<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article10_02_01_151203</id>
	<title>Why Has No One Made a Great Gaming Phone?</title>
	<author>ScuttleMonkey</author>
	<datestamp>1265054100000</datestamp>
	<htmltext>andylim writes <i>"According to Engadget, John Koller, Sony's head of PlayStation marketing, recently said that 'Apple's entrance into the portable gaming space has been a <a href="http://www.engadget.com/2010/01/31/sonys-john-koller-apples-entrance-into-gaming-market-drives-c/">net positive for Sony</a>. When people want a deeper, richer console, they start playing on a PSP.' What's odd though is that everyone knows that the mobile phone gaming market is a huge and yet neither Sony nor Nintendo has made a gaming phone yet. Recombu.com thinks that Nokia could enter the space with PSP-like devices and it has come up with a concept phone called the <a href="http://recombu.com/news/ovi-orion-the-phone-we-wish-nokia-would-make\_M11366-1.html">Ovi Orion</a>, which would bridge the gap between phone and console, 'If the iPhone is Wii, then Ovi Orion would be Xbox and offer Xbox Live style features. A serious gaming phone for serious gamers.'"</i></htmltext>
<tokenext>andylim writes " According to Engadget , John Koller , Sony 's head of PlayStation marketing , recently said that 'Apple 's entrance into the portable gaming space has been a net positive for Sony .
When people want a deeper , richer console , they start playing on a PSP .
' What 's odd though is that everyone knows that the mobile phone gaming market is a huge and yet neither Sony nor Nintendo has made a gaming phone yet .
Recombu.com thinks that Nokia could enter the space with PSP-like devices and it has come up with a concept phone called the Ovi Orion , which would bridge the gap between phone and console , 'If the iPhone is Wii , then Ovi Orion would be Xbox and offer Xbox Live style features .
A serious gaming phone for serious gamers .
' "</tokentext>
<sentencetext>andylim writes "According to Engadget, John Koller, Sony's head of PlayStation marketing, recently said that 'Apple's entrance into the portable gaming space has been a net positive for Sony.
When people want a deeper, richer console, they start playing on a PSP.
' What's odd though is that everyone knows that the mobile phone gaming market is a huge and yet neither Sony nor Nintendo has made a gaming phone yet.
Recombu.com thinks that Nokia could enter the space with PSP-like devices and it has come up with a concept phone called the Ovi Orion, which would bridge the gap between phone and console, 'If the iPhone is Wii, then Ovi Orion would be Xbox and offer Xbox Live style features.
A serious gaming phone for serious gamers.
'"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987200</id>
	<title>Re:Because</title>
	<author>socrplayr813</author>
	<datestamp>1265019720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Not only that, but the screens are tiny and the controls are clumsy at best.  When I play games, I want a screen large enough that I won't go blind or cross-eyed and I want a controller that allows me to play the game rather than fight the controls.</p><p>It might be fun to kill a few minutes playing a game on a phone while waiting, but to build a phone specifically for games seems silly to me.</p></htmltext>
<tokenext>Not only that , but the screens are tiny and the controls are clumsy at best .
When I play games , I want a screen large enough that I wo n't go blind or cross-eyed and I want a controller that allows me to play the game rather than fight the controls.It might be fun to kill a few minutes playing a game on a phone while waiting , but to build a phone specifically for games seems silly to me .</tokentext>
<sentencetext>Not only that, but the screens are tiny and the controls are clumsy at best.
When I play games, I want a screen large enough that I won't go blind or cross-eyed and I want a controller that allows me to play the game rather than fight the controls.It might be fun to kill a few minutes playing a game on a phone while waiting, but to build a phone specifically for games seems silly to me.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986016</id>
	<title>Re:Because</title>
	<author>Em Emalb</author>
	<datestamp>1265015580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Mostly agree.</p><p>Games are for computers, whether that be a regular desktop/laptop, or a gaming system.</p><p>Phones are not gaming systems.  Not to mention stuff like the battery life would need to be much much better.</p><p>In other words:  Why can't my toaster play games?</p><p>Because it's a toaster.</p></htmltext>
<tokenext>Mostly agree.Games are for computers , whether that be a regular desktop/laptop , or a gaming system.Phones are not gaming systems .
Not to mention stuff like the battery life would need to be much much better.In other words : Why ca n't my toaster play games ? Because it 's a toaster .</tokentext>
<sentencetext>Mostly agree.Games are for computers, whether that be a regular desktop/laptop, or a gaming system.Phones are not gaming systems.
Not to mention stuff like the battery life would need to be much much better.In other words:  Why can't my toaster play games?Because it's a toaster.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989188</id>
	<title>Re:Because</title>
	<author>obarthelemy</author>
	<datestamp>1265027820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I wouldn't want to game on the PSP (too small), not carry it around all the time (too big), so I kinda understand what the problem is.</p><p>Maybe if they split the thing in 2 parts, one with screen-cpu-radios-ram on one part, and the gaming controls by themselves on the second part ?</p></htmltext>
<tokenext>I would n't want to game on the PSP ( too small ) , not carry it around all the time ( too big ) , so I kinda understand what the problem is.Maybe if they split the thing in 2 parts , one with screen-cpu-radios-ram on one part , and the gaming controls by themselves on the second part ?</tokentext>
<sentencetext>I wouldn't want to game on the PSP (too small), not carry it around all the time (too big), so I kinda understand what the problem is.Maybe if they split the thing in 2 parts, one with screen-cpu-radios-ram on one part, and the gaming controls by themselves on the second part ?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985762</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989964</id>
	<title>Re:emulators</title>
	<author>khellendros1984</author>
	<datestamp>1265032020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It's actually pretty bad. The app runs slowly (although it gets better if you turn off sound), and it's really easy for your fingers to drift on the screen, in the absence of tactile feedback. The end result is that Mario doesn't jump when you expected him to, instead running headlong into a pit or a goomba.</htmltext>
<tokenext>It 's actually pretty bad .
The app runs slowly ( although it gets better if you turn off sound ) , and it 's really easy for your fingers to drift on the screen , in the absence of tactile feedback .
The end result is that Mario does n't jump when you expected him to , instead running headlong into a pit or a goomba .</tokentext>
<sentencetext>It's actually pretty bad.
The app runs slowly (although it gets better if you turn off sound), and it's really easy for your fingers to drift on the screen, in the absence of tactile feedback.
The end result is that Mario doesn't jump when you expected him to, instead running headlong into a pit or a goomba.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986986</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987096</id>
	<title>Re:Because</title>
	<author>anonymousNR</author>
	<datestamp>1265019300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>yeah but people who buy these phones don't have friends to talk, they buy these to make friends.</htmltext>
<tokenext>yeah but people who buy these phones do n't have friends to talk , they buy these to make friends .</tokentext>
<sentencetext>yeah but people who buy these phones don't have friends to talk, they buy these to make friends.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987990</id>
	<title>Because apparently SOMEONE has some sense!</title>
	<author>John Pfeiffer</author>
	<datestamp>1265022780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As if enough people aren't killing or being killed just talking on the goddamn things! Seriously.</p><p>Yes, yes.  I know.  Most people would be smart enough to play when it's appropriate...  But those so inclined probably have a better standalone gaming handheld anyway.<nobr> <wbr></nobr>;o</p></htmltext>
<tokenext>As if enough people are n't killing or being killed just talking on the goddamn things !
Seriously.Yes , yes .
I know .
Most people would be smart enough to play when it 's appropriate... But those so inclined probably have a better standalone gaming handheld anyway .
; o</tokentext>
<sentencetext>As if enough people aren't killing or being killed just talking on the goddamn things!
Seriously.Yes, yes.
I know.
Most people would be smart enough to play when it's appropriate...  But those so inclined probably have a better standalone gaming handheld anyway.
;o</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990972</id>
	<title>Because there's no such thing.</title>
	<author>Eskarel</author>
	<datestamp>1265039400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I remember reading a study a few years back where they discovered that people have an unusual relationship with their phones as compared to other electronic devices. If you stick a camera on someone's phone they will love it, but if you stick a phone on someone's camera they'll hate it, and it's not just because of odd form factors.</p><p>A successful gaming phone has to be a successful phone first. It has to make calls well, it has to send text messages well, these days if it's a smart phone it has to check your e-mail well, and give you directions. It has to do all these things first, and if it does, and it has games which are fun to play then the games will sell.</p><p>Every single attempt(and there have been several) to do the opposite, make a gaming device which is a phone has failed. Nintendo doesn't make phones, they could potentially make phones, but they don't and it would likely be expensive and risky for them to do so.</p><p>Sony does make phones, but so far they don't make much in the way of smart phones, so they aren't really in that arena either.</p><p>Essentially it's hard to make a gaming phone much more complex than the iPhone without making it not a phone anymore. You're unlikely to see a forray into this market from anyone who isn't currently in the smart phone busines, since you need good phone functionality to start with. Blackberry and Palm make pretty much exclusively business products, Nokia just lost a mint on their last attempt in the last couple of years, and Apple already has the market leader. Barring new technologies which allow a device with a more changeable nature(phone shaped sometimes, games device other times), the only real candidate for a gaming phone is google.</p></htmltext>
<tokenext>I remember reading a study a few years back where they discovered that people have an unusual relationship with their phones as compared to other electronic devices .
If you stick a camera on someone 's phone they will love it , but if you stick a phone on someone 's camera they 'll hate it , and it 's not just because of odd form factors.A successful gaming phone has to be a successful phone first .
It has to make calls well , it has to send text messages well , these days if it 's a smart phone it has to check your e-mail well , and give you directions .
It has to do all these things first , and if it does , and it has games which are fun to play then the games will sell.Every single attempt ( and there have been several ) to do the opposite , make a gaming device which is a phone has failed .
Nintendo does n't make phones , they could potentially make phones , but they do n't and it would likely be expensive and risky for them to do so.Sony does make phones , but so far they do n't make much in the way of smart phones , so they are n't really in that arena either.Essentially it 's hard to make a gaming phone much more complex than the iPhone without making it not a phone anymore .
You 're unlikely to see a forray into this market from anyone who is n't currently in the smart phone busines , since you need good phone functionality to start with .
Blackberry and Palm make pretty much exclusively business products , Nokia just lost a mint on their last attempt in the last couple of years , and Apple already has the market leader .
Barring new technologies which allow a device with a more changeable nature ( phone shaped sometimes , games device other times ) , the only real candidate for a gaming phone is google .</tokentext>
<sentencetext>I remember reading a study a few years back where they discovered that people have an unusual relationship with their phones as compared to other electronic devices.
If you stick a camera on someone's phone they will love it, but if you stick a phone on someone's camera they'll hate it, and it's not just because of odd form factors.A successful gaming phone has to be a successful phone first.
It has to make calls well, it has to send text messages well, these days if it's a smart phone it has to check your e-mail well, and give you directions.
It has to do all these things first, and if it does, and it has games which are fun to play then the games will sell.Every single attempt(and there have been several) to do the opposite, make a gaming device which is a phone has failed.
Nintendo doesn't make phones, they could potentially make phones, but they don't and it would likely be expensive and risky for them to do so.Sony does make phones, but so far they don't make much in the way of smart phones, so they aren't really in that arena either.Essentially it's hard to make a gaming phone much more complex than the iPhone without making it not a phone anymore.
You're unlikely to see a forray into this market from anyone who isn't currently in the smart phone busines, since you need good phone functionality to start with.
Blackberry and Palm make pretty much exclusively business products, Nokia just lost a mint on their last attempt in the last couple of years, and Apple already has the market leader.
Barring new technologies which allow a device with a more changeable nature(phone shaped sometimes, games device other times), the only real candidate for a gaming phone is google.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987168</id>
	<title>Re:Because</title>
	<author>bkaul01</author>
	<datestamp>1265019600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Because phones are for TALKING.<nobr> <wbr></nobr>:P</p></div><p>Yep, that explains why the iPhone and other "smart" phones that are heavy on either multimedia or PDA functions are complete flops.  Wait<nobr> <wbr></nobr>...</p><p>I'm going with the theory that people want more than 15 minutes of battery life.</p></div>
	</htmltext>
<tokenext>Because phones are for TALKING .
: PYep , that explains why the iPhone and other " smart " phones that are heavy on either multimedia or PDA functions are complete flops .
Wait ...I 'm going with the theory that people want more than 15 minutes of battery life .</tokentext>
<sentencetext>Because phones are for TALKING.
:PYep, that explains why the iPhone and other "smart" phones that are heavy on either multimedia or PDA functions are complete flops.
Wait ...I'm going with the theory that people want more than 15 minutes of battery life.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986782</id>
	<title>Re:Because</title>
	<author>Seth Kriticos</author>
	<datestamp>1265018280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>That's one thing. The other is, it's a lot easier to sell a simple console then a phone or extension of it. To sell a phone, you need a lot of domain knowledge that can only be accumulated through many years of R&amp;D and market expertise. People are very pushy in that market, so you also need a bunch of patents to push them back.</p><p>Nokia would have a reasonable chance as they did a lot of development recently and could easily put together a gaming platform (hard and software). They have another problem though: they don't have much reputation in the gaming community (as they would be pretty much newcomers) and they don't have the games.</p><p>It's very likely that many of these functions merge into one device, but a lot of development and market cock-fighting has to be done before that happens.</p><p>I hope I don't have to mention that it also costs a metric shitload of money.</p></htmltext>
<tokenext>That 's one thing .
The other is , it 's a lot easier to sell a simple console then a phone or extension of it .
To sell a phone , you need a lot of domain knowledge that can only be accumulated through many years of R&amp;D and market expertise .
People are very pushy in that market , so you also need a bunch of patents to push them back.Nokia would have a reasonable chance as they did a lot of development recently and could easily put together a gaming platform ( hard and software ) .
They have another problem though : they do n't have much reputation in the gaming community ( as they would be pretty much newcomers ) and they do n't have the games.It 's very likely that many of these functions merge into one device , but a lot of development and market cock-fighting has to be done before that happens.I hope I do n't have to mention that it also costs a metric shitload of money .</tokentext>
<sentencetext>That's one thing.
The other is, it's a lot easier to sell a simple console then a phone or extension of it.
To sell a phone, you need a lot of domain knowledge that can only be accumulated through many years of R&amp;D and market expertise.
People are very pushy in that market, so you also need a bunch of patents to push them back.Nokia would have a reasonable chance as they did a lot of development recently and could easily put together a gaming platform (hard and software).
They have another problem though: they don't have much reputation in the gaming community (as they would be pretty much newcomers) and they don't have the games.It's very likely that many of these functions merge into one device, but a lot of development and market cock-fighting has to be done before that happens.I hope I don't have to mention that it also costs a metric shitload of money.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988732</id>
	<title>Why? Because the market isn't big enough</title>
	<author>DavidinAla</author>
	<datestamp>1265025900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>There are plenty of people who want phones. There are plenty of people who are serious gamers. But the market of people who would make that factor (serious gaming capabilities) the overriding factor in purchasing a phone would be very, very small. To even take the question seriously suggests that you're among a tiny minority who thinks that heavy-duty games are important to a much higher percentage of the population than is actually the case.</htmltext>
<tokenext>There are plenty of people who want phones .
There are plenty of people who are serious gamers .
But the market of people who would make that factor ( serious gaming capabilities ) the overriding factor in purchasing a phone would be very , very small .
To even take the question seriously suggests that you 're among a tiny minority who thinks that heavy-duty games are important to a much higher percentage of the population than is actually the case .</tokentext>
<sentencetext>There are plenty of people who want phones.
There are plenty of people who are serious gamers.
But the market of people who would make that factor (serious gaming capabilities) the overriding factor in purchasing a phone would be very, very small.
To even take the question seriously suggests that you're among a tiny minority who thinks that heavy-duty games are important to a much higher percentage of the population than is actually the case.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986114</id>
	<title>iphone</title>
	<author>Anonymous</author>
	<datestamp>1265016000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>for the non anti-Mac people</p></htmltext>
<tokenext>for the non anti-Mac people</tokentext>
<sentencetext>for the non anti-Mac people</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986986</id>
	<title>emulators</title>
	<author>oneTheory</author>
	<datestamp>1265019000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>An NES/SNES emulator app for iPhone or Android that could download the ROMs you buy from WiiShop would be awesome.
<br> <br>
Probably wouldn't stress the CPUs that badly.  The control interfaces would be a little weird, but with accelerometer + onscreen/semi-transparent buttons you'd probably be ok.</htmltext>
<tokenext>An NES/SNES emulator app for iPhone or Android that could download the ROMs you buy from WiiShop would be awesome .
Probably would n't stress the CPUs that badly .
The control interfaces would be a little weird , but with accelerometer + onscreen/semi-transparent buttons you 'd probably be ok .</tokentext>
<sentencetext>An NES/SNES emulator app for iPhone or Android that could download the ROMs you buy from WiiShop would be awesome.
Probably wouldn't stress the CPUs that badly.
The control interfaces would be a little weird, but with accelerometer + onscreen/semi-transparent buttons you'd probably be ok.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985900</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986212</id>
	<title>Please don't</title>
	<author>greymond</author>
	<datestamp>1265016300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There is enough crap on my phone. In fact, the iPhone has so many apps and games for it that Apple had to make a larger model called an iPad<nobr> <wbr></nobr>:P</p></htmltext>
<tokenext>There is enough crap on my phone .
In fact , the iPhone has so many apps and games for it that Apple had to make a larger model called an iPad : P</tokentext>
<sentencetext>There is enough crap on my phone.
In fact, the iPhone has so many apps and games for it that Apple had to make a larger model called an iPad :P</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992156</id>
	<title>It was called.</title>
	<author>zerospeaks</author>
	<datestamp>1265052900000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>It was called the NGage and it failed. Now nobody wants to take the chance.</htmltext>
<tokenext>It was called the NGage and it failed .
Now nobody wants to take the chance .</tokentext>
<sentencetext>It was called the NGage and it failed.
Now nobody wants to take the chance.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986616</id>
	<title>Nokia already tried...</title>
	<author>Anonymous</author>
	<datestamp>1265017680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>...Nokia tried with the N-Gage and missed the mark.  I would be all for it if a Nintendo DS phone or a PSP phone came out.</p></htmltext>
<tokenext>...Nokia tried with the N-Gage and missed the mark .
I would be all for it if a Nintendo DS phone or a PSP phone came out .</tokentext>
<sentencetext>...Nokia tried with the N-Gage and missed the mark.
I would be all for it if a Nintendo DS phone or a PSP phone came out.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985872</id>
	<title>Re:Because</title>
	<author>Anonymous</author>
	<datestamp>1265015220000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>Except when you are sitting on the toilet for 5 minutes, and want to play a quick little game to help take your mind off the digusting biological processes going on around you.  Sure, there are other options, but not for true gamers.  We game every chance we get.</htmltext>
<tokenext>Except when you are sitting on the toilet for 5 minutes , and want to play a quick little game to help take your mind off the digusting biological processes going on around you .
Sure , there are other options , but not for true gamers .
We game every chance we get .</tokentext>
<sentencetext>Except when you are sitting on the toilet for 5 minutes, and want to play a quick little game to help take your mind off the digusting biological processes going on around you.
Sure, there are other options, but not for true gamers.
We game every chance we get.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987344</id>
	<title>Simple:  Compromise</title>
	<author>DrBuzzo</author>
	<datestamp>1265020260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Do you want a good phone and an okay gaming console or a good gaming console and a so-so phone?
<br> <br>
The problem is that phones these days are do-all devices that have to compromise between abilities to some degree.   Take the iPhone, for example.  It does a lot of stuff a PC can do, but to make it fit reasonably in your pocket it is a lot smaller and doesn't have a keyboard or mouse or anything.    To make the iPhone a better gaming phone you';d want hardware buttons and a larger screen.  Fine, but that compromises portability and could get in the way during other uses.   Smartphones are larger than simpler phones - another compromise.   To do what they do they need more input space.
<br> <br>
In all cases there's some level of compromise between different factors all in opposition:  portability, battery life, size, capability.   In general a winning combination is to try to make a phone that is good for talking on, reasonably good for texting, web surfing and such, descent for office-type aps, half-descent for gaming and half-descent for photos.

<br> <br>
Nokia made a phone called the N-gage, but it only sold so-so.  It was a pretty good gaming console but didn't cut it as well for the other functions.</htmltext>
<tokenext>Do you want a good phone and an okay gaming console or a good gaming console and a so-so phone ?
The problem is that phones these days are do-all devices that have to compromise between abilities to some degree .
Take the iPhone , for example .
It does a lot of stuff a PC can do , but to make it fit reasonably in your pocket it is a lot smaller and does n't have a keyboard or mouse or anything .
To make the iPhone a better gaming phone you ' ; d want hardware buttons and a larger screen .
Fine , but that compromises portability and could get in the way during other uses .
Smartphones are larger than simpler phones - another compromise .
To do what they do they need more input space .
In all cases there 's some level of compromise between different factors all in opposition : portability , battery life , size , capability .
In general a winning combination is to try to make a phone that is good for talking on , reasonably good for texting , web surfing and such , descent for office-type aps , half-descent for gaming and half-descent for photos .
Nokia made a phone called the N-gage , but it only sold so-so .
It was a pretty good gaming console but did n't cut it as well for the other functions .</tokentext>
<sentencetext>Do you want a good phone and an okay gaming console or a good gaming console and a so-so phone?
The problem is that phones these days are do-all devices that have to compromise between abilities to some degree.
Take the iPhone, for example.
It does a lot of stuff a PC can do, but to make it fit reasonably in your pocket it is a lot smaller and doesn't have a keyboard or mouse or anything.
To make the iPhone a better gaming phone you';d want hardware buttons and a larger screen.
Fine, but that compromises portability and could get in the way during other uses.
Smartphones are larger than simpler phones - another compromise.
To do what they do they need more input space.
In all cases there's some level of compromise between different factors all in opposition:  portability, battery life, size, capability.
In general a winning combination is to try to make a phone that is good for talking on, reasonably good for texting, web surfing and such, descent for office-type aps, half-descent for gaming and half-descent for photos.
Nokia made a phone called the N-gage, but it only sold so-so.
It was a pretty good gaming console but didn't cut it as well for the other functions.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990542</id>
	<title>Yeah, uhm.</title>
	<author>seebs</author>
	<datestamp>1265036160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I play a ton of games on my iPhone, and on my Wii.  I don't even have an xbox.  But, so far as I can tell, I buy more games than two average xbox gamers, and spend more time per week playing games than the average xbox gamer.</p><p>So who exactly is a serious gamer?  Sheesh.</p></htmltext>
<tokenext>I play a ton of games on my iPhone , and on my Wii .
I do n't even have an xbox .
But , so far as I can tell , I buy more games than two average xbox gamers , and spend more time per week playing games than the average xbox gamer.So who exactly is a serious gamer ?
Sheesh .</tokentext>
<sentencetext>I play a ton of games on my iPhone, and on my Wii.
I don't even have an xbox.
But, so far as I can tell, I buy more games than two average xbox gamers, and spend more time per week playing games than the average xbox gamer.So who exactly is a serious gamer?
Sheesh.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986226</id>
	<title>Portable Starcraft 2</title>
	<author>Anonymous</author>
	<datestamp>1265016360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Give Koreans a portable version of Starcraft 2, and I promise you that within a month Shenzhen will crank out the most bad-assed cellphone / gaming handheld.</p></htmltext>
<tokenext>Give Koreans a portable version of Starcraft 2 , and I promise you that within a month Shenzhen will crank out the most bad-assed cellphone / gaming handheld .</tokentext>
<sentencetext>Give Koreans a portable version of Starcraft 2, and I promise you that within a month Shenzhen will crank out the most bad-assed cellphone / gaming handheld.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986334</id>
	<title>Almost an oxymoron.</title>
	<author>DdJ</author>
	<datestamp>1265016720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The reason nobody has made a great gaming phone, IMO, is because the criteria for "great gaming device" and "great phone" are so at odds with each other.</p><p>For a phone, you want to ensure that the primary use (communicating with people) is always available -- you don't want the battery to run down because if it does, you're screwed in an emergency.  For a gaming device, you don't want the design to discourage people from gaming all they want.  For a phone, you want the usability of the core functions (sending and receiving communications) to be as trivial and obvious as possible.  For a gaming device, you want enough input options that a variety of types of games are easily supportable.</p><p>I do not expect Nintendo or Sony to try to make a great gaming phone, because if they did, I'm sure it would fail in the marketplace.  And I'm sure they see that.</p><p>Now, what <em>should</em> they do?  IMO, they should make it so their portable platforms can <em>use</em> other mobile devices.</p><p>Specifically, for example, how about some bluetooth headset support?  There are a lot of bluetooth headsets out there.  Can I bond them to your device to use both for audio output and spoken input?  The Nintendo DSi has speakers and a microphone, and headphone jacks.  But if I'm already using a bluetooth headset because of my phone, why not let me share that headset with my gaming device?</p><p>Another example: bluetooth PAN support.  When wireless iPhone tethering is turned on, this is how it will work, and there are other phones that do this too.  It's great if your gaming device can be a wifi client, but that's not the best way to get connectivity from most <em>phones</em>.  Bluetooth is better for this for a variety of reasons.</p></htmltext>
<tokenext>The reason nobody has made a great gaming phone , IMO , is because the criteria for " great gaming device " and " great phone " are so at odds with each other.For a phone , you want to ensure that the primary use ( communicating with people ) is always available -- you do n't want the battery to run down because if it does , you 're screwed in an emergency .
For a gaming device , you do n't want the design to discourage people from gaming all they want .
For a phone , you want the usability of the core functions ( sending and receiving communications ) to be as trivial and obvious as possible .
For a gaming device , you want enough input options that a variety of types of games are easily supportable.I do not expect Nintendo or Sony to try to make a great gaming phone , because if they did , I 'm sure it would fail in the marketplace .
And I 'm sure they see that.Now , what should they do ?
IMO , they should make it so their portable platforms can use other mobile devices.Specifically , for example , how about some bluetooth headset support ?
There are a lot of bluetooth headsets out there .
Can I bond them to your device to use both for audio output and spoken input ?
The Nintendo DSi has speakers and a microphone , and headphone jacks .
But if I 'm already using a bluetooth headset because of my phone , why not let me share that headset with my gaming device ? Another example : bluetooth PAN support .
When wireless iPhone tethering is turned on , this is how it will work , and there are other phones that do this too .
It 's great if your gaming device can be a wifi client , but that 's not the best way to get connectivity from most phones .
Bluetooth is better for this for a variety of reasons .</tokentext>
<sentencetext>The reason nobody has made a great gaming phone, IMO, is because the criteria for "great gaming device" and "great phone" are so at odds with each other.For a phone, you want to ensure that the primary use (communicating with people) is always available -- you don't want the battery to run down because if it does, you're screwed in an emergency.
For a gaming device, you don't want the design to discourage people from gaming all they want.
For a phone, you want the usability of the core functions (sending and receiving communications) to be as trivial and obvious as possible.
For a gaming device, you want enough input options that a variety of types of games are easily supportable.I do not expect Nintendo or Sony to try to make a great gaming phone, because if they did, I'm sure it would fail in the marketplace.
And I'm sure they see that.Now, what should they do?
IMO, they should make it so their portable platforms can use other mobile devices.Specifically, for example, how about some bluetooth headset support?
There are a lot of bluetooth headsets out there.
Can I bond them to your device to use both for audio output and spoken input?
The Nintendo DSi has speakers and a microphone, and headphone jacks.
But if I'm already using a bluetooth headset because of my phone, why not let me share that headset with my gaming device?Another example: bluetooth PAN support.
When wireless iPhone tethering is turned on, this is how it will work, and there are other phones that do this too.
It's great if your gaming device can be a wifi client, but that's not the best way to get connectivity from most phones.
Bluetooth is better for this for a variety of reasons.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986270</id>
	<title>Because we don't need people driving and playing</title>
	<author>mykhailjw</author>
	<datestamp>1265016540000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>Just what we all need, one more thing for people to do while behind the wheel of a vehicle besides actually driving.</htmltext>
<tokenext>Just what we all need , one more thing for people to do while behind the wheel of a vehicle besides actually driving .</tokentext>
<sentencetext>Just what we all need, one more thing for people to do while behind the wheel of a vehicle besides actually driving.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992946</id>
	<title>Re:Because</title>
	<author>vegiVamp</author>
	<datestamp>1265109300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So stuff the phone component in an exchangeable plug-in card ?</p></htmltext>
<tokenext>So stuff the phone component in an exchangeable plug-in card ?</tokentext>
<sentencetext>So stuff the phone component in an exchangeable plug-in card ?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986356</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987236</id>
	<title>The N-Gage would be a great example...</title>
	<author>RyuuzakiTetsuya</author>
	<datestamp>1265019900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>of what to do.</p><p>Of all the shit that's been given to the NGage, it did quite a bit right.  Controller DPad was fine, plenty of buttons and supposedly the development environment was pretty good(it was Symbian after all).</p><p>of course, everything it did *wrong* sank it.  But if you took the iPhone or Droid's touch screenscreen, with a DPad and buttons that didn't get in the way of the screen or using it as a phone/smart phone, along with Android?  I might give up my iPhone 3gs for one.</p></htmltext>
<tokenext>of what to do.Of all the shit that 's been given to the NGage , it did quite a bit right .
Controller DPad was fine , plenty of buttons and supposedly the development environment was pretty good ( it was Symbian after all ) .of course , everything it did * wrong * sank it .
But if you took the iPhone or Droid 's touch screenscreen , with a DPad and buttons that did n't get in the way of the screen or using it as a phone/smart phone , along with Android ?
I might give up my iPhone 3gs for one .</tokentext>
<sentencetext>of what to do.Of all the shit that's been given to the NGage, it did quite a bit right.
Controller DPad was fine, plenty of buttons and supposedly the development environment was pretty good(it was Symbian after all).of course, everything it did *wrong* sank it.
But if you took the iPhone or Droid's touch screenscreen, with a DPad and buttons that didn't get in the way of the screen or using it as a phone/smart phone, along with Android?
I might give up my iPhone 3gs for one.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30991176</id>
	<title>Re:Because</title>
	<author>initialE</author>
	<datestamp>1265041260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It's been awhile since the N-Gage version 1. Haven't you any forgiveness in your heart?</p></htmltext>
<tokenext>It 's been awhile since the N-Gage version 1 .
Have n't you any forgiveness in your heart ?</tokentext>
<sentencetext>It's been awhile since the N-Gage version 1.
Haven't you any forgiveness in your heart?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985900</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989368</id>
	<title>Performance.</title>
	<author>srothroc</author>
	<datestamp>1265028600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>A gaming device wants to take advantage of every last bit of performance available; a phone necessarily has background processes taking away from that ability. Sure, you could make a phone that's good at some types of games (that's what Japanese phones do, for example), and probably make a fair bit of money off of porting 8-bit classics or something, but it's not going to be a great gaming device.</htmltext>
<tokenext>A gaming device wants to take advantage of every last bit of performance available ; a phone necessarily has background processes taking away from that ability .
Sure , you could make a phone that 's good at some types of games ( that 's what Japanese phones do , for example ) , and probably make a fair bit of money off of porting 8-bit classics or something , but it 's not going to be a great gaming device .</tokentext>
<sentencetext>A gaming device wants to take advantage of every last bit of performance available; a phone necessarily has background processes taking away from that ability.
Sure, you could make a phone that's good at some types of games (that's what Japanese phones do, for example), and probably make a fair bit of money off of porting 8-bit classics or something, but it's not going to be a great gaming device.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986168</id>
	<title>Why so serious...</title>
	<author>Anonymous</author>
	<datestamp>1265016180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"A serious gaming phone for serious gamers."</p><p>Am I the only one who chuckled at this?  There is nothing serious about a gaming phone, unless you call bedazzled or solitaire serious gaming.</p></htmltext>
<tokenext>" A serious gaming phone for serious gamers .
" Am I the only one who chuckled at this ?
There is nothing serious about a gaming phone , unless you call bedazzled or solitaire serious gaming .</tokentext>
<sentencetext>"A serious gaming phone for serious gamers.
"Am I the only one who chuckled at this?
There is nothing serious about a gaming phone, unless you call bedazzled or solitaire serious gaming.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987408</id>
	<title>Re:Because</title>
	<author>hardburn</author>
	<datestamp>1265020440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>A good GPU can make battery life last <i>longer</i>. You might be better off using a full 3D API for any game, even if you're just going to make a 2D platformer or an Asteroids clone. Mobile GPUs are really good these days; no, they're not going to run Crysis, but even the Nintendo DS can handle Nintendo 64-level graphics just fine.</p></htmltext>
<tokenext>A good GPU can make battery life last longer .
You might be better off using a full 3D API for any game , even if you 're just going to make a 2D platformer or an Asteroids clone .
Mobile GPUs are really good these days ; no , they 're not going to run Crysis , but even the Nintendo DS can handle Nintendo 64-level graphics just fine .</tokentext>
<sentencetext>A good GPU can make battery life last longer.
You might be better off using a full 3D API for any game, even if you're just going to make a 2D platformer or an Asteroids clone.
Mobile GPUs are really good these days; no, they're not going to run Crysis, but even the Nintendo DS can handle Nintendo 64-level graphics just fine.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986356</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987376</id>
	<title>Re:Because</title>
	<author>Jezza</author>
	<datestamp>1265020320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Well one of the problems with many new phones is they don't actually do the "talking" part all that well. However, as long as the "talking" part is OK I'm coming around of the other features. I ALWAYS have my phone with me, now I don't always have it switched on - but it's a constant companion (rather like a wristwatch used to be).</p><p>So given that below a certain size it becomes hard to talk on (the buttons get too small, the screen too small<nobr> <wbr></nobr>... you get the idea) it might as well do other stuff. For me, when I start to think like this, the very first thing that springs to mind is email, then the web. But eventually games come up, now I still want "talking" to work really well - but I am prepared to play games on it. Given this, I want games that are "quick" - I don't want to spend much time, things that take 5-10 mins OR things that can be interrupted (Chess?)</p><p>This is what I think Sony don't get - the PSP tries to reproduce the feel of playing a PS2 - but I don't want that on the move. If I'm out, then I don't want to sit and play something for more than at most 15 mins. I have a PSP and it totally misses the point (and I don't use it).</p><p>I do play Nintendo DS - but that satisfies my "5-10 mins" craving. I do sometimes play it in the evening sitting about, and then I might play for longer, but that's the exception, not the rule (Mario Kart often evokes this exception).</p><p>The Sony PSP fails for me, because:</p><p>1) The unit is too big<br>2) The controls suck<br>3) The games take too long to play</p><p>I don't have an iPhone - but if I did I'd probably play games on it. I think the iPad might eat Sony's lunch - it looks great for games.</p></htmltext>
<tokenext>Well one of the problems with many new phones is they do n't actually do the " talking " part all that well .
However , as long as the " talking " part is OK I 'm coming around of the other features .
I ALWAYS have my phone with me , now I do n't always have it switched on - but it 's a constant companion ( rather like a wristwatch used to be ) .So given that below a certain size it becomes hard to talk on ( the buttons get too small , the screen too small ... you get the idea ) it might as well do other stuff .
For me , when I start to think like this , the very first thing that springs to mind is email , then the web .
But eventually games come up , now I still want " talking " to work really well - but I am prepared to play games on it .
Given this , I want games that are " quick " - I do n't want to spend much time , things that take 5-10 mins OR things that can be interrupted ( Chess ?
) This is what I think Sony do n't get - the PSP tries to reproduce the feel of playing a PS2 - but I do n't want that on the move .
If I 'm out , then I do n't want to sit and play something for more than at most 15 mins .
I have a PSP and it totally misses the point ( and I do n't use it ) .I do play Nintendo DS - but that satisfies my " 5-10 mins " craving .
I do sometimes play it in the evening sitting about , and then I might play for longer , but that 's the exception , not the rule ( Mario Kart often evokes this exception ) .The Sony PSP fails for me , because : 1 ) The unit is too big2 ) The controls suck3 ) The games take too long to playI do n't have an iPhone - but if I did I 'd probably play games on it .
I think the iPad might eat Sony 's lunch - it looks great for games .</tokentext>
<sentencetext>Well one of the problems with many new phones is they don't actually do the "talking" part all that well.
However, as long as the "talking" part is OK I'm coming around of the other features.
I ALWAYS have my phone with me, now I don't always have it switched on - but it's a constant companion (rather like a wristwatch used to be).So given that below a certain size it becomes hard to talk on (the buttons get too small, the screen too small ... you get the idea) it might as well do other stuff.
For me, when I start to think like this, the very first thing that springs to mind is email, then the web.
But eventually games come up, now I still want "talking" to work really well - but I am prepared to play games on it.
Given this, I want games that are "quick" - I don't want to spend much time, things that take 5-10 mins OR things that can be interrupted (Chess?
)This is what I think Sony don't get - the PSP tries to reproduce the feel of playing a PS2 - but I don't want that on the move.
If I'm out, then I don't want to sit and play something for more than at most 15 mins.
I have a PSP and it totally misses the point (and I don't use it).I do play Nintendo DS - but that satisfies my "5-10 mins" craving.
I do sometimes play it in the evening sitting about, and then I might play for longer, but that's the exception, not the rule (Mario Kart often evokes this exception).The Sony PSP fails for me, because:1) The unit is too big2) The controls suck3) The games take too long to playI don't have an iPhone - but if I did I'd probably play games on it.
I think the iPad might eat Sony's lunch - it looks great for games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990916</id>
	<title>Re:Serious gamers?</title>
	<author>Buelldozer</author>
	<datestamp>1265038860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>World of WarCraft has an Xbox port?</p><p>Alpha Centauri is available on the PS3?</p><p>PCs are for more than FPS.</p></htmltext>
<tokenext>World of WarCraft has an Xbox port ? Alpha Centauri is available on the PS3 ? PCs are for more than FPS .</tokentext>
<sentencetext>World of WarCraft has an Xbox port?Alpha Centauri is available on the PS3?PCs are for more than FPS.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987692</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30997220</id>
	<title>Re:It's called a handheld console! Look it up! ;)</title>
	<author>stewbacca</author>
	<datestamp>1265132880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I hope soon is later than sooner. Personally I'll NEVER use the HD video camera function on a digital SLR camera--and those functions are more closely related than some of the things people want their devices to do.</p><p>I bought a PS3 to play video games (because I got tired of having to upgrade my PC). I don't expect my phone, toaster, radio, car, coffee maker, dishwasher, or anything else to play video games, when I have a perfectly good device already.</p></htmltext>
<tokenext>I hope soon is later than sooner .
Personally I 'll NEVER use the HD video camera function on a digital SLR camera--and those functions are more closely related than some of the things people want their devices to do.I bought a PS3 to play video games ( because I got tired of having to upgrade my PC ) .
I do n't expect my phone , toaster , radio , car , coffee maker , dishwasher , or anything else to play video games , when I have a perfectly good device already .</tokentext>
<sentencetext>I hope soon is later than sooner.
Personally I'll NEVER use the HD video camera function on a digital SLR camera--and those functions are more closely related than some of the things people want their devices to do.I bought a PS3 to play video games (because I got tired of having to upgrade my PC).
I don't expect my phone, toaster, radio, car, coffee maker, dishwasher, or anything else to play video games, when I have a perfectly good device already.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987746</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986144</id>
	<title>Phone tech still not there for full games</title>
	<author>Anonymous</author>
	<datestamp>1265016120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>We will see more games on phones as tech gets more powerful/efficient. The phone environment is tough. People want 5+ hours of active battery life, doing almost computer class tasks, in a package the size of a deck of cards. The market is highly saturated and competitive. The user control on any phone for games is still not as good as dedicated platforms. A DS or PSP copied phone would be too big and heavy. If Nintendo or Sony really wanted to get into it they wouldn't be able to completely control the platforms like they more or less do on their consoles as well.They would have to be subject to wireless providers such as Verizon and ATT. Finally, games on phones need to be cheap. I don't think people would pay $30-60 for a cell phone game. At least not for a while.</p></htmltext>
<tokenext>We will see more games on phones as tech gets more powerful/efficient .
The phone environment is tough .
People want 5 + hours of active battery life , doing almost computer class tasks , in a package the size of a deck of cards .
The market is highly saturated and competitive .
The user control on any phone for games is still not as good as dedicated platforms .
A DS or PSP copied phone would be too big and heavy .
If Nintendo or Sony really wanted to get into it they would n't be able to completely control the platforms like they more or less do on their consoles as well.They would have to be subject to wireless providers such as Verizon and ATT .
Finally , games on phones need to be cheap .
I do n't think people would pay $ 30-60 for a cell phone game .
At least not for a while .</tokentext>
<sentencetext>We will see more games on phones as tech gets more powerful/efficient.
The phone environment is tough.
People want 5+ hours of active battery life, doing almost computer class tasks, in a package the size of a deck of cards.
The market is highly saturated and competitive.
The user control on any phone for games is still not as good as dedicated platforms.
A DS or PSP copied phone would be too big and heavy.
If Nintendo or Sony really wanted to get into it they wouldn't be able to completely control the platforms like they more or less do on their consoles as well.They would have to be subject to wireless providers such as Verizon and ATT.
Finally, games on phones need to be cheap.
I don't think people would pay $30-60 for a cell phone game.
At least not for a while.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986826</id>
	<title>my iPhone does just fine</title>
	<author>wardk</author>
	<datestamp>1265018340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Castle Wolfenstein works pretty damn well on an iPhone.  don't need no stinking "gaming phone"!</p><p>Solitaire and bubblewrap popper also seems to work flawlessly....</p></htmltext>
<tokenext>Castle Wolfenstein works pretty damn well on an iPhone .
do n't need no stinking " gaming phone " ! Solitaire and bubblewrap popper also seems to work flawlessly... .</tokentext>
<sentencetext>Castle Wolfenstein works pretty damn well on an iPhone.
don't need no stinking "gaming phone"!Solitaire and bubblewrap popper also seems to work flawlessly....</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987846</id>
	<title>Re:Because</title>
	<author>blai</author>
	<datestamp>1265022120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I'm not opening a laptop in a crowded subway train 8:30 in the morning to play a sudoku game on my way to work.<br>
<br>
Newspapers are bigger than laptops.<br>
You get the idea.</htmltext>
<tokenext>I 'm not opening a laptop in a crowded subway train 8 : 30 in the morning to play a sudoku game on my way to work .
Newspapers are bigger than laptops .
You get the idea .</tokentext>
<sentencetext>I'm not opening a laptop in a crowded subway train 8:30 in the morning to play a sudoku game on my way to work.
Newspapers are bigger than laptops.
You get the idea.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986016</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987132</id>
	<title>Battery life ...</title>
	<author>bkaul01</author>
	<datestamp>1265019480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>... plain and simple.  Modern smartphones already barely last through the day when used for e-mail, calendar, web browsing, GPS, etc.  Add in the vastly higher power usage of high CPU and GPU demands for "great" gaming, and you'd have to double the size of it to fit a big enough battery to make it through the day.  You can make a great gaming device that's too big and clunky to fit in your pocket, or a great phone that has acceptable battery life but sucks at games.  Try to put great gaming hardware in a sleek, slim phone, and you'll suck down the battery in a matter of minutes.</p></htmltext>
<tokenext>... plain and simple .
Modern smartphones already barely last through the day when used for e-mail , calendar , web browsing , GPS , etc .
Add in the vastly higher power usage of high CPU and GPU demands for " great " gaming , and you 'd have to double the size of it to fit a big enough battery to make it through the day .
You can make a great gaming device that 's too big and clunky to fit in your pocket , or a great phone that has acceptable battery life but sucks at games .
Try to put great gaming hardware in a sleek , slim phone , and you 'll suck down the battery in a matter of minutes .</tokentext>
<sentencetext>... plain and simple.
Modern smartphones already barely last through the day when used for e-mail, calendar, web browsing, GPS, etc.
Add in the vastly higher power usage of high CPU and GPU demands for "great" gaming, and you'd have to double the size of it to fit a big enough battery to make it through the day.
You can make a great gaming device that's too big and clunky to fit in your pocket, or a great phone that has acceptable battery life but sucks at games.
Try to put great gaming hardware in a sleek, slim phone, and you'll suck down the battery in a matter of minutes.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986356</id>
	<title>Re:Because</title>
	<author>JavaBear</author>
	<datestamp>1265016780000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Agreed. And where people tend to upgrade their phones more or less as often as they change underwear, a portable gaming console will have to last longer simply because of the investment in software people make. Just look at the media cost on the PSP to see why that is.<br>Besides, the high powered CPU and GPU needed for decent gaming would slurp a phone battery dry too fast, phones these days are expected to last at least a few days between recharging.</p></htmltext>
<tokenext>Agreed .
And where people tend to upgrade their phones more or less as often as they change underwear , a portable gaming console will have to last longer simply because of the investment in software people make .
Just look at the media cost on the PSP to see why that is.Besides , the high powered CPU and GPU needed for decent gaming would slurp a phone battery dry too fast , phones these days are expected to last at least a few days between recharging .</tokentext>
<sentencetext>Agreed.
And where people tend to upgrade their phones more or less as often as they change underwear, a portable gaming console will have to last longer simply because of the investment in software people make.
Just look at the media cost on the PSP to see why that is.Besides, the high powered CPU and GPU needed for decent gaming would slurp a phone battery dry too fast, phones these days are expected to last at least a few days between recharging.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.31000390</id>
	<title>They did try already...</title>
	<author>UnNerved</author>
	<datestamp>1265101740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>A while back nokia released the n-gage phone. It even had shelf space for games at the local EB store. I don't think it caught on though and I don't see the stuff around anymore. If it was a failed experiment I can't see companies like nokia jumping on the bandwagon too quickly again.

I see the n-gage site is still up but I can't recall seeing much in the way of promotion for it and sites like IGN have taken down their section for it that included reviews etc..</htmltext>
<tokenext>A while back nokia released the n-gage phone .
It even had shelf space for games at the local EB store .
I do n't think it caught on though and I do n't see the stuff around anymore .
If it was a failed experiment I ca n't see companies like nokia jumping on the bandwagon too quickly again .
I see the n-gage site is still up but I ca n't recall seeing much in the way of promotion for it and sites like IGN have taken down their section for it that included reviews etc. .</tokentext>
<sentencetext>A while back nokia released the n-gage phone.
It even had shelf space for games at the local EB store.
I don't think it caught on though and I don't see the stuff around anymore.
If it was a failed experiment I can't see companies like nokia jumping on the bandwagon too quickly again.
I see the n-gage site is still up but I can't recall seeing much in the way of promotion for it and sites like IGN have taken down their section for it that included reviews etc..</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986170</id>
	<title>Lifespan</title>
	<author>kenp2002</author>
	<datestamp>1265016180000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>... because the lifespan of a cell phone has been around 2 years so far and no developers wants to invest in building apps for a platform that people throw in the trash every time they switch carriers...</p></htmltext>
<tokenext>... because the lifespan of a cell phone has been around 2 years so far and no developers wants to invest in building apps for a platform that people throw in the trash every time they switch carriers.. .</tokentext>
<sentencetext>... because the lifespan of a cell phone has been around 2 years so far and no developers wants to invest in building apps for a platform that people throw in the trash every time they switch carriers...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986550</id>
	<title>Problems with the iPhone:</title>
	<author>Anonymous</author>
	<datestamp>1265017440000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>- no dedicated gaming buttons: a "touch" style interface is terrible for any game more complex than brain age<br>- unreliable: when i want to play a game, i just turn on my DS and go, with the iphone it just takes too long and is too unreliable, plus it kills the batteries too quickly</p></htmltext>
<tokenext>- no dedicated gaming buttons : a " touch " style interface is terrible for any game more complex than brain age- unreliable : when i want to play a game , i just turn on my DS and go , with the iphone it just takes too long and is too unreliable , plus it kills the batteries too quickly</tokentext>
<sentencetext>- no dedicated gaming buttons: a "touch" style interface is terrible for any game more complex than brain age- unreliable: when i want to play a game, i just turn on my DS and go, with the iphone it just takes too long and is too unreliable, plus it kills the batteries too quickly</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985900</id>
	<title>Re:Because</title>
	<author>Minwee</author>
	<datestamp>1265015280000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><blockquote><div><p>Because phones are for TALKING.</p></div></blockquote><p>And GAMING phones are for SIDE TALKING.
</p><p>This may be why they never quite caught on.</p></div>
	</htmltext>
<tokenext>Because phones are for TALKING.And GAMING phones are for SIDE TALKING .
This may be why they never quite caught on .</tokentext>
<sentencetext>Because phones are for TALKING.And GAMING phones are for SIDE TALKING.
This may be why they never quite caught on.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987258</id>
	<title>Re:Because</title>
	<author>stevey</author>
	<datestamp>1265019960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Because phones are for TALKING.<nobr> <wbr></nobr>:P</p></div><p>Side-Talking!</p></div>
	</htmltext>
<tokenext>Because phones are for TALKING .
: PSide-Talking !</tokentext>
<sentencetext>Because phones are for TALKING.
:PSide-Talking!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988190</id>
	<title>Re:HELL YES!</title>
	<author>drinkypoo</author>
	<datestamp>1265023800000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>0</modscore>
	<htmltext><p>Your sig is particularly ironic. I've seen a lot of people concentrating on things other than driving in traffic, and it's always been bad. Without exception, they are less aware of what is going on and leave a larger than usual gap in front of them, encouraging people to lane-swap to get around them, and thus creatign a hazard. Your idea is stupid, period, the end. I had to make threatening gestures to stop one ass clown down in the LA area from reading when he should have been driving, on my return from San Diego recently. He was driving like a total ass clown and perturbing traffic everywhere around him. Do this on the wrong day down there and you might just get shot, and that is not a threat, because I don't live down there. It's the simple truth.</p></htmltext>
<tokenext>Your sig is particularly ironic .
I 've seen a lot of people concentrating on things other than driving in traffic , and it 's always been bad .
Without exception , they are less aware of what is going on and leave a larger than usual gap in front of them , encouraging people to lane-swap to get around them , and thus creatign a hazard .
Your idea is stupid , period , the end .
I had to make threatening gestures to stop one ass clown down in the LA area from reading when he should have been driving , on my return from San Diego recently .
He was driving like a total ass clown and perturbing traffic everywhere around him .
Do this on the wrong day down there and you might just get shot , and that is not a threat , because I do n't live down there .
It 's the simple truth .</tokentext>
<sentencetext>Your sig is particularly ironic.
I've seen a lot of people concentrating on things other than driving in traffic, and it's always been bad.
Without exception, they are less aware of what is going on and leave a larger than usual gap in front of them, encouraging people to lane-swap to get around them, and thus creatign a hazard.
Your idea is stupid, period, the end.
I had to make threatening gestures to stop one ass clown down in the LA area from reading when he should have been driving, on my return from San Diego recently.
He was driving like a total ass clown and perturbing traffic everywhere around him.
Do this on the wrong day down there and you might just get shot, and that is not a threat, because I don't live down there.
It's the simple truth.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986076</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30993436</id>
	<title>Re:emulators</title>
	<author>stiggle</author>
	<datestamp>1265114580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Android already has emulators for lots of old computers, consoles &amp; arcade machines - you just need to supply your own ROMs</p></htmltext>
<tokenext>Android already has emulators for lots of old computers , consoles &amp; arcade machines - you just need to supply your own ROMs</tokentext>
<sentencetext>Android already has emulators for lots of old computers, consoles &amp; arcade machines - you just need to supply your own ROMs</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986986</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</id>
	<title>Because</title>
	<author>Anonymous</author>
	<datestamp>1265057820000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>Because phones are for TALKING.<nobr> <wbr></nobr>:P</htmltext>
<tokenext>Because phones are for TALKING .
: P</tokentext>
<sentencetext>Because phones are for TALKING.
:P</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987562</id>
	<title>Re:Okay, let me get this straight...</title>
	<author>Anonymous</author>
	<datestamp>1265021040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Got a DS for Christmas, returned it 12/26.  Portable games are for kids and people with little imagination.  I want a device that I can write program with, anywhere.</p></htmltext>
<tokenext>Got a DS for Christmas , returned it 12/26 .
Portable games are for kids and people with little imagination .
I want a device that I can write program with , anywhere .</tokentext>
<sentencetext>Got a DS for Christmas, returned it 12/26.
Portable games are for kids and people with little imagination.
I want a device that I can write program with, anywhere.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986434</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986026</id>
	<title>A serious gaming phone for serious gamers</title>
	<author>BitHive</author>
	<datestamp>1265015640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Same reason no one has made a serious fart machine for serious teenagers.</p></htmltext>
<tokenext>Same reason no one has made a serious fart machine for serious teenagers .</tokentext>
<sentencetext>Same reason no one has made a serious fart machine for serious teenagers.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30991196</id>
	<title>Re:Because</title>
	<author>icebraining</author>
	<datestamp>1265041440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>False!</p><p><a href="http://trendsupdates.com/super-nintoaster-play-games-on-the-toaster/" title="trendsupdates.com">Super Nintoaster</a> [trendsupdates.com]</p></htmltext>
<tokenext>False ! Super Nintoaster [ trendsupdates.com ]</tokentext>
<sentencetext>False!Super Nintoaster [trendsupdates.com]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986016</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30995394</id>
	<title>Re:Okay, let me get this straight...</title>
	<author>Anonymous</author>
	<datestamp>1265126820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I don't think that well over 50 million units sold counts as a "middling" market.</p></htmltext>
<tokenext>I do n't think that well over 50 million units sold counts as a " middling " market .</tokentext>
<sentencetext>I don't think that well over 50 million units sold counts as a "middling" market.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986434</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989072</id>
	<title>Re:Because</title>
	<author>ceoyoyo</author>
	<datestamp>1265027280000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>There's also the issue of contracts.</p><p>If you're a "serious gamer" are you going to be happy being locked into your device for two years?  No?  Are you going to be happy paying a 100\%+ premium for a contract free device to cover the cell phone company tax?</p></htmltext>
<tokenext>There 's also the issue of contracts.If you 're a " serious gamer " are you going to be happy being locked into your device for two years ?
No ? Are you going to be happy paying a 100 \ % + premium for a contract free device to cover the cell phone company tax ?</tokentext>
<sentencetext>There's also the issue of contracts.If you're a "serious gamer" are you going to be happy being locked into your device for two years?
No?  Are you going to be happy paying a 100\%+ premium for a contract free device to cover the cell phone company tax?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986314</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985834</id>
	<title>Re:Because</title>
	<author>Anonymous</author>
	<datestamp>1265015100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Because phones are for TALKING.<nobr> <wbr></nobr>:P</p></div>
</blockquote><p>Sorry, what?

</p><p>phone (n.) - Any small electronic device which you can carry with you. Older, obsolete models allowed vocal communication with other parties, though this was generally regarded as an optional feature.

</p><p>(From <i>Oxford English Dictionary</i>, 2045 edition)</p></div>
	</htmltext>
<tokenext>Because phones are for TALKING .
: P Sorry , what ?
phone ( n. ) - Any small electronic device which you can carry with you .
Older , obsolete models allowed vocal communication with other parties , though this was generally regarded as an optional feature .
( From Oxford English Dictionary , 2045 edition )</tokentext>
<sentencetext>Because phones are for TALKING.
:P
Sorry, what?
phone (n.) - Any small electronic device which you can carry with you.
Older, obsolete models allowed vocal communication with other parties, though this was generally regarded as an optional feature.
(From Oxford English Dictionary, 2045 edition)
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986232</id>
	<title>How 'bout the iPhone?</title>
	<author>guruevi</author>
	<datestamp>1265016360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I don't know what you mean with a 'gaming phone' but the iPhone does a pretty good job playing games. It has OpenGL 2.0 and a fast enough processor to play a bunch of games incl. high-end like Spore, Need for Speed etc.</p><p>What you should ask is: why has nobody made a great game for a phone and the answer is obvious: the devices are too small (you don't want to walk around with an iPad-sized phone), they don't support any type of controller (see yourself walking around with an Xbox controller or keyboard/mouse?) and even if they did, it would be useless anywhere but at home where you're much better off with a continuously connected computer/console.</p><p>There are some great gaming devices out there like the Nintendo DS or PSP but they're way too big and heavy to be considered a viable phone. They're in the category of portable game - when you're on a trip in the car/bus/train or laying in a bed/couch, not portable as in put it in your pocket and nobody notices.</p><p>What we're waiting for is a screen that is able to fold/roll out to a viable size (12") or project in thin air like those old 3D laser movie shows.</p></htmltext>
<tokenext>I do n't know what you mean with a 'gaming phone ' but the iPhone does a pretty good job playing games .
It has OpenGL 2.0 and a fast enough processor to play a bunch of games incl .
high-end like Spore , Need for Speed etc.What you should ask is : why has nobody made a great game for a phone and the answer is obvious : the devices are too small ( you do n't want to walk around with an iPad-sized phone ) , they do n't support any type of controller ( see yourself walking around with an Xbox controller or keyboard/mouse ?
) and even if they did , it would be useless anywhere but at home where you 're much better off with a continuously connected computer/console.There are some great gaming devices out there like the Nintendo DS or PSP but they 're way too big and heavy to be considered a viable phone .
They 're in the category of portable game - when you 're on a trip in the car/bus/train or laying in a bed/couch , not portable as in put it in your pocket and nobody notices.What we 're waiting for is a screen that is able to fold/roll out to a viable size ( 12 " ) or project in thin air like those old 3D laser movie shows .</tokentext>
<sentencetext>I don't know what you mean with a 'gaming phone' but the iPhone does a pretty good job playing games.
It has OpenGL 2.0 and a fast enough processor to play a bunch of games incl.
high-end like Spore, Need for Speed etc.What you should ask is: why has nobody made a great game for a phone and the answer is obvious: the devices are too small (you don't want to walk around with an iPad-sized phone), they don't support any type of controller (see yourself walking around with an Xbox controller or keyboard/mouse?
) and even if they did, it would be useless anywhere but at home where you're much better off with a continuously connected computer/console.There are some great gaming devices out there like the Nintendo DS or PSP but they're way too big and heavy to be considered a viable phone.
They're in the category of portable game - when you're on a trip in the car/bus/train or laying in a bed/couch, not portable as in put it in your pocket and nobody notices.What we're waiting for is a screen that is able to fold/roll out to a viable size (12") or project in thin air like those old 3D laser movie shows.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30991474</id>
	<title>Nokia tried before and FAILED.</title>
	<author>new2\_60605</author>
	<datestamp>1265044440000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Apple is the best contender to bring one to market successfully however Apple's software approval process will kill it.  
Next in line Sony and Nintendo. 
Sony is known for overpriced great hardware, shitty support and on top of that until they lowered their prices they pissed off a lot of developers.  
Nintendo on the other hand upgrades its platform every few years and does a great job of making software backwards compatible, unfortunately unlike Sony (Ericson) Nintendo has never made a Phone so their entry into that market will be difficult because they are behind the curve for Cell Phone R and D by about 20 years. 
Now if Apple was willing to co-brand (which they wont) and bring Nintendo's reputation (and loyal customers) into the iPayTooMuch Platform they could have a solid winner that would rival the PSP. I loved my PSP but it was a bulky and closed so hacking it was a P.I.T.A. (attempt-&gt;brick-&gt;repair-&gt;attempt-&gt;brick-&gt;repair-&gt;attempt-&gt;brick-&gt;drink vodka , turn on xbox and say screw it). Same reason I gave up on iPhone, they locked their phone with AT&amp;T I had T-Mobile. Hack-update-Hack-Update it was an annoying cycle plus apple lost out once I hacked my iPhone I was able to put free software on there which eliminated the requirement to PAY for anything from itunes before deciding if I wanted it. While Apple claims that its policies are to enforce brand management etc etc They basically don't want to admit they fucked up by being exclusive with AT&amp;T when they knew the phone was not unhackable (only a sucker would believe something like that).  

The first company to successfully bring a true all in one portable device that doesn't lag, actually works and has a compliment of reputable developers actively supporting that platform  will win. I know that statement is kind of obvious but if thats true shouldn't someone have achieved this already?

Oh and if no one remembers reading their slashdot and techdirt Nokia pulled the plug on N-Gage servers a few months ago so those that made the investment in software and hardware were effectively screwed. I feel the same way about Nokia as I do about Sega or Canon or my little brother Great Ideas, No follow through.  For example the N series phones great hardware No support from Nokia and No support from developers = cool device but dead platform (Anyone remembering the Sega 32X Saturn Dreamcast or Canon Bubble Jet Series Printer right about now?) The unfortunate reality is as much as I HATE microshaft if I wanna game I have to do it on an Xbox 360.</htmltext>
<tokenext>Apple is the best contender to bring one to market successfully however Apple 's software approval process will kill it .
Next in line Sony and Nintendo .
Sony is known for overpriced great hardware , shitty support and on top of that until they lowered their prices they pissed off a lot of developers .
Nintendo on the other hand upgrades its platform every few years and does a great job of making software backwards compatible , unfortunately unlike Sony ( Ericson ) Nintendo has never made a Phone so their entry into that market will be difficult because they are behind the curve for Cell Phone R and D by about 20 years .
Now if Apple was willing to co-brand ( which they wont ) and bring Nintendo 's reputation ( and loyal customers ) into the iPayTooMuch Platform they could have a solid winner that would rival the PSP .
I loved my PSP but it was a bulky and closed so hacking it was a P.I.T.A .
( attempt- &gt; brick- &gt; repair- &gt; attempt- &gt; brick- &gt; repair- &gt; attempt- &gt; brick- &gt; drink vodka , turn on xbox and say screw it ) .
Same reason I gave up on iPhone , they locked their phone with AT&amp;T I had T-Mobile .
Hack-update-Hack-Update it was an annoying cycle plus apple lost out once I hacked my iPhone I was able to put free software on there which eliminated the requirement to PAY for anything from itunes before deciding if I wanted it .
While Apple claims that its policies are to enforce brand management etc etc They basically do n't want to admit they fucked up by being exclusive with AT&amp;T when they knew the phone was not unhackable ( only a sucker would believe something like that ) .
The first company to successfully bring a true all in one portable device that does n't lag , actually works and has a compliment of reputable developers actively supporting that platform will win .
I know that statement is kind of obvious but if thats true should n't someone have achieved this already ?
Oh and if no one remembers reading their slashdot and techdirt Nokia pulled the plug on N-Gage servers a few months ago so those that made the investment in software and hardware were effectively screwed .
I feel the same way about Nokia as I do about Sega or Canon or my little brother Great Ideas , No follow through .
For example the N series phones great hardware No support from Nokia and No support from developers = cool device but dead platform ( Anyone remembering the Sega 32X Saturn Dreamcast or Canon Bubble Jet Series Printer right about now ?
) The unfortunate reality is as much as I HATE microshaft if I wan na game I have to do it on an Xbox 360 .</tokentext>
<sentencetext>Apple is the best contender to bring one to market successfully however Apple's software approval process will kill it.
Next in line Sony and Nintendo.
Sony is known for overpriced great hardware, shitty support and on top of that until they lowered their prices they pissed off a lot of developers.
Nintendo on the other hand upgrades its platform every few years and does a great job of making software backwards compatible, unfortunately unlike Sony (Ericson) Nintendo has never made a Phone so their entry into that market will be difficult because they are behind the curve for Cell Phone R and D by about 20 years.
Now if Apple was willing to co-brand (which they wont) and bring Nintendo's reputation (and loyal customers) into the iPayTooMuch Platform they could have a solid winner that would rival the PSP.
I loved my PSP but it was a bulky and closed so hacking it was a P.I.T.A.
(attempt-&gt;brick-&gt;repair-&gt;attempt-&gt;brick-&gt;repair-&gt;attempt-&gt;brick-&gt;drink vodka , turn on xbox and say screw it).
Same reason I gave up on iPhone, they locked their phone with AT&amp;T I had T-Mobile.
Hack-update-Hack-Update it was an annoying cycle plus apple lost out once I hacked my iPhone I was able to put free software on there which eliminated the requirement to PAY for anything from itunes before deciding if I wanted it.
While Apple claims that its policies are to enforce brand management etc etc They basically don't want to admit they fucked up by being exclusive with AT&amp;T when they knew the phone was not unhackable (only a sucker would believe something like that).
The first company to successfully bring a true all in one portable device that doesn't lag, actually works and has a compliment of reputable developers actively supporting that platform  will win.
I know that statement is kind of obvious but if thats true shouldn't someone have achieved this already?
Oh and if no one remembers reading their slashdot and techdirt Nokia pulled the plug on N-Gage servers a few months ago so those that made the investment in software and hardware were effectively screwed.
I feel the same way about Nokia as I do about Sega or Canon or my little brother Great Ideas, No follow through.
For example the N series phones great hardware No support from Nokia and No support from developers = cool device but dead platform (Anyone remembering the Sega 32X Saturn Dreamcast or Canon Bubble Jet Series Printer right about now?
) The unfortunate reality is as much as I HATE microshaft if I wanna game I have to do it on an Xbox 360.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987956</id>
	<title>cell phone carrier lock in and high data costs in</title>
	<author>Joe The Dragon</author>
	<datestamp>1265022660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>cell phone carrier lock in and high data costs in usa make it hard to have a common cell phone platform.</p></htmltext>
<tokenext>cell phone carrier lock in and high data costs in usa make it hard to have a common cell phone platform .</tokentext>
<sentencetext>cell phone carrier lock in and high data costs in usa make it hard to have a common cell phone platform.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988334</id>
	<title>Another Stupid Slashdot NEWS Story  #$#$@##\%\%\%</title>
	<author>Anonymous</author>
	<datestamp>1265024400000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>because the screen on a cell phone is TOO FUCKING SMALL, MORONS.</p><p>Yours In Odessa,<br>Kilgore Trout</p></htmltext>
<tokenext>because the screen on a cell phone is TOO FUCKING SMALL , MORONS.Yours In Odessa,Kilgore Trout</tokentext>
<sentencetext>because the screen on a cell phone is TOO FUCKING SMALL, MORONS.Yours In Odessa,Kilgore Trout</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987924</id>
	<title>Re:Because</title>
	<author>Nexzus</author>
	<datestamp>1265022540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Skype runs natively on the PSP. Needs a headset and Wi-Fi hotspot, obviously, but it's in there.</p></htmltext>
<tokenext>Skype runs natively on the PSP .
Needs a headset and Wi-Fi hotspot , obviously , but it 's in there .</tokentext>
<sentencetext>Skype runs natively on the PSP.
Needs a headset and Wi-Fi hotspot, obviously, but it's in there.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985762</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986660</id>
	<title>Re:Because</title>
	<author>Anonymous</author>
	<datestamp>1265017860000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Not to sound like a fanboy here... But the iPhone even my old one.  Is rather decent at gaming.  I am not sure what people are expecting for a full gaming phone.  It does 3d Display and some 3d games and there are some fun games for it.  I myself tend to limit myself to free games for a few minutes a diversion before I go back to work.  Even comparing to a PSP and a DS the iPhone can stand up rather well.</p></htmltext>
<tokenext>Not to sound like a fanboy here... But the iPhone even my old one .
Is rather decent at gaming .
I am not sure what people are expecting for a full gaming phone .
It does 3d Display and some 3d games and there are some fun games for it .
I myself tend to limit myself to free games for a few minutes a diversion before I go back to work .
Even comparing to a PSP and a DS the iPhone can stand up rather well .</tokentext>
<sentencetext>Not to sound like a fanboy here... But the iPhone even my old one.
Is rather decent at gaming.
I am not sure what people are expecting for a full gaming phone.
It does 3d Display and some 3d games and there are some fun games for it.
I myself tend to limit myself to free games for a few minutes a diversion before I go back to work.
Even comparing to a PSP and a DS the iPhone can stand up rather well.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986716</id>
	<title>Re:Because</title>
	<author>Urkki</author>
	<datestamp>1265018040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Mostly agree.</p><p>Games are for computers, whether that be a regular desktop/laptop, or a gaming system.</p><p>Phones are not gaming systems.  Not to mention stuff like the battery life would need to be much much better.</p><p>In other words:  Why can't my toaster play games?</p><p>Because it's a toaster.</p></div><p>Actually your toaster can't play games because it doesn't have ability to install applications, interactively display video and play audio, or have a sufficiently general UI for controlling games.</p><p>If it had these things, it could play games.</p><p>I think there are fridges that do play games...<nobr> <wbr></nobr>;-)</p></div>
	</htmltext>
<tokenext>Mostly agree.Games are for computers , whether that be a regular desktop/laptop , or a gaming system.Phones are not gaming systems .
Not to mention stuff like the battery life would need to be much much better.In other words : Why ca n't my toaster play games ? Because it 's a toaster.Actually your toaster ca n't play games because it does n't have ability to install applications , interactively display video and play audio , or have a sufficiently general UI for controlling games.If it had these things , it could play games.I think there are fridges that do play games... ; - )</tokentext>
<sentencetext>Mostly agree.Games are for computers, whether that be a regular desktop/laptop, or a gaming system.Phones are not gaming systems.
Not to mention stuff like the battery life would need to be much much better.In other words:  Why can't my toaster play games?Because it's a toaster.Actually your toaster can't play games because it doesn't have ability to install applications, interactively display video and play audio, or have a sufficiently general UI for controlling games.If it had these things, it could play games.I think there are fridges that do play games... ;-)
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986016</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987736</id>
	<title>Re:Because</title>
	<author>iamhassi</author>
	<datestamp>1265021700000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><i>"I see people play games on their phone all the time. Every phone is a gaming phone."</i>
<br> <br>
Agreed, and I think the Sony's trying to save face.  After pre-ordering a PSP back in 2005 and <a href="http://gamesource.groups.yahoo.com/group/sony\_psp/" title="yahoo.com">starting the largest PSP group on Yahoo Groups</a> [yahoo.com], I sold my PSP after a month with the iPhone 3GS.  Larger selection, direct input to developers, visible feedback and ratings from users, an abundance of free "lite" games and most games costing $1-$3 finally put the nail in the coffin for the PSP.
<br> <br>
I really can't imagine ever buying another portable gaming system that didn't include those features.  Shame Sony didn't introduce those features themselves, they have a store and the PSP has wifi, they could had offered everything the iPhone does but they decided not to.  I don't see a future for the PSP without major changes.  If you don't want an iPhone, get a iPod Touch.  All the games still work and it's cheaper than a PSP.</htmltext>
<tokenext>" I see people play games on their phone all the time .
Every phone is a gaming phone .
" Agreed , and I think the Sony 's trying to save face .
After pre-ordering a PSP back in 2005 and starting the largest PSP group on Yahoo Groups [ yahoo.com ] , I sold my PSP after a month with the iPhone 3GS .
Larger selection , direct input to developers , visible feedback and ratings from users , an abundance of free " lite " games and most games costing $ 1- $ 3 finally put the nail in the coffin for the PSP .
I really ca n't imagine ever buying another portable gaming system that did n't include those features .
Shame Sony did n't introduce those features themselves , they have a store and the PSP has wifi , they could had offered everything the iPhone does but they decided not to .
I do n't see a future for the PSP without major changes .
If you do n't want an iPhone , get a iPod Touch .
All the games still work and it 's cheaper than a PSP .</tokentext>
<sentencetext>"I see people play games on their phone all the time.
Every phone is a gaming phone.
"
 
Agreed, and I think the Sony's trying to save face.
After pre-ordering a PSP back in 2005 and starting the largest PSP group on Yahoo Groups [yahoo.com], I sold my PSP after a month with the iPhone 3GS.
Larger selection, direct input to developers, visible feedback and ratings from users, an abundance of free "lite" games and most games costing $1-$3 finally put the nail in the coffin for the PSP.
I really can't imagine ever buying another portable gaming system that didn't include those features.
Shame Sony didn't introduce those features themselves, they have a store and the PSP has wifi, they could had offered everything the iPhone does but they decided not to.
I don't see a future for the PSP without major changes.
If you don't want an iPhone, get a iPod Touch.
All the games still work and it's cheaper than a PSP.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986286</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987638</id>
	<title>Phone = Casual Games</title>
	<author>Anonymous</author>
	<datestamp>1265021340000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>That's why nobody has gone after the hardcore gamers with a phone. Playing games on your phone is a casual activity. If you're a hardcore gamer, you don't want an XBox phone, you just play your XBox.</p><p>With that said, of course the bigger the market opportunity the more likely we'll see Sony, Nintendo, et all enter the fray. But it's not particularly surprising that casual gamers are the target.</p></htmltext>
<tokenext>That 's why nobody has gone after the hardcore gamers with a phone .
Playing games on your phone is a casual activity .
If you 're a hardcore gamer , you do n't want an XBox phone , you just play your XBox.With that said , of course the bigger the market opportunity the more likely we 'll see Sony , Nintendo , et all enter the fray .
But it 's not particularly surprising that casual gamers are the target .</tokentext>
<sentencetext>That's why nobody has gone after the hardcore gamers with a phone.
Playing games on your phone is a casual activity.
If you're a hardcore gamer, you don't want an XBox phone, you just play your XBox.With that said, of course the bigger the market opportunity the more likely we'll see Sony, Nintendo, et all enter the fray.
But it's not particularly surprising that casual gamers are the target.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990290</id>
	<title>The answer seems obvious to me</title>
	<author>s4ltyd0g</author>
	<datestamp>1265034300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nobody makes a gaming phone because everyone knows that the carriers would be all over it charging the outrageous prices to play.  Who wants to get burned like that? 2.99 for a 20 second ring tone indeed....</p></htmltext>
<tokenext>Nobody makes a gaming phone because everyone knows that the carriers would be all over it charging the outrageous prices to play .
Who wants to get burned like that ?
2.99 for a 20 second ring tone indeed... .</tokentext>
<sentencetext>Nobody makes a gaming phone because everyone knows that the carriers would be all over it charging the outrageous prices to play.
Who wants to get burned like that?
2.99 for a 20 second ring tone indeed....</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989858</id>
	<title>Impractical</title>
	<author>acalltoreason</author>
	<datestamp>1265031360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>The whole concept of a gaming phone is impractical. The games worth playing, imho, are both memory and processing power intensive. Furthermore, you need relatively decent graphics capability. To top it all off, playing a game on a cell phone screen would be next to impossible. Most games require you to be able to pick out details which you would be unable to see on a cell-phone sized screen.</htmltext>
<tokenext>The whole concept of a gaming phone is impractical .
The games worth playing , imho , are both memory and processing power intensive .
Furthermore , you need relatively decent graphics capability .
To top it all off , playing a game on a cell phone screen would be next to impossible .
Most games require you to be able to pick out details which you would be unable to see on a cell-phone sized screen .</tokentext>
<sentencetext>The whole concept of a gaming phone is impractical.
The games worth playing, imho, are both memory and processing power intensive.
Furthermore, you need relatively decent graphics capability.
To top it all off, playing a game on a cell phone screen would be next to impossible.
Most games require you to be able to pick out details which you would be unable to see on a cell-phone sized screen.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992938</id>
	<title>Re:The problem with gaming phones</title>
	<author>vegiVamp</author>
	<datestamp>1265109180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I believe you're overestimating things a bit - it mostly depends on customer demand. If a DS or PSP with phone capabilities were designed today, it would have WiFi, VoIP and 3.5G in addition to just being able to call your mother. How would those capabilities be "a joke" in five years?</p><p>Besides, you say 'a joke a couple of years down the road", and just a bit earlier mention that DS has has two major hardware revisions in five years. I easily do three years with a phone, usually more.</p><p>No, I suspect other factors play. Size, for one - while some systems may be dual-use, even a current DS or PSP is pretty large in terms of a mobile phone.</p></htmltext>
<tokenext>I believe you 're overestimating things a bit - it mostly depends on customer demand .
If a DS or PSP with phone capabilities were designed today , it would have WiFi , VoIP and 3.5G in addition to just being able to call your mother .
How would those capabilities be " a joke " in five years ? Besides , you say 'a joke a couple of years down the road " , and just a bit earlier mention that DS has has two major hardware revisions in five years .
I easily do three years with a phone , usually more.No , I suspect other factors play .
Size , for one - while some systems may be dual-use , even a current DS or PSP is pretty large in terms of a mobile phone .</tokentext>
<sentencetext>I believe you're overestimating things a bit - it mostly depends on customer demand.
If a DS or PSP with phone capabilities were designed today, it would have WiFi, VoIP and 3.5G in addition to just being able to call your mother.
How would those capabilities be "a joke" in five years?Besides, you say 'a joke a couple of years down the road", and just a bit earlier mention that DS has has two major hardware revisions in five years.
I easily do three years with a phone, usually more.No, I suspect other factors play.
Size, for one - while some systems may be dual-use, even a current DS or PSP is pretty large in terms of a mobile phone.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988244</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988416</id>
	<title>They already made one</title>
	<author>Anonymous</author>
	<datestamp>1265024760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>They already made one it was called the N-Gage for its time it was cutting edge, but no one wanted it.  It was a brick, had no real audience and was very expensive.  The iphone has the casual gamer wrapped up.  For the "serious gamer" there just isnt enough of a market to justify it, do you really think if sony thought a PSP phone would sell enough to justify development costs that it wouldnt already be on the shelf?</p></htmltext>
<tokenext>They already made one it was called the N-Gage for its time it was cutting edge , but no one wanted it .
It was a brick , had no real audience and was very expensive .
The iphone has the casual gamer wrapped up .
For the " serious gamer " there just isnt enough of a market to justify it , do you really think if sony thought a PSP phone would sell enough to justify development costs that it wouldnt already be on the shelf ?</tokentext>
<sentencetext>They already made one it was called the N-Gage for its time it was cutting edge, but no one wanted it.
It was a brick, had no real audience and was very expensive.
The iphone has the casual gamer wrapped up.
For the "serious gamer" there just isnt enough of a market to justify it, do you really think if sony thought a PSP phone would sell enough to justify development costs that it wouldnt already be on the shelf?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986108</id>
	<title>It's the buy and chuck mentality</title>
	<author>sarysa</author>
	<datestamp>1265016000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>May not be true for this crowd, but the general public* has a buy-and-chuck mentality with their phones. They buy the latest and greatest device, watch a generation or two of "latest and greatest" devices dethrone their device, and end up buying that when their contract expires. Knowing this, they're not going to spend more than $10 on a game, let alone $35. (average DS release price)
<br> <br>
*General public in this case refers to people who actually buy games on their phones, and these people generally don't get the free(with contract) phones.</htmltext>
<tokenext>May not be true for this crowd , but the general public * has a buy-and-chuck mentality with their phones .
They buy the latest and greatest device , watch a generation or two of " latest and greatest " devices dethrone their device , and end up buying that when their contract expires .
Knowing this , they 're not going to spend more than $ 10 on a game , let alone $ 35 .
( average DS release price ) * General public in this case refers to people who actually buy games on their phones , and these people generally do n't get the free ( with contract ) phones .</tokentext>
<sentencetext>May not be true for this crowd, but the general public* has a buy-and-chuck mentality with their phones.
They buy the latest and greatest device, watch a generation or two of "latest and greatest" devices dethrone their device, and end up buying that when their contract expires.
Knowing this, they're not going to spend more than $10 on a game, let alone $35.
(average DS release price)
 
*General public in this case refers to people who actually buy games on their phones, and these people generally don't get the free(with contract) phones.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990080</id>
	<title>Re:Because</title>
	<author>khellendros1984</author>
	<datestamp>1265032680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I have a PSP and an iPod Touch. I don't consider their functions to overlap at all. The PSP is for relatively serious gaming...I buy a disk, and I expect it to provide me a reasonably complex game and an interface dedicated to controlling that game. I want the iPod to give me access to music, a few dictionary apps, and maybe some puzzle games like sudoku or a word-twist. It's for when I'm going to be playing 5 minutes, or I need a quick web look-up or something.<br> <br>The PSP Go isn't a direction that I like. I don't want my "licensing" of a game to be present on a server; I'd rather have a physical disk/cartridge/whatever instead. It's bulkier, sure, but at least I can sell the thing when I'm done with it!</htmltext>
<tokenext>I have a PSP and an iPod Touch .
I do n't consider their functions to overlap at all .
The PSP is for relatively serious gaming...I buy a disk , and I expect it to provide me a reasonably complex game and an interface dedicated to controlling that game .
I want the iPod to give me access to music , a few dictionary apps , and maybe some puzzle games like sudoku or a word-twist .
It 's for when I 'm going to be playing 5 minutes , or I need a quick web look-up or something .
The PSP Go is n't a direction that I like .
I do n't want my " licensing " of a game to be present on a server ; I 'd rather have a physical disk/cartridge/whatever instead .
It 's bulkier , sure , but at least I can sell the thing when I 'm done with it !</tokentext>
<sentencetext>I have a PSP and an iPod Touch.
I don't consider their functions to overlap at all.
The PSP is for relatively serious gaming...I buy a disk, and I expect it to provide me a reasonably complex game and an interface dedicated to controlling that game.
I want the iPod to give me access to music, a few dictionary apps, and maybe some puzzle games like sudoku or a word-twist.
It's for when I'm going to be playing 5 minutes, or I need a quick web look-up or something.
The PSP Go isn't a direction that I like.
I don't want my "licensing" of a game to be present on a server; I'd rather have a physical disk/cartridge/whatever instead.
It's bulkier, sure, but at least I can sell the thing when I'm done with it!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987736</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986076</id>
	<title>HELL YES!</title>
	<author>Overzeetop</author>
	<datestamp>1265015880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>That would be awesome.  I was just texting a friend about this the other day while on my regular commute on I-95*.  He said it nobody would use a phone for games when they have much better graphics at home. Then I pointed out how many people were stuck in this bumper to bumper traffic each day. I mean, there's only so many people you can talk to between the beltway and Manassas.  I tried reading but it just wasn't, well, <i>engaging</i> enough to command my attention and I found myself getting bored.</p><p>I know that the whole gravity-sensor-tilt thing is hot with the kids, but it might just be worth it to get a stationary mount on the dash, and some bluetooth buttons that would clip onto the steering wheel. I'm all about safety, and to play those tilt games properly takes both hands way too often. Then again, I can text pretty well while driving with my knees, so maybe it's not a big deal once you get used to it.</p><p>.<br>.<br>.<br>.<br>*of course I don't live or drive anywhere near there, but you get the idea.</p></htmltext>
<tokenext>That would be awesome .
I was just texting a friend about this the other day while on my regular commute on I-95 * .
He said it nobody would use a phone for games when they have much better graphics at home .
Then I pointed out how many people were stuck in this bumper to bumper traffic each day .
I mean , there 's only so many people you can talk to between the beltway and Manassas .
I tried reading but it just was n't , well , engaging enough to command my attention and I found myself getting bored.I know that the whole gravity-sensor-tilt thing is hot with the kids , but it might just be worth it to get a stationary mount on the dash , and some bluetooth buttons that would clip onto the steering wheel .
I 'm all about safety , and to play those tilt games properly takes both hands way too often .
Then again , I can text pretty well while driving with my knees , so maybe it 's not a big deal once you get used to it..... * of course I do n't live or drive anywhere near there , but you get the idea .</tokentext>
<sentencetext>That would be awesome.
I was just texting a friend about this the other day while on my regular commute on I-95*.
He said it nobody would use a phone for games when they have much better graphics at home.
Then I pointed out how many people were stuck in this bumper to bumper traffic each day.
I mean, there's only so many people you can talk to between the beltway and Manassas.
I tried reading but it just wasn't, well, engaging enough to command my attention and I found myself getting bored.I know that the whole gravity-sensor-tilt thing is hot with the kids, but it might just be worth it to get a stationary mount on the dash, and some bluetooth buttons that would clip onto the steering wheel.
I'm all about safety, and to play those tilt games properly takes both hands way too often.
Then again, I can text pretty well while driving with my knees, so maybe it's not a big deal once you get used to it.....*of course I don't live or drive anywhere near there, but you get the idea.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986376</id>
	<title>Because the market is to small and fragmented</title>
	<author>SmallFurryCreature</author>
	<datestamp>1265016900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The DS is the DS, the PSP is the PSP, but what exactly is a phone? Both the hand holds are designed for gaming and nothing else. They suck as phones or even as computers. But a smartphone has for a long time been hampered by the need to have a keypad. That keypad is fine for dialing a number but sucks for gaming input where handhelds TEND to have buttons on both sides because you hold the device with both hands. So, how are you going to create a phone that is both a high quality phone worthy of its high price AND good for general gaming AND a big enough success to have development for its design?
</p><p>the nGage is the anser, you don't. The ngage failed because it was a lousy phone design and that lousy design made it a lousy handheld design and that lousy design meant no existing proper games worked on it and that meant only java games were half-heartedly ported for it that could run on any decent phone.
</p><p>And the problem ain't really just with phones, MP3 players are lousy gaming platforms as well. Only with the iPhone that did away with the keys altogether managed to break this mold. And Apple is going to hit a limit really soon. Either they upgrade their phone and split the app market or they don't and become relics. The DS and PSP are by todays standards horribly underpowered. They can't upgrade to much, because who is going to produce a DS++ game for 1 million handhelds instead of  DS game for millions more?
</p><p>That is the final answer why there is no gaming phone, phones advance to fast to develop for. Develop a 1 year title starting at launch and the phone will be hopelessly obsolete.</p></htmltext>
<tokenext>The DS is the DS , the PSP is the PSP , but what exactly is a phone ?
Both the hand holds are designed for gaming and nothing else .
They suck as phones or even as computers .
But a smartphone has for a long time been hampered by the need to have a keypad .
That keypad is fine for dialing a number but sucks for gaming input where handhelds TEND to have buttons on both sides because you hold the device with both hands .
So , how are you going to create a phone that is both a high quality phone worthy of its high price AND good for general gaming AND a big enough success to have development for its design ?
the nGage is the anser , you do n't .
The ngage failed because it was a lousy phone design and that lousy design made it a lousy handheld design and that lousy design meant no existing proper games worked on it and that meant only java games were half-heartedly ported for it that could run on any decent phone .
And the problem ai n't really just with phones , MP3 players are lousy gaming platforms as well .
Only with the iPhone that did away with the keys altogether managed to break this mold .
And Apple is going to hit a limit really soon .
Either they upgrade their phone and split the app market or they do n't and become relics .
The DS and PSP are by todays standards horribly underpowered .
They ca n't upgrade to much , because who is going to produce a DS + + game for 1 million handhelds instead of DS game for millions more ?
That is the final answer why there is no gaming phone , phones advance to fast to develop for .
Develop a 1 year title starting at launch and the phone will be hopelessly obsolete .</tokentext>
<sentencetext>The DS is the DS, the PSP is the PSP, but what exactly is a phone?
Both the hand holds are designed for gaming and nothing else.
They suck as phones or even as computers.
But a smartphone has for a long time been hampered by the need to have a keypad.
That keypad is fine for dialing a number but sucks for gaming input where handhelds TEND to have buttons on both sides because you hold the device with both hands.
So, how are you going to create a phone that is both a high quality phone worthy of its high price AND good for general gaming AND a big enough success to have development for its design?
the nGage is the anser, you don't.
The ngage failed because it was a lousy phone design and that lousy design made it a lousy handheld design and that lousy design meant no existing proper games worked on it and that meant only java games were half-heartedly ported for it that could run on any decent phone.
And the problem ain't really just with phones, MP3 players are lousy gaming platforms as well.
Only with the iPhone that did away with the keys altogether managed to break this mold.
And Apple is going to hit a limit really soon.
Either they upgrade their phone and split the app market or they don't and become relics.
The DS and PSP are by todays standards horribly underpowered.
They can't upgrade to much, because who is going to produce a DS++ game for 1 million handhelds instead of  DS game for millions more?
That is the final answer why there is no gaming phone, phones advance to fast to develop for.
Develop a 1 year title starting at launch and the phone will be hopelessly obsolete.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987088</id>
	<title>What games?</title>
	<author>rickb928</author>
	<datestamp>1265019300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'm a FPS player.  Playing what FPS on a phone would be satisfying?  Battlefieldwhatever?  COD4?</p><p>Pus.</p><p>I also play an old DnD game, Avatar.  This would work if a PLATO terminal for, say, Android, existed, but actually even that screen would be marginal.</p><p>So the games I play on my G1 are Bonzai Blast, Jewels, Solitair games, and 'Mahjongg' which isn't mahjongg, but don't get me started.</p><p>If a 4" screen is suitable for 'real gaming', then we oughta be able to get a decent port of Halo running right?</p><p>Sorry.  Pus.  Phones as gaming platforms suck. They just suck.  Bedazzled, Tetris, the usual time-wasters work fine, but anything 'serious' needs screen.  We can work around the controls, but shooting the little dots is truly pointless.</p><p>Oh, in case you were wondering how I felt; this is a stupid question with a self-evident answer.  Give it up, ok?  Games on phones will be either simple, a terrible compromise, or something revolutionary.  You were asking where the revolutionary games are?  In someone's head still.  We'll see them.  Maybe.  But I bet they suck.</p></htmltext>
<tokenext>I 'm a FPS player .
Playing what FPS on a phone would be satisfying ?
Battlefieldwhatever ? COD4 ? Pus.I also play an old DnD game , Avatar .
This would work if a PLATO terminal for , say , Android , existed , but actually even that screen would be marginal.So the games I play on my G1 are Bonzai Blast , Jewels , Solitair games , and 'Mahjongg ' which is n't mahjongg , but do n't get me started.If a 4 " screen is suitable for 'real gaming ' , then we oughta be able to get a decent port of Halo running right ? Sorry .
Pus. Phones as gaming platforms suck .
They just suck .
Bedazzled , Tetris , the usual time-wasters work fine , but anything 'serious ' needs screen .
We can work around the controls , but shooting the little dots is truly pointless.Oh , in case you were wondering how I felt ; this is a stupid question with a self-evident answer .
Give it up , ok ?
Games on phones will be either simple , a terrible compromise , or something revolutionary .
You were asking where the revolutionary games are ?
In someone 's head still .
We 'll see them .
Maybe. But I bet they suck .</tokentext>
<sentencetext>I'm a FPS player.
Playing what FPS on a phone would be satisfying?
Battlefieldwhatever?  COD4?Pus.I also play an old DnD game, Avatar.
This would work if a PLATO terminal for, say, Android, existed, but actually even that screen would be marginal.So the games I play on my G1 are Bonzai Blast, Jewels, Solitair games, and 'Mahjongg' which isn't mahjongg, but don't get me started.If a 4" screen is suitable for 'real gaming', then we oughta be able to get a decent port of Halo running right?Sorry.
Pus.  Phones as gaming platforms suck.
They just suck.
Bedazzled, Tetris, the usual time-wasters work fine, but anything 'serious' needs screen.
We can work around the controls, but shooting the little dots is truly pointless.Oh, in case you were wondering how I felt; this is a stupid question with a self-evident answer.
Give it up, ok?
Games on phones will be either simple, a terrible compromise, or something revolutionary.
You were asking where the revolutionary games are?
In someone's head still.
We'll see them.
Maybe.  But I bet they suck.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986384</id>
	<title>Re:Because</title>
	<author>interkin3tic</author>
	<datestamp>1265016900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Just like computers are for <a href="http://en.wikipedia.org/wiki/ENIAC" title="wikipedia.org">DOING MATH.</a> [wikipedia.org]<nobr> <wbr></nobr>:P</p></htmltext>
<tokenext>Just like computers are for DOING MATH .
[ wikipedia.org ] : P</tokentext>
<sentencetext>Just like computers are for DOING MATH.
[wikipedia.org] :P</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986008</id>
	<title>Sony's scared</title>
	<author>7Prime</author>
	<datestamp>1265015580000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Phones and Games mix about as well as SPAM and Phad Thai. Really, the only seemless way of doing this is to create a contextual device that changes from one to the other seemlessly... wait... we already have that, it's called the iPhone. And it's the most rapidly growing gaming platform on the market. With titles outselling the PSP about 20:1. Now, it's getting handheld console ports like Broken Sword, Spore, Myst, Super Monkey Ball, and on and on. With capacity and processing power that outdoes the PSP, Sony really should be worried. And they are, but this kind of speak that their using in the above quote reaks of double-talk spawned by latent fear. Basically, they realize they're in trouble, and their trying to make it sound like everyone is jumping on board with the PSP from the iPhone... but where are the numbers? The PSP hasn't had any major sales increases, in fact, I've heard that their numbers are falling. This is all speculation, wishfull thinking, and advertising on Sony's part.</p><p>The big hurdle is control. Buttons are always very nice for many kinds of games, though finger-pad is really nice for other things, and stylus is great for other things. Adding a d-pad to a smartphone is going to be either combersomb or unneccessary or both. There are games with extrodinary control systems on the iPhone, and there are games with terrible control systems. Same goes for the PSP. But I honestly don't think control system is going to be a big loss for people when the games are 1/4 of the price, run smoother, and are more portable.</p><p>Sony should be scared, and it's fairly clear that they already are.</p></div>
	</htmltext>
<tokenext>Phones and Games mix about as well as SPAM and Phad Thai .
Really , the only seemless way of doing this is to create a contextual device that changes from one to the other seemlessly... wait... we already have that , it 's called the iPhone .
And it 's the most rapidly growing gaming platform on the market .
With titles outselling the PSP about 20 : 1 .
Now , it 's getting handheld console ports like Broken Sword , Spore , Myst , Super Monkey Ball , and on and on .
With capacity and processing power that outdoes the PSP , Sony really should be worried .
And they are , but this kind of speak that their using in the above quote reaks of double-talk spawned by latent fear .
Basically , they realize they 're in trouble , and their trying to make it sound like everyone is jumping on board with the PSP from the iPhone... but where are the numbers ?
The PSP has n't had any major sales increases , in fact , I 've heard that their numbers are falling .
This is all speculation , wishfull thinking , and advertising on Sony 's part.The big hurdle is control .
Buttons are always very nice for many kinds of games , though finger-pad is really nice for other things , and stylus is great for other things .
Adding a d-pad to a smartphone is going to be either combersomb or unneccessary or both .
There are games with extrodinary control systems on the iPhone , and there are games with terrible control systems .
Same goes for the PSP .
But I honestly do n't think control system is going to be a big loss for people when the games are 1/4 of the price , run smoother , and are more portable.Sony should be scared , and it 's fairly clear that they already are .</tokentext>
<sentencetext>Phones and Games mix about as well as SPAM and Phad Thai.
Really, the only seemless way of doing this is to create a contextual device that changes from one to the other seemlessly... wait... we already have that, it's called the iPhone.
And it's the most rapidly growing gaming platform on the market.
With titles outselling the PSP about 20:1.
Now, it's getting handheld console ports like Broken Sword, Spore, Myst, Super Monkey Ball, and on and on.
With capacity and processing power that outdoes the PSP, Sony really should be worried.
And they are, but this kind of speak that their using in the above quote reaks of double-talk spawned by latent fear.
Basically, they realize they're in trouble, and their trying to make it sound like everyone is jumping on board with the PSP from the iPhone... but where are the numbers?
The PSP hasn't had any major sales increases, in fact, I've heard that their numbers are falling.
This is all speculation, wishfull thinking, and advertising on Sony's part.The big hurdle is control.
Buttons are always very nice for many kinds of games, though finger-pad is really nice for other things, and stylus is great for other things.
Adding a d-pad to a smartphone is going to be either combersomb or unneccessary or both.
There are games with extrodinary control systems on the iPhone, and there are games with terrible control systems.
Same goes for the PSP.
But I honestly don't think control system is going to be a big loss for people when the games are 1/4 of the price, run smoother, and are more portable.Sony should be scared, and it's fairly clear that they already are.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986352</id>
	<title>Reason: Power</title>
	<author>kregg</author>
	<datestamp>1265016780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Games require alot of power and communication with cellular networks do too. At the moment, you don't care if your DS or PSP runs out of battery but it is a bit more of an issue with a phone which you may need in an emergency.</p></htmltext>
<tokenext>Games require alot of power and communication with cellular networks do too .
At the moment , you do n't care if your DS or PSP runs out of battery but it is a bit more of an issue with a phone which you may need in an emergency .</tokentext>
<sentencetext>Games require alot of power and communication with cellular networks do too.
At the moment, you don't care if your DS or PSP runs out of battery but it is a bit more of an issue with a phone which you may need in an emergency.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30997156</id>
	<title>Why no good gaming phone?</title>
	<author>stewbacca</author>
	<datestamp>1265132760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The same reason there are no good water-heating phones or no good toaster phones.</p></htmltext>
<tokenext>The same reason there are no good water-heating phones or no good toaster phones .</tokentext>
<sentencetext>The same reason there are no good water-heating phones or no good toaster phones.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986220</id>
	<title>Serious gamers?</title>
	<author>xxuserxx</author>
	<datestamp>1265016360000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext>Serious gamers use a PC.  Anything else might as well be Learning with Elmo.</htmltext>
<tokenext>Serious gamers use a PC .
Anything else might as well be Learning with Elmo .</tokentext>
<sentencetext>Serious gamers use a PC.
Anything else might as well be Learning with Elmo.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987776</id>
	<title>There is hope!</title>
	<author>Anonymous</author>
	<datestamp>1265021880000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There is an open source Gaming Console that could be used as a phone, just install skype on it.  Its the PXA gaming platform and unlike the Pandora which has some binary blobs for the graphics driver, its completely open, complete with the schematics.</p><p>http://www.gizmoforyou.net/site/shop/gizmos/computing/pxa-gaming.html</p></htmltext>
<tokenext>There is an open source Gaming Console that could be used as a phone , just install skype on it .
Its the PXA gaming platform and unlike the Pandora which has some binary blobs for the graphics driver , its completely open , complete with the schematics.http : //www.gizmoforyou.net/site/shop/gizmos/computing/pxa-gaming.html</tokentext>
<sentencetext>There is an open source Gaming Console that could be used as a phone, just install skype on it.
Its the PXA gaming platform and unlike the Pandora which has some binary blobs for the graphics driver, its completely open, complete with the schematics.http://www.gizmoforyou.net/site/shop/gizmos/computing/pxa-gaming.html</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988940</id>
	<title>Re:Because</title>
	<author>LordVader717</author>
	<datestamp>1265026740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'd also say it's down to the fact that the types of hardware have been mutually exclusive up until fairly recently. Games need hardware specifically designed and tailored for gaming. Any console maker needs to devote tons of work into games development, needs industry experience with 3rd party developers and has to launch with a bang. The PSP and DS successes didn't happen overnight but had been meticulously planned for years.</p><p>A Gaming device has to be mass-marketable. So that means no $2000 contract obligation. Contrary to what many "hardcore" gamers like to believe, the majority of every gaming market is still a 6-20 age group, who haven't got fortunes to give to Apple. So it has to fit into the giftable price range. Apple has adressed this to a certain extent with the iPod touch, but obviously without the phone functionality which made the device so interesting.</p><p>Ultimately I think that the first true gaming phone is going to be a primarily a gaming device, which you can also use as a phone. Just how the first proper smartphones resemble PDA's more than any phone that people used to use. And it will probably be made by a gaming company, so either Nintendo or Sony.<br>In fact, the next handheld generation will likely have phone functionality. Nintendo's President even said they were looking to create a distribution model similar to the Kindle's, where you pay no fee except to purchase downloadable games.</p></htmltext>
<tokenext>I 'd also say it 's down to the fact that the types of hardware have been mutually exclusive up until fairly recently .
Games need hardware specifically designed and tailored for gaming .
Any console maker needs to devote tons of work into games development , needs industry experience with 3rd party developers and has to launch with a bang .
The PSP and DS successes did n't happen overnight but had been meticulously planned for years.A Gaming device has to be mass-marketable .
So that means no $ 2000 contract obligation .
Contrary to what many " hardcore " gamers like to believe , the majority of every gaming market is still a 6-20 age group , who have n't got fortunes to give to Apple .
So it has to fit into the giftable price range .
Apple has adressed this to a certain extent with the iPod touch , but obviously without the phone functionality which made the device so interesting.Ultimately I think that the first true gaming phone is going to be a primarily a gaming device , which you can also use as a phone .
Just how the first proper smartphones resemble PDA 's more than any phone that people used to use .
And it will probably be made by a gaming company , so either Nintendo or Sony.In fact , the next handheld generation will likely have phone functionality .
Nintendo 's President even said they were looking to create a distribution model similar to the Kindle 's , where you pay no fee except to purchase downloadable games .</tokentext>
<sentencetext>I'd also say it's down to the fact that the types of hardware have been mutually exclusive up until fairly recently.
Games need hardware specifically designed and tailored for gaming.
Any console maker needs to devote tons of work into games development, needs industry experience with 3rd party developers and has to launch with a bang.
The PSP and DS successes didn't happen overnight but had been meticulously planned for years.A Gaming device has to be mass-marketable.
So that means no $2000 contract obligation.
Contrary to what many "hardcore" gamers like to believe, the majority of every gaming market is still a 6-20 age group, who haven't got fortunes to give to Apple.
So it has to fit into the giftable price range.
Apple has adressed this to a certain extent with the iPod touch, but obviously without the phone functionality which made the device so interesting.Ultimately I think that the first true gaming phone is going to be a primarily a gaming device, which you can also use as a phone.
Just how the first proper smartphones resemble PDA's more than any phone that people used to use.
And it will probably be made by a gaming company, so either Nintendo or Sony.In fact, the next handheld generation will likely have phone functionality.
Nintendo's President even said they were looking to create a distribution model similar to the Kindle's, where you pay no fee except to purchase downloadable games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988244</id>
	<title>The problem with gaming phones</title>
	<author>Tetsujin</author>
	<datestamp>1265024040000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p><div class="quote"><p>This is why Sony nor Nintendo should be looking to create a gaming phone, they should be looking to create PSP/DS with phone capabilities. Otherwise it's just going to fail.</p></div><p>Actually, I really don't think so.  The time will come where what you say is correct, but I believe now is not the time.  Here's why.</p><p>Basically, both phones and portable game systems are, in terms of their hardware and software, and the expectations of the users, continually evolving.  However, I think phones are still evolving <em>faster</em> than game systems.  New telephony technologies continue to be rolled out, network coverage in the US is still inconsistent between carriers and spotty in some places, and the iPhone, which is the item by which most people have set their standards and expectations for a high-end phone, is at present just a few years old - and has already gone through a couple revisions.  Compare this to Nintendo DS and Sony PSP: DS has gone through two major hardware revisions in five years, and only the most recent of those changed the hardware specs significantly.  The situation for the PSP is similar: roughly the same amount of time, and a similar amount of change to the platform over time.</p><p>I think that combining a phone with a gaming device at this time would probably still be a bad idea.  Turning a phone into a game platform involves more than adding game controls to it - it means turning it into a platform stable enough that players and game publishers will be willing to invest themselves in it.  Game platforms stay the same for <em>years</em> so that publishers can make money on software.  Phones, at present anyway, are still caught up in a mad rush to one-up one another.  A game machine with phone capabilities could be good now, but a couple years down the road its capabilities as a phone would practically be a joke.  This doesn't preclude establishing a stable game system as a <em>subset</em> of a particular phone line's capabilities - but then the "game platform" games would be inferior to the "phone native" games or something like that...</p></div>
	</htmltext>
<tokenext>This is why Sony nor Nintendo should be looking to create a gaming phone , they should be looking to create PSP/DS with phone capabilities .
Otherwise it 's just going to fail.Actually , I really do n't think so .
The time will come where what you say is correct , but I believe now is not the time .
Here 's why.Basically , both phones and portable game systems are , in terms of their hardware and software , and the expectations of the users , continually evolving .
However , I think phones are still evolving faster than game systems .
New telephony technologies continue to be rolled out , network coverage in the US is still inconsistent between carriers and spotty in some places , and the iPhone , which is the item by which most people have set their standards and expectations for a high-end phone , is at present just a few years old - and has already gone through a couple revisions .
Compare this to Nintendo DS and Sony PSP : DS has gone through two major hardware revisions in five years , and only the most recent of those changed the hardware specs significantly .
The situation for the PSP is similar : roughly the same amount of time , and a similar amount of change to the platform over time.I think that combining a phone with a gaming device at this time would probably still be a bad idea .
Turning a phone into a game platform involves more than adding game controls to it - it means turning it into a platform stable enough that players and game publishers will be willing to invest themselves in it .
Game platforms stay the same for years so that publishers can make money on software .
Phones , at present anyway , are still caught up in a mad rush to one-up one another .
A game machine with phone capabilities could be good now , but a couple years down the road its capabilities as a phone would practically be a joke .
This does n't preclude establishing a stable game system as a subset of a particular phone line 's capabilities - but then the " game platform " games would be inferior to the " phone native " games or something like that.. .</tokentext>
<sentencetext>This is why Sony nor Nintendo should be looking to create a gaming phone, they should be looking to create PSP/DS with phone capabilities.
Otherwise it's just going to fail.Actually, I really don't think so.
The time will come where what you say is correct, but I believe now is not the time.
Here's why.Basically, both phones and portable game systems are, in terms of their hardware and software, and the expectations of the users, continually evolving.
However, I think phones are still evolving faster than game systems.
New telephony technologies continue to be rolled out, network coverage in the US is still inconsistent between carriers and spotty in some places, and the iPhone, which is the item by which most people have set their standards and expectations for a high-end phone, is at present just a few years old - and has already gone through a couple revisions.
Compare this to Nintendo DS and Sony PSP: DS has gone through two major hardware revisions in five years, and only the most recent of those changed the hardware specs significantly.
The situation for the PSP is similar: roughly the same amount of time, and a similar amount of change to the platform over time.I think that combining a phone with a gaming device at this time would probably still be a bad idea.
Turning a phone into a game platform involves more than adding game controls to it - it means turning it into a platform stable enough that players and game publishers will be willing to invest themselves in it.
Game platforms stay the same for years so that publishers can make money on software.
Phones, at present anyway, are still caught up in a mad rush to one-up one another.
A game machine with phone capabilities could be good now, but a couple years down the road its capabilities as a phone would practically be a joke.
This doesn't preclude establishing a stable game system as a subset of a particular phone line's capabilities - but then the "game platform" games would be inferior to the "phone native" games or something like that...
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985762</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987194</id>
	<title>Re:Because the market is to small and fragmented</title>
	<author>Shoe Puppet</author>
	<datestamp>1265019720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>They can't upgrade to much, because who is going to produce a DS++ game for 1 million handhelds instead of  DS game for millions more?
</p></div><p>The same people who produced for DS instead of Gameboy, Gameboy Advance instead of Classic or Color...</p></div>
	</htmltext>
<tokenext>They ca n't upgrade to much , because who is going to produce a DS + + game for 1 million handhelds instead of DS game for millions more ?
The same people who produced for DS instead of Gameboy , Gameboy Advance instead of Classic or Color.. .</tokentext>
<sentencetext>They can't upgrade to much, because who is going to produce a DS++ game for 1 million handhelds instead of  DS game for millions more?
The same people who produced for DS instead of Gameboy, Gameboy Advance instead of Classic or Color...
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986376</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992006</id>
	<title>Serious gaming != SFF</title>
	<author>Trogre</author>
	<datestamp>1265050740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nobody can build a gaming phone.  Not until they can make a phone project onto a watchable screen surface (21" +) and with a usable controller.</p><p>Serious gaming simply needs a decent sized form factor, which is orthogonal to phone ergonomics.</p><p>You may as well ask, "Why has no one made AM/FM paint rollers?"</p></htmltext>
<tokenext>Nobody can build a gaming phone .
Not until they can make a phone project onto a watchable screen surface ( 21 " + ) and with a usable controller.Serious gaming simply needs a decent sized form factor , which is orthogonal to phone ergonomics.You may as well ask , " Why has no one made AM/FM paint rollers ?
"</tokentext>
<sentencetext>Nobody can build a gaming phone.
Not until they can make a phone project onto a watchable screen surface (21" +) and with a usable controller.Serious gaming simply needs a decent sized form factor, which is orthogonal to phone ergonomics.You may as well ask, "Why has no one made AM/FM paint rollers?
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986458</id>
	<title>Because phones are for TALKING.</title>
	<author>gninnor</author>
	<datestamp>1265017140000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>We knew that were in a bad reception area when my wife bought her phone and so we asked which ones were known for better signal reception. She decided on the cute one instead. Fashion beat out function.</p></htmltext>
<tokenext>We knew that were in a bad reception area when my wife bought her phone and so we asked which ones were known for better signal reception .
She decided on the cute one instead .
Fashion beat out function .</tokentext>
<sentencetext>We knew that were in a bad reception area when my wife bought her phone and so we asked which ones were known for better signal reception.
She decided on the cute one instead.
Fashion beat out function.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990652</id>
	<title>Why not put a sim card slot in the psp</title>
	<author>voss</author>
	<datestamp>1265036820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>If sony or nintendo wanted to become like everyones best friend they could create a psp with basic cell phone capabilities a<br>an open sim card slot and no pre-assigned carrier. That way teenagers and others could go to 7-11 buy a prepaid<br>sim card and stick it in.</p><p>The truly huge untapped market is not for the cell phone users who like to game, its for people who own a<br>psp or ds and dont want to have to carry around a separate cell phone or have a stupid contract they cant afford.</p><p>
&nbsp;</p></htmltext>
<tokenext>If sony or nintendo wanted to become like everyones best friend they could create a psp with basic cell phone capabilities aan open sim card slot and no pre-assigned carrier .
That way teenagers and others could go to 7-11 buy a prepaidsim card and stick it in.The truly huge untapped market is not for the cell phone users who like to game , its for people who own apsp or ds and dont want to have to carry around a separate cell phone or have a stupid contract they cant afford .
 </tokentext>
<sentencetext>If sony or nintendo wanted to become like everyones best friend they could create a psp with basic cell phone capabilities aan open sim card slot and no pre-assigned carrier.
That way teenagers and others could go to 7-11 buy a prepaidsim card and stick it in.The truly huge untapped market is not for the cell phone users who like to game, its for people who own apsp or ds and dont want to have to carry around a separate cell phone or have a stupid contract they cant afford.
 </sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988598</id>
	<title>Want one reason?  How about several.</title>
	<author>geekmux</author>
	<datestamp>1265025480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So, you want to know why no one has made a "real" gaming phone, eh?  Here's just a few reasons...</p><p>Battery life sucks enough with just a browser.</p><p>Nvidia/ATI doesn't employ dozens of coders to give you the latest and greatest 3D graphics and features so you can attempt to enjoy them on a 2" screen.</p><p>"Serious" gamers use a mouse and build their own hardware.</p><p>I can't even play Brickbreaker on my phone without a text message affecting gameplay in some way.</p><p>Trying to say we need a "great gaming phone" is like trying to convince NASCAR they "need" a Mini Cooper Division.  The shit just ain't gonna happen.</p></htmltext>
<tokenext>So , you want to know why no one has made a " real " gaming phone , eh ?
Here 's just a few reasons...Battery life sucks enough with just a browser.Nvidia/ATI does n't employ dozens of coders to give you the latest and greatest 3D graphics and features so you can attempt to enjoy them on a 2 " screen .
" Serious " gamers use a mouse and build their own hardware.I ca n't even play Brickbreaker on my phone without a text message affecting gameplay in some way.Trying to say we need a " great gaming phone " is like trying to convince NASCAR they " need " a Mini Cooper Division .
The shit just ai n't gon na happen .</tokentext>
<sentencetext>So, you want to know why no one has made a "real" gaming phone, eh?
Here's just a few reasons...Battery life sucks enough with just a browser.Nvidia/ATI doesn't employ dozens of coders to give you the latest and greatest 3D graphics and features so you can attempt to enjoy them on a 2" screen.
"Serious" gamers use a mouse and build their own hardware.I can't even play Brickbreaker on my phone without a text message affecting gameplay in some way.Trying to say we need a "great gaming phone" is like trying to convince NASCAR they "need" a Mini Cooper Division.
The shit just ain't gonna happen.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992982</id>
	<title>Re:Because</title>
	<author>ryzvonusef</author>
	<datestamp>1265109900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>To be fair, N-gage QD didn't have side-talking, had a nice small form factor and had a wide array of games, but still get picked up, since the original "N-gage" moniker had gathered so much bad publicity.</htmltext>
<tokenext>To be fair , N-gage QD did n't have side-talking , had a nice small form factor and had a wide array of games , but still get picked up , since the original " N-gage " moniker had gathered so much bad publicity .</tokentext>
<sentencetext>To be fair, N-gage QD didn't have side-talking, had a nice small form factor and had a wide array of games, but still get picked up, since the original "N-gage" moniker had gathered so much bad publicity.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985900</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986808</id>
	<title>N-Gage on the Nokia N-series</title>
	<author>deeweef</author>
	<datestamp>1265018340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I'm not excactly a gaming connoisseur (IANAGC<nobr> <wbr></nobr>:) ), but I found some of the N-gage (the platform, not the phone, and not Java-games)  games for the Nokia N-series phones quite good; especially the Tekken-clone 'One'. Currently I'm rather addicted to 'Million Dollar Poker', and also played a lot of 'Guitar Hero' and Age of Empires 3.</htmltext>
<tokenext>I 'm not excactly a gaming connoisseur ( IANAGC : ) ) , but I found some of the N-gage ( the platform , not the phone , and not Java-games ) games for the Nokia N-series phones quite good ; especially the Tekken-clone 'One' .
Currently I 'm rather addicted to 'Million Dollar Poker ' , and also played a lot of 'Guitar Hero ' and Age of Empires 3 .</tokentext>
<sentencetext>I'm not excactly a gaming connoisseur (IANAGC :) ), but I found some of the N-gage (the platform, not the phone, and not Java-games)  games for the Nokia N-series phones quite good; especially the Tekken-clone 'One'.
Currently I'm rather addicted to 'Million Dollar Poker', and also played a lot of 'Guitar Hero' and Age of Empires 3.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987114</id>
	<title>Re:Because</title>
	<author>creimer</author>
	<datestamp>1265019360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I only use a cellphone for talking.  No texting. No video games. No porn.  (Yeah, I'm a boring SOB.)  The only extra feature that I allowed myself was downloading an X-Files ring tone.</htmltext>
<tokenext>I only use a cellphone for talking .
No texting .
No video games .
No porn .
( Yeah , I 'm a boring SOB .
) The only extra feature that I allowed myself was downloading an X-Files ring tone .</tokentext>
<sentencetext>I only use a cellphone for talking.
No texting.
No video games.
No porn.
(Yeah, I'm a boring SOB.
)  The only extra feature that I allowed myself was downloading an X-Files ring tone.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987886</id>
	<title>I must say</title>
	<author>Anonymous</author>
	<datestamp>1265022360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Words "Serious" and "gaming" should not be in a same sentence.</p></htmltext>
<tokenext>Words " Serious " and " gaming " should not be in a same sentence .</tokentext>
<sentencetext>Words "Serious" and "gaming" should not be in a same sentence.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989782</id>
	<title>I'd say for the same reason that top quarterbacks</title>
	<author>ClosedSource</author>
	<datestamp>1265031000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>don't make great ice dancers.</p></htmltext>
<tokenext>do n't make great ice dancers .</tokentext>
<sentencetext>don't make great ice dancers.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986314</id>
	<title>Re:Because</title>
	<author>gehrehmee</author>
	<datestamp>1265016660000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>Specifically, they're designed for different interaction methods. A phone is meant to be used in one hand (zero, for handsfree), and held to the head (or in a pocket for handsfree). A gaming controller is meant to be held in two hands for maximum expressivness. A two-handed interface works best when the hands are relatively fare apart, meaning a set of controls on each end of a "stick" device, implying a horizontal interface. A one-handed device, or any device with a screen in general, is meant to be used vertically, so the screen is as far from the hands as possible, for maximum visibility.</p><p>Touch-screen interfaces are sub-optimal two, since you end up obscruring the display by using it.</p></htmltext>
<tokenext>Specifically , they 're designed for different interaction methods .
A phone is meant to be used in one hand ( zero , for handsfree ) , and held to the head ( or in a pocket for handsfree ) .
A gaming controller is meant to be held in two hands for maximum expressivness .
A two-handed interface works best when the hands are relatively fare apart , meaning a set of controls on each end of a " stick " device , implying a horizontal interface .
A one-handed device , or any device with a screen in general , is meant to be used vertically , so the screen is as far from the hands as possible , for maximum visibility.Touch-screen interfaces are sub-optimal two , since you end up obscruring the display by using it .</tokentext>
<sentencetext>Specifically, they're designed for different interaction methods.
A phone is meant to be used in one hand (zero, for handsfree), and held to the head (or in a pocket for handsfree).
A gaming controller is meant to be held in two hands for maximum expressivness.
A two-handed interface works best when the hands are relatively fare apart, meaning a set of controls on each end of a "stick" device, implying a horizontal interface.
A one-handed device, or any device with a screen in general, is meant to be used vertically, so the screen is as far from the hands as possible, for maximum visibility.Touch-screen interfaces are sub-optimal two, since you end up obscruring the display by using it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987262</id>
	<title>controls and API</title>
	<author>dangil</author>
	<datestamp>1265020020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>because the controls sucks and the API is limited

no direct hardware access diminishes the performance</htmltext>
<tokenext>because the controls sucks and the API is limited no direct hardware access diminishes the performance</tokentext>
<sentencetext>because the controls sucks and the API is limited

no direct hardware access diminishes the performance</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30990104</id>
	<title>Sony's really not scared</title>
	<author>mjwx</author>
	<datestamp>1265032860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Sony's scared?<br> <br>

Awaken from your dreamy state fanboy. The only people that scare the PSP team are Nintendo's DS team.<br> <br>

I'm quite critical of Sony (one of the few corps more evil the MS) but one thing they are not is scared, neither is Nintendo. If Sony or Nintendo were threatened by an upstart phone they would have already put 3G transmitters into the last hardware revision of the DS or PSP. Sony have sold millions of PSP's (approx 55 million as of Aug 09) and Nintendo have sold an order of magnitude more (approx 125 million as of Dec 09). With established markets, superior and cheaper devices, a massive back catalogue of games and overwhelming developer support why would Sony or Nintendo be scared.<br> <br>

Comparing gaming on the iphone to gaming on the DS is like comparing Spam to a steak dinner, I can make the Spam look nice but it will never taste as nice as a steak. Mobile phone gaming only serves as distraction, not a dedicated gaming platform. It's a ideal way to waste 10 or 15 minutes, not that there's anything wrong with that but it is by no means a competitor to a Nintendo DS that I can happily use on a 5 or 6 hour flight without the battery going dead or ergonomics becoming a problem.</htmltext>
<tokenext>Sony 's scared ?
Awaken from your dreamy state fanboy .
The only people that scare the PSP team are Nintendo 's DS team .
I 'm quite critical of Sony ( one of the few corps more evil the MS ) but one thing they are not is scared , neither is Nintendo .
If Sony or Nintendo were threatened by an upstart phone they would have already put 3G transmitters into the last hardware revision of the DS or PSP .
Sony have sold millions of PSP 's ( approx 55 million as of Aug 09 ) and Nintendo have sold an order of magnitude more ( approx 125 million as of Dec 09 ) .
With established markets , superior and cheaper devices , a massive back catalogue of games and overwhelming developer support why would Sony or Nintendo be scared .
Comparing gaming on the iphone to gaming on the DS is like comparing Spam to a steak dinner , I can make the Spam look nice but it will never taste as nice as a steak .
Mobile phone gaming only serves as distraction , not a dedicated gaming platform .
It 's a ideal way to waste 10 or 15 minutes , not that there 's anything wrong with that but it is by no means a competitor to a Nintendo DS that I can happily use on a 5 or 6 hour flight without the battery going dead or ergonomics becoming a problem .</tokentext>
<sentencetext>Sony's scared?
Awaken from your dreamy state fanboy.
The only people that scare the PSP team are Nintendo's DS team.
I'm quite critical of Sony (one of the few corps more evil the MS) but one thing they are not is scared, neither is Nintendo.
If Sony or Nintendo were threatened by an upstart phone they would have already put 3G transmitters into the last hardware revision of the DS or PSP.
Sony have sold millions of PSP's (approx 55 million as of Aug 09) and Nintendo have sold an order of magnitude more (approx 125 million as of Dec 09).
With established markets, superior and cheaper devices, a massive back catalogue of games and overwhelming developer support why would Sony or Nintendo be scared.
Comparing gaming on the iphone to gaming on the DS is like comparing Spam to a steak dinner, I can make the Spam look nice but it will never taste as nice as a steak.
Mobile phone gaming only serves as distraction, not a dedicated gaming platform.
It's a ideal way to waste 10 or 15 minutes, not that there's anything wrong with that but it is by no means a competitor to a Nintendo DS that I can happily use on a 5 or 6 hour flight without the battery going dead or ergonomics becoming a problem.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986008</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30991312</id>
	<title>Do you think we can</title>
	<author>TandooriC</author>
	<datestamp>1265042400000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Play and talk at the same time? Don't need to pause the game you're on, just hit a button somewhere to answer it.

As long as the games does not have voice recognition then we're fine. Still... there is a risk of blurting out conversations in the game especially while playing RPG.<nobr> <wbr></nobr>:P</htmltext>
<tokenext>Play and talk at the same time ?
Do n't need to pause the game you 're on , just hit a button somewhere to answer it .
As long as the games does not have voice recognition then we 're fine .
Still... there is a risk of blurting out conversations in the game especially while playing RPG .
: P</tokentext>
<sentencetext>Play and talk at the same time?
Don't need to pause the game you're on, just hit a button somewhere to answer it.
As long as the games does not have voice recognition then we're fine.
Still... there is a risk of blurting out conversations in the game especially while playing RPG.
:P</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987006</id>
	<title>Marketing</title>
	<author>Anonymous</author>
	<datestamp>1265019060000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>
&nbsp; I would believe that most people here work in "Operations" or something in that line and not exactly on Marketing/Product Development environments. Either way, for operations and engineering people, Marketing departments are always a big pain to handle.</p><p>
&nbsp; He is right, there is a market for a "combo" regarding phones and gaming... What he didn't backed up in numbers was the size of such market in Volume and Quantity. Only by knowing the consumer profile people will ever know if the benefict/cost relation is worth developing a new product or not.</p><p>
&nbsp; He also seemed to lack vision about several things, one of them is the probable outburst of netbooks and tablets that are coming in a nearby future. This will be competitor products. Most people never realized that Swatch (http://www.swatch.com/) has found in Nokia (http://www.nokia.com) one of their biggest competitors, the fun part is that Nokia doesn't produce watches... Think a bit you will get it.</p><p>
&nbsp; Then there should be the factor Technology, I would reckon that one of the most problematic issues with portable devices is resumed in two single words: Battery Longevity. This is getting messy in the phone world, and would become even messier in a phone with gaming compatibility. Eventually, within the next decade phones/smartphones as we know them today will be something very different, specially with the outburst of GSM new protocols.</p><p>
&nbsp; Now, my word is simple, if he believes that he will get a "Milking Cow" on such market, go for it. Though I would reckon the most possible outcome would be a "dog" on a BCG Matrix.</p></htmltext>
<tokenext>  I would believe that most people here work in " Operations " or something in that line and not exactly on Marketing/Product Development environments .
Either way , for operations and engineering people , Marketing departments are always a big pain to handle .
  He is right , there is a market for a " combo " regarding phones and gaming... What he did n't backed up in numbers was the size of such market in Volume and Quantity .
Only by knowing the consumer profile people will ever know if the benefict/cost relation is worth developing a new product or not .
  He also seemed to lack vision about several things , one of them is the probable outburst of netbooks and tablets that are coming in a nearby future .
This will be competitor products .
Most people never realized that Swatch ( http : //www.swatch.com/ ) has found in Nokia ( http : //www.nokia.com ) one of their biggest competitors , the fun part is that Nokia does n't produce watches... Think a bit you will get it .
  Then there should be the factor Technology , I would reckon that one of the most problematic issues with portable devices is resumed in two single words : Battery Longevity .
This is getting messy in the phone world , and would become even messier in a phone with gaming compatibility .
Eventually , within the next decade phones/smartphones as we know them today will be something very different , specially with the outburst of GSM new protocols .
  Now , my word is simple , if he believes that he will get a " Milking Cow " on such market , go for it .
Though I would reckon the most possible outcome would be a " dog " on a BCG Matrix .</tokentext>
<sentencetext>
  I would believe that most people here work in "Operations" or something in that line and not exactly on Marketing/Product Development environments.
Either way, for operations and engineering people, Marketing departments are always a big pain to handle.
  He is right, there is a market for a "combo" regarding phones and gaming... What he didn't backed up in numbers was the size of such market in Volume and Quantity.
Only by knowing the consumer profile people will ever know if the benefict/cost relation is worth developing a new product or not.
  He also seemed to lack vision about several things, one of them is the probable outburst of netbooks and tablets that are coming in a nearby future.
This will be competitor products.
Most people never realized that Swatch (http://www.swatch.com/) has found in Nokia (http://www.nokia.com) one of their biggest competitors, the fun part is that Nokia doesn't produce watches... Think a bit you will get it.
  Then there should be the factor Technology, I would reckon that one of the most problematic issues with portable devices is resumed in two single words: Battery Longevity.
This is getting messy in the phone world, and would become even messier in a phone with gaming compatibility.
Eventually, within the next decade phones/smartphones as we know them today will be something very different, specially with the outburst of GSM new protocols.
  Now, my word is simple, if he believes that he will get a "Milking Cow" on such market, go for it.
Though I would reckon the most possible outcome would be a "dog" on a BCG Matrix.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987720</id>
	<title>Form Factor</title>
	<author>izomiac</author>
	<datestamp>1265021640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>A phone is optimized for holding it close to your ear and talking.  A gaming device is optimized for repetitive, rapid and precise button presses, while maintaining screen visibility.  These are very different requirements and compromise leaves you with a device that sucks at both.  It'd be quite difficult to come up with a design that's better than essentially taping a phone to the back of a game controller.  You could make a general purpose device that can do anything (e.g. a flat touchscreen with software buttons), which has been done, but it's not really great at anything either.  It's similar to how a cellphone can tell time, but a wristwatch is better.
<br> <br>
Combine that with the fact that US cell phones are typically locked to a single network and you've got an expensive to design device with a small potential user base and no guarantee that this novel device can fill the "gaming phone" niche, if it even exists.  It doesn't surprise me that no gaming company has invested into that idea.</htmltext>
<tokenext>A phone is optimized for holding it close to your ear and talking .
A gaming device is optimized for repetitive , rapid and precise button presses , while maintaining screen visibility .
These are very different requirements and compromise leaves you with a device that sucks at both .
It 'd be quite difficult to come up with a design that 's better than essentially taping a phone to the back of a game controller .
You could make a general purpose device that can do anything ( e.g .
a flat touchscreen with software buttons ) , which has been done , but it 's not really great at anything either .
It 's similar to how a cellphone can tell time , but a wristwatch is better .
Combine that with the fact that US cell phones are typically locked to a single network and you 've got an expensive to design device with a small potential user base and no guarantee that this novel device can fill the " gaming phone " niche , if it even exists .
It does n't surprise me that no gaming company has invested into that idea .</tokentext>
<sentencetext>A phone is optimized for holding it close to your ear and talking.
A gaming device is optimized for repetitive, rapid and precise button presses, while maintaining screen visibility.
These are very different requirements and compromise leaves you with a device that sucks at both.
It'd be quite difficult to come up with a design that's better than essentially taping a phone to the back of a game controller.
You could make a general purpose device that can do anything (e.g.
a flat touchscreen with software buttons), which has been done, but it's not really great at anything either.
It's similar to how a cellphone can tell time, but a wristwatch is better.
Combine that with the fact that US cell phones are typically locked to a single network and you've got an expensive to design device with a small potential user base and no guarantee that this novel device can fill the "gaming phone" niche, if it even exists.
It doesn't surprise me that no gaming company has invested into that idea.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986758</id>
	<title>Gaming phone...*NAILS ON CHALKBOARD!!!*</title>
	<author>Chas</author>
	<datestamp>1265018220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As if we don't have enough self-absorbed dipshits fiddling with their phones at inappropriate times NOW!</p></htmltext>
<tokenext>As if we do n't have enough self-absorbed dipshits fiddling with their phones at inappropriate times NOW !</tokentext>
<sentencetext>As if we don't have enough self-absorbed dipshits fiddling with their phones at inappropriate times NOW!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986538</id>
	<title>Re:Because</title>
	<author>Anonymous</author>
	<datestamp>1265017380000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>My phone is for texting, checking the time, and playing sudoku at work. Otherwise, it has this nifty feature where it collects voice mail messages that I'm never going to listen to.</p></htmltext>
<tokenext>My phone is for texting , checking the time , and playing sudoku at work .
Otherwise , it has this nifty feature where it collects voice mail messages that I 'm never going to listen to .</tokentext>
<sentencetext>My phone is for texting, checking the time, and playing sudoku at work.
Otherwise, it has this nifty feature where it collects voice mail messages that I'm never going to listen to.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985762</id>
	<title>Re:Because</title>
	<author>sopssa</author>
	<datestamp>1265014860000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>This is why Sony nor Nintendo should be looking to create a gaming phone, they should be looking to create PSP/DS with phone capabilities. Otherwise it's just going to fail.</p></htmltext>
<tokenext>This is why Sony nor Nintendo should be looking to create a gaming phone , they should be looking to create PSP/DS with phone capabilities .
Otherwise it 's just going to fail .</tokentext>
<sentencetext>This is why Sony nor Nintendo should be looking to create a gaming phone, they should be looking to create PSP/DS with phone capabilities.
Otherwise it's just going to fail.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987692</id>
	<title>Re:Serious gamers?</title>
	<author>MobileTatsu-NJG</author>
	<datestamp>1265021520000</datestamp>
	<modclass>Troll</modclass>
	<modscore>1</modscore>
	<htmltext><p>I didn't realize 'serious gamer' meant "gamer who only plays first-person shooter games".</p></htmltext>
<tokenext>I did n't realize 'serious gamer ' meant " gamer who only plays first-person shooter games " .</tokentext>
<sentencetext>I didn't realize 'serious gamer' meant "gamer who only plays first-person shooter games".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986220</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987746</id>
	<title>It's called a handheld console! Look it up! ;)</title>
	<author>Hurricane78</author>
	<datestamp>1265021760000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>But I know what you mean.</p><p>Don&rsquo;t worry. Soon mobile phones and handheld consoles will merge (e.g. PSP + N900 style), just like cameras, GPS navigation, music player, USB stick, etc, etc, etc.<br>I give it 5 years, tops, until they become good.</p><p>Remember that Nokia already did make the N-Gage. Which was not great, but a start. (The start is never great. Just as the first iPhone was a true p.o.s. in everything except the cool multi-touch UI.) The point is that it has (already) started, and needs a bit of time to mature, finds its customers, etc.</p></htmltext>
<tokenext>But I know what you mean.Don    t worry .
Soon mobile phones and handheld consoles will merge ( e.g .
PSP + N900 style ) , just like cameras , GPS navigation , music player , USB stick , etc , etc , etc.I give it 5 years , tops , until they become good.Remember that Nokia already did make the N-Gage .
Which was not great , but a start .
( The start is never great .
Just as the first iPhone was a true p.o.s .
in everything except the cool multi-touch UI .
) The point is that it has ( already ) started , and needs a bit of time to mature , finds its customers , etc .</tokentext>
<sentencetext>But I know what you mean.Don’t worry.
Soon mobile phones and handheld consoles will merge (e.g.
PSP + N900 style), just like cameras, GPS navigation, music player, USB stick, etc, etc, etc.I give it 5 years, tops, until they become good.Remember that Nokia already did make the N-Gage.
Which was not great, but a start.
(The start is never great.
Just as the first iPhone was a true p.o.s.
in everything except the cool multi-touch UI.
) The point is that it has (already) started, and needs a bit of time to mature, finds its customers, etc.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987392</id>
	<title>Re:Because</title>
	<author>ehrichweiss</author>
	<datestamp>1265020380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The phone for everyone!

<a href="http://www.pomegranatephone.com/" title="pomegranatephone.com">http://www.pomegranatephone.com/</a> [pomegranatephone.com]</htmltext>
<tokenext>The phone for everyone !
http : //www.pomegranatephone.com/ [ pomegranatephone.com ]</tokentext>
<sentencetext>The phone for everyone!
http://www.pomegranatephone.com/ [pomegranatephone.com]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986016</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989614</id>
	<title>Not a chance.</title>
	<author>v(*\_*)vvvv</author>
	<datestamp>1265029920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This is a perfect example of what I would like to call <b>marketing mathematics</b>: Statistics stacked to make the perfect argument for why you are the next big thing. It's what's used in business plans to convince people to give you money. Well, just look at the survival rate of such startups for proof it's all smoke and mirrors.</p><p>On a more relevant note, look at PCs and consoles. It's like saying the PC is the perfect gaming console. Sure, but it's a different market, a different dynamic, and user behavior nor market behavior justifies the extinction of consoles.</p><p>Phone gaming is not taking off, even on the iPhone. Real developers aren't able to charge users enough for their product, they aren't able to promote effectively, and Apple hasn't addressed the bottlenecks for any serious production.</p><p>Phone gaming is huge in Japan where they have everyone commuting spending an hour plus a day staring at their phones in the train, but like others have suggested, serious gamers are holding DS's and PSP's, while those with lesser interest just play simpler games they can grab for free.</p><p>When we are involved in tasks that require full focus, like gaming, it is not necessarily a drawback to have a device that also fully focuses on that task.</p></htmltext>
<tokenext>This is a perfect example of what I would like to call marketing mathematics : Statistics stacked to make the perfect argument for why you are the next big thing .
It 's what 's used in business plans to convince people to give you money .
Well , just look at the survival rate of such startups for proof it 's all smoke and mirrors.On a more relevant note , look at PCs and consoles .
It 's like saying the PC is the perfect gaming console .
Sure , but it 's a different market , a different dynamic , and user behavior nor market behavior justifies the extinction of consoles.Phone gaming is not taking off , even on the iPhone .
Real developers are n't able to charge users enough for their product , they are n't able to promote effectively , and Apple has n't addressed the bottlenecks for any serious production.Phone gaming is huge in Japan where they have everyone commuting spending an hour plus a day staring at their phones in the train , but like others have suggested , serious gamers are holding DS 's and PSP 's , while those with lesser interest just play simpler games they can grab for free.When we are involved in tasks that require full focus , like gaming , it is not necessarily a drawback to have a device that also fully focuses on that task .</tokentext>
<sentencetext>This is a perfect example of what I would like to call marketing mathematics: Statistics stacked to make the perfect argument for why you are the next big thing.
It's what's used in business plans to convince people to give you money.
Well, just look at the survival rate of such startups for proof it's all smoke and mirrors.On a more relevant note, look at PCs and consoles.
It's like saying the PC is the perfect gaming console.
Sure, but it's a different market, a different dynamic, and user behavior nor market behavior justifies the extinction of consoles.Phone gaming is not taking off, even on the iPhone.
Real developers aren't able to charge users enough for their product, they aren't able to promote effectively, and Apple hasn't addressed the bottlenecks for any serious production.Phone gaming is huge in Japan where they have everyone commuting spending an hour plus a day staring at their phones in the train, but like others have suggested, serious gamers are holding DS's and PSP's, while those with lesser interest just play simpler games they can grab for free.When we are involved in tasks that require full focus, like gaming, it is not necessarily a drawback to have a device that also fully focuses on that task.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988078</id>
	<title>Re:Because</title>
	<author>pebs</author>
	<datestamp>1265023260000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>The iPhone is totally pants for gaming.  I mean, yeah, it's fine for playing chess or a scrabble-clone, but for action games I just don't enjoy it.  Games that use the accelerometer are especially atrocious.</p><p>Now if someone would create a proper game-controller add-on and games started to support it, then, and only then would the iPhone be a great gaming phone.  Though, Apple would probably need to either create an official game controller or establish an API and standards for such an add-on for it to really take off.</p></htmltext>
<tokenext>The iPhone is totally pants for gaming .
I mean , yeah , it 's fine for playing chess or a scrabble-clone , but for action games I just do n't enjoy it .
Games that use the accelerometer are especially atrocious.Now if someone would create a proper game-controller add-on and games started to support it , then , and only then would the iPhone be a great gaming phone .
Though , Apple would probably need to either create an official game controller or establish an API and standards for such an add-on for it to really take off .</tokentext>
<sentencetext>The iPhone is totally pants for gaming.
I mean, yeah, it's fine for playing chess or a scrabble-clone, but for action games I just don't enjoy it.
Games that use the accelerometer are especially atrocious.Now if someone would create a proper game-controller add-on and games started to support it, then, and only then would the iPhone be a great gaming phone.
Though, Apple would probably need to either create an official game controller or establish an API and standards for such an add-on for it to really take off.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986660</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987826</id>
	<title>Hmm...</title>
	<author>tthomas48</author>
	<datestamp>1265022120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As I ponder cooking dinner tonight I wonder - Why has no made a truly great gaming over/stovetop combination? It's certainly not for lack of knobs, buttons or displays.</p></htmltext>
<tokenext>As I ponder cooking dinner tonight I wonder - Why has no made a truly great gaming over/stovetop combination ?
It 's certainly not for lack of knobs , buttons or displays .</tokentext>
<sentencetext>As I ponder cooking dinner tonight I wonder - Why has no made a truly great gaming over/stovetop combination?
It's certainly not for lack of knobs, buttons or displays.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988604</id>
	<title>Android's doing well</title>
	<author>macemoneta</author>
	<datestamp>1265025540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Just a few days ago: "50 Android games in 10 minutes"<br><a href="http://www.androidcentral.com/50-android-games-10-minutes" title="androidcentral.com">http://www.androidcentral.com/50-android-games-10-minutes</a> [androidcentral.com]</p></htmltext>
<tokenext>Just a few days ago : " 50 Android games in 10 minutes " http : //www.androidcentral.com/50-android-games-10-minutes [ androidcentral.com ]</tokentext>
<sentencetext>Just a few days ago: "50 Android games in 10 minutes"http://www.androidcentral.com/50-android-games-10-minutes [androidcentral.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988054</id>
	<title>ngage returns..</title>
	<author>lazn</author>
	<datestamp>1265023140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So will the new ngage phone still be taco shaped?</p></htmltext>
<tokenext>So will the new ngage phone still be taco shaped ?</tokentext>
<sentencetext>So will the new ngage phone still be taco shaped?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988302</id>
	<title>Re:emulators</title>
	<author>xch13fx</author>
	<datestamp>1265024280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>there is a non-sanctioned way to do this.</htmltext>
<tokenext>there is a non-sanctioned way to do this .</tokentext>
<sentencetext>there is a non-sanctioned way to do this.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986986</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988022</id>
	<title>They're missing App Store</title>
	<author>kai6novice</author>
	<datestamp>1265022960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The fall of all gaming phone device is they're missing App Store, the creativity of new game that works on phone platform. After opening up the App store, it allows greater creativity. That means more great game on the phone. Just like how come plam is never a great gaming platform with the stylus, but it works out on the Nintendo DS.</htmltext>
<tokenext>The fall of all gaming phone device is they 're missing App Store , the creativity of new game that works on phone platform .
After opening up the App store , it allows greater creativity .
That means more great game on the phone .
Just like how come plam is never a great gaming platform with the stylus , but it works out on the Nintendo DS .</tokentext>
<sentencetext>The fall of all gaming phone device is they're missing App Store, the creativity of new game that works on phone platform.
After opening up the App store, it allows greater creativity.
That means more great game on the phone.
Just like how come plam is never a great gaming platform with the stylus, but it works out on the Nintendo DS.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986434</id>
	<title>Okay, let me get this straight...</title>
	<author>Anonymous</author>
	<datestamp>1265017080000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>If you're a company and you're putting out a product, which of these two product markets would you rather be?  The Wii (iPhone according to the Ovi Orion article), or the XBox (their supposedly spiffy idea).  Hmm... Massively huge gigantic market selling at a profit or Middling market that started out selling as a loss leader.  Choices, choices, choices.</p><p>Perhaps that simple market comparison itself right there is why no one has bothered again with a "gaming" phone.  Heck, even comparing portable gaming units.  Which would you want to sell, the DS with it's again, gigantic huge massive casual market?  Or the PSP with it's middling "hardcore" market?  Now the true gamers most likely have both, I know my household does.  But the casual gamer, of which there are a great many more?  They've got the DS if they've got one at all.</p></htmltext>
<tokenext>If you 're a company and you 're putting out a product , which of these two product markets would you rather be ?
The Wii ( iPhone according to the Ovi Orion article ) , or the XBox ( their supposedly spiffy idea ) .
Hmm... Massively huge gigantic market selling at a profit or Middling market that started out selling as a loss leader .
Choices , choices , choices.Perhaps that simple market comparison itself right there is why no one has bothered again with a " gaming " phone .
Heck , even comparing portable gaming units .
Which would you want to sell , the DS with it 's again , gigantic huge massive casual market ?
Or the PSP with it 's middling " hardcore " market ?
Now the true gamers most likely have both , I know my household does .
But the casual gamer , of which there are a great many more ?
They 've got the DS if they 've got one at all .</tokentext>
<sentencetext>If you're a company and you're putting out a product, which of these two product markets would you rather be?
The Wii (iPhone according to the Ovi Orion article), or the XBox (their supposedly spiffy idea).
Hmm... Massively huge gigantic market selling at a profit or Middling market that started out selling as a loss leader.
Choices, choices, choices.Perhaps that simple market comparison itself right there is why no one has bothered again with a "gaming" phone.
Heck, even comparing portable gaming units.
Which would you want to sell, the DS with it's again, gigantic huge massive casual market?
Or the PSP with it's middling "hardcore" market?
Now the true gamers most likely have both, I know my household does.
But the casual gamer, of which there are a great many more?
They've got the DS if they've got one at all.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986286</id>
	<title>Re:Because</title>
	<author>gad\_zuki!</author>
	<datestamp>1265016540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Err, what? My phone is primary a web browser and SMS toy that happens to do phone calls.</p><p>I see people play games on their phone all the time.  Every phone is a gaming phone.  I guess the author thinks gaming means 3D FPS and kiddies yelling profanity at each other to be 'real gaming.'</p></htmltext>
<tokenext>Err , what ?
My phone is primary a web browser and SMS toy that happens to do phone calls.I see people play games on their phone all the time .
Every phone is a gaming phone .
I guess the author thinks gaming means 3D FPS and kiddies yelling profanity at each other to be 'real gaming .
'</tokentext>
<sentencetext>Err, what?
My phone is primary a web browser and SMS toy that happens to do phone calls.I see people play games on their phone all the time.
Every phone is a gaming phone.
I guess the author thinks gaming means 3D FPS and kiddies yelling profanity at each other to be 'real gaming.
'</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985650</parent>
</comment>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_10_02_01_151203_11</id>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_10_02_01_151203_8</id>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_10_02_01_151203_28</id>
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-http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985900
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986986
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988302
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989964
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30993436
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992982
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30991176
-http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985762
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30988244
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30992938
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30989188
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987924
-http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30985834
</commentlist>
</conversation>
<conversation>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#conversation10_02_01_151203.1</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30986376
-http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_01_151203.30987194
</commentlist>
</conversation>
