tokentext>
<sentencetext>For ages, portals wouldn't work on some surfaces in portal.
Tons of people posted issue on that with no fix, maybe it's fixed now haven't looked in a while.
And I believe l4d1 &amp; 2 had issues.Source games are pretty good in wine, but definitely not perfect by a long shot.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405746</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408732</id>
	<title>now apple needs better hardware a $2500 tower with</title>
	<author>Joe The Dragon</author>
	<datestamp>1268058780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>now apple needs better hardware a $2500 tower with a weak video card does not cut it and a $200 upgrade for ATI Radeon HD 4870 512MB is a joke on top of that also you only have 3gb ram with that.</p><p>The mini and under $1800 laptops are a joke as well 9400m at that price?</p></htmltext>
<tokenext>now apple needs better hardware a $ 2500 tower with a weak video card does not cut it and a $ 200 upgrade for ATI Radeon HD 4870 512MB is a joke on top of that also you only have 3gb ram with that.The mini and under $ 1800 laptops are a joke as well 9400m at that price ?</tokentext>
<sentencetext>now apple needs better hardware a $2500 tower with a weak video card does not cut it and a $200 upgrade for ATI Radeon HD 4870 512MB is a joke on top of that also you only have 3gb ram with that.The mini and under $1800 laptops are a joke as well 9400m at that price?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409376</id>
	<title>Re:NICE!</title>
	<author>indiechild</author>
	<datestamp>1268064300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I dread to think what other publishers will come up with when it comes to DRM for Mac games. Bearing in mind that Steam in itself has DRM already -- though I think it's unobtrusive enough (like Apple's DRM) that it doesn't really bother me.</p><p>I also think that the piracy scene on Mac is seriously underestimated. To me at least, it seems piracy is as popular on the Mac as it is on Windows. I think the key to fighting this is to do what Valve did with Steam: make it easy and convenient for people to buy games, and offer value through regular sales with big savings.</p></htmltext>
<tokenext>I dread to think what other publishers will come up with when it comes to DRM for Mac games .
Bearing in mind that Steam in itself has DRM already -- though I think it 's unobtrusive enough ( like Apple 's DRM ) that it does n't really bother me.I also think that the piracy scene on Mac is seriously underestimated .
To me at least , it seems piracy is as popular on the Mac as it is on Windows .
I think the key to fighting this is to do what Valve did with Steam : make it easy and convenient for people to buy games , and offer value through regular sales with big savings .</tokentext>
<sentencetext>I dread to think what other publishers will come up with when it comes to DRM for Mac games.
Bearing in mind that Steam in itself has DRM already -- though I think it's unobtrusive enough (like Apple's DRM) that it doesn't really bother me.I also think that the piracy scene on Mac is seriously underestimated.
To me at least, it seems piracy is as popular on the Mac as it is on Windows.
I think the key to fighting this is to do what Valve did with Steam: make it easy and convenient for people to buy games, and offer value through regular sales with big savings.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405698</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408956</id>
	<title>Re:Linux support</title>
	<author>gumpish</author>
	<datestamp>1268060520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt; Linux support is coming when porting it to linux becomes profitable, stop asking.</p><p>Chicken, meet Egg.</p></htmltext>
<tokenext>&gt; Linux support is coming when porting it to linux becomes profitable , stop asking.Chicken , meet Egg .</tokentext>
<sentencetext>&gt; Linux support is coming when porting it to linux becomes profitable, stop asking.Chicken, meet Egg.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405368</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407178</id>
	<title>Re:And the Last Domino falls...</title>
	<author>Anonymous</author>
	<datestamp>1268049600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>On Desktops I would almost agree with you on the price, on laptops though no, 2k for the comparable value of 1k spent for the same in a Windows laptop PC with the same processor memory and graphics.  As for Linux support following OSX support that will be quite harder, the support for a consistent set of drivers is just not there in Linux as of yet.</p><p>As a Mac book user I welcome support for the Mac Steam client give me another option other than bootcamp.</p></htmltext>
<tokenext>On Desktops I would almost agree with you on the price , on laptops though no , 2k for the comparable value of 1k spent for the same in a Windows laptop PC with the same processor memory and graphics .
As for Linux support following OSX support that will be quite harder , the support for a consistent set of drivers is just not there in Linux as of yet.As a Mac book user I welcome support for the Mac Steam client give me another option other than bootcamp .</tokentext>
<sentencetext>On Desktops I would almost agree with you on the price, on laptops though no, 2k for the comparable value of 1k spent for the same in a Windows laptop PC with the same processor memory and graphics.
As for Linux support following OSX support that will be quite harder, the support for a consistent set of drivers is just not there in Linux as of yet.As a Mac book user I welcome support for the Mac Steam client give me another option other than bootcamp.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405524</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407846</id>
	<title>Re:And the Last Domino falls...</title>
	<author>zoney\_ie</author>
	<datestamp>1268053140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>In my experience the cost is a much more significant issue outside the USA. My brother recently bought a Windows laptop for gaming for only &euro;400 (ATI HD 2400 dedicated graphics, Core 2 Duo, etc). A basic MacBook with similar graphics/processor (Nvidia 9400M on-board, Core 2 Duo) will set you back &euro;950 here in Ireland! The MacBook is of course smaller at 13", but I would say the 15" laptop is better for gaming and indeed work, and still portable!</p></htmltext>
<tokenext>In my experience the cost is a much more significant issue outside the USA .
My brother recently bought a Windows laptop for gaming for only    400 ( ATI HD 2400 dedicated graphics , Core 2 Duo , etc ) .
A basic MacBook with similar graphics/processor ( Nvidia 9400M on-board , Core 2 Duo ) will set you back    950 here in Ireland !
The MacBook is of course smaller at 13 " , but I would say the 15 " laptop is better for gaming and indeed work , and still portable !</tokentext>
<sentencetext>In my experience the cost is a much more significant issue outside the USA.
My brother recently bought a Windows laptop for gaming for only €400 (ATI HD 2400 dedicated graphics, Core 2 Duo, etc).
A basic MacBook with similar graphics/processor (Nvidia 9400M on-board, Core 2 Duo) will set you back €950 here in Ireland!
The MacBook is of course smaller at 13", but I would say the 15" laptop is better for gaming and indeed work, and still portable!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405524</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406310</id>
	<title>Re:wow...</title>
	<author>pavon</author>
	<datestamp>1268046540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>When Steam goes down, you can't play your games... not even when you're offline.</p></div><p>That's probably not the best example of the problems with Steam DRM - it does have an <a href="https://support.steampowered.com/kb\_article.php?ref=3160-AGCB-2555" title="steampowered.com">offline mode</a> [steampowered.com]. You have to be online when you enable the feature, since by default all of your configuration is stored on the the server rather than your local computer, so folks that hadn't done that in advance will have problems when the servers are down.</p><p>A worse problem is that they can cancel your account for all sorts of reasons, and then if you ever launch steam on that computer while online, all of your games will be disabled.</p></div>
	</htmltext>
<tokenext>When Steam goes down , you ca n't play your games... not even when you 're offline.That 's probably not the best example of the problems with Steam DRM - it does have an offline mode [ steampowered.com ] .
You have to be online when you enable the feature , since by default all of your configuration is stored on the the server rather than your local computer , so folks that had n't done that in advance will have problems when the servers are down.A worse problem is that they can cancel your account for all sorts of reasons , and then if you ever launch steam on that computer while online , all of your games will be disabled .</tokentext>
<sentencetext>When Steam goes down, you can't play your games... not even when you're offline.That's probably not the best example of the problems with Steam DRM - it does have an offline mode [steampowered.com].
You have to be online when you enable the feature, since by default all of your configuration is stored on the the server rather than your local computer, so folks that hadn't done that in advance will have problems when the servers are down.A worse problem is that they can cancel your account for all sorts of reasons, and then if you ever launch steam on that computer while online, all of your games will be disabled.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405748</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405748</id>
	<title>Re:wow...</title>
	<author>Lord Ender</author>
	<datestamp>1268044680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Steam <b>is</b> DRM. When Steam goes down, you can't play your games... not even when you're offline. Just last week there was an outage that made all Steam games unplayable for an entire evening. And many games you buy on Steam will install additional DRM alongside Steam.</p><p>Valve is making some awesome PC games, at good prices, and with a good delivery platform. But don't forget that this all comes at the cost of some nasty DRM which is nearly as bad as the recent Ubisoft fiasco.</p></htmltext>
<tokenext>Steam is DRM .
When Steam goes down , you ca n't play your games... not even when you 're offline .
Just last week there was an outage that made all Steam games unplayable for an entire evening .
And many games you buy on Steam will install additional DRM alongside Steam.Valve is making some awesome PC games , at good prices , and with a good delivery platform .
But do n't forget that this all comes at the cost of some nasty DRM which is nearly as bad as the recent Ubisoft fiasco .</tokentext>
<sentencetext>Steam is DRM.
When Steam goes down, you can't play your games... not even when you're offline.
Just last week there was an outage that made all Steam games unplayable for an entire evening.
And many games you buy on Steam will install additional DRM alongside Steam.Valve is making some awesome PC games, at good prices, and with a good delivery platform.
But don't forget that this all comes at the cost of some nasty DRM which is nearly as bad as the recent Ubisoft fiasco.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405524</id>
	<title>And the Last Domino falls...</title>
	<author>Phrogman</author>
	<datestamp>1268043660000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>The biggest objections to Apple's computers over the last few years have been a) The cost and b) no games available.</p><p>The cost issue has become pretty meaningless to anyone who is willing to compare oranges to oranges: the cost of a Mac laptop or desktop with X features is pretty comparable to a Windows laptop or desktop with the same feature set, its just that usually the PC side has lower features by default and you can buy the components to raise the level of functionality, whereas Apple doesn't operate in the low end of the computer spectrum and even their base systems have great features and very high quality.</p><p>With this change by Valve it will hopefully signify changes in the attitude of the rest of the games industry and Mac support will grow to the point that its treated as well as Microsoft's products with regards to gaming. I am perfectly content with my iMac 20" desktop for the gaming I am doing, and I would love to play more games under OS/X rather than dualbooting to XP.</p><p>Lastly, if the Mac gains in acceptance, perhaps Linux will follow down the road. Having implemented all of this stuff for OS/X it can't be as far a stretch to include Linux as it was to make the original jump from Windows to OS/X (being a kind of unix after all)?</p></htmltext>
<tokenext>The biggest objections to Apple 's computers over the last few years have been a ) The cost and b ) no games available.The cost issue has become pretty meaningless to anyone who is willing to compare oranges to oranges : the cost of a Mac laptop or desktop with X features is pretty comparable to a Windows laptop or desktop with the same feature set , its just that usually the PC side has lower features by default and you can buy the components to raise the level of functionality , whereas Apple does n't operate in the low end of the computer spectrum and even their base systems have great features and very high quality.With this change by Valve it will hopefully signify changes in the attitude of the rest of the games industry and Mac support will grow to the point that its treated as well as Microsoft 's products with regards to gaming .
I am perfectly content with my iMac 20 " desktop for the gaming I am doing , and I would love to play more games under OS/X rather than dualbooting to XP.Lastly , if the Mac gains in acceptance , perhaps Linux will follow down the road .
Having implemented all of this stuff for OS/X it ca n't be as far a stretch to include Linux as it was to make the original jump from Windows to OS/X ( being a kind of unix after all ) ?</tokentext>
<sentencetext>The biggest objections to Apple's computers over the last few years have been a) The cost and b) no games available.The cost issue has become pretty meaningless to anyone who is willing to compare oranges to oranges: the cost of a Mac laptop or desktop with X features is pretty comparable to a Windows laptop or desktop with the same feature set, its just that usually the PC side has lower features by default and you can buy the components to raise the level of functionality, whereas Apple doesn't operate in the low end of the computer spectrum and even their base systems have great features and very high quality.With this change by Valve it will hopefully signify changes in the attitude of the rest of the games industry and Mac support will grow to the point that its treated as well as Microsoft's products with regards to gaming.
I am perfectly content with my iMac 20" desktop for the gaming I am doing, and I would love to play more games under OS/X rather than dualbooting to XP.Lastly, if the Mac gains in acceptance, perhaps Linux will follow down the road.
Having implemented all of this stuff for OS/X it can't be as far a stretch to include Linux as it was to make the original jump from Windows to OS/X (being a kind of unix after all)?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31408512</id>
	<title>Well this just sucks....</title>
	<author>Anonymous</author>
	<datestamp>1268057220000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>I would rather see companies start making games to run natively on Linux. Macs FTW (no not For the Win..FUCK THE WORLD)...Over-priced, over-rated pieces of shit that the fan boys over-hype. Get a real OS like Linux and grow a pair. Mac did not make the computer like the dumb ass fan boys say. If they knew anything about computer history they would realize that it was a combined effort of many different OS types. And if it wasn't for Microsoft, Apple's sorry ass would be bankrupt by now.</p></htmltext>
<tokenext>I would rather see companies start making games to run natively on Linux .
Macs FTW ( no not For the Win..FUCK THE WORLD ) ...Over-priced , over-rated pieces of shit that the fan boys over-hype .
Get a real OS like Linux and grow a pair .
Mac did not make the computer like the dumb ass fan boys say .
If they knew anything about computer history they would realize that it was a combined effort of many different OS types .
And if it was n't for Microsoft , Apple 's sorry ass would be bankrupt by now .</tokentext>
<sentencetext>I would rather see companies start making games to run natively on Linux.
Macs FTW (no not For the Win..FUCK THE WORLD)...Over-priced, over-rated pieces of shit that the fan boys over-hype.
Get a real OS like Linux and grow a pair.
Mac did not make the computer like the dumb ass fan boys say.
If they knew anything about computer history they would realize that it was a combined effort of many different OS types.
And if it wasn't for Microsoft, Apple's sorry ass would be bankrupt by now.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405326</id>
	<title>The first thing to come to my mind...</title>
	<author>Anonymous</author>
	<datestamp>1268042940000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Will we be able to play online with PC people?</p></htmltext>
<tokenext>Will we be able to play online with PC people ?</tokentext>
<sentencetext>Will we be able to play online with PC people?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405448</id>
	<title>Re:Wonder if Linux is next</title>
	<author>Mantis8</author>
	<datestamp>1268043420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This would be great indeed.  At least its a step in the right direction and may at least put linux on the game platform radar screen.</htmltext>
<tokenext>This would be great indeed .
At least its a step in the right direction and may at least put linux on the game platform radar screen .</tokentext>
<sentencetext>This would be great indeed.
At least its a step in the right direction and may at least put linux on the game platform radar screen.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405372</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31409688</id>
	<title>Re:Linux?</title>
	<author>smash</author>
	<datestamp>1268066940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>When linux becomes a bit more homogenous we'll see it happen.  You can be sure that any mac with a 3d card has working OpenGL.  In linux-land?  Nope.  You can also be sure that any mac has a working audio system, and that any input devices are either supported and work, or not.
<p>
None of those hurdles are impossible to get over, but i'd say that you'll see Valve dipping their toes in the water with OS X first, and if things work out, they'll tackle Linux (which is likely to have more support issues) later.</p></htmltext>
<tokenext>When linux becomes a bit more homogenous we 'll see it happen .
You can be sure that any mac with a 3d card has working OpenGL .
In linux-land ?
Nope. You can also be sure that any mac has a working audio system , and that any input devices are either supported and work , or not .
None of those hurdles are impossible to get over , but i 'd say that you 'll see Valve dipping their toes in the water with OS X first , and if things work out , they 'll tackle Linux ( which is likely to have more support issues ) later .</tokentext>
<sentencetext>When linux becomes a bit more homogenous we'll see it happen.
You can be sure that any mac with a 3d card has working OpenGL.
In linux-land?
Nope.  You can also be sure that any mac has a working audio system, and that any input devices are either supported and work, or not.
None of those hurdles are impossible to get over, but i'd say that you'll see Valve dipping their toes in the water with OS X first, and if things work out, they'll tackle Linux (which is likely to have more support issues) later.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405378</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31406226</id>
	<title>Re:wow...</title>
	<author>Ephemeriis</author>
	<datestamp>1268046360000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>First of all, I'll point you to a comment I made elsewhere in this same thread.</p><p><a href="http://slashdot.org/comments.pl?sid=1575328&amp;cid=31406066" title="slashdot.org">http://slashdot.org/comments.pl?sid=1575328&amp;cid=31406066</a> [slashdot.org] </p><p><div class="quote"><p>Steam is DRM.</p></div><p>I am aware that Steam contains DRM.  It also contains social networking stuff and marketplace stuff and server browser stuff and whatever else.</p><p><div class="quote"><p>When Steam goes down, you can't play your games... not even when you're offline. Just last week there was an outage that made all Steam games unplayable for an entire evening.</p></div><p>Obviously, no system is perfect.  Anyone who claims otherwise is lying to you.</p><p>I have no experienced any problems with Steam.  Certainly nothing like the problems I've experienced with some other forms of DRM.  Specifically, I've never had any trouble playing a Steam game offline, unless it was in trying to access some on-line component of a game.  As far as the outage last week...  I personally played games on Steam just about every night last week, so I'm not sure what you're referring to.</p><p><div class="quote"><p>And many games you buy on Steam will install additional DRM alongside Steam.</p></div><p>So far, none of the games I've purchased on Steam have included any additional DRM.  But, yes, a publisher can certainly include whatever they want.</p><p><div class="quote"><p>Valve is making some awesome PC games, at good prices, and with a good delivery platform. But don't forget that this all comes at the cost of some nasty DRM which is nearly as bad as the recent Ubisoft fiasco.</p></div><p>I fail to see how a DRM package that allows me to play games offline is <i>nearly as bad as</i> a DRM package that renders your single-player game completely unusable if your Internet goes down.  Never mind the fact that I can download and re-install my Steam games as many times as I want...  And I can burn backup copies of my games...  And install them on as many different computers as I want...</p></div>
	</htmltext>
<tokenext>First of all , I 'll point you to a comment I made elsewhere in this same thread.http : //slashdot.org/comments.pl ? sid = 1575328&amp;cid = 31406066 [ slashdot.org ] Steam is DRM.I am aware that Steam contains DRM .
It also contains social networking stuff and marketplace stuff and server browser stuff and whatever else.When Steam goes down , you ca n't play your games... not even when you 're offline .
Just last week there was an outage that made all Steam games unplayable for an entire evening.Obviously , no system is perfect .
Anyone who claims otherwise is lying to you.I have no experienced any problems with Steam .
Certainly nothing like the problems I 've experienced with some other forms of DRM .
Specifically , I 've never had any trouble playing a Steam game offline , unless it was in trying to access some on-line component of a game .
As far as the outage last week... I personally played games on Steam just about every night last week , so I 'm not sure what you 're referring to.And many games you buy on Steam will install additional DRM alongside Steam.So far , none of the games I 've purchased on Steam have included any additional DRM .
But , yes , a publisher can certainly include whatever they want.Valve is making some awesome PC games , at good prices , and with a good delivery platform .
But do n't forget that this all comes at the cost of some nasty DRM which is nearly as bad as the recent Ubisoft fiasco.I fail to see how a DRM package that allows me to play games offline is nearly as bad as a DRM package that renders your single-player game completely unusable if your Internet goes down .
Never mind the fact that I can download and re-install my Steam games as many times as I want... And I can burn backup copies of my games... And install them on as many different computers as I want.. .</tokentext>
<sentencetext>First of all, I'll point you to a comment I made elsewhere in this same thread.http://slashdot.org/comments.pl?sid=1575328&amp;cid=31406066 [slashdot.org] Steam is DRM.I am aware that Steam contains DRM.
It also contains social networking stuff and marketplace stuff and server browser stuff and whatever else.When Steam goes down, you can't play your games... not even when you're offline.
Just last week there was an outage that made all Steam games unplayable for an entire evening.Obviously, no system is perfect.
Anyone who claims otherwise is lying to you.I have no experienced any problems with Steam.
Certainly nothing like the problems I've experienced with some other forms of DRM.
Specifically, I've never had any trouble playing a Steam game offline, unless it was in trying to access some on-line component of a game.
As far as the outage last week...  I personally played games on Steam just about every night last week, so I'm not sure what you're referring to.And many games you buy on Steam will install additional DRM alongside Steam.So far, none of the games I've purchased on Steam have included any additional DRM.
But, yes, a publisher can certainly include whatever they want.Valve is making some awesome PC games, at good prices, and with a good delivery platform.
But don't forget that this all comes at the cost of some nasty DRM which is nearly as bad as the recent Ubisoft fiasco.I fail to see how a DRM package that allows me to play games offline is nearly as bad as a DRM package that renders your single-player game completely unusable if your Internet goes down.
Never mind the fact that I can download and re-install my Steam games as many times as I want...  And I can burn backup copies of my games...  And install them on as many different computers as I want...
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405748</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405362</id>
	<title>NICE!</title>
	<author>whisper\_jeff</author>
	<datestamp>1268043120000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>I'm sure someone will rush in to point out how a PC is still superior as a gaming rig but, as a Mac owner, I still say NICE!!<br> <br>
It's nice to see other game publishers figure out what Blizzard has known for a very long time.</htmltext>
<tokenext>I 'm sure someone will rush in to point out how a PC is still superior as a gaming rig but , as a Mac owner , I still say NICE ! !
It 's nice to see other game publishers figure out what Blizzard has known for a very long time .</tokentext>
<sentencetext>I'm sure someone will rush in to point out how a PC is still superior as a gaming rig but, as a Mac owner, I still say NICE!!
It's nice to see other game publishers figure out what Blizzard has known for a very long time.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31407046</id>
	<title>Re:Mac....</title>
	<author>Anonymous</author>
	<datestamp>1268049060000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Naturally.</p></htmltext>
<tokenext>Naturally .</tokentext>
<sentencetext>Naturally.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405828</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31421068</id>
	<title>Re:NICE!</title>
	<author>lazorz</author>
	<datestamp>1268138640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt; Compared to ten years ago MS lost the top end to<br>&gt; Apple, the bottom end to netbooks and most of the &gt; middle's running intel integrated crap.</p><p>This sentence, by stating that middle-end is running integrated and the top and bottom have been "lost", seems to imply that in fact the only people who run MS are the people on mid-end. That's the statement I am questioning.</p></htmltext>
<tokenext>&gt; Compared to ten years ago MS lost the top end to &gt; Apple , the bottom end to netbooks and most of the &gt; middle 's running intel integrated crap.This sentence , by stating that middle-end is running integrated and the top and bottom have been " lost " , seems to imply that in fact the only people who run MS are the people on mid-end .
That 's the statement I am questioning .</tokentext>
<sentencetext>&gt; Compared to ten years ago MS lost the top end to&gt; Apple, the bottom end to netbooks and most of the &gt; middle's running intel integrated crap.This sentence, by stating that middle-end is running integrated and the top and bottom have been "lost", seems to imply that in fact the only people who run MS are the people on mid-end.
That's the statement I am questioning.</sentencetext>
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<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_03_08_1924208.31405378</id>
	<title>Linux?</title>
	<author>Anonymous</author>
	<datestamp>1268043120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Thats awesome<nobr> <wbr></nobr>... but I just hope they haven't forgot about Linux. Seeing as OSX is a Unix offspring hopefully one day they'll release a native Linux Client. Wine is good and all, but a native client will always be faster.</p></htmltext>
<tokenext>Thats awesome ... but I just hope they have n't forgot about Linux .
Seeing as OSX is a Unix offspring hopefully one day they 'll release a native Linux Client .
Wine is good and all , but a native client will always be faster .</tokentext>
<sentencetext>Thats awesome ... but I just hope they haven't forgot about Linux.
Seeing as OSX is a Unix offspring hopefully one day they'll release a native Linux Client.
Wine is good and all, but a native client will always be faster.</sentencetext>
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