<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article10_01_27_0625244</id>
	<title>Future Ubisoft Games To Require Constant Internet Access</title>
	<author>Soulskill</author>
	<datestamp>1264592760000</datestamp>
	<htmltext>Following up on our discussion yesterday of <a href="http://games.slashdot.org/story/10/01/26/0656242/Game-Distribution-Platforms-Becoming-Annoyingly-Common">annoying game distribution platforms</a>, Ubisoft has announced the details of their <a href="http://support.uk.ubi.com/online-services-platform/">Online Services Platform</a>, which they will use to distribute and administer future PC game releases. The platform will <em>require</em> internet access in order to play installed games, saved games will be stored remotely, and <a href="http://www.rockpapershotgun.com/2010/01/27/new-ubisoft-games-must-always-be-online/">the game you're playing will even pause and try to reconnect</a> if your connection is lost during play. Quoting Rock, Paper, Shotgun:
<i>"This seems like such a bizarre, bewildering backward step. Of course we haven't experienced it yet, but based on Ubi&rsquo;s own description of the system so many concerns arise. Yes, certainly, most people have the internet all the time on their PCs. But not all people. So already a percentage of the audience is lost. Then comes those who own gaming laptops, who now will not be able to play games on trains, buses, in the park, or anywhere they may not be able to find a WiFi connection (something that&rsquo;s rarely free in the UK, of course &ndash; fancy paying the &pound;10/hour in the airport to play your Ubisoft game?). Then there's the day your internet is down, and the engineers can&rsquo;t come out to fix it until tomorrow. No game for you. Or any of the dozens of other situations when the internet is not available to a player. But further, there are people who do not wish to let a publisher know their private gaming habits. People who do not wish to report in to a company they&rsquo;ve no affiliation with, nor accountability to, whenever they play a game they&rsquo;ve legally bought. People who don&rsquo;t want their save data stored remotely. This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games."</i></htmltext>
<tokenext>Following up on our discussion yesterday of annoying game distribution platforms , Ubisoft has announced the details of their Online Services Platform , which they will use to distribute and administer future PC game releases .
The platform will require internet access in order to play installed games , saved games will be stored remotely , and the game you 're playing will even pause and try to reconnect if your connection is lost during play .
Quoting Rock , Paper , Shotgun : " This seems like such a bizarre , bewildering backward step .
Of course we have n't experienced it yet , but based on Ubi    s own description of the system so many concerns arise .
Yes , certainly , most people have the internet all the time on their PCs .
But not all people .
So already a percentage of the audience is lost .
Then comes those who own gaming laptops , who now will not be able to play games on trains , buses , in the park , or anywhere they may not be able to find a WiFi connection ( something that    s rarely free in the UK , of course    fancy paying the   10/hour in the airport to play your Ubisoft game ? ) .
Then there 's the day your internet is down , and the engineers can    t come out to fix it until tomorrow .
No game for you .
Or any of the dozens of other situations when the internet is not available to a player .
But further , there are people who do not wish to let a publisher know their private gaming habits .
People who do not wish to report in to a company they    ve no affiliation with , nor accountability to , whenever they play a game they    ve legally bought .
People who don    t want their save data stored remotely .
This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games .
"</tokentext>
<sentencetext>Following up on our discussion yesterday of annoying game distribution platforms, Ubisoft has announced the details of their Online Services Platform, which they will use to distribute and administer future PC game releases.
The platform will require internet access in order to play installed games, saved games will be stored remotely, and the game you're playing will even pause and try to reconnect if your connection is lost during play.
Quoting Rock, Paper, Shotgun:
"This seems like such a bizarre, bewildering backward step.
Of course we haven't experienced it yet, but based on Ubi’s own description of the system so many concerns arise.
Yes, certainly, most people have the internet all the time on their PCs.
But not all people.
So already a percentage of the audience is lost.
Then comes those who own gaming laptops, who now will not be able to play games on trains, buses, in the park, or anywhere they may not be able to find a WiFi connection (something that’s rarely free in the UK, of course – fancy paying the £10/hour in the airport to play your Ubisoft game?).
Then there's the day your internet is down, and the engineers can’t come out to fix it until tomorrow.
No game for you.
Or any of the dozens of other situations when the internet is not available to a player.
But further, there are people who do not wish to let a publisher know their private gaming habits.
People who do not wish to report in to a company they’ve no affiliation with, nor accountability to, whenever they play a game they’ve legally bought.
People who don’t want their save data stored remotely.
This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30924652</id>
	<title>Here we go...</title>
	<author>pjtp</author>
	<datestamp>1264586940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Once they do this, it's a small step to streaming in-game advertising.</p><p>Are they trying to discourage or encourage piracy?</p></htmltext>
<tokenext>Once they do this , it 's a small step to streaming in-game advertising.Are they trying to discourage or encourage piracy ?</tokentext>
<sentencetext>Once they do this, it's a small step to streaming in-game advertising.Are they trying to discourage or encourage piracy?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916178</id>
	<title>I'd be better getting the pirated version *however</title>
	<author>ymenager</author>
	<datestamp>1264602480000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>Well no doubt about, the pirated versions of ubi games will be ridiculously superior to the actually buying the game from ubi</p><p>However, i don't really like to download pirated software for security reasons, so I guess I'll just NEVER AGAIN BUY AN UBI SOFT GAME.</p><p>Between the choice of paying ubi to screw me and not playing their games, it's a no-brainer decision.</p></htmltext>
<tokenext>Well no doubt about , the pirated versions of ubi games will be ridiculously superior to the actually buying the game from ubiHowever , i do n't really like to download pirated software for security reasons , so I guess I 'll just NEVER AGAIN BUY AN UBI SOFT GAME.Between the choice of paying ubi to screw me and not playing their games , it 's a no-brainer decision .</tokentext>
<sentencetext>Well no doubt about, the pirated versions of ubi games will be ridiculously superior to the actually buying the game from ubiHowever, i don't really like to download pirated software for security reasons, so I guess I'll just NEVER AGAIN BUY AN UBI SOFT GAME.Between the choice of paying ubi to screw me and not playing their games, it's a no-brainer decision.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</id>
	<title>Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264596900000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p>I think the rampant PC game piracy (almost 80-90\%) can be blamed for this somewhat. The best battle against piracy is to make the game use online features as much as possible. It will require complete rewrite of the back-end systems or the game code to get those features in pirated version and that is a huge amount of work. Just look at how succesful MMO's and online multiplayer games are with this. This is just taking it to next level and protecting the single player games too.</p><p>While this will be little pain in the ass for some customers too, something definitely needs to be done for PC piracy. The profit margins could be really improved if it was impossible to pirate games, resulting in better and more games. There would be more indie games released too, because publishers would be able to take more risks. Otherwise the publishers will just forget about PC gaming and make games for consoles. MW2 was already a little bit in to that direction.</p><p>At least they're stated this (which can be considered legally binding)</p><p><div class="quote"><p>What if Ubisoft decides not run these online services in the future? Will my game stop working?<br>Ubisoft is committed to being a forerunner in providing new exciting online service. If any service is stopped, we will create a patch for the game so that the core game play will not be affected.</p></div></div>
	</htmltext>
<tokenext>I think the rampant PC game piracy ( almost 80-90 \ % ) can be blamed for this somewhat .
The best battle against piracy is to make the game use online features as much as possible .
It will require complete rewrite of the back-end systems or the game code to get those features in pirated version and that is a huge amount of work .
Just look at how succesful MMO 's and online multiplayer games are with this .
This is just taking it to next level and protecting the single player games too.While this will be little pain in the ass for some customers too , something definitely needs to be done for PC piracy .
The profit margins could be really improved if it was impossible to pirate games , resulting in better and more games .
There would be more indie games released too , because publishers would be able to take more risks .
Otherwise the publishers will just forget about PC gaming and make games for consoles .
MW2 was already a little bit in to that direction.At least they 're stated this ( which can be considered legally binding ) What if Ubisoft decides not run these online services in the future ?
Will my game stop working ? Ubisoft is committed to being a forerunner in providing new exciting online service .
If any service is stopped , we will create a patch for the game so that the core game play will not be affected .</tokentext>
<sentencetext>I think the rampant PC game piracy (almost 80-90\%) can be blamed for this somewhat.
The best battle against piracy is to make the game use online features as much as possible.
It will require complete rewrite of the back-end systems or the game code to get those features in pirated version and that is a huge amount of work.
Just look at how succesful MMO's and online multiplayer games are with this.
This is just taking it to next level and protecting the single player games too.While this will be little pain in the ass for some customers too, something definitely needs to be done for PC piracy.
The profit margins could be really improved if it was impossible to pirate games, resulting in better and more games.
There would be more indie games released too, because publishers would be able to take more risks.
Otherwise the publishers will just forget about PC gaming and make games for consoles.
MW2 was already a little bit in to that direction.At least they're stated this (which can be considered legally binding)What if Ubisoft decides not run these online services in the future?
Will my game stop working?Ubisoft is committed to being a forerunner in providing new exciting online service.
If any service is stopped, we will create a patch for the game so that the core game play will not be affected.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916992</id>
	<title>Stupidity Prevails</title>
	<author>pckl300</author>
	<datestamp>1264606440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Hasn't anyone learned from EA's mistakes? Wasn't Spore like the most pirated game of 2009? These publishers need to quit being greedy. Make a good game, rid it of ANY DRM, and sell it. You'll get your money.</htmltext>
<tokenext>Has n't anyone learned from EA 's mistakes ?
Was n't Spore like the most pirated game of 2009 ?
These publishers need to quit being greedy .
Make a good game , rid it of ANY DRM , and sell it .
You 'll get your money .</tokentext>
<sentencetext>Hasn't anyone learned from EA's mistakes?
Wasn't Spore like the most pirated game of 2009?
These publishers need to quit being greedy.
Make a good game, rid it of ANY DRM, and sell it.
You'll get your money.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916830</id>
	<title>Don't be so sure</title>
	<author>Pluvius</author>
	<datestamp>1264605660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Ubisoft has been ridiculously hostile to PC gamers in the fairly recent past. You can't even play the <a href="http://en.wikipedia.org/wiki/Prince\_of\_Persia\_(2008\_video\_game)#Downloadable\_content" title="wikipedia.org">ending to one of their games</a> [wikipedia.org] on the PC because of the piracy bogeyman. It's well within the realm of possibility that Ubisoft would take it one step further. Maybe this will encourage them to start releasing DLC for their PC games. But I doubt it.</p><p>Rob</p></htmltext>
<tokenext>Ubisoft has been ridiculously hostile to PC gamers in the fairly recent past .
You ca n't even play the ending to one of their games [ wikipedia.org ] on the PC because of the piracy bogeyman .
It 's well within the realm of possibility that Ubisoft would take it one step further .
Maybe this will encourage them to start releasing DLC for their PC games .
But I doubt it.Rob</tokentext>
<sentencetext>Ubisoft has been ridiculously hostile to PC gamers in the fairly recent past.
You can't even play the ending to one of their games [wikipedia.org] on the PC because of the piracy bogeyman.
It's well within the realm of possibility that Ubisoft would take it one step further.
Maybe this will encourage them to start releasing DLC for their PC games.
But I doubt it.Rob</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915450</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915536</id>
	<title>*clap* *clap* Bravo *clap*</title>
	<author>toxygen01</author>
	<datestamp>1264597800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Now you will have even more people pirating your games because they will be bothered by your antipiracy measures, even though they bought titles legally.<br>
Just like everyone who buys legal dvd needs to watch fbi warning, despite the fact he didn't do anything bad. That's ingenious.</htmltext>
<tokenext>Now you will have even more people pirating your games because they will be bothered by your antipiracy measures , even though they bought titles legally .
Just like everyone who buys legal dvd needs to watch fbi warning , despite the fact he did n't do anything bad .
That 's ingenious .</tokentext>
<sentencetext>Now you will have even more people pirating your games because they will be bothered by your antipiracy measures, even though they bought titles legally.
Just like everyone who buys legal dvd needs to watch fbi warning, despite the fact he didn't do anything bad.
That's ingenious.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915854</id>
	<title>Re:Not going to happen</title>
	<author>drinkypoo</author>
	<datestamp>1264600080000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>Steam does not have it right. I cannot restore a backup and play it without an internet connection. If steam goes away, and either I have not already downloaded the patches they promise to make available, or those patches are never made available, I cannot play my games. I will have to warez them. So why not just do that in the first place, and avoid the whole potential for a problem?</p></htmltext>
<tokenext>Steam does not have it right .
I can not restore a backup and play it without an internet connection .
If steam goes away , and either I have not already downloaded the patches they promise to make available , or those patches are never made available , I can not play my games .
I will have to warez them .
So why not just do that in the first place , and avoid the whole potential for a problem ?</tokentext>
<sentencetext>Steam does not have it right.
I cannot restore a backup and play it without an internet connection.
If steam goes away, and either I have not already downloaded the patches they promise to make available, or those patches are never made available, I cannot play my games.
I will have to warez them.
So why not just do that in the first place, and avoid the whole potential for a problem?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915450</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915878</id>
	<title>Alternatives to Big Brother being able to watch</title>
	<author>Anonymous</author>
	<datestamp>1264600260000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext>There are other ways to prevent software piracy without requiring constant internet access.  Look up "Software Piracy" at the patent application section of the patent office.  I have at least one proposal of my own.  There are others.  For one thing, having to go on line prevents parents with multiple children from enjoying multi-computer games with them.  Allowing Big Brother to monitor what parents are doing with their children, or allowing what their children do, cannot be the right way to do this.</htmltext>
<tokenext>There are other ways to prevent software piracy without requiring constant internet access .
Look up " Software Piracy " at the patent application section of the patent office .
I have at least one proposal of my own .
There are others .
For one thing , having to go on line prevents parents with multiple children from enjoying multi-computer games with them .
Allowing Big Brother to monitor what parents are doing with their children , or allowing what their children do , can not be the right way to do this .</tokentext>
<sentencetext>There are other ways to prevent software piracy without requiring constant internet access.
Look up "Software Piracy" at the patent application section of the patent office.
I have at least one proposal of my own.
There are others.
For one thing, having to go on line prevents parents with multiple children from enjoying multi-computer games with them.
Allowing Big Brother to monitor what parents are doing with their children, or allowing what their children do, cannot be the right way to do this.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915958</id>
	<title>Old time pirate</title>
	<author>Vamman</author>
	<datestamp>1264601040000</datestamp>
	<modclass>Troll</modclass>
	<modscore>1</modscore>
	<htmltext>I literally don't want just these publisher's games cracked and released to the masses but I want these companies to suffer and go out of business entirely.</htmltext>
<tokenext>I literally do n't want just these publisher 's games cracked and released to the masses but I want these companies to suffer and go out of business entirely .</tokentext>
<sentencetext>I literally don't want just these publisher's games cracked and released to the masses but I want these companies to suffer and go out of business entirely.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915546</id>
	<title>Steam: Ex Deux</title>
	<author>Zelucifer</author>
	<datestamp>1264597860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It seems to me, that some big shot looked at Steam's success story, decided "hey, we can cut out the middle man (Steam), place even more draconian restrictions on gameplay and make more money!" without considering any of the real issues involved.</p></htmltext>
<tokenext>It seems to me , that some big shot looked at Steam 's success story , decided " hey , we can cut out the middle man ( Steam ) , place even more draconian restrictions on gameplay and make more money !
" without considering any of the real issues involved .</tokentext>
<sentencetext>It seems to me, that some big shot looked at Steam's success story, decided "hey, we can cut out the middle man (Steam), place even more draconian restrictions on gameplay and make more money!
" without considering any of the real issues involved.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918448</id>
	<title>Re:Ubisoft? Pfft</title>
	<author>kalirion</author>
	<datestamp>1264612080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>Maybe this is a good thing, though. Someone like Blizzard doing this would have people grumbling and moaning and everyone would still put up with it because they need their WoW or Diablo 3 or Starcraft 2</i></p><p>You had to pick an MMO and two games in which the single player campaigns will be mere appetizers for online for your example of "putting up with required internet connections"?</p></htmltext>
<tokenext>Maybe this is a good thing , though .
Someone like Blizzard doing this would have people grumbling and moaning and everyone would still put up with it because they need their WoW or Diablo 3 or Starcraft 2You had to pick an MMO and two games in which the single player campaigns will be mere appetizers for online for your example of " putting up with required internet connections " ?</tokentext>
<sentencetext>Maybe this is a good thing, though.
Someone like Blizzard doing this would have people grumbling and moaning and everyone would still put up with it because they need their WoW or Diablo 3 or Starcraft 2You had to pick an MMO and two games in which the single player campaigns will be mere appetizers for online for your example of "putting up with required internet connections"?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30924708</id>
	<title>Re:Blame piracy</title>
	<author>dcam</author>
	<datestamp>1264587120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Steam is hardly perfect. I also bought up big at Christmas, but didn't do my research carefully enough and bought gra 4. Do you know you can't save the game without creating a rockstar social account? Yes, I could download a crack, but one of the reasons I get stuff on steam is it 'just works'. This does not and was not disclosed. I want a refund.</p></htmltext>
<tokenext>Steam is hardly perfect .
I also bought up big at Christmas , but did n't do my research carefully enough and bought gra 4 .
Do you know you ca n't save the game without creating a rockstar social account ?
Yes , I could download a crack , but one of the reasons I get stuff on steam is it 'just works' .
This does not and was not disclosed .
I want a refund .</tokentext>
<sentencetext>Steam is hardly perfect.
I also bought up big at Christmas, but didn't do my research carefully enough and bought gra 4.
Do you know you can't save the game without creating a rockstar social account?
Yes, I could download a crack, but one of the reasons I get stuff on steam is it 'just works'.
This does not and was not disclosed.
I want a refund.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30921142</id>
	<title>Re:Blame piracy</title>
	<author>Totenglocke</author>
	<datestamp>1264621680000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>In general, I like the concept of Steam.  However, since they still control your ability to get to your game in the future, that's a deal breaker for me.  If they would allow you to download your game with a cd-key tied to your Steam account (so that it would prevent people from giving away their non-DRM'd offline copies) to use as a backup, then I'd be perfectly fine with using Steam.  I refuse to pay money to a company that maintains control over my property, since it means that they can take away my right to use what I paid for at any time and without warning.</htmltext>
<tokenext>In general , I like the concept of Steam .
However , since they still control your ability to get to your game in the future , that 's a deal breaker for me .
If they would allow you to download your game with a cd-key tied to your Steam account ( so that it would prevent people from giving away their non-DRM 'd offline copies ) to use as a backup , then I 'd be perfectly fine with using Steam .
I refuse to pay money to a company that maintains control over my property , since it means that they can take away my right to use what I paid for at any time and without warning .</tokentext>
<sentencetext>In general, I like the concept of Steam.
However, since they still control your ability to get to your game in the future, that's a deal breaker for me.
If they would allow you to download your game with a cd-key tied to your Steam account (so that it would prevent people from giving away their non-DRM'd offline copies) to use as a backup, then I'd be perfectly fine with using Steam.
I refuse to pay money to a company that maintains control over my property, since it means that they can take away my right to use what I paid for at any time and without warning.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915808</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264599720000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p><div class="quote"><p>Or, if 80-90\% of your potential customers are willing to expend the effort of piracy rather than purchase your product</p></div><p>Because the pirated version is BETTER because it doesn't have all the copy protection in the way of the game experience.  Gaming is getting pretty weird psychologically, one minute you're having a blast playing something scientifically designed to be fun because you paid money and the game designers love you, next minute you're suffering through copy protection because the game designers hate the folks whom pay them money.  Makes you wonder about the average non-pirate gamers sex life (if any)</p><p><div class="quote"><p>perhaps your product is overpriced. You may not feel it is. You may feel entitled to greater pay for your work. The market cares not.</p></div><p>The stereotypical $1000 video card gamer doesn't care about the game price.  Looking at the economics of it, I don't think price is why pirates pirate.  Now cellphone gamers, they have a reasonable economic reason to pirate because cell phones are cheap.  I've never pirated a game that doesn't have copy protection / CD checks / printed manual questions / etc.</p></div>
	</htmltext>
<tokenext>Or , if 80-90 \ % of your potential customers are willing to expend the effort of piracy rather than purchase your productBecause the pirated version is BETTER because it does n't have all the copy protection in the way of the game experience .
Gaming is getting pretty weird psychologically , one minute you 're having a blast playing something scientifically designed to be fun because you paid money and the game designers love you , next minute you 're suffering through copy protection because the game designers hate the folks whom pay them money .
Makes you wonder about the average non-pirate gamers sex life ( if any ) perhaps your product is overpriced .
You may not feel it is .
You may feel entitled to greater pay for your work .
The market cares not.The stereotypical $ 1000 video card gamer does n't care about the game price .
Looking at the economics of it , I do n't think price is why pirates pirate .
Now cellphone gamers , they have a reasonable economic reason to pirate because cell phones are cheap .
I 've never pirated a game that does n't have copy protection / CD checks / printed manual questions / etc .</tokentext>
<sentencetext>Or, if 80-90\% of your potential customers are willing to expend the effort of piracy rather than purchase your productBecause the pirated version is BETTER because it doesn't have all the copy protection in the way of the game experience.
Gaming is getting pretty weird psychologically, one minute you're having a blast playing something scientifically designed to be fun because you paid money and the game designers love you, next minute you're suffering through copy protection because the game designers hate the folks whom pay them money.
Makes you wonder about the average non-pirate gamers sex life (if any)perhaps your product is overpriced.
You may not feel it is.
You may feel entitled to greater pay for your work.
The market cares not.The stereotypical $1000 video card gamer doesn't care about the game price.
Looking at the economics of it, I don't think price is why pirates pirate.
Now cellphone gamers, they have a reasonable economic reason to pirate because cell phones are cheap.
I've never pirated a game that doesn't have copy protection / CD checks / printed manual questions / etc.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915496</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30982908</id>
	<title>Re:Blame piracy</title>
	<author>brkello</author>
	<datestamp>1265046780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Except for the fact that whoever pirated probably stuck a rootkit in it and now owns your box.<br> <br>Why is this issue always ignored in this debate?  I think people who open up e-mail attachments are stupid.  I also think people who pirate games are stupid for the same reason (and others).</htmltext>
<tokenext>Except for the fact that whoever pirated probably stuck a rootkit in it and now owns your box .
Why is this issue always ignored in this debate ?
I think people who open up e-mail attachments are stupid .
I also think people who pirate games are stupid for the same reason ( and others ) .</tokentext>
<sentencetext>Except for the fact that whoever pirated probably stuck a rootkit in it and now owns your box.
Why is this issue always ignored in this debate?
I think people who open up e-mail attachments are stupid.
I also think people who pirate games are stupid for the same reason (and others).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915808</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30930472</id>
	<title>Re:As I said in the last thread.</title>
	<author>chitokutai</author>
	<datestamp>1264710480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Why not:<br>
<br>
Pay to be treated like a criminal<br>
<br>
OR<br>
<br>
Give your money to a company that doesn't treat you like a criminal.</htmltext>
<tokenext>Why not : Pay to be treated like a criminal OR Give your money to a company that does n't treat you like a criminal .</tokentext>
<sentencetext>Why not:

Pay to be treated like a criminal

OR

Give your money to a company that doesn't treat you like a criminal.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915930</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30929058</id>
	<title>Cutting off their noses to spite their faces...err</title>
	<author>mykos</author>
	<datestamp>1264607700000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Actually, they're cutting off their own nose to spite pirates.</p><p>This holy war against pirates needs to end.  They think that <i>every</i> downloaded game is a lost sale, and that <i>every single person</i> who can't pirate a game will buy it.</p><p>Do they honestly think that if they lock down a game to the point of near-unplayability that it will magically result in millions of dollars in sales?</p></htmltext>
<tokenext>Actually , they 're cutting off their own nose to spite pirates.This holy war against pirates needs to end .
They think that every downloaded game is a lost sale , and that every single person who ca n't pirate a game will buy it.Do they honestly think that if they lock down a game to the point of near-unplayability that it will magically result in millions of dollars in sales ?</tokentext>
<sentencetext>Actually, they're cutting off their own nose to spite pirates.This holy war against pirates needs to end.
They think that every downloaded game is a lost sale, and that every single person who can't pirate a game will buy it.Do they honestly think that if they lock down a game to the point of near-unplayability that it will magically result in millions of dollars in sales?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917436</id>
	<title>Re:But why?</title>
	<author>radish</author>
	<datestamp>1264608300000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p>I'm not sure where you get your information from, but it's wrong. There's no requirement for a network connection to play ME2 on 360, or for any kind of registration - you can just put the disc in and play. However, there is some (to be honest, absurd) registration hoops you have to go through to get access to the free/collectors edition DLC. As for stuff you have to buy, well there's nothing for sale yet so I have no idea what you're talking about or where you get $240 as a figure from. The only paid DLC currently available AFAIK is for people who don't have the Cerberus Network access code which comes bundled with new copies of the game (i.e. it's a used game tax).</p></htmltext>
<tokenext>I 'm not sure where you get your information from , but it 's wrong .
There 's no requirement for a network connection to play ME2 on 360 , or for any kind of registration - you can just put the disc in and play .
However , there is some ( to be honest , absurd ) registration hoops you have to go through to get access to the free/collectors edition DLC .
As for stuff you have to buy , well there 's nothing for sale yet so I have no idea what you 're talking about or where you get $ 240 as a figure from .
The only paid DLC currently available AFAIK is for people who do n't have the Cerberus Network access code which comes bundled with new copies of the game ( i.e .
it 's a used game tax ) .</tokentext>
<sentencetext>I'm not sure where you get your information from, but it's wrong.
There's no requirement for a network connection to play ME2 on 360, or for any kind of registration - you can just put the disc in and play.
However, there is some (to be honest, absurd) registration hoops you have to go through to get access to the free/collectors edition DLC.
As for stuff you have to buy, well there's nothing for sale yet so I have no idea what you're talking about or where you get $240 as a figure from.
The only paid DLC currently available AFAIK is for people who don't have the Cerberus Network access code which comes bundled with new copies of the game (i.e.
it's a used game tax).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916066</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916136</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264602120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>So when are you going to advertise the ShamWow?  Or did they not pay you yet for that advert spamming?</p></htmltext>
<tokenext>So when are you going to advertise the ShamWow ?
Or did they not pay you yet for that advert spamming ?</tokentext>
<sentencetext>So when are you going to advertise the ShamWow?
Or did they not pay you yet for that advert spamming?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915488</id>
	<title>Cloud computing</title>
	<author>paragon1</author>
	<datestamp>1264597440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I blame this ridiculous "Cloud computing" craze.  If it worked poorly in the 60s, why in the hell would we want to go back to it?  The move towards thick clients is the only reason all the security breaches and viruses haven't been as bad as they could have.  Storing all your eggs in one basket is just a stupid, stupid idea given the current situation of the world today.</p><p>Oh, and no more Ubisoft games for me.  I don't support stupid ideas.</p></htmltext>
<tokenext>I blame this ridiculous " Cloud computing " craze .
If it worked poorly in the 60s , why in the hell would we want to go back to it ?
The move towards thick clients is the only reason all the security breaches and viruses have n't been as bad as they could have .
Storing all your eggs in one basket is just a stupid , stupid idea given the current situation of the world today.Oh , and no more Ubisoft games for me .
I do n't support stupid ideas .</tokentext>
<sentencetext>I blame this ridiculous "Cloud computing" craze.
If it worked poorly in the 60s, why in the hell would we want to go back to it?
The move towards thick clients is the only reason all the security breaches and viruses haven't been as bad as they could have.
Storing all your eggs in one basket is just a stupid, stupid idea given the current situation of the world today.Oh, and no more Ubisoft games for me.
I don't support stupid ideas.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917330</id>
	<title>Re:REVIEWERS, please take a stand</title>
	<author>Anonymous</author>
	<datestamp>1264607880000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Not going to happen. Reviewers get paid to give high ratings.</p></htmltext>
<tokenext>Not going to happen .
Reviewers get paid to give high ratings .</tokentext>
<sentencetext>Not going to happen.
Reviewers get paid to give high ratings.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915744</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916044</id>
	<title>Broke.</title>
	<author>Anonymous</author>
	<datestamp>1264601640000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Too bad if they go broke, don't keep the servers running and can't afford to release a patch - there goes your gaming bux.</p></htmltext>
<tokenext>Too bad if they go broke , do n't keep the servers running and ca n't afford to release a patch - there goes your gaming bux .</tokentext>
<sentencetext>Too bad if they go broke, don't keep the servers running and can't afford to release a patch - there goes your gaming bux.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918378</id>
	<title>Dear Ubisoft</title>
	<author>Skylinux</author>
	<datestamp>1264611780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Dear Ubisoft,<br>you are now the first developer on my avoidance list because of your archaic copyright controls. And this at a time where some developers/publisher start to see the light.</p><p>This will only piss off paying customers because your protection will be cracked eventually, probably within a few days after a game release. To the average pirate it will be just another NO-CD/No-Internet patch to others it will be cause frustration.</p><p>Thank you very much, fuck you.</p></htmltext>
<tokenext>Dear Ubisoft,you are now the first developer on my avoidance list because of your archaic copyright controls .
And this at a time where some developers/publisher start to see the light.This will only piss off paying customers because your protection will be cracked eventually , probably within a few days after a game release .
To the average pirate it will be just another NO-CD/No-Internet patch to others it will be cause frustration.Thank you very much , fuck you .</tokentext>
<sentencetext>Dear Ubisoft,you are now the first developer on my avoidance list because of your archaic copyright controls.
And this at a time where some developers/publisher start to see the light.This will only piss off paying customers because your protection will be cracked eventually, probably within a few days after a game release.
To the average pirate it will be just another NO-CD/No-Internet patch to others it will be cause frustration.Thank you very much, fuck you.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916610</id>
	<title>Ubisoft's next step...</title>
	<author>CreepyCrowley</author>
	<datestamp>1264604640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>"ERROR: In order to better accomodate our users' needs, we occasionally collect system specifications and demographic information. <br>This process has been temporarily obstructed and gameplay will be paused until it is allowed to continue. If the problem persists, please reinstall.
<br>
Err code 7uck3d: Bonzai Buddy helper object not found."</htmltext>
<tokenext>" ERROR : In order to better accomodate our users ' needs , we occasionally collect system specifications and demographic information .
This process has been temporarily obstructed and gameplay will be paused until it is allowed to continue .
If the problem persists , please reinstall .
Err code 7uck3d : Bonzai Buddy helper object not found .
"</tokentext>
<sentencetext>"ERROR: In order to better accomodate our users' needs, we occasionally collect system specifications and demographic information.
This process has been temporarily obstructed and gameplay will be paused until it is allowed to continue.
If the problem persists, please reinstall.
Err code 7uck3d: Bonzai Buddy helper object not found.
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920926</id>
	<title>Re:Blame piracy</title>
	<author>thePowerOfGrayskull</author>
	<datestamp>1264621080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Not to mention that just like current methods, a patch will invalidate much of the work done -- but unlike current methods, that patch will mean having to start from the beginning again (if ubisoft is smart).
<p>
I've seen this trend coming for a long time, but wondered who would be the first to implement it.  This is the only way to effectively slow down (if not stop) piracy.  It is a great business decision. As we have seen time and again, the number of people who claims they will refuse to buy X in protest is only a fraction of those who actually do so.
</p><p>
In spite of that... it's a sad day.  We *will* see this mechanism become commonplace over the  next several years, far beyond Ubisoft. While it's good for the gaming industry, it is very bad for their legitimate paying customers.</p></htmltext>
<tokenext>Not to mention that just like current methods , a patch will invalidate much of the work done -- but unlike current methods , that patch will mean having to start from the beginning again ( if ubisoft is smart ) .
I 've seen this trend coming for a long time , but wondered who would be the first to implement it .
This is the only way to effectively slow down ( if not stop ) piracy .
It is a great business decision .
As we have seen time and again , the number of people who claims they will refuse to buy X in protest is only a fraction of those who actually do so .
In spite of that... it 's a sad day .
We * will * see this mechanism become commonplace over the next several years , far beyond Ubisoft .
While it 's good for the gaming industry , it is very bad for their legitimate paying customers .</tokentext>
<sentencetext>Not to mention that just like current methods, a patch will invalidate much of the work done -- but unlike current methods, that patch will mean having to start from the beginning again (if ubisoft is smart).
I've seen this trend coming for a long time, but wondered who would be the first to implement it.
This is the only way to effectively slow down (if not stop) piracy.
It is a great business decision.
As we have seen time and again, the number of people who claims they will refuse to buy X in protest is only a fraction of those who actually do so.
In spite of that... it's a sad day.
We *will* see this mechanism become commonplace over the  next several years, far beyond Ubisoft.
While it's good for the gaming industry, it is very bad for their legitimate paying customers.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915974</id>
	<title>Morale boost</title>
	<author>Anonymous</author>
	<datestamp>1264601040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Less reasons to buy, more reasons to pirate.</p></htmltext>
<tokenext>Less reasons to buy , more reasons to pirate .</tokentext>
<sentencetext>Less reasons to buy, more reasons to pirate.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919840</id>
	<title>Re:Not going to happen</title>
	<author>Anonymous</author>
	<datestamp>1264617300000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Amen,</p><p>
&nbsp; &nbsp; &nbsp; I routinely put sealed games on my shelf then play the hacked versions which more often than not, work better than the purchased copy, using less resources, and leaving me less vulnerable. Now before I get chided on how naive I am, NO, I don't automatically run everything I download without an inspection that would make a sailor blush.</p><p>
&nbsp; &nbsp; &nbsp; I hereby now state, Mass Effect 2 can fucking sit on a shelf until dead, GOOD JOB Ubi!</p><p>Stay in China btw, we don't need you.</p><p>BTW, I'm digging this captcha for this post (unjust)</p></htmltext>
<tokenext>Amen ,       I routinely put sealed games on my shelf then play the hacked versions which more often than not , work better than the purchased copy , using less resources , and leaving me less vulnerable .
Now before I get chided on how naive I am , NO , I do n't automatically run everything I download without an inspection that would make a sailor blush .
      I hereby now state , Mass Effect 2 can fucking sit on a shelf until dead , GOOD JOB Ubi ! Stay in China btw , we do n't need you.BTW , I 'm digging this captcha for this post ( unjust )</tokentext>
<sentencetext>Amen,
      I routinely put sealed games on my shelf then play the hacked versions which more often than not, work better than the purchased copy, using less resources, and leaving me less vulnerable.
Now before I get chided on how naive I am, NO, I don't automatically run everything I download without an inspection that would make a sailor blush.
      I hereby now state, Mass Effect 2 can fucking sit on a shelf until dead, GOOD JOB Ubi!Stay in China btw, we don't need you.BTW, I'm digging this captcha for this post (unjust)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915854</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915916</id>
	<title>Only hurting the legitimate customers.</title>
	<author>Anonymous</author>
	<datestamp>1264600680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The pirates will still get the games they want for free.</p><p>Because of 'rampant piracy' when Spore came out a few years ago, they designed an anti-piracy model for the progam, and they said it was uncrackable.  It was cracked either that day or the next, I can't remember.  The pirates could play no problem, because they had the technical know-how to set everything up and bypass the restrictions.</p><p>Legitimate purchasers of the content, however, met a wall of DRM restrictions, sometimes making it next to impossible to play the game that you paid for, because the disc or verificiation system gave a false positive for pirated content, or your CD-ROM drive wasn't right right type to accept the SecuROM (forgive me if they didn't use secuROM, it's just an example).</p><p>tl;dr: The pirates will still get what they want.  The customers are the primary ones to suffer.</p></htmltext>
<tokenext>The pirates will still get the games they want for free.Because of 'rampant piracy ' when Spore came out a few years ago , they designed an anti-piracy model for the progam , and they said it was uncrackable .
It was cracked either that day or the next , I ca n't remember .
The pirates could play no problem , because they had the technical know-how to set everything up and bypass the restrictions.Legitimate purchasers of the content , however , met a wall of DRM restrictions , sometimes making it next to impossible to play the game that you paid for , because the disc or verificiation system gave a false positive for pirated content , or your CD-ROM drive was n't right right type to accept the SecuROM ( forgive me if they did n't use secuROM , it 's just an example ) .tl ; dr : The pirates will still get what they want .
The customers are the primary ones to suffer .</tokentext>
<sentencetext>The pirates will still get the games they want for free.Because of 'rampant piracy' when Spore came out a few years ago, they designed an anti-piracy model for the progam, and they said it was uncrackable.
It was cracked either that day or the next, I can't remember.
The pirates could play no problem, because they had the technical know-how to set everything up and bypass the restrictions.Legitimate purchasers of the content, however, met a wall of DRM restrictions, sometimes making it next to impossible to play the game that you paid for, because the disc or verificiation system gave a false positive for pirated content, or your CD-ROM drive wasn't right right type to accept the SecuROM (forgive me if they didn't use secuROM, it's just an example).tl;dr: The pirates will still get what they want.
The customers are the primary ones to suffer.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915412</id>
	<title>But why?</title>
	<author>Anonymous</author>
	<datestamp>1264596840000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>How can this even remotely be considered a good idea? I do understand the burning desire for customer dependency, demographic information and all that, but seriously...I'd be very irritated if I were in a tricky spot, my network dropped briefly, and the game responded in such a fashion. Probably irritated enough to return it, if I hadn't been aware of the issue beforehand.</p></htmltext>
<tokenext>How can this even remotely be considered a good idea ?
I do understand the burning desire for customer dependency , demographic information and all that , but seriously...I 'd be very irritated if I were in a tricky spot , my network dropped briefly , and the game responded in such a fashion .
Probably irritated enough to return it , if I had n't been aware of the issue beforehand .</tokentext>
<sentencetext>How can this even remotely be considered a good idea?
I do understand the burning desire for customer dependency, demographic information and all that, but seriously...I'd be very irritated if I were in a tricky spot, my network dropped briefly, and the game responded in such a fashion.
Probably irritated enough to return it, if I hadn't been aware of the issue beforehand.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915902</id>
	<title>Do NOT Buy UbiSoft Games. That is all you can do.</title>
	<author>Jackie\_Chan\_Fan</author>
	<datestamp>1264600500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>If you want to take a stand, simply do not buy their games. Boycotts never work unfortunately, but all you can do to hurt them, is not give them your money.</p><p>I expect this will just lead to massive pirating of Ubisoft games. Of course... I've never owned a Ubisoft game because most of them are garbage anyways.</p></htmltext>
<tokenext>If you want to take a stand , simply do not buy their games .
Boycotts never work unfortunately , but all you can do to hurt them , is not give them your money.I expect this will just lead to massive pirating of Ubisoft games .
Of course... I 've never owned a Ubisoft game because most of them are garbage anyways .</tokentext>
<sentencetext>If you want to take a stand, simply do not buy their games.
Boycotts never work unfortunately, but all you can do to hurt them, is not give them your money.I expect this will just lead to massive pirating of Ubisoft games.
Of course... I've never owned a Ubisoft game because most of them are garbage anyways.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917706</id>
	<title>will people on sat internet be lagged and faped ou</title>
	<author>Anonymous</author>
	<datestamp>1264609320000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>will people on sat internet be lagged and faped out of this?</p><p>will people on dial up be to slow to play at all?</p></htmltext>
<tokenext>will people on sat internet be lagged and faped out of this ? will people on dial up be to slow to play at all ?</tokentext>
<sentencetext>will people on sat internet be lagged and faped out of this?will people on dial up be to slow to play at all?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915560</id>
	<title>requirement</title>
	<author>tancque</author>
	<datestamp>1264597980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I hope they will put this requirement clearly on the boxes of any DVD/CD media, so I can avoid them.</p><p>Yes, I'm one of those people who still prefer to buy games as dvd/cd, mainly because I want to avoid giving out credit card/PayPal information, when I do not have to.</p></htmltext>
<tokenext>I hope they will put this requirement clearly on the boxes of any DVD/CD media , so I can avoid them.Yes , I 'm one of those people who still prefer to buy games as dvd/cd , mainly because I want to avoid giving out credit card/PayPal information , when I do not have to .</tokentext>
<sentencetext>I hope they will put this requirement clearly on the boxes of any DVD/CD media, so I can avoid them.Yes, I'm one of those people who still prefer to buy games as dvd/cd, mainly because I want to avoid giving out credit card/PayPal information, when I do not have to.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918844</id>
	<title>How can a minor legally agree to this</title>
	<author>Anonymous</author>
	<datestamp>1264613520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I would be interested to know what the legal ramifications of a minor agreeing to the TOS for being monitored like this.  Seems to me since a minor cannot sign a binding contract Ubisoft would have some liability for monitoring my computer without my permission since my son cannot legally agree to it.</p></htmltext>
<tokenext>I would be interested to know what the legal ramifications of a minor agreeing to the TOS for being monitored like this .
Seems to me since a minor can not sign a binding contract Ubisoft would have some liability for monitoring my computer without my permission since my son can not legally agree to it .</tokentext>
<sentencetext>I would be interested to know what the legal ramifications of a minor agreeing to the TOS for being monitored like this.
Seems to me since a minor cannot sign a binding contract Ubisoft would have some liability for monitoring my computer without my permission since my son cannot legally agree to it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915570</id>
	<title>Which is better, cracked or bought?</title>
	<author>michelcolman</author>
	<datestamp>1264597980000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext>Let's see...
<br> <br>
Legally bought: can only play it at home or wherever I manage to find a free and reliable internet connection that does not suck (which is a minority of them)<br>
Cracked: can play it at home, in the backseat of a car, on the bus, on the train, on the plane, in the park, at the airport, ANYWHERE.
<br> <br>
And the best part is that the cracked version is free! Why waste money on an inferior product, then?
<br>
The only downside is that the cracked version is only released about a week after the official version.</htmltext>
<tokenext>Let 's see.. . Legally bought : can only play it at home or wherever I manage to find a free and reliable internet connection that does not suck ( which is a minority of them ) Cracked : can play it at home , in the backseat of a car , on the bus , on the train , on the plane , in the park , at the airport , ANYWHERE .
And the best part is that the cracked version is free !
Why waste money on an inferior product , then ?
The only downside is that the cracked version is only released about a week after the official version .</tokentext>
<sentencetext>Let's see...
 
Legally bought: can only play it at home or wherever I manage to find a free and reliable internet connection that does not suck (which is a minority of them)
Cracked: can play it at home, in the backseat of a car, on the bus, on the train, on the plane, in the park, at the airport, ANYWHERE.
And the best part is that the cracked version is free!
Why waste money on an inferior product, then?
The only downside is that the cracked version is only released about a week after the official version.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915436</id>
	<title>As I said in the last thread.</title>
	<author>GuyFawkes</author>
	<datestamp>1264596960000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>Pirated games are simply superior.</p><p>Pirated games treat me like admin of my own computer.</p><p>Legitimate game do not.</p><p>I really do not need any other reason to refuse to use anything but pirated games.</p><p>It is MY hardware, not ubisoft / Ea / etc</p></htmltext>
<tokenext>Pirated games are simply superior.Pirated games treat me like admin of my own computer.Legitimate game do not.I really do not need any other reason to refuse to use anything but pirated games.It is MY hardware , not ubisoft / Ea / etc</tokentext>
<sentencetext>Pirated games are simply superior.Pirated games treat me like admin of my own computer.Legitimate game do not.I really do not need any other reason to refuse to use anything but pirated games.It is MY hardware, not ubisoft / Ea / etc</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916984</id>
	<title>Maybe you should try making good games?</title>
	<author>X.25</author>
	<datestamp>1264606440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I am not ready to pay $30-$50 for any Ubisoft game, that I can play forever. I don't play their game at all, though.</p><p>Yet, I pay $30 for 2 EVE online accounts. Every month.</p></htmltext>
<tokenext>I am not ready to pay $ 30- $ 50 for any Ubisoft game , that I can play forever .
I do n't play their game at all , though.Yet , I pay $ 30 for 2 EVE online accounts .
Every month .</tokentext>
<sentencetext>I am not ready to pay $30-$50 for any Ubisoft game, that I can play forever.
I don't play their game at all, though.Yet, I pay $30 for 2 EVE online accounts.
Every month.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918300</id>
	<title>I've pirated exactly one game in my life</title>
	<author>pnuema</author>
	<datestamp>1264611480000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext>For the last ten years, I've spent, on average, let's say $500 a year on PC games. I consider it money well spent. I certainly feel like I've gotten my money's worth.<p>
I was an early adopter of Steam. If you are like me, and have not been a habitual pirate, Steam is <i>awesome</i>. I don't have to have boxes of games and manuals lying around, no more swapping CDs, my computers install all of their games on their own...Steam has made games so cheap I find myself buying some and never playing them. I'm collecting them like baseball cards, or candy.</p><p>
The point of all of this is I am the customer the gaming industry wants. I'm the one buying their games, and buying games for my wife and kids. They cannot afford to piss people like me off. Here is the part that everyone who works in the gaming industry should read:</p><p>
IF I HAVE ONE MORE EXPERIENCE LIKE I HAD YESTERDAY WITH MASS EFFECT 2, I'LL TURN PIRATE, AND NEVER LOOK BACK. I paid full price for a game, so I can listen to my buddies who pirated it talk about it for days before I get to play it, and when I finally go to unlock the game already installed on my HD, I can't play it because EA's auth servers can't handle the load THAT ALL OF THE PRE-ORDER SALES FIGURES INFORMED THEM WAS COMING. I personally view this as incompetence or indifference on a criminal scale. As a paying customer, for the first time I felt abused, and I'm not going to put up with that again.</p><p>
Clean up your act, EA. Come back to reality, Ubisoft. You are killing the golden goose.</p></htmltext>
<tokenext>For the last ten years , I 've spent , on average , let 's say $ 500 a year on PC games .
I consider it money well spent .
I certainly feel like I 've gotten my money 's worth .
I was an early adopter of Steam .
If you are like me , and have not been a habitual pirate , Steam is awesome .
I do n't have to have boxes of games and manuals lying around , no more swapping CDs , my computers install all of their games on their own...Steam has made games so cheap I find myself buying some and never playing them .
I 'm collecting them like baseball cards , or candy .
The point of all of this is I am the customer the gaming industry wants .
I 'm the one buying their games , and buying games for my wife and kids .
They can not afford to piss people like me off .
Here is the part that everyone who works in the gaming industry should read : IF I HAVE ONE MORE EXPERIENCE LIKE I HAD YESTERDAY WITH MASS EFFECT 2 , I 'LL TURN PIRATE , AND NEVER LOOK BACK .
I paid full price for a game , so I can listen to my buddies who pirated it talk about it for days before I get to play it , and when I finally go to unlock the game already installed on my HD , I ca n't play it because EA 's auth servers ca n't handle the load THAT ALL OF THE PRE-ORDER SALES FIGURES INFORMED THEM WAS COMING .
I personally view this as incompetence or indifference on a criminal scale .
As a paying customer , for the first time I felt abused , and I 'm not going to put up with that again .
Clean up your act , EA .
Come back to reality , Ubisoft .
You are killing the golden goose .</tokentext>
<sentencetext>For the last ten years, I've spent, on average, let's say $500 a year on PC games.
I consider it money well spent.
I certainly feel like I've gotten my money's worth.
I was an early adopter of Steam.
If you are like me, and have not been a habitual pirate, Steam is awesome.
I don't have to have boxes of games and manuals lying around, no more swapping CDs, my computers install all of their games on their own...Steam has made games so cheap I find myself buying some and never playing them.
I'm collecting them like baseball cards, or candy.
The point of all of this is I am the customer the gaming industry wants.
I'm the one buying their games, and buying games for my wife and kids.
They cannot afford to piss people like me off.
Here is the part that everyone who works in the gaming industry should read:
IF I HAVE ONE MORE EXPERIENCE LIKE I HAD YESTERDAY WITH MASS EFFECT 2, I'LL TURN PIRATE, AND NEVER LOOK BACK.
I paid full price for a game, so I can listen to my buddies who pirated it talk about it for days before I get to play it, and when I finally go to unlock the game already installed on my HD, I can't play it because EA's auth servers can't handle the load THAT ALL OF THE PRE-ORDER SALES FIGURES INFORMED THEM WAS COMING.
I personally view this as incompetence or indifference on a criminal scale.
As a paying customer, for the first time I felt abused, and I'm not going to put up with that again.
Clean up your act, EA.
Come back to reality, Ubisoft.
You are killing the golden goose.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917186</id>
	<title>MMO Alternative</title>
	<author>T.E.D.</author>
	<datestamp>1264607280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I buy a lot of PC games. Enough that it can fairly be called a "collection". However, the only reason I buy and still play non-MMOs these days is to have something to do when my internet connection is unavailable or goes wonky. Good online time is reserved for MMO's, because by their very nature they demand that kind of committment.
<p>So I really don't understand why Ubisoft thinks I'm going to buy a non-MMO game from them that I'll never be able to play.</p></htmltext>
<tokenext>I buy a lot of PC games .
Enough that it can fairly be called a " collection " .
However , the only reason I buy and still play non-MMOs these days is to have something to do when my internet connection is unavailable or goes wonky .
Good online time is reserved for MMO 's , because by their very nature they demand that kind of committment .
So I really do n't understand why Ubisoft thinks I 'm going to buy a non-MMO game from them that I 'll never be able to play .</tokentext>
<sentencetext>I buy a lot of PC games.
Enough that it can fairly be called a "collection".
However, the only reason I buy and still play non-MMOs these days is to have something to do when my internet connection is unavailable or goes wonky.
Good online time is reserved for MMO's, because by their very nature they demand that kind of committment.
So I really don't understand why Ubisoft thinks I'm going to buy a non-MMO game from them that I'll never be able to play.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918258</id>
	<title>Re:But why?</title>
	<author>Anonymous</author>
	<datestamp>1264611240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Yeah but it all cancels itself out, games get pirated a little, so game companies get greedy and make add-ons and DLC, regular customers feel like they got screwed, so by the next game more pirates appear, and less customers, adding DRM and other crap like that makes it an even crappier experience. So eventually PC gaming will disappear only old games and consoles will exist.</p><p>Recently I bought Dragon Age, for PS3, a guy I know from UK already played it with all the DLC's on PC, a pirated copy, I got stuck with an incomplete game, that connects for a "few" minutes to EA servers, and compared to all other PS3 games, the graphics is crappy, compare to neverwinter, just as crappy but better graphics.</p></htmltext>
<tokenext>Yeah but it all cancels itself out , games get pirated a little , so game companies get greedy and make add-ons and DLC , regular customers feel like they got screwed , so by the next game more pirates appear , and less customers , adding DRM and other crap like that makes it an even crappier experience .
So eventually PC gaming will disappear only old games and consoles will exist.Recently I bought Dragon Age , for PS3 , a guy I know from UK already played it with all the DLC 's on PC , a pirated copy , I got stuck with an incomplete game , that connects for a " few " minutes to EA servers , and compared to all other PS3 games , the graphics is crappy , compare to neverwinter , just as crappy but better graphics .</tokentext>
<sentencetext>Yeah but it all cancels itself out, games get pirated a little, so game companies get greedy and make add-ons and DLC, regular customers feel like they got screwed, so by the next game more pirates appear, and less customers, adding DRM and other crap like that makes it an even crappier experience.
So eventually PC gaming will disappear only old games and consoles will exist.Recently I bought Dragon Age, for PS3, a guy I know from UK already played it with all the DLC's on PC, a pirated copy, I got stuck with an incomplete game, that connects for a "few" minutes to EA servers, and compared to all other PS3 games, the graphics is crappy, compare to neverwinter, just as crappy but better graphics.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916066</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915684</id>
	<title>Looking for a photo.</title>
	<author>Anonymous</author>
	<datestamp>1264598760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>My dartboard/shuriken target needs a new hate-face. Does anyone have a decent photo of Ubisoft's current CEO? Preferably smiling slimily but grinning inanely will also do. Must be headshot sized.</htmltext>
<tokenext>My dartboard/shuriken target needs a new hate-face .
Does anyone have a decent photo of Ubisoft 's current CEO ?
Preferably smiling slimily but grinning inanely will also do .
Must be headshot sized .</tokentext>
<sentencetext>My dartboard/shuriken target needs a new hate-face.
Does anyone have a decent photo of Ubisoft's current CEO?
Preferably smiling slimily but grinning inanely will also do.
Must be headshot sized.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915754</id>
	<title>Re:Blame piracy</title>
	<author>bencoder</author>
	<datestamp>1264599240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Its actually not as hard as you might think.<br> <br>

The easiest way to do this is to write an app that intercepts connections to the server and just responds to them the same as the server does. I expect they will be using encryption and things(but the encryption can be figured out through disassembly) but it's certainly not as hard as finding unused areas of the PE and compiling in these features directly into the executable.</htmltext>
<tokenext>Its actually not as hard as you might think .
The easiest way to do this is to write an app that intercepts connections to the server and just responds to them the same as the server does .
I expect they will be using encryption and things ( but the encryption can be figured out through disassembly ) but it 's certainly not as hard as finding unused areas of the PE and compiling in these features directly into the executable .</tokentext>
<sentencetext>Its actually not as hard as you might think.
The easiest way to do this is to write an app that intercepts connections to the server and just responds to them the same as the server does.
I expect they will be using encryption and things(but the encryption can be figured out through disassembly) but it's certainly not as hard as finding unused areas of the PE and compiling in these features directly into the executable.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916084</id>
	<title>Re:Blame piracy</title>
	<author>yacc143</author>
	<datestamp>1264601880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Bullshit, you do it in python, write your own local http server doing it, and then make the game access that one.</p><p>"Crack" =&gt; make sure that either the URL is changed or that the access is redirected at the OS level. Should they decide to do https, and check certificates, well, then you need to patch the certificate too.</p><p>In some ways it makes the "crack" harder because you need to implement and provide services to the game, OTOH, the binary level patching gets easier.</p><p>yacc</p></htmltext>
<tokenext>Bullshit , you do it in python , write your own local http server doing it , and then make the game access that one .
" Crack " = &gt; make sure that either the URL is changed or that the access is redirected at the OS level .
Should they decide to do https , and check certificates , well , then you need to patch the certificate too.In some ways it makes the " crack " harder because you need to implement and provide services to the game , OTOH , the binary level patching gets easier.yacc</tokentext>
<sentencetext>Bullshit, you do it in python, write your own local http server doing it, and then make the game access that one.
"Crack" =&gt; make sure that either the URL is changed or that the access is redirected at the OS level.
Should they decide to do https, and check certificates, well, then you need to patch the certificate too.In some ways it makes the "crack" harder because you need to implement and provide services to the game, OTOH, the binary level patching gets easier.yacc</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30923442</id>
	<title>Re:But why?</title>
	<author>AK Marc</author>
	<datestamp>1264583640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><i>Surely in offline mode they could cache authentication details a week at least.</i> <br> <br>They know and don't care.  Because adding a local verification option, even if limited time, is an easy target for attack.  Making it call home every time and sign that makes it harder to crack.  Of course, they don't realize it takes just one crack, and leaving off that useful feature will delay the crack by 8 hours, making no real difference.  So they screw their customers because they perceive an improvement for them that just doesn't exist.</htmltext>
<tokenext>Surely in offline mode they could cache authentication details a week at least .
They know and do n't care .
Because adding a local verification option , even if limited time , is an easy target for attack .
Making it call home every time and sign that makes it harder to crack .
Of course , they do n't realize it takes just one crack , and leaving off that useful feature will delay the crack by 8 hours , making no real difference .
So they screw their customers because they perceive an improvement for them that just does n't exist .</tokentext>
<sentencetext>Surely in offline mode they could cache authentication details a week at least.
They know and don't care.
Because adding a local verification option, even if limited time, is an easy target for attack.
Making it call home every time and sign that makes it harder to crack.
Of course, they don't realize it takes just one crack, and leaving off that useful feature will delay the crack by 8 hours, making no real difference.
So they screw their customers because they perceive an improvement for them that just doesn't exist.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915492</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915740</id>
	<title>No more Ubisoft games for me</title>
	<author>Anonymous</author>
	<datestamp>1264599120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>And don't forget, when they decide not to support said game any more, you won't be able to play it any more either.</p></htmltext>
<tokenext>And do n't forget , when they decide not to support said game any more , you wo n't be able to play it any more either .</tokentext>
<sentencetext>And don't forget, when they decide not to support said game any more, you won't be able to play it any more either.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915600</id>
	<title>Re:Blame piracy</title>
	<author>imakemusic</author>
	<datestamp>1264598220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>I think this can be blamed for the rampant PC game piracy (almost 80-90\%) somewhat.</p></div><p>FTFY</p></div>
	</htmltext>
<tokenext>I think this can be blamed for the rampant PC game piracy ( almost 80-90 \ % ) somewhat.FTFY</tokentext>
<sentencetext>I think this can be blamed for the rampant PC game piracy (almost 80-90\%) somewhat.FTFY
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916108</id>
	<title>Re:Blame piracy</title>
	<author>icebraining</author>
	<datestamp>1264602000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Stereotypes are usually wrong. <a href="http://store.steampowered.com/hwsurvey/" title="steampowered.com">This would be one of the cases</a> [steampowered.com].</p></htmltext>
<tokenext>Stereotypes are usually wrong .
This would be one of the cases [ steampowered.com ] .</tokentext>
<sentencetext>Stereotypes are usually wrong.
This would be one of the cases [steampowered.com].</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915808</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915624</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264598340000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>1) The figure of 80-90\% piracy is generated by the industry, and since it is largely unmeasurable it is an estimate (i.e. made up) I suspect no-one has any real idea how much is pirated</p><p>2) This is yet another layer of security, that the pirates will get round, and make easy for any one who wants to to get round</p><p>3) The only people this will annoy is the legitimate paying customers..... however many are left</p><p>This and similar anti-piracy schemes are why I stopped buying games (and playing them), it took too much effort to get the game working so I gave up, many people gave up and got the pirated version with all this stuff stripped out which meant that it "just worked"<nobr> <wbr></nobr>....</p></htmltext>
<tokenext>1 ) The figure of 80-90 \ % piracy is generated by the industry , and since it is largely unmeasurable it is an estimate ( i.e .
made up ) I suspect no-one has any real idea how much is pirated2 ) This is yet another layer of security , that the pirates will get round , and make easy for any one who wants to to get round3 ) The only people this will annoy is the legitimate paying customers..... however many are leftThis and similar anti-piracy schemes are why I stopped buying games ( and playing them ) , it took too much effort to get the game working so I gave up , many people gave up and got the pirated version with all this stuff stripped out which meant that it " just worked " ... .</tokentext>
<sentencetext>1) The figure of 80-90\% piracy is generated by the industry, and since it is largely unmeasurable it is an estimate (i.e.
made up) I suspect no-one has any real idea how much is pirated2) This is yet another layer of security, that the pirates will get round, and make easy for any one who wants to to get round3) The only people this will annoy is the legitimate paying customers..... however many are leftThis and similar anti-piracy schemes are why I stopped buying games (and playing them), it took too much effort to get the game working so I gave up, many people gave up and got the pirated version with all this stuff stripped out which meant that it "just worked" ....</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916708</id>
	<title>Re:dongle?</title>
	<author>Anonymous</author>
	<datestamp>1264605120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>Why don't they just use the old "dongle" approach?</p><p>If part of the game is inside a usb-stick, with some added cryptography to spice it up a little, it can be just as safe.</p></div><p>Looking around my desk, I have a usb keyboard, a usb mouse, a usb scanner, a usb printer, a usb webcam, a usb memory stick, a usb memory card reader, a usb joystick, a usb headset for gaming/skype a usb cable for my phone, and more. The headset, memory key and card reader all share a single slot because I've run out. I can't simply buy a hub or two to increase the number of available slots as there are already no free wall power sockets. The dongle idea, while it sounds better in theory, doesn't work because I DON'T HAVE ROOM!</p><p>I BOUGHT Braid on PC.<br>I BOUGHT World of Goo on PC.<br>I BOUGHT And Yet It Moves on PC.</p><p>I am VERY happy with my purchases. They were great games, at great prices. And no annoying DRM to worry about.</p><p>I BOUGHT MS Flight Sim '04.<br>I BOUGHT Splinter Cell Chaos Theory.<br>I BOUGHT Bioshock on PC.<br>I BOUGHT Portal.<br>I BOUGHT Hitman 2.</p><p>I PIRATED MS Flight Sim X<br>I PIRATED Unreal Tournament 3<br>I PIRATED Diablo II<br>I PIRATED Hitman Blood Money.<br>I PIRATED Doom 3.</p><p>So I have dabbled in DRMed shit too.</p><p>(As a side note: I am SO GLAD I pirated Doom 3. You know why? Because it was not worth the money. OVERPRICED!)</p><p>I was considering buying Fallout 3, Arkham Asylum, Modern Warfare 2, The Orange Box, and a whole lot more that I've forgotten. But, due to the unacceptable use of DRM in these and other games, I will not buy these games.</p><p>One game that will try my dedication to this stance is Bioshock 2. Two things stand between 2K and my money.</p><p>1: I seem to recall a promise from 2K to release an offline installer for the first game. I want one. NOW.<br>2: I'm worried that number two will be the same as or worse than number one with respect to DRM.</p><p>As you could probably guess, the first game really tried my patience with the requiring internet connection for a SINGLE PLAYER GAME! Not to mention the woefully limited activation slots early on. Only if BOTH of these requirements are satisfied will I happily go out and get Bioshock 2.</p><p>What about Steam?<br>I've tried Steam. Several times. Once a couple of years ago, when I wrestled with the client. It crashed SO MANY FUCKING TIMES! Before a single game was even downloaded! No way am I investing all that money in a buggy and unreliable client.<br>Before you whinge on about fixes and such. I tried it last year. LAST YEAR. I managed to try the demo of Portal, and then buy the full version. Played it through. Loved it to bits. It was better. I could play through, with only one crash to desktop. And that was it. Steam would get no more money out of me.</p><p>I do NOT like the idea of trusting my entire collection of games - That in all likelihood I would play 10-20 years down the road - to a single point of failure. Why do I have to suffer in the future because Valve went bust and the Steam service never returned? Shut the fuck up before you say it's unlikely. Prove it.<br>Those games I listed above? Hand on heart, I can see myself playing these games in the future. The only one that seems unlikely is Portal. It's an awesome game, in graphics (for the time, of course) in story and in teaching the game mechanics. However, I am willing to write that one off, because it was cheap and to date the only Steam game I've purchased.</p><p>Game publishers and other software developers have seemingly forgotten one important irrefutable fact:</p><p>IT'S MY COMPUTER!<br>I say what does and doesn't run on my hardware! Not you, Ubisoft with your 'constant internet connection required'! Not you, Google with your pervasive update services! Not you, Adobe with your update software insisting on checking every fucking week! Not you, every single piece of shit software that demands to run in the tray doing nothing but taking up HALF MY FUCKING TASKBAR!<br><i>IT'S MY COMPUTER!</i></p><p>Get it?</p><p>If even a little bit of what Ubisoft is saying is going to happen, I'm swearing off games. Right now. I DO NOT consider myself a hardcore gamer any more. It's not because I've grown up. Not because I don't have my parents' money to buy them with. Not because I have a career now.</p><p><b>It's because playing games is not even worth the effort anymore.</b></p><p>So Very Sincerely,<br>Tedd<br>tedd.tedd at google mail</p></div>
	</htmltext>
<tokenext>Why do n't they just use the old " dongle " approach ? If part of the game is inside a usb-stick , with some added cryptography to spice it up a little , it can be just as safe.Looking around my desk , I have a usb keyboard , a usb mouse , a usb scanner , a usb printer , a usb webcam , a usb memory stick , a usb memory card reader , a usb joystick , a usb headset for gaming/skype a usb cable for my phone , and more .
The headset , memory key and card reader all share a single slot because I 've run out .
I ca n't simply buy a hub or two to increase the number of available slots as there are already no free wall power sockets .
The dongle idea , while it sounds better in theory , does n't work because I DO N'T HAVE ROOM ! I BOUGHT Braid on PC.I BOUGHT World of Goo on PC.I BOUGHT And Yet It Moves on PC.I am VERY happy with my purchases .
They were great games , at great prices .
And no annoying DRM to worry about.I BOUGHT MS Flight Sim '04.I BOUGHT Splinter Cell Chaos Theory.I BOUGHT Bioshock on PC.I BOUGHT Portal.I BOUGHT Hitman 2.I PIRATED MS Flight Sim XI PIRATED Unreal Tournament 3I PIRATED Diablo III PIRATED Hitman Blood Money.I PIRATED Doom 3.So I have dabbled in DRMed shit too .
( As a side note : I am SO GLAD I pirated Doom 3 .
You know why ?
Because it was not worth the money .
OVERPRICED ! ) I was considering buying Fallout 3 , Arkham Asylum , Modern Warfare 2 , The Orange Box , and a whole lot more that I 've forgotten .
But , due to the unacceptable use of DRM in these and other games , I will not buy these games.One game that will try my dedication to this stance is Bioshock 2 .
Two things stand between 2K and my money.1 : I seem to recall a promise from 2K to release an offline installer for the first game .
I want one .
NOW.2 : I 'm worried that number two will be the same as or worse than number one with respect to DRM.As you could probably guess , the first game really tried my patience with the requiring internet connection for a SINGLE PLAYER GAME !
Not to mention the woefully limited activation slots early on .
Only if BOTH of these requirements are satisfied will I happily go out and get Bioshock 2.What about Steam ? I 've tried Steam .
Several times .
Once a couple of years ago , when I wrestled with the client .
It crashed SO MANY FUCKING TIMES !
Before a single game was even downloaded !
No way am I investing all that money in a buggy and unreliable client.Before you whinge on about fixes and such .
I tried it last year .
LAST YEAR .
I managed to try the demo of Portal , and then buy the full version .
Played it through .
Loved it to bits .
It was better .
I could play through , with only one crash to desktop .
And that was it .
Steam would get no more money out of me.I do NOT like the idea of trusting my entire collection of games - That in all likelihood I would play 10-20 years down the road - to a single point of failure .
Why do I have to suffer in the future because Valve went bust and the Steam service never returned ?
Shut the fuck up before you say it 's unlikely .
Prove it.Those games I listed above ?
Hand on heart , I can see myself playing these games in the future .
The only one that seems unlikely is Portal .
It 's an awesome game , in graphics ( for the time , of course ) in story and in teaching the game mechanics .
However , I am willing to write that one off , because it was cheap and to date the only Steam game I 've purchased.Game publishers and other software developers have seemingly forgotten one important irrefutable fact : IT 'S MY COMPUTER ! I say what does and does n't run on my hardware !
Not you , Ubisoft with your 'constant internet connection required ' !
Not you , Google with your pervasive update services !
Not you , Adobe with your update software insisting on checking every fucking week !
Not you , every single piece of shit software that demands to run in the tray doing nothing but taking up HALF MY FUCKING TASKBAR ! IT 'S MY COMPUTER ! Get it ? If even a little bit of what Ubisoft is saying is going to happen , I 'm swearing off games .
Right now .
I DO NOT consider myself a hardcore gamer any more .
It 's not because I 've grown up .
Not because I do n't have my parents ' money to buy them with .
Not because I have a career now.It 's because playing games is not even worth the effort anymore.So Very Sincerely,Teddtedd.tedd at google mail</tokentext>
<sentencetext>Why don't they just use the old "dongle" approach?If part of the game is inside a usb-stick, with some added cryptography to spice it up a little, it can be just as safe.Looking around my desk, I have a usb keyboard, a usb mouse, a usb scanner, a usb printer, a usb webcam, a usb memory stick, a usb memory card reader, a usb joystick, a usb headset for gaming/skype a usb cable for my phone, and more.
The headset, memory key and card reader all share a single slot because I've run out.
I can't simply buy a hub or two to increase the number of available slots as there are already no free wall power sockets.
The dongle idea, while it sounds better in theory, doesn't work because I DON'T HAVE ROOM!I BOUGHT Braid on PC.I BOUGHT World of Goo on PC.I BOUGHT And Yet It Moves on PC.I am VERY happy with my purchases.
They were great games, at great prices.
And no annoying DRM to worry about.I BOUGHT MS Flight Sim '04.I BOUGHT Splinter Cell Chaos Theory.I BOUGHT Bioshock on PC.I BOUGHT Portal.I BOUGHT Hitman 2.I PIRATED MS Flight Sim XI PIRATED Unreal Tournament 3I PIRATED Diablo III PIRATED Hitman Blood Money.I PIRATED Doom 3.So I have dabbled in DRMed shit too.
(As a side note: I am SO GLAD I pirated Doom 3.
You know why?
Because it was not worth the money.
OVERPRICED!)I was considering buying Fallout 3, Arkham Asylum, Modern Warfare 2, The Orange Box, and a whole lot more that I've forgotten.
But, due to the unacceptable use of DRM in these and other games, I will not buy these games.One game that will try my dedication to this stance is Bioshock 2.
Two things stand between 2K and my money.1: I seem to recall a promise from 2K to release an offline installer for the first game.
I want one.
NOW.2: I'm worried that number two will be the same as or worse than number one with respect to DRM.As you could probably guess, the first game really tried my patience with the requiring internet connection for a SINGLE PLAYER GAME!
Not to mention the woefully limited activation slots early on.
Only if BOTH of these requirements are satisfied will I happily go out and get Bioshock 2.What about Steam?I've tried Steam.
Several times.
Once a couple of years ago, when I wrestled with the client.
It crashed SO MANY FUCKING TIMES!
Before a single game was even downloaded!
No way am I investing all that money in a buggy and unreliable client.Before you whinge on about fixes and such.
I tried it last year.
LAST YEAR.
I managed to try the demo of Portal, and then buy the full version.
Played it through.
Loved it to bits.
It was better.
I could play through, with only one crash to desktop.
And that was it.
Steam would get no more money out of me.I do NOT like the idea of trusting my entire collection of games - That in all likelihood I would play 10-20 years down the road - to a single point of failure.
Why do I have to suffer in the future because Valve went bust and the Steam service never returned?
Shut the fuck up before you say it's unlikely.
Prove it.Those games I listed above?
Hand on heart, I can see myself playing these games in the future.
The only one that seems unlikely is Portal.
It's an awesome game, in graphics (for the time, of course) in story and in teaching the game mechanics.
However, I am willing to write that one off, because it was cheap and to date the only Steam game I've purchased.Game publishers and other software developers have seemingly forgotten one important irrefutable fact:IT'S MY COMPUTER!I say what does and doesn't run on my hardware!
Not you, Ubisoft with your 'constant internet connection required'!
Not you, Google with your pervasive update services!
Not you, Adobe with your update software insisting on checking every fucking week!
Not you, every single piece of shit software that demands to run in the tray doing nothing but taking up HALF MY FUCKING TASKBAR!IT'S MY COMPUTER!Get it?If even a little bit of what Ubisoft is saying is going to happen, I'm swearing off games.
Right now.
I DO NOT consider myself a hardcore gamer any more.
It's not because I've grown up.
Not because I don't have my parents' money to buy them with.
Not because I have a career now.It's because playing games is not even worth the effort anymore.So Very Sincerely,Teddtedd.tedd at google mail
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915538</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915788</id>
	<title>Re:As I said in the last thread.</title>
	<author>Anonymous</author>
	<datestamp>1264599540000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>Pirated games are simply superior.</p><p>Pirated games treat me like admin of my own computer.</p><p>Legitimate game do not.</p><p>I really do not need any other reason to refuse to use anything but pirated games.</p><p>It is MY hardware, not ubisoft / Ea / etc</p></div><p>i'd pay real money for a pirated version of a game with features like that.<br>i also got a few games i bought but never finished to install or never got to run. the pirated versions worked every time.</p></div>
	</htmltext>
<tokenext>Pirated games are simply superior.Pirated games treat me like admin of my own computer.Legitimate game do not.I really do not need any other reason to refuse to use anything but pirated games.It is MY hardware , not ubisoft / Ea / etci 'd pay real money for a pirated version of a game with features like that.i also got a few games i bought but never finished to install or never got to run .
the pirated versions worked every time .</tokentext>
<sentencetext>Pirated games are simply superior.Pirated games treat me like admin of my own computer.Legitimate game do not.I really do not need any other reason to refuse to use anything but pirated games.It is MY hardware, not ubisoft / Ea / etci'd pay real money for a pirated version of a game with features like that.i also got a few games i bought but never finished to install or never got to run.
the pirated versions worked every time.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915436</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915930</id>
	<title>Re:As I said in the last thread.</title>
	<author>Jackie\_Chan\_Fan</author>
	<datestamp>1264600740000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>Pay to be treated like a criminal</p><p>OR</p><p>Become a criminal to be treated like a human being.</p><p>What a fucking world we live in.</p></htmltext>
<tokenext>Pay to be treated like a criminalORBecome a criminal to be treated like a human being.What a fucking world we live in .</tokentext>
<sentencetext>Pay to be treated like a criminalORBecome a criminal to be treated like a human being.What a fucking world we live in.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915436</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917720</id>
	<title>Re:Which is better, cracked or bought?</title>
	<author>Inda</author>
	<datestamp>1264609380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>We've all played games the day after they've gone gold.</htmltext>
<tokenext>We 've all played games the day after they 've gone gold .</tokentext>
<sentencetext>We've all played games the day after they've gone gold.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915570</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920132</id>
	<title>Ubisoft who?</title>
	<author>aztektum</author>
	<datestamp>1264618620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Between the constant refresh releases of Tom Clancy titles, PoP and shitty movie tie-ins, Ubisoft hasn't exactly released anything I want to buy/play anyway. Now with this  BS, fuck 'em I say.</p></htmltext>
<tokenext>Between the constant refresh releases of Tom Clancy titles , PoP and shitty movie tie-ins , Ubisoft has n't exactly released anything I want to buy/play anyway .
Now with this BS , fuck 'em I say .</tokentext>
<sentencetext>Between the constant refresh releases of Tom Clancy titles, PoP and shitty movie tie-ins, Ubisoft hasn't exactly released anything I want to buy/play anyway.
Now with this  BS, fuck 'em I say.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917042</id>
	<title>I will REMOVE single player if you complain</title>
	<author>tepples</author>
	<datestamp>1264606620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Game review websites and magazines ought to unite on this issue and give games failing scores if they do not allow for offline play when in self-contained single player mode.</p></div><p>Then watch publishers of PC games <em>remove</em> the "self-contained single player mode" from the gold version and add it back as DLC after all the reviews have gone to press. A reviewer who failed, say, Blizzard's <i>World of Warcraft</i> for not including such a "self-contained single player mode" would have lost credibility.</p></div>
	</htmltext>
<tokenext>Game review websites and magazines ought to unite on this issue and give games failing scores if they do not allow for offline play when in self-contained single player mode.Then watch publishers of PC games remove the " self-contained single player mode " from the gold version and add it back as DLC after all the reviews have gone to press .
A reviewer who failed , say , Blizzard 's World of Warcraft for not including such a " self-contained single player mode " would have lost credibility .</tokentext>
<sentencetext>Game review websites and magazines ought to unite on this issue and give games failing scores if they do not allow for offline play when in self-contained single player mode.Then watch publishers of PC games remove the "self-contained single player mode" from the gold version and add it back as DLC after all the reviews have gone to press.
A reviewer who failed, say, Blizzard's World of Warcraft for not including such a "self-contained single player mode" would have lost credibility.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915744</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915450</id>
	<title>Not going to happen</title>
	<author>Spad</author>
	<datestamp>1264597080000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>This is either stupidity or an intentionally over the top "announcement" designed to soften people up so that when they release the actual platform people are relieved that it only phones home every hour instead of continuously.</p><p>Very few people are going to accept requiring 24/7 connectivity to play their games; given the number of times a day that I lose connection to Steam for a couple of minutes for whatever reason, if it had a system like this I'd never be able to play any of my games without interruption. And God help you if you're playing a multiplayer game and you lose connection to Ubisoft but not to the server you're playing on; forget blaming lag, you can just blame the fact that your game was paused for 30 seconds while it re-established a connection to Ubi.</p><p>Oh and we're sorry we deleted all your save games, but these things happen and the agreement you signed means we don't have any responsibility to protect your data while it's sitting on our servers. Again, Steam has it right here with their cloud settings, you *sync* the information with the local machine, you don't store it all remotely.</p></htmltext>
<tokenext>This is either stupidity or an intentionally over the top " announcement " designed to soften people up so that when they release the actual platform people are relieved that it only phones home every hour instead of continuously.Very few people are going to accept requiring 24/7 connectivity to play their games ; given the number of times a day that I lose connection to Steam for a couple of minutes for whatever reason , if it had a system like this I 'd never be able to play any of my games without interruption .
And God help you if you 're playing a multiplayer game and you lose connection to Ubisoft but not to the server you 're playing on ; forget blaming lag , you can just blame the fact that your game was paused for 30 seconds while it re-established a connection to Ubi.Oh and we 're sorry we deleted all your save games , but these things happen and the agreement you signed means we do n't have any responsibility to protect your data while it 's sitting on our servers .
Again , Steam has it right here with their cloud settings , you * sync * the information with the local machine , you do n't store it all remotely .</tokentext>
<sentencetext>This is either stupidity or an intentionally over the top "announcement" designed to soften people up so that when they release the actual platform people are relieved that it only phones home every hour instead of continuously.Very few people are going to accept requiring 24/7 connectivity to play their games; given the number of times a day that I lose connection to Steam for a couple of minutes for whatever reason, if it had a system like this I'd never be able to play any of my games without interruption.
And God help you if you're playing a multiplayer game and you lose connection to Ubisoft but not to the server you're playing on; forget blaming lag, you can just blame the fact that your game was paused for 30 seconds while it re-established a connection to Ubi.Oh and we're sorry we deleted all your save games, but these things happen and the agreement you signed means we don't have any responsibility to protect your data while it's sitting on our servers.
Again, Steam has it right here with their cloud settings, you *sync* the information with the local machine, you don't store it all remotely.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920316</id>
	<title>Re:Put them out of business</title>
	<author>TOGSolid</author>
	<datestamp>1264619280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Modded up for massive truth.<br>

I understand that companies need to make their shareholders happy, but all they're doing by adopting draconian crap like Ubisoft's scheme is pissing off the people who do buy their games.<br> <br> I spend about 2/3rds of the year on a ship with no internet save for the hour or so we may be in port and even then, that's a ridiculously slow connection (we're talking 15kb/s download speeds tops here with iffy connectivity). I'm a huge advocate of supporting the industry and spending money on games but when a company like Ubisoft decides to stab a paying customer like me in the back, how the hell can I keep preaching about how it's better to buy games to keep the industry going?
<br>
<br>
Thank god for indy developers and companies like Stardock. Hell, even EA seems to have taken up the sword and is transforming itself into a champion of PC gaming. I'll still gleefully throw buckets of money at these guys (Bad Company 2 3), but Ubisoft can bite my shiny metal ass. I was gonna buy Assassin's Creed 2 when I got home in a couple weeks, but not now and not ever.  Until Ubisoft dumps this braindead scheme I will not be buying any of their titles.  GJ losing a paying customer.</htmltext>
<tokenext>Modded up for massive truth .
I understand that companies need to make their shareholders happy , but all they 're doing by adopting draconian crap like Ubisoft 's scheme is pissing off the people who do buy their games .
I spend about 2/3rds of the year on a ship with no internet save for the hour or so we may be in port and even then , that 's a ridiculously slow connection ( we 're talking 15kb/s download speeds tops here with iffy connectivity ) .
I 'm a huge advocate of supporting the industry and spending money on games but when a company like Ubisoft decides to stab a paying customer like me in the back , how the hell can I keep preaching about how it 's better to buy games to keep the industry going ?
Thank god for indy developers and companies like Stardock .
Hell , even EA seems to have taken up the sword and is transforming itself into a champion of PC gaming .
I 'll still gleefully throw buckets of money at these guys ( Bad Company 2 3 ) , but Ubisoft can bite my shiny metal ass .
I was gon na buy Assassin 's Creed 2 when I got home in a couple weeks , but not now and not ever .
Until Ubisoft dumps this braindead scheme I will not be buying any of their titles .
GJ losing a paying customer .</tokentext>
<sentencetext>Modded up for massive truth.
I understand that companies need to make their shareholders happy, but all they're doing by adopting draconian crap like Ubisoft's scheme is pissing off the people who do buy their games.
I spend about 2/3rds of the year on a ship with no internet save for the hour or so we may be in port and even then, that's a ridiculously slow connection (we're talking 15kb/s download speeds tops here with iffy connectivity).
I'm a huge advocate of supporting the industry and spending money on games but when a company like Ubisoft decides to stab a paying customer like me in the back, how the hell can I keep preaching about how it's better to buy games to keep the industry going?
Thank god for indy developers and companies like Stardock.
Hell, even EA seems to have taken up the sword and is transforming itself into a champion of PC gaming.
I'll still gleefully throw buckets of money at these guys (Bad Company 2 3), but Ubisoft can bite my shiny metal ass.
I was gonna buy Assassin's Creed 2 when I got home in a couple weeks, but not now and not ever.
Until Ubisoft dumps this braindead scheme I will not be buying any of their titles.
GJ losing a paying customer.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915526</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30921382</id>
	<title>Re:As I said in the last thread.</title>
	<author>BJ\_Covert\_Action</author>
	<datestamp>1264622220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>This is the world we live in. <br>
And these are the hands we're given. <br>
So stand up and let's start fighting, <br>
To make this a world worth living in!</p> </div><p>
Ah Genesis, how you inspire.</p></div>
	</htmltext>
<tokenext>This is the world we live in .
And these are the hands we 're given .
So stand up and let 's start fighting , To make this a world worth living in !
Ah Genesis , how you inspire .</tokentext>
<sentencetext>This is the world we live in.
And these are the hands we're given.
So stand up and let's start fighting, 
To make this a world worth living in!
Ah Genesis, how you inspire.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915930</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919754</id>
	<title>Re:As I said in the last thread.</title>
	<author>Anonymous</author>
	<datestamp>1264617000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>"Pirated games treat me like admin of my own computer."!!!!!</p><p>Incoming Nerd T-Shirt Slogan alert!!!!</p></htmltext>
<tokenext>" Pirated games treat me like admin of my own computer. " ! ! ! !
! Incoming Nerd T-Shirt Slogan alert ! ! !
!</tokentext>
<sentencetext>"Pirated games treat me like admin of my own computer."!!!!
!Incoming Nerd T-Shirt Slogan alert!!!
!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915436</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915712</id>
	<title>Re:requirement</title>
	<author>EzInKy</author>
	<datestamp>1264599000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i><br>I hope they will put this requirement clearly on the boxes of any DVD/CD media, so I can avoid them.<br></i></p><p>If it says Ubisoft anywhere on the box, don't buy it. Simple.</p></htmltext>
<tokenext>I hope they will put this requirement clearly on the boxes of any DVD/CD media , so I can avoid them.If it says Ubisoft anywhere on the box , do n't buy it .
Simple .</tokentext>
<sentencetext>I hope they will put this requirement clearly on the boxes of any DVD/CD media, so I can avoid them.If it says Ubisoft anywhere on the box, don't buy it.
Simple.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915560</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918810</id>
	<title>Re:How is this different than MMO requirements?</title>
	<author>Asclepius99</author>
	<datestamp>1264613340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>That's like comparing Windows to Google Search.  No one complains that you need a constant internet connect to use Google, but a lot of people would be pissed if MS said you need a constant internet connect so Windows 7 knew it was a legitimate copy.</p><p>If I'm playing an online game I expect to need the internet.  If I want to buy Splinter Cell and just play the single player version why would I need a constant connection?  The two just aren't similar. </p></htmltext>
<tokenext>That 's like comparing Windows to Google Search .
No one complains that you need a constant internet connect to use Google , but a lot of people would be pissed if MS said you need a constant internet connect so Windows 7 knew it was a legitimate copy.If I 'm playing an online game I expect to need the internet .
If I want to buy Splinter Cell and just play the single player version why would I need a constant connection ?
The two just are n't similar .</tokentext>
<sentencetext>That's like comparing Windows to Google Search.
No one complains that you need a constant internet connect to use Google, but a lot of people would be pissed if MS said you need a constant internet connect so Windows 7 knew it was a legitimate copy.If I'm playing an online game I expect to need the internet.
If I want to buy Splinter Cell and just play the single player version why would I need a constant connection?
The two just aren't similar. </sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916446</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30948452</id>
	<title>Re:I've pirated exactly one game in my life</title>
	<author>Voyager529</author>
	<datestamp>1264775640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>"The boxed/retail PC version of Mass Effect 2 will use only a basic disk check and it will not require online authentication," wrote BioWare community director Chris Priestly in his announcement post on their official forum.</p></div><p>I can personally attest to my copy of ME2 only phoning home to check the Cerberus Network, and being nothing more than a disc check. There have been a couple complaints about intrusive DRM in ME2 here, but I haven't seen it. I'd even dare say that ME2 had a fairly reasonable compromise: The game only phones home for DLC and does not employ activation. The game can be resold or given away, and the buyer can either play as-is, or pay an extra $15 for the DLC. I'm no fan of DRM by any stretch of the imagination, but this method seems orders of magnitude better than some of the other games I've got on my shelf (including the first Mass Effect).</p></div>
	</htmltext>
<tokenext>" The boxed/retail PC version of Mass Effect 2 will use only a basic disk check and it will not require online authentication , " wrote BioWare community director Chris Priestly in his announcement post on their official forum.I can personally attest to my copy of ME2 only phoning home to check the Cerberus Network , and being nothing more than a disc check .
There have been a couple complaints about intrusive DRM in ME2 here , but I have n't seen it .
I 'd even dare say that ME2 had a fairly reasonable compromise : The game only phones home for DLC and does not employ activation .
The game can be resold or given away , and the buyer can either play as-is , or pay an extra $ 15 for the DLC .
I 'm no fan of DRM by any stretch of the imagination , but this method seems orders of magnitude better than some of the other games I 've got on my shelf ( including the first Mass Effect ) .</tokentext>
<sentencetext>"The boxed/retail PC version of Mass Effect 2 will use only a basic disk check and it will not require online authentication," wrote BioWare community director Chris Priestly in his announcement post on their official forum.I can personally attest to my copy of ME2 only phoning home to check the Cerberus Network, and being nothing more than a disc check.
There have been a couple complaints about intrusive DRM in ME2 here, but I haven't seen it.
I'd even dare say that ME2 had a fairly reasonable compromise: The game only phones home for DLC and does not employ activation.
The game can be resold or given away, and the buyer can either play as-is, or pay an extra $15 for the DLC.
I'm no fan of DRM by any stretch of the imagination, but this method seems orders of magnitude better than some of the other games I've got on my shelf (including the first Mass Effect).
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918300</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30929888</id>
	<title>Re:Blame piracy</title>
	<author>Laser Dan</author>
	<datestamp>1264616640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Now if only they would get rid of different release dates for different regions.<br>A couple of days before Mass Effect 2 came out, I saw it on a bittorrent site. I liked the first one, so I thought "nice, I'll buy it on steam to support the people that make good games!". So I looked for it in steam, and it was mysteriously absent. Odd.<br>So I looked on the steam website and found it, but upon clicking I got a message "this product is not available in your region". WTF?!?<br>So I gave up and downloaded it with bittorrent. I may buy it later if I think it is worth it, but why make it difficult for people to buy it?</p></htmltext>
<tokenext>Now if only they would get rid of different release dates for different regions.A couple of days before Mass Effect 2 came out , I saw it on a bittorrent site .
I liked the first one , so I thought " nice , I 'll buy it on steam to support the people that make good games ! " .
So I looked for it in steam , and it was mysteriously absent .
Odd.So I looked on the steam website and found it , but upon clicking I got a message " this product is not available in your region " .
WTF ? ! ? So I gave up and downloaded it with bittorrent .
I may buy it later if I think it is worth it , but why make it difficult for people to buy it ?</tokentext>
<sentencetext>Now if only they would get rid of different release dates for different regions.A couple of days before Mass Effect 2 came out, I saw it on a bittorrent site.
I liked the first one, so I thought "nice, I'll buy it on steam to support the people that make good games!".
So I looked for it in steam, and it was mysteriously absent.
Odd.So I looked on the steam website and found it, but upon clicking I got a message "this product is not available in your region".
WTF?!?So I gave up and downloaded it with bittorrent.
I may buy it later if I think it is worth it, but why make it difficult for people to buy it?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30923654</id>
	<title>Re:But why?</title>
	<author>Hurricane78</author>
	<datestamp>1264584120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>They just wait for me to crack, and turn up at their HQ, to hold a fat shotgun at the CEO&rsquo;s head.<br>Not so powerful now, your terms, are they? Not so useful against a man who has nothing to lose, your laws and rules, are they?</p><p><a href="http://www.imdb.com/title/tt0106856/" title="imdb.com">William 'D-Fens' Foster</a> [imdb.com]</p></htmltext>
<tokenext>They just wait for me to crack , and turn up at their HQ , to hold a fat shotgun at the CEO    s head.Not so powerful now , your terms , are they ?
Not so useful against a man who has nothing to lose , your laws and rules , are they ? William 'D-Fens ' Foster [ imdb.com ]</tokentext>
<sentencetext>They just wait for me to crack, and turn up at their HQ, to hold a fat shotgun at the CEO’s head.Not so powerful now, your terms, are they?
Not so useful against a man who has nothing to lose, your laws and rules, are they?William 'D-Fens' Foster [imdb.com]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915458</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915736</id>
	<title>Most people don't care</title>
	<author>91degrees</author>
	<datestamp>1264599120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yes, internet connections sometimes go down.  Yes, some people have gaming laptops.  <br> <br>
Ubisoft know this.  They know a portion of their player base doesn't have always on internet.  They have market research people who determine how much this is going to cost them.  They already know and have decided the benefits are greater than the cost.</htmltext>
<tokenext>Yes , internet connections sometimes go down .
Yes , some people have gaming laptops .
Ubisoft know this .
They know a portion of their player base does n't have always on internet .
They have market research people who determine how much this is going to cost them .
They already know and have decided the benefits are greater than the cost .</tokentext>
<sentencetext>Yes, internet connections sometimes go down.
Yes, some people have gaming laptops.
Ubisoft know this.
They know a portion of their player base doesn't have always on internet.
They have market research people who determine how much this is going to cost them.
They already know and have decided the benefits are greater than the cost.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918994</id>
	<title>Re:Not going to happen</title>
	<author>DarthVain</author>
	<datestamp>1264614060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Heh...</p><p>Its all a conspiracy by Blizzard to soften the blow when the Starcraft 2 comes out without LAN support.</p></htmltext>
<tokenext>Heh...Its all a conspiracy by Blizzard to soften the blow when the Starcraft 2 comes out without LAN support .</tokentext>
<sentencetext>Heh...Its all a conspiracy by Blizzard to soften the blow when the Starcraft 2 comes out without LAN support.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915450</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915506</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264597620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I don't buy it. Seriously I wont buy it.<br>Not just the fact that it removes you from ownership.<br>Will these games be available indefinitely?</p></htmltext>
<tokenext>I do n't buy it .
Seriously I wont buy it.Not just the fact that it removes you from ownership.Will these games be available indefinitely ?</tokentext>
<sentencetext>I don't buy it.
Seriously I wont buy it.Not just the fact that it removes you from ownership.Will these games be available indefinitely?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915722</id>
	<title>African market??</title>
	<author>ultral0rd</author>
	<datestamp>1264599000000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>Ubisoft can kiss any ideas about tapping into the african market goodbye..

South Africa, which has one of the more "advanced" telecommunication networks in Africa has less than 10\% of its population on Internet, and most of those are dial-ups.
The rest of Africa is so far in the dark that the countries finally embracing the world of Internet are bypassing fixed lines and going straight for cellphones..

I can hardly see them jumping on this idea soon..
Long story short :
Permanent internet requirement == no 3rd World users</htmltext>
<tokenext>Ubisoft can kiss any ideas about tapping into the african market goodbye. . South Africa , which has one of the more " advanced " telecommunication networks in Africa has less than 10 \ % of its population on Internet , and most of those are dial-ups .
The rest of Africa is so far in the dark that the countries finally embracing the world of Internet are bypassing fixed lines and going straight for cellphones. . I can hardly see them jumping on this idea soon. . Long story short : Permanent internet requirement = = no 3rd World users</tokentext>
<sentencetext>Ubisoft can kiss any ideas about tapping into the african market goodbye..

South Africa, which has one of the more "advanced" telecommunication networks in Africa has less than 10\% of its population on Internet, and most of those are dial-ups.
The rest of Africa is so far in the dark that the countries finally embracing the world of Internet are bypassing fixed lines and going straight for cellphones..

I can hardly see them jumping on this idea soon..
Long story short :
Permanent internet requirement == no 3rd World users</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30921734</id>
	<title>And Ubisoft management says...</title>
	<author>Chris Mattern</author>
	<datestamp>1264622940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games."</p><p>And Ubisoft management says, "You say that like it's a *bad* thing."</p></htmltext>
<tokenext>" This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games .
" And Ubisoft management says , " You say that like it 's a * bad * thing .
"</tokentext>
<sentencetext>"This new system renders all customers beholden to Ubisoft in perpetuity whenever they buy their games.
"And Ubisoft management says, "You say that like it's a *bad* thing.
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30933238</id>
	<title>Welcome to Cloud Computing</title>
	<author>kenbo0422</author>
	<datestamp>1264694220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Well, folks, this is the future of cloud computing that all the big companies want to shove down your throat.  It means exactly what was described above, nothing that you say, do, or buy is yours.  It is designed to allow the entire internet to be taken out of the box and exposed to whatever scrutiny anyone desires.  It leads to lost data, because no system is perfect, lost time, because no connection is perfect, lost privacy, because no security can't be broken ( at least at home you can disconnect a drive, eh?), and misrepresentation and twisting of the truth, because there are already too many idiots out there that don't get all the facts on someone/something before the accusations begin.  If you can't physically own something you pay for, then why pay for it?  The concept of a game isn't what I bought, I bought the entire game, as a legal copy, to do as I wish for my entertainment.  When I can't do this at will and without fear of problems from somewhere else, then I don't really control my software anymore, whether or not if its a game or my business.  The real sticker for this is that if someone sued for stolen data, data loss, or interruption for a game, it would get laughed out of a court.  Only when it happens to a business is it going to be a major case.  Besides, data access for a business is already here, thats why you log into a site to get that data.  I can't really see the advantage, at all, of the cloud.</htmltext>
<tokenext>Well , folks , this is the future of cloud computing that all the big companies want to shove down your throat .
It means exactly what was described above , nothing that you say , do , or buy is yours .
It is designed to allow the entire internet to be taken out of the box and exposed to whatever scrutiny anyone desires .
It leads to lost data , because no system is perfect , lost time , because no connection is perfect , lost privacy , because no security ca n't be broken ( at least at home you can disconnect a drive , eh ?
) , and misrepresentation and twisting of the truth , because there are already too many idiots out there that do n't get all the facts on someone/something before the accusations begin .
If you ca n't physically own something you pay for , then why pay for it ?
The concept of a game is n't what I bought , I bought the entire game , as a legal copy , to do as I wish for my entertainment .
When I ca n't do this at will and without fear of problems from somewhere else , then I do n't really control my software anymore , whether or not if its a game or my business .
The real sticker for this is that if someone sued for stolen data , data loss , or interruption for a game , it would get laughed out of a court .
Only when it happens to a business is it going to be a major case .
Besides , data access for a business is already here , thats why you log into a site to get that data .
I ca n't really see the advantage , at all , of the cloud .</tokentext>
<sentencetext>Well, folks, this is the future of cloud computing that all the big companies want to shove down your throat.
It means exactly what was described above, nothing that you say, do, or buy is yours.
It is designed to allow the entire internet to be taken out of the box and exposed to whatever scrutiny anyone desires.
It leads to lost data, because no system is perfect, lost time, because no connection is perfect, lost privacy, because no security can't be broken ( at least at home you can disconnect a drive, eh?
), and misrepresentation and twisting of the truth, because there are already too many idiots out there that don't get all the facts on someone/something before the accusations begin.
If you can't physically own something you pay for, then why pay for it?
The concept of a game isn't what I bought, I bought the entire game, as a legal copy, to do as I wish for my entertainment.
When I can't do this at will and without fear of problems from somewhere else, then I don't really control my software anymore, whether or not if its a game or my business.
The real sticker for this is that if someone sued for stolen data, data loss, or interruption for a game, it would get laughed out of a court.
Only when it happens to a business is it going to be a major case.
Besides, data access for a business is already here, thats why you log into a site to get that data.
I can't really see the advantage, at all, of the cloud.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916544</id>
	<title>Re:Put them out of business</title>
	<author>Blue23</author>
	<datestamp>1264604340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>But if they have less total sales, it must be because of "pirates".  So they'll do more DRM, not less.</p><p>I wish there was a way to wake them up to the fact that they are reducing their sales as this seems to be spiraling out of control and will just keep getting worse as they invent more restrictive DRM to stop the "pirates", with proof of the "pirates" that they sold less games.  They won't think that it's people voting with their wallets, they'll think it means they need better DRM.  Because it's easier to blame pirates than accept that they are messing up.</p></htmltext>
<tokenext>But if they have less total sales , it must be because of " pirates " .
So they 'll do more DRM , not less.I wish there was a way to wake them up to the fact that they are reducing their sales as this seems to be spiraling out of control and will just keep getting worse as they invent more restrictive DRM to stop the " pirates " , with proof of the " pirates " that they sold less games .
They wo n't think that it 's people voting with their wallets , they 'll think it means they need better DRM .
Because it 's easier to blame pirates than accept that they are messing up .</tokentext>
<sentencetext>But if they have less total sales, it must be because of "pirates".
So they'll do more DRM, not less.I wish there was a way to wake them up to the fact that they are reducing their sales as this seems to be spiraling out of control and will just keep getting worse as they invent more restrictive DRM to stop the "pirates", with proof of the "pirates" that they sold less games.
They won't think that it's people voting with their wallets, they'll think it means they need better DRM.
Because it's easier to blame pirates than accept that they are messing up.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915526</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919128</id>
	<title>Out of area...</title>
	<author>aztracker1</author>
	<datestamp>1264614600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I actually know someone who has a cabin off the grid and out of even phone service coverage, his main reason for his generator is to run his Gaming PC.  I think it's funny as hell myself, but it's true.  He spends thousands on his computer, upgrading regularly.  He enjoys his remoteness, despite dust and heat being regular issues for his equipment failures.  I wouldn't mind being able to do the same, but I'd need a good internet connection.  Guess he won't be an Ubisoft customer.</htmltext>
<tokenext>I actually know someone who has a cabin off the grid and out of even phone service coverage , his main reason for his generator is to run his Gaming PC .
I think it 's funny as hell myself , but it 's true .
He spends thousands on his computer , upgrading regularly .
He enjoys his remoteness , despite dust and heat being regular issues for his equipment failures .
I would n't mind being able to do the same , but I 'd need a good internet connection .
Guess he wo n't be an Ubisoft customer .</tokentext>
<sentencetext>I actually know someone who has a cabin off the grid and out of even phone service coverage, his main reason for his generator is to run his Gaming PC.
I think it's funny as hell myself, but it's true.
He spends thousands on his computer, upgrading regularly.
He enjoys his remoteness, despite dust and heat being regular issues for his equipment failures.
I wouldn't mind being able to do the same, but I'd need a good internet connection.
Guess he won't be an Ubisoft customer.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920922</id>
	<title>Re:Not going to happen</title>
	<author>Anonymous</author>
	<datestamp>1264621020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You can back up all your gaming content locally. Its even easier than backing up retail games.</p></htmltext>
<tokenext>You can back up all your gaming content locally .
Its even easier than backing up retail games .</tokentext>
<sentencetext>You can back up all your gaming content locally.
Its even easier than backing up retail games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915854</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920100</id>
	<title>Won't last long</title>
	<author>jamyskis</author>
	<datestamp>1264618560000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>I sincerely cannot imagine this system lasting long. If UbiSoft have even remotely anticipated the number of gamers that will be playing Settlers 7 and Assassin's Creed 2, they'll know that this will place an extreme load on the servers. We're not just talking about one-time activation. We're talking a constant stream of packets. The traffic will be horrendous.</p><p>Of course, there are legal considerations as well. Of all the companies that have made use of Digital Restrictions Management, most have 'promised' to release a patch that neutralises the DRM some day but absolutely NONE have enshrined this in their EULA or any binding agreement. That's right. Zilch, zero, nada. Strange, innit?</p><p>In any case, I do not buy any games contaminated with DRM. These will be no exception.</p></htmltext>
<tokenext>I sincerely can not imagine this system lasting long .
If UbiSoft have even remotely anticipated the number of gamers that will be playing Settlers 7 and Assassin 's Creed 2 , they 'll know that this will place an extreme load on the servers .
We 're not just talking about one-time activation .
We 're talking a constant stream of packets .
The traffic will be horrendous.Of course , there are legal considerations as well .
Of all the companies that have made use of Digital Restrictions Management , most have 'promised ' to release a patch that neutralises the DRM some day but absolutely NONE have enshrined this in their EULA or any binding agreement .
That 's right .
Zilch , zero , nada .
Strange , innit ? In any case , I do not buy any games contaminated with DRM .
These will be no exception .</tokentext>
<sentencetext>I sincerely cannot imagine this system lasting long.
If UbiSoft have even remotely anticipated the number of gamers that will be playing Settlers 7 and Assassin's Creed 2, they'll know that this will place an extreme load on the servers.
We're not just talking about one-time activation.
We're talking a constant stream of packets.
The traffic will be horrendous.Of course, there are legal considerations as well.
Of all the companies that have made use of Digital Restrictions Management, most have 'promised' to release a patch that neutralises the DRM some day but absolutely NONE have enshrined this in their EULA or any binding agreement.
That's right.
Zilch, zero, nada.
Strange, innit?In any case, I do not buy any games contaminated with DRM.
These will be no exception.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915538</id>
	<title>dongle?</title>
	<author>StripedCow</author>
	<datestamp>1264597860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Why don't they just use the old "dongle" approach?</p><p>If part of the game is inside a usb-stick, with some added cryptography to spice it up a little, it can be just as safe.</p></htmltext>
<tokenext>Why do n't they just use the old " dongle " approach ? If part of the game is inside a usb-stick , with some added cryptography to spice it up a little , it can be just as safe .</tokentext>
<sentencetext>Why don't they just use the old "dongle" approach?If part of the game is inside a usb-stick, with some added cryptography to spice it up a little, it can be just as safe.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916654</id>
	<title>If the Internet Connection is unable to resume you</title>
	<author>Joe The Dragon</author>
	<datestamp>1264604820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>If the Internet Connection is unable to resume you can continue the game from where you left off or from the last saved game.</p><p>for how long?</p><p>also then should make that window a little bigger more like a week of no Internet.</p></htmltext>
<tokenext>If the Internet Connection is unable to resume you can continue the game from where you left off or from the last saved game.for how long ? also then should make that window a little bigger more like a week of no Internet .</tokentext>
<sentencetext>If the Internet Connection is unable to resume you can continue the game from where you left off or from the last saved game.for how long?also then should make that window a little bigger more like a week of no Internet.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30922372</id>
	<title>WRONG!</title>
	<author>Anonymous</author>
	<datestamp>1264624260000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I worked on a major AAA game title recently.  We sold millions of copies for console.. a few hundred thousand for PC.  We had 20 times as many unique IDs on our server, as copies sold.</p><p>Only 5-10\% of PC gamers actually pay for their games.  The rest just pirate them.  (There are lots of reasons for this, I don't want to debate the reasons, I just want to refute your claim that nobody knows what percentage of copies are pirated.)</p></htmltext>
<tokenext>I worked on a major AAA game title recently .
We sold millions of copies for console.. a few hundred thousand for PC .
We had 20 times as many unique IDs on our server , as copies sold.Only 5-10 \ % of PC gamers actually pay for their games .
The rest just pirate them .
( There are lots of reasons for this , I do n't want to debate the reasons , I just want to refute your claim that nobody knows what percentage of copies are pirated .
)</tokentext>
<sentencetext>I worked on a major AAA game title recently.
We sold millions of copies for console.. a few hundred thousand for PC.
We had 20 times as many unique IDs on our server, as copies sold.Only 5-10\% of PC gamers actually pay for their games.
The rest just pirate them.
(There are lots of reasons for this, I don't want to debate the reasons, I just want to refute your claim that nobody knows what percentage of copies are pirated.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915624</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</id>
	<title>Re:Blame piracy</title>
	<author>sopssa</author>
	<datestamp>1264597620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Like I noted, this system has some parts of the code (savegames, possible game objects, etc) and requires ubisoft account login to play. It will require complete rewrite of those <i>missing</i> parts into the game and creating local equivalents to them. And no, you don't get to use c++ for this; you do it in assembly. That is a lot harder than merely removing protection. It will either take months to code those parts or it wont happen at all. Even if there becomes some version available many months later on some of the biggest titles, most sales will happen on the first months from release.</p><p>System like this actually has quite good changes in stopping piracy, unlike the previous ones.</p></htmltext>
<tokenext>Like I noted , this system has some parts of the code ( savegames , possible game objects , etc ) and requires ubisoft account login to play .
It will require complete rewrite of those missing parts into the game and creating local equivalents to them .
And no , you do n't get to use c + + for this ; you do it in assembly .
That is a lot harder than merely removing protection .
It will either take months to code those parts or it wont happen at all .
Even if there becomes some version available many months later on some of the biggest titles , most sales will happen on the first months from release.System like this actually has quite good changes in stopping piracy , unlike the previous ones .</tokentext>
<sentencetext>Like I noted, this system has some parts of the code (savegames, possible game objects, etc) and requires ubisoft account login to play.
It will require complete rewrite of those missing parts into the game and creating local equivalents to them.
And no, you don't get to use c++ for this; you do it in assembly.
That is a lot harder than merely removing protection.
It will either take months to code those parts or it wont happen at all.
Even if there becomes some version available many months later on some of the biggest titles, most sales will happen on the first months from release.System like this actually has quite good changes in stopping piracy, unlike the previous ones.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915462</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918000</id>
	<title>Blame WoW!  Blame Facebook!  Blame the iPhone!</title>
	<author>BobMcD</author>
	<datestamp>1264610400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You guys that are thinking that this has anything to do with piracy are dwelling in the last decade.  MMO's have changed everything.  The current game needs to be online only, needs to bar unauthorized mods, and needs to be released in episodic portions.  This is the only way a game company is willing to compete, because the MMO model has proven to be ridiculously better, for the game company, than the 'first sale' model ever was.</p><p>This means Ubisoft, EA, and every other game company everywhere.  This will migrate to the Xbox, PlayStation, and Wii.  There's just no compelling reason for a games company to skip out on perpetual revenue.</p><p>As for the 'sometimes I am not connected' position, I can speak to that.  My crappy cable internet goes down constantly, and I can't play anything when that happens.  Or, rather, I can, but everything I have is old and boring by then.  I can't download anything, I can't surf Facebook, I can't read, I can't use fully 90\% of what I normally use my computer to do.  The industry types know this.  They know that if my internet is down I'll be screaming at someone other than the game company about not being able to play.</p><p>They could support the 'on the train to school' customer.  However, their market research probably tells them that you are more interested in using your iPhone, netbook, or similar device in that situation than a full-powered laptop.  Half of you don't have good enough batteries to make the whole trip anyway.</p><p>In short if you're jumping to 'OMG PIRATES' as the excuse of the day, you're just blind to how much we are changing as a society.</p></htmltext>
<tokenext>You guys that are thinking that this has anything to do with piracy are dwelling in the last decade .
MMO 's have changed everything .
The current game needs to be online only , needs to bar unauthorized mods , and needs to be released in episodic portions .
This is the only way a game company is willing to compete , because the MMO model has proven to be ridiculously better , for the game company , than the 'first sale ' model ever was.This means Ubisoft , EA , and every other game company everywhere .
This will migrate to the Xbox , PlayStation , and Wii .
There 's just no compelling reason for a games company to skip out on perpetual revenue.As for the 'sometimes I am not connected ' position , I can speak to that .
My crappy cable internet goes down constantly , and I ca n't play anything when that happens .
Or , rather , I can , but everything I have is old and boring by then .
I ca n't download anything , I ca n't surf Facebook , I ca n't read , I ca n't use fully 90 \ % of what I normally use my computer to do .
The industry types know this .
They know that if my internet is down I 'll be screaming at someone other than the game company about not being able to play.They could support the 'on the train to school ' customer .
However , their market research probably tells them that you are more interested in using your iPhone , netbook , or similar device in that situation than a full-powered laptop .
Half of you do n't have good enough batteries to make the whole trip anyway.In short if you 're jumping to 'OMG PIRATES ' as the excuse of the day , you 're just blind to how much we are changing as a society .</tokentext>
<sentencetext>You guys that are thinking that this has anything to do with piracy are dwelling in the last decade.
MMO's have changed everything.
The current game needs to be online only, needs to bar unauthorized mods, and needs to be released in episodic portions.
This is the only way a game company is willing to compete, because the MMO model has proven to be ridiculously better, for the game company, than the 'first sale' model ever was.This means Ubisoft, EA, and every other game company everywhere.
This will migrate to the Xbox, PlayStation, and Wii.
There's just no compelling reason for a games company to skip out on perpetual revenue.As for the 'sometimes I am not connected' position, I can speak to that.
My crappy cable internet goes down constantly, and I can't play anything when that happens.
Or, rather, I can, but everything I have is old and boring by then.
I can't download anything, I can't surf Facebook, I can't read, I can't use fully 90\% of what I normally use my computer to do.
The industry types know this.
They know that if my internet is down I'll be screaming at someone other than the game company about not being able to play.They could support the 'on the train to school' customer.
However, their market research probably tells them that you are more interested in using your iPhone, netbook, or similar device in that situation than a full-powered laptop.
Half of you don't have good enough batteries to make the whole trip anyway.In short if you're jumping to 'OMG PIRATES' as the excuse of the day, you're just blind to how much we are changing as a society.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916750</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264605240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You can use c++ for this, you just have to know how.</p><p>This will not stop pirates.  Even if it means running a custom (pirate created) "Ubisoft save game server" on your local pc.</p></htmltext>
<tokenext>You can use c + + for this , you just have to know how.This will not stop pirates .
Even if it means running a custom ( pirate created ) " Ubisoft save game server " on your local pc .</tokentext>
<sentencetext>You can use c++ for this, you just have to know how.This will not stop pirates.
Even if it means running a custom (pirate created) "Ubisoft save game server" on your local pc.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916118</id>
	<title>I think...</title>
	<author>gaelfx</author>
	<datestamp>1264602060000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>... I can summarize the comments here rather succinctly. Fuck Ubisoft and fuck their games.</htmltext>
<tokenext>... I can summarize the comments here rather succinctly .
Fuck Ubisoft and fuck their games .</tokentext>
<sentencetext>... I can summarize the comments here rather succinctly.
Fuck Ubisoft and fuck their games.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917836</id>
	<title>College Students?</title>
	<author>Anonymous</author>
	<datestamp>1264609800000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>How about college students, who can't afford an internet connection, but want to play their games? Or ones who don't have a reliable connection because of the amount of others using the same connection? Whoops, lost another part of your audience.</p></htmltext>
<tokenext>How about college students , who ca n't afford an internet connection , but want to play their games ?
Or ones who do n't have a reliable connection because of the amount of others using the same connection ?
Whoops , lost another part of your audience .</tokentext>
<sentencetext>How about college students, who can't afford an internet connection, but want to play their games?
Or ones who don't have a reliable connection because of the amount of others using the same connection?
Whoops, lost another part of your audience.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920388</id>
	<title>I used to love computer games...</title>
	<author>Fieldgeek</author>
	<datestamp>1264619520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>...but with all the stuff these companies are pulling I do believe it is time to go back to dungeons and dragons with a bunch of friends, a pizza or three, and a lot of soda. These big game developers are so out of touch and it has all become about profit.</htmltext>
<tokenext>...but with all the stuff these companies are pulling I do believe it is time to go back to dungeons and dragons with a bunch of friends , a pizza or three , and a lot of soda .
These big game developers are so out of touch and it has all become about profit .</tokentext>
<sentencetext>...but with all the stuff these companies are pulling I do believe it is time to go back to dungeons and dragons with a bunch of friends, a pizza or three, and a lot of soda.
These big game developers are so out of touch and it has all become about profit.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915774</id>
	<title>Nice way to lose customers</title>
	<author>El Nigromante</author>
	<datestamp>1264599360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I own at least 1 game from Ubisoft: Chessmaster X. And it came with the annoying "feature" of having to insert the game CD each time you wanted to play (online or offline). In addition to this, it had the typical activation code (to play on-line).</p><p>They realized this measure was stupid because they launched (months after) a patch which disabled this protecction measure.</p><p>May be it is reasonable to require any sort of on-line checking, when you are trying to play on-line (e.g. CS or Quake-like shooter game). But it's absurd if the game may be intended to play off-line (imagine you just want to analyze a chess game).</p><p>Anyway. People would avoid all the cumbersome cracks (and associated viruses and trojans), if they had the chance to get their games (or software) for a reasonable price. More in the case of games, where a great part of user base is made of young people with a reduced budget.</p><p>Most current intellectual property "defenders" start from a false premise: people would buy your product if they could not get it for free. In that case, it is obvious that people would consume less products (and therefore authors would get less money either way).</p><p>What most current intellectual property "defenders" are trying to do, is making of the "intellectual property rights" a business on itself, and trying to milk the inviting Internet "cow".</p></htmltext>
<tokenext>I own at least 1 game from Ubisoft : Chessmaster X. And it came with the annoying " feature " of having to insert the game CD each time you wanted to play ( online or offline ) .
In addition to this , it had the typical activation code ( to play on-line ) .They realized this measure was stupid because they launched ( months after ) a patch which disabled this protecction measure.May be it is reasonable to require any sort of on-line checking , when you are trying to play on-line ( e.g .
CS or Quake-like shooter game ) .
But it 's absurd if the game may be intended to play off-line ( imagine you just want to analyze a chess game ) .Anyway .
People would avoid all the cumbersome cracks ( and associated viruses and trojans ) , if they had the chance to get their games ( or software ) for a reasonable price .
More in the case of games , where a great part of user base is made of young people with a reduced budget.Most current intellectual property " defenders " start from a false premise : people would buy your product if they could not get it for free .
In that case , it is obvious that people would consume less products ( and therefore authors would get less money either way ) .What most current intellectual property " defenders " are trying to do , is making of the " intellectual property rights " a business on itself , and trying to milk the inviting Internet " cow " .</tokentext>
<sentencetext>I own at least 1 game from Ubisoft: Chessmaster X. And it came with the annoying "feature" of having to insert the game CD each time you wanted to play (online or offline).
In addition to this, it had the typical activation code (to play on-line).They realized this measure was stupid because they launched (months after) a patch which disabled this protecction measure.May be it is reasonable to require any sort of on-line checking, when you are trying to play on-line (e.g.
CS or Quake-like shooter game).
But it's absurd if the game may be intended to play off-line (imagine you just want to analyze a chess game).Anyway.
People would avoid all the cumbersome cracks (and associated viruses and trojans), if they had the chance to get their games (or software) for a reasonable price.
More in the case of games, where a great part of user base is made of young people with a reduced budget.Most current intellectual property "defenders" start from a false premise: people would buy your product if they could not get it for free.
In that case, it is obvious that people would consume less products (and therefore authors would get less money either way).What most current intellectual property "defenders" are trying to do, is making of the "intellectual property rights" a business on itself, and trying to milk the inviting Internet "cow".</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918712</id>
	<title>Re:Blame piracy</title>
	<author>ezelkow1</author>
	<datestamp>1264612980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Are you completely sure those parts are actually missing?  I would think the developers would have been testing the game long before any server system is setup and would have an implementation for local saves.  I would think then they also would have left it in there for the inevitable day when the servers get shutdown, because they will, and they would hopefully not shaft their customers and just let them save locally.  While it would be a bitch to track down and use the functions, theres no reason to think they arent in there.</htmltext>
<tokenext>Are you completely sure those parts are actually missing ?
I would think the developers would have been testing the game long before any server system is setup and would have an implementation for local saves .
I would think then they also would have left it in there for the inevitable day when the servers get shutdown , because they will , and they would hopefully not shaft their customers and just let them save locally .
While it would be a bitch to track down and use the functions , theres no reason to think they arent in there .</tokentext>
<sentencetext>Are you completely sure those parts are actually missing?
I would think the developers would have been testing the game long before any server system is setup and would have an implementation for local saves.
I would think then they also would have left it in there for the inevitable day when the servers get shutdown, because they will, and they would hopefully not shaft their customers and just let them save locally.
While it would be a bitch to track down and use the functions, theres no reason to think they arent in there.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915728</id>
	<title>Way to go!</title>
	<author>Holammer</author>
	<datestamp>1264599060000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>Great to see that Ubisoft continues the time honoured tradition of screwing over the actual customers. Who ever thought they could make a system even more obnoxious than the code wheel? I'm not going to ask for permission to play my games so blow it out your posterior Ubisoft.</htmltext>
<tokenext>Great to see that Ubisoft continues the time honoured tradition of screwing over the actual customers .
Who ever thought they could make a system even more obnoxious than the code wheel ?
I 'm not going to ask for permission to play my games so blow it out your posterior Ubisoft .</tokentext>
<sentencetext>Great to see that Ubisoft continues the time honoured tradition of screwing over the actual customers.
Who ever thought they could make a system even more obnoxious than the code wheel?
I'm not going to ask for permission to play my games so blow it out your posterior Ubisoft.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919900</id>
	<title>Ubisoft vs. the deployed.</title>
	<author>Godeke</author>
	<datestamp>1264617480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Maybe after Steam gave an online mode to allow the military to use their stuff while deployed, the cheese eating surrender monkeys (it is a French company) decided to strike back by making an even worse arrangement for those who serve.</p></htmltext>
<tokenext>Maybe after Steam gave an online mode to allow the military to use their stuff while deployed , the cheese eating surrender monkeys ( it is a French company ) decided to strike back by making an even worse arrangement for those who serve .</tokentext>
<sentencetext>Maybe after Steam gave an online mode to allow the military to use their stuff while deployed, the cheese eating surrender monkeys (it is a French company) decided to strike back by making an even worse arrangement for those who serve.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920800</id>
	<title>Re:As I said in the last thread.</title>
	<author>KDR\_11k</author>
	<datestamp>1264620720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>Not your software however, software is licensed.</i></p><p>Yeah but it increasingly acts like it owns your whole computer by inserting bullshit into your OS to lock everything down.</p></htmltext>
<tokenext>Not your software however , software is licensed.Yeah but it increasingly acts like it owns your whole computer by inserting bullshit into your OS to lock everything down .</tokentext>
<sentencetext>Not your software however, software is licensed.Yeah but it increasingly acts like it owns your whole computer by inserting bullshit into your OS to lock everything down.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915636</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916430</id>
	<title>What a visionary company!</title>
	<author>porcho</author>
	<datestamp>1264603740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Wow, Ubisoft is really a visionary company! They make decisions that would make sense 20 years from now, as far as Internet connection availability is concerned....</htmltext>
<tokenext>Wow , Ubisoft is really a visionary company !
They make decisions that would make sense 20 years from now , as far as Internet connection availability is concerned... .</tokentext>
<sentencetext>Wow, Ubisoft is really a visionary company!
They make decisions that would make sense 20 years from now, as far as Internet connection availability is concerned....</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915496</id>
	<title>Re:Blame piracy</title>
	<author>Jewfro\_Macabbi</author>
	<datestamp>1264597560000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext>Or, if 80-90\% of your potential customers are willing to expend the effort of piracy rather than purchase your product, perhaps your product is overpriced. You may not feel it is. You may feel entitled to greater pay for your work. The market cares not.</htmltext>
<tokenext>Or , if 80-90 \ % of your potential customers are willing to expend the effort of piracy rather than purchase your product , perhaps your product is overpriced .
You may not feel it is .
You may feel entitled to greater pay for your work .
The market cares not .</tokentext>
<sentencetext>Or, if 80-90\% of your potential customers are willing to expend the effort of piracy rather than purchase your product, perhaps your product is overpriced.
You may not feel it is.
You may feel entitled to greater pay for your work.
The market cares not.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915870</id>
	<title>Only one thing to do then eh?</title>
	<author>Servaas</author>
	<datestamp>1264600200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Hoist the black and white flag matey! Argh.</htmltext>
<tokenext>Hoist the black and white flag matey !
Argh .</tokentext>
<sentencetext>Hoist the black and white flag matey!
Argh.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916918</id>
	<title>Buy, not rent</title>
	<author>Anonymous</author>
	<datestamp>1264606020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Yet another concern I have is that if my game has to constantly phone home, what happens when they stop providing service 10 years from now? I want to buy games, not rent them.</p></htmltext>
<tokenext>Yet another concern I have is that if my game has to constantly phone home , what happens when they stop providing service 10 years from now ?
I want to buy games , not rent them .</tokentext>
<sentencetext>Yet another concern I have is that if my game has to constantly phone home, what happens when they stop providing service 10 years from now?
I want to buy games, not rent them.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917446</id>
	<title>Internet is a non-issue</title>
	<author>Anonymous</author>
	<datestamp>1264608360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I'll start off by agreeing that a single player mode game should not require internet all the time.</p><p>However, the argument of not having internet all the time does not stand up either.</p><p>My first thought when reading the article is they are trying to fight piracy which won't work because everything gets cracked eventually. To me it looks like Ubisoft has seen how many people play MMO style games (WoW) and want in on that market. The fault I see is that Ubisoft hasn't considered how many people are actually addicted to the MMO they play already so their idea will fail.</p></htmltext>
<tokenext>I 'll start off by agreeing that a single player mode game should not require internet all the time.However , the argument of not having internet all the time does not stand up either.My first thought when reading the article is they are trying to fight piracy which wo n't work because everything gets cracked eventually .
To me it looks like Ubisoft has seen how many people play MMO style games ( WoW ) and want in on that market .
The fault I see is that Ubisoft has n't considered how many people are actually addicted to the MMO they play already so their idea will fail .</tokentext>
<sentencetext>I'll start off by agreeing that a single player mode game should not require internet all the time.However, the argument of not having internet all the time does not stand up either.My first thought when reading the article is they are trying to fight piracy which won't work because everything gets cracked eventually.
To me it looks like Ubisoft has seen how many people play MMO style games (WoW) and want in on that market.
The fault I see is that Ubisoft hasn't considered how many people are actually addicted to the MMO they play already so their idea will fail.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916814</id>
	<title>Re:Ubisoft? Pfft</title>
	<author>jaraxle</author>
	<datestamp>1264605540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>If someone like Ubisoft does it, and it's just one more reason for people not to buy their crap, and they go under, maybe it will make other companies think twice before trying similar stupidity.  Maybe.</p></div><p>No, it will just cause a failed Ubisoft and other game companies to scream "Pirates!" all the louder.  What other reason could there possibly be for declining sales of the PC versions of their games?  Certainly not the horrific methods they use to combat piracy causing problems for legitimate users... oh no.</p><p>Regardless of the reason for them potentially going under, namely their own stupidity, they will never cede that point.  From here onward, the bogeyman will always be piracy.</p><p>~jaraxle</p></div>
	</htmltext>
<tokenext>If someone like Ubisoft does it , and it 's just one more reason for people not to buy their crap , and they go under , maybe it will make other companies think twice before trying similar stupidity .
Maybe.No , it will just cause a failed Ubisoft and other game companies to scream " Pirates !
" all the louder .
What other reason could there possibly be for declining sales of the PC versions of their games ?
Certainly not the horrific methods they use to combat piracy causing problems for legitimate users... oh no.Regardless of the reason for them potentially going under , namely their own stupidity , they will never cede that point .
From here onward , the bogeyman will always be piracy. ~ jaraxle</tokentext>
<sentencetext>If someone like Ubisoft does it, and it's just one more reason for people not to buy their crap, and they go under, maybe it will make other companies think twice before trying similar stupidity.
Maybe.No, it will just cause a failed Ubisoft and other game companies to scream "Pirates!
" all the louder.
What other reason could there possibly be for declining sales of the PC versions of their games?
Certainly not the horrific methods they use to combat piracy causing problems for legitimate users... oh no.Regardless of the reason for them potentially going under, namely their own stupidity, they will never cede that point.
From here onward, the bogeyman will always be piracy.~jaraxle
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917062</id>
	<title>Re:As I said in the last thread.</title>
	<author>Requiem18th</author>
	<datestamp>1264606740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>my kingdom for a mod point.</p></htmltext>
<tokenext>my kingdom for a mod point .</tokentext>
<sentencetext>my kingdom for a mod point.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915930</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917708</id>
	<title>backwards yeah, but not bizarre or bewildering</title>
	<author>nargileh</author>
	<datestamp>1264609320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>There's nothing bizarre or bewildering, It's just greed at work, they wanna make sure games have a 'best played before date'.
They pull the plug on the server after couple years and launch the 'new' version of the game force people to buy their new crap which is the old stuff which has been slightly redone with more boobs explosions and walky talkies as guns..</htmltext>
<tokenext>There 's nothing bizarre or bewildering , It 's just greed at work , they wan na make sure games have a 'best played before date' .
They pull the plug on the server after couple years and launch the 'new ' version of the game force people to buy their new crap which is the old stuff which has been slightly redone with more boobs explosions and walky talkies as guns. .</tokentext>
<sentencetext>There's nothing bizarre or bewildering, It's just greed at work, they wanna make sure games have a 'best played before date'.
They pull the plug on the server after couple years and launch the 'new' version of the game force people to buy their new crap which is the old stuff which has been slightly redone with more boobs explosions and walky talkies as guns..</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916238</id>
	<title>LoL</title>
	<author>Anonymous</author>
	<datestamp>1264602780000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I agree with what was said. The paying customers are going to be the one annoyed. I've always been found of Ubi but this is just stupid and I don't buy game to be annoyed, but to have some good time. So I guess I will not be playing these type of games. Or maybe they will offer so much more than just a solo game, something compelling for the customer like MMOs do.<br>I don't see how this will constitute a better anti-hacking measure, since it could be relatively easy to bypass (will know when it's there). It is also tempting to exploit. Let say someone makes a server pirates to enable the same functionality, noting prevent this hacker from storing and using all the information the server will grab. So out of a sudden Ubi just added another way for scammer to scam you and parasite all those PC... Good job Ubisoft you are going to annoy every one.</p></htmltext>
<tokenext>I agree with what was said .
The paying customers are going to be the one annoyed .
I 've always been found of Ubi but this is just stupid and I do n't buy game to be annoyed , but to have some good time .
So I guess I will not be playing these type of games .
Or maybe they will offer so much more than just a solo game , something compelling for the customer like MMOs do.I do n't see how this will constitute a better anti-hacking measure , since it could be relatively easy to bypass ( will know when it 's there ) .
It is also tempting to exploit .
Let say someone makes a server pirates to enable the same functionality , noting prevent this hacker from storing and using all the information the server will grab .
So out of a sudden Ubi just added another way for scammer to scam you and parasite all those PC... Good job Ubisoft you are going to annoy every one .</tokentext>
<sentencetext>I agree with what was said.
The paying customers are going to be the one annoyed.
I've always been found of Ubi but this is just stupid and I don't buy game to be annoyed, but to have some good time.
So I guess I will not be playing these type of games.
Or maybe they will offer so much more than just a solo game, something compelling for the customer like MMOs do.I don't see how this will constitute a better anti-hacking measure, since it could be relatively easy to bypass (will know when it's there).
It is also tempting to exploit.
Let say someone makes a server pirates to enable the same functionality, noting prevent this hacker from storing and using all the information the server will grab.
So out of a sudden Ubi just added another way for scammer to scam you and parasite all those PC... Good job Ubisoft you are going to annoy every one.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919080</id>
	<title>UbiSoft</title>
	<author>JustNiz</author>
	<datestamp>1264614480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This is dissapointing because UbiSoft are one of the few remaining PC games companies that haven't been bought by EA. Ubisoft truly missed an opportunity to differnetiate and scoop sales from EA by NOT using any DRM. I guess Ubisoft will fold soon because no-one at all is stupid enough to buy anything with this amount of restrictions.</p><p>I guess the UbiSoft execs are using piracy as a convenient excuse for poor sales, when in fact most Ubisoft titles are mostly crap to begin with. As far as I can remember, there really has only ever been one really good UbiSoft game (Far Cry).</p><p>Its very ironic that DRM this restrictive will ensure piracy of Ubisoft games becomes the norm so the Ubisoft execs will be proved right in one sense, that piracy of their products is so high that it indeed justifies their excuse to have DRM. Their own self-righteousness will ensure they never accept that they actually made it happen.</p></htmltext>
<tokenext>This is dissapointing because UbiSoft are one of the few remaining PC games companies that have n't been bought by EA .
Ubisoft truly missed an opportunity to differnetiate and scoop sales from EA by NOT using any DRM .
I guess Ubisoft will fold soon because no-one at all is stupid enough to buy anything with this amount of restrictions.I guess the UbiSoft execs are using piracy as a convenient excuse for poor sales , when in fact most Ubisoft titles are mostly crap to begin with .
As far as I can remember , there really has only ever been one really good UbiSoft game ( Far Cry ) .Its very ironic that DRM this restrictive will ensure piracy of Ubisoft games becomes the norm so the Ubisoft execs will be proved right in one sense , that piracy of their products is so high that it indeed justifies their excuse to have DRM .
Their own self-righteousness will ensure they never accept that they actually made it happen .</tokentext>
<sentencetext>This is dissapointing because UbiSoft are one of the few remaining PC games companies that haven't been bought by EA.
Ubisoft truly missed an opportunity to differnetiate and scoop sales from EA by NOT using any DRM.
I guess Ubisoft will fold soon because no-one at all is stupid enough to buy anything with this amount of restrictions.I guess the UbiSoft execs are using piracy as a convenient excuse for poor sales, when in fact most Ubisoft titles are mostly crap to begin with.
As far as I can remember, there really has only ever been one really good UbiSoft game (Far Cry).Its very ironic that DRM this restrictive will ensure piracy of Ubisoft games becomes the norm so the Ubisoft execs will be proved right in one sense, that piracy of their products is so high that it indeed justifies their excuse to have DRM.
Their own self-righteousness will ensure they never accept that they actually made it happen.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915480</id>
	<title>Re:Blame piracy</title>
	<author>lehphyro</author>
	<datestamp>1264597440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It's impossible to stop piracy. Why are you still trying? Do you think the third world will pay double, triple or quadruple to play WoW or anything? If it's not fair, then people will find a way to make it fair like it or not.</htmltext>
<tokenext>It 's impossible to stop piracy .
Why are you still trying ?
Do you think the third world will pay double , triple or quadruple to play WoW or anything ?
If it 's not fair , then people will find a way to make it fair like it or not .</tokentext>
<sentencetext>It's impossible to stop piracy.
Why are you still trying?
Do you think the third world will pay double, triple or quadruple to play WoW or anything?
If it's not fair, then people will find a way to make it fair like it or not.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915836</id>
	<title>SecuROM</title>
	<author>KlausBreuer</author>
	<datestamp>1264599900000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>They're the ones using it.<br>They did create some very good games, but I'm not buying anything with SecuROM in it, no matter how good the game. Now they want to add 'needs permanent net access'? If I wasn't already blocking them on my shopping list, I'd be doing it now...l</p></htmltext>
<tokenext>They 're the ones using it.They did create some very good games , but I 'm not buying anything with SecuROM in it , no matter how good the game .
Now they want to add 'needs permanent net access ' ?
If I was n't already blocking them on my shopping list , I 'd be doing it now...l</tokentext>
<sentencetext>They're the ones using it.They did create some very good games, but I'm not buying anything with SecuROM in it, no matter how good the game.
Now they want to add 'needs permanent net access'?
If I wasn't already blocking them on my shopping list, I'd be doing it now...l</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917850</id>
	<title>Community of Pirates</title>
	<author>Anonymous</author>
	<datestamp>1264609860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It amazes me how some of you can rationalize pirating.  Just because they have some shitty DRM system that is a reason to pirate......no.....it is a reason to avoid the game all together.  Piracy = theft.  Someone had to write the code for these games and that takes time and we all know, Time = Money.  I often get disgusted with the slashdot community when it comes to issues like this.  Piracy is wrong, it is that simple.  If you can not afford a car, you do not go and steal one, you just do not have a car.  If you cannot afford a game title you should not go steal the game.  It is pretty much the same thing, theft is theft.</htmltext>
<tokenext>It amazes me how some of you can rationalize pirating .
Just because they have some shitty DRM system that is a reason to pirate......no.....it is a reason to avoid the game all together .
Piracy = theft .
Someone had to write the code for these games and that takes time and we all know , Time = Money .
I often get disgusted with the slashdot community when it comes to issues like this .
Piracy is wrong , it is that simple .
If you can not afford a car , you do not go and steal one , you just do not have a car .
If you can not afford a game title you should not go steal the game .
It is pretty much the same thing , theft is theft .</tokentext>
<sentencetext>It amazes me how some of you can rationalize pirating.
Just because they have some shitty DRM system that is a reason to pirate......no.....it is a reason to avoid the game all together.
Piracy = theft.
Someone had to write the code for these games and that takes time and we all know, Time = Money.
I often get disgusted with the slashdot community when it comes to issues like this.
Piracy is wrong, it is that simple.
If you can not afford a car, you do not go and steal one, you just do not have a car.
If you cannot afford a game title you should not go steal the game.
It is pretty much the same thing, theft is theft.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917558</id>
	<title>Re:Which is better, cracked or bought?</title>
	<author>Jazavac</author>
	<datestamp>1264608780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Not exactly, some games appear on torrents a few days before the actual release of the official version. See Mass Effect 2 or Spore.</htmltext>
<tokenext>Not exactly , some games appear on torrents a few days before the actual release of the official version .
See Mass Effect 2 or Spore .</tokentext>
<sentencetext>Not exactly, some games appear on torrents a few days before the actual release of the official version.
See Mass Effect 2 or Spore.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915570</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916004</id>
	<title>The games aren't worth it.</title>
	<author>CFBMoo1</author>
	<datestamp>1264601340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I never really played much if any of Ubisoft's games. That being said, if other game companies follow through with more crazy design ideas like that I'm just going to toss out Windows gaming all together from my list of things to do. These days people aren't building games that are worth all that hassle. Hell between Wine + older games that don't work on Win7 and the game selection in Ubuntu's software manager I can get enough games to keep me occupied.</htmltext>
<tokenext>I never really played much if any of Ubisoft 's games .
That being said , if other game companies follow through with more crazy design ideas like that I 'm just going to toss out Windows gaming all together from my list of things to do .
These days people are n't building games that are worth all that hassle .
Hell between Wine + older games that do n't work on Win7 and the game selection in Ubuntu 's software manager I can get enough games to keep me occupied .</tokentext>
<sentencetext>I never really played much if any of Ubisoft's games.
That being said, if other game companies follow through with more crazy design ideas like that I'm just going to toss out Windows gaming all together from my list of things to do.
These days people aren't building games that are worth all that hassle.
Hell between Wine + older games that don't work on Win7 and the game selection in Ubuntu's software manager I can get enough games to keep me occupied.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919386</id>
	<title>Re:As I said in the last thread.</title>
	<author>Anonymous</author>
	<datestamp>1264615560000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Exactly! I mean I can't stand this anymore. I haven't been able to play a non-drm'd game for 2 days now. Since reading that study that human beings will die without non-drm'd games after just 3 days, I'm starting to get a little worried. Come on people get with it. The government and corporations are restricting our RIGHTS to non-drm'd games that THEY create. Oh the humanity. Criminal activity must be the way to go, because if we just tried the option, they give use, of not buying the drm'd software so that the makers would be forced to change their ways, those stupid pesky people who actually abide by the law will mess it up and pay the companies for the games therby keeping them in business. Grrrrr law-abiders<nobr> <wbr></nobr>/Sarcasm</p></htmltext>
<tokenext>Exactly !
I mean I ca n't stand this anymore .
I have n't been able to play a non-drm 'd game for 2 days now .
Since reading that study that human beings will die without non-drm 'd games after just 3 days , I 'm starting to get a little worried .
Come on people get with it .
The government and corporations are restricting our RIGHTS to non-drm 'd games that THEY create .
Oh the humanity .
Criminal activity must be the way to go , because if we just tried the option , they give use , of not buying the drm 'd software so that the makers would be forced to change their ways , those stupid pesky people who actually abide by the law will mess it up and pay the companies for the games therby keeping them in business .
Grrrrr law-abiders /Sarcasm</tokentext>
<sentencetext>Exactly!
I mean I can't stand this anymore.
I haven't been able to play a non-drm'd game for 2 days now.
Since reading that study that human beings will die without non-drm'd games after just 3 days, I'm starting to get a little worried.
Come on people get with it.
The government and corporations are restricting our RIGHTS to non-drm'd games that THEY create.
Oh the humanity.
Criminal activity must be the way to go, because if we just tried the option, they give use, of not buying the drm'd software so that the makers would be forced to change their ways, those stupid pesky people who actually abide by the law will mess it up and pay the companies for the games therby keeping them in business.
Grrrrr law-abiders /Sarcasm</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915930</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917620</id>
	<title>Re:Ubisoft? Pfft</title>
	<author>Anonymous</author>
	<datestamp>1264609080000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>That would be assuming Assassin's creed 1 was a good game.  Personally I prefer a game that's supposed to be "stealth" orientated not to play like a button masher fighting game.</p><p>That, and ruining the HoMM series made me already write off Ubisoft ages ago.</p></htmltext>
<tokenext>That would be assuming Assassin 's creed 1 was a good game .
Personally I prefer a game that 's supposed to be " stealth " orientated not to play like a button masher fighting game.That , and ruining the HoMM series made me already write off Ubisoft ages ago .</tokentext>
<sentencetext>That would be assuming Assassin's creed 1 was a good game.
Personally I prefer a game that's supposed to be "stealth" orientated not to play like a button masher fighting game.That, and ruining the HoMM series made me already write off Ubisoft ages ago.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915526</id>
	<title>Put them out of business</title>
	<author>EzInKy</author>
	<datestamp>1264597680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Seriously, take a stand. If it works for them then all other publishers will do the same. Stop buying their games \_now\_.</p></htmltext>
<tokenext>Seriously , take a stand .
If it works for them then all other publishers will do the same .
Stop buying their games \ _now \ _ .</tokentext>
<sentencetext>Seriously, take a stand.
If it works for them then all other publishers will do the same.
Stop buying their games \_now\_.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918416</id>
	<title>What about just phoning in for authentication?</title>
	<author>Anonymous</author>
	<datestamp>1264611960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I recently registered a DAW in which I could send them my serial number any number of ways, and the company then gave me my registration code. This could be done by email, phone, automatically during installation, (I presume) by letter, etc. They now have personal contact from me stating that I have in fact bought this specific piece of hardware (the cd) containing their software, and they give me explicit approval to now go forth and use that software, now that they know I have in fact bought it.</p><p>If they simply register who I am and put that with the serial number, all they have to do is ask me to prove that I'm me the next time someone asks to register that serial number. Simple as that.</p><p>This was $500 software. What Ubi. is making off of these games is substantially less, both in per-sale and gross profit. If this works well enough for a company that has half a grand at stake in losing a sale, why is it not good enough for folks who make $65 games?</p></htmltext>
<tokenext>I recently registered a DAW in which I could send them my serial number any number of ways , and the company then gave me my registration code .
This could be done by email , phone , automatically during installation , ( I presume ) by letter , etc .
They now have personal contact from me stating that I have in fact bought this specific piece of hardware ( the cd ) containing their software , and they give me explicit approval to now go forth and use that software , now that they know I have in fact bought it.If they simply register who I am and put that with the serial number , all they have to do is ask me to prove that I 'm me the next time someone asks to register that serial number .
Simple as that.This was $ 500 software .
What Ubi .
is making off of these games is substantially less , both in per-sale and gross profit .
If this works well enough for a company that has half a grand at stake in losing a sale , why is it not good enough for folks who make $ 65 games ?</tokentext>
<sentencetext>I recently registered a DAW in which I could send them my serial number any number of ways, and the company then gave me my registration code.
This could be done by email, phone, automatically during installation, (I presume) by letter, etc.
They now have personal contact from me stating that I have in fact bought this specific piece of hardware (the cd) containing their software, and they give me explicit approval to now go forth and use that software, now that they know I have in fact bought it.If they simply register who I am and put that with the serial number, all they have to do is ask me to prove that I'm me the next time someone asks to register that serial number.
Simple as that.This was $500 software.
What Ubi.
is making off of these games is substantially less, both in per-sale and gross profit.
If this works well enough for a company that has half a grand at stake in losing a sale, why is it not good enough for folks who make $65 games?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30925486</id>
	<title>Screwed over the settlers 7 devs</title>
	<author>Anonymous</author>
	<datestamp>1264589520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>How pissed are the Settlers 7 devs going to be for ubi throwing them under the bus during this "test"?  I mean seriously,  this game is going to have terrible sales.</p></htmltext>
<tokenext>How pissed are the Settlers 7 devs going to be for ubi throwing them under the bus during this " test " ?
I mean seriously , this game is going to have terrible sales .</tokentext>
<sentencetext>How pissed are the Settlers 7 devs going to be for ubi throwing them under the bus during this "test"?
I mean seriously,  this game is going to have terrible sales.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915534</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264597740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p><div class="quote"><p>What if Ubisoft decides not run these online services in the future? Will my game stop working?<br>Ubisoft is committed to being a forerunner in providing new exciting online service. If any service is stopped, we will create a patch for the game so that the core game play will not be affected.</p></div></div><p>So will RELOADED.</p></div>
	</htmltext>
<tokenext>What if Ubisoft decides not run these online services in the future ?
Will my game stop working ? Ubisoft is committed to being a forerunner in providing new exciting online service .
If any service is stopped , we will create a patch for the game so that the core game play will not be affected.So will RELOADED .</tokentext>
<sentencetext>What if Ubisoft decides not run these online services in the future?
Will my game stop working?Ubisoft is committed to being a forerunner in providing new exciting online service.
If any service is stopped, we will create a patch for the game so that the core game play will not be affected.So will RELOADED.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915636</id>
	<title>Re:As I said in the last thread.</title>
	<author>Anonymous</author>
	<datestamp>1264598400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Pirated games are simply superior.</p></div></blockquote><p>The last pirated games I looked at had all the DRM still. Examples of this were when x3: reunion and x3: terran conflict came out, until the day Egosoft removed DRM on them, the pirate versions had the exact same DRM and were more likely to have problems due to the DRM driver software being updated by other newer games with the same DRM system being installed and thus the whole 'cd emulation' software workaround wouldn't help.</p><p>So, I have no idea where you get this whole 'superior' idea from.</p><blockquote><div><p>Pirated games treat me like admin of my own computer.</p></div></blockquote><p>Yeah, I'm not big on administrating a single player game. I just want to install and go, fortunately, <a href="http://steamcommunity.com/id/Ash-Fox/games/" title="steamcommunity.com">my legitimate purchases</a> [steamcommunity.com] have all been like that.</p><blockquote><div><p>It is MY hardware, not ubisoft / Ea / etc</p></div></blockquote><p>Not your software however, software is licensed.</p></div>
	</htmltext>
<tokenext>Pirated games are simply superior.The last pirated games I looked at had all the DRM still .
Examples of this were when x3 : reunion and x3 : terran conflict came out , until the day Egosoft removed DRM on them , the pirate versions had the exact same DRM and were more likely to have problems due to the DRM driver software being updated by other newer games with the same DRM system being installed and thus the whole 'cd emulation ' software workaround would n't help.So , I have no idea where you get this whole 'superior ' idea from.Pirated games treat me like admin of my own computer.Yeah , I 'm not big on administrating a single player game .
I just want to install and go , fortunately , my legitimate purchases [ steamcommunity.com ] have all been like that.It is MY hardware , not ubisoft / Ea / etcNot your software however , software is licensed .</tokentext>
<sentencetext>Pirated games are simply superior.The last pirated games I looked at had all the DRM still.
Examples of this were when x3: reunion and x3: terran conflict came out, until the day Egosoft removed DRM on them, the pirate versions had the exact same DRM and were more likely to have problems due to the DRM driver software being updated by other newer games with the same DRM system being installed and thus the whole 'cd emulation' software workaround wouldn't help.So, I have no idea where you get this whole 'superior' idea from.Pirated games treat me like admin of my own computer.Yeah, I'm not big on administrating a single player game.
I just want to install and go, fortunately, my legitimate purchases [steamcommunity.com] have all been like that.It is MY hardware, not ubisoft / Ea / etcNot your software however, software is licensed.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915436</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915852</id>
	<title>function of my future consumption</title>
	<author>lq\_x\_pl</author>
	<datestamp>1264600080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>of ubisoft games.<br>
Let n = required access to internet (so constant access = n-&gt;infiniti)<br>
f(n) = 1/((e^n)^n)</htmltext>
<tokenext>of ubisoft games .
Let n = required access to internet ( so constant access = n- &gt; infiniti ) f ( n ) = 1/ ( ( e ^ n ) ^ n )</tokentext>
<sentencetext>of ubisoft games.
Let n = required access to internet (so constant access = n-&gt;infiniti)
f(n) = 1/((e^n)^n)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916618</id>
	<title>Re:But why?</title>
	<author>ultranova</author>
	<datestamp>1264604700000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><blockquote><div><p>But this is a trend even in Xbox360 games. The new Mass Effect 2 does this. in order to even play the game you have to register with easports.com (in game they link to your xbox live account info) and it sends a lot of info there as you play. Plus the game has turned from a great cinematic experience to a "you have to buy all this crap" in order to have the good gear fest.</p></div> </blockquote><p>Except for the pirates, who've not only had the game available for days, but have the DLC packs too.</p><p>Sometimes I think that game publishers are <em>trying</em> to self-destruct.</p></div>
	</htmltext>
<tokenext>But this is a trend even in Xbox360 games .
The new Mass Effect 2 does this .
in order to even play the game you have to register with easports.com ( in game they link to your xbox live account info ) and it sends a lot of info there as you play .
Plus the game has turned from a great cinematic experience to a " you have to buy all this crap " in order to have the good gear fest .
Except for the pirates , who 've not only had the game available for days , but have the DLC packs too.Sometimes I think that game publishers are trying to self-destruct .</tokentext>
<sentencetext>But this is a trend even in Xbox360 games.
The new Mass Effect 2 does this.
in order to even play the game you have to register with easports.com (in game they link to your xbox live account info) and it sends a lot of info there as you play.
Plus the game has turned from a great cinematic experience to a "you have to buy all this crap" in order to have the good gear fest.
Except for the pirates, who've not only had the game available for days, but have the DLC packs too.Sometimes I think that game publishers are trying to self-destruct.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916066</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918094</id>
	<title>Re:Which is better, cracked or bought?</title>
	<author>Anonymous</author>
	<datestamp>1264610700000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The problem with that argument is that the pirated version will always win.  Even if Ubisoft offered you everything totally unlocked without restrictions, the pirated version is still better because it is free.  I don't blame Ubisoft et al for wanting to do something about piracy, but I do blame them for the manner in which they have done it.</p></htmltext>
<tokenext>The problem with that argument is that the pirated version will always win .
Even if Ubisoft offered you everything totally unlocked without restrictions , the pirated version is still better because it is free .
I do n't blame Ubisoft et al for wanting to do something about piracy , but I do blame them for the manner in which they have done it .</tokentext>
<sentencetext>The problem with that argument is that the pirated version will always win.
Even if Ubisoft offered you everything totally unlocked without restrictions, the pirated version is still better because it is free.
I don't blame Ubisoft et al for wanting to do something about piracy, but I do blame them for the manner in which they have done it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915570</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915558</id>
	<title>Re:Blame piracy</title>
	<author>Spad</author>
	<datestamp>1264597980000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext><p>As a long term PC gamer and both purchaser and pirater of said games, I have to say that Steam has pretty much single-handedly ended the pirate side of my gaming experience. While I will still occasionally give in and download pirated copies of games where they're available in advance of the official release, I still end up buying them (and usually pre-ordering them).</p><p>Over christmas, during Steam's insanely cheap sale, I must have spent close to &pound;100 on all kind of games that I probably would never have played otherwise - frankly, for &pound;3 or &pound;4 even if you only play the game once you haven't really lost anything. I know Steam has its issues (Most notably the first sale ones), but I also think it's the way forward for games distribution in that it's very relaxed about how, when and where you play your games. I can install Steam anywhere at any time, download any of my games and play them without worrying about having discs or activiation limits (with the exception of a few retarded publishers who still insist on SecuRom or Games For Windows Live on their Steam distributed games) and if you plan ahead, you don't need an internet connection either.</p><p>I know others will inevitably try and emulate Steam, but if they do it in stupidly restrictive ways, like Ubi appear to be doing, they're only going to succeed in failing and they'll have nobody to blame but themselves (although they'll obviously try and place all the blame on the pirates).</p></htmltext>
<tokenext>As a long term PC gamer and both purchaser and pirater of said games , I have to say that Steam has pretty much single-handedly ended the pirate side of my gaming experience .
While I will still occasionally give in and download pirated copies of games where they 're available in advance of the official release , I still end up buying them ( and usually pre-ordering them ) .Over christmas , during Steam 's insanely cheap sale , I must have spent close to   100 on all kind of games that I probably would never have played otherwise - frankly , for   3 or   4 even if you only play the game once you have n't really lost anything .
I know Steam has its issues ( Most notably the first sale ones ) , but I also think it 's the way forward for games distribution in that it 's very relaxed about how , when and where you play your games .
I can install Steam anywhere at any time , download any of my games and play them without worrying about having discs or activiation limits ( with the exception of a few retarded publishers who still insist on SecuRom or Games For Windows Live on their Steam distributed games ) and if you plan ahead , you do n't need an internet connection either.I know others will inevitably try and emulate Steam , but if they do it in stupidly restrictive ways , like Ubi appear to be doing , they 're only going to succeed in failing and they 'll have nobody to blame but themselves ( although they 'll obviously try and place all the blame on the pirates ) .</tokentext>
<sentencetext>As a long term PC gamer and both purchaser and pirater of said games, I have to say that Steam has pretty much single-handedly ended the pirate side of my gaming experience.
While I will still occasionally give in and download pirated copies of games where they're available in advance of the official release, I still end up buying them (and usually pre-ordering them).Over christmas, during Steam's insanely cheap sale, I must have spent close to £100 on all kind of games that I probably would never have played otherwise - frankly, for £3 or £4 even if you only play the game once you haven't really lost anything.
I know Steam has its issues (Most notably the first sale ones), but I also think it's the way forward for games distribution in that it's very relaxed about how, when and where you play your games.
I can install Steam anywhere at any time, download any of my games and play them without worrying about having discs or activiation limits (with the exception of a few retarded publishers who still insist on SecuRom or Games For Windows Live on their Steam distributed games) and if you plan ahead, you don't need an internet connection either.I know others will inevitably try and emulate Steam, but if they do it in stupidly restrictive ways, like Ubi appear to be doing, they're only going to succeed in failing and they'll have nobody to blame but themselves (although they'll obviously try and place all the blame on the pirates).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915466</id>
	<title>This is why people crack games they own</title>
	<author>rebelwarlock</author>
	<datestamp>1264597260000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>I'm not the first to say this, and I certainly won't be the last, but this sort of copy protection nonsense is just another reason I'll be cracking games that I've paid for. Services constantly running on your computer are not acceptable. Punishing people who give you money because not everyone who plays your game gives you money is not acceptable. It's not as though there will ever be a magical, uncrackable copy protection system. Furthermore, this will push some people who would have actually bought the game to download a pirated version instead.</htmltext>
<tokenext>I 'm not the first to say this , and I certainly wo n't be the last , but this sort of copy protection nonsense is just another reason I 'll be cracking games that I 've paid for .
Services constantly running on your computer are not acceptable .
Punishing people who give you money because not everyone who plays your game gives you money is not acceptable .
It 's not as though there will ever be a magical , uncrackable copy protection system .
Furthermore , this will push some people who would have actually bought the game to download a pirated version instead .</tokentext>
<sentencetext>I'm not the first to say this, and I certainly won't be the last, but this sort of copy protection nonsense is just another reason I'll be cracking games that I've paid for.
Services constantly running on your computer are not acceptable.
Punishing people who give you money because not everyone who plays your game gives you money is not acceptable.
It's not as though there will ever be a magical, uncrackable copy protection system.
Furthermore, this will push some people who would have actually bought the game to download a pirated version instead.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916436</id>
	<title>They don't get it</title>
	<author>Dunbal</author>
	<datestamp>1264603800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The more annoying the copy protection, the faster it gets hacked. Now I'm not going to start the whole "piracy" argument (I am sure it has begun already). I will merely state that even owners of legitimate copies will be downloading the "crack" to remove this feature.</p><p>I can't see any possible way how this would boost sales, however. Before you used to have to look very hard to find these things. Today everyone knows where to get the cracks (and the whole program) instantly (ok so it takes a while to download 7GB). In fact the single biggest factor affecting sales will probably be whether the pirates only distribute the crack bundled with the program only, or stand alone.</p></htmltext>
<tokenext>The more annoying the copy protection , the faster it gets hacked .
Now I 'm not going to start the whole " piracy " argument ( I am sure it has begun already ) .
I will merely state that even owners of legitimate copies will be downloading the " crack " to remove this feature.I ca n't see any possible way how this would boost sales , however .
Before you used to have to look very hard to find these things .
Today everyone knows where to get the cracks ( and the whole program ) instantly ( ok so it takes a while to download 7GB ) .
In fact the single biggest factor affecting sales will probably be whether the pirates only distribute the crack bundled with the program only , or stand alone .</tokentext>
<sentencetext>The more annoying the copy protection, the faster it gets hacked.
Now I'm not going to start the whole "piracy" argument (I am sure it has begun already).
I will merely state that even owners of legitimate copies will be downloading the "crack" to remove this feature.I can't see any possible way how this would boost sales, however.
Before you used to have to look very hard to find these things.
Today everyone knows where to get the cracks (and the whole program) instantly (ok so it takes a while to download 7GB).
In fact the single biggest factor affecting sales will probably be whether the pirates only distribute the crack bundled with the program only, or stand alone.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915544</id>
	<title>No thanks</title>
	<author>Anonymous</author>
	<datestamp>1264597860000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I'll just play fun indie games instead.</p></htmltext>
<tokenext>I 'll just play fun indie games instead .</tokentext>
<sentencetext>I'll just play fun indie games instead.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917110</id>
	<title>Wouldn't be the first</title>
	<author>KitsuneSoftware</author>
	<datestamp>1264606920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Ubisoft are not the first company to do this. My previous employers, Jagex, launched a games portal about two years ago where all the games required a continuous internet connection... including the single player games.</p><p>I'm not going to compare and contrast the <strong>technical</strong> details, as I don't know Ubisoft's secrets and I'm still bound by a confidentiality clause from Jagex. The social effects, however, are discoverable from publicly available information from multiple online game providers, not just Jagex, and are therefore not something I have to keep silent about<nobr> <wbr></nobr>:)</p><ul> <li>If you game to kill time while travelling, this product is a couple of years ahead of it's time (Free WiFi is rare in the UK, mobile broadband is spotty and can be expensive).</li><li>Online saved games are good, provided they are not destroyed if your client crashes (happened to a friend with Braid).</li><li>Free demos that ask you to create a free account in order to save your progress are a bad idea (my girlfriend saw this and assumed they wanted money, so went to a different game site).</li><li>Cheating and hacking is still implementation specific, so piracy is probably still possible (I've seen YouTube videos of someone cheating so insanely that their score wrapped around the 2^31 mark and almost made it back to zero).</li></ul></htmltext>
<tokenext>Ubisoft are not the first company to do this .
My previous employers , Jagex , launched a games portal about two years ago where all the games required a continuous internet connection... including the single player games.I 'm not going to compare and contrast the technical details , as I do n't know Ubisoft 's secrets and I 'm still bound by a confidentiality clause from Jagex .
The social effects , however , are discoverable from publicly available information from multiple online game providers , not just Jagex , and are therefore not something I have to keep silent about : ) If you game to kill time while travelling , this product is a couple of years ahead of it 's time ( Free WiFi is rare in the UK , mobile broadband is spotty and can be expensive ) .Online saved games are good , provided they are not destroyed if your client crashes ( happened to a friend with Braid ) .Free demos that ask you to create a free account in order to save your progress are a bad idea ( my girlfriend saw this and assumed they wanted money , so went to a different game site ) .Cheating and hacking is still implementation specific , so piracy is probably still possible ( I 've seen YouTube videos of someone cheating so insanely that their score wrapped around the 2 ^ 31 mark and almost made it back to zero ) .</tokentext>
<sentencetext>Ubisoft are not the first company to do this.
My previous employers, Jagex, launched a games portal about two years ago where all the games required a continuous internet connection... including the single player games.I'm not going to compare and contrast the technical details, as I don't know Ubisoft's secrets and I'm still bound by a confidentiality clause from Jagex.
The social effects, however, are discoverable from publicly available information from multiple online game providers, not just Jagex, and are therefore not something I have to keep silent about :) If you game to kill time while travelling, this product is a couple of years ahead of it's time (Free WiFi is rare in the UK, mobile broadband is spotty and can be expensive).Online saved games are good, provided they are not destroyed if your client crashes (happened to a friend with Braid).Free demos that ask you to create a free account in order to save your progress are a bad idea (my girlfriend saw this and assumed they wanted money, so went to a different game site).Cheating and hacking is still implementation specific, so piracy is probably still possible (I've seen YouTube videos of someone cheating so insanely that their score wrapped around the 2^31 mark and almost made it back to zero).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916128</id>
	<title>Re:Blame piracy</title>
	<author>maxume</author>
	<datestamp>1264602120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It doesn't *have* to be assembly. For instance, you can do runtime patching with python:</p><p><a href="http://www.google.com/search?q=adder-0.3.3-win32.zip" title="google.com" rel="nofollow">http://www.google.com/search?q=adder-0.3.3-win32.zip</a> [google.com]</p><p>The first link is the most interesting one:</p><p><a href="http://marc.info/?l=bugtraq&amp;m=108077268919124&amp;w=2" title="marc.info" rel="nofollow">http://marc.info/?l=bugtraq&amp;m=108077268919124&amp;w=2</a> [marc.info]</p></htmltext>
<tokenext>It does n't * have * to be assembly .
For instance , you can do runtime patching with python : http : //www.google.com/search ? q = adder-0.3.3-win32.zip [ google.com ] The first link is the most interesting one : http : //marc.info/ ? l = bugtraq&amp;m = 108077268919124&amp;w = 2 [ marc.info ]</tokentext>
<sentencetext>It doesn't *have* to be assembly.
For instance, you can do runtime patching with python:http://www.google.com/search?q=adder-0.3.3-win32.zip [google.com]The first link is the most interesting one:http://marc.info/?l=bugtraq&amp;m=108077268919124&amp;w=2 [marc.info]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915510</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915568</id>
	<title>I play games primarily...</title>
	<author>Anonymous</author>
	<datestamp>1264597980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>...when my connection is down.<br>When I have the net, I usually surf the net. My connection isn't very good. I get outages once-twice a week. This is when I launch a game. I have the content offline, and I don't need the connection to enjoy it.</p><p>I'm not concerned with Ubisoft's move. I'll just make sure never to buy their originals. I'm pretty sure the cracks will remove the necessity for network connection. OTOH, I will keep purchasing games that don't require network connection to run.</p></htmltext>
<tokenext>...when my connection is down.When I have the net , I usually surf the net .
My connection is n't very good .
I get outages once-twice a week .
This is when I launch a game .
I have the content offline , and I do n't need the connection to enjoy it.I 'm not concerned with Ubisoft 's move .
I 'll just make sure never to buy their originals .
I 'm pretty sure the cracks will remove the necessity for network connection .
OTOH , I will keep purchasing games that do n't require network connection to run .</tokentext>
<sentencetext>...when my connection is down.When I have the net, I usually surf the net.
My connection isn't very good.
I get outages once-twice a week.
This is when I launch a game.
I have the content offline, and I don't need the connection to enjoy it.I'm not concerned with Ubisoft's move.
I'll just make sure never to buy their originals.
I'm pretty sure the cracks will remove the necessity for network connection.
OTOH, I will keep purchasing games that don't require network connection to run.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916446</id>
	<title>How is this different than MMO requirements?</title>
	<author>Anonymous</author>
	<datestamp>1264603800000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Is this really any more restrictive than MMOs requiring an Internet connection to play? WoW requires you to be online, and your character resides on their servers - how are Ubisoft's requirements any different?</p><p>Did all of you MMORPERGERs piss and moan this much when you started playing?</p></htmltext>
<tokenext>Is this really any more restrictive than MMOs requiring an Internet connection to play ?
WoW requires you to be online , and your character resides on their servers - how are Ubisoft 's requirements any different ? Did all of you MMORPERGERs piss and moan this much when you started playing ?</tokentext>
<sentencetext>Is this really any more restrictive than MMOs requiring an Internet connection to play?
WoW requires you to be online, and your character resides on their servers - how are Ubisoft's requirements any different?Did all of you MMORPERGERs piss and moan this much when you started playing?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915472</id>
	<title>Jolly good show!</title>
	<author>L4t3r4lu5</author>
	<datestamp>1264597320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>That'll keep those damn crackers away from your profit margins!<br> <br>I sometimes wonder if the major publishers Technical Advisor for content protection is actually just a guy with a speaking ET toy. <br> <br>"Phoooone hoooooome."</htmltext>
<tokenext>That 'll keep those damn crackers away from your profit margins !
I sometimes wonder if the major publishers Technical Advisor for content protection is actually just a guy with a speaking ET toy .
" Phoooone hoooooome .
"</tokentext>
<sentencetext>That'll keep those damn crackers away from your profit margins!
I sometimes wonder if the major publishers Technical Advisor for content protection is actually just a guy with a speaking ET toy.
"Phoooone hoooooome.
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915770</id>
	<title>Re:As I said in the last thread.</title>
	<author>Anonymous</author>
	<datestamp>1264599300000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p><i>Pirated games treat me like admin of my own computer.</i></p><p>Unfortunately, pirate games also often have accompanying software which allows other people to be even more of an admin of your computer.</p></htmltext>
<tokenext>Pirated games treat me like admin of my own computer.Unfortunately , pirate games also often have accompanying software which allows other people to be even more of an admin of your computer .</tokentext>
<sentencetext>Pirated games treat me like admin of my own computer.Unfortunately, pirate games also often have accompanying software which allows other people to be even more of an admin of your computer.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915436</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916770</id>
	<title>The Tech Suicide squad?</title>
	<author>Anonymous</author>
	<datestamp>1264605360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Everything the tech industry is up to these days leads me to believe that they just want to run their industry into the ground. I am the sort of person who has been heavily into games, computers, and the latest and greatest gadgets since a kid. I was the first computer user on my block, was an early adopter to the internet, and played every game I could get my hands on. I am at the point, with google spying on me for the government, games threatening to store my data on a remote server, Credit bueros threatening to use any online presence of mine against me, ISPs funneling my browsing habits through NSA hubs, Cell phones being tapped and triangulated, emails being rifled through, etc.. that foregoing my love of technology seems more beneficial than the spit in the face and twist of the arm that tech companies deliver in the modern day. It simply isn't worth the obscene invasion of privacy that modern tech involves. No longer do they provide a valuable service that makes my life easier. In recent time, they offer less and less useful functionality and quality, while nickel and diming me any chance they get, and spying on me at every possible juncture, for every possible reason. They don't respond to the free market demands, as they should in a free society. . . in reality, they force their will on the consumer with or without their consent, and destroy any of their free market competition to ensure market dominance, and use their connections to buy off politicians in order to strongarm me even further.</p><p>Where are anti-trust laws to protect the free market, and prevent these 2 or 3 pole market monopolies? Where are privacy laws in protecting our personal information from being illegally extracted from us? Where is innocent until proven guilty?</p><p>Ladies and gentlemen, we are in a fascist society, if I've ever seen one. The rhetoric is friendlier, and the excuses are updated for our modern culture, but how is this much different than Soviet Russia? There aren't any concentration camps. That seems to be the only remaining step into utter depravity. Everyone is treated like the worst criminal, regardless of how law abiding they are. Everyone is subject to living as if they are in a prison, except in prison, they get free food and lodging. What detterrent does society even have anymore for comitting crimes, you are treated like scum whether you are comitting criminal acts or not.</p><p>Who are leading the charge? Tech companies. All I know is THIS former tech junkie is starting to look toward the low tech, organic alternative as much more beneficial and desirable. Thanks a lot, gadget/tech/gaming industry. You ruined it. Bastards.</p><p>Change you can believe in... indeed. BAH!</p></htmltext>
<tokenext>Everything the tech industry is up to these days leads me to believe that they just want to run their industry into the ground .
I am the sort of person who has been heavily into games , computers , and the latest and greatest gadgets since a kid .
I was the first computer user on my block , was an early adopter to the internet , and played every game I could get my hands on .
I am at the point , with google spying on me for the government , games threatening to store my data on a remote server , Credit bueros threatening to use any online presence of mine against me , ISPs funneling my browsing habits through NSA hubs , Cell phones being tapped and triangulated , emails being rifled through , etc.. that foregoing my love of technology seems more beneficial than the spit in the face and twist of the arm that tech companies deliver in the modern day .
It simply is n't worth the obscene invasion of privacy that modern tech involves .
No longer do they provide a valuable service that makes my life easier .
In recent time , they offer less and less useful functionality and quality , while nickel and diming me any chance they get , and spying on me at every possible juncture , for every possible reason .
They do n't respond to the free market demands , as they should in a free society .
. .
in reality , they force their will on the consumer with or without their consent , and destroy any of their free market competition to ensure market dominance , and use their connections to buy off politicians in order to strongarm me even further.Where are anti-trust laws to protect the free market , and prevent these 2 or 3 pole market monopolies ?
Where are privacy laws in protecting our personal information from being illegally extracted from us ?
Where is innocent until proven guilty ? Ladies and gentlemen , we are in a fascist society , if I 've ever seen one .
The rhetoric is friendlier , and the excuses are updated for our modern culture , but how is this much different than Soviet Russia ?
There are n't any concentration camps .
That seems to be the only remaining step into utter depravity .
Everyone is treated like the worst criminal , regardless of how law abiding they are .
Everyone is subject to living as if they are in a prison , except in prison , they get free food and lodging .
What detterrent does society even have anymore for comitting crimes , you are treated like scum whether you are comitting criminal acts or not.Who are leading the charge ?
Tech companies .
All I know is THIS former tech junkie is starting to look toward the low tech , organic alternative as much more beneficial and desirable .
Thanks a lot , gadget/tech/gaming industry .
You ruined it .
Bastards.Change you can believe in... indeed. BAH !</tokentext>
<sentencetext>Everything the tech industry is up to these days leads me to believe that they just want to run their industry into the ground.
I am the sort of person who has been heavily into games, computers, and the latest and greatest gadgets since a kid.
I was the first computer user on my block, was an early adopter to the internet, and played every game I could get my hands on.
I am at the point, with google spying on me for the government, games threatening to store my data on a remote server, Credit bueros threatening to use any online presence of mine against me, ISPs funneling my browsing habits through NSA hubs, Cell phones being tapped and triangulated, emails being rifled through, etc.. that foregoing my love of technology seems more beneficial than the spit in the face and twist of the arm that tech companies deliver in the modern day.
It simply isn't worth the obscene invasion of privacy that modern tech involves.
No longer do they provide a valuable service that makes my life easier.
In recent time, they offer less and less useful functionality and quality, while nickel and diming me any chance they get, and spying on me at every possible juncture, for every possible reason.
They don't respond to the free market demands, as they should in a free society.
. .
in reality, they force their will on the consumer with or without their consent, and destroy any of their free market competition to ensure market dominance, and use their connections to buy off politicians in order to strongarm me even further.Where are anti-trust laws to protect the free market, and prevent these 2 or 3 pole market monopolies?
Where are privacy laws in protecting our personal information from being illegally extracted from us?
Where is innocent until proven guilty?Ladies and gentlemen, we are in a fascist society, if I've ever seen one.
The rhetoric is friendlier, and the excuses are updated for our modern culture, but how is this much different than Soviet Russia?
There aren't any concentration camps.
That seems to be the only remaining step into utter depravity.
Everyone is treated like the worst criminal, regardless of how law abiding they are.
Everyone is subject to living as if they are in a prison, except in prison, they get free food and lodging.
What detterrent does society even have anymore for comitting crimes, you are treated like scum whether you are comitting criminal acts or not.Who are leading the charge?
Tech companies.
All I know is THIS former tech junkie is starting to look toward the low tech, organic alternative as much more beneficial and desirable.
Thanks a lot, gadget/tech/gaming industry.
You ruined it.
Bastards.Change you can believe in... indeed. BAH!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917980</id>
	<title>Cheap games</title>
	<author>phorm</author>
	<datestamp>1264610340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So buy it on play.com, and use steam when there's a deal.</p><p>Also, watch for packages. There's a big one for $99 that includes:<br>
&nbsp; &nbsp; Half Life 1+2, plus the HL2 extra episodes<br>
&nbsp; &nbsp; Team Fortress<br>
&nbsp; &nbsp; DoD<br>
&nbsp; &nbsp; Left 4 Dead 1+2<br>
&nbsp; &nbsp; (a bunch of other little addons etc)</p><p>At Xmas that was on sale for $75. Not back for all the games you get.</p></htmltext>
<tokenext>So buy it on play.com , and use steam when there 's a deal.Also , watch for packages .
There 's a big one for $ 99 that includes :     Half Life 1 + 2 , plus the HL2 extra episodes     Team Fortress     DoD     Left 4 Dead 1 + 2     ( a bunch of other little addons etc ) At Xmas that was on sale for $ 75 .
Not back for all the games you get .</tokentext>
<sentencetext>So buy it on play.com, and use steam when there's a deal.Also, watch for packages.
There's a big one for $99 that includes:
    Half Life 1+2, plus the HL2 extra episodes
    Team Fortress
    DoD
    Left 4 Dead 1+2
    (a bunch of other little addons etc)At Xmas that was on sale for $75.
Not back for all the games you get.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916272</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916056</id>
	<title>Ubisoft aren't even the worst ...</title>
	<author>asc99c</author>
	<datestamp>1264601700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>A week ago, I nearly picked up a copy of CitiesXL, being a big fan of Sim-City type games.  I decided not to, and to read a few **USER** reviews first (don't get me started on professional games reviews).  Definitely was a good move.</p><p>The game includes an subscription model if you want to play online, along with a free standalone mode.  Unfortunately, certain vital elements such as public transport are not available to non-subscribers, meaning your &pound;30 game is next to useless unless you want to subscribe.  To me, that is just appalling.</p><p>I'm not against subscription gaming WOW-style where what you're buying is known from the off.  But tricking people into buying a subscription game when they think they're buying a full-price standalone game is blantantly dishonest.  Very few user reviews gave the game more than 1 out of 10 (or whatever the lowest possible score was).</p></htmltext>
<tokenext>A week ago , I nearly picked up a copy of CitiesXL , being a big fan of Sim-City type games .
I decided not to , and to read a few * * USER * * reviews first ( do n't get me started on professional games reviews ) .
Definitely was a good move.The game includes an subscription model if you want to play online , along with a free standalone mode .
Unfortunately , certain vital elements such as public transport are not available to non-subscribers , meaning your   30 game is next to useless unless you want to subscribe .
To me , that is just appalling.I 'm not against subscription gaming WOW-style where what you 're buying is known from the off .
But tricking people into buying a subscription game when they think they 're buying a full-price standalone game is blantantly dishonest .
Very few user reviews gave the game more than 1 out of 10 ( or whatever the lowest possible score was ) .</tokentext>
<sentencetext>A week ago, I nearly picked up a copy of CitiesXL, being a big fan of Sim-City type games.
I decided not to, and to read a few **USER** reviews first (don't get me started on professional games reviews).
Definitely was a good move.The game includes an subscription model if you want to play online, along with a free standalone mode.
Unfortunately, certain vital elements such as public transport are not available to non-subscribers, meaning your £30 game is next to useless unless you want to subscribe.
To me, that is just appalling.I'm not against subscription gaming WOW-style where what you're buying is known from the off.
But tricking people into buying a subscription game when they think they're buying a full-price standalone game is blantantly dishonest.
Very few user reviews gave the game more than 1 out of 10 (or whatever the lowest possible score was).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915508</id>
	<title>No, thanks. I'll blame stupidity.</title>
	<author>Anonymous</author>
	<datestamp>1264597620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Fighting an option by making it better is simply stupid.</p><p>I'll just stop buying Ubisoft games unless they release a Steam version with the possibility of offline playing.</p><p>They want the advantages of a MMO? Then make a fucking MMO. (Which I wouldn't play, but that's besides the point).</p></htmltext>
<tokenext>Fighting an option by making it better is simply stupid.I 'll just stop buying Ubisoft games unless they release a Steam version with the possibility of offline playing.They want the advantages of a MMO ?
Then make a fucking MMO .
( Which I would n't play , but that 's besides the point ) .</tokentext>
<sentencetext>Fighting an option by making it better is simply stupid.I'll just stop buying Ubisoft games unless they release a Steam version with the possibility of offline playing.They want the advantages of a MMO?
Then make a fucking MMO.
(Which I wouldn't play, but that's besides the point).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915724</id>
	<title>Ubisoft? Pfft</title>
	<author>oGMo</author>
	<datestamp>1264599060000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>So <i>Ubisoft</i> is going mandate ridiculous DRM measures.  Ubisoft.  This is the company/publisher who, as far as I can tell, has barely produced one game that didn't suck in a long time.  And that's just because compared to Assassin's Creed 1, it'd be hard for 2 not to look good.  Yeah.  So long Ubisoft, I can't say it was fun.</p><p>Maybe this is a good thing, though.  Someone like Blizzard doing this would have people grumbling and moaning and everyone would still put up with it because they need their WoW or Diablo 3 or Starcraft 2 or whatever.  If someone like Ubisoft does it, and it's just one more reason for people not to buy their crap, and they go under, maybe it will make other companies think twice before trying similar stupidity.  Maybe.</p></htmltext>
<tokenext>So Ubisoft is going mandate ridiculous DRM measures .
Ubisoft. This is the company/publisher who , as far as I can tell , has barely produced one game that did n't suck in a long time .
And that 's just because compared to Assassin 's Creed 1 , it 'd be hard for 2 not to look good .
Yeah. So long Ubisoft , I ca n't say it was fun.Maybe this is a good thing , though .
Someone like Blizzard doing this would have people grumbling and moaning and everyone would still put up with it because they need their WoW or Diablo 3 or Starcraft 2 or whatever .
If someone like Ubisoft does it , and it 's just one more reason for people not to buy their crap , and they go under , maybe it will make other companies think twice before trying similar stupidity .
Maybe .</tokentext>
<sentencetext>So Ubisoft is going mandate ridiculous DRM measures.
Ubisoft.  This is the company/publisher who, as far as I can tell, has barely produced one game that didn't suck in a long time.
And that's just because compared to Assassin's Creed 1, it'd be hard for 2 not to look good.
Yeah.  So long Ubisoft, I can't say it was fun.Maybe this is a good thing, though.
Someone like Blizzard doing this would have people grumbling and moaning and everyone would still put up with it because they need their WoW or Diablo 3 or Starcraft 2 or whatever.
If someone like Ubisoft does it, and it's just one more reason for people not to buy their crap, and they go under, maybe it will make other companies think twice before trying similar stupidity.
Maybe.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917430</id>
	<title>What happens in the future?</title>
	<author>PortaDiFerro</author>
	<datestamp>1264608300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>What happens when I find my old game and want to play it say 10 or 20 years from now and they don't have their server up or the company doesn't exist anymore?</htmltext>
<tokenext>What happens when I find my old game and want to play it say 10 or 20 years from now and they do n't have their server up or the company does n't exist anymore ?</tokentext>
<sentencetext>What happens when I find my old game and want to play it say 10 or 20 years from now and they don't have their server up or the company doesn't exist anymore?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915780</id>
	<title>Innocent Bystanders</title>
	<author>whisper\_jeff</author>
	<datestamp>1264599420000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>Yet another example of a company attempting to make life difficult for pirates but managing only to annoy and inconvenience legitimate users. People who actually buy the game are going to be faced with restrictions that will, at some point, hinder their ability to use the copy of the game they legally bought while pirates will find a way to crack the system in less than a week and will then be able to use their ill-gotten goods the way they want.<br> <br>
I understand major media companies consider piracy to be a major problem. I understand we're not likely to ever change that opinion. But. It would be nice if they got everything in perspective and realized that they should not hinder legitimate customers in their war against pirates. All that will do is either drive those legitimate customers away or, worse, turn them in to pirates.</htmltext>
<tokenext>Yet another example of a company attempting to make life difficult for pirates but managing only to annoy and inconvenience legitimate users .
People who actually buy the game are going to be faced with restrictions that will , at some point , hinder their ability to use the copy of the game they legally bought while pirates will find a way to crack the system in less than a week and will then be able to use their ill-gotten goods the way they want .
I understand major media companies consider piracy to be a major problem .
I understand we 're not likely to ever change that opinion .
But. It would be nice if they got everything in perspective and realized that they should not hinder legitimate customers in their war against pirates .
All that will do is either drive those legitimate customers away or , worse , turn them in to pirates .</tokentext>
<sentencetext>Yet another example of a company attempting to make life difficult for pirates but managing only to annoy and inconvenience legitimate users.
People who actually buy the game are going to be faced with restrictions that will, at some point, hinder their ability to use the copy of the game they legally bought while pirates will find a way to crack the system in less than a week and will then be able to use their ill-gotten goods the way they want.
I understand major media companies consider piracy to be a major problem.
I understand we're not likely to ever change that opinion.
But. It would be nice if they got everything in perspective and realized that they should not hinder legitimate customers in their war against pirates.
All that will do is either drive those legitimate customers away or, worse, turn them in to pirates.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915748</id>
	<title>Re:dongle?</title>
	<author>Anonymous</author>
	<datestamp>1264599180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There are some problems with this:</p><p>It can be cracked. You can make a program that makes the pc think there's a dongle in the usb socket. Obviously the more complex the dongle system the harder this is to achieve but just because it's a physical object doesn't make it 100\% crack-proof.</p><p>You'd have to buy a physical product again which defeats the object of digital distribution. Maybe give 48hrs dongle-free play time to give time for the dongle to arrive by post?</p><p>Personally I'd pay more for a game that just installs and works. The pirates have them, why can't I, if I've paid for it? Because then it would be easier to pirate? Well, it's not like it's hard to find pirated versions of the games which have DRM...</p></htmltext>
<tokenext>There are some problems with this : It can be cracked .
You can make a program that makes the pc think there 's a dongle in the usb socket .
Obviously the more complex the dongle system the harder this is to achieve but just because it 's a physical object does n't make it 100 \ % crack-proof.You 'd have to buy a physical product again which defeats the object of digital distribution .
Maybe give 48hrs dongle-free play time to give time for the dongle to arrive by post ? Personally I 'd pay more for a game that just installs and works .
The pirates have them , why ca n't I , if I 've paid for it ?
Because then it would be easier to pirate ?
Well , it 's not like it 's hard to find pirated versions of the games which have DRM.. .</tokentext>
<sentencetext>There are some problems with this:It can be cracked.
You can make a program that makes the pc think there's a dongle in the usb socket.
Obviously the more complex the dongle system the harder this is to achieve but just because it's a physical object doesn't make it 100\% crack-proof.You'd have to buy a physical product again which defeats the object of digital distribution.
Maybe give 48hrs dongle-free play time to give time for the dongle to arrive by post?Personally I'd pay more for a game that just installs and works.
The pirates have them, why can't I, if I've paid for it?
Because then it would be easier to pirate?
Well, it's not like it's hard to find pirated versions of the games which have DRM...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915538</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917352</id>
	<title>Keep em.</title>
	<author>Anonymous</author>
	<datestamp>1264608000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There have been a few games I almost bought in these last years after playing them through alternative means because I liked them that much. But then, inevitably, I found out they had DRM. So I didn't buy them.</p><p>PCs are not consoles. With this ubisoft announcement they are really ensuring I won't be purchasing any.</p></htmltext>
<tokenext>There have been a few games I almost bought in these last years after playing them through alternative means because I liked them that much .
But then , inevitably , I found out they had DRM .
So I did n't buy them.PCs are not consoles .
With this ubisoft announcement they are really ensuring I wo n't be purchasing any .</tokentext>
<sentencetext>There have been a few games I almost bought in these last years after playing them through alternative means because I liked them that much.
But then, inevitably, I found out they had DRM.
So I didn't buy them.PCs are not consoles.
With this ubisoft announcement they are really ensuring I won't be purchasing any.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916066</id>
	<title>Re:But why?</title>
	<author>Anonymous</author>
	<datestamp>1264601760000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>But this is a trend even in Xbox360 games. The new Mass Effect 2 does this. in order to even play the game you have to register with easports.com (in game they link to your xbox live account info) and it sends a lot of info there as you play. Plus the game has turned from a great cinematic experience to a "you have to buy all this crap" in order to have the good gear fest.</p><p>It's down loadable content whore out to the extreme. $60.00 for the game and another $240.00 to actually have the whole game after you buy all the crap that the game should have came with.</p><p>and It's only going to get worse.</p></htmltext>
<tokenext>But this is a trend even in Xbox360 games .
The new Mass Effect 2 does this .
in order to even play the game you have to register with easports.com ( in game they link to your xbox live account info ) and it sends a lot of info there as you play .
Plus the game has turned from a great cinematic experience to a " you have to buy all this crap " in order to have the good gear fest.It 's down loadable content whore out to the extreme .
$ 60.00 for the game and another $ 240.00 to actually have the whole game after you buy all the crap that the game should have came with.and It 's only going to get worse .</tokentext>
<sentencetext>But this is a trend even in Xbox360 games.
The new Mass Effect 2 does this.
in order to even play the game you have to register with easports.com (in game they link to your xbox live account info) and it sends a lot of info there as you play.
Plus the game has turned from a great cinematic experience to a "you have to buy all this crap" in order to have the good gear fest.It's down loadable content whore out to the extreme.
$60.00 for the game and another $240.00 to actually have the whole game after you buy all the crap that the game should have came with.and It's only going to get worse.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915492</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30923582</id>
	<title>Re:This is why people crack games they own</title>
	<author>Anonymous</author>
	<datestamp>1264584000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>This is where the real truth of the statement is. Warez is not legal but if we did to anyone else's computer what we pay the gaming companies to do to ours, "aka we bought there game" we'd be in a federal jail.</p></htmltext>
<tokenext>This is where the real truth of the statement is .
Warez is not legal but if we did to anyone else 's computer what we pay the gaming companies to do to ours , " aka we bought there game " we 'd be in a federal jail .</tokentext>
<sentencetext>This is where the real truth of the statement is.
Warez is not legal but if we did to anyone else's computer what we pay the gaming companies to do to ours, "aka we bought there game" we'd be in a federal jail.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915492</id>
	<title>Re:But why?</title>
	<author>Anonymous</author>
	<datestamp>1264597500000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext>I'm not a much of a gamer myself but it is ridiculous. Surely in offline mode they could cache authentication details a week at least. Anyway I guess everyone will realise eventually and just stop purchasing the crippled software, or just get a cracked version they can play offline and not bother purchasing a legal copy in the future.</htmltext>
<tokenext>I 'm not a much of a gamer myself but it is ridiculous .
Surely in offline mode they could cache authentication details a week at least .
Anyway I guess everyone will realise eventually and just stop purchasing the crippled software , or just get a cracked version they can play offline and not bother purchasing a legal copy in the future .</tokentext>
<sentencetext>I'm not a much of a gamer myself but it is ridiculous.
Surely in offline mode they could cache authentication details a week at least.
Anyway I guess everyone will realise eventually and just stop purchasing the crippled software, or just get a cracked version they can play offline and not bother purchasing a legal copy in the future.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915412</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919958</id>
	<title>Re:This is why people crack games they own</title>
	<author>businessnerd</author>
	<datestamp>1264617780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I would imagine that they are making the problem much worse than it otherwise would have been simply because they are increasing the demand for pirated copies of the game.  If there was no copy protection and no registration requirement and no other "funny business", then most people would simply buy the game and play the game.  There would be a minority who simply will not pay for the game and go about looking for a pirated copy.  But if the game has all kinds of funny business that gets in the way of legitimate buyers playing the game they have paid for, then not only do you have those legitimate buyers looking for pirated copies, but you have ex-legitimate buyers.  This is the guy that bought your last game and was so frustrated with the funny business that they won't waste their time or money on your latest game and will jump directly to pirating.  All of a sudden, the demand for pirated copies has immensly increased.  The market is demanding better copies and it wants them much quicker (such as on or before release day).  Those who have monetized pirating games, are now more profitable.  The "profession" is now much more enticing and you have people who otherwise would not have cared about your game, are trying to crack it as quickly as possible.  You have gone from a small minority of cheapskates who will eventually find a cracked copy if they look hard enough, to what is becoming a majority of overall users who have incredibly easy access to many pirated copies on the same day or before the legitimate buyers have the privelege to purchase.</p></htmltext>
<tokenext>I would imagine that they are making the problem much worse than it otherwise would have been simply because they are increasing the demand for pirated copies of the game .
If there was no copy protection and no registration requirement and no other " funny business " , then most people would simply buy the game and play the game .
There would be a minority who simply will not pay for the game and go about looking for a pirated copy .
But if the game has all kinds of funny business that gets in the way of legitimate buyers playing the game they have paid for , then not only do you have those legitimate buyers looking for pirated copies , but you have ex-legitimate buyers .
This is the guy that bought your last game and was so frustrated with the funny business that they wo n't waste their time or money on your latest game and will jump directly to pirating .
All of a sudden , the demand for pirated copies has immensly increased .
The market is demanding better copies and it wants them much quicker ( such as on or before release day ) .
Those who have monetized pirating games , are now more profitable .
The " profession " is now much more enticing and you have people who otherwise would not have cared about your game , are trying to crack it as quickly as possible .
You have gone from a small minority of cheapskates who will eventually find a cracked copy if they look hard enough , to what is becoming a majority of overall users who have incredibly easy access to many pirated copies on the same day or before the legitimate buyers have the privelege to purchase .</tokentext>
<sentencetext>I would imagine that they are making the problem much worse than it otherwise would have been simply because they are increasing the demand for pirated copies of the game.
If there was no copy protection and no registration requirement and no other "funny business", then most people would simply buy the game and play the game.
There would be a minority who simply will not pay for the game and go about looking for a pirated copy.
But if the game has all kinds of funny business that gets in the way of legitimate buyers playing the game they have paid for, then not only do you have those legitimate buyers looking for pirated copies, but you have ex-legitimate buyers.
This is the guy that bought your last game and was so frustrated with the funny business that they won't waste their time or money on your latest game and will jump directly to pirating.
All of a sudden, the demand for pirated copies has immensly increased.
The market is demanding better copies and it wants them much quicker (such as on or before release day).
Those who have monetized pirating games, are now more profitable.
The "profession" is now much more enticing and you have people who otherwise would not have cared about your game, are trying to crack it as quickly as possible.
You have gone from a small minority of cheapskates who will eventually find a cracked copy if they look hard enough, to what is becoming a majority of overall users who have incredibly easy access to many pirated copies on the same day or before the legitimate buyers have the privelege to purchase.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916258</id>
	<title>Be optimistic</title>
	<author>Mathinker</author>
	<datestamp>1264602900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt; and It's only going to get worse.</p><p>IMO, it will eventually stabilize at a the point where competition from other types of entertainment is making the game maker lose money. I hope it won't take them too long to figure this out (as opposed to approaching Congress to get some kind of kick-backs because of "revenues lost to piracy").</p><p>If technological progress will make it less capital intensive to produce professional games, one can hope that there will be rogue game production companies who produce games with less onerous DRM.</p></htmltext>
<tokenext>&gt; and It 's only going to get worse.IMO , it will eventually stabilize at a the point where competition from other types of entertainment is making the game maker lose money .
I hope it wo n't take them too long to figure this out ( as opposed to approaching Congress to get some kind of kick-backs because of " revenues lost to piracy " ) .If technological progress will make it less capital intensive to produce professional games , one can hope that there will be rogue game production companies who produce games with less onerous DRM .</tokentext>
<sentencetext>&gt; and It's only going to get worse.IMO, it will eventually stabilize at a the point where competition from other types of entertainment is making the game maker lose money.
I hope it won't take them too long to figure this out (as opposed to approaching Congress to get some kind of kick-backs because of "revenues lost to piracy").If technological progress will make it less capital intensive to produce professional games, one can hope that there will be rogue game production companies who produce games with less onerous DRM.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916066</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915996</id>
	<title>Bankruptcy</title>
	<author>zztong</author>
	<datestamp>1264601340000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><p>I wonder if their Bankruptcy game will be realistic.</p></htmltext>
<tokenext>I wonder if their Bankruptcy game will be realistic .</tokentext>
<sentencetext>I wonder if their Bankruptcy game will be realistic.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915448</id>
	<title>Wow...</title>
	<author>fuzzyfuzzyfungus</author>
	<datestamp>1264597020000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>It's as though somebody managed to take everything that sucks about cloud computing and combine it with everything that sucks about local client computing.<br> <br>

All of the high system requirements and per-machine installation(and probably a dozen background processes and some kernel-mode driver that breaks your DVD drive) of a local application, combined with all the vendor lock-in, violation of First Sale, and high connectivity requirements and costs of a cloud app. Good work, guys.<br> <br>


I suggest a slogan. "Ubisoft: We make single-player games that require more internet access than Gmail, for fuck's sake."</htmltext>
<tokenext>It 's as though somebody managed to take everything that sucks about cloud computing and combine it with everything that sucks about local client computing .
All of the high system requirements and per-machine installation ( and probably a dozen background processes and some kernel-mode driver that breaks your DVD drive ) of a local application , combined with all the vendor lock-in , violation of First Sale , and high connectivity requirements and costs of a cloud app .
Good work , guys .
I suggest a slogan .
" Ubisoft : We make single-player games that require more internet access than Gmail , for fuck 's sake .
"</tokentext>
<sentencetext>It's as though somebody managed to take everything that sucks about cloud computing and combine it with everything that sucks about local client computing.
All of the high system requirements and per-machine installation(and probably a dozen background processes and some kernel-mode driver that breaks your DVD drive) of a local application, combined with all the vendor lock-in, violation of First Sale, and high connectivity requirements and costs of a cloud app.
Good work, guys.
I suggest a slogan.
"Ubisoft: We make single-player games that require more internet access than Gmail, for fuck's sake.
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918842</id>
	<title>Re:Blame piracy</title>
	<author>DarthVain</author>
	<datestamp>1264613520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Um no.</p><p>A) Most gamers don't own 1000$ worth of video cards. If a software company regulated themselves to that market, it would shrink to something like 1\%.</p><p>B) If you are arguing against the premise of Pirates being cheap, well if they are, they won't be buying 1000$ worth of video card anyway, let alone some game, and finally</p><p>C) I just bought an iPhone, and it costs about 700$, most lap tops are cheaper these days, so no they are not "cheap". I ONLY paid 250$ up front, but by the time you add in all the costs of signing up for a 3 year contract, etc... Believe me, nothing is "free" you are paying for it somewhere. They just don't care if that's because the phone is over priced or the data plan, or whatever, so long as they get paid.</p></htmltext>
<tokenext>Um no.A ) Most gamers do n't own 1000 $ worth of video cards .
If a software company regulated themselves to that market , it would shrink to something like 1 \ % .B ) If you are arguing against the premise of Pirates being cheap , well if they are , they wo n't be buying 1000 $ worth of video card anyway , let alone some game , and finallyC ) I just bought an iPhone , and it costs about 700 $ , most lap tops are cheaper these days , so no they are not " cheap " .
I ONLY paid 250 $ up front , but by the time you add in all the costs of signing up for a 3 year contract , etc... Believe me , nothing is " free " you are paying for it somewhere .
They just do n't care if that 's because the phone is over priced or the data plan , or whatever , so long as they get paid .</tokentext>
<sentencetext>Um no.A) Most gamers don't own 1000$ worth of video cards.
If a software company regulated themselves to that market, it would shrink to something like 1\%.B) If you are arguing against the premise of Pirates being cheap, well if they are, they won't be buying 1000$ worth of video card anyway, let alone some game, and finallyC) I just bought an iPhone, and it costs about 700$, most lap tops are cheaper these days, so no they are not "cheap".
I ONLY paid 250$ up front, but by the time you add in all the costs of signing up for a 3 year contract, etc... Believe me, nothing is "free" you are paying for it somewhere.
They just don't care if that's because the phone is over priced or the data plan, or whatever, so long as they get paid.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915808</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30930782</id>
	<title>Cerberus code doesn't give you all the DLC</title>
	<author>Anonymous</author>
	<datestamp>1264670880000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There's a a few DLC items that you get for free depending on where you bought the game, or whether you pre-ordered, or whether you got the collectors edition, and there's some that you have to buy. Any one license purchase only gets you something like 2/8 or 3/8 of the available DLC (AFAIK), and the rest you're supposed to buy. So in the end everyone who wants to be a completionist has to pay a tax to get the entire game.</p><p>I expect that the $240 figure was hyperbole. Bioware: "ooh ooh we've got all this content for the game ready to go! Should we include it? No! Let's make it optional and charge a small fee! Hizzah!</p></htmltext>
<tokenext>There 's a a few DLC items that you get for free depending on where you bought the game , or whether you pre-ordered , or whether you got the collectors edition , and there 's some that you have to buy .
Any one license purchase only gets you something like 2/8 or 3/8 of the available DLC ( AFAIK ) , and the rest you 're supposed to buy .
So in the end everyone who wants to be a completionist has to pay a tax to get the entire game.I expect that the $ 240 figure was hyperbole .
Bioware : " ooh ooh we 've got all this content for the game ready to go !
Should we include it ?
No ! Let 's make it optional and charge a small fee !
Hizzah !</tokentext>
<sentencetext>There's a a few DLC items that you get for free depending on where you bought the game, or whether you pre-ordered, or whether you got the collectors edition, and there's some that you have to buy.
Any one license purchase only gets you something like 2/8 or 3/8 of the available DLC (AFAIK), and the rest you're supposed to buy.
So in the end everyone who wants to be a completionist has to pay a tax to get the entire game.I expect that the $240 figure was hyperbole.
Bioware: "ooh ooh we've got all this content for the game ready to go!
Should we include it?
No! Let's make it optional and charge a small fee!
Hizzah!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917436</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916912</id>
	<title>Re:Blame piracy</title>
	<author>nitehawk214</author>
	<datestamp>1264606020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p><div class="quote"><p>What if Ubisoft decides not run these online services in the future? Will my game stop working?<br>Ubisoft is committed to being a forerunner in providing new exciting online service. If any service is stopped, we will create a patch for the game so that the core game play will not be affected.</p></div></div><p>I doubt that they will. If the service is stopped, it means they were losing money on it. Why would they spend even more money to create a patch to free people from the service? Some sense of customer loyalty? Obviously they don't have any if they are considering this path.</p></div>
	</htmltext>
<tokenext>What if Ubisoft decides not run these online services in the future ?
Will my game stop working ? Ubisoft is committed to being a forerunner in providing new exciting online service .
If any service is stopped , we will create a patch for the game so that the core game play will not be affected.I doubt that they will .
If the service is stopped , it means they were losing money on it .
Why would they spend even more money to create a patch to free people from the service ?
Some sense of customer loyalty ?
Obviously they do n't have any if they are considering this path .</tokentext>
<sentencetext>What if Ubisoft decides not run these online services in the future?
Will my game stop working?Ubisoft is committed to being a forerunner in providing new exciting online service.
If any service is stopped, we will create a patch for the game so that the core game play will not be affected.I doubt that they will.
If the service is stopped, it means they were losing money on it.
Why would they spend even more money to create a patch to free people from the service?
Some sense of customer loyalty?
Obviously they don't have any if they are considering this path.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915534</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915512</id>
	<title>Re:Blame piracy</title>
	<author>vadim\_t</author>
	<datestamp>1264597620000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>Screw that. I'm not buying any game that requires a connection for single player.</p><p>But, of course, if enough people think like me, and sales go down, that'll be blamed on "piracy" as well.</p></htmltext>
<tokenext>Screw that .
I 'm not buying any game that requires a connection for single player.But , of course , if enough people think like me , and sales go down , that 'll be blamed on " piracy " as well .</tokentext>
<sentencetext>Screw that.
I'm not buying any game that requires a connection for single player.But, of course, if enough people think like me, and sales go down, that'll be blamed on "piracy" as well.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915458</id>
	<title>Re:But why?</title>
	<author>Anonymous</author>
	<datestamp>1264597200000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>Ho ho ho! "Return"? Silly consumer, "returns" are for "products" that you "buy" not "content" that you "licence" subject to onerous terms of use.</htmltext>
<tokenext>Ho ho ho !
" Return " ? Silly consumer , " returns " are for " products " that you " buy " not " content " that you " licence " subject to onerous terms of use .</tokentext>
<sentencetext>Ho ho ho!
"Return"? Silly consumer, "returns" are for "products" that you "buy" not "content" that you "licence" subject to onerous terms of use.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915412</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30917102</id>
	<title>I hear a lot of indignation</title>
	<author>sleeponthemic</author>
	<datestamp>1264606860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>But, if there is something I've learned for the Modern Warfare 2 release,  it's that people who are unhappy about aspects of it still BUY THE GAME.  The reality is that for all the righteous indignation bandied around on forums and so forth, it still means a very minor percentage of people will actually put their big words into action.  So, like it or not, they can get away with it.  Remember all the woe of WoW users?  So few of them quit.  As I say, like it not, people can be exploited.  If you have hype and you can get away with a lot of naughty stuff.

<br> <br>
I wager this will result in a crescendo of personal affirmations of how you've never bowed down in such a situation.  Well, that's great.  You are in the minority.</htmltext>
<tokenext>But , if there is something I 've learned for the Modern Warfare 2 release , it 's that people who are unhappy about aspects of it still BUY THE GAME .
The reality is that for all the righteous indignation bandied around on forums and so forth , it still means a very minor percentage of people will actually put their big words into action .
So , like it or not , they can get away with it .
Remember all the woe of WoW users ?
So few of them quit .
As I say , like it not , people can be exploited .
If you have hype and you can get away with a lot of naughty stuff .
I wager this will result in a crescendo of personal affirmations of how you 've never bowed down in such a situation .
Well , that 's great .
You are in the minority .</tokentext>
<sentencetext>But, if there is something I've learned for the Modern Warfare 2 release,  it's that people who are unhappy about aspects of it still BUY THE GAME.
The reality is that for all the righteous indignation bandied around on forums and so forth, it still means a very minor percentage of people will actually put their big words into action.
So, like it or not, they can get away with it.
Remember all the woe of WoW users?
So few of them quit.
As I say, like it not, people can be exploited.
If you have hype and you can get away with a lot of naughty stuff.
I wager this will result in a crescendo of personal affirmations of how you've never bowed down in such a situation.
Well, that's great.
You are in the minority.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918348</id>
	<title>Re:I play games primarily...</title>
	<author>Asclepius99</author>
	<datestamp>1264611660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This is exactly what I was thinking.  I have a laptop, so I tend to do most of my gaming when I'm going somewhere or waiting somewhere.  At home I tend to be going something else on my computer, except for the times when my internet goes down.  I don't want a game that's going to give me any conditions beyond having my computer and possibly having the CD.</htmltext>
<tokenext>This is exactly what I was thinking .
I have a laptop , so I tend to do most of my gaming when I 'm going somewhere or waiting somewhere .
At home I tend to be going something else on my computer , except for the times when my internet goes down .
I do n't want a game that 's going to give me any conditions beyond having my computer and possibly having the CD .</tokentext>
<sentencetext>This is exactly what I was thinking.
I have a laptop, so I tend to do most of my gaming when I'm going somewhere or waiting somewhere.
At home I tend to be going something else on my computer, except for the times when my internet goes down.
I don't want a game that's going to give me any conditions beyond having my computer and possibly having the CD.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915568</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916586</id>
	<title>If this comes true, goodbye Ubisoft</title>
	<author>cbope</author>
	<datestamp>1264604520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I mean that from 2 points-of-view: 1. Goodbye from me as a paying customer, you will never get me to buy a game infested with this crap. 2. Goodbye Ubisoft, you are literally shooting yourself in the foot with this braindead idea. Pull your head out of your arse before it's too late.</p></htmltext>
<tokenext>I mean that from 2 points-of-view : 1 .
Goodbye from me as a paying customer , you will never get me to buy a game infested with this crap .
2. Goodbye Ubisoft , you are literally shooting yourself in the foot with this braindead idea .
Pull your head out of your arse before it 's too late .</tokentext>
<sentencetext>I mean that from 2 points-of-view: 1.
Goodbye from me as a paying customer, you will never get me to buy a game infested with this crap.
2. Goodbye Ubisoft, you are literally shooting yourself in the foot with this braindead idea.
Pull your head out of your arse before it's too late.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915522</id>
	<title>Good luck..</title>
	<author>Anonymous</author>
	<datestamp>1264597680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>And rest in peace, Ubisoft.</p></htmltext>
<tokenext>And rest in peace , Ubisoft .</tokentext>
<sentencetext>And rest in peace, Ubisoft.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916752</id>
	<title>Meh..</title>
	<author>Jaysyn</author>
	<datestamp>1264605240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Hell, I don't buy their games now &amp; they haven't had anything I've even been remotely interested in since Beyond Good &amp; Evil in 2003.</p></htmltext>
<tokenext>Hell , I do n't buy their games now &amp; they have n't had anything I 've even been remotely interested in since Beyond Good &amp; Evil in 2003 .</tokentext>
<sentencetext>Hell, I don't buy their games now &amp; they haven't had anything I've even been remotely interested in since Beyond Good &amp; Evil in 2003.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918804</id>
	<title>Re:But why?</title>
	<author>Anonymous</author>
	<datestamp>1264613280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This is pure FUD, pointing a finger at Mass Effect 2 as an example. My internet connection has been down at home for over a week and I've had many hours of fun with Mass Effect 2 over the last 2 days.You don't have to register with EA to play the game, nor do you need to be online whatsoever to play.. In terms of 'Good Gear' there is plenty of "good gear" in the game found through loot, in game stores and (primarily) in game research. The only additional items are several preorder items that were given to people who either preordered from a certain store or bought the collectors edition.<p>

As far as I've seen there isn't ANY paid DLC online yet other than the Cerberus Network, and you get that for FREE if you bought a brand new copy of the game.</p></htmltext>
<tokenext>This is pure FUD , pointing a finger at Mass Effect 2 as an example .
My internet connection has been down at home for over a week and I 've had many hours of fun with Mass Effect 2 over the last 2 days.You do n't have to register with EA to play the game , nor do you need to be online whatsoever to play.. In terms of 'Good Gear ' there is plenty of " good gear " in the game found through loot , in game stores and ( primarily ) in game research .
The only additional items are several preorder items that were given to people who either preordered from a certain store or bought the collectors edition .
As far as I 've seen there is n't ANY paid DLC online yet other than the Cerberus Network , and you get that for FREE if you bought a brand new copy of the game .</tokentext>
<sentencetext>This is pure FUD, pointing a finger at Mass Effect 2 as an example.
My internet connection has been down at home for over a week and I've had many hours of fun with Mass Effect 2 over the last 2 days.You don't have to register with EA to play the game, nor do you need to be online whatsoever to play.. In terms of 'Good Gear' there is plenty of "good gear" in the game found through loot, in game stores and (primarily) in game research.
The only additional items are several preorder items that were given to people who either preordered from a certain store or bought the collectors edition.
As far as I've seen there isn't ANY paid DLC online yet other than the Cerberus Network, and you get that for FREE if you bought a brand new copy of the game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916066</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30919664</id>
	<title>Re:Which is better, cracked or bought?</title>
	<author>Anonymous</author>
	<datestamp>1264616640000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Or sometimes a week before...</p></htmltext>
<tokenext>Or sometimes a week before.. .</tokentext>
<sentencetext>Or sometimes a week before...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915570</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915622</id>
	<title>Re:Blame piracy</title>
	<author>Vaphell</author>
	<datestamp>1264598340000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>profit margins could be improved if only 2/3 of the game budget wasn't blown on marketing.

<p>i am all for the big players moving to the consoles if the pc market is too hard for them. By their attempts to gain total control they will destroy all benefits of pc gaming - mods, user created content, ease of multiplaying on lan, dedicated servers and what not.
</p><p> music industry behemots had to admit that unrestricted product sells better, it's time for the game industry to do the same. I see paying for digital stuff as an absolutely voluntary act of rewarding creators' efforts in case their product is excellent. Paying in advance is asking to be scammed with the worthless piece of shit. No amount of drm would force me to pay if i didn't like what i saw.<br>Blizzard was an exception in my case, i bought almost every game up to 1st WoW. I knew they attract players with the quality alone because their copy protection was trivial to circumvent and yet millions were willing to pay - unfortunately they chose the same path of tightening the grip in case of upcoming Starcraft 2 and Diablo 3, removing offline lan, requiring internet during install even when there is no multiplayer available without their servers (single player will be hacked in 1 day either way).</p></htmltext>
<tokenext>profit margins could be improved if only 2/3 of the game budget was n't blown on marketing .
i am all for the big players moving to the consoles if the pc market is too hard for them .
By their attempts to gain total control they will destroy all benefits of pc gaming - mods , user created content , ease of multiplaying on lan , dedicated servers and what not .
music industry behemots had to admit that unrestricted product sells better , it 's time for the game industry to do the same .
I see paying for digital stuff as an absolutely voluntary act of rewarding creators ' efforts in case their product is excellent .
Paying in advance is asking to be scammed with the worthless piece of shit .
No amount of drm would force me to pay if i did n't like what i saw.Blizzard was an exception in my case , i bought almost every game up to 1st WoW .
I knew they attract players with the quality alone because their copy protection was trivial to circumvent and yet millions were willing to pay - unfortunately they chose the same path of tightening the grip in case of upcoming Starcraft 2 and Diablo 3 , removing offline lan , requiring internet during install even when there is no multiplayer available without their servers ( single player will be hacked in 1 day either way ) .</tokentext>
<sentencetext>profit margins could be improved if only 2/3 of the game budget wasn't blown on marketing.
i am all for the big players moving to the consoles if the pc market is too hard for them.
By their attempts to gain total control they will destroy all benefits of pc gaming - mods, user created content, ease of multiplaying on lan, dedicated servers and what not.
music industry behemots had to admit that unrestricted product sells better, it's time for the game industry to do the same.
I see paying for digital stuff as an absolutely voluntary act of rewarding creators' efforts in case their product is excellent.
Paying in advance is asking to be scammed with the worthless piece of shit.
No amount of drm would force me to pay if i didn't like what i saw.Blizzard was an exception in my case, i bought almost every game up to 1st WoW.
I knew they attract players with the quality alone because their copy protection was trivial to circumvent and yet millions were willing to pay - unfortunately they chose the same path of tightening the grip in case of upcoming Starcraft 2 and Diablo 3, removing offline lan, requiring internet during install even when there is no multiplayer available without their servers (single player will be hacked in 1 day either way).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915862</id>
	<title>I just love the last support question:</title>
	<author>starbugs</author>
	<datestamp>1264600140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><div class="quote"><p><i>Why is Ubisoft forcing their loyal customers to sign up for a Ubisoft account when they don't want to give their private data and only play single player games?</i></p></div><div class="quote"><p><b>We hope that customers will feel as we do, that signing up for an account will offer them exceptional gameplay and services that are not available otherwise.</b></p></div><p>"services not available otherwise"<br>Yes, I'm sure customers will feel that.</p><p>(just like jumping onto a bike without a seat)</p></div>
	</htmltext>
<tokenext>Why is Ubisoft forcing their loyal customers to sign up for a Ubisoft account when they do n't want to give their private data and only play single player games ? We hope that customers will feel as we do , that signing up for an account will offer them exceptional gameplay and services that are not available otherwise .
" services not available otherwise " Yes , I 'm sure customers will feel that .
( just like jumping onto a bike without a seat )</tokentext>
<sentencetext>Why is Ubisoft forcing their loyal customers to sign up for a Ubisoft account when they don't want to give their private data and only play single player games?We hope that customers will feel as we do, that signing up for an account will offer them exceptional gameplay and services that are not available otherwise.
"services not available otherwise"Yes, I'm sure customers will feel that.
(just like jumping onto a bike without a seat)
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916272</id>
	<title>Re:Blame piracy</title>
	<author>DrXym</author>
	<datestamp>1264602960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The problem is that Steam isn't insanely cheap most of the time, and even when it is, it is for older titles that are so advanced in their commercial life that publishers reason even a few bucks is better than nothing. The rest of the time, Steam is ludicrously expensive, especially in Europe where new titles sell for the recommended retail price.
<p>
Which other retailers use the RRP? NOBODY. Other retailers typically discount by 20-40\%. Thus a game selling on Steam costs 50 when it can be had, including P&amp;P for possibly 30 from Play.com. Even bricks and mortar stores are typically cheaper than Steam.
</p><p>
Around about now somebody is usually thinking "the publishers set the prices not Steam". Except of course even Valve's own games are cheaper to purchase in a physical format than they are from Steam. Left 4 Dead 2 costs 35 on Play.com and 49.99 on Steam. A physical game that had to be manufactured, packaged with a printed manual, shipped, sent to a wholesaler, then a retailer, all of whom took their cut still worked out 30\% cheaper than the download.
</p><p>
If the likes of Steam is the solution to piracy, one has to wonder why prices are not lower than physical rather than grossly higher. Even during a "sale" you still have to look closely at the prices since they're often no better and sometimes still worse than physical.</p></htmltext>
<tokenext>The problem is that Steam is n't insanely cheap most of the time , and even when it is , it is for older titles that are so advanced in their commercial life that publishers reason even a few bucks is better than nothing .
The rest of the time , Steam is ludicrously expensive , especially in Europe where new titles sell for the recommended retail price .
Which other retailers use the RRP ?
NOBODY. Other retailers typically discount by 20-40 \ % .
Thus a game selling on Steam costs 50 when it can be had , including P&amp;P for possibly 30 from Play.com .
Even bricks and mortar stores are typically cheaper than Steam .
Around about now somebody is usually thinking " the publishers set the prices not Steam " .
Except of course even Valve 's own games are cheaper to purchase in a physical format than they are from Steam .
Left 4 Dead 2 costs 35 on Play.com and 49.99 on Steam .
A physical game that had to be manufactured , packaged with a printed manual , shipped , sent to a wholesaler , then a retailer , all of whom took their cut still worked out 30 \ % cheaper than the download .
If the likes of Steam is the solution to piracy , one has to wonder why prices are not lower than physical rather than grossly higher .
Even during a " sale " you still have to look closely at the prices since they 're often no better and sometimes still worse than physical .</tokentext>
<sentencetext>The problem is that Steam isn't insanely cheap most of the time, and even when it is, it is for older titles that are so advanced in their commercial life that publishers reason even a few bucks is better than nothing.
The rest of the time, Steam is ludicrously expensive, especially in Europe where new titles sell for the recommended retail price.
Which other retailers use the RRP?
NOBODY. Other retailers typically discount by 20-40\%.
Thus a game selling on Steam costs 50 when it can be had, including P&amp;P for possibly 30 from Play.com.
Even bricks and mortar stores are typically cheaper than Steam.
Around about now somebody is usually thinking "the publishers set the prices not Steam".
Except of course even Valve's own games are cheaper to purchase in a physical format than they are from Steam.
Left 4 Dead 2 costs 35 on Play.com and 49.99 on Steam.
A physical game that had to be manufactured, packaged with a printed manual, shipped, sent to a wholesaler, then a retailer, all of whom took their cut still worked out 30\% cheaper than the download.
If the likes of Steam is the solution to piracy, one has to wonder why prices are not lower than physical rather than grossly higher.
Even during a "sale" you still have to look closely at the prices since they're often no better and sometimes still worse than physical.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915558</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915804</id>
	<title>bad idea</title>
	<author>rico13</author>
	<datestamp>1264599660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>im not going to buy a game if i need to connected to the net
an absolute rubbish idea,
unless im playing multiplayer of course<nobr> <wbr></nobr>:)</htmltext>
<tokenext>im not going to buy a game if i need to connected to the net an absolute rubbish idea , unless im playing multiplayer of course : )</tokentext>
<sentencetext>im not going to buy a game if i need to connected to the net
an absolute rubbish idea,
unless im playing multiplayer of course :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30920896</id>
	<title>Re:Not going to happen</title>
	<author>KDR\_11k</author>
	<datestamp>1264620960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>And God help you if you're playing a multiplayer game and you lose connection to Ubisoft but not to the server you're playing on; forget blaming lag, you can just blame the fact that your game was paused for 30 seconds while it re-established a connection to Ubi.</i></p><p>If it's like Call of Duty Modern Warfare 2 it'll just kick you back to the game lobby whenever it loses connection to the DRM server for a moment.</p></htmltext>
<tokenext>And God help you if you 're playing a multiplayer game and you lose connection to Ubisoft but not to the server you 're playing on ; forget blaming lag , you can just blame the fact that your game was paused for 30 seconds while it re-established a connection to Ubi.If it 's like Call of Duty Modern Warfare 2 it 'll just kick you back to the game lobby whenever it loses connection to the DRM server for a moment .</tokentext>
<sentencetext>And God help you if you're playing a multiplayer game and you lose connection to Ubisoft but not to the server you're playing on; forget blaming lag, you can just blame the fact that your game was paused for 30 seconds while it re-established a connection to Ubi.If it's like Call of Duty Modern Warfare 2 it'll just kick you back to the game lobby whenever it loses connection to the DRM server for a moment.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915450</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915462</id>
	<title>Re:Blame piracy</title>
	<author>Anonymous</author>
	<datestamp>1264597260000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p>But this won't stop piracy since only legit customers are going to be subject to this shafting.</p><p>I for one would prefer to wait for the cracked version to be made available over P2P. I have never pirated any game before, but if they do this I certainly won't be buying their locked-down version.</p><p>This isn't really about piracy though, it is about ownership - you don't own their game, you only rent it and they can kick you off whenerver they want and make you play the newer more expensive game... Well screw them!</p></htmltext>
<tokenext>But this wo n't stop piracy since only legit customers are going to be subject to this shafting.I for one would prefer to wait for the cracked version to be made available over P2P .
I have never pirated any game before , but if they do this I certainly wo n't be buying their locked-down version.This is n't really about piracy though , it is about ownership - you do n't own their game , you only rent it and they can kick you off whenerver they want and make you play the newer more expensive game... Well screw them !</tokentext>
<sentencetext>But this won't stop piracy since only legit customers are going to be subject to this shafting.I for one would prefer to wait for the cracked version to be made available over P2P.
I have never pirated any game before, but if they do this I certainly won't be buying their locked-down version.This isn't really about piracy though, it is about ownership - you don't own their game, you only rent it and they can kick you off whenerver they want and make you play the newer more expensive game... Well screw them!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918192</id>
	<title>Re:Put them out of business</title>
	<author>CelticWhisper</author>
	<datestamp>1264611060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>But what does it matter if they use more DRM if people are committed to boycotting their games?  Remember the initial scenario posited by EzInKy was to stop buying their games.  If they put more DRM into a product that never sells, who is it hurting other than Ubisoft?  All it does is burn their resources faster and lead them down a faster road to bankruptcy.  We shrug and find games elsewhere, hopefully produced by companies who learn a valuable lesson from the gaming market's execution of Ubisoft.</htmltext>
<tokenext>But what does it matter if they use more DRM if people are committed to boycotting their games ?
Remember the initial scenario posited by EzInKy was to stop buying their games .
If they put more DRM into a product that never sells , who is it hurting other than Ubisoft ?
All it does is burn their resources faster and lead them down a faster road to bankruptcy .
We shrug and find games elsewhere , hopefully produced by companies who learn a valuable lesson from the gaming market 's execution of Ubisoft .</tokentext>
<sentencetext>But what does it matter if they use more DRM if people are committed to boycotting their games?
Remember the initial scenario posited by EzInKy was to stop buying their games.
If they put more DRM into a product that never sells, who is it hurting other than Ubisoft?
All it does is burn their resources faster and lead them down a faster road to bankruptcy.
We shrug and find games elsewhere, hopefully produced by companies who learn a valuable lesson from the gaming market's execution of Ubisoft.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916544</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915794</id>
	<title>Looking at Ubisoft on Wikipedia...</title>
	<author>Exitar</author>
	<datestamp>1264599600000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext><p><a href="http://en.wikipedia.org/wiki/Ubisoft#Controversies" title="wikipedia.org">http://en.wikipedia.org/wiki/Ubisoft#Controversies</a> [wikipedia.org]</p><p>- use of the StarForce copy protection<br>- ceased to provide his games to a magazine that had negative reviews of their games<br>- admit to release low quality games that need additional promotion to be sold</p></htmltext>
<tokenext>http : //en.wikipedia.org/wiki/Ubisoft # Controversies [ wikipedia.org ] - use of the StarForce copy protection- ceased to provide his games to a magazine that had negative reviews of their games- admit to release low quality games that need additional promotion to be sold</tokentext>
<sentencetext>http://en.wikipedia.org/wiki/Ubisoft#Controversies [wikipedia.org]- use of the StarForce copy protection- ceased to provide his games to a magazine that had negative reviews of their games- admit to release low quality games that need additional promotion to be sold</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918590</id>
	<title>Re:Which is better, cracked or bought?</title>
	<author>Soulfarmer</author>
	<datestamp>1264612560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yeah, only that sometimes the cracked version is playable BEFORE the official version.</htmltext>
<tokenext>Yeah , only that sometimes the cracked version is playable BEFORE the official version .</tokentext>
<sentencetext>Yeah, only that sometimes the cracked version is playable BEFORE the official version.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915570</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915504</id>
	<title>Future Ubisoft Games</title>
	<author>Grimbleton</author>
	<datestamp>1264597620000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>To Not Appear In My Home.<nobr> <wbr></nobr>:(</p></htmltext>
<tokenext>To Not Appear In My Home .
: (</tokentext>
<sentencetext>To Not Appear In My Home.
:(</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916052</id>
	<title>Re:Blame piracy</title>
	<author>sonicmerlin</author>
	<datestamp>1264601700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>What are you talking about?  Cell phones that can play reasonable games are expensive as all heck.  More than any netbook, that's for sure.

The high price is exactly why pirates pirate.  They just don't have the money for all those games.

You think someone with hundreds of gigabytes of songs would have really bought all those songs if he couldn't pirate?  Or a person with 2 TB of games would actually purchase all those games if he couldn't pirate?</htmltext>
<tokenext>What are you talking about ?
Cell phones that can play reasonable games are expensive as all heck .
More than any netbook , that 's for sure .
The high price is exactly why pirates pirate .
They just do n't have the money for all those games .
You think someone with hundreds of gigabytes of songs would have really bought all those songs if he could n't pirate ?
Or a person with 2 TB of games would actually purchase all those games if he could n't pirate ?</tokentext>
<sentencetext>What are you talking about?
Cell phones that can play reasonable games are expensive as all heck.
More than any netbook, that's for sure.
The high price is exactly why pirates pirate.
They just don't have the money for all those games.
You think someone with hundreds of gigabytes of songs would have really bought all those songs if he couldn't pirate?
Or a person with 2 TB of games would actually purchase all those games if he couldn't pirate?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915808</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30918910</id>
	<title>95\% of PC players are pirates!</title>
	<author>Anonymous</author>
	<datestamp>1264613760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Statistics show that around 90\% to 95\% of players on PC use pirated copies...<br>It's either they don't ship on PC because it's not worth it anymore or put some protection like this.</p><p>Stop pirating and there won't be a need for this type of security...</p></htmltext>
<tokenext>Statistics show that around 90 \ % to 95 \ % of players on PC use pirated copies...It 's either they do n't ship on PC because it 's not worth it anymore or put some protection like this.Stop pirating and there wo n't be a need for this type of security.. .</tokentext>
<sentencetext>Statistics show that around 90\% to 95\% of players on PC use pirated copies...It's either they don't ship on PC because it's not worth it anymore or put some protection like this.Stop pirating and there won't be a need for this type of security...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30916088</id>
	<title>Re:This is why people crack games they own</title>
	<author>AntiNazi</author>
	<datestamp>1264601880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yea, buy it anyway then work around it while complaining to<nobr> <wbr></nobr>/. <br> That'll show 'em just like we did with MW2.</htmltext>
<tokenext>Yea , buy it anyway then work around it while complaining to / .
That 'll show 'em just like we did with MW2 .</tokentext>
<sentencetext>Yea, buy it anyway then work around it while complaining to /.
That'll show 'em just like we did with MW2.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_27_0625244.30915744</id>
	<title>REVIEWERS, please take a stand</title>
	<author>xigxag</author>
	<datestamp>1264599180000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>Game review websites and magazines ought to unite on this issue and give games failing scores if they do not allow for offline play when in self-contained single player mode.</p></htmltext>
<tokenext>Game review websites and magazines ought to unite on this issue and give games failing scores if they do not allow for offline play when in self-contained single player mode .</tokentext>
<sentencetext>Game review websites and magazines ought to unite on this issue and give games failing scores if they do not allow for offline play when in self-contained single player mode.</sentencetext>
</comment>
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