<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article10_01_19_0231206</id>
	<title>Blizzard Adds Timestamps To <em>WoW</em> Armory</title>
	<author>Soulskill</author>
	<datestamp>1263896700000</datestamp>
	<htmltext>Kharny writes <i>"In a move that could cause serious privacy problems for players of <em>World of Warcraft</em>, Blizzard has <a href="http://www.wowarmory.com/updates.xml">added timestamps and an RSS feed</a> to the game's online armory site. This new feature will mean that anyone can follow 'real-time' developments in a <em>World of Warcraft</em> character, which display the exact time and date, so that <a href="http://www.massively.com/2008/01/16/drawing-the-line-between-personal-privacy-and-character-informat/">others can see that person's playing habits</a>. Many players have already complained about the fact that there is no opt-out setting, and this <a href="http://www.gamasutra.com/php-bin/news\_index.php?story=16891">opens very big possibilities for online stalking</a>."</i></htmltext>
<tokenext>Kharny writes " In a move that could cause serious privacy problems for players of World of Warcraft , Blizzard has added timestamps and an RSS feed to the game 's online armory site .
This new feature will mean that anyone can follow 'real-time ' developments in a World of Warcraft character , which display the exact time and date , so that others can see that person 's playing habits .
Many players have already complained about the fact that there is no opt-out setting , and this opens very big possibilities for online stalking .
"</tokentext>
<sentencetext>Kharny writes "In a move that could cause serious privacy problems for players of World of Warcraft, Blizzard has added timestamps and an RSS feed to the game's online armory site.
This new feature will mean that anyone can follow 'real-time' developments in a World of Warcraft character, which display the exact time and date, so that others can see that person's playing habits.
Many players have already complained about the fact that there is no opt-out setting, and this opens very big possibilities for online stalking.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818428</id>
	<title>Not Very Accurate</title>
	<author>Anonymous</author>
	<datestamp>1263911760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>It actually doesn't timestamp very accurately.  My character received an achievement at around 4:00 AM (server time).  I later checked that character's armory page around 2:00 PM (server time) that day, and it said I had received the achievement "one hour ago."</p></htmltext>
<tokenext>It actually does n't timestamp very accurately .
My character received an achievement at around 4 : 00 AM ( server time ) .
I later checked that character 's armory page around 2 : 00 PM ( server time ) that day , and it said I had received the achievement " one hour ago .
"</tokentext>
<sentencetext>It actually doesn't timestamp very accurately.
My character received an achievement at around 4:00 AM (server time).
I later checked that character's armory page around 2:00 PM (server time) that day, and it said I had received the achievement "one hour ago.
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819226</id>
	<title>Re:beyond stupid.</title>
	<author>MetalPhalanx</author>
	<datestamp>1263916800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Perhaps you should look at WoW armory. The new feed does not just say when you get phat new lootz.</p><p>It also says what dungeon boss you killed at what time... I just viewed my main's armory profile, and you can tell which heroics I did yesterday (hint: all of them) and achievements as well as the upgrades I got.</p><p>Even without getting an upgrade, doing anything besides standing in Dalaran or farming mats (i.e. anything non-trivial) can trigger an update on you.</p></htmltext>
<tokenext>Perhaps you should look at WoW armory .
The new feed does not just say when you get phat new lootz.It also says what dungeon boss you killed at what time... I just viewed my main 's armory profile , and you can tell which heroics I did yesterday ( hint : all of them ) and achievements as well as the upgrades I got.Even without getting an upgrade , doing anything besides standing in Dalaran or farming mats ( i.e .
anything non-trivial ) can trigger an update on you .</tokentext>
<sentencetext>Perhaps you should look at WoW armory.
The new feed does not just say when you get phat new lootz.It also says what dungeon boss you killed at what time... I just viewed my main's armory profile, and you can tell which heroics I did yesterday (hint: all of them) and achievements as well as the upgrades I got.Even without getting an upgrade, doing anything besides standing in Dalaran or farming mats (i.e.
anything non-trivial) can trigger an update on you.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818946</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263915420000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>-1</modscore>
	<htmltext><p>You had a 'pretty successful relationship' yet she moved away. Correct me if I'm wrong but there is nothing successful about that.</p><p>By 26 you should be spending your nights doing more than just drinking too... Perhaps its time to grow up?</p></htmltext>
<tokenext>You had a 'pretty successful relationship ' yet she moved away .
Correct me if I 'm wrong but there is nothing successful about that.By 26 you should be spending your nights doing more than just drinking too... Perhaps its time to grow up ?</tokentext>
<sentencetext>You had a 'pretty successful relationship' yet she moved away.
Correct me if I'm wrong but there is nothing successful about that.By 26 you should be spending your nights doing more than just drinking too... Perhaps its time to grow up?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817774</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</id>
	<title>Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263901800000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p>Maybe now is the time to stop playing WoW and instead do something with your life. I've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups. I had a room mate in college that played so much WoW that he ended up dropping out of school just so that he could continue to play WoW. His dad came to pick him up from our apartment at the time and he looked extremely disappointed. I will never forget the look on that mans face when he realised his son had become so addicted to a computer game that he was unable to complete any of his classes that semester.</p><p>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools. Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.</p></htmltext>
<tokenext>Maybe now is the time to stop playing WoW and instead do something with your life .
I 've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups .
I had a room mate in college that played so much WoW that he ended up dropping out of school just so that he could continue to play WoW .
His dad came to pick him up from our apartment at the time and he looked extremely disappointed .
I will never forget the look on that mans face when he realised his son had become so addicted to a computer game that he was unable to complete any of his classes that semester.I 've never understood the draw and allure that WoW provides , and why people get addicted to the point that they drop out of schools .
Maybe I am one of the few people that is lucky and does n't require simulation from an online fake environment to further foster my own mind .</tokentext>
<sentencetext>Maybe now is the time to stop playing WoW and instead do something with your life.
I've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.
I had a room mate in college that played so much WoW that he ended up dropping out of school just so that he could continue to play WoW.
His dad came to pick him up from our apartment at the time and he looked extremely disappointed.
I will never forget the look on that mans face when he realised his son had become so addicted to a computer game that he was unable to complete any of his classes that semester.I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.
Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820896</id>
	<title>Re:It seems</title>
	<author>rlanctot</author>
	<datestamp>1263924000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>I think there will be two SHOCKING REVELATIONS!</p></div><p>Hi, my name is Mr. Fibbldywidget and.... I killed Hogger!<nobr> <wbr></nobr>/sob.</p><p>At first it was just for a quest.He was tough, but it was a fair fight.</p><p>Then I levelled to 80.</p><p>And I killed him again. and Again... Hundreds of times! I couldn't stop myself! It had become fun!</p><p>Next week I'm going into Westfall. I heard about a guy in a ship in the Deadmines...</p></div>
	</htmltext>
<tokenext>I think there will be two SHOCKING REVELATIONS ! Hi , my name is Mr. Fibbldywidget and.... I killed Hogger !
/sob.At first it was just for a quest.He was tough , but it was a fair fight.Then I levelled to 80.And I killed him again .
and Again... Hundreds of times !
I could n't stop myself !
It had become fun ! Next week I 'm going into Westfall .
I heard about a guy in a ship in the Deadmines.. .</tokentext>
<sentencetext>I think there will be two SHOCKING REVELATIONS!Hi, my name is Mr. Fibbldywidget and.... I killed Hogger!
/sob.At first it was just for a quest.He was tough, but it was a fair fight.Then I levelled to 80.And I killed him again.
and Again... Hundreds of times!
I couldn't stop myself!
It had become fun!Next week I'm going into Westfall.
I heard about a guy in a ship in the Deadmines...
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817600</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819020</id>
	<title>Re:checking WoW logs is easier than</title>
	<author>Snaller</author>
	<datestamp>1263915660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Only a year more and she can start grinding gold!</p></htmltext>
<tokenext>Only a year more and she can start grinding gold !</tokentext>
<sentencetext>Only a year more and she can start grinding gold!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818028</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817852</id>
	<title>Re:Already possible</title>
	<author>BikeHelmet</author>
	<datestamp>1263904320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>So it's not like it wouldn't already be possible to gather those playing habits.</p></div><p>Yeah, but you leave a strange stalker trace if you're doing that. Why would you be<nobr> <wbr></nobr>/who'ing someone 48 times per day at 30 min intervals, for several days? If it goes to court, log files could help the victim.</p><p>Visiting that armory page a couple times per day for a few days seems like completely normal behaviour. This is dangerous not because it encourages stalking - but because if there is a stalker incident, it doesn't provide any markers to indicate abnormal behaviour.  Plus, it's convenient, and available to stalkers that can't write LUA or effectively search Google.<nobr> <wbr></nobr>:P</p><p>And do keep in mind that stalking aside - bots and crawlers are archiving everything. Info on when you were online could be around forever. How long it remains relevant is debatable, but in situations where there could be unknown repercussions, it's often better to err on the side of caution.</p></div>
	</htmltext>
<tokenext>So it 's not like it would n't already be possible to gather those playing habits.Yeah , but you leave a strange stalker trace if you 're doing that .
Why would you be /who'ing someone 48 times per day at 30 min intervals , for several days ?
If it goes to court , log files could help the victim.Visiting that armory page a couple times per day for a few days seems like completely normal behaviour .
This is dangerous not because it encourages stalking - but because if there is a stalker incident , it does n't provide any markers to indicate abnormal behaviour .
Plus , it 's convenient , and available to stalkers that ca n't write LUA or effectively search Google .
: PAnd do keep in mind that stalking aside - bots and crawlers are archiving everything .
Info on when you were online could be around forever .
How long it remains relevant is debatable , but in situations where there could be unknown repercussions , it 's often better to err on the side of caution .</tokentext>
<sentencetext>So it's not like it wouldn't already be possible to gather those playing habits.Yeah, but you leave a strange stalker trace if you're doing that.
Why would you be /who'ing someone 48 times per day at 30 min intervals, for several days?
If it goes to court, log files could help the victim.Visiting that armory page a couple times per day for a few days seems like completely normal behaviour.
This is dangerous not because it encourages stalking - but because if there is a stalker incident, it doesn't provide any markers to indicate abnormal behaviour.
Plus, it's convenient, and available to stalkers that can't write LUA or effectively search Google.
:PAnd do keep in mind that stalking aside - bots and crawlers are archiving everything.
Info on when you were online could be around forever.
How long it remains relevant is debatable, but in situations where there could be unknown repercussions, it's often better to err on the side of caution.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30823932</id>
	<title>Re:Stalking a WoW player?</title>
	<author>yurtinus</author>
	<datestamp>1263892860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Except.... there really is no stigma.
<br> <br>
A whole *lot* of people play or have played WoW. Fact of the matter is, nobody really cares anymore if you do. I mean sure, it's fun to joke about the guy living in his folks basement raiding all hours of the day and night (and sure, they exist), but the vast majority of WoW (or Halo, or any popular video game) lead normal productive lives -- and aside from a few folks, society has accepted this. No need to carry on with the "oh woe is me for I play WoW" diatribe<nobr> <wbr></nobr>:)
<br> <br>
EVE Online players though... that's a different story... Those guys are nuts.</htmltext>
<tokenext>Except.... there really is no stigma .
A whole * lot * of people play or have played WoW .
Fact of the matter is , nobody really cares anymore if you do .
I mean sure , it 's fun to joke about the guy living in his folks basement raiding all hours of the day and night ( and sure , they exist ) , but the vast majority of WoW ( or Halo , or any popular video game ) lead normal productive lives -- and aside from a few folks , society has accepted this .
No need to carry on with the " oh woe is me for I play WoW " diatribe : ) EVE Online players though... that 's a different story... Those guys are nuts .</tokentext>
<sentencetext>Except.... there really is no stigma.
A whole *lot* of people play or have played WoW.
Fact of the matter is, nobody really cares anymore if you do.
I mean sure, it's fun to joke about the guy living in his folks basement raiding all hours of the day and night (and sure, they exist), but the vast majority of WoW (or Halo, or any popular video game) lead normal productive lives -- and aside from a few folks, society has accepted this.
No need to carry on with the "oh woe is me for I play WoW" diatribe :)
 
EVE Online players though... that's a different story... Those guys are nuts.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817814</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818514</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>Obyron</author>
	<datestamp>1263912480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Situation: I am being stalked.<br> <br>

Solution: Don't go outside.<br> <br>

Solution 2: Kill yourself.<br> <br>

Do you see the flaw in your reasoning? These people have a reasonable expectation of privacy, and you should not place the blame for stalking on the victims.</htmltext>
<tokenext>Situation : I am being stalked .
Solution : Do n't go outside .
Solution 2 : Kill yourself .
Do you see the flaw in your reasoning ?
These people have a reasonable expectation of privacy , and you should not place the blame for stalking on the victims .</tokentext>
<sentencetext>Situation: I am being stalked.
Solution: Don't go outside.
Solution 2: Kill yourself.
Do you see the flaw in your reasoning?
These people have a reasonable expectation of privacy, and you should not place the blame for stalking on the victims.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30855602</id>
	<title>Disconnect</title>
	<author>Databass</author>
	<datestamp>1264088160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>From this alone, no one can tell \_your\_ habits. They could learn the habits of Panzofran the Blood Elf Warlock, and conclude certain patterns of play time. (Like that the character plays most during evenings in EST- but who's to say it's not the middle of the night in Europe, or mornings in East Asia?)</p><p>People can't easily make the jump to stalking \_your\_ habits unless you reveal your person-character connection somewhere else: 1) Tell people your real name in game or on guild forums or something 2) Write about your character on Livejournal 3) Meet people IRL at Blizzcon or something</p></htmltext>
<tokenext>From this alone , no one can tell \ _your \ _ habits .
They could learn the habits of Panzofran the Blood Elf Warlock , and conclude certain patterns of play time .
( Like that the character plays most during evenings in EST- but who 's to say it 's not the middle of the night in Europe , or mornings in East Asia ?
) People ca n't easily make the jump to stalking \ _your \ _ habits unless you reveal your person-character connection somewhere else : 1 ) Tell people your real name in game or on guild forums or something 2 ) Write about your character on Livejournal 3 ) Meet people IRL at Blizzcon or something</tokentext>
<sentencetext>From this alone, no one can tell \_your\_ habits.
They could learn the habits of Panzofran the Blood Elf Warlock, and conclude certain patterns of play time.
(Like that the character plays most during evenings in EST- but who's to say it's not the middle of the night in Europe, or mornings in East Asia?
)People can't easily make the jump to stalking \_your\_ habits unless you reveal your person-character connection somewhere else: 1) Tell people your real name in game or on guild forums or something 2) Write about your character on Livejournal 3) Meet people IRL at Blizzcon or something</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818500</id>
	<title>Re:What's next?</title>
	<author>Anonymous</author>
	<datestamp>1263912420000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Indeed. It's strange how Slashdot criticizes others for not respecting people's privacy and yet whenever someone tries to be anonymous here they're immediately labeled as a "Coward", have their post start at a lower score, and have quite a few moderators which will repeatedly state that they "don't mod up ACs".</p></htmltext>
<tokenext>Indeed .
It 's strange how Slashdot criticizes others for not respecting people 's privacy and yet whenever someone tries to be anonymous here they 're immediately labeled as a " Coward " , have their post start at a lower score , and have quite a few moderators which will repeatedly state that they " do n't mod up ACs " .</tokentext>
<sentencetext>Indeed.
It's strange how Slashdot criticizes others for not respecting people's privacy and yet whenever someone tries to be anonymous here they're immediately labeled as a "Coward", have their post start at a lower score, and have quite a few moderators which will repeatedly state that they "don't mod up ACs".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817726</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818584</id>
	<title>Blizzard needs to do more work on privacy</title>
	<author>Shivetya</author>
	<datestamp>1263912960000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>One of the major problems is that you can be harassed by people full time because of the friends list.  The issue is that you cannot block people from putting you on that list or hiding from them by using the<nobr> <wbr></nobr>/ignore feature.  While I understand that "loot ninjas" want to hide they can't on the server from their name being trashed.</p><p>Throw in that paid names changes don't remove you from friends list and it just gets more of a pain to hide from in game bullies.  I fully expect blizzard one day to really screw the pooch and provide a means to see "this person's other characters"</p><p>Even changing servers is no protection unless your willing to give up the character name you chose</p></htmltext>
<tokenext>One of the major problems is that you can be harassed by people full time because of the friends list .
The issue is that you can not block people from putting you on that list or hiding from them by using the /ignore feature .
While I understand that " loot ninjas " want to hide they ca n't on the server from their name being trashed.Throw in that paid names changes do n't remove you from friends list and it just gets more of a pain to hide from in game bullies .
I fully expect blizzard one day to really screw the pooch and provide a means to see " this person 's other characters " Even changing servers is no protection unless your willing to give up the character name you chose</tokentext>
<sentencetext>One of the major problems is that you can be harassed by people full time because of the friends list.
The issue is that you cannot block people from putting you on that list or hiding from them by using the /ignore feature.
While I understand that "loot ninjas" want to hide they can't on the server from their name being trashed.Throw in that paid names changes don't remove you from friends list and it just gets more of a pain to hide from in game bullies.
I fully expect blizzard one day to really screw the pooch and provide a means to see "this person's other characters"Even changing servers is no protection unless your willing to give up the character name you chose</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817738</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>GaryPatterson</author>
	<datestamp>1263902760000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p><i>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools. Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.</i></p><p>Most of us WoW players are casuals, dropping in for an hour or two each day that would otherwise be spent on television. The rest of the time we work, spend time with our wife/husband/squid/mollusc and lead normal lives. My wife and I are having a child soon, we're moving house, I work too many hours in the office and still I find time for reading books, sleeping relatively normal amounts and playing WoW.</p><p>It's just a game. Most of us find balance in our lives.</p></htmltext>
<tokenext>I 've never understood the draw and allure that WoW provides , and why people get addicted to the point that they drop out of schools .
Maybe I am one of the few people that is lucky and does n't require simulation from an online fake environment to further foster my own mind.Most of us WoW players are casuals , dropping in for an hour or two each day that would otherwise be spent on television .
The rest of the time we work , spend time with our wife/husband/squid/mollusc and lead normal lives .
My wife and I are having a child soon , we 're moving house , I work too many hours in the office and still I find time for reading books , sleeping relatively normal amounts and playing WoW.It 's just a game .
Most of us find balance in our lives .</tokentext>
<sentencetext>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.
Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.Most of us WoW players are casuals, dropping in for an hour or two each day that would otherwise be spent on television.
The rest of the time we work, spend time with our wife/husband/squid/mollusc and lead normal lives.
My wife and I are having a child soon, we're moving house, I work too many hours in the office and still I find time for reading books, sleeping relatively normal amounts and playing WoW.It's just a game.
Most of us find balance in our lives.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30828022</id>
	<title>Re:Already possible</title>
	<author>tehaynes</author>
	<datestamp>1263918840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The timestamps have been around for a while. At least six months ago I was browsing through the XML data for my character on the armory and noticed a 'Last\_On' and 'Last\_Update' (not exact names of fields but something similar). From this you could find out when a person was playing. None of this information was displayed anywhere in the armory though.</htmltext>
<tokenext>The timestamps have been around for a while .
At least six months ago I was browsing through the XML data for my character on the armory and noticed a 'Last \ _On ' and 'Last \ _Update ' ( not exact names of fields but something similar ) .
From this you could find out when a person was playing .
None of this information was displayed anywhere in the armory though .</tokentext>
<sentencetext>The timestamps have been around for a while.
At least six months ago I was browsing through the XML data for my character on the armory and noticed a 'Last\_On' and 'Last\_Update' (not exact names of fields but something similar).
From this you could find out when a person was playing.
None of this information was displayed anywhere in the armory though.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817586</id>
	<title>You were supposed to be at nana's funeral</title>
	<author>Anonymous</author>
	<datestamp>1263900420000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext>but instead I see you got new epic shoulders. gratz.</htmltext>
<tokenext>but instead I see you got new epic shoulders .
gratz .</tokentext>
<sentencetext>but instead I see you got new epic shoulders.
gratz.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818214</id>
	<title>It's not too late, folks.</title>
	<author>fialar</author>
	<datestamp>1263909240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sign out of the bloody game for good: <a href="http://www.wowdetox.com/" title="wowdetox.com">http://www.wowdetox.com/</a> [wowdetox.com]</p><p>I did just over 3 years ago and don't regret it.</p></htmltext>
<tokenext>Sign out of the bloody game for good : http : //www.wowdetox.com/ [ wowdetox.com ] I did just over 3 years ago and do n't regret it .</tokentext>
<sentencetext>Sign out of the bloody game for good: http://www.wowdetox.com/ [wowdetox.com]I did just over 3 years ago and don't regret it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821714</id>
	<title>Re:Real Reason</title>
	<author>brkello</author>
	<datestamp>1263927600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>If your employer spends that much time putting something like this in place, it is pretty clear they don't actually care about the work that is being done.  If you don't trust your employees and can't monitor the performance based on the results, then your company is a failure.<br> <br>I don't really believe your story, but if it is true, I would leave that company in a heart beat.  Besides, you can just monitor your bosses to show that they were doing the same thing then sue the crap out of them.</htmltext>
<tokenext>If your employer spends that much time putting something like this in place , it is pretty clear they do n't actually care about the work that is being done .
If you do n't trust your employees and ca n't monitor the performance based on the results , then your company is a failure .
I do n't really believe your story , but if it is true , I would leave that company in a heart beat .
Besides , you can just monitor your bosses to show that they were doing the same thing then sue the crap out of them .</tokentext>
<sentencetext>If your employer spends that much time putting something like this in place, it is pretty clear they don't actually care about the work that is being done.
If you don't trust your employees and can't monitor the performance based on the results, then your company is a failure.
I don't really believe your story, but if it is true, I would leave that company in a heart beat.
Besides, you can just monitor your bosses to show that they were doing the same thing then sue the crap out of them.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818632</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818168</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>X-Power</author>
	<datestamp>1263908640000</datestamp>
	<modclass>None</modclass>
	<modscore>-1</modscore>
	<htmltext><p><div class="quote"><p>Situation: I am being "cyber-stalked".</p><p>Solution: Log off WOW.</p><p>Solution 2 (If you really need your MMORPG fix): Switch to a different character.</p><p>Why would a person knowing where you are in a fictional landscape ever be a problem anyway? Surely there's some kind of ignore button in WOW (correct me if I'm wrong, I only played the free trial before getting bored), so even if they knew where you were, they could... what?</p></div><p>That's fine and dandy for The Situation, but what about J-Wow and Snookie?</p></div>
	</htmltext>
<tokenext>Situation : I am being " cyber-stalked " .Solution : Log off WOW.Solution 2 ( If you really need your MMORPG fix ) : Switch to a different character.Why would a person knowing where you are in a fictional landscape ever be a problem anyway ?
Surely there 's some kind of ignore button in WOW ( correct me if I 'm wrong , I only played the free trial before getting bored ) , so even if they knew where you were , they could... what ? That 's fine and dandy for The Situation , but what about J-Wow and Snookie ?</tokentext>
<sentencetext>Situation: I am being "cyber-stalked".Solution: Log off WOW.Solution 2 (If you really need your MMORPG fix): Switch to a different character.Why would a person knowing where you are in a fictional landscape ever be a problem anyway?
Surely there's some kind of ignore button in WOW (correct me if I'm wrong, I only played the free trial before getting bored), so even if they knew where you were, they could... what?That's fine and dandy for The Situation, but what about J-Wow and Snookie?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820518</id>
	<title>just a Q</title>
	<author>Kc\_spot</author>
	<datestamp>1263922500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Haven't they tried a RSS feed? or is that the next step?</htmltext>
<tokenext>Have n't they tried a RSS feed ?
or is that the next step ?</tokentext>
<sentencetext>Haven't they tried a RSS feed?
or is that the next step?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817858</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>DrXym</author>
	<datestamp>1263904380000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><i>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.</i>
<p>
WOW and most other MMOs are like fruit machines. They are attractive, bright and entertaining worlds that train the user to perform repetitive tasks for the expectation of a random reward (e.g. item drops).
</p><p>
Like gambling some people know when to stop and others don't. Some people play for fun and many more because of force of habit or addiction. More fool them.</p></htmltext>
<tokenext>I 've never understood the draw and allure that WoW provides , and why people get addicted to the point that they drop out of schools .
WOW and most other MMOs are like fruit machines .
They are attractive , bright and entertaining worlds that train the user to perform repetitive tasks for the expectation of a random reward ( e.g .
item drops ) .
Like gambling some people know when to stop and others do n't .
Some people play for fun and many more because of force of habit or addiction .
More fool them .</tokentext>
<sentencetext>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.
WOW and most other MMOs are like fruit machines.
They are attractive, bright and entertaining worlds that train the user to perform repetitive tasks for the expectation of a random reward (e.g.
item drops).
Like gambling some people know when to stop and others don't.
Some people play for fun and many more because of force of habit or addiction.
More fool them.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30822500</id>
	<title>Re:Real Reason</title>
	<author>sabt-pestnu</author>
	<datestamp>1263930300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sure, it's possible to uncover someone's account details from things they've done at work.  The system administrator is in a perfect position to intercept anything between the employee's computer and the rest of the world.</p><p>1) Check for facebook/myspace pages.  The information may be right out there for the world to see.<br>2) Check the connection log for their computer's IP address.  (Ah, they visited the wow forums, and the armory.)<br>3) Fire up their browser (you do have admin password, don't you?  And it's company property, isn't it?), check for saved web login information.<br>3b) Track non-secured wowarmory access.  What pages do they go back to regularly?  High probability that some of those are characters of theirs.<br>4) Track other related site browsing information (do they have a guild page? perhaps a critter corner profile?)</p><p>Most folks don't regularly browse with TOR, or even use elementary privacy hygiene practices.  Sure these things are invasive.  But it's not like you weren't looking for an excuse to fire the person anyway...</p><p>Mind... you're putting precious IT staff time to a task that is often as simple as "I don't like your face.  Take your coffee cup and go."</p></htmltext>
<tokenext>Sure , it 's possible to uncover someone 's account details from things they 've done at work .
The system administrator is in a perfect position to intercept anything between the employee 's computer and the rest of the world.1 ) Check for facebook/myspace pages .
The information may be right out there for the world to see.2 ) Check the connection log for their computer 's IP address .
( Ah , they visited the wow forums , and the armory .
) 3 ) Fire up their browser ( you do have admin password , do n't you ?
And it 's company property , is n't it ?
) , check for saved web login information.3b ) Track non-secured wowarmory access .
What pages do they go back to regularly ?
High probability that some of those are characters of theirs.4 ) Track other related site browsing information ( do they have a guild page ?
perhaps a critter corner profile ?
) Most folks do n't regularly browse with TOR , or even use elementary privacy hygiene practices .
Sure these things are invasive .
But it 's not like you were n't looking for an excuse to fire the person anyway...Mind... you 're putting precious IT staff time to a task that is often as simple as " I do n't like your face .
Take your coffee cup and go .
"</tokentext>
<sentencetext>Sure, it's possible to uncover someone's account details from things they've done at work.
The system administrator is in a perfect position to intercept anything between the employee's computer and the rest of the world.1) Check for facebook/myspace pages.
The information may be right out there for the world to see.2) Check the connection log for their computer's IP address.
(Ah, they visited the wow forums, and the armory.
)3) Fire up their browser (you do have admin password, don't you?
And it's company property, isn't it?
), check for saved web login information.3b) Track non-secured wowarmory access.
What pages do they go back to regularly?
High probability that some of those are characters of theirs.4) Track other related site browsing information (do they have a guild page?
perhaps a critter corner profile?
)Most folks don't regularly browse with TOR, or even use elementary privacy hygiene practices.
Sure these things are invasive.
But it's not like you weren't looking for an excuse to fire the person anyway...Mind... you're putting precious IT staff time to a task that is often as simple as "I don't like your face.
Take your coffee cup and go.
"</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819626</id>
	<title>Re:Already possible</title>
	<author>Ihmhi</author>
	<datestamp>1263918660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Yes, but this lets people track players outside of the game.</p><p>Perhaps you were home sick with the flu, and you (or someone in your family) plays one of your characters. If your boss were to see that, they might think you're slacking.</p><p>Let's not forget all of the options for stalking here.</p><p>Or how about burglary? A friend of mine had a lot of his possessions stolen by a close friend of many years. If you know someone's character, you could see what times they're online and playing. Not playing might translate into not home.</p><p>Blizzard has typically been pretty decent with privacy as far as I've seen and I don't doubt that they will get an opt-out up at sometime soon. Any kind of tracking stuff like this should always be opt-out. Facebook featured a similar outcry with their recent privacy changes, and they don't have to worry about paying customers leaving.</p></htmltext>
<tokenext>Yes , but this lets people track players outside of the game.Perhaps you were home sick with the flu , and you ( or someone in your family ) plays one of your characters .
If your boss were to see that , they might think you 're slacking.Let 's not forget all of the options for stalking here.Or how about burglary ?
A friend of mine had a lot of his possessions stolen by a close friend of many years .
If you know someone 's character , you could see what times they 're online and playing .
Not playing might translate into not home.Blizzard has typically been pretty decent with privacy as far as I 've seen and I do n't doubt that they will get an opt-out up at sometime soon .
Any kind of tracking stuff like this should always be opt-out .
Facebook featured a similar outcry with their recent privacy changes , and they do n't have to worry about paying customers leaving .</tokentext>
<sentencetext>Yes, but this lets people track players outside of the game.Perhaps you were home sick with the flu, and you (or someone in your family) plays one of your characters.
If your boss were to see that, they might think you're slacking.Let's not forget all of the options for stalking here.Or how about burglary?
A friend of mine had a lot of his possessions stolen by a close friend of many years.
If you know someone's character, you could see what times they're online and playing.
Not playing might translate into not home.Blizzard has typically been pretty decent with privacy as far as I've seen and I don't doubt that they will get an opt-out up at sometime soon.
Any kind of tracking stuff like this should always be opt-out.
Facebook featured a similar outcry with their recent privacy changes, and they don't have to worry about paying customers leaving.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821234</id>
	<title>You still need to know the character's name.</title>
	<author>Anonymous</author>
	<datestamp>1263925380000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>From what I've seen of the feature, you need to know the character's name and realm to see the feed. It does not seem directly tied to the player's real name or email address. In other words, you can only be "stalked" by people who know the name of your character and what realm you play on.</p><p>What this means is that certainly protecting your "privacy" will require more diligence than before if you don't want people to know when you're playing WoW. Specifically, you should be careful who you share your character/realm info with.</p><p>From what I can tell, the RSS feed currently tracks:<br>1. When you kill a boss in an instance, and how many times you've killed that boss.<br>2. When you receive a piece of loot. It appears that this loot must be an epic (or presumably legendary), but I have not confirmed this yet because I have not looted a blue or green since the feature went live. It will also tell if you've got that piece of loot equipped.<br>3. When you earn an achievement or feat of strength.</p></htmltext>
<tokenext>From what I 've seen of the feature , you need to know the character 's name and realm to see the feed .
It does not seem directly tied to the player 's real name or email address .
In other words , you can only be " stalked " by people who know the name of your character and what realm you play on.What this means is that certainly protecting your " privacy " will require more diligence than before if you do n't want people to know when you 're playing WoW .
Specifically , you should be careful who you share your character/realm info with.From what I can tell , the RSS feed currently tracks : 1 .
When you kill a boss in an instance , and how many times you 've killed that boss.2 .
When you receive a piece of loot .
It appears that this loot must be an epic ( or presumably legendary ) , but I have not confirmed this yet because I have not looted a blue or green since the feature went live .
It will also tell if you 've got that piece of loot equipped.3 .
When you earn an achievement or feat of strength .</tokentext>
<sentencetext>From what I've seen of the feature, you need to know the character's name and realm to see the feed.
It does not seem directly tied to the player's real name or email address.
In other words, you can only be "stalked" by people who know the name of your character and what realm you play on.What this means is that certainly protecting your "privacy" will require more diligence than before if you don't want people to know when you're playing WoW.
Specifically, you should be careful who you share your character/realm info with.From what I can tell, the RSS feed currently tracks:1.
When you kill a boss in an instance, and how many times you've killed that boss.2.
When you receive a piece of loot.
It appears that this loot must be an epic (or presumably legendary), but I have not confirmed this yet because I have not looted a blue or green since the feature went live.
It will also tell if you've got that piece of loot equipped.3.
When you earn an achievement or feat of strength.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817922</id>
	<title>WoW addiction: Clear goals, easy victories!</title>
	<author>Anonymous</author>
	<datestamp>1263905460000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.</p></div><p>It could be that people are unsatisfied with their real life and aren't well-equipped to manage it.  I know for sure I learned more than I'm happy to admit about life management (setting goals, working towards them) from David Allen and his Getting Things Done.  Maybe I'm not the only one who'd do well to read some of his thoughts?</p><p>In any case, In contrast to a poorly managed real life, WoW gives you some very clear goals ("kill monster(s)" and "fetch item(s)" are popular, I hear; they worked in Diablo II), and, if Diablo II is anything to go by, a reasonably straightforward and easy way of accomplishing those goals if you just put in enough time.</p><p>So you have "complex, ambiguous, unsuccessful" versus "simple, well-defined, successful".  What do you think wins?</p><p>See also someone else's take on this question at <a href="http://www.pixelpoppers.com/2009/11/awesome-by-proxy-addicted-to-fake.html" title="pixelpoppers.com">http://www.pixelpoppers.com/2009/11/awesome-by-proxy-addicted-to-fake.html</a> [pixelpoppers.com]</p></div>
	</htmltext>
<tokenext>I 've never understood the draw and allure that WoW provides , and why people get addicted to the point that they drop out of schools.It could be that people are unsatisfied with their real life and are n't well-equipped to manage it .
I know for sure I learned more than I 'm happy to admit about life management ( setting goals , working towards them ) from David Allen and his Getting Things Done .
Maybe I 'm not the only one who 'd do well to read some of his thoughts ? In any case , In contrast to a poorly managed real life , WoW gives you some very clear goals ( " kill monster ( s ) " and " fetch item ( s ) " are popular , I hear ; they worked in Diablo II ) , and , if Diablo II is anything to go by , a reasonably straightforward and easy way of accomplishing those goals if you just put in enough time.So you have " complex , ambiguous , unsuccessful " versus " simple , well-defined , successful " .
What do you think wins ? See also someone else 's take on this question at http : //www.pixelpoppers.com/2009/11/awesome-by-proxy-addicted-to-fake.html [ pixelpoppers.com ]</tokentext>
<sentencetext>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.It could be that people are unsatisfied with their real life and aren't well-equipped to manage it.
I know for sure I learned more than I'm happy to admit about life management (setting goals, working towards them) from David Allen and his Getting Things Done.
Maybe I'm not the only one who'd do well to read some of his thoughts?In any case, In contrast to a poorly managed real life, WoW gives you some very clear goals ("kill monster(s)" and "fetch item(s)" are popular, I hear; they worked in Diablo II), and, if Diablo II is anything to go by, a reasonably straightforward and easy way of accomplishing those goals if you just put in enough time.So you have "complex, ambiguous, unsuccessful" versus "simple, well-defined, successful".
What do you think wins?See also someone else's take on this question at http://www.pixelpoppers.com/2009/11/awesome-by-proxy-addicted-to-fake.html [pixelpoppers.com]
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820964</id>
	<title>Re:beyond stupid.</title>
	<author>SmurfButcher Bob</author>
	<datestamp>1263924360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>ZOMG!   Scrubs can't just use GearScore to pretend they're l33t anymore!</p><p>That's pretty much the big ruckus, and probably why this feature was implemented (in lieu of GC's 20,000 gearscore tabard and shirt).</p></htmltext>
<tokenext>ZOMG !
Scrubs ca n't just use GearScore to pretend they 're l33t anymore ! That 's pretty much the big ruckus , and probably why this feature was implemented ( in lieu of GC 's 20,000 gearscore tabard and shirt ) .</tokentext>
<sentencetext>ZOMG!
Scrubs can't just use GearScore to pretend they're l33t anymore!That's pretty much the big ruckus, and probably why this feature was implemented (in lieu of GC's 20,000 gearscore tabard and shirt).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818166</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>Xest</author>
	<datestamp>1263908640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Really, let's face it, most people who have a problem with this are people who play when they should be working or at school or something and are concerned their employer/parent will now be able to see this and hold it up as evidence against them in disciplinary action.</p><p>As you say, there's really little value there for a stalker. A stalker is more likely to be watching your house with binoculars to see when you leave the house and what you do at what times, rather than giving a shit about what time you got the epic weapon of lolz or whatever.</p></htmltext>
<tokenext>Really , let 's face it , most people who have a problem with this are people who play when they should be working or at school or something and are concerned their employer/parent will now be able to see this and hold it up as evidence against them in disciplinary action.As you say , there 's really little value there for a stalker .
A stalker is more likely to be watching your house with binoculars to see when you leave the house and what you do at what times , rather than giving a shit about what time you got the epic weapon of lolz or whatever .</tokentext>
<sentencetext>Really, let's face it, most people who have a problem with this are people who play when they should be working or at school or something and are concerned their employer/parent will now be able to see this and hold it up as evidence against them in disciplinary action.As you say, there's really little value there for a stalker.
A stalker is more likely to be watching your house with binoculars to see when you leave the house and what you do at what times, rather than giving a shit about what time you got the epic weapon of lolz or whatever.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818392</id>
	<title>Blizzard does a nono</title>
	<author>hesaigo999ca</author>
	<datestamp>1263911460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Oops, big time mistake on blizzards part, I don't need anyone knowing my game times whether real time or not, I allow WoW to know, but not anybody (especially ones without an account that want to poke fun at you). The problem here is that when someone<br>looks you up, they need to know who you are toon wise, and what all your alts are as well as the server(s) you are on.</p><p>You can name change and server change to avoid problems...but to my knowledge, someone who knows how the game is played has unlimited access to your game times...so if someone wants to know when you are on, at any time<nobr> <wbr></nobr>...you can't say you were at the doctor's or busy doing your laundry....you are stuck as being on, then if the perps have an account, they can spam you until you unwittingly answer and confirm to them you are really on and not just logged on.</p><p>I don't see what the advantage of this is, why blizzard even made the effort to do this, I would have liked they keep their money (development) and give me more game story or another patch with extra raids on it....seriously!</p></htmltext>
<tokenext>Oops , big time mistake on blizzards part , I do n't need anyone knowing my game times whether real time or not , I allow WoW to know , but not anybody ( especially ones without an account that want to poke fun at you ) .
The problem here is that when someonelooks you up , they need to know who you are toon wise , and what all your alts are as well as the server ( s ) you are on.You can name change and server change to avoid problems...but to my knowledge , someone who knows how the game is played has unlimited access to your game times...so if someone wants to know when you are on , at any time ...you ca n't say you were at the doctor 's or busy doing your laundry....you are stuck as being on , then if the perps have an account , they can spam you until you unwittingly answer and confirm to them you are really on and not just logged on.I do n't see what the advantage of this is , why blizzard even made the effort to do this , I would have liked they keep their money ( development ) and give me more game story or another patch with extra raids on it....seriously !</tokentext>
<sentencetext>Oops, big time mistake on blizzards part, I don't need anyone knowing my game times whether real time or not, I allow WoW to know, but not anybody (especially ones without an account that want to poke fun at you).
The problem here is that when someonelooks you up, they need to know who you are toon wise, and what all your alts are as well as the server(s) you are on.You can name change and server change to avoid problems...but to my knowledge, someone who knows how the game is played has unlimited access to your game times...so if someone wants to know when you are on, at any time ...you can't say you were at the doctor's or busy doing your laundry....you are stuck as being on, then if the perps have an account, they can spam you until you unwittingly answer and confirm to them you are really on and not just logged on.I don't see what the advantage of this is, why blizzard even made the effort to do this, I would have liked they keep their money (development) and give me more game story or another patch with extra raids on it....seriously!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817684</id>
	<title>Re:Already possible</title>
	<author>Anonymous</author>
	<datestamp>1263901980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>This just makes it a little bit easier. One could easily write a LUA script</p></div>
</blockquote><p>Are you sure that WoW EULA does not have some conditions that prohibit scripting?
</p><p>There is a big difference between seeing opponents time habits and violating gaming rules in order to get them. Especially when such automation can be detected.</p></div>
	</htmltext>
<tokenext>This just makes it a little bit easier .
One could easily write a LUA script Are you sure that WoW EULA does not have some conditions that prohibit scripting ?
There is a big difference between seeing opponents time habits and violating gaming rules in order to get them .
Especially when such automation can be detected .</tokentext>
<sentencetext>This just makes it a little bit easier.
One could easily write a LUA script
Are you sure that WoW EULA does not have some conditions that prohibit scripting?
There is a big difference between seeing opponents time habits and violating gaming rules in order to get them.
Especially when such automation can be detected.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817614</id>
	<title>Stalking a WoW player?</title>
	<author>mykos</author>
	<datestamp>1263900840000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><p>I do believe that stalking a home-bound loser would make the stalker collapse into an infinitely dense (and sad) singularity of loserdom.</p></htmltext>
<tokenext>I do believe that stalking a home-bound loser would make the stalker collapse into an infinitely dense ( and sad ) singularity of loserdom .</tokentext>
<sentencetext>I do believe that stalking a home-bound loser would make the stalker collapse into an infinitely dense (and sad) singularity of loserdom.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821880</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Mashiki</author>
	<datestamp>1263928260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>What's fake about it, in entertainment terms? In what ways are other forms of entertainment more real?</p></div><p>In the mind of some, including<nobr> <wbr></nobr>/.'s pseudo-jocks, they think that anyone that doesn't get their face smashed in or their fingers crushed aren't being involved in entertainment.  This also includes going to theatres with noisy jackasses talking on their phones, and sticky floors.  Positive upside to theatres here is they actually kick said people out.</p><p>Myself, it's entertainment.  It's also cheaper to pay for 1mo of it then to take my GF out there just as something to do.  Between the two of us it usually runs around $30 at the moves(that's $18 for tickets, then $12 for popcorn and drinks), and easily $60 if we go out for dinner at a restaurant.  Luckily she's happy going out for breakfast at the greasy spoon style places.  And I can get away with at $15 bill unless she's paying that week.</p></div>
	</htmltext>
<tokenext>What 's fake about it , in entertainment terms ?
In what ways are other forms of entertainment more real ? In the mind of some , including / .
's pseudo-jocks , they think that anyone that does n't get their face smashed in or their fingers crushed are n't being involved in entertainment .
This also includes going to theatres with noisy jackasses talking on their phones , and sticky floors .
Positive upside to theatres here is they actually kick said people out.Myself , it 's entertainment .
It 's also cheaper to pay for 1mo of it then to take my GF out there just as something to do .
Between the two of us it usually runs around $ 30 at the moves ( that 's $ 18 for tickets , then $ 12 for popcorn and drinks ) , and easily $ 60 if we go out for dinner at a restaurant .
Luckily she 's happy going out for breakfast at the greasy spoon style places .
And I can get away with at $ 15 bill unless she 's paying that week .</tokentext>
<sentencetext>What's fake about it, in entertainment terms?
In what ways are other forms of entertainment more real?In the mind of some, including /.
's pseudo-jocks, they think that anyone that doesn't get their face smashed in or their fingers crushed aren't being involved in entertainment.
This also includes going to theatres with noisy jackasses talking on their phones, and sticky floors.
Positive upside to theatres here is they actually kick said people out.Myself, it's entertainment.
It's also cheaper to pay for 1mo of it then to take my GF out there just as something to do.
Between the two of us it usually runs around $30 at the moves(that's $18 for tickets, then $12 for popcorn and drinks), and easily $60 if we go out for dinner at a restaurant.
Luckily she's happy going out for breakfast at the greasy spoon style places.
And I can get away with at $15 bill unless she's paying that week.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817824</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817600</id>
	<title>It seems</title>
	<author>Anonymous</author>
	<datestamp>1263900720000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext>I think there will be two SHOCKING REVELATIONS!<br>
<br>
1) Most people play waaay more WoW than they admit<br>
2) There's a lot of botting going on<br>
<br>
There, you're shocked now. aren't you! Hello?</htmltext>
<tokenext>I think there will be two SHOCKING REVELATIONS !
1 ) Most people play waaay more WoW than they admit 2 ) There 's a lot of botting going on There , you 're shocked now .
are n't you !
Hello ?</tokentext>
<sentencetext>I think there will be two SHOCKING REVELATIONS!
1) Most people play waaay more WoW than they admit
2) There's a lot of botting going on

There, you're shocked now.
aren't you!
Hello?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818230</id>
	<title>Re:WoW addiction: Clear goals, easy victories!</title>
	<author>Anonymous</author>
	<datestamp>1263909600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>But isn't "simple, well-defined, successful" hallmarks of most hobbies?  Work sucks and a career is a minefield of politics never completely under your own control, but a hobby, be it woodworking, car repair, rock climbing, painting, or gaming or whatever are characterized by being more or less completely under my control and completable in a reasonable time frame.  What's "wrong" with wanting to feel a good feeling of accomplishment in something other than our career?  Are we so broken that any accomplishment that doesn't further that career is considered poorly managing your life?</p><p>The tails of any distribution are weird.  I've had friends with unhealthy obsessions/addictions to car repair, collecting, and computer games.  I had far more friends with totally healthy hobbies though.</p></htmltext>
<tokenext>But is n't " simple , well-defined , successful " hallmarks of most hobbies ?
Work sucks and a career is a minefield of politics never completely under your own control , but a hobby , be it woodworking , car repair , rock climbing , painting , or gaming or whatever are characterized by being more or less completely under my control and completable in a reasonable time frame .
What 's " wrong " with wanting to feel a good feeling of accomplishment in something other than our career ?
Are we so broken that any accomplishment that does n't further that career is considered poorly managing your life ? The tails of any distribution are weird .
I 've had friends with unhealthy obsessions/addictions to car repair , collecting , and computer games .
I had far more friends with totally healthy hobbies though .</tokentext>
<sentencetext>But isn't "simple, well-defined, successful" hallmarks of most hobbies?
Work sucks and a career is a minefield of politics never completely under your own control, but a hobby, be it woodworking, car repair, rock climbing, painting, or gaming or whatever are characterized by being more or less completely under my control and completable in a reasonable time frame.
What's "wrong" with wanting to feel a good feeling of accomplishment in something other than our career?
Are we so broken that any accomplishment that doesn't further that career is considered poorly managing your life?The tails of any distribution are weird.
I've had friends with unhealthy obsessions/addictions to car repair, collecting, and computer games.
I had far more friends with totally healthy hobbies though.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817922</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818186</id>
	<title>On line stalking not the same on WoW</title>
	<author>physburn</author>
	<datestamp>1263908880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>  On-line stalking usually means the crime of tracking down
a users in physically reality. In WoW in will mean (especially
on PvP servers), high level players, griefers and those
we grudges, following round low level players, and killing
them repeatly as our newbies try to build up there
equipment, and complete PvE missions.
<p>
---
</p><p>
<a href="http://www.feeddistiller.com/blogs/MUD\%20Games/feed.html" title="feeddistiller.com">MUD Games</a> [feeddistiller.com] Feed @ <a href="http://www.feeddistiller.com/" title="feeddistiller.com">Feed Distiller</a> [feeddistiller.com]</p></htmltext>
<tokenext>On-line stalking usually means the crime of tracking down a users in physically reality .
In WoW in will mean ( especially on PvP servers ) , high level players , griefers and those we grudges , following round low level players , and killing them repeatly as our newbies try to build up there equipment , and complete PvE missions .
--- MUD Games [ feeddistiller.com ] Feed @ Feed Distiller [ feeddistiller.com ]</tokentext>
<sentencetext>  On-line stalking usually means the crime of tracking down
a users in physically reality.
In WoW in will mean (especially
on PvP servers), high level players, griefers and those
we grudges, following round low level players, and killing
them repeatly as our newbies try to build up there
equipment, and complete PvE missions.
---

MUD Games [feeddistiller.com] Feed @ Feed Distiller [feeddistiller.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817638</id>
	<title>Re:Stalking a WoW player?</title>
	<author>Anonymous</author>
	<datestamp>1263901380000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Your right im already feeling the collapse... ill leave your window right now.</p></htmltext>
<tokenext>Your right im already feeling the collapse... ill leave your window right now .</tokentext>
<sentencetext>Your right im already feeling the collapse... ill leave your window right now.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817614</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</id>
	<title>Already possible</title>
	<author>Anonymous</author>
	<datestamp>1263900300000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>This just makes it a little bit easier. One could easily write a LUA script that<nobr> <wbr></nobr>/who's the player in-game between some intervals and save the info. Or the more geeky ones could write a program that uses WoW's protocol and logins to do the same (and relogins if disconnected).</p><p>So it's not like it wouldn't already be possible to gather those playing habits.</p></htmltext>
<tokenext>This just makes it a little bit easier .
One could easily write a LUA script that /who 's the player in-game between some intervals and save the info .
Or the more geeky ones could write a program that uses WoW 's protocol and logins to do the same ( and relogins if disconnected ) .So it 's not like it would n't already be possible to gather those playing habits .</tokentext>
<sentencetext>This just makes it a little bit easier.
One could easily write a LUA script that /who's the player in-game between some intervals and save the info.
Or the more geeky ones could write a program that uses WoW's protocol and logins to do the same (and relogins if disconnected).So it's not like it wouldn't already be possible to gather those playing habits.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817690</id>
	<title>Asked for comment</title>
	<author>Lord Bitman</author>
	<datestamp>1263902040000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Asked for comment, the involved parties responded "Wait, you thought that information was private before?"</p></htmltext>
<tokenext>Asked for comment , the involved parties responded " Wait , you thought that information was private before ?
"</tokentext>
<sentencetext>Asked for comment, the involved parties responded "Wait, you thought that information was private before?
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821330</id>
	<title>Re:beyond stupid.</title>
	<author>Anonymous</author>
	<datestamp>1263925860000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Wrong.  It reports every boss kill (including dungeons), loot you obtain from those bosses, every achievement you do, etc</p></htmltext>
<tokenext>Wrong .
It reports every boss kill ( including dungeons ) , loot you obtain from those bosses , every achievement you do , etc</tokentext>
<sentencetext>Wrong.
It reports every boss kill (including dungeons), loot you obtain from those bosses, every achievement you do, etc</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818594</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263913020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools. Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.</p></div><p>Oh I think you know all to well.  Why so upset?<br> <br>
You are projecting.</p></div>
	</htmltext>
<tokenext>I 've never understood the draw and allure that WoW provides , and why people get addicted to the point that they drop out of schools .
Maybe I am one of the few people that is lucky and does n't require simulation from an online fake environment to further foster my own mind.Oh I think you know all to well .
Why so upset ?
You are projecting .</tokentext>
<sentencetext>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.
Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.Oh I think you know all to well.
Why so upset?
You are projecting.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30824818</id>
	<title>Re:Stalking a WoW player?</title>
	<author>Chess Piece Face</author>
	<datestamp>1263897300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"the rest are normal men and women leading ordinary lives"<nobr> <wbr></nobr>...or at least that's what they spend their time reaffirming to each other in their virtual world, while the rest of society wonders where they disappeared to.  I've lost several friends - including couples - to MMOs over the years.  They traded their meat friends for electronic ones.</p><p>Your TV analogy is terrible by the way.  Playing a game is more engaging than staring at a screen, but you ignore that most of us are doing other things while watching the tube.  Cooking, talking on the phone, cleaning, screwing, what have you.  And we can stop any time without leaving people hanging.  And we can talk to other people about what we saw in normal conversation.  WoW has not replaced Seinfeld at the water cooler - your in-game adventures are incomprehensible to outsiders.</p><p>Most people's perception is not of the fat slob in the mom's basement so much as someone who participates in an uninteresting, non-relatable, schedule dominating, all-consuming task that ultimately leads nowhere.</p></htmltext>
<tokenext>" the rest are normal men and women leading ordinary lives " ...or at least that 's what they spend their time reaffirming to each other in their virtual world , while the rest of society wonders where they disappeared to .
I 've lost several friends - including couples - to MMOs over the years .
They traded their meat friends for electronic ones.Your TV analogy is terrible by the way .
Playing a game is more engaging than staring at a screen , but you ignore that most of us are doing other things while watching the tube .
Cooking , talking on the phone , cleaning , screwing , what have you .
And we can stop any time without leaving people hanging .
And we can talk to other people about what we saw in normal conversation .
WoW has not replaced Seinfeld at the water cooler - your in-game adventures are incomprehensible to outsiders.Most people 's perception is not of the fat slob in the mom 's basement so much as someone who participates in an uninteresting , non-relatable , schedule dominating , all-consuming task that ultimately leads nowhere .</tokentext>
<sentencetext>"the rest are normal men and women leading ordinary lives" ...or at least that's what they spend their time reaffirming to each other in their virtual world, while the rest of society wonders where they disappeared to.
I've lost several friends - including couples - to MMOs over the years.
They traded their meat friends for electronic ones.Your TV analogy is terrible by the way.
Playing a game is more engaging than staring at a screen, but you ignore that most of us are doing other things while watching the tube.
Cooking, talking on the phone, cleaning, screwing, what have you.
And we can stop any time without leaving people hanging.
And we can talk to other people about what we saw in normal conversation.
WoW has not replaced Seinfeld at the water cooler - your in-game adventures are incomprehensible to outsiders.Most people's perception is not of the fat slob in the mom's basement so much as someone who participates in an uninteresting, non-relatable, schedule dominating, all-consuming task that ultimately leads nowhere.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817814</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820282</id>
	<title>Re:There is no privacy in WOW</title>
	<author>Demonantis</author>
	<datestamp>1263921300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>What if he gave his friend or wife Alice the password. It is neat how this is viewed as a privacy concern. It only tracks the character not the account holder. It is like the argument that an ip address does not represent a person. It is not a perfect comparison, but it does draw some interesting parallels. Maybe defining identity on the internet is tricky and people make invalid assumptions and leaps of faith.</htmltext>
<tokenext>What if he gave his friend or wife Alice the password .
It is neat how this is viewed as a privacy concern .
It only tracks the character not the account holder .
It is like the argument that an ip address does not represent a person .
It is not a perfect comparison , but it does draw some interesting parallels .
Maybe defining identity on the internet is tricky and people make invalid assumptions and leaps of faith .</tokentext>
<sentencetext>What if he gave his friend or wife Alice the password.
It is neat how this is viewed as a privacy concern.
It only tracks the character not the account holder.
It is like the argument that an ip address does not represent a person.
It is not a perfect comparison, but it does draw some interesting parallels.
Maybe defining identity on the internet is tricky and people make invalid assumptions and leaps of faith.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817592</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817824</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Tim C</author>
	<datestamp>1263903780000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p><i>turning down social interactions to instead go raiding with their groups</i></p><p>That certainly can be a social interaction - just because people aren't sat in the same room talking face to face doesn't mean they're not talking.</p><p><i>an online fake environment</i></p><p>What's fake about it, in entertainment terms? In what ways are other forms of entertainment more real?</p></htmltext>
<tokenext>turning down social interactions to instead go raiding with their groupsThat certainly can be a social interaction - just because people are n't sat in the same room talking face to face does n't mean they 're not talking.an online fake environmentWhat 's fake about it , in entertainment terms ?
In what ways are other forms of entertainment more real ?</tokentext>
<sentencetext>turning down social interactions to instead go raiding with their groupsThat certainly can be a social interaction - just because people aren't sat in the same room talking face to face doesn't mean they're not talking.an online fake environmentWhat's fake about it, in entertainment terms?
In what ways are other forms of entertainment more real?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30822242</id>
	<title>Re:Real Reason</title>
	<author>sabt-pestnu</author>
	<datestamp>1263929460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>But wait!  Slowjoe on the Muradin server is mine, not on Bronzebeard!</p><p>You'll want to be careful of the facts, doing that sort of thing.</p></htmltext>
<tokenext>But wait !
Slowjoe on the Muradin server is mine , not on Bronzebeard ! You 'll want to be careful of the facts , doing that sort of thing .</tokentext>
<sentencetext>But wait!
Slowjoe on the Muradin server is mine, not on Bronzebeard!You'll want to be careful of the facts, doing that sort of thing.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818632</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821530</id>
	<title>Re:It seems like you have been living 2 lives</title>
	<author>IorDMUX</author>
	<datestamp>1263926700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Nah... I read it in Elrond's voice.</htmltext>
<tokenext>Nah... I read it in Elrond 's voice .</tokentext>
<sentencetext>Nah... I read it in Elrond's voice.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818908</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30825038</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Chess Piece Face</author>
	<datestamp>1263898080000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>0</modscore>
	<htmltext><p>"just because people aren't sat in the same room talking face to face doesn't mean they're not talking."</p><p>But it does mean that they aren't making eye contact, using body language, touching, smelling, serving food, or any of the other things that make actual socialization superior to virtual socialization.  This is where the "WoW counts as social interaction" argument falls apart - so many elements are missing that it barely qualifies and certainly is not a complete experience.</p></htmltext>
<tokenext>" just because people are n't sat in the same room talking face to face does n't mean they 're not talking .
" But it does mean that they are n't making eye contact , using body language , touching , smelling , serving food , or any of the other things that make actual socialization superior to virtual socialization .
This is where the " WoW counts as social interaction " argument falls apart - so many elements are missing that it barely qualifies and certainly is not a complete experience .</tokentext>
<sentencetext>"just because people aren't sat in the same room talking face to face doesn't mean they're not talking.
"But it does mean that they aren't making eye contact, using body language, touching, smelling, serving food, or any of the other things that make actual socialization superior to virtual socialization.
This is where the "WoW counts as social interaction" argument falls apart - so many elements are missing that it barely qualifies and certainly is not a complete experience.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817824</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</id>
	<title>beyond stupid.</title>
	<author>Anonymous</author>
	<datestamp>1263901560000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>are these people aware that it takes ages to upgrade even a tiny piece of your gear, if you already have reached a certain item level ?</p><p>unless you go changing your items for show or for leisure like a monkey, and just leave your top tier items where they are, noone will be able to make out anything about your 'habits'.</p><p>and if you are a raider who also does rp or does pvp and you routinely change armor sets, all they will be doing is knowing at what hour you raid. but then again after all there are a lot of guildies knowing that, and you people probably arrange those times on a forum which is probably open to public anyway.</p><p>then whats the ruckus<nobr> <wbr></nobr>...</p></htmltext>
<tokenext>are these people aware that it takes ages to upgrade even a tiny piece of your gear , if you already have reached a certain item level ? unless you go changing your items for show or for leisure like a monkey , and just leave your top tier items where they are , noone will be able to make out anything about your 'habits'.and if you are a raider who also does rp or does pvp and you routinely change armor sets , all they will be doing is knowing at what hour you raid .
but then again after all there are a lot of guildies knowing that , and you people probably arrange those times on a forum which is probably open to public anyway.then whats the ruckus .. .</tokentext>
<sentencetext>are these people aware that it takes ages to upgrade even a tiny piece of your gear, if you already have reached a certain item level ?unless you go changing your items for show or for leisure like a monkey, and just leave your top tier items where they are, noone will be able to make out anything about your 'habits'.and if you are a raider who also does rp or does pvp and you routinely change armor sets, all they will be doing is knowing at what hour you raid.
but then again after all there are a lot of guildies knowing that, and you people probably arrange those times on a forum which is probably open to public anyway.then whats the ruckus ...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819218</id>
	<title>Re:Stalking a WoW player?</title>
	<author>Anonymous</author>
	<datestamp>1263916740000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Right, because choosing to spend a ton of time playing video games is equivalent to inheriting racial or ethnic physical traits.</p><p><div class="quote"><p>Some players are casual, some are hardcore raiders.</p></div><p>No, all players are casual.  If you can't recognize this, you are probably a loser.</p></div>
	</htmltext>
<tokenext>Right , because choosing to spend a ton of time playing video games is equivalent to inheriting racial or ethnic physical traits.Some players are casual , some are hardcore raiders.No , all players are casual .
If you ca n't recognize this , you are probably a loser .</tokentext>
<sentencetext>Right, because choosing to spend a ton of time playing video games is equivalent to inheriting racial or ethnic physical traits.Some players are casual, some are hardcore raiders.No, all players are casual.
If you can't recognize this, you are probably a loser.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817814</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818460</id>
	<title>Timestamp... More Like Date Stamp</title>
	<author>Anonymous</author>
	<datestamp>1263912120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Does not appear that anyone has actually taken the time to look at what the timestamp/rss feature provides. It simply has the date, not the time, that a certain event happened such as getting a piece of loot or killing a boss. This doesn't allow for stalking and is certainly no more information than could be gathered in-game without much effort. You don't even need to create an addon to<nobr> <wbr></nobr>/who the character all the time, there are already addons that show the status of people in your friends list all the time. To me, this just appears to be an over reaction of people that do not realize that anything that you do in public, is public. It is not as if Blizzard is allowing people to know that Joe Smith in Paris, TX was logged on at 10:00 A.M. and scratched his balls while waiting for a random group to form.</p></htmltext>
<tokenext>Does not appear that anyone has actually taken the time to look at what the timestamp/rss feature provides .
It simply has the date , not the time , that a certain event happened such as getting a piece of loot or killing a boss .
This does n't allow for stalking and is certainly no more information than could be gathered in-game without much effort .
You do n't even need to create an addon to /who the character all the time , there are already addons that show the status of people in your friends list all the time .
To me , this just appears to be an over reaction of people that do not realize that anything that you do in public , is public .
It is not as if Blizzard is allowing people to know that Joe Smith in Paris , TX was logged on at 10 : 00 A.M. and scratched his balls while waiting for a random group to form .</tokentext>
<sentencetext>Does not appear that anyone has actually taken the time to look at what the timestamp/rss feature provides.
It simply has the date, not the time, that a certain event happened such as getting a piece of loot or killing a boss.
This doesn't allow for stalking and is certainly no more information than could be gathered in-game without much effort.
You don't even need to create an addon to /who the character all the time, there are already addons that show the status of people in your friends list all the time.
To me, this just appears to be an over reaction of people that do not realize that anything that you do in public, is public.
It is not as if Blizzard is allowing people to know that Joe Smith in Paris, TX was logged on at 10:00 A.M. and scratched his balls while waiting for a random group to form.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819464</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>gad\_zuki!</author>
	<datestamp>1263918000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt;I've never understood the draw and allure that WoW provides,</p><p>Its called a skinner box. Works pretty well on mice and humans.</p><p><a href="http://en.wikipedia.org/wiki/Operant\_conditioning\_chamber" title="wikipedia.org">http://en.wikipedia.org/wiki/Operant\_conditioning\_chamber</a> [wikipedia.org]</p><p>&gt;Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.</p><p>Climb down from your high horse and join us in the "some people have flaws and get addicted to things" world. Thanks.</p></htmltext>
<tokenext>&gt; I 've never understood the draw and allure that WoW provides,Its called a skinner box .
Works pretty well on mice and humans.http : //en.wikipedia.org/wiki/Operant \ _conditioning \ _chamber [ wikipedia.org ] &gt; Maybe I am one of the few people that is lucky and does n't require simulation from an online fake environment to further foster my own mind.Climb down from your high horse and join us in the " some people have flaws and get addicted to things " world .
Thanks .</tokentext>
<sentencetext>&gt;I've never understood the draw and allure that WoW provides,Its called a skinner box.
Works pretty well on mice and humans.http://en.wikipedia.org/wiki/Operant\_conditioning\_chamber [wikipedia.org]&gt;Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.Climb down from your high horse and join us in the "some people have flaws and get addicted to things" world.
Thanks.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818588</id>
	<title>Re:How can you stalk someone?</title>
	<author>Endo13</author>
	<datestamp>1263912960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Even if someone does use this to stalk your character, how will that even matter? What are they going to do, send illicit chat messages? Try to follow your character around in-game? Good luck with that.</p><p>And as for the tie from character to real-life person, if that tie exists just change your character's name. Also, the most anyone could glean from such a tie is what time of day you're normally on your PC. There's no other way a stalker could possibly get that info, right?</p><p>As usual, a bunch of FUD.</p></htmltext>
<tokenext>Even if someone does use this to stalk your character , how will that even matter ?
What are they going to do , send illicit chat messages ?
Try to follow your character around in-game ?
Good luck with that.And as for the tie from character to real-life person , if that tie exists just change your character 's name .
Also , the most anyone could glean from such a tie is what time of day you 're normally on your PC .
There 's no other way a stalker could possibly get that info , right ? As usual , a bunch of FUD .</tokentext>
<sentencetext>Even if someone does use this to stalk your character, how will that even matter?
What are they going to do, send illicit chat messages?
Try to follow your character around in-game?
Good luck with that.And as for the tie from character to real-life person, if that tie exists just change your character's name.
Also, the most anyone could glean from such a tie is what time of day you're normally on your PC.
There's no other way a stalker could possibly get that info, right?As usual, a bunch of FUD.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817700</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30828930</id>
	<title>Re:You were supposed to be at nana's funeral</title>
	<author>ikarigullwing</author>
	<datestamp>1263929340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Couldn't help it.  Lich King called me and apologized for being a dick.  Decided to hang out with him and Sylvannas.</htmltext>
<tokenext>Could n't help it .
Lich King called me and apologized for being a dick .
Decided to hang out with him and Sylvannas .</tokentext>
<sentencetext>Couldn't help it.
Lich King called me and apologized for being a dick.
Decided to hang out with him and Sylvannas.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817586</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820816</id>
	<title>Is there any expectation of privacy?</title>
	<author>BobMcD</author>
	<datestamp>1263923700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Is there an expectation of privacy about whether or not you have entered a public space?  If so, why?</p><p>As others have said, there isn't any way to hide in WoW.</p><p>I guess I don't see what has actually been lost here.</p><p>I've read the 'articles', too, and they're basically devoid of any really point being made here.</p></htmltext>
<tokenext>Is there an expectation of privacy about whether or not you have entered a public space ?
If so , why ? As others have said , there is n't any way to hide in WoW.I guess I do n't see what has actually been lost here.I 've read the 'articles ' , too , and they 're basically devoid of any really point being made here .</tokentext>
<sentencetext>Is there an expectation of privacy about whether or not you have entered a public space?
If so, why?As others have said, there isn't any way to hide in WoW.I guess I don't see what has actually been lost here.I've read the 'articles', too, and they're basically devoid of any really point being made here.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819578</id>
	<title>Re:Real Reason</title>
	<author>Anonymous</author>
	<datestamp>1263918420000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Ok, I call B.S.  Nice troll, but I don't believe in the few days since this came out that you've gotten \_any\_ requests from employers.  Even if said employers were interested, and all knew that you could hypothetically offer this service, there's no way for them to match a WoW Armory Profile with a real name.  You say, "it's trivial to correlate email to character info if you, for instance, raid with coworkers," but how precisely would go about doing that?  I suppose you might get lucky and have some mention their toon's name in company email, but I have a feeling that would be a rare exception rather than the rule.</p><p>So, nice kharma whore.  Stick with the truth next time?</p></htmltext>
<tokenext>Ok , I call B.S .
Nice troll , but I do n't believe in the few days since this came out that you 've gotten \ _any \ _ requests from employers .
Even if said employers were interested , and all knew that you could hypothetically offer this service , there 's no way for them to match a WoW Armory Profile with a real name .
You say , " it 's trivial to correlate email to character info if you , for instance , raid with coworkers , " but how precisely would go about doing that ?
I suppose you might get lucky and have some mention their toon 's name in company email , but I have a feeling that would be a rare exception rather than the rule.So , nice kharma whore .
Stick with the truth next time ?</tokentext>
<sentencetext>Ok, I call B.S.
Nice troll, but I don't believe in the few days since this came out that you've gotten \_any\_ requests from employers.
Even if said employers were interested, and all knew that you could hypothetically offer this service, there's no way for them to match a WoW Armory Profile with a real name.
You say, "it's trivial to correlate email to character info if you, for instance, raid with coworkers," but how precisely would go about doing that?
I suppose you might get lucky and have some mention their toon's name in company email, but I have a feeling that would be a rare exception rather than the rule.So, nice kharma whore.
Stick with the truth next time?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818632</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817878</id>
	<title>I see</title>
	<author>PePe242</author>
	<datestamp>1263904680000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext>You haven't changed your epic underwear for 3 days!</htmltext>
<tokenext>You have n't changed your epic underwear for 3 days !</tokentext>
<sentencetext>You haven't changed your epic underwear for 3 days!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30822540</id>
	<title>Recently Banned for asking for an opt-out package</title>
	<author>Anonymous</author>
	<datestamp>1263930420000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Could you please provide an opt-out package to this feature?</p><p>I can write a few lines of code to detail anyones habits I would want.</p><p>Many of the Facebook generation might not see how easy this game could haunt them, but it will soon. Especially those who work from work. Or go through a divorce. ETC.</p><p>TMIF, imho.</p><p>Nothing to hide, sure I don't. But I dont want to be protecting individual rights when they got everyone else's but mine. Too late then.<br>80<br>View All Posts by This User Toggle Ignore / Unignore This User<br>Mallyx</p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * </p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * Icecrown</p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * 1. Re: Armory Timestamp   01/19/2010 10:08:11 AM PST</p><p>quote reply<br>reported<br>I am proud of my achievements in wow, but i fully agree that if people dont want them to be so easily accessible they shouldnt be<nobr> <wbr></nobr>/signed<br>I'm sorry, I can't hear you over the sound of how awesome I am.</p><p><a href="http://www.youtube.com/watch?v=zgdpq160GzA&amp;NR=1" title="youtube.com" rel="nofollow">http://www.youtube.com/watch?v=zgdpq160GzA&amp;NR=1</a> [youtube.com]<br>80<br>View All Posts by This User Toggle Ignore / Unignore This User<br>Fulgora</p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * </p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * Dawnbringer</p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * 2. Re: Armory Timestamp   01/19/2010 10:24:20 AM PST</p><p>quote reply<br>reported<br>While I also agree I am proud of my achievements, I'm not into the whole cyber-stalking thing. I don't wish my playing habits to be mined, so please allow an opt-out service.<br>1<br>View All Posts by This User Toggle Ignore / Unignore This User<br>Plotinus</p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * Tichondrius</p><p>
&nbsp; &nbsp; &nbsp; &nbsp; * 3. Re: Armory Timestamp   01/19/2010 10:26:38 AM PST</p><p>quote reply<br>edit delete<br>I love my WoW achievements also. But figure most of the world could care. Unless they have an axe to grind or are geeks like me. One causes me no harm, one causes me alot more, especially if they hire good lawyers.</p><p>Maybe it is just my age and the Facebook geneation wants this.</p><p>But is it also too hard to allow me to opt-out? Because I don't want it.</p><p>Let me have a choice, and allow me to opt-out.</p></div>
	</htmltext>
<tokenext>Could you please provide an opt-out package to this feature ? I can write a few lines of code to detail anyones habits I would want.Many of the Facebook generation might not see how easy this game could haunt them , but it will soon .
Especially those who work from work .
Or go through a divorce .
ETC.TMIF , imho.Nothing to hide , sure I do n't .
But I dont want to be protecting individual rights when they got everyone else 's but mine .
Too late then.80View All Posts by This User Toggle Ignore / Unignore This UserMallyx         *         * Icecrown         * 1 .
Re : Armory Timestamp 01/19/2010 10 : 08 : 11 AM PSTquote replyreportedI am proud of my achievements in wow , but i fully agree that if people dont want them to be so easily accessible they shouldnt be /signedI 'm sorry , I ca n't hear you over the sound of how awesome I am.http : //www.youtube.com/watch ? v = zgdpq160GzA&amp;NR = 1 [ youtube.com ] 80View All Posts by This User Toggle Ignore / Unignore This UserFulgora         *         * Dawnbringer         * 2 .
Re : Armory Timestamp 01/19/2010 10 : 24 : 20 AM PSTquote replyreportedWhile I also agree I am proud of my achievements , I 'm not into the whole cyber-stalking thing .
I do n't wish my playing habits to be mined , so please allow an opt-out service.1View All Posts by This User Toggle Ignore / Unignore This UserPlotinus         * Tichondrius         * 3 .
Re : Armory Timestamp 01/19/2010 10 : 26 : 38 AM PSTquote replyedit deleteI love my WoW achievements also .
But figure most of the world could care .
Unless they have an axe to grind or are geeks like me .
One causes me no harm , one causes me alot more , especially if they hire good lawyers.Maybe it is just my age and the Facebook geneation wants this.But is it also too hard to allow me to opt-out ?
Because I do n't want it.Let me have a choice , and allow me to opt-out .</tokentext>
<sentencetext>Could you please provide an opt-out package to this feature?I can write a few lines of code to detail anyones habits I would want.Many of the Facebook generation might not see how easy this game could haunt them, but it will soon.
Especially those who work from work.
Or go through a divorce.
ETC.TMIF, imho.Nothing to hide, sure I don't.
But I dont want to be protecting individual rights when they got everyone else's but mine.
Too late then.80View All Posts by This User Toggle Ignore / Unignore This UserMallyx
        * 
        * Icecrown
        * 1.
Re: Armory Timestamp   01/19/2010 10:08:11 AM PSTquote replyreportedI am proud of my achievements in wow, but i fully agree that if people dont want them to be so easily accessible they shouldnt be /signedI'm sorry, I can't hear you over the sound of how awesome I am.http://www.youtube.com/watch?v=zgdpq160GzA&amp;NR=1 [youtube.com]80View All Posts by This User Toggle Ignore / Unignore This UserFulgora
        * 
        * Dawnbringer
        * 2.
Re: Armory Timestamp   01/19/2010 10:24:20 AM PSTquote replyreportedWhile I also agree I am proud of my achievements, I'm not into the whole cyber-stalking thing.
I don't wish my playing habits to be mined, so please allow an opt-out service.1View All Posts by This User Toggle Ignore / Unignore This UserPlotinus
        * Tichondrius
        * 3.
Re: Armory Timestamp   01/19/2010 10:26:38 AM PSTquote replyedit deleteI love my WoW achievements also.
But figure most of the world could care.
Unless they have an axe to grind or are geeks like me.
One causes me no harm, one causes me alot more, especially if they hire good lawyers.Maybe it is just my age and the Facebook geneation wants this.But is it also too hard to allow me to opt-out?
Because I don't want it.Let me have a choice, and allow me to opt-out.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818358</id>
	<title>Re:Already possible</title>
	<author>Jahava</author>
	<datestamp>1263911040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>You raise a good point with your analogy, but it's not quite so apt. While you are correct in analyzing this as a cost-benefit ratio, you make the mistake of ignoring the fact that third-parties already have invested most or all of the cost, and have made their services available to anyone for free! The current state of things is such that:
<ul> <li>There <a href="http://www.wowprogress.com/detective" title="wowprogress.com">are</a> [wowprogress.com] <a href="http://www.avatarsunited.com/apps/wow-gear-tracker" title="avatarsunited.com">already</a> [avatarsunited.com] <a href="http://www.armory-light.com/" title="armory-light.com">free</a> [armory-light.com] <a href="http://www.warcraftrealms.com/charhistory.php" title="warcraftrealms.com">services</a> [warcraftrealms.com] that do refreshing and time-tracking.</li><li>There are plenty of <a href="http://www.warcraftrealms.com/censusplus.php" title="warcraftrealms.com">scripts</a> [warcraftrealms.com] available that already do that.</li><li>Writing a <a href="http://www.lua.org/" title="lua.org">LUA</a> [lua.org] script is extremely simple</li></ul><p>
Due to the current suites of tools available, the cost-benefit is <em>extremely</em> low. This change increases the accuracy of the results and <em>decreases</em> the work necessary for existing sites to perform. They're already performing, mind you<nobr> <wbr></nobr>... it's just less load on theirs and Blizzard's servers now.
</p><p>
I would wager that the largest impact this change has is:
</p><ul> <li>How these third-party sites gain their data, and</li><li>The cost of entry for new third-party sites</li></ul><p>
From the user's point of view, things will likely remain relatively constant.</p></htmltext>
<tokenext>You raise a good point with your analogy , but it 's not quite so apt .
While you are correct in analyzing this as a cost-benefit ratio , you make the mistake of ignoring the fact that third-parties already have invested most or all of the cost , and have made their services available to anyone for free !
The current state of things is such that : There are [ wowprogress.com ] already [ avatarsunited.com ] free [ armory-light.com ] services [ warcraftrealms.com ] that do refreshing and time-tracking.There are plenty of scripts [ warcraftrealms.com ] available that already do that.Writing a LUA [ lua.org ] script is extremely simple Due to the current suites of tools available , the cost-benefit is extremely low .
This change increases the accuracy of the results and decreases the work necessary for existing sites to perform .
They 're already performing , mind you ... it 's just less load on theirs and Blizzard 's servers now .
I would wager that the largest impact this change has is : How these third-party sites gain their data , andThe cost of entry for new third-party sites From the user 's point of view , things will likely remain relatively constant .</tokentext>
<sentencetext>You raise a good point with your analogy, but it's not quite so apt.
While you are correct in analyzing this as a cost-benefit ratio, you make the mistake of ignoring the fact that third-parties already have invested most or all of the cost, and have made their services available to anyone for free!
The current state of things is such that:
 There are [wowprogress.com] already [avatarsunited.com] free [armory-light.com] services [warcraftrealms.com] that do refreshing and time-tracking.There are plenty of scripts [warcraftrealms.com] available that already do that.Writing a LUA [lua.org] script is extremely simple
Due to the current suites of tools available, the cost-benefit is extremely low.
This change increases the accuracy of the results and decreases the work necessary for existing sites to perform.
They're already performing, mind you ... it's just less load on theirs and Blizzard's servers now.
I would wager that the largest impact this change has is:
 How these third-party sites gain their data, andThe cost of entry for new third-party sites
From the user's point of view, things will likely remain relatively constant.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817838</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818436</id>
	<title>Re:Already possible</title>
	<author>dontPanik</author>
	<datestamp>1263911880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>This just makes it a little bit easier. One could easily write a LUA script that<nobr> <wbr></nobr>/who's the player in-game between some intervals and save the info. Or the more geeky ones could write a program that uses WoW's protocol and logins to do the same (and relogins if disconnected).</p></div><p>Correct me if I'm wrong, but couldn't the user you're stalking ignore/ban you, and stop you from<nobr> <wbr></nobr>/who-ing them?</p></div>
	</htmltext>
<tokenext>This just makes it a little bit easier .
One could easily write a LUA script that /who 's the player in-game between some intervals and save the info .
Or the more geeky ones could write a program that uses WoW 's protocol and logins to do the same ( and relogins if disconnected ) .Correct me if I 'm wrong , but could n't the user you 're stalking ignore/ban you , and stop you from /who-ing them ?</tokentext>
<sentencetext>This just makes it a little bit easier.
One could easily write a LUA script that /who's the player in-game between some intervals and save the info.
Or the more geeky ones could write a program that uses WoW's protocol and logins to do the same (and relogins if disconnected).Correct me if I'm wrong, but couldn't the user you're stalking ignore/ban you, and stop you from /who-ing them?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820846</id>
	<title>Re:Already possible</title>
	<author>aztektum</author>
	<datestamp>1263923880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The internet has made things easier. By simply being on it, you open yourself up to online stalking, identity fraud (it's not theft), Nigerian scammers, etc. If you're online, you're out there, plain and simple.</p></htmltext>
<tokenext>The internet has made things easier .
By simply being on it , you open yourself up to online stalking , identity fraud ( it 's not theft ) , Nigerian scammers , etc .
If you 're online , you 're out there , plain and simple .</tokentext>
<sentencetext>The internet has made things easier.
By simply being on it, you open yourself up to online stalking, identity fraud (it's not theft), Nigerian scammers, etc.
If you're online, you're out there, plain and simple.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817838</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818182</id>
	<title>I have a solution</title>
	<author>moniker127</author>
	<datestamp>1263908820000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext>Stop playing wow! Wow got old years ago! Why the hell do so many people still play it? Play a better MMO- like anarchy online, or eve!</htmltext>
<tokenext>Stop playing wow !
Wow got old years ago !
Why the hell do so many people still play it ?
Play a better MMO- like anarchy online , or eve !</tokentext>
<sentencetext>Stop playing wow!
Wow got old years ago!
Why the hell do so many people still play it?
Play a better MMO- like anarchy online, or eve!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30824704</id>
	<title>Re:I have a solution</title>
	<author>Anonymous</author>
	<datestamp>1263896700000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Eve?  Yeah, if I wanted to jump into a large-scale hardcore economic simulation wherein the old guard is so heavily entrenched in power that nothing short of complete universal armageddon would give me a chance to not be a slave to some old-timer with a bottomless supply of currency, I'd just stay out here, <i> <b>in real life</b> </i>.</p></htmltext>
<tokenext>Eve ?
Yeah , if I wanted to jump into a large-scale hardcore economic simulation wherein the old guard is so heavily entrenched in power that nothing short of complete universal armageddon would give me a chance to not be a slave to some old-timer with a bottomless supply of currency , I 'd just stay out here , in real life .</tokentext>
<sentencetext>Eve?
Yeah, if I wanted to jump into a large-scale hardcore economic simulation wherein the old guard is so heavily entrenched in power that nothing short of complete universal armageddon would give me a chance to not be a slave to some old-timer with a bottomless supply of currency, I'd just stay out here,  in real life .</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818182</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817962</id>
	<title>Slashdot Adds Timestamps To Slashdot Threads</title>
	<author>craznar</author>
	<datestamp>1263905820000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>"In a move that could cause mild to almost no privacy problems for users of Slashdot, Cowboy Neal has added timestamps and an RSS feed to the site's online forum site. This new feature will mean that anyone can follow 'real-time' posts for a Slashdot user, which display the exact time and date, so that others can see that person's posting habits. Absolutely no users have complained about the fact that there is no opt-out setting, and this opens very big possibilities for online stalking."</htmltext>
<tokenext>" In a move that could cause mild to almost no privacy problems for users of Slashdot , Cowboy Neal has added timestamps and an RSS feed to the site 's online forum site .
This new feature will mean that anyone can follow 'real-time ' posts for a Slashdot user , which display the exact time and date , so that others can see that person 's posting habits .
Absolutely no users have complained about the fact that there is no opt-out setting , and this opens very big possibilities for online stalking .
"</tokentext>
<sentencetext>"In a move that could cause mild to almost no privacy problems for users of Slashdot, Cowboy Neal has added timestamps and an RSS feed to the site's online forum site.
This new feature will mean that anyone can follow 'real-time' posts for a Slashdot user, which display the exact time and date, so that others can see that person's posting habits.
Absolutely no users have complained about the fact that there is no opt-out setting, and this opens very big possibilities for online stalking.
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821196</id>
	<title>Re:Real Reason</title>
	<author>Anonymous</author>
	<datestamp>1263925200000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>my question is how do employers even know your toons name to track you.</p></htmltext>
<tokenext>my question is how do employers even know your toons name to track you .</tokentext>
<sentencetext>my question is how do employers even know your toons name to track you.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818632</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817644</id>
	<title>Valve does the same thing with Steam and TF2</title>
	<author>Ailure</author>
	<datestamp>1263901440000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>Steam shows how much you have played a certain game in total: <a href="http://steamcommunity.com/id/robinwalker/" title="steamcommunity.com">http://steamcommunity.com/id/robinwalker/</a> [steamcommunity.com] and you can view the inventories of TF2 players ( <a href="http://www.tf2items.com/" title="tf2items.com">http://www.tf2items.com/</a> [tf2items.com] ).</p><p>However unlike WoW, you can opt out as player info can't be obtained from private player profiles. When someone asked Valve why you can't grab "information" from a player who marked their profile as private, they said it was a recommendation from their lawyers. Interesting...</p></htmltext>
<tokenext>Steam shows how much you have played a certain game in total : http : //steamcommunity.com/id/robinwalker/ [ steamcommunity.com ] and you can view the inventories of TF2 players ( http : //www.tf2items.com/ [ tf2items.com ] ) .However unlike WoW , you can opt out as player info ca n't be obtained from private player profiles .
When someone asked Valve why you ca n't grab " information " from a player who marked their profile as private , they said it was a recommendation from their lawyers .
Interesting.. .</tokentext>
<sentencetext>Steam shows how much you have played a certain game in total: http://steamcommunity.com/id/robinwalker/ [steamcommunity.com] and you can view the inventories of TF2 players ( http://www.tf2items.com/ [tf2items.com] ).However unlike WoW, you can opt out as player info can't be obtained from private player profiles.
When someone asked Valve why you can't grab "information" from a player who marked their profile as private, they said it was a recommendation from their lawyers.
Interesting...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818908</id>
	<title>Re:It seems like you have been living 2 lives</title>
	<author>svtdragon</author>
	<datestamp>1263915180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Am I the only one that read this in Agent Smith's voice?</htmltext>
<tokenext>Am I the only one that read this in Agent Smith 's voice ?</tokentext>
<sentencetext>Am I the only one that read this in Agent Smith's voice?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817602</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30825656</id>
	<title>*Time* and date?</title>
	<author>psperneac</author>
	<datestamp>1263900660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I've checked the armory page of one of my toons and don't see the time either in the web page or in the RSS feed. There is a date, but time is missing. W/o the time, the assumed stalking part in the article is useless.  Also the fact that I might not have entries for a day or 2 doesn't mean I'm not playing, I might be farming mats or just wiping in a raid.</htmltext>
<tokenext>I 've checked the armory page of one of my toons and do n't see the time either in the web page or in the RSS feed .
There is a date , but time is missing .
W/o the time , the assumed stalking part in the article is useless .
Also the fact that I might not have entries for a day or 2 does n't mean I 'm not playing , I might be farming mats or just wiping in a raid .</tokentext>
<sentencetext>I've checked the armory page of one of my toons and don't see the time either in the web page or in the RSS feed.
There is a date, but time is missing.
W/o the time, the assumed stalking part in the article is useless.
Also the fact that I might not have entries for a day or 2 doesn't mean I'm not playing, I might be farming mats or just wiping in a raid.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817880</id>
	<title>Re:Stalking.</title>
	<author>drinkypoo</author>
	<datestamp>1263904740000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>See my signature, I believe that people finding me by interest is more important than privacy.</p> </div><p>I believe the same, though I do not believe that either of us has the right to decide this for others. Blizzard has the right to publish this data, but is it right? I feel strongly that not providing opt-out is wrong, at least.</p></div>
	</htmltext>
<tokenext>See my signature , I believe that people finding me by interest is more important than privacy .
I believe the same , though I do not believe that either of us has the right to decide this for others .
Blizzard has the right to publish this data , but is it right ?
I feel strongly that not providing opt-out is wrong , at least .</tokentext>
<sentencetext>See my signature, I believe that people finding me by interest is more important than privacy.
I believe the same, though I do not believe that either of us has the right to decide this for others.
Blizzard has the right to publish this data, but is it right?
I feel strongly that not providing opt-out is wrong, at least.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817730</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817668</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>Anonymous</author>
	<datestamp>1263901800000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p><div class="quote"><p>they could... what?</p></div><p>Ground you for playing past your bedtime.</p></div>
	</htmltext>
<tokenext>they could... what ? Ground you for playing past your bedtime .</tokentext>
<sentencetext>they could... what?Ground you for playing past your bedtime.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817814</id>
	<title>Re:Stalking a WoW player?</title>
	<author>Anonymous</author>
	<datestamp>1263903720000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>I understand that that's the popular perception of WoW players... but you do realize it's about as accurate, and kind, as 'lazy niggers', right? That my guild (of 100ish people) has only 3 or 4 players who kinda fit the geeky shut-in mold, and the rest are normal men and women leading ordinary lives? My mother plays WoW, and she's nearly 60. I can list off 10  couples right off the top of my head in our guild. Some players are casual, some are hardcore raiders. It's all a matter of what percentage of someone's leisure time they choose to spend playing WoW.</p><p>Sitting on a couch watching TV is a less worthy pursuit, in my mind, than killing undead minions in WoW. But the stigma of watching TV is notably less.</p></htmltext>
<tokenext>I understand that that 's the popular perception of WoW players... but you do realize it 's about as accurate , and kind , as 'lazy niggers ' , right ?
That my guild ( of 100ish people ) has only 3 or 4 players who kinda fit the geeky shut-in mold , and the rest are normal men and women leading ordinary lives ?
My mother plays WoW , and she 's nearly 60 .
I can list off 10 couples right off the top of my head in our guild .
Some players are casual , some are hardcore raiders .
It 's all a matter of what percentage of someone 's leisure time they choose to spend playing WoW.Sitting on a couch watching TV is a less worthy pursuit , in my mind , than killing undead minions in WoW .
But the stigma of watching TV is notably less .</tokentext>
<sentencetext>I understand that that's the popular perception of WoW players... but you do realize it's about as accurate, and kind, as 'lazy niggers', right?
That my guild (of 100ish people) has only 3 or 4 players who kinda fit the geeky shut-in mold, and the rest are normal men and women leading ordinary lives?
My mother plays WoW, and she's nearly 60.
I can list off 10  couples right off the top of my head in our guild.
Some players are casual, some are hardcore raiders.
It's all a matter of what percentage of someone's leisure time they choose to spend playing WoW.Sitting on a couch watching TV is a less worthy pursuit, in my mind, than killing undead minions in WoW.
But the stigma of watching TV is notably less.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817614</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</id>
	<title>Cyber Stalking - Really an issue?</title>
	<author>Anonymous</author>
	<datestamp>1263900720000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>Situation: I am being "cyber-stalked".</p><p>Solution: Log off WOW.</p><p>Solution 2 (If you really need your MMORPG fix): Switch to a different character.</p><p>Why would a person knowing where you are in a fictional landscape ever be a problem anyway? Surely there's some kind of ignore button in WOW (correct me if I'm wrong, I only played the free trial before getting bored), so even if they knew where you were, they could... what?</p></htmltext>
<tokenext>Situation : I am being " cyber-stalked " .Solution : Log off WOW.Solution 2 ( If you really need your MMORPG fix ) : Switch to a different character.Why would a person knowing where you are in a fictional landscape ever be a problem anyway ?
Surely there 's some kind of ignore button in WOW ( correct me if I 'm wrong , I only played the free trial before getting bored ) , so even if they knew where you were , they could... what ?</tokentext>
<sentencetext>Situation: I am being "cyber-stalked".Solution: Log off WOW.Solution 2 (If you really need your MMORPG fix): Switch to a different character.Why would a person knowing where you are in a fictional landscape ever be a problem anyway?
Surely there's some kind of ignore button in WOW (correct me if I'm wrong, I only played the free trial before getting bored), so even if they knew where you were, they could... what?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820076</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263920520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><blockquote><div><p> <i>had one pretty successful relationship from the game with a Swedish girl (I'm English) she moved to England etc etc</i></p></div> </blockquote><p>

Not interested in hearing about WoW.  Tell me more about this Swedish girl...</p></div>
	</htmltext>
<tokenext>had one pretty successful relationship from the game with a Swedish girl ( I 'm English ) she moved to England etc etc Not interested in hearing about WoW .
Tell me more about this Swedish girl.. .</tokentext>
<sentencetext> had one pretty successful relationship from the game with a Swedish girl (I'm English) she moved to England etc etc 

Not interested in hearing about WoW.
Tell me more about this Swedish girl...
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817774</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817730</id>
	<title>Stalking.</title>
	<author>headkase</author>
	<datestamp>1263902640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>There are jerks everywhere, they may not even realize they are jerks.  Let them grow up a bit more.  Not counting *physical* stalking which in its own rights deserves some pretty thorough and effective laws, virtual stalking while emotionally distressing is not of the same level of danger.  See my signature, I believe that people finding me by interest is more important than privacy.  Unfortunately this means you get a few iffies.  To combat that, where people are just jerks and not a physical danger, then all that is needed if effective <i>filtering</i> mechanisms.  Spam versus non, signal versus noise, wanted versus un-wanted.  I want everyone to be able to contact me but I also want to be able to close the tap at the drop of a pin effectively.</htmltext>
<tokenext>There are jerks everywhere , they may not even realize they are jerks .
Let them grow up a bit more .
Not counting * physical * stalking which in its own rights deserves some pretty thorough and effective laws , virtual stalking while emotionally distressing is not of the same level of danger .
See my signature , I believe that people finding me by interest is more important than privacy .
Unfortunately this means you get a few iffies .
To combat that , where people are just jerks and not a physical danger , then all that is needed if effective filtering mechanisms .
Spam versus non , signal versus noise , wanted versus un-wanted .
I want everyone to be able to contact me but I also want to be able to close the tap at the drop of a pin effectively .</tokentext>
<sentencetext>There are jerks everywhere, they may not even realize they are jerks.
Let them grow up a bit more.
Not counting *physical* stalking which in its own rights deserves some pretty thorough and effective laws, virtual stalking while emotionally distressing is not of the same level of danger.
See my signature, I believe that people finding me by interest is more important than privacy.
Unfortunately this means you get a few iffies.
To combat that, where people are just jerks and not a physical danger, then all that is needed if effective filtering mechanisms.
Spam versus non, signal versus noise, wanted versus un-wanted.
I want everyone to be able to contact me but I also want to be able to close the tap at the drop of a pin effectively.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820552</id>
	<title>No connection to real life</title>
	<author>goodmanj</author>
	<datestamp>1263922680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>1.  Privacy does not exist for WoW characters.  Any other WoW player can see what your character is doing at any time, using in-game tools.  Nothing new is gained from the Armory info.  "Stalking" a character using the Armory is useless, since you could do it in-game just as easily.</p><p>2.  The Armory gives no data to connect your WoW activities to your real life.  "Stalking" a person in real life through the Armory is impossible, since you can't connect a person to their character.</p><p>The only real-life risk is if someone has information to connect your character to your real life.  Then you've got potential stalker problems, potential home invasion problems, potential employer problems, potential relationship problems.  But that connecting information was given away by YOU.  Blizzard is not to blame, YOU are.</p><p>If you don't want your real life to cross over with your online activities, don't connect the two.  Only a few close friends and family know I play a lot of WoW.  Only my wife knows the name of my server, my guild, and my characters -- and that's only because she plays with me.  My work e-mail contains no trace of WoW.  Contrariwise, some of my closer WoW friends know what part of the country I live in and what type of work I do, but none could identify my town of residence or my employer.  A few have a Gmail address for me which is used only for gaming activities.  Only two know my real name.</p><p>Whenever you're tempted to let your online personas cross over into your real life, or just interconnect with each other, remember the story of the little Dutch boy and the dike.</p></htmltext>
<tokenext>1 .
Privacy does not exist for WoW characters .
Any other WoW player can see what your character is doing at any time , using in-game tools .
Nothing new is gained from the Armory info .
" Stalking " a character using the Armory is useless , since you could do it in-game just as easily.2 .
The Armory gives no data to connect your WoW activities to your real life .
" Stalking " a person in real life through the Armory is impossible , since you ca n't connect a person to their character.The only real-life risk is if someone has information to connect your character to your real life .
Then you 've got potential stalker problems , potential home invasion problems , potential employer problems , potential relationship problems .
But that connecting information was given away by YOU .
Blizzard is not to blame , YOU are.If you do n't want your real life to cross over with your online activities , do n't connect the two .
Only a few close friends and family know I play a lot of WoW .
Only my wife knows the name of my server , my guild , and my characters -- and that 's only because she plays with me .
My work e-mail contains no trace of WoW .
Contrariwise , some of my closer WoW friends know what part of the country I live in and what type of work I do , but none could identify my town of residence or my employer .
A few have a Gmail address for me which is used only for gaming activities .
Only two know my real name.Whenever you 're tempted to let your online personas cross over into your real life , or just interconnect with each other , remember the story of the little Dutch boy and the dike .</tokentext>
<sentencetext>1.
Privacy does not exist for WoW characters.
Any other WoW player can see what your character is doing at any time, using in-game tools.
Nothing new is gained from the Armory info.
"Stalking" a character using the Armory is useless, since you could do it in-game just as easily.2.
The Armory gives no data to connect your WoW activities to your real life.
"Stalking" a person in real life through the Armory is impossible, since you can't connect a person to their character.The only real-life risk is if someone has information to connect your character to your real life.
Then you've got potential stalker problems, potential home invasion problems, potential employer problems, potential relationship problems.
But that connecting information was given away by YOU.
Blizzard is not to blame, YOU are.If you don't want your real life to cross over with your online activities, don't connect the two.
Only a few close friends and family know I play a lot of WoW.
Only my wife knows the name of my server, my guild, and my characters -- and that's only because she plays with me.
My work e-mail contains no trace of WoW.
Contrariwise, some of my closer WoW friends know what part of the country I live in and what type of work I do, but none could identify my town of residence or my employer.
A few have a Gmail address for me which is used only for gaming activities.
Only two know my real name.Whenever you're tempted to let your online personas cross over into your real life, or just interconnect with each other, remember the story of the little Dutch boy and the dike.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817838</id>
	<title>Re:Already possible</title>
	<author>A beautiful mind</author>
	<datestamp>1263904080000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>There are a lot of things that are "already possible", that are made "easier". It is known as the difficulty of a problem. I don't want to build a terrorism strawman so here is another analogy: It is already possible to perform voting fraud without electronic voting machines. All you need to do is gather your closest 100,000 conspirators and rig the counting process. Introducing a centralized software that you conveniently and mostly undetectably can modify just makes it <i>easier</i>.<br> <br>
The fact is, making some things easier make things more probable and skews "cost - benefit" comparisons towards actually doing the thing. The example you use would require a WoW account and would be limited to a few people tops. The new changes can easily allow monitoring of tens of thousands of accounts from a single ip, with a few lines of Perl.</htmltext>
<tokenext>There are a lot of things that are " already possible " , that are made " easier " .
It is known as the difficulty of a problem .
I do n't want to build a terrorism strawman so here is another analogy : It is already possible to perform voting fraud without electronic voting machines .
All you need to do is gather your closest 100,000 conspirators and rig the counting process .
Introducing a centralized software that you conveniently and mostly undetectably can modify just makes it easier .
The fact is , making some things easier make things more probable and skews " cost - benefit " comparisons towards actually doing the thing .
The example you use would require a WoW account and would be limited to a few people tops .
The new changes can easily allow monitoring of tens of thousands of accounts from a single ip , with a few lines of Perl .</tokentext>
<sentencetext>There are a lot of things that are "already possible", that are made "easier".
It is known as the difficulty of a problem.
I don't want to build a terrorism strawman so here is another analogy: It is already possible to perform voting fraud without electronic voting machines.
All you need to do is gather your closest 100,000 conspirators and rig the counting process.
Introducing a centralized software that you conveniently and mostly undetectably can modify just makes it easier.
The fact is, making some things easier make things more probable and skews "cost - benefit" comparisons towards actually doing the thing.
The example you use would require a WoW account and would be limited to a few people tops.
The new changes can easily allow monitoring of tens of thousands of accounts from a single ip, with a few lines of Perl.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30822750</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>stewbacca</author>
	<datestamp>1263931140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>too many of them turning down social interactions to instead go raiding with their groups.</p> </div><p>I hate to break it to you but going raiding IS a social interaction.</p></div>
	</htmltext>
<tokenext>too many of them turning down social interactions to instead go raiding with their groups .
I hate to break it to you but going raiding IS a social interaction .</tokentext>
<sentencetext>too many of them turning down social interactions to instead go raiding with their groups.
I hate to break it to you but going raiding IS a social interaction.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817754</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263903060000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>. I've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.</p></div><p>Sounds like you're the antisocial one, not playing with your friends.</p><p>"Mah friends don't play with me, they're all doing the same thing together!"<br>"Why uh...why don't you play with them?"<br>"Because they're not playing with me!"<br>"Yeah but I mean, why can't you play the same thing they do?"<br>"Because it's stupid!"<br>"Uh-<i>HUH</i>."</p></div>
	</htmltext>
<tokenext>.
I 've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.Sounds like you 're the antisocial one , not playing with your friends .
" Mah friends do n't play with me , they 're all doing the same thing together !
" " Why uh...why do n't you play with them ?
" " Because they 're not playing with me !
" " Yeah but I mean , why ca n't you play the same thing they do ?
" " Because it 's stupid ! " " Uh-HUH .
"</tokentext>
<sentencetext>.
I've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.Sounds like you're the antisocial one, not playing with your friends.
"Mah friends don't play with me, they're all doing the same thing together!
""Why uh...why don't you play with them?
""Because they're not playing with me!
""Yeah but I mean, why can't you play the same thing they do?
""Because it's stupid!""Uh-HUH.
"
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818810</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>IgnoramusMaximus</author>
	<datestamp>1263914520000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><blockquote><div><p>Most of us WoW players are casuals, dropping in for an hour or two each day that would otherwise be spent on television.</p></div>
</blockquote><p>Yeah, what he said! We are just social drink... I mean smok... I mean players, we can quit anytime we want. Any time at all. Any time we feel like it. We have no problem, no problem at all... gotta go, there is a raid on.</p></div>
	</htmltext>
<tokenext>Most of us WoW players are casuals , dropping in for an hour or two each day that would otherwise be spent on television .
Yeah , what he said !
We are just social drink... I mean smok... I mean players , we can quit anytime we want .
Any time at all .
Any time we feel like it .
We have no problem , no problem at all... got ta go , there is a raid on .</tokentext>
<sentencetext>Most of us WoW players are casuals, dropping in for an hour or two each day that would otherwise be spent on television.
Yeah, what he said!
We are just social drink... I mean smok... I mean players, we can quit anytime we want.
Any time at all.
Any time we feel like it.
We have no problem, no problem at all... gotta go, there is a raid on.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817738</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819628</id>
	<title>Serious Privacy Problems?</title>
	<author>Anonymous</author>
	<datestamp>1263918660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Isn't that a bit of hyperbole? WoW's a recreational activity, nobody needs to play WoW. It can even be argued that, due to it's social nature, one should expect the same privacy you would get from any public activity.
<br> <br>
Worried about your boss finding out you called in sick to play WoW? That's like bitching that you called in sick to go to the ball game and showed up on the jumbotron.
<br> <br>
And online stalking? isn't that one of the most overblown boogeymen of the internet? Don't we all snicker inside when the nightly news trots out a victim of cyber stalking who tearfully recounts recieving profane emails? What is the stalker going to do in WoW? Maybe they can find you and dance in front of you? Maybe they could teabag your avatar?
<br> <br>
I guess the seriousness of the situation seems to be directly proportional to the importance you place on WoW.
<br> <br>
BTW, where's the article about the SERIOUS PRIVACY ISSUES of slashdot posts showing up with a timestamp and user id? I mean wtf? now my stalkers can read my posts and know when i posted them!</htmltext>
<tokenext>Is n't that a bit of hyperbole ?
WoW 's a recreational activity , nobody needs to play WoW .
It can even be argued that , due to it 's social nature , one should expect the same privacy you would get from any public activity .
Worried about your boss finding out you called in sick to play WoW ?
That 's like bitching that you called in sick to go to the ball game and showed up on the jumbotron .
And online stalking ?
is n't that one of the most overblown boogeymen of the internet ?
Do n't we all snicker inside when the nightly news trots out a victim of cyber stalking who tearfully recounts recieving profane emails ?
What is the stalker going to do in WoW ?
Maybe they can find you and dance in front of you ?
Maybe they could teabag your avatar ?
I guess the seriousness of the situation seems to be directly proportional to the importance you place on WoW .
BTW , where 's the article about the SERIOUS PRIVACY ISSUES of slashdot posts showing up with a timestamp and user id ?
I mean wtf ?
now my stalkers can read my posts and know when i posted them !</tokentext>
<sentencetext>Isn't that a bit of hyperbole?
WoW's a recreational activity, nobody needs to play WoW.
It can even be argued that, due to it's social nature, one should expect the same privacy you would get from any public activity.
Worried about your boss finding out you called in sick to play WoW?
That's like bitching that you called in sick to go to the ball game and showed up on the jumbotron.
And online stalking?
isn't that one of the most overblown boogeymen of the internet?
Don't we all snicker inside when the nightly news trots out a victim of cyber stalking who tearfully recounts recieving profane emails?
What is the stalker going to do in WoW?
Maybe they can find you and dance in front of you?
Maybe they could teabag your avatar?
I guess the seriousness of the situation seems to be directly proportional to the importance you place on WoW.
BTW, where's the article about the SERIOUS PRIVACY ISSUES of slashdot posts showing up with a timestamp and user id?
I mean wtf?
now my stalkers can read my posts and know when i posted them!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821398</id>
	<title>Re:I see</title>
	<author>Anonymous</author>
	<datestamp>1263926160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Just 'cause its purple, doesn't mean it's epic.</p></htmltext>
<tokenext>Just 'cause its purple , does n't mean it 's epic .</tokentext>
<sentencetext>Just 'cause its purple, doesn't mean it's epic.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817878</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817778</id>
	<title>Re:Already possible</title>
	<author>CisJokey</author>
	<datestamp>1263903240000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext>See census plus, it does exactly what is described here. Scans a whole server every 15min.

However you need an account and the proper server. Its not that easy like viewieing the website, but regardless of that, its areldy possible.</htmltext>
<tokenext>See census plus , it does exactly what is described here .
Scans a whole server every 15min .
However you need an account and the proper server .
Its not that easy like viewieing the website , but regardless of that , its areldy possible .</tokentext>
<sentencetext>See census plus, it does exactly what is described here.
Scans a whole server every 15min.
However you need an account and the proper server.
Its not that easy like viewieing the website, but regardless of that, its areldy possible.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817684</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817910</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263905340000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>Growth-based computer games provide easy, fast accomplishments, and this in some cases creates psychological addiction. I went thru this phase several times, and it ain't pretty remembering how good it felt then.<br>
&nbsp; &nbsp; &nbsp; This works so much faster than in real life, and the rewards are (relatively) so big, real life doesn't offer anything like it (and to top it all, the games can be seen as being played for free, or almost for free - this isn't true at all, but it can be seen like that at the time).</p></htmltext>
<tokenext>Growth-based computer games provide easy , fast accomplishments , and this in some cases creates psychological addiction .
I went thru this phase several times , and it ai n't pretty remembering how good it felt then .
      This works so much faster than in real life , and the rewards are ( relatively ) so big , real life does n't offer anything like it ( and to top it all , the games can be seen as being played for free , or almost for free - this is n't true at all , but it can be seen like that at the time ) .</tokentext>
<sentencetext>Growth-based computer games provide easy, fast accomplishments, and this in some cases creates psychological addiction.
I went thru this phase several times, and it ain't pretty remembering how good it felt then.
      This works so much faster than in real life, and the rewards are (relatively) so big, real life doesn't offer anything like it (and to top it all, the games can be seen as being played for free, or almost for free - this isn't true at all, but it can be seen like that at the time).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819364</id>
	<title>Re:I Blame the Twitter Mentality</title>
	<author>ShakaUVM</author>
	<datestamp>1263917520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt;&gt;I mean, who doesn't want to communicate their every activity throughout the day in real time to a thousand of their closest friends, and via a website to a billion more complete strangers?</p><p>I'm just excited about how much more pleasant and civilized the WoW forums will be, now that they can accuse anyone of noobishness if they don't play 20 hours a day. Because you're not allowed an opinion unless you play 20 hours a day. That's the rule.</p><p>(Actually, I'm sort of puzzled why anyone still plays WoW at all.)</p></htmltext>
<tokenext>&gt; &gt; I mean , who does n't want to communicate their every activity throughout the day in real time to a thousand of their closest friends , and via a website to a billion more complete strangers ? I 'm just excited about how much more pleasant and civilized the WoW forums will be , now that they can accuse anyone of noobishness if they do n't play 20 hours a day .
Because you 're not allowed an opinion unless you play 20 hours a day .
That 's the rule .
( Actually , I 'm sort of puzzled why anyone still plays WoW at all .
)</tokentext>
<sentencetext>&gt;&gt;I mean, who doesn't want to communicate their every activity throughout the day in real time to a thousand of their closest friends, and via a website to a billion more complete strangers?I'm just excited about how much more pleasant and civilized the WoW forums will be, now that they can accuse anyone of noobishness if they don't play 20 hours a day.
Because you're not allowed an opinion unless you play 20 hours a day.
That's the rule.
(Actually, I'm sort of puzzled why anyone still plays WoW at all.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817840</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818552</id>
	<title>Standard response to all stories like this</title>
	<author>Anonymous</author>
	<datestamp>1263912780000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Who gives a shit? It's just a stupid fucking game. Get a life!</p></htmltext>
<tokenext>Who gives a shit ?
It 's just a stupid fucking game .
Get a life !</tokentext>
<sentencetext>Who gives a shit?
It's just a stupid fucking game.
Get a life!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819360</id>
	<title>Re:beyond stupid.</title>
	<author>Anonymous</author>
	<datestamp>1263917520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>It appears that the "activity tracking" goes beyond gear updates. For example,  the Armory Page (http://tw.wowarmory.com/character-feed.xml?r=Wrathbringer&amp;cn=\%E5\%B0\%8F\%E7\%81\%B0&amp;gn=\%E7\%A5\%9E\%E6\%A8\%A3) of the person from the 'Man "Beats" World of Warcraft' story (http://games.slashdot.org/story/09/12/03/1456243/Man-Beats-emWorld-of-Warcraftem), also contains Boss-Kills. I then thought to myself, well, there is no actual time given there, only the date, so it is not that bad. But then I clicked the "Atom feed" button and the result (http://tw.wowarmory.com/character-feed.atom?r=Wrathbringer&amp;cn=\%E5\%B0\%8F\%E7\%81\%B0&amp;gn=\%E7\%A5\%9E\%E6\%A8\%A3)  did contain the (probably server) time. If you would look at armory pages of people who did not completed all Achievements, you will find out that even if you do something which is a "part" of an Achievement,  you get logged and Time-Stamped which looks something like "Completed step [Borean Man O' War School] of achievement [Northrend Angler]." So if you cast your fishing poll and you hit in a "School of Fish" from which you have never (successfully) fished before, you get logged. Given the amount of possible Achievements, I assume it is very easy to get an "Achievement fragment" by mistake.</p><p>Now, if you add that to some existing paranoia, which might be at the place you work for (http://www.guardian.co.uk/technology/gamesblog/2008/dec/17/pc-games) or anywhere else and given that finding out your character name can be simply obtained from that group of people at work who tends to talk about WoW during their launch break (because they probably know) or even by asking you - I can understand why some of the players would like to log in and "disable" this feature.</p></htmltext>
<tokenext>It appears that the " activity tracking " goes beyond gear updates .
For example , the Armory Page ( http : //tw.wowarmory.com/character-feed.xml ? r = Wrathbringer&amp;cn = \ % E5 \ % B0 \ % 8F \ % E7 \ % 81 \ % B0&amp;gn = \ % E7 \ % A5 \ % 9E \ % E6 \ % A8 \ % A3 ) of the person from the 'Man " Beats " World of Warcraft ' story ( http : //games.slashdot.org/story/09/12/03/1456243/Man-Beats-emWorld-of-Warcraftem ) , also contains Boss-Kills .
I then thought to myself , well , there is no actual time given there , only the date , so it is not that bad .
But then I clicked the " Atom feed " button and the result ( http : //tw.wowarmory.com/character-feed.atom ? r = Wrathbringer&amp;cn = \ % E5 \ % B0 \ % 8F \ % E7 \ % 81 \ % B0&amp;gn = \ % E7 \ % A5 \ % 9E \ % E6 \ % A8 \ % A3 ) did contain the ( probably server ) time .
If you would look at armory pages of people who did not completed all Achievements , you will find out that even if you do something which is a " part " of an Achievement , you get logged and Time-Stamped which looks something like " Completed step [ Borean Man O ' War School ] of achievement [ Northrend Angler ] .
" So if you cast your fishing poll and you hit in a " School of Fish " from which you have never ( successfully ) fished before , you get logged .
Given the amount of possible Achievements , I assume it is very easy to get an " Achievement fragment " by mistake.Now , if you add that to some existing paranoia , which might be at the place you work for ( http : //www.guardian.co.uk/technology/gamesblog/2008/dec/17/pc-games ) or anywhere else and given that finding out your character name can be simply obtained from that group of people at work who tends to talk about WoW during their launch break ( because they probably know ) or even by asking you - I can understand why some of the players would like to log in and " disable " this feature .</tokentext>
<sentencetext>It appears that the "activity tracking" goes beyond gear updates.
For example,  the Armory Page (http://tw.wowarmory.com/character-feed.xml?r=Wrathbringer&amp;cn=\%E5\%B0\%8F\%E7\%81\%B0&amp;gn=\%E7\%A5\%9E\%E6\%A8\%A3) of the person from the 'Man "Beats" World of Warcraft' story (http://games.slashdot.org/story/09/12/03/1456243/Man-Beats-emWorld-of-Warcraftem), also contains Boss-Kills.
I then thought to myself, well, there is no actual time given there, only the date, so it is not that bad.
But then I clicked the "Atom feed" button and the result (http://tw.wowarmory.com/character-feed.atom?r=Wrathbringer&amp;cn=\%E5\%B0\%8F\%E7\%81\%B0&amp;gn=\%E7\%A5\%9E\%E6\%A8\%A3)  did contain the (probably server) time.
If you would look at armory pages of people who did not completed all Achievements, you will find out that even if you do something which is a "part" of an Achievement,  you get logged and Time-Stamped which looks something like "Completed step [Borean Man O' War School] of achievement [Northrend Angler].
" So if you cast your fishing poll and you hit in a "School of Fish" from which you have never (successfully) fished before, you get logged.
Given the amount of possible Achievements, I assume it is very easy to get an "Achievement fragment" by mistake.Now, if you add that to some existing paranoia, which might be at the place you work for (http://www.guardian.co.uk/technology/gamesblog/2008/dec/17/pc-games) or anywhere else and given that finding out your character name can be simply obtained from that group of people at work who tends to talk about WoW during their launch break (because they probably know) or even by asking you - I can understand why some of the players would like to log in and "disable" this feature.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817934</id>
	<title>Re:Already possible</title>
	<author>Lazy Jones</author>
	<datestamp>1263905640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>One could easily write a LUA script that<nobr> <wbr></nobr>/who's the player in-game between some intervals and save the info.</p> </div><p>
You need to have an account and be logged on to the same server as the person whose habits you are tracking, big difference.</p></div>
	</htmltext>
<tokenext>One could easily write a LUA script that /who 's the player in-game between some intervals and save the info .
You need to have an account and be logged on to the same server as the person whose habits you are tracking , big difference .</tokentext>
<sentencetext>One could easily write a LUA script that /who's the player in-game between some intervals and save the info.
You need to have an account and be logged on to the same server as the person whose habits you are tracking, big difference.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817602</id>
	<title>It seems like you have been living 2 lives</title>
	<author>Anonymous</author>
	<datestamp>1263900720000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p>Boss: so mr anderson, it seems like you have been livig 2 lives. 1 as the sick employe that stayed at home, and the 2nd as barabas the gnome slayer...</p></htmltext>
<tokenext>Boss : so mr anderson , it seems like you have been livig 2 lives .
1 as the sick employe that stayed at home , and the 2nd as barabas the gnome slayer.. .</tokentext>
<sentencetext>Boss: so mr anderson, it seems like you have been livig 2 lives.
1 as the sick employe that stayed at home, and the 2nd as barabas the gnome slayer...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819450</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263917940000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>I've lost too many friends to the game known as World of Warcraft [...]</p></div><p>Yes, we know the game is "<i>known as</i> World of Warcraft".  We all know that.  In fact, we know this so much that, serendipitously, we called it that in the article summary.</p></div>
	</htmltext>
<tokenext>I 've lost too many friends to the game known as World of Warcraft [ ... ] Yes , we know the game is " known as World of Warcraft " .
We all know that .
In fact , we know this so much that , serendipitously , we called it that in the article summary .</tokentext>
<sentencetext>I've lost too many friends to the game known as World of Warcraft [...]Yes, we know the game is "known as World of Warcraft".
We all know that.
In fact, we know this so much that, serendipitously, we called it that in the article summary.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30823194</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>alfoolio</author>
	<datestamp>1263932760000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p><i>Maybe now is the time to stop playing WoW and instead do something with your life.</i></p><p>Oh really?  Would it also be time for you to consider the possibility that playing WoW is a something to do with part (or all) of your life?  Can you accept the idea that while you find it a waste of time, apparently 12 million other people don't?</p><p><i>I've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.</i></p><p>It must be painful to you to have someone you know in the 'real world' reject your company in preference to that of people in a 'virtual world'.  I trust you understand that you are not meeting some relationship need of theirs?  This suggests that you may find happiness by changing your expectations of their behavior OR by changing the moral valuations you place on how other people spend their time.</p><p><i>I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools. Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.</i></p><p>Your failure in understanding here is directly attributable to your choice to believe in your own personal superiority over other humans.  If you truly desire enlightenment here then you must first stop looking down your nose at people and raise your viewpoint to the horizons.  You totally discount the reality that a multi-player game *is* a social interaction.  I'm (barely) on the 'right' side of 60 and I game/have gamed with players as young as 5 and as old as 78.  As Hilary titled, it takes a village to raise a child.  This is part of the new village.  We often spend more time discussing our lives while playing than actually playing.</p><p>You must honor several facts:  We are all unique and *may* have different desires.  None of us is truly in charge of another of us.  There are many differing basis for value, all but one of which are going to be different from yours. If you truly cannot look outside the "ME" box to think these things (the allure of success, friendship, etc.) through about games then you really need to read some of the forum threads with an open mind.</p><p>DISCLAIMER:  I am a WoW/EQ player of long standing with multiple characters on multiple servers.  I play about 40-50 hours a week because I can.  (Medical disability prevents work; no work limits income; limited income limits entertainment options; $15/mo ~ 200 hours of entertainment = dirt cheap)</p></htmltext>
<tokenext>Maybe now is the time to stop playing WoW and instead do something with your life.Oh really ?
Would it also be time for you to consider the possibility that playing WoW is a something to do with part ( or all ) of your life ?
Can you accept the idea that while you find it a waste of time , apparently 12 million other people do n't ? I 've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.It must be painful to you to have someone you know in the 'real world ' reject your company in preference to that of people in a 'virtual world' .
I trust you understand that you are not meeting some relationship need of theirs ?
This suggests that you may find happiness by changing your expectations of their behavior OR by changing the moral valuations you place on how other people spend their time.I 've never understood the draw and allure that WoW provides , and why people get addicted to the point that they drop out of schools .
Maybe I am one of the few people that is lucky and does n't require simulation from an online fake environment to further foster my own mind.Your failure in understanding here is directly attributable to your choice to believe in your own personal superiority over other humans .
If you truly desire enlightenment here then you must first stop looking down your nose at people and raise your viewpoint to the horizons .
You totally discount the reality that a multi-player game * is * a social interaction .
I 'm ( barely ) on the 'right ' side of 60 and I game/have gamed with players as young as 5 and as old as 78 .
As Hilary titled , it takes a village to raise a child .
This is part of the new village .
We often spend more time discussing our lives while playing than actually playing.You must honor several facts : We are all unique and * may * have different desires .
None of us is truly in charge of another of us .
There are many differing basis for value , all but one of which are going to be different from yours .
If you truly can not look outside the " ME " box to think these things ( the allure of success , friendship , etc .
) through about games then you really need to read some of the forum threads with an open mind.DISCLAIMER : I am a WoW/EQ player of long standing with multiple characters on multiple servers .
I play about 40-50 hours a week because I can .
( Medical disability prevents work ; no work limits income ; limited income limits entertainment options ; $ 15/mo ~ 200 hours of entertainment = dirt cheap )</tokentext>
<sentencetext>Maybe now is the time to stop playing WoW and instead do something with your life.Oh really?
Would it also be time for you to consider the possibility that playing WoW is a something to do with part (or all) of your life?
Can you accept the idea that while you find it a waste of time, apparently 12 million other people don't?I've lost too many friends to the game known as World of Warcraft with too many of them turning down social interactions to instead go raiding with their groups.It must be painful to you to have someone you know in the 'real world' reject your company in preference to that of people in a 'virtual world'.
I trust you understand that you are not meeting some relationship need of theirs?
This suggests that you may find happiness by changing your expectations of their behavior OR by changing the moral valuations you place on how other people spend their time.I've never understood the draw and allure that WoW provides, and why people get addicted to the point that they drop out of schools.
Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.Your failure in understanding here is directly attributable to your choice to believe in your own personal superiority over other humans.
If you truly desire enlightenment here then you must first stop looking down your nose at people and raise your viewpoint to the horizons.
You totally discount the reality that a multi-player game *is* a social interaction.
I'm (barely) on the 'right' side of 60 and I game/have gamed with players as young as 5 and as old as 78.
As Hilary titled, it takes a village to raise a child.
This is part of the new village.
We often spend more time discussing our lives while playing than actually playing.You must honor several facts:  We are all unique and *may* have different desires.
None of us is truly in charge of another of us.
There are many differing basis for value, all but one of which are going to be different from yours.
If you truly cannot look outside the "ME" box to think these things (the allure of success, friendship, etc.
) through about games then you really need to read some of the forum threads with an open mind.DISCLAIMER:  I am a WoW/EQ player of long standing with multiple characters on multiple servers.
I play about 40-50 hours a week because I can.
(Medical disability prevents work; no work limits income; limited income limits entertainment options; $15/mo ~ 200 hours of entertainment = dirt cheap)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818426</id>
	<title>Tin Foil Hat alert...</title>
	<author>cigawoot</author>
	<datestamp>1263911760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>That is at least what this article reeks of....</htmltext>
<tokenext>That is at least what this article reeks of... .</tokentext>
<sentencetext>That is at least what this article reeks of....</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819962</id>
	<title>Re:Already possible</title>
	<author>highbulp</author>
	<datestamp>1263920040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This has already been done in a research context to study behaviors in WoW. See, for example, <a href="http://www2.parc.com/csl/members/nicolas/documents/CHI2006-Alone.pdf" title="parc.com" rel="nofollow">http://www2.parc.com/csl/members/nicolas/documents/CHI2006-Alone.pdf</a> [parc.com].</htmltext>
<tokenext>This has already been done in a research context to study behaviors in WoW .
See , for example , http : //www2.parc.com/csl/members/nicolas/documents/CHI2006-Alone.pdf [ parc.com ] .</tokentext>
<sentencetext>This has already been done in a research context to study behaviors in WoW.
See, for example, http://www2.parc.com/csl/members/nicolas/documents/CHI2006-Alone.pdf [parc.com].</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820510</id>
	<title>Re:Stalking a WoW player?</title>
	<author>Anonymous</author>
	<datestamp>1263922500000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>defensive much?</p></htmltext>
<tokenext>defensive much ?</tokentext>
<sentencetext>defensive much?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817814</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817978</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Mormz</author>
	<datestamp>1263906060000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>You good sir, are very much mistaken... Plain and simple<nobr> <wbr></nobr>:) Of course there are people who get hooked on to anything... Your college room mate is an idiot, in every sense of the word. I've never understood the allure TV provides (except for watching a good premiership match or two), never got addicted to gambling, or drugs or cigarettes. I play WoW regularly, almost every day, but it doesn't interfere with my social life. And I like to think I've done something with my life, if being a sys engineer in a big financial institution, having a fun relationship with a nice girl, having your own apartment and such accounts for something. You see, that what you are doing is called generalizing, and it's bad. If playing WoW = having no life, then I probably fit in the no lifer category. IMO, no lifer is somebody who posts trashing posts on<nobr> <wbr></nobr>/. about a topic he doesn't know shit about. Most WoW players are normal hard-working citizens who play for fun. Not all, but most.

Online fake enviroment<nobr> <wbr></nobr>... LOL<nobr> <wbr></nobr>... if by fake you mean sth. not tangible, then guess what, everything on the internet is fake... Your logic is flawed and your opinions suck.

And yes, you probably have a Facebook account don't you?<nobr> <wbr></nobr>;) Yes, yes, you do, admit it...<nobr> <wbr></nobr>;)</htmltext>
<tokenext>You good sir , are very much mistaken... Plain and simple : ) Of course there are people who get hooked on to anything... Your college room mate is an idiot , in every sense of the word .
I 've never understood the allure TV provides ( except for watching a good premiership match or two ) , never got addicted to gambling , or drugs or cigarettes .
I play WoW regularly , almost every day , but it does n't interfere with my social life .
And I like to think I 've done something with my life , if being a sys engineer in a big financial institution , having a fun relationship with a nice girl , having your own apartment and such accounts for something .
You see , that what you are doing is called generalizing , and it 's bad .
If playing WoW = having no life , then I probably fit in the no lifer category .
IMO , no lifer is somebody who posts trashing posts on / .
about a topic he does n't know shit about .
Most WoW players are normal hard-working citizens who play for fun .
Not all , but most .
Online fake enviroment ... LOL ... if by fake you mean sth .
not tangible , then guess what , everything on the internet is fake... Your logic is flawed and your opinions suck .
And yes , you probably have a Facebook account do n't you ?
; ) Yes , yes , you do , admit it... ; )</tokentext>
<sentencetext>You good sir, are very much mistaken... Plain and simple :) Of course there are people who get hooked on to anything... Your college room mate is an idiot, in every sense of the word.
I've never understood the allure TV provides (except for watching a good premiership match or two), never got addicted to gambling, or drugs or cigarettes.
I play WoW regularly, almost every day, but it doesn't interfere with my social life.
And I like to think I've done something with my life, if being a sys engineer in a big financial institution, having a fun relationship with a nice girl, having your own apartment and such accounts for something.
You see, that what you are doing is called generalizing, and it's bad.
If playing WoW = having no life, then I probably fit in the no lifer category.
IMO, no lifer is somebody who posts trashing posts on /.
about a topic he doesn't know shit about.
Most WoW players are normal hard-working citizens who play for fun.
Not all, but most.
Online fake enviroment ... LOL ... if by fake you mean sth.
not tangible, then guess what, everything on the internet is fake... Your logic is flawed and your opinions suck.
And yes, you probably have a Facebook account don't you?
;) Yes, yes, you do, admit it... ;)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817726</id>
	<title>What's next?</title>
	<author>Anonymous</author>
	<datestamp>1263902580000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext>Timestamps on Slashdot comments?<nobr> <wbr></nobr>/stalk function on every profile page? I don't think I could handle slashdot stalking, later folks</htmltext>
<tokenext>Timestamps on Slashdot comments ?
/stalk function on every profile page ?
I do n't think I could handle slashdot stalking , later folks</tokentext>
<sentencetext>Timestamps on Slashdot comments?
/stalk function on every profile page?
I don't think I could handle slashdot stalking, later folks</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817700</id>
	<title>How can you stalk someone?</title>
	<author>Anonymous</author>
	<datestamp>1263902100000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>I mean this could work for stalking their character, but there is no tie between a character and the person behind it unless you choose to make one. This really doesn't change anything. If you reveal your name, address, etc to someone then sure they can use it to stalk you. However your WoW character doesn't reveal that. Just don't go telling random people on WoW who you are and there isn't a problem.</p></htmltext>
<tokenext>I mean this could work for stalking their character , but there is no tie between a character and the person behind it unless you choose to make one .
This really does n't change anything .
If you reveal your name , address , etc to someone then sure they can use it to stalk you .
However your WoW character does n't reveal that .
Just do n't go telling random people on WoW who you are and there is n't a problem .</tokentext>
<sentencetext>I mean this could work for stalking their character, but there is no tie between a character and the person behind it unless you choose to make one.
This really doesn't change anything.
If you reveal your name, address, etc to someone then sure they can use it to stalk you.
However your WoW character doesn't reveal that.
Just don't go telling random people on WoW who you are and there isn't a problem.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820340</id>
	<title>Armory has pissed me off from the start</title>
	<author>cfalcon</author>
	<datestamp>1263921540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Back before armory, you were essentially anonymous when posting on the wow forums- you had your avatar, but what you posted was just words.  Now I've seen the following:</p><p>1-  Threads derailed because someone will point out that someone has only killed a boss BLAH times-  where BLAH is a couple less then them, or whatever.<br>2-  Attacks to a player's arena team ratings when they have a point to make about getting one shot in pvp-  or more comically, when a player is talking about something not related to pvp at all (arena rating is a rated deathmatch series-  the idea being, if a player is only better than 70\% of other participants, then their viewpoint is discountable).<br>3-  Ad hominem attacks based on a player that gems one stat over another-  for instance, plenty of items will have say, 8 AP if you match the blue socket.  So, you can not match and get 40 AP, or you *can* match with a 20AP/15Stamina gem, and get more total stats, but even though there are situations where you want the extra health (maybe your healers aren't super pro), you can be fully discounted if you have any of these part blue gems-  etc.</p><p>Whatever benefit we've obtained from this accountability seems lost in a wash of troll attack posts.  Now that we can see who got what items, in what order, and even when people are on?</p><p>I really hate armory.  They had this April Fools joke where they had a "tinfoil hat" where if you equipped it your armory would not be visible.  It was obviously a joke, but the forums were FULL of maxxed out posts asking for it to PLEASE be implemented.</p></htmltext>
<tokenext>Back before armory , you were essentially anonymous when posting on the wow forums- you had your avatar , but what you posted was just words .
Now I 've seen the following : 1- Threads derailed because someone will point out that someone has only killed a boss BLAH times- where BLAH is a couple less then them , or whatever.2- Attacks to a player 's arena team ratings when they have a point to make about getting one shot in pvp- or more comically , when a player is talking about something not related to pvp at all ( arena rating is a rated deathmatch series- the idea being , if a player is only better than 70 \ % of other participants , then their viewpoint is discountable ) .3- Ad hominem attacks based on a player that gems one stat over another- for instance , plenty of items will have say , 8 AP if you match the blue socket .
So , you can not match and get 40 AP , or you * can * match with a 20AP/15Stamina gem , and get more total stats , but even though there are situations where you want the extra health ( maybe your healers are n't super pro ) , you can be fully discounted if you have any of these part blue gems- etc.Whatever benefit we 've obtained from this accountability seems lost in a wash of troll attack posts .
Now that we can see who got what items , in what order , and even when people are on ? I really hate armory .
They had this April Fools joke where they had a " tinfoil hat " where if you equipped it your armory would not be visible .
It was obviously a joke , but the forums were FULL of maxxed out posts asking for it to PLEASE be implemented .</tokentext>
<sentencetext>Back before armory, you were essentially anonymous when posting on the wow forums- you had your avatar, but what you posted was just words.
Now I've seen the following:1-  Threads derailed because someone will point out that someone has only killed a boss BLAH times-  where BLAH is a couple less then them, or whatever.2-  Attacks to a player's arena team ratings when they have a point to make about getting one shot in pvp-  or more comically, when a player is talking about something not related to pvp at all (arena rating is a rated deathmatch series-  the idea being, if a player is only better than 70\% of other participants, then their viewpoint is discountable).3-  Ad hominem attacks based on a player that gems one stat over another-  for instance, plenty of items will have say, 8 AP if you match the blue socket.
So, you can not match and get 40 AP, or you *can* match with a 20AP/15Stamina gem, and get more total stats, but even though there are situations where you want the extra health (maybe your healers aren't super pro), you can be fully discounted if you have any of these part blue gems-  etc.Whatever benefit we've obtained from this accountability seems lost in a wash of troll attack posts.
Now that we can see who got what items, in what order, and even when people are on?I really hate armory.
They had this April Fools joke where they had a "tinfoil hat" where if you equipped it your armory would not be visible.
It was obviously a joke, but the forums were FULL of maxxed out posts asking for it to PLEASE be implemented.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820534</id>
	<title>Already has a solution</title>
	<author>Anonymous</author>
	<datestamp>1263922620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>http://www.worldofwarcraft.com/info/items/tinfoilhat.xml</p></htmltext>
<tokenext>http : //www.worldofwarcraft.com/info/items/tinfoilhat.xml</tokentext>
<sentencetext>http://www.worldofwarcraft.com/info/items/tinfoilhat.xml</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821596</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>brkello</author>
	<datestamp>1263927060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I hope you don't read fantasy or sci fi...or watch TV...or go to movies.   None of us "require simulation (sic?) from an online fake environment to further foster [our] own mind[s]".  We do it because we find it fun.  Some people don't know how to balance that out and you hear stories like yours.  The same goes with people with alcohol or gambling.  I don't play WoW now, but I had no problem having a relationship, working full time, playing on 2 soccer teams, and playing violin in an orchestra all while enjoying gaming.  I don't watch much TV so it pretty much replaced that.  Why no one says anything if you spend 3 hours watching TV doing nothing but staring at pictures but when you are actually interacting with a game for 3 hours, that is suddenly weird.  It's a double standard and you should be smart enough to realize that.</htmltext>
<tokenext>I hope you do n't read fantasy or sci fi...or watch TV...or go to movies .
None of us " require simulation ( sic ?
) from an online fake environment to further foster [ our ] own mind [ s ] " .
We do it because we find it fun .
Some people do n't know how to balance that out and you hear stories like yours .
The same goes with people with alcohol or gambling .
I do n't play WoW now , but I had no problem having a relationship , working full time , playing on 2 soccer teams , and playing violin in an orchestra all while enjoying gaming .
I do n't watch much TV so it pretty much replaced that .
Why no one says anything if you spend 3 hours watching TV doing nothing but staring at pictures but when you are actually interacting with a game for 3 hours , that is suddenly weird .
It 's a double standard and you should be smart enough to realize that .</tokentext>
<sentencetext>I hope you don't read fantasy or sci fi...or watch TV...or go to movies.
None of us "require simulation (sic?
) from an online fake environment to further foster [our] own mind[s]".
We do it because we find it fun.
Some people don't know how to balance that out and you hear stories like yours.
The same goes with people with alcohol or gambling.
I don't play WoW now, but I had no problem having a relationship, working full time, playing on 2 soccer teams, and playing violin in an orchestra all while enjoying gaming.
I don't watch much TV so it pretty much replaced that.
Why no one says anything if you spend 3 hours watching TV doing nothing but staring at pictures but when you are actually interacting with a game for 3 hours, that is suddenly weird.
It's a double standard and you should be smart enough to realize that.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818274</id>
	<title>Can't even log in to the forums to protest.</title>
	<author>Anonymous</author>
	<datestamp>1263910200000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>All of the Battlenet auth servers are down.</p><p>That said, this is complete bullshit.  It's bad enough<nobr> <wbr></nobr>/who is always live, there's no way to hide your status in game, now anytime you play, even on your lunch hour, a nosy boss can armory you and say<nobr> <wbr></nobr>... "I see you have time to WoW, even though all your work is done.  Perhaps we need to give you more to do.".</p></htmltext>
<tokenext>All of the Battlenet auth servers are down.That said , this is complete bullshit .
It 's bad enough /who is always live , there 's no way to hide your status in game , now anytime you play , even on your lunch hour , a nosy boss can armory you and say ... " I see you have time to WoW , even though all your work is done .
Perhaps we need to give you more to do .
" .</tokentext>
<sentencetext>All of the Battlenet auth servers are down.That said, this is complete bullshit.
It's bad enough /who is always live, there's no way to hide your status in game, now anytime you play, even on your lunch hour, a nosy boss can armory you and say ... "I see you have time to WoW, even though all your work is done.
Perhaps we need to give you more to do.
".</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30825552</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>PaganRitual</author>
	<datestamp>1263900240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Situation: I am being "cyber-stalked".</p><p>Solution: Log off WOW.</p></div><p>I'm certain I've seen this exact same logic used elsewhere, except followed up with "... and you let the terrorists win".</p></div>
	</htmltext>
<tokenext>Situation : I am being " cyber-stalked " .Solution : Log off WOW.I 'm certain I 've seen this exact same logic used elsewhere , except followed up with " ... and you let the terrorists win " .</tokentext>
<sentencetext>Situation: I am being "cyber-stalked".Solution: Log off WOW.I'm certain I've seen this exact same logic used elsewhere, except followed up with "... and you let the terrorists win".
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817984</id>
	<title>Stalker's log, WOWDate 2010.01.20</title>
	<author>liquiddark</author>
	<datestamp>1263906120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Notes:  Subject is playing WoW.  Of course he's playing WoW.  He's been playing WoW since I started this fucking log.  What the hell is the point of stalking someone who never leaves their computer except to pee and/or restock their Cheetos supply?  It's like *I'm* the pathetic wastrel here.  Oh god.  Have I become a pathetic wastrel?  Stalker's log out!</htmltext>
<tokenext>Notes : Subject is playing WoW .
Of course he 's playing WoW .
He 's been playing WoW since I started this fucking log .
What the hell is the point of stalking someone who never leaves their computer except to pee and/or restock their Cheetos supply ?
It 's like * I 'm * the pathetic wastrel here .
Oh god .
Have I become a pathetic wastrel ?
Stalker 's log out !</tokentext>
<sentencetext>Notes:  Subject is playing WoW.
Of course he's playing WoW.
He's been playing WoW since I started this fucking log.
What the hell is the point of stalking someone who never leaves their computer except to pee and/or restock their Cheetos supply?
It's like *I'm* the pathetic wastrel here.
Oh god.
Have I become a pathetic wastrel?
Stalker's log out!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820990</id>
	<title>Re:Armory has pissed me off from the start</title>
	<author>Conchobair</author>
	<datestamp>1263924420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I show you are missing a lot of<nobr> <wbr></nobr>/. achievments.  You have never tagged a post and have only read it 8 days in a row.  How could you possibly understand how to post on this site? <br> <br>
L2post noob.<br> <br>
(Sorry, I could not help myself)</htmltext>
<tokenext>I show you are missing a lot of / .
achievments. You have never tagged a post and have only read it 8 days in a row .
How could you possibly understand how to post on this site ?
L2post noob .
( Sorry , I could not help myself )</tokentext>
<sentencetext>I show you are missing a lot of /.
achievments.  You have never tagged a post and have only read it 8 days in a row.
How could you possibly understand how to post on this site?
L2post noob.
(Sorry, I could not help myself)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820340</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817916</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>CFBMoo1</author>
	<datestamp>1263905400000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>The lure is to get out of the eventual grind that is adulthood in this society. People like having a get away from the regular work 9-5, pay bills, etc. This gives them something they can do to change things up a bit but unfortunately it's carried to an extreme.<br><br>From zero to virtual hero in 80 levels.</htmltext>
<tokenext>The lure is to get out of the eventual grind that is adulthood in this society .
People like having a get away from the regular work 9-5 , pay bills , etc .
This gives them something they can do to change things up a bit but unfortunately it 's carried to an extreme.From zero to virtual hero in 80 levels .</tokentext>
<sentencetext>The lure is to get out of the eventual grind that is adulthood in this society.
People like having a get away from the regular work 9-5, pay bills, etc.
This gives them something they can do to change things up a bit but unfortunately it's carried to an extreme.From zero to virtual hero in 80 levels.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818632</id>
	<title>Real Reason</title>
	<author>Anonymous</author>
	<datestamp>1263913440000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Since this went live I have gotten over 700 requests from employers wanting to contract me to compare those time stamps to select employees known to play WoW to ensure that they are not playing during work hours.</p><p>I wrote a perl script years ago that scans and dumps Lotus Notes email containing select keywords and back then it was targeted towards Everquest players but I'm sure they have since updated it for other games. It's trivial to correlate email to character info if you, for instance, raid with coworkers. (I also wrote a juggle-bot script for DAOC at the time that auto-juggled 3 instruments for bard-bots at the same time on contract...)</p><p>That is the reason for the time stamps plain and simple for I can see no reason to provide anything beyond the date (really does it matter you cleared Naxx at 1:00 PM or 10:00 PM last Thursday... only an employer would care) and I for one regret retiring since I could clear $75 and hour for cross-checking that kind of  info.(Which is what I used to charge to check<nobr> <wbr></nobr>... well... slashdot and other popular forums against employee info. Litigating a wrongful termination is expensive but slapping 4 pages of online posts that show deteriment to the company solves most of those claims and challenges.)</p><p>Keep this in mind: If your employer knows you play WoW and you have EVER played during the work week start checking the job boards my friend. They won't bother to check if you were on vacation, they'll simply red flag you none the less. There is a frenzy brewing and anyone looking for an excuse to show you the door this is a great little tool for that.</p></htmltext>
<tokenext>Since this went live I have gotten over 700 requests from employers wanting to contract me to compare those time stamps to select employees known to play WoW to ensure that they are not playing during work hours.I wrote a perl script years ago that scans and dumps Lotus Notes email containing select keywords and back then it was targeted towards Everquest players but I 'm sure they have since updated it for other games .
It 's trivial to correlate email to character info if you , for instance , raid with coworkers .
( I also wrote a juggle-bot script for DAOC at the time that auto-juggled 3 instruments for bard-bots at the same time on contract... ) That is the reason for the time stamps plain and simple for I can see no reason to provide anything beyond the date ( really does it matter you cleared Naxx at 1 : 00 PM or 10 : 00 PM last Thursday... only an employer would care ) and I for one regret retiring since I could clear $ 75 and hour for cross-checking that kind of info .
( Which is what I used to charge to check ... well... slashdot and other popular forums against employee info .
Litigating a wrongful termination is expensive but slapping 4 pages of online posts that show deteriment to the company solves most of those claims and challenges .
) Keep this in mind : If your employer knows you play WoW and you have EVER played during the work week start checking the job boards my friend .
They wo n't bother to check if you were on vacation , they 'll simply red flag you none the less .
There is a frenzy brewing and anyone looking for an excuse to show you the door this is a great little tool for that .</tokentext>
<sentencetext>Since this went live I have gotten over 700 requests from employers wanting to contract me to compare those time stamps to select employees known to play WoW to ensure that they are not playing during work hours.I wrote a perl script years ago that scans and dumps Lotus Notes email containing select keywords and back then it was targeted towards Everquest players but I'm sure they have since updated it for other games.
It's trivial to correlate email to character info if you, for instance, raid with coworkers.
(I also wrote a juggle-bot script for DAOC at the time that auto-juggled 3 instruments for bard-bots at the same time on contract...)That is the reason for the time stamps plain and simple for I can see no reason to provide anything beyond the date (really does it matter you cleared Naxx at 1:00 PM or 10:00 PM last Thursday... only an employer would care) and I for one regret retiring since I could clear $75 and hour for cross-checking that kind of  info.
(Which is what I used to charge to check ... well... slashdot and other popular forums against employee info.
Litigating a wrongful termination is expensive but slapping 4 pages of online posts that show deteriment to the company solves most of those claims and challenges.
)Keep this in mind: If your employer knows you play WoW and you have EVER played during the work week start checking the job boards my friend.
They won't bother to check if you were on vacation, they'll simply red flag you none the less.
There is a frenzy brewing and anyone looking for an excuse to show you the door this is a great little tool for that.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30840540</id>
	<title>Blizzard Opens Can Of Worms Arround Privacy</title>
	<author>TimRicket</author>
	<datestamp>1263994620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I agree, Blizzard does have the right to publish this stuff, but it sure will open up a can of nasty worms arround privacy issues, I have a debate about this going on on my blogg right now <a href="http://www.warcraftadvisor-tim.com/blog" title="warcraftadvisor-tim.com" rel="nofollow">http://www.warcraftadvisor-tim.com/blog</a> [warcraftadvisor-tim.com] and have mentioned this site</htmltext>
<tokenext>I agree , Blizzard does have the right to publish this stuff , but it sure will open up a can of nasty worms arround privacy issues , I have a debate about this going on on my blogg right now http : //www.warcraftadvisor-tim.com/blog [ warcraftadvisor-tim.com ] and have mentioned this site</tokentext>
<sentencetext>I agree, Blizzard does have the right to publish this stuff, but it sure will open up a can of nasty worms arround privacy issues, I have a debate about this going on on my blogg right now http://www.warcraftadvisor-tim.com/blog [warcraftadvisor-tim.com] and have mentioned this site</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821044</id>
	<title>Canada</title>
	<author>Anonymous</author>
	<datestamp>1263924660000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>This probably violates Canadian privacy laws.</p></htmltext>
<tokenext>This probably violates Canadian privacy laws .</tokentext>
<sentencetext>This probably violates Canadian privacy laws.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819556</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263918300000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Honestly, when I hear this statement I feel as if the person posting it is one of those people that cannot go without seeing or talking to another person in real life.  Many people are the exact opposite.  We could NOT go without seeing or talking to someone.  After a long day at work, the last thing I want to do is go home and then go out with friends.  I want to go home and relax.  That for me will involve wow.  Hell, even if he declined to go hang out for a raid, so what? It's very little than you saying you have a basketball game or something to go to instead.  One is in real life and one is online, but both are activities/hobbies that offer no real benefit other than enjoyment in the long term.</p><p>Let the people do what they want.  Obviously the case above was a severe addict, someone who could not regulate his time and keep his priorities straight.  School obviously should come first, much like work (unless you are delivering pizza at least), but this person would have been addicted to something else in college anyway if it wasn't wow. Drugs, alchohol, gambling, it's all the same.  Hell he might have even just "gone too too many social interactions" instead of doing schoolwork.</p><p>Point is, there's nothing wrong with people wanting to play wow instead of going to various social interactions.  A social interaction is for you to have a good time.  If you can do that without the social interaction in a video game? More power to you you probably saved yourself some money anyway.<nobr> <wbr></nobr>:P</p><p>And no, you're not lucky, as you likely need to foster your own mind through social interactions with groups of people.  It's the same thing in the end.  Is the guy who reads at home instead of going out also problematic?</p><p>I apologize if this sounds a bit snarky/directed towards you, but I am just trying to make a point that you are viewing this from your specific view, where in the larger picture it's nearly an identical thing.</p></htmltext>
<tokenext>Honestly , when I hear this statement I feel as if the person posting it is one of those people that can not go without seeing or talking to another person in real life .
Many people are the exact opposite .
We could NOT go without seeing or talking to someone .
After a long day at work , the last thing I want to do is go home and then go out with friends .
I want to go home and relax .
That for me will involve wow .
Hell , even if he declined to go hang out for a raid , so what ?
It 's very little than you saying you have a basketball game or something to go to instead .
One is in real life and one is online , but both are activities/hobbies that offer no real benefit other than enjoyment in the long term.Let the people do what they want .
Obviously the case above was a severe addict , someone who could not regulate his time and keep his priorities straight .
School obviously should come first , much like work ( unless you are delivering pizza at least ) , but this person would have been addicted to something else in college anyway if it was n't wow .
Drugs , alchohol , gambling , it 's all the same .
Hell he might have even just " gone too too many social interactions " instead of doing schoolwork.Point is , there 's nothing wrong with people wanting to play wow instead of going to various social interactions .
A social interaction is for you to have a good time .
If you can do that without the social interaction in a video game ?
More power to you you probably saved yourself some money anyway .
: PAnd no , you 're not lucky , as you likely need to foster your own mind through social interactions with groups of people .
It 's the same thing in the end .
Is the guy who reads at home instead of going out also problematic ? I apologize if this sounds a bit snarky/directed towards you , but I am just trying to make a point that you are viewing this from your specific view , where in the larger picture it 's nearly an identical thing .</tokentext>
<sentencetext>Honestly, when I hear this statement I feel as if the person posting it is one of those people that cannot go without seeing or talking to another person in real life.
Many people are the exact opposite.
We could NOT go without seeing or talking to someone.
After a long day at work, the last thing I want to do is go home and then go out with friends.
I want to go home and relax.
That for me will involve wow.
Hell, even if he declined to go hang out for a raid, so what?
It's very little than you saying you have a basketball game or something to go to instead.
One is in real life and one is online, but both are activities/hobbies that offer no real benefit other than enjoyment in the long term.Let the people do what they want.
Obviously the case above was a severe addict, someone who could not regulate his time and keep his priorities straight.
School obviously should come first, much like work (unless you are delivering pizza at least), but this person would have been addicted to something else in college anyway if it wasn't wow.
Drugs, alchohol, gambling, it's all the same.
Hell he might have even just "gone too too many social interactions" instead of doing schoolwork.Point is, there's nothing wrong with people wanting to play wow instead of going to various social interactions.
A social interaction is for you to have a good time.
If you can do that without the social interaction in a video game?
More power to you you probably saved yourself some money anyway.
:PAnd no, you're not lucky, as you likely need to foster your own mind through social interactions with groups of people.
It's the same thing in the end.
Is the guy who reads at home instead of going out also problematic?I apologize if this sounds a bit snarky/directed towards you, but I am just trying to make a point that you are viewing this from your specific view, where in the larger picture it's nearly an identical thing.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817592</id>
	<title>There is no privacy in WOW</title>
	<author>MrRTFM</author>
	<datestamp>1263900600000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext>unlike most other online communities there is no way to show your status as 'Offline' (which makes it very annoying sometimes)

In fact all this data is obtainable anyway - just makes it a bit easier for mom to see that johnny got that epic sword last night at 10:30PM -  THAT'S PAST YOUR BEDTIME JOHNNY!!!!</htmltext>
<tokenext>unlike most other online communities there is no way to show your status as 'Offline ' ( which makes it very annoying sometimes ) In fact all this data is obtainable anyway - just makes it a bit easier for mom to see that johnny got that epic sword last night at 10 : 30PM - THAT 'S PAST YOUR BEDTIME JOHNNY ! ! !
!</tokentext>
<sentencetext>unlike most other online communities there is no way to show your status as 'Offline' (which makes it very annoying sometimes)

In fact all this data is obtainable anyway - just makes it a bit easier for mom to see that johnny got that epic sword last night at 10:30PM -  THAT'S PAST YOUR BEDTIME JOHNNY!!!
!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818662</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>thesandtiger</author>
	<datestamp>1263913620000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p>Maybe hanging out with you is just less interesting/compelling than raiding.<nobr> <wbr></nobr>:D</p><p>Seriously, though, I think the people that get "hooked" on WoW would fuck up for other reasons. When I was in college I had friends who dropped out over a relationship gone bad, or drinking, or drugs, or depression, or socializing, or anything else you'd care to name. People dropping out of college is not a new thing - it's been going on since there have been colleges to drop out from.</p><p>My great uncle, who is 80, flunked out of college despite there not being WoW because of a girl.</p></htmltext>
<tokenext>Maybe hanging out with you is just less interesting/compelling than raiding .
: DSeriously , though , I think the people that get " hooked " on WoW would fuck up for other reasons .
When I was in college I had friends who dropped out over a relationship gone bad , or drinking , or drugs , or depression , or socializing , or anything else you 'd care to name .
People dropping out of college is not a new thing - it 's been going on since there have been colleges to drop out from.My great uncle , who is 80 , flunked out of college despite there not being WoW because of a girl .</tokentext>
<sentencetext>Maybe hanging out with you is just less interesting/compelling than raiding.
:DSeriously, though, I think the people that get "hooked" on WoW would fuck up for other reasons.
When I was in college I had friends who dropped out over a relationship gone bad, or drinking, or drugs, or depression, or socializing, or anything else you'd care to name.
People dropping out of college is not a new thing - it's been going on since there have been colleges to drop out from.My great uncle, who is 80, flunked out of college despite there not being WoW because of a girl.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821506</id>
	<title>Re:Already possible</title>
	<author>jkerman</author>
	<datestamp>1263926580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This is more invasive than things you can normally glean.  *any* item won on your account goes into this log, along with the exact time stamp.  the only way to see what items a person has won without this, is to be standing within view range of them, when they choose to wear it.</p><p>It also shows gains in currency (emblems/badges) that were previously undetectable</p><p>In a nutshell, it provides more information, and increases the precision of already available information. i.e. from "ooo bill has a new superawesomeitem recently" to "bill got a superawesomeitem at 2:26pm, 4:14pm, and 8:22pm"</p></htmltext>
<tokenext>This is more invasive than things you can normally glean .
* any * item won on your account goes into this log , along with the exact time stamp .
the only way to see what items a person has won without this , is to be standing within view range of them , when they choose to wear it.It also shows gains in currency ( emblems/badges ) that were previously undetectableIn a nutshell , it provides more information , and increases the precision of already available information .
i.e. from " ooo bill has a new superawesomeitem recently " to " bill got a superawesomeitem at 2 : 26pm , 4 : 14pm , and 8 : 22pm "</tokentext>
<sentencetext>This is more invasive than things you can normally glean.
*any* item won on your account goes into this log, along with the exact time stamp.
the only way to see what items a person has won without this, is to be standing within view range of them, when they choose to wear it.It also shows gains in currency (emblems/badges) that were previously undetectableIn a nutshell, it provides more information, and increases the precision of already available information.
i.e. from "ooo bill has a new superawesomeitem recently" to "bill got a superawesomeitem at 2:26pm, 4:14pm, and 8:22pm"</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818336</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>fractoid</author>
	<datestamp>1263910680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Actually, I find that the pace of the scaling eventually starts to be a turn-off. It's true that you get rapidly more powerful in the game and you're going "wow, this is amazing, I'm such a winner, I'm so good" and it feels great. But then you realise that it's a sliding scale and the numbers are getting bigger but everything else gets the same. It's as if you got a job and spent your first pay packet on an [Old Television]. Then you get a pay rise and spend your next packet on a [New Television]. But after that you realise that you're still spending 50\% of your pay packet on a new television that's the same as the old one but with slightly better stats and a different name, and it still has the same old shows on it. It does get boring.</htmltext>
<tokenext>Actually , I find that the pace of the scaling eventually starts to be a turn-off .
It 's true that you get rapidly more powerful in the game and you 're going " wow , this is amazing , I 'm such a winner , I 'm so good " and it feels great .
But then you realise that it 's a sliding scale and the numbers are getting bigger but everything else gets the same .
It 's as if you got a job and spent your first pay packet on an [ Old Television ] .
Then you get a pay rise and spend your next packet on a [ New Television ] .
But after that you realise that you 're still spending 50 \ % of your pay packet on a new television that 's the same as the old one but with slightly better stats and a different name , and it still has the same old shows on it .
It does get boring .</tokentext>
<sentencetext>Actually, I find that the pace of the scaling eventually starts to be a turn-off.
It's true that you get rapidly more powerful in the game and you're going "wow, this is amazing, I'm such a winner, I'm so good" and it feels great.
But then you realise that it's a sliding scale and the numbers are getting bigger but everything else gets the same.
It's as if you got a job and spent your first pay packet on an [Old Television].
Then you get a pay rise and spend your next packet on a [New Television].
But after that you realise that you're still spending 50\% of your pay packet on a new television that's the same as the old one but with slightly better stats and a different name, and it still has the same old shows on it.
It does get boring.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817910</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817774</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263903180000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>WoW has changed a lot over its five years. I have been playing since day 1 EU, I started out with 2 real life friends leveling to 60, this was back in my 2nd year of university. Since then I've made many new friends from all over Europe, had one pretty successful relationship from the game with a Swedish girl (I'm English) she moved to England etc etc, and I talk to people from variety of places that I do intend to visit now that I have a job and money. I think anyone who is socially average can balance a game and normal activities. I make sure I am a member of a guild that doesn't raid Friday/Saturday, those nights and my weekend are free and I spend most of it out of the house drinking and doing the kind of things a 26 year old bloke does...<br>
<br>
Raiding originally took a lot of hours, Molten Core the first instance was a sprawling dungeon that my guild achieved Alliance first Rag on the server, so we were pretty hardcore back when no one really understood raiding (WoW brought in a lot of people that had never played an MMO before even at the begining). That place would take 4 hours or so to clear, 5+ if you weren't farming it. Then Blackwing Lair, and AQ40, and Naxx, all of it was very big, and very long. TBC cut the instance size down a notch with some more single encounter raids, and the shorter "Eye" and "Hyjal" taking much much less time to do.<br>
<br>
Now in WoTLK the first instance was Naxx from Vannilla, easy for any old player, Ulduar was more regular sized, Trial of the Crusader was VERY short (you can do it all in 30-40mins now even in heroic mode) and Ice Crown is being released slowly. All in all I raid about a quarter of the time I used to five year ago.<br>
<br>
Anyway, I suck at writing these kind of posts coherently, but my main point is, WoW has been probably the most enjoyable game I've played in 5 years. I laugh, joke, and chat about all kinds of things with real life friends who I drink with on a weekend, and guys I now know from Denmark,Sweden,Norway,Germany and even Greece. Some people will always have addictive personalities, and just like gambling can ruin a life so can WoW. But to anyone balanced WoW can be a great social experience and the game isn't bad either<nobr> <wbr></nobr>:)</htmltext>
<tokenext>WoW has changed a lot over its five years .
I have been playing since day 1 EU , I started out with 2 real life friends leveling to 60 , this was back in my 2nd year of university .
Since then I 've made many new friends from all over Europe , had one pretty successful relationship from the game with a Swedish girl ( I 'm English ) she moved to England etc etc , and I talk to people from variety of places that I do intend to visit now that I have a job and money .
I think anyone who is socially average can balance a game and normal activities .
I make sure I am a member of a guild that does n't raid Friday/Saturday , those nights and my weekend are free and I spend most of it out of the house drinking and doing the kind of things a 26 year old bloke does.. . Raiding originally took a lot of hours , Molten Core the first instance was a sprawling dungeon that my guild achieved Alliance first Rag on the server , so we were pretty hardcore back when no one really understood raiding ( WoW brought in a lot of people that had never played an MMO before even at the begining ) .
That place would take 4 hours or so to clear , 5 + if you were n't farming it .
Then Blackwing Lair , and AQ40 , and Naxx , all of it was very big , and very long .
TBC cut the instance size down a notch with some more single encounter raids , and the shorter " Eye " and " Hyjal " taking much much less time to do .
Now in WoTLK the first instance was Naxx from Vannilla , easy for any old player , Ulduar was more regular sized , Trial of the Crusader was VERY short ( you can do it all in 30-40mins now even in heroic mode ) and Ice Crown is being released slowly .
All in all I raid about a quarter of the time I used to five year ago .
Anyway , I suck at writing these kind of posts coherently , but my main point is , WoW has been probably the most enjoyable game I 've played in 5 years .
I laugh , joke , and chat about all kinds of things with real life friends who I drink with on a weekend , and guys I now know from Denmark,Sweden,Norway,Germany and even Greece .
Some people will always have addictive personalities , and just like gambling can ruin a life so can WoW .
But to anyone balanced WoW can be a great social experience and the game is n't bad either : )</tokentext>
<sentencetext>WoW has changed a lot over its five years.
I have been playing since day 1 EU, I started out with 2 real life friends leveling to 60, this was back in my 2nd year of university.
Since then I've made many new friends from all over Europe, had one pretty successful relationship from the game with a Swedish girl (I'm English) she moved to England etc etc, and I talk to people from variety of places that I do intend to visit now that I have a job and money.
I think anyone who is socially average can balance a game and normal activities.
I make sure I am a member of a guild that doesn't raid Friday/Saturday, those nights and my weekend are free and I spend most of it out of the house drinking and doing the kind of things a 26 year old bloke does...

Raiding originally took a lot of hours, Molten Core the first instance was a sprawling dungeon that my guild achieved Alliance first Rag on the server, so we were pretty hardcore back when no one really understood raiding (WoW brought in a lot of people that had never played an MMO before even at the begining).
That place would take 4 hours or so to clear, 5+ if you weren't farming it.
Then Blackwing Lair, and AQ40, and Naxx, all of it was very big, and very long.
TBC cut the instance size down a notch with some more single encounter raids, and the shorter "Eye" and "Hyjal" taking much much less time to do.
Now in WoTLK the first instance was Naxx from Vannilla, easy for any old player, Ulduar was more regular sized, Trial of the Crusader was VERY short (you can do it all in 30-40mins now even in heroic mode) and Ice Crown is being released slowly.
All in all I raid about a quarter of the time I used to five year ago.
Anyway, I suck at writing these kind of posts coherently, but my main point is, WoW has been probably the most enjoyable game I've played in 5 years.
I laugh, joke, and chat about all kinds of things with real life friends who I drink with on a weekend, and guys I now know from Denmark,Sweden,Norway,Germany and even Greece.
Some people will always have addictive personalities, and just like gambling can ruin a life so can WoW.
But to anyone balanced WoW can be a great social experience and the game isn't bad either :)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817840</id>
	<title>I Blame the Twitter Mentality</title>
	<author>RobotRunAmok</author>
	<datestamp>1263904200000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext><p>Just glancing at this cursorily (it's slashdot, after all...), this seems like a WoW character's twitter feed.  Blizzard prolly thought that was a cool feature: I mean, who doesn't want to communicate their every activity throughout the day in real time to a thousand of their closest friends, and via a website to a billion more complete strangers?  Blizzard has watched a generation replace their privacy with "oooh, shiny" and figures they are just giving customers what they want.</p><p>Congrats to Blizzard.   Shame on the rest of us.</p></htmltext>
<tokenext>Just glancing at this cursorily ( it 's slashdot , after all... ) , this seems like a WoW character 's twitter feed .
Blizzard prolly thought that was a cool feature : I mean , who does n't want to communicate their every activity throughout the day in real time to a thousand of their closest friends , and via a website to a billion more complete strangers ?
Blizzard has watched a generation replace their privacy with " oooh , shiny " and figures they are just giving customers what they want.Congrats to Blizzard .
Shame on the rest of us .</tokentext>
<sentencetext>Just glancing at this cursorily (it's slashdot, after all...), this seems like a WoW character's twitter feed.
Blizzard prolly thought that was a cool feature: I mean, who doesn't want to communicate their every activity throughout the day in real time to a thousand of their closest friends, and via a website to a billion more complete strangers?
Blizzard has watched a generation replace their privacy with "oooh, shiny" and figures they are just giving customers what they want.Congrats to Blizzard.
Shame on the rest of us.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817586</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821746</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>RabidMonkey</author>
	<datestamp>1263927720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind."</p><p>Clearly your mind isn't open, so it doesn't require much stimulation.  Glad to see you're so comfortable condemning people who choose to do something you're not interested in.  Do you look down on everyone who isn't you, or just people who choose to be entertained by this particular video game?</p></htmltext>
<tokenext>" Maybe I am one of the few people that is lucky and does n't require simulation from an online fake environment to further foster my own mind .
" Clearly your mind is n't open , so it does n't require much stimulation .
Glad to see you 're so comfortable condemning people who choose to do something you 're not interested in .
Do you look down on everyone who is n't you , or just people who choose to be entertained by this particular video game ?</tokentext>
<sentencetext>"Maybe I am one of the few people that is lucky and doesn't require simulation from an online fake environment to further foster my own mind.
"Clearly your mind isn't open, so it doesn't require much stimulation.
Glad to see you're so comfortable condemning people who choose to do something you're not interested in.
Do you look down on everyone who isn't you, or just people who choose to be entertained by this particular video game?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818672</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263913680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>same here.  me and the wife play together once in a while.  i play another character on my own - she doesn't want to play as much as i do<nobr> <wbr></nobr>:-)</p><p>we have a tween daughter (who play a couple of characters on our accounts) and a list of house projects as long as your arm!  we travel, attend family events.  WoW is a fun way to spend time together instead of being a TV junky.  i download the shows we want to see and just watch them - so when we do watch TV  it is good time together as well.</p><p>we also play graphic adventure games and puzzle games.  nice to have your brain working.</p><p>and it is just a game.</p></htmltext>
<tokenext>same here .
me and the wife play together once in a while .
i play another character on my own - she does n't want to play as much as i do : - ) we have a tween daughter ( who play a couple of characters on our accounts ) and a list of house projects as long as your arm !
we travel , attend family events .
WoW is a fun way to spend time together instead of being a TV junky .
i download the shows we want to see and just watch them - so when we do watch TV it is good time together as well.we also play graphic adventure games and puzzle games .
nice to have your brain working.and it is just a game .</tokentext>
<sentencetext>same here.
me and the wife play together once in a while.
i play another character on my own - she doesn't want to play as much as i do :-)we have a tween daughter (who play a couple of characters on our accounts) and a list of house projects as long as your arm!
we travel, attend family events.
WoW is a fun way to spend time together instead of being a TV junky.
i download the shows we want to see and just watch them - so when we do watch TV  it is good time together as well.we also play graphic adventure games and puzzle games.
nice to have your brain working.and it is just a game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817738</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30827794</id>
	<title>You can opt-out</title>
	<author>Anonymous</author>
	<datestamp>1263916380000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There is an opt out- stop playing WOW.<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>There is an opt out- stop playing WOW .
: )</tokentext>
<sentencetext>There is an opt out- stop playing WOW.
:)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818390</id>
	<title>Re:checking WoW logs is easier than</title>
	<author>Amorymeltzer</author>
	<datestamp>1263911400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Something tells me Blizzard's target audience isn't girls eagerly awaiting their second birthday...</p></htmltext>
<tokenext>Something tells me Blizzard 's target audience is n't girls eagerly awaiting their second birthday.. .</tokentext>
<sentencetext>Something tells me Blizzard's target audience isn't girls eagerly awaiting their second birthday...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818028</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30822870</id>
	<title>Re:How can you stalk someone?</title>
	<author>stewbacca</author>
	<datestamp>1263931440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'll even tell you my Character name...good luck attaching "Yerma" to me, unless I tell you the server I'm on...too many of the same named characters out there.</p></htmltext>
<tokenext>I 'll even tell you my Character name...good luck attaching " Yerma " to me , unless I tell you the server I 'm on...too many of the same named characters out there .</tokentext>
<sentencetext>I'll even tell you my Character name...good luck attaching "Yerma" to me, unless I tell you the server I'm on...too many of the same named characters out there.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817700</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818028</id>
	<title>checking WoW logs is easier than</title>
	<author>Nowhere.Men</author>
	<datestamp>1263906840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>- listen to the noises from the bedroom,<br>- look for screen lights from under the door,<br>- check the internet traffic of your houshold,<br>- buy a mac, enable parental control with bedtimes hours,<br>- put the computer outside the kid bedroom.</p><p>I have a daughter and I don't have to do any of that. 10 min after her bedtime, she is sleeping, every night. She is 20 month old.</p></htmltext>
<tokenext>- listen to the noises from the bedroom,- look for screen lights from under the door,- check the internet traffic of your houshold,- buy a mac , enable parental control with bedtimes hours,- put the computer outside the kid bedroom.I have a daughter and I do n't have to do any of that .
10 min after her bedtime , she is sleeping , every night .
She is 20 month old .</tokentext>
<sentencetext>- listen to the noises from the bedroom,- look for screen lights from under the door,- check the internet traffic of your houshold,- buy a mac, enable parental control with bedtimes hours,- put the computer outside the kid bedroom.I have a daughter and I don't have to do any of that.
10 min after her bedtime, she is sleeping, every night.
She is 20 month old.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817668</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30824670</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>Anonymous</author>
	<datestamp>1263896460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Well, there is an ignore, but they managed to break that (along with several other things) a couple patches ago. I'm not sure if it has been fixed yet as I rarely use it.</p></htmltext>
<tokenext>Well , there is an ignore , but they managed to break that ( along with several other things ) a couple patches ago .
I 'm not sure if it has been fixed yet as I rarely use it .</tokentext>
<sentencetext>Well, there is an ignore, but they managed to break that (along with several other things) a couple patches ago.
I'm not sure if it has been fixed yet as I rarely use it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819826</id>
	<title>Re:beyond stupid.</title>
	<author>jim\_v2000</author>
	<datestamp>1263919560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The ruckus is that people like to raise a ruckus about nothing.</htmltext>
<tokenext>The ruckus is that people like to raise a ruckus about nothing .</tokentext>
<sentencetext>The ruckus is that people like to raise a ruckus about nothing.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817636</id>
	<title>Job absentism</title>
	<author>Anonymous</author>
	<datestamp>1263901320000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p>So you were ill enough to stay at home instead of working, but it didn't prevent you from playing 9 hours.</p><p>9:03 - Killed arthas<br>9:10 - Equip new pix<br>10:41 - Achieved<nobr> <wbr></nobr>...<nobr> <wbr></nobr>...<nobr> <wbr></nobr>...<br>18:30 - logged out</p></htmltext>
<tokenext>So you were ill enough to stay at home instead of working , but it did n't prevent you from playing 9 hours.9 : 03 - Killed arthas9 : 10 - Equip new pix10 : 41 - Achieved ... ... ...18 : 30 - logged out</tokentext>
<sentencetext>So you were ill enough to stay at home instead of working, but it didn't prevent you from playing 9 hours.9:03 - Killed arthas9:10 - Equip new pix10:41 - Achieved ... ... ...18:30 - logged out</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820996</id>
	<title>Re:Real Reason</title>
	<author>BobMcD</author>
	<datestamp>1263924480000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>Keep this in mind: If your employer knows you play WoW and you have EVER played during the work week start checking the job boards my friend. They won't bother to check if you were on vacation, they'll simply red flag you none the less. There is a frenzy brewing and anyone looking for an excuse to show you the door this is a great little tool for that.</p></div><p>You seem to know very little about the actual management process.  Just as an FYI:</p><p>1) Terminations are either at will (meaning no reason is required and unemployment is paid without challenge) or heavily documented.  This might contribute a data point to the 'case' made against you, but unless the boss can prove they told you to STOP (followed up by multiple counseling sessions, action plans, and the like), then the RSS feed isn't going to actually count for much.</p><p>2) If you're worried about an at will employer terminating you over WoW, you can stop.  By definition they can do so without stating a reason at all.  They could have done so yesterday, the day before that, and the day before that - but they didn't.  So why worry?</p><p>3) If you're worried that this might contribute to a case against you, remember that every employee generates a wide array of 'good' reasons to fire them on a daily basis.  If an employer wanted to chalk them up under a generic 'quantity and quality of work' umbrella they could readily march you down the death trail until either you wise up and quit or the size of the stack means you get fired.  You surf the web to much, you miss deadlines (or would if your workload were increased), you make mistakes, you make coworkers uncomfortable, you're just not fitting in - the list goes on and on.  So long as they counsel you and document all the things they did to try valiantly to salvage their poor worker, they will eventually get what they want.  In the end, only the cost-benefit saves an employee like this.  Contrast how painful this process is for the manager, including re-hiring and training costs, with just letting the employee slide one more day.</p></div>
	</htmltext>
<tokenext>Keep this in mind : If your employer knows you play WoW and you have EVER played during the work week start checking the job boards my friend .
They wo n't bother to check if you were on vacation , they 'll simply red flag you none the less .
There is a frenzy brewing and anyone looking for an excuse to show you the door this is a great little tool for that.You seem to know very little about the actual management process .
Just as an FYI : 1 ) Terminations are either at will ( meaning no reason is required and unemployment is paid without challenge ) or heavily documented .
This might contribute a data point to the 'case ' made against you , but unless the boss can prove they told you to STOP ( followed up by multiple counseling sessions , action plans , and the like ) , then the RSS feed is n't going to actually count for much.2 ) If you 're worried about an at will employer terminating you over WoW , you can stop .
By definition they can do so without stating a reason at all .
They could have done so yesterday , the day before that , and the day before that - but they did n't .
So why worry ? 3 ) If you 're worried that this might contribute to a case against you , remember that every employee generates a wide array of 'good ' reasons to fire them on a daily basis .
If an employer wanted to chalk them up under a generic 'quantity and quality of work ' umbrella they could readily march you down the death trail until either you wise up and quit or the size of the stack means you get fired .
You surf the web to much , you miss deadlines ( or would if your workload were increased ) , you make mistakes , you make coworkers uncomfortable , you 're just not fitting in - the list goes on and on .
So long as they counsel you and document all the things they did to try valiantly to salvage their poor worker , they will eventually get what they want .
In the end , only the cost-benefit saves an employee like this .
Contrast how painful this process is for the manager , including re-hiring and training costs , with just letting the employee slide one more day .</tokentext>
<sentencetext>Keep this in mind: If your employer knows you play WoW and you have EVER played during the work week start checking the job boards my friend.
They won't bother to check if you were on vacation, they'll simply red flag you none the less.
There is a frenzy brewing and anyone looking for an excuse to show you the door this is a great little tool for that.You seem to know very little about the actual management process.
Just as an FYI:1) Terminations are either at will (meaning no reason is required and unemployment is paid without challenge) or heavily documented.
This might contribute a data point to the 'case' made against you, but unless the boss can prove they told you to STOP (followed up by multiple counseling sessions, action plans, and the like), then the RSS feed isn't going to actually count for much.2) If you're worried about an at will employer terminating you over WoW, you can stop.
By definition they can do so without stating a reason at all.
They could have done so yesterday, the day before that, and the day before that - but they didn't.
So why worry?3) If you're worried that this might contribute to a case against you, remember that every employee generates a wide array of 'good' reasons to fire them on a daily basis.
If an employer wanted to chalk them up under a generic 'quantity and quality of work' umbrella they could readily march you down the death trail until either you wise up and quit or the size of the stack means you get fired.
You surf the web to much, you miss deadlines (or would if your workload were increased), you make mistakes, you make coworkers uncomfortable, you're just not fitting in - the list goes on and on.
So long as they counsel you and document all the things they did to try valiantly to salvage their poor worker, they will eventually get what they want.
In the end, only the cost-benefit saves an employee like this.
Contrast how painful this process is for the manager, including re-hiring and training costs, with just letting the employee slide one more day.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818632</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30822576</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263930540000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I played so much StarCraft and Goldeneye I had to drop out of school. Well, actually I had to drop out of school because I did not go to class. I just like blaming StarCraft. Oh, and the alcohol.</p></htmltext>
<tokenext>I played so much StarCraft and Goldeneye I had to drop out of school .
Well , actually I had to drop out of school because I did not go to class .
I just like blaming StarCraft .
Oh , and the alcohol .</tokentext>
<sentencetext>I played so much StarCraft and Goldeneye I had to drop out of school.
Well, actually I had to drop out of school because I did not go to class.
I just like blaming StarCraft.
Oh, and the alcohol.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819310</id>
	<title>Already possible</title>
	<author>Anonymous</author>
	<datestamp>1263917160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The problem isn't so much "how" accessible is it for folks that know how to program this themselves  - the underlying issue is how easy it has become to get hacked in WOW (losing all your mats, GuidBank tabs, gear, gold, etc..) and lately, Blizzard Tech Support acknowledging that the access was made via the<br>WOW Armory. Our GM of the Day read - "Don't use WOW Armory for anything - incl. iPhone/iTouch - 6 members lost everything due to inappropriate access via this portal"</p><p>Although Blizzard is taking care of this situation, allowing more tunnels into the characters that play only allows the hacks to do the same, with just more options to added to the buffet.</p></htmltext>
<tokenext>The problem is n't so much " how " accessible is it for folks that know how to program this themselves - the underlying issue is how easy it has become to get hacked in WOW ( losing all your mats , GuidBank tabs , gear , gold , etc.. ) and lately , Blizzard Tech Support acknowledging that the access was made via theWOW Armory .
Our GM of the Day read - " Do n't use WOW Armory for anything - incl .
iPhone/iTouch - 6 members lost everything due to inappropriate access via this portal " Although Blizzard is taking care of this situation , allowing more tunnels into the characters that play only allows the hacks to do the same , with just more options to added to the buffet .</tokentext>
<sentencetext>The problem isn't so much "how" accessible is it for folks that know how to program this themselves  - the underlying issue is how easy it has become to get hacked in WOW (losing all your mats, GuidBank tabs, gear, gold, etc..) and lately, Blizzard Tech Support acknowledging that the access was made via theWOW Armory.
Our GM of the Day read - "Don't use WOW Armory for anything - incl.
iPhone/iTouch - 6 members lost everything due to inappropriate access via this portal"Although Blizzard is taking care of this situation, allowing more tunnels into the characters that play only allows the hacks to do the same, with just more options to added to the buffet.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817578</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30821432</id>
	<title>Re:beyond stupid.</title>
	<author>Anonymous</author>
	<datestamp>1263926280000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>the feed tracks more than just gear upgrades.<br>bosses killed (even if it's not your first time killing it) dungeons/raids completed, achievements earned.<br>It doesn't display anything for gear swaps (of gear you already possess), so rp/role change/pvp gear swapping wouldn't display.</p><p>I haven't upgraded any gear in 2 weeks, and my rss feed is at least 4 pages long just from dungeon/raid kills.</p><p>So someone could ascertain to some degree how much you play and when, which I guess isn't that cool.</p></htmltext>
<tokenext>the feed tracks more than just gear upgrades.bosses killed ( even if it 's not your first time killing it ) dungeons/raids completed , achievements earned.It does n't display anything for gear swaps ( of gear you already possess ) , so rp/role change/pvp gear swapping would n't display.I have n't upgraded any gear in 2 weeks , and my rss feed is at least 4 pages long just from dungeon/raid kills.So someone could ascertain to some degree how much you play and when , which I guess is n't that cool .</tokentext>
<sentencetext>the feed tracks more than just gear upgrades.bosses killed (even if it's not your first time killing it) dungeons/raids completed, achievements earned.It doesn't display anything for gear swaps (of gear you already possess), so rp/role change/pvp gear swapping wouldn't display.I haven't upgraded any gear in 2 weeks, and my rss feed is at least 4 pages long just from dungeon/raid kills.So someone could ascertain to some degree how much you play and when, which I guess isn't that cool.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818692</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263913800000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>-1</modscore>
	<htmltext><p>An hour or two each day? I dunno about you but between work and spending time with my wife, two hours a day in front of a computer game comes up as a waste in my books.</p><p>Balance in your life? Try balancing on the scale you fat ass. Goto the gym for an hour each day in stead.</p></htmltext>
<tokenext>An hour or two each day ?
I dunno about you but between work and spending time with my wife , two hours a day in front of a computer game comes up as a waste in my books.Balance in your life ?
Try balancing on the scale you fat ass .
Goto the gym for an hour each day in stead .</tokentext>
<sentencetext>An hour or two each day?
I dunno about you but between work and spending time with my wife, two hours a day in front of a computer game comes up as a waste in my books.Balance in your life?
Try balancing on the scale you fat ass.
Goto the gym for an hour each day in stead.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817738</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820212</id>
	<title>Re:I Blame the Twitter Mentality</title>
	<author>Daetrin</author>
	<datestamp>1263921060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Or the Facebook mentality, re: <a href="http://yro.slashdot.org/story/10/01/11/1916203/Facebooks-Zuckerberg-Says-Forget-Privacy?art\_pos=14" title="slashdot.org">Zuckerberg's opinion</a> [slashdot.org] that none of us care about privacy anymore. The fact that at least some people are complaining about this gives me a little hope.<br>
<br>
(Of course if one wants to get really depressed there's <a href="http://www.davidbrin.com/transparent.htm" title="davidbrin.com">Brin's opinion</a> [davidbrin.com] that it doesn't matter if we want privacy or not, we ain't getting it anyways.)</htmltext>
<tokenext>Or the Facebook mentality , re : Zuckerberg 's opinion [ slashdot.org ] that none of us care about privacy anymore .
The fact that at least some people are complaining about this gives me a little hope .
( Of course if one wants to get really depressed there 's Brin 's opinion [ davidbrin.com ] that it does n't matter if we want privacy or not , we ai n't getting it anyways .
)</tokentext>
<sentencetext>Or the Facebook mentality, re: Zuckerberg's opinion [slashdot.org] that none of us care about privacy anymore.
The fact that at least some people are complaining about this gives me a little hope.
(Of course if one wants to get really depressed there's Brin's opinion [davidbrin.com] that it doesn't matter if we want privacy or not, we ain't getting it anyways.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817840</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818148</id>
	<title>Stalk a Wow player</title>
	<author>Anonymous</author>
	<datestamp>1263908220000</datestamp>
	<modclass>Funny</modclass>
	<modscore>1</modscore>
	<htmltext><p>Who the hell thinks a Wow player would get stalked? That would be some boring stalking:</p><p>09:00 am: He's in the basement.<br>11:00 am: He's in the basement.<br>11:10 am: He went to the bathroom.<br>12:15 pm: He's in the basement.<br>01:00 pm: His mom brought him lunch.<br>02:00 pm: He's in the basement.<br>03:00 pm: He's in the basement.<br>04:00 pm: He's in the basement.<br>05:00 pm: He's in the basement.<nobr> <wbr></nobr>...<br>10:00 pm: What else? He's in the basement.</p></htmltext>
<tokenext>Who the hell thinks a Wow player would get stalked ?
That would be some boring stalking : 09 : 00 am : He 's in the basement.11 : 00 am : He 's in the basement.11 : 10 am : He went to the bathroom.12 : 15 pm : He 's in the basement.01 : 00 pm : His mom brought him lunch.02 : 00 pm : He 's in the basement.03 : 00 pm : He 's in the basement.04 : 00 pm : He 's in the basement.05 : 00 pm : He 's in the basement .
...10 : 00 pm : What else ?
He 's in the basement .</tokentext>
<sentencetext>Who the hell thinks a Wow player would get stalked?
That would be some boring stalking:09:00 am: He's in the basement.11:00 am: He's in the basement.11:10 am: He went to the bathroom.12:15 pm: He's in the basement.01:00 pm: His mom brought him lunch.02:00 pm: He's in the basement.03:00 pm: He's in the basement.04:00 pm: He's in the basement.05:00 pm: He's in the basement.
...10:00 pm: What else?
He's in the basement.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30820294</id>
	<title>Re:beyond stupid.</title>
	<author>blueg3</author>
	<datestamp>1263921300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The RSS feed doesn't include gear changes, but does include boss kills (in addition to achievements and gear acquisition).</p></htmltext>
<tokenext>The RSS feed does n't include gear changes , but does include boss kills ( in addition to achievements and gear acquisition ) .</tokentext>
<sentencetext>The RSS feed doesn't include gear changes, but does include boss kills (in addition to achievements and gear acquisition).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818748</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>Anonymous</author>
	<datestamp>1263914100000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>That's scary, and you certainly shouldn't be playing these kinds of games if that's the effect they have on you.</p><p>But other people are not you.</p><p>While being a player of WoW, I have:</p><p>Gotten 1 of every class, on both Alliance and Horde side, to level 70 (most to 80, still dragging ass on getting my Warlocks and Warriors to level 80 - they're boring), seen the inside of every raid, and even gotten the Lore Master (did pretty much every quest in the game) achievement when it was a little harder.</p><p>I've also gotten 2 degrees, started work on a third, maintained a 4.0 gpa in grad school throughout that process, got a fantastic job at university, gotten promoted twice, been an author (and actually did the work) on over 20 papers, given god only knows how many job talks, been party to a dozen posters at events, dated a lot, found someone I like and we live together now, had a social life, and generally all of those accomplishments are VASTLY more good feeling to me.</p><p>I have a sense of proportion, I guess - I'm able to make the distinction between wow levels &amp; gear and actually accomplishing things. People who can't do that - you're right - they shouldn't play games like WoW, because clearly they can't handle it.</p></htmltext>
<tokenext>That 's scary , and you certainly should n't be playing these kinds of games if that 's the effect they have on you.But other people are not you.While being a player of WoW , I have : Gotten 1 of every class , on both Alliance and Horde side , to level 70 ( most to 80 , still dragging ass on getting my Warlocks and Warriors to level 80 - they 're boring ) , seen the inside of every raid , and even gotten the Lore Master ( did pretty much every quest in the game ) achievement when it was a little harder.I 've also gotten 2 degrees , started work on a third , maintained a 4.0 gpa in grad school throughout that process , got a fantastic job at university , gotten promoted twice , been an author ( and actually did the work ) on over 20 papers , given god only knows how many job talks , been party to a dozen posters at events , dated a lot , found someone I like and we live together now , had a social life , and generally all of those accomplishments are VASTLY more good feeling to me.I have a sense of proportion , I guess - I 'm able to make the distinction between wow levels &amp; gear and actually accomplishing things .
People who ca n't do that - you 're right - they should n't play games like WoW , because clearly they ca n't handle it .</tokentext>
<sentencetext>That's scary, and you certainly shouldn't be playing these kinds of games if that's the effect they have on you.But other people are not you.While being a player of WoW, I have:Gotten 1 of every class, on both Alliance and Horde side, to level 70 (most to 80, still dragging ass on getting my Warlocks and Warriors to level 80 - they're boring), seen the inside of every raid, and even gotten the Lore Master (did pretty much every quest in the game) achievement when it was a little harder.I've also gotten 2 degrees, started work on a third, maintained a 4.0 gpa in grad school throughout that process, got a fantastic job at university, gotten promoted twice, been an author (and actually did the work) on over 20 papers, given god only knows how many job talks, been party to a dozen posters at events, dated a lot, found someone I like and we live together now, had a social life, and generally all of those accomplishments are VASTLY more good feeling to me.I have a sense of proportion, I guess - I'm able to make the distinction between wow levels &amp; gear and actually accomplishing things.
People who can't do that - you're right - they shouldn't play games like WoW, because clearly they can't handle it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817910</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817894</id>
	<title>Nasty habit of disclosing data</title>
	<author>MysteriousPreacher</author>
	<datestamp>1263904980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Blizzard, since the launch of the Armory, has a pretty iffy track-record when it comes to revealing data. They seem to assume that everyone is happy to have the information shared, but this is a pretty big assumption. Their revealing gold-related statistics causing a bit of a storm. Although it was never possible to determine how much gold someone would have, the statistics made it possible to get a rough idea of how rich someone was likely to be.</p><p>The Armory is a great tool, but they really do need to allow players to decide how they want their information shared. I'd be happy if they just had a series of tick boxes along the lines of:</p><p>Share achievements<br>Share current gear<br>Share statistics</p><p>RPGOutfitter is a site that was doing something similar to the Armory long before the armory appeared, and they did a far better job in allowing users to filter their information.</p></htmltext>
<tokenext>Blizzard , since the launch of the Armory , has a pretty iffy track-record when it comes to revealing data .
They seem to assume that everyone is happy to have the information shared , but this is a pretty big assumption .
Their revealing gold-related statistics causing a bit of a storm .
Although it was never possible to determine how much gold someone would have , the statistics made it possible to get a rough idea of how rich someone was likely to be.The Armory is a great tool , but they really do need to allow players to decide how they want their information shared .
I 'd be happy if they just had a series of tick boxes along the lines of : Share achievementsShare current gearShare statisticsRPGOutfitter is a site that was doing something similar to the Armory long before the armory appeared , and they did a far better job in allowing users to filter their information .</tokentext>
<sentencetext>Blizzard, since the launch of the Armory, has a pretty iffy track-record when it comes to revealing data.
They seem to assume that everyone is happy to have the information shared, but this is a pretty big assumption.
Their revealing gold-related statistics causing a bit of a storm.
Although it was never possible to determine how much gold someone would have, the statistics made it possible to get a rough idea of how rich someone was likely to be.The Armory is a great tool, but they really do need to allow players to decide how they want their information shared.
I'd be happy if they just had a series of tick boxes along the lines of:Share achievementsShare current gearShare statisticsRPGOutfitter is a site that was doing something similar to the Armory long before the armory appeared, and they did a far better job in allowing users to filter their information.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30827492</id>
	<title>Well if nothing else</title>
	<author>Kitkoan</author>
	<datestamp>1263913260000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>This could help people to find out if someone they know is playing WoW too much and need to make sure of this assumption. Since people who play too much tend to switch gear to better support the different challenges needed in game. Questioning is one thing, having proof is a lot more effective and all together better.</p><p> Then again, who wants to really watch what someone does on WoW. Here I'll show you more or less what it'll be: </p><p>"You put your right epic on, you take your right epic off, you put your left epic on and you shake it all about. You do the hokey-pokey and turn yourself around...</p></htmltext>
<tokenext>This could help people to find out if someone they know is playing WoW too much and need to make sure of this assumption .
Since people who play too much tend to switch gear to better support the different challenges needed in game .
Questioning is one thing , having proof is a lot more effective and all together better .
Then again , who wants to really watch what someone does on WoW .
Here I 'll show you more or less what it 'll be : " You put your right epic on , you take your right epic off , you put your left epic on and you shake it all about .
You do the hokey-pokey and turn yourself around.. .</tokentext>
<sentencetext>This could help people to find out if someone they know is playing WoW too much and need to make sure of this assumption.
Since people who play too much tend to switch gear to better support the different challenges needed in game.
Questioning is one thing, having proof is a lot more effective and all together better.
Then again, who wants to really watch what someone does on WoW.
Here I'll show you more or less what it'll be: "You put your right epic on, you take your right epic off, you put your left epic on and you shake it all about.
You do the hokey-pokey and turn yourself around...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30818318</id>
	<title>Re:Already possible</title>
	<author>Anonymous</author>
	<datestamp>1263910560000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>1</modscore>
	<htmltext><p>WoW doesn't prohibit scripting, in fact it supports it.</p><p>There are some things that you're not allowed to do in scripts, in order to prevent you from automating things that shouldn't be (such as actual gameplay, combat in particular), those things are prevented by technical limitations.</p></htmltext>
<tokenext>WoW does n't prohibit scripting , in fact it supports it.There are some things that you 're not allowed to do in scripts , in order to prevent you from automating things that should n't be ( such as actual gameplay , combat in particular ) , those things are prevented by technical limitations .</tokentext>
<sentencetext>WoW doesn't prohibit scripting, in fact it supports it.There are some things that you're not allowed to do in scripts, in order to prevent you from automating things that shouldn't be (such as actual gameplay, combat in particular), those things are prevented by technical limitations.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817684</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819342</id>
	<title>Have you looked at the new Armory?</title>
	<author>Azureflare</author>
	<datestamp>1263917400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It's not just about armor anymore. You can also view number of kills for a specific boss, and other simple statistics that weren't tracked before.  It's kind of crazy. They can see your exact raid history!
<br> <br>
I think the moral of the story is, if you don't want people to know about your playing habits, don't tell them your character name...</htmltext>
<tokenext>It 's not just about armor anymore .
You can also view number of kills for a specific boss , and other simple statistics that were n't tracked before .
It 's kind of crazy .
They can see your exact raid history !
I think the moral of the story is , if you do n't want people to know about your playing habits , do n't tell them your character name.. .</tokentext>
<sentencetext>It's not just about armor anymore.
You can also view number of kills for a specific boss, and other simple statistics that weren't tracked before.
It's kind of crazy.
They can see your exact raid history!
I think the moral of the story is, if you don't want people to know about your playing habits, don't tell them your character name...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817652</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819362</id>
	<title>WoW Is Like Golf...</title>
	<author>EXTomar</author>
	<datestamp>1263917520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As a friend put it, it <i>WoW</i> is like Golf.  How much privacy are you expecting when anyone can drive by and see them out on the course?  If it turns out they really really really like Golf or <i>WoW</i> and are trying to hide how much playing they are doing then there is a different problem.</p><p>Beyond this there is a general issue of people expecting confidentiality from an online video game.  Expecting the same level of privacy you'd get from a doctor, lawyer, priest or even in your home from a video game is pretty damn silly.</p></htmltext>
<tokenext>As a friend put it , it WoW is like Golf .
How much privacy are you expecting when anyone can drive by and see them out on the course ?
If it turns out they really really really like Golf or WoW and are trying to hide how much playing they are doing then there is a different problem.Beyond this there is a general issue of people expecting confidentiality from an online video game .
Expecting the same level of privacy you 'd get from a doctor , lawyer , priest or even in your home from a video game is pretty damn silly .</tokentext>
<sentencetext>As a friend put it, it WoW is like Golf.
How much privacy are you expecting when anyone can drive by and see them out on the course?
If it turns out they really really really like Golf or WoW and are trying to hide how much playing they are doing then there is a different problem.Beyond this there is a general issue of people expecting confidentiality from an online video game.
Expecting the same level of privacy you'd get from a doctor, lawyer, priest or even in your home from a video game is pretty damn silly.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30819318</id>
	<title>Re:Cyber Stalking - Really an issue?</title>
	<author>Arancaytar</author>
	<datestamp>1263917220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Why would a person knowing where you are in a fictional landscape ever be a problem anyway?</p></div></blockquote><p>That's what that drug dealer thought.<nobr> <wbr></nobr>:P</p></div>
	</htmltext>
<tokenext>Why would a person knowing where you are in a fictional landscape ever be a problem anyway ? That 's what that drug dealer thought .
: P</tokentext>
<sentencetext>Why would a person knowing where you are in a fictional landscape ever be a problem anyway?That's what that drug dealer thought.
:P
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817598</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30825080</id>
	<title>Re:Great time to stop playing WoW</title>
	<author>ildon</author>
	<datestamp>1263898200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Raiding *is* a social interaction. Just because a minority forgo important things like work or school doesn't mean that's the norm. People forgo work and school for stupid shit like doing drugs and watching TV, too. It's not because they play WoW, it's because they're mentally ill or depressed.</p><p>Despite all the anecdotes posted on the internet, I do not personally know a single person who has quit school or work for WoW. And many of the people I know either currently play or at some time in the past played WoW, so it's probably a better sample size than your one roommate.</p><p>One exception I'll admit is people using PTO days or sick days for expansion releases, but I also know people who have done that for sporting events and other similar trivial entertainment purposes.</p></htmltext>
<tokenext>Raiding * is * a social interaction .
Just because a minority forgo important things like work or school does n't mean that 's the norm .
People forgo work and school for stupid shit like doing drugs and watching TV , too .
It 's not because they play WoW , it 's because they 're mentally ill or depressed.Despite all the anecdotes posted on the internet , I do not personally know a single person who has quit school or work for WoW .
And many of the people I know either currently play or at some time in the past played WoW , so it 's probably a better sample size than your one roommate.One exception I 'll admit is people using PTO days or sick days for expansion releases , but I also know people who have done that for sporting events and other similar trivial entertainment purposes .</tokentext>
<sentencetext>Raiding *is* a social interaction.
Just because a minority forgo important things like work or school doesn't mean that's the norm.
People forgo work and school for stupid shit like doing drugs and watching TV, too.
It's not because they play WoW, it's because they're mentally ill or depressed.Despite all the anecdotes posted on the internet, I do not personally know a single person who has quit school or work for WoW.
And many of the people I know either currently play or at some time in the past played WoW, so it's probably a better sample size than your one roommate.One exception I'll admit is people using PTO days or sick days for expansion releases, but I also know people who have done that for sporting events and other similar trivial entertainment purposes.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_19_0231206.30817670</parent>
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