<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_12_14_2010234</id>
	<title>Is Console Gaming Dying?</title>
	<author>Soulskill</author>
	<datestamp>1260782940000</datestamp>
	<htmltext>mr\_sifter writes <i>"PC gamers love to obsess over whether PC gaming is dying, but bit-tech thinks it's time to look at the other side and <a href="http://www.bit-tech.net/gaming/ps3/2009/12/14/is-console-gaming-dying/1">examine if console gaming is really as secure as publishers would have us believe</a>. All three console manufacturers suffered from the recession &mdash; this year, Sony announced its first net loss in 14 years; a stunning &yen;989.9bn, which includes record losses of &yen;58.5bn in its gaming sector. Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360. Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world. In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."</i></htmltext>
<tokenext>mr \ _sifter writes " PC gamers love to obsess over whether PC gaming is dying , but bit-tech thinks it 's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe .
All three console manufacturers suffered from the recession    this year , Sony announced its first net loss in 14 years ; a stunning   989.9bn , which includes record losses of   58.5bn in its gaming sector .
Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year , with a $ 31 million US loss coming straight from the Entertainment and Devices division , which is responsible for the Xbox 360 .
Not even Nintendo has escaped the financial plague either , with sales of the Wii dropping by 67 percent in the US , 60 percent in Japan and 47 percent in the rest of the world .
In addition to reduced profitability , casual games and the rise of the iPhone further suggest the current model is not invulnerable .
"</tokentext>
<sentencetext>mr\_sifter writes "PC gamers love to obsess over whether PC gaming is dying, but bit-tech thinks it's time to look at the other side and examine if console gaming is really as secure as publishers would have us believe.
All three console manufacturers suffered from the recession — this year, Sony announced its first net loss in 14 years; a stunning ¥989.9bn, which includes record losses of ¥58.5bn in its gaming sector.
Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360.
Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.
In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437618</id>
	<title>In a way, yes...</title>
	<author>hahn</author>
	<datestamp>1260795420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>While I don't think it's ever going to disappear, I do think that the gaming aspect of consoles is slowly becoming less important than its media functions.  I'm a tech geek and I only recently bought a PS3, but not for its games.  I bought it because: #1 it became slimmer, #2 it became cheaper, #3 it plays DVD's and Blu-Ray movies, #4 it can stream my photos, music, and videos wirelessly from my MacBook.  </p><p>After I got it, I discovered that I could also rent a substantial selection of videos (though not as much as iTunes yet and the prices are still $1-2 too high), and buy very cheap ($5-15) downloadable games that are often much more fun than the games on a disk b/c they were simpler to play, took much less time to play, and I didn't have to pop in a new disc everytime I wanted to play a different game.  Furthermore, I really enjoyed the news by location feature in Life with Playstation (the World Heritage Channel is very cool too if you like National Geographic quality photos).</p><p>After I showed all these "features" to my non-techie friends, 3 of them went out and bought a PS3, and 2 more are about to.  If Sony manages to either finally bring <a href="http://www.engadget.com/2007/08/22/sonys-playtv-turns-your-ps3-into-tv-tuner-dvr-plus-voip-on-p/PlayTV" title="engadget.com">PlayTV</a> [engadget.com] and/or Hulu to the PS3 in the US, they have essentially managed the very nifty trick of turning their "gaming console" into a Home Theater system.  It would essentially negate the necessity of owning a HTPC.  </p><p>I don't own a Xbox 360, but it seems that Microsoft is essentially going for the same thing.  Nintendo looked like they were going to head down this path at the beginning with their "channels" menu system, but they haven't done as much as Sony or Microsoft.  I'm guessing the next Wii will have HD hardware and push harder towards this goal.  So, while I don't think console gaming is dying, what we think of traditionally as a gaming console is being transformed.  "Convergence" would be term I suppose?</p></htmltext>
<tokenext>While I do n't think it 's ever going to disappear , I do think that the gaming aspect of consoles is slowly becoming less important than its media functions .
I 'm a tech geek and I only recently bought a PS3 , but not for its games .
I bought it because : # 1 it became slimmer , # 2 it became cheaper , # 3 it plays DVD 's and Blu-Ray movies , # 4 it can stream my photos , music , and videos wirelessly from my MacBook .
After I got it , I discovered that I could also rent a substantial selection of videos ( though not as much as iTunes yet and the prices are still $ 1-2 too high ) , and buy very cheap ( $ 5-15 ) downloadable games that are often much more fun than the games on a disk b/c they were simpler to play , took much less time to play , and I did n't have to pop in a new disc everytime I wanted to play a different game .
Furthermore , I really enjoyed the news by location feature in Life with Playstation ( the World Heritage Channel is very cool too if you like National Geographic quality photos ) .After I showed all these " features " to my non-techie friends , 3 of them went out and bought a PS3 , and 2 more are about to .
If Sony manages to either finally bring PlayTV [ engadget.com ] and/or Hulu to the PS3 in the US , they have essentially managed the very nifty trick of turning their " gaming console " into a Home Theater system .
It would essentially negate the necessity of owning a HTPC .
I do n't own a Xbox 360 , but it seems that Microsoft is essentially going for the same thing .
Nintendo looked like they were going to head down this path at the beginning with their " channels " menu system , but they have n't done as much as Sony or Microsoft .
I 'm guessing the next Wii will have HD hardware and push harder towards this goal .
So , while I do n't think console gaming is dying , what we think of traditionally as a gaming console is being transformed .
" Convergence " would be term I suppose ?</tokentext>
<sentencetext>While I don't think it's ever going to disappear, I do think that the gaming aspect of consoles is slowly becoming less important than its media functions.
I'm a tech geek and I only recently bought a PS3, but not for its games.
I bought it because: #1 it became slimmer, #2 it became cheaper, #3 it plays DVD's and Blu-Ray movies, #4 it can stream my photos, music, and videos wirelessly from my MacBook.
After I got it, I discovered that I could also rent a substantial selection of videos (though not as much as iTunes yet and the prices are still $1-2 too high), and buy very cheap ($5-15) downloadable games that are often much more fun than the games on a disk b/c they were simpler to play, took much less time to play, and I didn't have to pop in a new disc everytime I wanted to play a different game.
Furthermore, I really enjoyed the news by location feature in Life with Playstation (the World Heritage Channel is very cool too if you like National Geographic quality photos).After I showed all these "features" to my non-techie friends, 3 of them went out and bought a PS3, and 2 more are about to.
If Sony manages to either finally bring PlayTV [engadget.com] and/or Hulu to the PS3 in the US, they have essentially managed the very nifty trick of turning their "gaming console" into a Home Theater system.
It would essentially negate the necessity of owning a HTPC.
I don't own a Xbox 360, but it seems that Microsoft is essentially going for the same thing.
Nintendo looked like they were going to head down this path at the beginning with their "channels" menu system, but they haven't done as much as Sony or Microsoft.
I'm guessing the next Wii will have HD hardware and push harder towards this goal.
So, while I don't think console gaming is dying, what we think of traditionally as a gaming console is being transformed.
"Convergence" would be term I suppose?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441664</id>
	<title>The biggest error, forgetting about Genre</title>
	<author>SmallFurryCreature</author>
	<datestamp>1260870540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The article ends with mentioning that cutting edges graphics don't matter apparently because of the success of iPhone games.
</p><p>This is both WRONG and RIGHT at the same time.
</p><p>It don't matter in a "cheap" and cheerful game you play on the move to amuse yourself for a bit. It don't matter in a game that is window dressing for excersise. It DOES matter in the latest EPIC major story thrill ride game. I am currently both playing Dragon Age Origins and Ghost Master. Not heard of the last one? Not suprised, small game from years ago. Bit of an oddity in which you have to haunt a house. The graphics are "okay" but horribly out of date. I am not going to say that graphics don't matter in the game, but they are good enough and the subject matter is such that it don't matter that all the characters look really badly drawn (women have chests that would make Dolly Parton complain of backache).
</p><p>Graphics MATTER for certain genre's same as input and for that matter storage. Would you want to play Dragon Age or the latest FF without speech? But speech soaks up space, space that has to be somewhere. Que the Wii not being able to handle nearly as much and meeting serious trouble with "random" speech. Streaming from CD was the reason the early Tombraider games used regular music CD track for complex sound moments, a horror to PC gamers who were used to sounds being mixed on the spot from sample randomly read from a HD. Non-developers or people without technical knowledge often over-estimate the Wii's capabilities, they see it as a non-HD version of the current console generation, a scaled down PS3/360. It is not. It is a totally different machine aimed at a different genre.
</p><p>The new mario isn't a throwback to decades old gaming for nothing, that is what the Wii does. For people who like that, it is perfect but for people waiting for the next Triple A title, look somewhere else. You wouldn't expect them on the DS or on the iPhone would you?
</p><p>On a dutch news site someone commented that Dante's Inferno wasn't coming for the PC and how that meant the end of PC gaming. Eh... when has a slash-em-up EVER come to the PC? Those type of games are the domain of the controller, not the keyboard. From the same company (EA) Dragon Age not only launced on the PC but is now also coming to the Mac and Saboteur (a FPS) is coming for PC as well. These Genre's started on the PC (console RPG's were a very different beast to what Bioware makes) and are remaining there more or less. Where is the DAO modding community for the PS3/360?
</p><p>Different hardware for different genre's. You can't make WoW for the console, the way that game works is to have a ton of buttons and the challenge is to pick the right one. Bayonetta on the other hand has the challenge of hitting 1-2 buttons over and over. Different market.
</p><p>I don't think that console gaming is dying, but the current console companies MIGHT have to rethink their strategies. Maybe... the sales figures in the article are horrible. MS posted a loss... eh no? Their REVENUE dropped. By a tiny amount. They STILL make a profit and a very nice one at that. Talk about mis-reporting, it is "correct" but also a complete and utter lie. Sony does seem to be in trouble but then again, Sony has been bleeding for a long time and it can't all be blamed on the PS3. They lost their position as "slightly overprice but reliable decent to good quality". This was a good position to have, it meant that the fast majority of the market, the "we got money but are not swimming in it" bought Sony if they could because it was better then the cheapo stuff and not as expensive as the high-end stuff.
</p><p>What I think is hurting gaming is the move away from the nerdy gamer into the general "cool" kids market, but the companies forgot that this market is far more fickle. It is in a way easier to make game for the OLD hardcore market (think Deus EX/Mario) then it is for the MTV crowd. Modern Warfare 2 is a game for that crowd, lots of flash and bangs but very little substance once you dig down. The pro</p></htmltext>
<tokenext>The article ends with mentioning that cutting edges graphics do n't matter apparently because of the success of iPhone games .
This is both WRONG and RIGHT at the same time .
It do n't matter in a " cheap " and cheerful game you play on the move to amuse yourself for a bit .
It do n't matter in a game that is window dressing for excersise .
It DOES matter in the latest EPIC major story thrill ride game .
I am currently both playing Dragon Age Origins and Ghost Master .
Not heard of the last one ?
Not suprised , small game from years ago .
Bit of an oddity in which you have to haunt a house .
The graphics are " okay " but horribly out of date .
I am not going to say that graphics do n't matter in the game , but they are good enough and the subject matter is such that it do n't matter that all the characters look really badly drawn ( women have chests that would make Dolly Parton complain of backache ) .
Graphics MATTER for certain genre 's same as input and for that matter storage .
Would you want to play Dragon Age or the latest FF without speech ?
But speech soaks up space , space that has to be somewhere .
Que the Wii not being able to handle nearly as much and meeting serious trouble with " random " speech .
Streaming from CD was the reason the early Tombraider games used regular music CD track for complex sound moments , a horror to PC gamers who were used to sounds being mixed on the spot from sample randomly read from a HD .
Non-developers or people without technical knowledge often over-estimate the Wii 's capabilities , they see it as a non-HD version of the current console generation , a scaled down PS3/360 .
It is not .
It is a totally different machine aimed at a different genre .
The new mario is n't a throwback to decades old gaming for nothing , that is what the Wii does .
For people who like that , it is perfect but for people waiting for the next Triple A title , look somewhere else .
You would n't expect them on the DS or on the iPhone would you ?
On a dutch news site someone commented that Dante 's Inferno was n't coming for the PC and how that meant the end of PC gaming .
Eh... when has a slash-em-up EVER come to the PC ?
Those type of games are the domain of the controller , not the keyboard .
From the same company ( EA ) Dragon Age not only launced on the PC but is now also coming to the Mac and Saboteur ( a FPS ) is coming for PC as well .
These Genre 's started on the PC ( console RPG 's were a very different beast to what Bioware makes ) and are remaining there more or less .
Where is the DAO modding community for the PS3/360 ?
Different hardware for different genre 's .
You ca n't make WoW for the console , the way that game works is to have a ton of buttons and the challenge is to pick the right one .
Bayonetta on the other hand has the challenge of hitting 1-2 buttons over and over .
Different market .
I do n't think that console gaming is dying , but the current console companies MIGHT have to rethink their strategies .
Maybe... the sales figures in the article are horrible .
MS posted a loss... eh no ?
Their REVENUE dropped .
By a tiny amount .
They STILL make a profit and a very nice one at that .
Talk about mis-reporting , it is " correct " but also a complete and utter lie .
Sony does seem to be in trouble but then again , Sony has been bleeding for a long time and it ca n't all be blamed on the PS3 .
They lost their position as " slightly overprice but reliable decent to good quality " .
This was a good position to have , it meant that the fast majority of the market , the " we got money but are not swimming in it " bought Sony if they could because it was better then the cheapo stuff and not as expensive as the high-end stuff .
What I think is hurting gaming is the move away from the nerdy gamer into the general " cool " kids market , but the companies forgot that this market is far more fickle .
It is in a way easier to make game for the OLD hardcore market ( think Deus EX/Mario ) then it is for the MTV crowd .
Modern Warfare 2 is a game for that crowd , lots of flash and bangs but very little substance once you dig down .
The pro</tokentext>
<sentencetext>The article ends with mentioning that cutting edges graphics don't matter apparently because of the success of iPhone games.
This is both WRONG and RIGHT at the same time.
It don't matter in a "cheap" and cheerful game you play on the move to amuse yourself for a bit.
It don't matter in a game that is window dressing for excersise.
It DOES matter in the latest EPIC major story thrill ride game.
I am currently both playing Dragon Age Origins and Ghost Master.
Not heard of the last one?
Not suprised, small game from years ago.
Bit of an oddity in which you have to haunt a house.
The graphics are "okay" but horribly out of date.
I am not going to say that graphics don't matter in the game, but they are good enough and the subject matter is such that it don't matter that all the characters look really badly drawn (women have chests that would make Dolly Parton complain of backache).
Graphics MATTER for certain genre's same as input and for that matter storage.
Would you want to play Dragon Age or the latest FF without speech?
But speech soaks up space, space that has to be somewhere.
Que the Wii not being able to handle nearly as much and meeting serious trouble with "random" speech.
Streaming from CD was the reason the early Tombraider games used regular music CD track for complex sound moments, a horror to PC gamers who were used to sounds being mixed on the spot from sample randomly read from a HD.
Non-developers or people without technical knowledge often over-estimate the Wii's capabilities, they see it as a non-HD version of the current console generation, a scaled down PS3/360.
It is not.
It is a totally different machine aimed at a different genre.
The new mario isn't a throwback to decades old gaming for nothing, that is what the Wii does.
For people who like that, it is perfect but for people waiting for the next Triple A title, look somewhere else.
You wouldn't expect them on the DS or on the iPhone would you?
On a dutch news site someone commented that Dante's Inferno wasn't coming for the PC and how that meant the end of PC gaming.
Eh... when has a slash-em-up EVER come to the PC?
Those type of games are the domain of the controller, not the keyboard.
From the same company (EA) Dragon Age not only launced on the PC but is now also coming to the Mac and Saboteur (a FPS) is coming for PC as well.
These Genre's started on the PC (console RPG's were a very different beast to what Bioware makes) and are remaining there more or less.
Where is the DAO modding community for the PS3/360?
Different hardware for different genre's.
You can't make WoW for the console, the way that game works is to have a ton of buttons and the challenge is to pick the right one.
Bayonetta on the other hand has the challenge of hitting 1-2 buttons over and over.
Different market.
I don't think that console gaming is dying, but the current console companies MIGHT have to rethink their strategies.
Maybe... the sales figures in the article are horrible.
MS posted a loss... eh no?
Their REVENUE dropped.
By a tiny amount.
They STILL make a profit and a very nice one at that.
Talk about mis-reporting, it is "correct" but also a complete and utter lie.
Sony does seem to be in trouble but then again, Sony has been bleeding for a long time and it can't all be blamed on the PS3.
They lost their position as "slightly overprice but reliable decent to good quality".
This was a good position to have, it meant that the fast majority of the market, the "we got money but are not swimming in it" bought Sony if they could because it was better then the cheapo stuff and not as expensive as the high-end stuff.
What I think is hurting gaming is the move away from the nerdy gamer into the general "cool" kids market, but the companies forgot that this market is far more fickle.
It is in a way easier to make game for the OLD hardcore market (think Deus EX/Mario) then it is for the MTV crowd.
Modern Warfare 2 is a game for that crowd, lots of flash and bangs but very little substance once you dig down.
The pro</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435834</id>
	<title>Another drawback of OnLive: ping time.</title>
	<author>tepples</author>
	<datestamp>1260787140000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext>From the article:<p><div class="quote"><p>Instead, with fattening broadband connections, mainstream gaming is probably going to go towards the way of OnLive, where one big bank of hardware can churn out the power needed for broadband-connected gaming machines, without needing to fill a loss-making box with proprietary hardware. In fact, limited bandwidth is the only obstacle to this technology taking off worldwide.</p></div><p>Bandwidth isn't the only problem; latency is another biggie. Players are used to being able to press a button and see something happen within 30 milliseconds. The latency for sending your keypresses to the game server, rendering and compressing a frame, and sending it back is likely to be much larger than that, even if only for speed-of-light reasons.</p></div>
	</htmltext>
<tokenext>From the article : Instead , with fattening broadband connections , mainstream gaming is probably going to go towards the way of OnLive , where one big bank of hardware can churn out the power needed for broadband-connected gaming machines , without needing to fill a loss-making box with proprietary hardware .
In fact , limited bandwidth is the only obstacle to this technology taking off worldwide.Bandwidth is n't the only problem ; latency is another biggie .
Players are used to being able to press a button and see something happen within 30 milliseconds .
The latency for sending your keypresses to the game server , rendering and compressing a frame , and sending it back is likely to be much larger than that , even if only for speed-of-light reasons .</tokentext>
<sentencetext>From the article:Instead, with fattening broadband connections, mainstream gaming is probably going to go towards the way of OnLive, where one big bank of hardware can churn out the power needed for broadband-connected gaming machines, without needing to fill a loss-making box with proprietary hardware.
In fact, limited bandwidth is the only obstacle to this technology taking off worldwide.Bandwidth isn't the only problem; latency is another biggie.
Players are used to being able to press a button and see something happen within 30 milliseconds.
The latency for sending your keypresses to the game server, rendering and compressing a frame, and sending it back is likely to be much larger than that, even if only for speed-of-light reasons.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436296</id>
	<title>It is not dying cause its already dead!</title>
	<author>chucklebutte</author>
	<datestamp>1260789120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>It's the truth. Consoles died after the Dreamcast. Since then its been imitation and not innovation.</htmltext>
<tokenext>It 's the truth .
Consoles died after the Dreamcast .
Since then its been imitation and not innovation .</tokentext>
<sentencetext>It's the truth.
Consoles died after the Dreamcast.
Since then its been imitation and not innovation.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436800</id>
	<title>Re:No</title>
	<author>dziban303</author>
	<datestamp>1260791700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Indeed. I've been seeing a lot of articles titled "Is (insert platform here) gaming dying?" recently, and I think the answer is clearly no.<p>You'd think that people would be able to find something else to write about these days.</p></htmltext>
<tokenext>Indeed .
I 've been seeing a lot of articles titled " Is ( insert platform here ) gaming dying ?
" recently , and I think the answer is clearly no.You 'd think that people would be able to find something else to write about these days .</tokentext>
<sentencetext>Indeed.
I've been seeing a lot of articles titled "Is (insert platform here) gaming dying?
" recently, and I think the answer is clearly no.You'd think that people would be able to find something else to write about these days.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435706</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437016</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260792660000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You could just put your old pc away in the attic like i assume you do with your old consoles... its not like keyboards, mice, and monitors are incompatible that often.</p></htmltext>
<tokenext>You could just put your old pc away in the attic like i assume you do with your old consoles... its not like keyboards , mice , and monitors are incompatible that often .</tokentext>
<sentencetext>You could just put your old pc away in the attic like i assume you do with your old consoles... its not like keyboards, mice, and monitors are incompatible that often.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439326</id>
	<title>Re:Never Liked Consoles</title>
	<author>feepness</author>
	<datestamp>1260804120000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>I like consoles because I know that even in 5 years, if a game is released for my xbox 360 (or wii, or whatever), then it'll work on that console</p></div><p>Yeah, but with regards to the 360, whether the console itself will be working is a major consideration.</p></div>
	</htmltext>
<tokenext>I like consoles because I know that even in 5 years , if a game is released for my xbox 360 ( or wii , or whatever ) , then it 'll work on that consoleYeah , but with regards to the 360 , whether the console itself will be working is a major consideration .</tokentext>
<sentencetext>I like consoles because I know that even in 5 years, if a game is released for my xbox 360 (or wii, or whatever), then it'll work on that consoleYeah, but with regards to the 360, whether the console itself will be working is a major consideration.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436574</id>
	<title>Small problem with numbers</title>
	<author>GoNINzo</author>
	<datestamp>1260790260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I don't generally trust analysts who have problems with decimal points.<br>
<br>
<a href="http://online.wsj.com/article/BT-CO-20091119-702857.html" title="wsj.com">http://online.wsj.com/article/BT-CO-20091119-702857.html</a> [wsj.com] says that Sony "reported a net loss of &yen;98.9 billion for the fiscal year ended last March."  Which is a little different than the &yen;989.9 billion reporting in this article.  Especially when you consider that Sony's revenue is listed as &yen;7.730 trillion on Wikipedia.<br>
<br>
<a href="http://www.guardian.co.uk/world/2009/may/14/sony-japan-sales-financial-loss" title="guardian.co.uk">http://www.guardian.co.uk/world/2009/may/14/sony-japan-sales-financial-loss</a> [guardian.co.uk] seems to be the actual source of the numbers, as that lists the &yen;58.8 billion number as well.  So I think this article was a copy/paste that went a bit wrong.</htmltext>
<tokenext>I do n't generally trust analysts who have problems with decimal points .
http : //online.wsj.com/article/BT-CO-20091119-702857.html [ wsj.com ] says that Sony " reported a net loss of   98.9 billion for the fiscal year ended last March .
" Which is a little different than the   989.9 billion reporting in this article .
Especially when you consider that Sony 's revenue is listed as   7.730 trillion on Wikipedia .
http : //www.guardian.co.uk/world/2009/may/14/sony-japan-sales-financial-loss [ guardian.co.uk ] seems to be the actual source of the numbers , as that lists the   58.8 billion number as well .
So I think this article was a copy/paste that went a bit wrong .</tokentext>
<sentencetext>I don't generally trust analysts who have problems with decimal points.
http://online.wsj.com/article/BT-CO-20091119-702857.html [wsj.com] says that Sony "reported a net loss of ¥98.9 billion for the fiscal year ended last March.
"  Which is a little different than the ¥989.9 billion reporting in this article.
Especially when you consider that Sony's revenue is listed as ¥7.730 trillion on Wikipedia.
http://www.guardian.co.uk/world/2009/may/14/sony-japan-sales-financial-loss [guardian.co.uk] seems to be the actual source of the numbers, as that lists the ¥58.8 billion number as well.
So I think this article was a copy/paste that went a bit wrong.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436326</id>
	<title>Re:No</title>
	<author>nine-times</author>
	<datestamp>1260789240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>The video game industry isn't the only one posting losses recently, so this doesn't seem like a big deal at all. That and these consoles are four years old, it's not surprising to see sales dip.</p></div><p>Agreed.  In particular, when the summary gets to the sales drop of the Wii, I have a hard time feeling sorry for Nintendo.  For one thing, if you're talking about sales of the actual Wii console, well for something like a year and a half after launch it was still hard to buy a Wii because they kept selling out.  If sales have dropped, it's probably because the Wii has only now hit its saturation point and everyone who wants a Wii has already bought one.
</p><p>But also, it's important to note that Nintendo was making a profit on Wii sales from day one.  Both Sony and Microsoft started off by selling their consoles at a loss in order to make up the loss in game licensing.  This loss was compounded for Microsoft by all the defective units.  But the Wii?  It started out being sold at a profit.  The original $250 price was more than the cost to Nintendo, and with the current price at $200, the profit margin has probably increased.  That doesn't include all the sales of additional controllers and games.  They had to have made money from their Zelda, Super Mario, and Metroid properties.
</p><p>If you wanted to convince me that Microsoft had lost money, I might be able to convince me.  They rushed a defective product to market, sold it at a loss, and they're still paying to replace defective units.  Some estimates have the 5 year 360 failure rate as being higher than 15\% per year, and higher than 60\% since launch.  Ouch!  But Nintendo?  They've been raking it in.
</p><p>And if the console market did die, what would replace it?</p></div>
	</htmltext>
<tokenext>The video game industry is n't the only one posting losses recently , so this does n't seem like a big deal at all .
That and these consoles are four years old , it 's not surprising to see sales dip.Agreed .
In particular , when the summary gets to the sales drop of the Wii , I have a hard time feeling sorry for Nintendo .
For one thing , if you 're talking about sales of the actual Wii console , well for something like a year and a half after launch it was still hard to buy a Wii because they kept selling out .
If sales have dropped , it 's probably because the Wii has only now hit its saturation point and everyone who wants a Wii has already bought one .
But also , it 's important to note that Nintendo was making a profit on Wii sales from day one .
Both Sony and Microsoft started off by selling their consoles at a loss in order to make up the loss in game licensing .
This loss was compounded for Microsoft by all the defective units .
But the Wii ?
It started out being sold at a profit .
The original $ 250 price was more than the cost to Nintendo , and with the current price at $ 200 , the profit margin has probably increased .
That does n't include all the sales of additional controllers and games .
They had to have made money from their Zelda , Super Mario , and Metroid properties .
If you wanted to convince me that Microsoft had lost money , I might be able to convince me .
They rushed a defective product to market , sold it at a loss , and they 're still paying to replace defective units .
Some estimates have the 5 year 360 failure rate as being higher than 15 \ % per year , and higher than 60 \ % since launch .
Ouch ! But Nintendo ?
They 've been raking it in .
And if the console market did die , what would replace it ?</tokentext>
<sentencetext>The video game industry isn't the only one posting losses recently, so this doesn't seem like a big deal at all.
That and these consoles are four years old, it's not surprising to see sales dip.Agreed.
In particular, when the summary gets to the sales drop of the Wii, I have a hard time feeling sorry for Nintendo.
For one thing, if you're talking about sales of the actual Wii console, well for something like a year and a half after launch it was still hard to buy a Wii because they kept selling out.
If sales have dropped, it's probably because the Wii has only now hit its saturation point and everyone who wants a Wii has already bought one.
But also, it's important to note that Nintendo was making a profit on Wii sales from day one.
Both Sony and Microsoft started off by selling their consoles at a loss in order to make up the loss in game licensing.
This loss was compounded for Microsoft by all the defective units.
But the Wii?
It started out being sold at a profit.
The original $250 price was more than the cost to Nintendo, and with the current price at $200, the profit margin has probably increased.
That doesn't include all the sales of additional controllers and games.
They had to have made money from their Zelda, Super Mario, and Metroid properties.
If you wanted to convince me that Microsoft had lost money, I might be able to convince me.
They rushed a defective product to market, sold it at a loss, and they're still paying to replace defective units.
Some estimates have the 5 year 360 failure rate as being higher than 15\% per year, and higher than 60\% since launch.
Ouch!  But Nintendo?
They've been raking it in.
And if the console market did die, what would replace it?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435764</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436570</id>
	<title>Re:Exagerrating the numbers.</title>
	<author>Intron</author>
	<datestamp>1260790260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>But you aren't taking into account the obvious trend.  This is already one years in a row where a loss has occurred!</htmltext>
<tokenext>But you are n't taking into account the obvious trend .
This is already one years in a row where a loss has occurred !</tokentext>
<sentencetext>But you aren't taking into account the obvious trend.
This is already one years in a row where a loss has occurred!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436046</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436404</id>
	<title>Top 10 of the top 20 console games...</title>
	<author>thule</author>
	<datestamp>1260789600000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext>...are recent games!  Mario Kart for Wii and New Super Mario for DS has sold very well.
<br>
<a href="http://en.wikipedia.org/wiki/List\_of\_best-selling\_video\_games#Top\_20\_console\_games\_of\_all\_time" title="wikipedia.org">Top 20 console games of all time</a> [wikipedia.org]
<br>
1. 	Wii Play (Wii &ndash; 24.43 million)[68]<br>
2. 	Wii Fit (Wii &ndash; 22.5 million)[68]<br>
3. 	Nintendogs (DS &ndash; 22.27 million, all five versions combined)[69]<br>
4. 	Pok&#233;mon Red, Blue, and Green (Game Boy &ndash; 20.08 million approximately: 10.23 million in Japan,[45] 9.85 million in US)[19]<br>
5. 	New Super Mario Bros. (DS &ndash; 19.94 million)[68]<br>
6. 	Mario Kart Wii (Wii &ndash; 18.36 million)[68]<br>
7. 	Super Mario Bros. 3 (NES &ndash; 18 million)[108]<br>
8. 	Brain Age: Train Your Brain in Minutes a Day! (DS &ndash; 17.41 million)[69]<br>
9. 	Grand Theft Auto: San Andreas (PS2 - 17.33 million)[114]<br>
10. 	Pok&#233;mon Diamond and Pearl (DS &ndash; 16.81 million)[70]<br>
<br>
Except for the single PS2 game and Super Mario Brothers 3, DS and Wii games seem to be selling very well.  It will be very interesting to see how well New Super Mario Wii sells.  It has been out for three weeks and is currently clocking in near 2 million units.</htmltext>
<tokenext>...are recent games !
Mario Kart for Wii and New Super Mario for DS has sold very well .
Top 20 console games of all time [ wikipedia.org ] 1 .
Wii Play ( Wii    24.43 million ) [ 68 ] 2 .
Wii Fit ( Wii    22.5 million ) [ 68 ] 3 .
Nintendogs ( DS    22.27 million , all five versions combined ) [ 69 ] 4 .
Pok   mon Red , Blue , and Green ( Game Boy    20.08 million approximately : 10.23 million in Japan , [ 45 ] 9.85 million in US ) [ 19 ] 5 .
New Super Mario Bros. ( DS    19.94 million ) [ 68 ] 6 .
Mario Kart Wii ( Wii    18.36 million ) [ 68 ] 7 .
Super Mario Bros. 3 ( NES    18 million ) [ 108 ] 8 .
Brain Age : Train Your Brain in Minutes a Day !
( DS    17.41 million ) [ 69 ] 9 .
Grand Theft Auto : San Andreas ( PS2 - 17.33 million ) [ 114 ] 10 .
Pok   mon Diamond and Pearl ( DS    16.81 million ) [ 70 ] Except for the single PS2 game and Super Mario Brothers 3 , DS and Wii games seem to be selling very well .
It will be very interesting to see how well New Super Mario Wii sells .
It has been out for three weeks and is currently clocking in near 2 million units .</tokentext>
<sentencetext>...are recent games!
Mario Kart for Wii and New Super Mario for DS has sold very well.
Top 20 console games of all time [wikipedia.org]

1.
Wii Play (Wii – 24.43 million)[68]
2.
Wii Fit (Wii – 22.5 million)[68]
3.
Nintendogs (DS – 22.27 million, all five versions combined)[69]
4.
Pokémon Red, Blue, and Green (Game Boy – 20.08 million approximately: 10.23 million in Japan,[45] 9.85 million in US)[19]
5.
New Super Mario Bros. (DS – 19.94 million)[68]
6.
Mario Kart Wii (Wii – 18.36 million)[68]
7.
Super Mario Bros. 3 (NES – 18 million)[108]
8.
Brain Age: Train Your Brain in Minutes a Day!
(DS – 17.41 million)[69]
9.
Grand Theft Auto: San Andreas (PS2 - 17.33 million)[114]
10.
Pokémon Diamond and Pearl (DS – 16.81 million)[70]

Except for the single PS2 game and Super Mario Brothers 3, DS and Wii games seem to be selling very well.
It will be very interesting to see how well New Super Mario Wii sells.
It has been out for three weeks and is currently clocking in near 2 million units.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437292</id>
	<title>HAHAHAHAHAHHAHA</title>
	<author>Schnoogs</author>
	<datestamp>1260794160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>HAHAHAH!!!  This is a joke right?</htmltext>
<tokenext>HAHAHAH ! ! !
This is a joke right ?</tokentext>
<sentencetext>HAHAHAH!!!
This is a joke right?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436086</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Red Flayer</author>
	<datestamp>1260788100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Sure, but would the increase in sales make up for the reduced margins?<br> <br>FWIW, price doesn't make a difference to me.  I don't own a current-gen console, and I don't plan on buying another console, ever.  Why?<br> <br>For exactly the reasons outlined in TFA.  Casual games are good enough for me.  I work, I have a family, I have other hobbies.  A quick 30-minute session of Nethack or Elona Shooter[1] or Gemcraft or a thousand other casual games is good enough for me.  And in the long run, I expect good gaming experiences on mobile computers.  So why would I buy a console, that can only be played in my home, costs hundreds of dollars, when I have a game platform (PC or mobile phone) already?<br> <br>[1] Elona Shooter is crack.  Seriously.  Props to Noa for his first flash game.  Though Elona is a fun somewhat-roguelike.  Don't play at bedtime or 30 minutes turns into three hours.  It's just as bad as Civilization for "just one more turn" syndrome.<br> <br>And one more thing in my rambling... all the games that I might want to play are based on multiplayer, with some kind of chat.  I hate people-in-general, so that's right out for me.</htmltext>
<tokenext>Sure , but would the increase in sales make up for the reduced margins ?
FWIW , price does n't make a difference to me .
I do n't own a current-gen console , and I do n't plan on buying another console , ever .
Why ? For exactly the reasons outlined in TFA .
Casual games are good enough for me .
I work , I have a family , I have other hobbies .
A quick 30-minute session of Nethack or Elona Shooter [ 1 ] or Gemcraft or a thousand other casual games is good enough for me .
And in the long run , I expect good gaming experiences on mobile computers .
So why would I buy a console , that can only be played in my home , costs hundreds of dollars , when I have a game platform ( PC or mobile phone ) already ?
[ 1 ] Elona Shooter is crack .
Seriously. Props to Noa for his first flash game .
Though Elona is a fun somewhat-roguelike .
Do n't play at bedtime or 30 minutes turns into three hours .
It 's just as bad as Civilization for " just one more turn " syndrome .
And one more thing in my rambling... all the games that I might want to play are based on multiplayer , with some kind of chat .
I hate people-in-general , so that 's right out for me .</tokentext>
<sentencetext>Sure, but would the increase in sales make up for the reduced margins?
FWIW, price doesn't make a difference to me.
I don't own a current-gen console, and I don't plan on buying another console, ever.
Why? For exactly the reasons outlined in TFA.
Casual games are good enough for me.
I work, I have a family, I have other hobbies.
A quick 30-minute session of Nethack or Elona Shooter[1] or Gemcraft or a thousand other casual games is good enough for me.
And in the long run, I expect good gaming experiences on mobile computers.
So why would I buy a console, that can only be played in my home, costs hundreds of dollars, when I have a game platform (PC or mobile phone) already?
[1] Elona Shooter is crack.
Seriously.  Props to Noa for his first flash game.
Though Elona is a fun somewhat-roguelike.
Don't play at bedtime or 30 minutes turns into three hours.
It's just as bad as Civilization for "just one more turn" syndrome.
And one more thing in my rambling... all the games that I might want to play are based on multiplayer, with some kind of chat.
I hate people-in-general, so that's right out for me.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30471220</id>
	<title>Re:Never Liked Consoles</title>
	<author>Jedi Alec</author>
	<datestamp>1261047540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>As good as a mouse and keyboard are for first person shooters, they are less than useless for third-person over the shoulder games like Mass Effect and Gears of War.</i></p><p>Wha...ME with a gamepad? Are we talking about the same game where you use a reticle to aim at enemies?</p><p>Ewwwwwwwww.</p></htmltext>
<tokenext>As good as a mouse and keyboard are for first person shooters , they are less than useless for third-person over the shoulder games like Mass Effect and Gears of War.Wha...ME with a gamepad ?
Are we talking about the same game where you use a reticle to aim at enemies ? Ewwwwwwwww .</tokentext>
<sentencetext>As good as a mouse and keyboard are for first person shooters, they are less than useless for third-person over the shoulder games like Mass Effect and Gears of War.Wha...ME with a gamepad?
Are we talking about the same game where you use a reticle to aim at enemies?Ewwwwwwwww.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436012</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436178</id>
	<title>Re:Never Liked Consoles</title>
	<author>allknowingfrog</author>
	<datestamp>1260788520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>I think there's something to be said for a tool that's designed for the job though. What I like about the Wii, for example, is the ability to play games with three of my friends and feel like I'm playing with real people. Fraging a guy who's half-way around the world just isn't the same.</htmltext>
<tokenext>I think there 's something to be said for a tool that 's designed for the job though .
What I like about the Wii , for example , is the ability to play games with three of my friends and feel like I 'm playing with real people .
Fraging a guy who 's half-way around the world just is n't the same .</tokentext>
<sentencetext>I think there's something to be said for a tool that's designed for the job though.
What I like about the Wii, for example, is the ability to play games with three of my friends and feel like I'm playing with real people.
Fraging a guy who's half-way around the world just isn't the same.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435798</id>
	<title>MSFT didn't post a loss.</title>
	<author>Anonymous</author>
	<datestamp>1260786960000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext><p>This article is inaccurate. Microsoft didn't post a loss, it posted its first REVENUE DROP since it became public in 1986. They still made a pretty good profit in that quarter.</p></htmltext>
<tokenext>This article is inaccurate .
Microsoft did n't post a loss , it posted its first REVENUE DROP since it became public in 1986 .
They still made a pretty good profit in that quarter .</tokentext>
<sentencetext>This article is inaccurate.
Microsoft didn't post a loss, it posted its first REVENUE DROP since it became public in 1986.
They still made a pretty good profit in that quarter.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435784</id>
	<title>Yes, console gaming is dying. That must be it.</title>
	<author>TaggartAleslayer</author>
	<datestamp>1260786840000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Or it could be that we're in a global recession, it's been a rather lackluster year for gaming in general, and all of the consoles have reached the maturity/decline slope in their product life-cycle.</p></htmltext>
<tokenext>Or it could be that we 're in a global recession , it 's been a rather lackluster year for gaming in general , and all of the consoles have reached the maturity/decline slope in their product life-cycle .</tokentext>
<sentencetext>Or it could be that we're in a global recession, it's been a rather lackluster year for gaming in general, and all of the consoles have reached the maturity/decline slope in their product life-cycle.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436038</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>im just cannonfodder</author>
	<datestamp>1260787980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>pc titles are far cheaper as no licence fee is demanded by sony, microsoft or nintendo!</htmltext>
<tokenext>pc titles are far cheaper as no licence fee is demanded by sony , microsoft or nintendo !</tokentext>
<sentencetext>pc titles are far cheaper as no licence fee is demanded by sony, microsoft or nintendo!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436024</id>
	<title>So... in short.</title>
	<author>jbezorg</author>
	<datestamp>1260787920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360</p></div><p>Websense blocked the article but.... So, Microsoft lost money. One part of the company lost $31 million. That one part is responsible for the Xbox 360. Therefore the conclusion is that the Xbox 360 and it's ilk are doomed to failure? Sorry, but it seems to me that leap in logic could mean anything produced from Microsoft's Entertainment and Devices division was doomed to failure. Like games,... and keyboards... </p><p>What I think is far more likely was someone was thinking of how to drive traffic from<nobr> <wbr></nobr>/. and other geek sites to their site and said to themselves "Ooooo.... I bet an article about console gaming dying would do the trick!"</p></div>
	</htmltext>
<tokenext>with a $ 31 million US loss coming straight from the Entertainment and Devices division , which is responsible for the Xbox 360Websense blocked the article but.... So , Microsoft lost money .
One part of the company lost $ 31 million .
That one part is responsible for the Xbox 360 .
Therefore the conclusion is that the Xbox 360 and it 's ilk are doomed to failure ?
Sorry , but it seems to me that leap in logic could mean anything produced from Microsoft 's Entertainment and Devices division was doomed to failure .
Like games,... and keyboards... What I think is far more likely was someone was thinking of how to drive traffic from / .
and other geek sites to their site and said to themselves " Ooooo.... I bet an article about console gaming dying would do the trick !
"</tokentext>
<sentencetext>with a $31 million US loss coming straight from the Entertainment and Devices division, which is responsible for the Xbox 360Websense blocked the article but.... So, Microsoft lost money.
One part of the company lost $31 million.
That one part is responsible for the Xbox 360.
Therefore the conclusion is that the Xbox 360 and it's ilk are doomed to failure?
Sorry, but it seems to me that leap in logic could mean anything produced from Microsoft's Entertainment and Devices division was doomed to failure.
Like games,... and keyboards... What I think is far more likely was someone was thinking of how to drive traffic from /.
and other geek sites to their site and said to themselves "Ooooo.... I bet an article about console gaming dying would do the trick!
"
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438352</id>
	<title>Re:MSFT didn't post a loss.</title>
	<author>radish</author>
	<datestamp>1260798720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It's also worth mentioning that Xbox as an overall business is profitable and has been for some time, and that even the hardware is making them good money. My memory is that I heard that in the last quarter the E&amp;D div made a loss but Xbox within that div made a profit.</p></htmltext>
<tokenext>It 's also worth mentioning that Xbox as an overall business is profitable and has been for some time , and that even the hardware is making them good money .
My memory is that I heard that in the last quarter the E&amp;D div made a loss but Xbox within that div made a profit .</tokentext>
<sentencetext>It's also worth mentioning that Xbox as an overall business is profitable and has been for some time, and that even the hardware is making them good money.
My memory is that I heard that in the last quarter the E&amp;D div made a loss but Xbox within that div made a profit.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435798</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436866</id>
	<title>Re:No</title>
	<author>seamonkey420</author>
	<datestamp>1260791940000</datestamp>
	<modclass>Redundant</modclass>
	<modscore>0</modscore>
	<htmltext>no kidding.
<p>
WTF are these people reading?? console gaming IS ANYWHERE FROM dying. pc gaming? now thats more relevant.
</p><p>
also, um anyone heard of this crazy thing called the world recession???
</p><p>
so modern warfare 2's largest launch in the history of media/movies/music means nothing?? yea, who pays these people? 12yr old gamers on 2ch would do a better analysis than these people (sure there may be a few flame wars started).
</p><p>
just my<nobr> <wbr></nobr>.02</p></htmltext>
<tokenext>no kidding .
WTF are these people reading ? ?
console gaming IS ANYWHERE FROM dying .
pc gaming ?
now thats more relevant .
also , um anyone heard of this crazy thing called the world recession ? ? ?
so modern warfare 2 's largest launch in the history of media/movies/music means nothing ? ?
yea , who pays these people ?
12yr old gamers on 2ch would do a better analysis than these people ( sure there may be a few flame wars started ) .
just my .02</tokentext>
<sentencetext>no kidding.
WTF are these people reading??
console gaming IS ANYWHERE FROM dying.
pc gaming?
now thats more relevant.
also, um anyone heard of this crazy thing called the world recession???
so modern warfare 2's largest launch in the history of media/movies/music means nothing??
yea, who pays these people?
12yr old gamers on 2ch would do a better analysis than these people (sure there may be a few flame wars started).
just my .02</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435706</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</id>
	<title>Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260786660000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>Perhaps if they charged less than $60 for a tier one new release, sales would go up.</htmltext>
<tokenext>Perhaps if they charged less than $ 60 for a tier one new release , sales would go up .</tokentext>
<sentencetext>Perhaps if they charged less than $60 for a tier one new release, sales would go up.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30460876</id>
	<title>Re:Yes</title>
	<author>Dan667</author>
	<datestamp>1259694900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Nope, I am middle aged.  And all the people I know have stayed on Gaming PC's once they got them.  It is funny that you say they don't want the hassle, but things like the red ring of death, vendor lock-in problems are more hassle than PC Gaming.</htmltext>
<tokenext>Nope , I am middle aged .
And all the people I know have stayed on Gaming PC 's once they got them .
It is funny that you say they do n't want the hassle , but things like the red ring of death , vendor lock-in problems are more hassle than PC Gaming .</tokentext>
<sentencetext>Nope, I am middle aged.
And all the people I know have stayed on Gaming PC's once they got them.
It is funny that you say they don't want the hassle, but things like the red ring of death, vendor lock-in problems are more hassle than PC Gaming.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30442470</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</id>
	<title>Never Liked Consoles</title>
	<author>sycodon</author>
	<datestamp>1260787320000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p>I never got used to the stupid little joysticks and the A button, B button with no obvious functions. And back when i was trying them, there never seemed to be any rhyme or reason for which button did what.</p><p>Add to that the fact that I can play a perfectly good game on my PC using superior controls (F-16 Fighterstick, etc.) and the rich keyboard environment for additional settings, consoles just never seemed to be good gaming option in the first place.</p><p>I guess the only good reason for a console is that you can hook it up to a big screen TV and standing there, waving your arms around like a lunatic.</p></htmltext>
<tokenext>I never got used to the stupid little joysticks and the A button , B button with no obvious functions .
And back when i was trying them , there never seemed to be any rhyme or reason for which button did what.Add to that the fact that I can play a perfectly good game on my PC using superior controls ( F-16 Fighterstick , etc .
) and the rich keyboard environment for additional settings , consoles just never seemed to be good gaming option in the first place.I guess the only good reason for a console is that you can hook it up to a big screen TV and standing there , waving your arms around like a lunatic .</tokentext>
<sentencetext>I never got used to the stupid little joysticks and the A button, B button with no obvious functions.
And back when i was trying them, there never seemed to be any rhyme or reason for which button did what.Add to that the fact that I can play a perfectly good game on my PC using superior controls (F-16 Fighterstick, etc.
) and the rich keyboard environment for additional settings, consoles just never seemed to be good gaming option in the first place.I guess the only good reason for a console is that you can hook it up to a big screen TV and standing there, waving your arms around like a lunatic.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30440528</id>
	<title>Re:Of course</title>
	<author>Hacker\_PingWu</author>
	<datestamp>1260813780000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Agree with the sarcasm. Loss of revenue or decrease in sales =/= industry is dying.<br>

<br>And yes, BOTH M$ and Sony lost a lot of money in the format war, and the PS3 coming equipped with a BluRay drive certainly helped make the technology more common to consumers.
But the BluRay technology was developed by a committee of electronics companies of which Sony was part, Sony putting a large financial stake in the propagation of BluRay. But BluRay
<i>won</i> for two reasons. Because it's a superior technology to HD-DVD and always was from the start, except for price; and because many large studios such as Warner Brothers officially
backed BluRay and sold their video releases in BluRay format only.<br>

<br>BluRay has a much, much higher maximum data storage capacity than does HD-DVD. It will be ideal for the future disposable data disc next in line in as were CDs and DVDs before it,
as well as for increasingly complex and visually stunning games. It just cost a ton to produce at first, as most technologies using a new manufacturing process do. Typically, companies
pioneering a new tech do a much better job of eating the initial investment and selling hardware, etc. at a loss to foster a new 'need' in the consumer market. This wasn't done with BluRay,
and most of the development cost was passed onto consumers for the first few years. BluRay drives for PC and players for entertainment centers cost $1000 for the first few months after release, and have only
slowly gone down in price over the years.<br>

<br>Once the cost of BluRay drives decreased to $650 and less with burnable media becoming cheaper, with the trend looking to continue and movie studios selling their major releases in
Blu Ray format, the format war was over, won in favor of BluRay.</htmltext>
<tokenext>Agree with the sarcasm .
Loss of revenue or decrease in sales = / = industry is dying .
And yes , BOTH M $ and Sony lost a lot of money in the format war , and the PS3 coming equipped with a BluRay drive certainly helped make the technology more common to consumers .
But the BluRay technology was developed by a committee of electronics companies of which Sony was part , Sony putting a large financial stake in the propagation of BluRay .
But BluRay won for two reasons .
Because it 's a superior technology to HD-DVD and always was from the start , except for price ; and because many large studios such as Warner Brothers officially backed BluRay and sold their video releases in BluRay format only .
BluRay has a much , much higher maximum data storage capacity than does HD-DVD .
It will be ideal for the future disposable data disc next in line in as were CDs and DVDs before it , as well as for increasingly complex and visually stunning games .
It just cost a ton to produce at first , as most technologies using a new manufacturing process do .
Typically , companies pioneering a new tech do a much better job of eating the initial investment and selling hardware , etc .
at a loss to foster a new 'need ' in the consumer market .
This was n't done with BluRay , and most of the development cost was passed onto consumers for the first few years .
BluRay drives for PC and players for entertainment centers cost $ 1000 for the first few months after release , and have only slowly gone down in price over the years .
Once the cost of BluRay drives decreased to $ 650 and less with burnable media becoming cheaper , with the trend looking to continue and movie studios selling their major releases in Blu Ray format , the format war was over , won in favor of BluRay .</tokentext>
<sentencetext>Agree with the sarcasm.
Loss of revenue or decrease in sales =/= industry is dying.
And yes, BOTH M$ and Sony lost a lot of money in the format war, and the PS3 coming equipped with a BluRay drive certainly helped make the technology more common to consumers.
But the BluRay technology was developed by a committee of electronics companies of which Sony was part, Sony putting a large financial stake in the propagation of BluRay.
But BluRay
won for two reasons.
Because it's a superior technology to HD-DVD and always was from the start, except for price; and because many large studios such as Warner Brothers officially
backed BluRay and sold their video releases in BluRay format only.
BluRay has a much, much higher maximum data storage capacity than does HD-DVD.
It will be ideal for the future disposable data disc next in line in as were CDs and DVDs before it,
as well as for increasingly complex and visually stunning games.
It just cost a ton to produce at first, as most technologies using a new manufacturing process do.
Typically, companies
pioneering a new tech do a much better job of eating the initial investment and selling hardware, etc.
at a loss to foster a new 'need' in the consumer market.
This wasn't done with BluRay,
and most of the development cost was passed onto consumers for the first few years.
BluRay drives for PC and players for entertainment centers cost $1000 for the first few months after release, and have only
slowly gone down in price over the years.
Once the cost of BluRay drives decreased to $650 and less with burnable media becoming cheaper, with the trend looking to continue and movie studios selling their major releases in
Blu Ray format, the format war was over, won in favor of BluRay.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435920</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436612</id>
	<title>Sales are up though (at least for ps3/360)</title>
	<author>jrhawk42</author>
	<datestamp>1260790440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This seems to be just a jumbling of the numbers to make things look worse than they really are.  MS reported that the 360 sold about 30\% better using the same sources as the article.  Also I'd suggest just looking at what the "Entertainment and Devices Division" (EDD) actually contains.  Basically EDD not only contains the xbox 360, but also several projects which are in R&amp;D which won't be making a profit anytime soon.  The 2 major known projects right now are Project Natal (motion camera/controller for the 360), and the Microsoft Surface (basically a table computer) which have to be costing the division quiet a bit of money.

<p>
Now w/ the recent price cut on the ps3 slim Sony is knowingly losing money on the ps3.  The ps3 is selling better, and will probably continue to sell well assuming it makes another price cut, and the ps3 continues to release great software.
</p><p>
The Wii however is seeing a decline in sales, and it's not surprising.  It's pretty much hit full saturation, and w/out re-releasing a new variation of the console Wii sales will continue to drop.</p></htmltext>
<tokenext>This seems to be just a jumbling of the numbers to make things look worse than they really are .
MS reported that the 360 sold about 30 \ % better using the same sources as the article .
Also I 'd suggest just looking at what the " Entertainment and Devices Division " ( EDD ) actually contains .
Basically EDD not only contains the xbox 360 , but also several projects which are in R&amp;D which wo n't be making a profit anytime soon .
The 2 major known projects right now are Project Natal ( motion camera/controller for the 360 ) , and the Microsoft Surface ( basically a table computer ) which have to be costing the division quiet a bit of money .
Now w/ the recent price cut on the ps3 slim Sony is knowingly losing money on the ps3 .
The ps3 is selling better , and will probably continue to sell well assuming it makes another price cut , and the ps3 continues to release great software .
The Wii however is seeing a decline in sales , and it 's not surprising .
It 's pretty much hit full saturation , and w/out re-releasing a new variation of the console Wii sales will continue to drop .</tokentext>
<sentencetext>This seems to be just a jumbling of the numbers to make things look worse than they really are.
MS reported that the 360 sold about 30\% better using the same sources as the article.
Also I'd suggest just looking at what the "Entertainment and Devices Division" (EDD) actually contains.
Basically EDD not only contains the xbox 360, but also several projects which are in R&amp;D which won't be making a profit anytime soon.
The 2 major known projects right now are Project Natal (motion camera/controller for the 360), and the Microsoft Surface (basically a table computer) which have to be costing the division quiet a bit of money.
Now w/ the recent price cut on the ps3 slim Sony is knowingly losing money on the ps3.
The ps3 is selling better, and will probably continue to sell well assuming it makes another price cut, and the ps3 continues to release great software.
The Wii however is seeing a decline in sales, and it's not surprising.
It's pretty much hit full saturation, and w/out re-releasing a new variation of the console Wii sales will continue to drop.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437424</id>
	<title>Re:you ask silly questions</title>
	<author>rAiNsT0rm</author>
	<datestamp>1260794640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You are actually quite wrong, console gaming has been dying since the initial shrinking of E3 (but by admitting there were massive slides they were hurting the marketing image that you and others buy into so they had to quickly recover even if it meant hemorrhaging  money to attempt to save sales) and it continues rapidly. The issue is the risk/reward structure in the current generation of consoles. Development, production, and marketing costs are through the roof and the player base is not there. Much more money can be made from a small shop/indie game than a single A or double A title. This has been the case long before any economic issues.</p><p>Nintendo is actually in a very bad spot right now, and has been for a number of years too... you forget their massive restructuring which chopped huge chunks of Nintendo away. They are being consumed by media playes/phones/ipods and facing huge competition from their rivals who are going to bring out motion control very soon to fragment what little market is left. The DSi and DS XL are proof of this floundering.</p><p>Check the current sales numbers of handheld/consoles against the app store and you will quickly see the numbers shifting on a large scale. The profits are very large in that segment as well and no saturation point is even on the near horizon.</p><p>You've bought into an outdated notion struggling to be kept alive by marketers. I won't call names, but I'd rethink that idiot comment. I worked in this field for a long time and know it well, it's not trolling, it's the truth and whether or not you want to believe it, it will be more and more apparent in the coming year.</p></htmltext>
<tokenext>You are actually quite wrong , console gaming has been dying since the initial shrinking of E3 ( but by admitting there were massive slides they were hurting the marketing image that you and others buy into so they had to quickly recover even if it meant hemorrhaging money to attempt to save sales ) and it continues rapidly .
The issue is the risk/reward structure in the current generation of consoles .
Development , production , and marketing costs are through the roof and the player base is not there .
Much more money can be made from a small shop/indie game than a single A or double A title .
This has been the case long before any economic issues.Nintendo is actually in a very bad spot right now , and has been for a number of years too... you forget their massive restructuring which chopped huge chunks of Nintendo away .
They are being consumed by media playes/phones/ipods and facing huge competition from their rivals who are going to bring out motion control very soon to fragment what little market is left .
The DSi and DS XL are proof of this floundering.Check the current sales numbers of handheld/consoles against the app store and you will quickly see the numbers shifting on a large scale .
The profits are very large in that segment as well and no saturation point is even on the near horizon.You 've bought into an outdated notion struggling to be kept alive by marketers .
I wo n't call names , but I 'd rethink that idiot comment .
I worked in this field for a long time and know it well , it 's not trolling , it 's the truth and whether or not you want to believe it , it will be more and more apparent in the coming year .</tokentext>
<sentencetext>You are actually quite wrong, console gaming has been dying since the initial shrinking of E3 (but by admitting there were massive slides they were hurting the marketing image that you and others buy into so they had to quickly recover even if it meant hemorrhaging  money to attempt to save sales) and it continues rapidly.
The issue is the risk/reward structure in the current generation of consoles.
Development, production, and marketing costs are through the roof and the player base is not there.
Much more money can be made from a small shop/indie game than a single A or double A title.
This has been the case long before any economic issues.Nintendo is actually in a very bad spot right now, and has been for a number of years too... you forget their massive restructuring which chopped huge chunks of Nintendo away.
They are being consumed by media playes/phones/ipods and facing huge competition from their rivals who are going to bring out motion control very soon to fragment what little market is left.
The DSi and DS XL are proof of this floundering.Check the current sales numbers of handheld/consoles against the app store and you will quickly see the numbers shifting on a large scale.
The profits are very large in that segment as well and no saturation point is even on the near horizon.You've bought into an outdated notion struggling to be kept alive by marketers.
I won't call names, but I'd rethink that idiot comment.
I worked in this field for a long time and know it well, it's not trolling, it's the truth and whether or not you want to believe it, it will be more and more apparent in the coming year.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436006</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436364</id>
	<title>Re:Never Liked Consoles</title>
	<author>pwfffff</author>
	<datestamp>1260789420000</datestamp>
	<modclass>Troll</modclass>
	<modscore>1</modscore>
	<htmltext><p>I like PCs because I know that even in 5 years, when your xbox can't even produce enough pixels to cover my 22" monitor and has to upscale its renderings, my PC will be (for the price of a graphics card) right back up at the top of the line for graphics. And really, I have no idea what the fuck you're talking about with regards to 'compatibility issues'. How about the 'compatibility issue' of not being able to play 360 games on my PS3?</p><p>For me, and hopefully for other people as they move out of the stone age, buying computer games is easier than buying console games. Four or five clicks on Steam and I have a full version game slowly filling up my hard drive. I can't believe people still bother with all the 'putting the disc in the tray' nonsense. I'd like to know how many console gamers are playing a game literally the minute it's released. Most of the gamers  I know are standing at the back of a line in the freezing wind on release night while I'm sitting at home happily watching the 'decrypting preloaded content' dialog.</p><p>You are right about more games, but then again, that's your fault. You and people like you, who settle for mediocrity, guaranteeing that it's catered to. Now PCs just get crappy console ports which were rushed out with minimal testing because, not-so-surprisingly, frat boy Halo gamers are more easily manipulated by changing when you sell your crap than by actually improving the quality of the product.</p></htmltext>
<tokenext>I like PCs because I know that even in 5 years , when your xbox ca n't even produce enough pixels to cover my 22 " monitor and has to upscale its renderings , my PC will be ( for the price of a graphics card ) right back up at the top of the line for graphics .
And really , I have no idea what the fuck you 're talking about with regards to 'compatibility issues' .
How about the 'compatibility issue ' of not being able to play 360 games on my PS3 ? For me , and hopefully for other people as they move out of the stone age , buying computer games is easier than buying console games .
Four or five clicks on Steam and I have a full version game slowly filling up my hard drive .
I ca n't believe people still bother with all the 'putting the disc in the tray ' nonsense .
I 'd like to know how many console gamers are playing a game literally the minute it 's released .
Most of the gamers I know are standing at the back of a line in the freezing wind on release night while I 'm sitting at home happily watching the 'decrypting preloaded content ' dialog.You are right about more games , but then again , that 's your fault .
You and people like you , who settle for mediocrity , guaranteeing that it 's catered to .
Now PCs just get crappy console ports which were rushed out with minimal testing because , not-so-surprisingly , frat boy Halo gamers are more easily manipulated by changing when you sell your crap than by actually improving the quality of the product .</tokentext>
<sentencetext>I like PCs because I know that even in 5 years, when your xbox can't even produce enough pixels to cover my 22" monitor and has to upscale its renderings, my PC will be (for the price of a graphics card) right back up at the top of the line for graphics.
And really, I have no idea what the fuck you're talking about with regards to 'compatibility issues'.
How about the 'compatibility issue' of not being able to play 360 games on my PS3?For me, and hopefully for other people as they move out of the stone age, buying computer games is easier than buying console games.
Four or five clicks on Steam and I have a full version game slowly filling up my hard drive.
I can't believe people still bother with all the 'putting the disc in the tray' nonsense.
I'd like to know how many console gamers are playing a game literally the minute it's released.
Most of the gamers  I know are standing at the back of a line in the freezing wind on release night while I'm sitting at home happily watching the 'decrypting preloaded content' dialog.You are right about more games, but then again, that's your fault.
You and people like you, who settle for mediocrity, guaranteeing that it's catered to.
Now PCs just get crappy console ports which were rushed out with minimal testing because, not-so-surprisingly, frat boy Halo gamers are more easily manipulated by changing when you sell your crap than by actually improving the quality of the product.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437420</id>
	<title>Re:Yes</title>
	<author>Dan667</author>
	<datestamp>1260794640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Of the people I know who started out on consoles, when the got a Gaming PC they never went back.</htmltext>
<tokenext>Of the people I know who started out on consoles , when the got a Gaming PC they never went back .</tokentext>
<sentencetext>Of the people I know who started out on consoles, when the got a Gaming PC they never went back.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439456</id>
	<title>Re:you ask silly questions</title>
	<author>Anonymous</author>
	<datestamp>1260804960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Slashdot has to get in a certain quota of iPhone references per day.  Double points if they manage to wedge it into a conversation that has absolutely nothing to do with cell phones.</p></htmltext>
<tokenext>Slashdot has to get in a certain quota of iPhone references per day .
Double points if they manage to wedge it into a conversation that has absolutely nothing to do with cell phones .</tokentext>
<sentencetext>Slashdot has to get in a certain quota of iPhone references per day.
Double points if they manage to wedge it into a conversation that has absolutely nothing to do with cell phones.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436006</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436044</id>
	<title>No</title>
	<author>Anonymous</author>
	<datestamp>1260787980000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>It's not dying.  There's your answer.  MS didn't post a loss either they posted a drop in total revenue.  They still made a profit.  I'd still rather play game on my 360 any day over my PC.</htmltext>
<tokenext>It 's not dying .
There 's your answer .
MS did n't post a loss either they posted a drop in total revenue .
They still made a profit .
I 'd still rather play game on my 360 any day over my PC .</tokentext>
<sentencetext>It's not dying.
There's your answer.
MS didn't post a loss either they posted a drop in total revenue.
They still made a profit.
I'd still rather play game on my 360 any day over my PC.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30523862</id>
	<title>Re:No</title>
	<author>Anonymous</author>
	<datestamp>1261498560000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The real 'next gen' idea was being able to have 5 times the amount of data as a DVD on one disk - So games could be bigger and better. It wasn't long ago when you got 5 CD's to play start wars on the PC - nice but the install took a while.</p><p>I'd looked at the spec of the PS3 and really hoped it was going to be able to offer more than any other console, or PC becasue of the blu ray and cell processor. But it turns out they don't understand their own hardware and don't develop games themselves that actually utilise the blu ray technology or the cell chip - so games seem identical or worse than on the XBox or PC. The only thing that I think is pretty cool is the fact you don't have to pay for the playstation network and you can download demos. Home is also a nice free 3d interactive world but I don't really think it's quick enough or allows enought personalisation to be fully usable / entertaining.</p><p>I used to laugh at the red ring, but now I too have a fault on the blu ray (after 2 years) and I can't read games anymore (apart from ones downloaded from store). Oh well at least I can play WORMS!</p></htmltext>
<tokenext>The real 'next gen ' idea was being able to have 5 times the amount of data as a DVD on one disk - So games could be bigger and better .
It was n't long ago when you got 5 CD 's to play start wars on the PC - nice but the install took a while.I 'd looked at the spec of the PS3 and really hoped it was going to be able to offer more than any other console , or PC becasue of the blu ray and cell processor .
But it turns out they do n't understand their own hardware and do n't develop games themselves that actually utilise the blu ray technology or the cell chip - so games seem identical or worse than on the XBox or PC .
The only thing that I think is pretty cool is the fact you do n't have to pay for the playstation network and you can download demos .
Home is also a nice free 3d interactive world but I do n't really think it 's quick enough or allows enought personalisation to be fully usable / entertaining.I used to laugh at the red ring , but now I too have a fault on the blu ray ( after 2 years ) and I ca n't read games anymore ( apart from ones downloaded from store ) .
Oh well at least I can play WORMS !</tokentext>
<sentencetext>The real 'next gen' idea was being able to have 5 times the amount of data as a DVD on one disk - So games could be bigger and better.
It wasn't long ago when you got 5 CD's to play start wars on the PC - nice but the install took a while.I'd looked at the spec of the PS3 and really hoped it was going to be able to offer more than any other console, or PC becasue of the blu ray and cell processor.
But it turns out they don't understand their own hardware and don't develop games themselves that actually utilise the blu ray technology or the cell chip - so games seem identical or worse than on the XBox or PC.
The only thing that I think is pretty cool is the fact you don't have to pay for the playstation network and you can download demos.
Home is also a nice free 3d interactive world but I don't really think it's quick enough or allows enought personalisation to be fully usable / entertaining.I used to laugh at the red ring, but now I too have a fault on the blu ray (after 2 years) and I can't read games anymore (apart from ones downloaded from store).
Oh well at least I can play WORMS!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436374</id>
	<title>Re:No</title>
	<author>nine-times</author>
	<datestamp>1260789480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Well I think that the implication was supposed to be that the console market was a money-loser for Microsoft and so they might not want to continue.  You're not doing a very good job of disputing that.</htmltext>
<tokenext>Well I think that the implication was supposed to be that the console market was a money-loser for Microsoft and so they might not want to continue .
You 're not doing a very good job of disputing that .</tokentext>
<sentencetext>Well I think that the implication was supposed to be that the console market was a money-loser for Microsoft and so they might not want to continue.
You're not doing a very good job of disputing that.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435940</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436456</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>thule</author>
	<datestamp>1260789780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Well, if you don't need to play it when it is new, you can save yourself $10-20.  If the game does not have much content or replay value the price drops pretty quickly.</htmltext>
<tokenext>Well , if you do n't need to play it when it is new , you can save yourself $ 10-20 .
If the game does not have much content or replay value the price drops pretty quickly .</tokentext>
<sentencetext>Well, if you don't need to play it when it is new, you can save yourself $10-20.
If the game does not have much content or replay value the price drops pretty quickly.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436068</id>
	<title>poor form</title>
	<author>Anonymous</author>
	<datestamp>1260788040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>so then the current model *is* vulnerable. Double negatives might not be unclear, but it's difficult.</p></htmltext>
<tokenext>so then the current model * is * vulnerable .
Double negatives might not be unclear , but it 's difficult .</tokentext>
<sentencetext>so then the current model *is* vulnerable.
Double negatives might not be unclear, but it's difficult.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441848</id>
	<title>I'm never going back to PC gaming. Ever.</title>
	<author>Computershack</author>
	<datestamp>1260872640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>After the thick end of a decade and a half of pretty much constant upgrades combined with 100+MB drivers and patches being up to 2.5GB (Battlefield 2 1.50) and still getting loads of problems just trying to run some games, I gave up on PC gaming. And thats even before you get to the hackers, aimbotters, those using modified drivers so they can "see" through walls and those who think its fun to exploit bugs that kick everyone on a server or punt them to desktop.</p><p>All in all, PC gaming is becoming one epic fail and will degenerate into nothing more than a raft of MMORPGs.</p></htmltext>
<tokenext>After the thick end of a decade and a half of pretty much constant upgrades combined with 100 + MB drivers and patches being up to 2.5GB ( Battlefield 2 1.50 ) and still getting loads of problems just trying to run some games , I gave up on PC gaming .
And thats even before you get to the hackers , aimbotters , those using modified drivers so they can " see " through walls and those who think its fun to exploit bugs that kick everyone on a server or punt them to desktop.All in all , PC gaming is becoming one epic fail and will degenerate into nothing more than a raft of MMORPGs .</tokentext>
<sentencetext>After the thick end of a decade and a half of pretty much constant upgrades combined with 100+MB drivers and patches being up to 2.5GB (Battlefield 2 1.50) and still getting loads of problems just trying to run some games, I gave up on PC gaming.
And thats even before you get to the hackers, aimbotters, those using modified drivers so they can "see" through walls and those who think its fun to exploit bugs that kick everyone on a server or punt them to desktop.All in all, PC gaming is becoming one epic fail and will degenerate into nothing more than a raft of MMORPGs.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436398</id>
	<title>Normal Product Cycle + Recession</title>
	<author>prefec2</author>
	<datestamp>1260789600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>In a recession people start saving money instead of spending it. Also in some countries (like the US) many people used credit buying to get the items they wanted. They also bought houses the same way. Now many people have lost their jobs and other people are encouraged by their banks to pay back the credits. So people stop buying unimportant luxury stuff, like games or game consoles. When they bau they try to spend less money. That's why they buy netbooks rather than full fledged notebooks.</p><p>In addition to the recession. The consoles are now on the market for quite some time. And the number of people who really want such device already bought it. So fewer people want new units. In some cases people buy replacement units for their old machines. But honestly, the market is satisfied and new devices are not needed. The next thing would be to create new consoles which can do things the old one cannot, but what shall that be? As graphics is not the primary sales argument, it is story line. That's why Nintendo was so successful lately. They invented interactive games which can be used in groups. A little like Activity or Cranium (board games where you have to perform).<br>
&nbsp;</p></htmltext>
<tokenext>In a recession people start saving money instead of spending it .
Also in some countries ( like the US ) many people used credit buying to get the items they wanted .
They also bought houses the same way .
Now many people have lost their jobs and other people are encouraged by their banks to pay back the credits .
So people stop buying unimportant luxury stuff , like games or game consoles .
When they bau they try to spend less money .
That 's why they buy netbooks rather than full fledged notebooks.In addition to the recession .
The consoles are now on the market for quite some time .
And the number of people who really want such device already bought it .
So fewer people want new units .
In some cases people buy replacement units for their old machines .
But honestly , the market is satisfied and new devices are not needed .
The next thing would be to create new consoles which can do things the old one can not , but what shall that be ?
As graphics is not the primary sales argument , it is story line .
That 's why Nintendo was so successful lately .
They invented interactive games which can be used in groups .
A little like Activity or Cranium ( board games where you have to perform ) .
 </tokentext>
<sentencetext>In a recession people start saving money instead of spending it.
Also in some countries (like the US) many people used credit buying to get the items they wanted.
They also bought houses the same way.
Now many people have lost their jobs and other people are encouraged by their banks to pay back the credits.
So people stop buying unimportant luxury stuff, like games or game consoles.
When they bau they try to spend less money.
That's why they buy netbooks rather than full fledged notebooks.In addition to the recession.
The consoles are now on the market for quite some time.
And the number of people who really want such device already bought it.
So fewer people want new units.
In some cases people buy replacement units for their old machines.
But honestly, the market is satisfied and new devices are not needed.
The next thing would be to create new consoles which can do things the old one cannot, but what shall that be?
As graphics is not the primary sales argument, it is story line.
That's why Nintendo was so successful lately.
They invented interactive games which can be used in groups.
A little like Activity or Cranium (board games where you have to perform).
 </sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436476</id>
	<title>They're not dying, they're changing.</title>
	<author>DdJ</author>
	<datestamp>1260789840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>From the article:</p><p><div class="quote"><p>It's with this in mind that I've been watching the current console generation with great interest, and even I'm starting to think that this may be the last generation of consoles as we know them.</p></div><p>Okay, <em>that</em> I'll buy.  This generation of consoles is changing the console world in two important ways: input mechanisms (Wii, Guitar Hero, Project Natal, et cetera) and network connectivity (and all of its implications).</p><p>Yeah, look at the Nintendo DSi, and look at XBox Live's "games on demand"... the console as a standalone box that exists to play software off of media that you buy at a retailer, using a standard gamepad... yes, this might be the last generation with that as its focus.  But I don't give a rat's ass.  I'm content to download code to internal storage, and I've got nothing against more diversity in control schemes.</p><p>And note that the article doesn't even pretend to claim that Nintendo has lost any money doing what they're doing.  Yeah, profits are <em>down</em>, but the numbers are still in the black.  Sony and Microsoft are still being silly, sure.  Next generation may see them approach it more like Nintendo, which is certainly fine with me.</p></div>
	</htmltext>
<tokenext>From the article : It 's with this in mind that I 've been watching the current console generation with great interest , and even I 'm starting to think that this may be the last generation of consoles as we know them.Okay , that I 'll buy .
This generation of consoles is changing the console world in two important ways : input mechanisms ( Wii , Guitar Hero , Project Natal , et cetera ) and network connectivity ( and all of its implications ) .Yeah , look at the Nintendo DSi , and look at XBox Live 's " games on demand " ... the console as a standalone box that exists to play software off of media that you buy at a retailer , using a standard gamepad... yes , this might be the last generation with that as its focus .
But I do n't give a rat 's ass .
I 'm content to download code to internal storage , and I 've got nothing against more diversity in control schemes.And note that the article does n't even pretend to claim that Nintendo has lost any money doing what they 're doing .
Yeah , profits are down , but the numbers are still in the black .
Sony and Microsoft are still being silly , sure .
Next generation may see them approach it more like Nintendo , which is certainly fine with me .</tokentext>
<sentencetext>From the article:It's with this in mind that I've been watching the current console generation with great interest, and even I'm starting to think that this may be the last generation of consoles as we know them.Okay, that I'll buy.
This generation of consoles is changing the console world in two important ways: input mechanisms (Wii, Guitar Hero, Project Natal, et cetera) and network connectivity (and all of its implications).Yeah, look at the Nintendo DSi, and look at XBox Live's "games on demand"... the console as a standalone box that exists to play software off of media that you buy at a retailer, using a standard gamepad... yes, this might be the last generation with that as its focus.
But I don't give a rat's ass.
I'm content to download code to internal storage, and I've got nothing against more diversity in control schemes.And note that the article doesn't even pretend to claim that Nintendo has lost any money doing what they're doing.
Yeah, profits are down, but the numbers are still in the black.
Sony and Microsoft are still being silly, sure.
Next generation may see them approach it more like Nintendo, which is certainly fine with me.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436732</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Cornflake917</author>
	<datestamp>1260791340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Didn't MW2 break sales records at that price point?  Also, this price point isn't any more expensive than price points of the past after inflation is factored in.</p><p>The article discussed how the consoles are losing profits, not the game developers themselves.  I think adjusting the price of all games is a very simplistic answer to a very complicated problem.   As an indie game developer, I have had seen peers actually sell less units by reducing their price.  Sometimes reducing the price also reduces the perceived value, and that is definitely not going to help game companies mitigate losses.</p></htmltext>
<tokenext>Did n't MW2 break sales records at that price point ?
Also , this price point is n't any more expensive than price points of the past after inflation is factored in.The article discussed how the consoles are losing profits , not the game developers themselves .
I think adjusting the price of all games is a very simplistic answer to a very complicated problem .
As an indie game developer , I have had seen peers actually sell less units by reducing their price .
Sometimes reducing the price also reduces the perceived value , and that is definitely not going to help game companies mitigate losses .</tokentext>
<sentencetext>Didn't MW2 break sales records at that price point?
Also, this price point isn't any more expensive than price points of the past after inflation is factored in.The article discussed how the consoles are losing profits, not the game developers themselves.
I think adjusting the price of all games is a very simplistic answer to a very complicated problem.
As an indie game developer, I have had seen peers actually sell less units by reducing their price.
Sometimes reducing the price also reduces the perceived value, and that is definitely not going to help game companies mitigate losses.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435934</id>
	<title>Price Inflexibility</title>
	<author>dikdik</author>
	<datestamp>1260787500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>What is killing console games is the inflexibility in pricing structures. Although AAA release game is okay at $60, a game like "Darkest of Days" is not. But since they are stuck in the same distribution channels they are forced into this pricing structure that doesn't make sense for the game.
<p>
This is why online stores like Steam have taken off. "Plants vs Zombies" is a hell of a lot of fun and would have died at the fixed $60 price. A developer may notice their game sales are slowing down so they do a price cut weekend which is impossible to do with the classic distribution chain. Even in the citation, half of the cost instead of being consumed in the distribution chain just putting disks on shelves can be put elsewhere. I don't have much illusions the big boys with the big games will pass the savings on to us but having the flexibility is at least a start.</p></htmltext>
<tokenext>What is killing console games is the inflexibility in pricing structures .
Although AAA release game is okay at $ 60 , a game like " Darkest of Days " is not .
But since they are stuck in the same distribution channels they are forced into this pricing structure that does n't make sense for the game .
This is why online stores like Steam have taken off .
" Plants vs Zombies " is a hell of a lot of fun and would have died at the fixed $ 60 price .
A developer may notice their game sales are slowing down so they do a price cut weekend which is impossible to do with the classic distribution chain .
Even in the citation , half of the cost instead of being consumed in the distribution chain just putting disks on shelves can be put elsewhere .
I do n't have much illusions the big boys with the big games will pass the savings on to us but having the flexibility is at least a start .</tokentext>
<sentencetext>What is killing console games is the inflexibility in pricing structures.
Although AAA release game is okay at $60, a game like "Darkest of Days" is not.
But since they are stuck in the same distribution channels they are forced into this pricing structure that doesn't make sense for the game.
This is why online stores like Steam have taken off.
"Plants vs Zombies" is a hell of a lot of fun and would have died at the fixed $60 price.
A developer may notice their game sales are slowing down so they do a price cut weekend which is impossible to do with the classic distribution chain.
Even in the citation, half of the cost instead of being consumed in the distribution chain just putting disks on shelves can be put elsewhere.
I don't have much illusions the big boys with the big games will pass the savings on to us but having the flexibility is at least a start.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435920</id>
	<title>Of course</title>
	<author>Again</author>
	<datestamp>1260787500000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p>Yes it is dying along with driving cars.  GM lost a lot of money and so we know that people just aren't into driving cars anymore.</p><p>
And I'm pretty sure that Sony and Microsoft both lost a lot of money in the format war that went on between Blueray and HD DVD.  It seems to me that Sony won that war because of the PS3.
</p></htmltext>
<tokenext>Yes it is dying along with driving cars .
GM lost a lot of money and so we know that people just are n't into driving cars anymore .
And I 'm pretty sure that Sony and Microsoft both lost a lot of money in the format war that went on between Blueray and HD DVD .
It seems to me that Sony won that war because of the PS3 .</tokentext>
<sentencetext>Yes it is dying along with driving cars.
GM lost a lot of money and so we know that people just aren't into driving cars anymore.
And I'm pretty sure that Sony and Microsoft both lost a lot of money in the format war that went on between Blueray and HD DVD.
It seems to me that Sony won that war because of the PS3.
</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435752</id>
	<title>Yes</title>
	<author>gardel999</author>
	<datestamp>1260786720000</datestamp>
	<modclass>None</modclass>
	<modscore>-1</modscore>
	<htmltext>Console gaming is dying.<p>
Netcraft confirms it.</p></htmltext>
<tokenext>Console gaming is dying .
Netcraft confirms it .</tokentext>
<sentencetext>Console gaming is dying.
Netcraft confirms it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436508</id>
	<title>Re:Never Liked Consoles</title>
	<author>GabriellaKat</author>
	<datestamp>1260790020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>I never got used to the stupid little joysticks and the A button, B button with no obvious functions. And back when i was trying them, there never seemed to be any rhyme or reason for which button did what.</p><p>Add to that the fact that I can play a perfectly good game on my PC using superior controls (F-16 Fighterstick, etc.) and the rich keyboard environment for additional settings, consoles just never seemed to be good gaming option in the first place.</p><p>I guess the only good reason for a console is that you can hook it up to a big screen TV and standing there, waving your arms around like a lunatic.</p></div><p>I have to disagree with you. The only games I liked on PC are MMORPGs, and even those I cant wait for them to be on a console, and so far it looks as if SONY will lead the way.
I love all the controllers that have been available for consoles over the years! Everything from Ninja Swords to Steel Battalion to Guitar Hero and Rock Band and Flight Controllers for Air Combat (PS2 and Xbox360). Consoles have PCs beat hands down in this department for me.
We used to have some interesting controllers for PCs, like the one made for Descent when that game was popular (for the love of all thats gaming, someone bring this to console oneday, please, if ONLY I had the money for making this game on consoles!)
I really, really, look forward to NATAL and WHATEVER Sony is developing for the future of console gaming. Could you imagine being able to hold a sword and shield infront of your PC and have realtime battles? Or casting a spell, using only your hands? Just imagine how games are going to be in 2 ~ 5 years from now when the next consoles come out. And XBOX Live is totally worth it as far as I am concerned. We love being able to find a game in a matter of moments and it being on a dedicated servers that dont fail, and not worrying too much about cheaters.
And yes, being in front of my big screen is a must for everything from streaming Netflix to playing games now.
I have given up on "The Grind" of buying the latest, hottest video card with 1.6GB of GDDR and etc etc. I cant wait for those chips and level of memory to be standard in a XBOX or PS(X) one year. I just want to put a game in and it play at a great frame rate and everyone be on the same level playing grounds and have fun.

It might not be a Star Trek Holodeck, but its going to be damn close to that level of fun in a few short years, and it wont be on a PC.</p></div>
	</htmltext>
<tokenext>I never got used to the stupid little joysticks and the A button , B button with no obvious functions .
And back when i was trying them , there never seemed to be any rhyme or reason for which button did what.Add to that the fact that I can play a perfectly good game on my PC using superior controls ( F-16 Fighterstick , etc .
) and the rich keyboard environment for additional settings , consoles just never seemed to be good gaming option in the first place.I guess the only good reason for a console is that you can hook it up to a big screen TV and standing there , waving your arms around like a lunatic.I have to disagree with you .
The only games I liked on PC are MMORPGs , and even those I cant wait for them to be on a console , and so far it looks as if SONY will lead the way .
I love all the controllers that have been available for consoles over the years !
Everything from Ninja Swords to Steel Battalion to Guitar Hero and Rock Band and Flight Controllers for Air Combat ( PS2 and Xbox360 ) .
Consoles have PCs beat hands down in this department for me .
We used to have some interesting controllers for PCs , like the one made for Descent when that game was popular ( for the love of all thats gaming , someone bring this to console oneday , please , if ONLY I had the money for making this game on consoles !
) I really , really , look forward to NATAL and WHATEVER Sony is developing for the future of console gaming .
Could you imagine being able to hold a sword and shield infront of your PC and have realtime battles ?
Or casting a spell , using only your hands ?
Just imagine how games are going to be in 2 ~ 5 years from now when the next consoles come out .
And XBOX Live is totally worth it as far as I am concerned .
We love being able to find a game in a matter of moments and it being on a dedicated servers that dont fail , and not worrying too much about cheaters .
And yes , being in front of my big screen is a must for everything from streaming Netflix to playing games now .
I have given up on " The Grind " of buying the latest , hottest video card with 1.6GB of GDDR and etc etc .
I cant wait for those chips and level of memory to be standard in a XBOX or PS ( X ) one year .
I just want to put a game in and it play at a great frame rate and everyone be on the same level playing grounds and have fun .
It might not be a Star Trek Holodeck , but its going to be damn close to that level of fun in a few short years , and it wont be on a PC .</tokentext>
<sentencetext>I never got used to the stupid little joysticks and the A button, B button with no obvious functions.
And back when i was trying them, there never seemed to be any rhyme or reason for which button did what.Add to that the fact that I can play a perfectly good game on my PC using superior controls (F-16 Fighterstick, etc.
) and the rich keyboard environment for additional settings, consoles just never seemed to be good gaming option in the first place.I guess the only good reason for a console is that you can hook it up to a big screen TV and standing there, waving your arms around like a lunatic.I have to disagree with you.
The only games I liked on PC are MMORPGs, and even those I cant wait for them to be on a console, and so far it looks as if SONY will lead the way.
I love all the controllers that have been available for consoles over the years!
Everything from Ninja Swords to Steel Battalion to Guitar Hero and Rock Band and Flight Controllers for Air Combat (PS2 and Xbox360).
Consoles have PCs beat hands down in this department for me.
We used to have some interesting controllers for PCs, like the one made for Descent when that game was popular (for the love of all thats gaming, someone bring this to console oneday, please, if ONLY I had the money for making this game on consoles!
)
I really, really, look forward to NATAL and WHATEVER Sony is developing for the future of console gaming.
Could you imagine being able to hold a sword and shield infront of your PC and have realtime battles?
Or casting a spell, using only your hands?
Just imagine how games are going to be in 2 ~ 5 years from now when the next consoles come out.
And XBOX Live is totally worth it as far as I am concerned.
We love being able to find a game in a matter of moments and it being on a dedicated servers that dont fail, and not worrying too much about cheaters.
And yes, being in front of my big screen is a must for everything from streaming Netflix to playing games now.
I have given up on "The Grind" of buying the latest, hottest video card with 1.6GB of GDDR and etc etc.
I cant wait for those chips and level of memory to be standard in a XBOX or PS(X) one year.
I just want to put a game in and it play at a great frame rate and everyone be on the same level playing grounds and have fun.
It might not be a Star Trek Holodeck, but its going to be damn close to that level of fun in a few short years, and it wont be on a PC.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438230</id>
	<title>It maybe that PC gaming is dying...</title>
	<author>Anonymous</author>
	<datestamp>1260798180000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>1</modscore>
	<htmltext><p>I have an acquaintance who works in the console gaming industry, and based on his look at his market data, he has mentioned these points:<br>- Microsoft laid off huge swaths of internal game studios/developers, so they're limiting their output to only surefire titles for the Xbox 360<br>- Many major publishers prefer to sell games on consoles, pirating on the PC and the difficulty and expense of supporting PC users makes it less desirable<br>- The Wii is not a good console to publish for due to low sales. The only games that sell well are made by Nintendo, and Nintendo offers little help to third parties; and they have unusual rules as well. Most third party games tend to be shovelware.<br>-  Major publishers have announced many exclusive games to come out for console only. PCs are considered too expensive to support.<br>- Though nvidia and AMD make their video cards faster and better, only a few independent development houses  are interested in taking advantage of faster cards, like Crytek. He feels Valve software still uses old technology for a lot of its games, so faster video cards are not worth the money. Developers hate Unreal Engine 3.0 so Epic games won't get too far trying to get new licenses with major publishers.<br>- There will probably be many exclusive games for the PS3 since there are no pirated games for it (yet) and support from Sony is a little better than Microsoft. Though Microsoft has better development tools.<br>~~~~<br>I don't agree with this guy on points but when I think about my own habits, I have bought more games for my console than my PC. The games I have bought for my PC have been mostly small games from indie publishers, the only excpetion being Fallout 3.<br>On the Wii and PS3 I have bought some of the downloadble games.<br>When I look at potential games for the PC to get, I look for RPGs or something unique that can't be done on console. But I don't see too many compelling games. And those that do look good often come to console first. PC games that are based on console games tend to be poorly programmed so I avoid those.<br>
&nbsp;</p></htmltext>
<tokenext>I have an acquaintance who works in the console gaming industry , and based on his look at his market data , he has mentioned these points : - Microsoft laid off huge swaths of internal game studios/developers , so they 're limiting their output to only surefire titles for the Xbox 360- Many major publishers prefer to sell games on consoles , pirating on the PC and the difficulty and expense of supporting PC users makes it less desirable- The Wii is not a good console to publish for due to low sales .
The only games that sell well are made by Nintendo , and Nintendo offers little help to third parties ; and they have unusual rules as well .
Most third party games tend to be shovelware.- Major publishers have announced many exclusive games to come out for console only .
PCs are considered too expensive to support.- Though nvidia and AMD make their video cards faster and better , only a few independent development houses are interested in taking advantage of faster cards , like Crytek .
He feels Valve software still uses old technology for a lot of its games , so faster video cards are not worth the money .
Developers hate Unreal Engine 3.0 so Epic games wo n't get too far trying to get new licenses with major publishers.- There will probably be many exclusive games for the PS3 since there are no pirated games for it ( yet ) and support from Sony is a little better than Microsoft .
Though Microsoft has better development tools. ~ ~ ~ ~ I do n't agree with this guy on points but when I think about my own habits , I have bought more games for my console than my PC .
The games I have bought for my PC have been mostly small games from indie publishers , the only excpetion being Fallout 3.On the Wii and PS3 I have bought some of the downloadble games.When I look at potential games for the PC to get , I look for RPGs or something unique that ca n't be done on console .
But I do n't see too many compelling games .
And those that do look good often come to console first .
PC games that are based on console games tend to be poorly programmed so I avoid those .
 </tokentext>
<sentencetext>I have an acquaintance who works in the console gaming industry, and based on his look at his market data, he has mentioned these points:- Microsoft laid off huge swaths of internal game studios/developers, so they're limiting their output to only surefire titles for the Xbox 360- Many major publishers prefer to sell games on consoles, pirating on the PC and the difficulty and expense of supporting PC users makes it less desirable- The Wii is not a good console to publish for due to low sales.
The only games that sell well are made by Nintendo, and Nintendo offers little help to third parties; and they have unusual rules as well.
Most third party games tend to be shovelware.-  Major publishers have announced many exclusive games to come out for console only.
PCs are considered too expensive to support.- Though nvidia and AMD make their video cards faster and better, only a few independent development houses  are interested in taking advantage of faster cards, like Crytek.
He feels Valve software still uses old technology for a lot of its games, so faster video cards are not worth the money.
Developers hate Unreal Engine 3.0 so Epic games won't get too far trying to get new licenses with major publishers.- There will probably be many exclusive games for the PS3 since there are no pirated games for it (yet) and support from Sony is a little better than Microsoft.
Though Microsoft has better development tools.~~~~I don't agree with this guy on points but when I think about my own habits, I have bought more games for my console than my PC.
The games I have bought for my PC have been mostly small games from indie publishers, the only excpetion being Fallout 3.On the Wii and PS3 I have bought some of the downloadble games.When I look at potential games for the PC to get, I look for RPGs or something unique that can't be done on console.
But I don't see too many compelling games.
And those that do look good often come to console first.
PC games that are based on console games tend to be poorly programmed so I avoid those.
 </sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435706</id>
	<title>No</title>
	<author>Anonymous</author>
	<datestamp>1260786600000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>Next question.</p></htmltext>
<tokenext>Next question .</tokentext>
<sentencetext>Next question.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30454636</id>
	<title>FPSs on consoles? Consoles turning into PCs?</title>
	<author>Uriziel</author>
	<datestamp>1260906240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I've been playing PC and console games since I was like 6 years old, (I'm 25 now). I pretty much consider myself an hardcore gamer.

Well first thing, it's been 3 years since I bought my last PC (~800&euro; - g80 year)  and I can still play every game that gets released with good graphics, the reason? Maybe we are stuck with the consoles? Games still on DX9? console ports? Many reasons.

The era of exclusives on the consoles is pretty much over and I look at the games that are released today for the consoles and think "wow nice selection of casual games" many of them available on the PC , and I still think playing FPS with gamepads is a step back.

In my opinion console gaming died, where are the J-RPGs? the beat'em up on the streets? I could go on...
Most of the games you can play them on the PC, and the ones you can't I guess it doesnt matter because they are not that exclusive.

As for the PC gaming it has been dying for some time now, few good games come out each year, I miss my dungeon keepers and fallout spirit of inovation</htmltext>
<tokenext>I 've been playing PC and console games since I was like 6 years old , ( I 'm 25 now ) .
I pretty much consider myself an hardcore gamer .
Well first thing , it 's been 3 years since I bought my last PC ( ~ 800    - g80 year ) and I can still play every game that gets released with good graphics , the reason ?
Maybe we are stuck with the consoles ?
Games still on DX9 ?
console ports ?
Many reasons .
The era of exclusives on the consoles is pretty much over and I look at the games that are released today for the consoles and think " wow nice selection of casual games " many of them available on the PC , and I still think playing FPS with gamepads is a step back .
In my opinion console gaming died , where are the J-RPGs ?
the beat'em up on the streets ?
I could go on.. . Most of the games you can play them on the PC , and the ones you ca n't I guess it doesnt matter because they are not that exclusive .
As for the PC gaming it has been dying for some time now , few good games come out each year , I miss my dungeon keepers and fallout spirit of inovation</tokentext>
<sentencetext>I've been playing PC and console games since I was like 6 years old, (I'm 25 now).
I pretty much consider myself an hardcore gamer.
Well first thing, it's been 3 years since I bought my last PC (~800€ - g80 year)  and I can still play every game that gets released with good graphics, the reason?
Maybe we are stuck with the consoles?
Games still on DX9?
console ports?
Many reasons.
The era of exclusives on the consoles is pretty much over and I look at the games that are released today for the consoles and think "wow nice selection of casual games" many of them available on the PC , and I still think playing FPS with gamepads is a step back.
In my opinion console gaming died, where are the J-RPGs?
the beat'em up on the streets?
I could go on...
Most of the games you can play them on the PC, and the ones you can't I guess it doesnt matter because they are not that exclusive.
As for the PC gaming it has been dying for some time now, few good games come out each year, I miss my dungeon keepers and fallout spirit of inovation</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439428</id>
	<title>Re:Sony close to breaking even...</title>
	<author>mjwx</author>
	<datestamp>1260804780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Sony's <b>not</b> even close to breaking even on the PS3...</p></div></blockquote><p>

TFTFY...<br> <br>

Breaking even means that Sony has made a profit overall, this simply means that Sony is getting close to not making as much of a loss on each hardware sale. Sony's business model with the PS3 was to sell the hardware at a loss and make up for it with license fee's (via game sales, this is why PS3 and Xbox360 games are more expensive then PC games). Sony has been failing to meet that quota with less then stellar sales. In addition to making a profit on each console in order to break even Sony must make a profit overall, including the losses incurred up until now and development costs.</p></div>
	</htmltext>
<tokenext>Sony 's not even close to breaking even on the PS3.. . TFTFY.. . Breaking even means that Sony has made a profit overall , this simply means that Sony is getting close to not making as much of a loss on each hardware sale .
Sony 's business model with the PS3 was to sell the hardware at a loss and make up for it with license fee 's ( via game sales , this is why PS3 and Xbox360 games are more expensive then PC games ) .
Sony has been failing to meet that quota with less then stellar sales .
In addition to making a profit on each console in order to break even Sony must make a profit overall , including the losses incurred up until now and development costs .</tokentext>
<sentencetext>Sony's not even close to breaking even on the PS3...

TFTFY... 

Breaking even means that Sony has made a profit overall, this simply means that Sony is getting close to not making as much of a loss on each hardware sale.
Sony's business model with the PS3 was to sell the hardware at a loss and make up for it with license fee's (via game sales, this is why PS3 and Xbox360 games are more expensive then PC games).
Sony has been failing to meet that quota with less then stellar sales.
In addition to making a profit on each console in order to break even Sony must make a profit overall, including the losses incurred up until now and development costs.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436868</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437012</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>ShakaUVM</author>
	<datestamp>1260792660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt;&gt;Perhaps if they charged less than $60 for a tier one new release, sales would go up.</p><p>This.</p></htmltext>
<tokenext>&gt; &gt; Perhaps if they charged less than $ 60 for a tier one new release , sales would go up.This .</tokentext>
<sentencetext>&gt;&gt;Perhaps if they charged less than $60 for a tier one new release, sales would go up.This.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30447748</id>
	<title>Re:No</title>
	<author>TheRaven64</author>
	<datestamp>1260905640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Why would you need five USB ports?  Just get a USB hub, it's not like game controllers will suffer much.  They don't even use all of the bandwidth USB 1.0 provided.  More to the point, the current generation of consoles uses Bluetooth for controllers so you don't need any USB ports, just a bluetooth interface, which most laptops made in the last few years have and can by added if you have a free USB port and spend $10 on an adaptor.  You can also plug a projector or a TV into a laptop just as easily as you can plug in a console.</htmltext>
<tokenext>Why would you need five USB ports ?
Just get a USB hub , it 's not like game controllers will suffer much .
They do n't even use all of the bandwidth USB 1.0 provided .
More to the point , the current generation of consoles uses Bluetooth for controllers so you do n't need any USB ports , just a bluetooth interface , which most laptops made in the last few years have and can by added if you have a free USB port and spend $ 10 on an adaptor .
You can also plug a projector or a TV into a laptop just as easily as you can plug in a console .</tokentext>
<sentencetext>Why would you need five USB ports?
Just get a USB hub, it's not like game controllers will suffer much.
They don't even use all of the bandwidth USB 1.0 provided.
More to the point, the current generation of consoles uses Bluetooth for controllers so you don't need any USB ports, just a bluetooth interface, which most laptops made in the last few years have and can by added if you have a free USB port and spend $10 on an adaptor.
You can also plug a projector or a TV into a laptop just as easily as you can plug in a console.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437886</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437886</id>
	<title>Re:No</title>
	<author>Ihmhi</author>
	<datestamp>1260796620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There's different kind of games. I'd have no problem playing, say, a Need For Speed game on my computer, but I'm pretty sure my friends would think it's a hassle to crowd around my PC to play Rock Band. I don't even have enough free USB ports with all my other game controllers and doodads.</p><p>Console gaming will not die, but it will probably be rendered largely irrelevant in the near future IMO.</p></htmltext>
<tokenext>There 's different kind of games .
I 'd have no problem playing , say , a Need For Speed game on my computer , but I 'm pretty sure my friends would think it 's a hassle to crowd around my PC to play Rock Band .
I do n't even have enough free USB ports with all my other game controllers and doodads.Console gaming will not die , but it will probably be rendered largely irrelevant in the near future IMO .</tokentext>
<sentencetext>There's different kind of games.
I'd have no problem playing, say, a Need For Speed game on my computer, but I'm pretty sure my friends would think it's a hassle to crowd around my PC to play Rock Band.
I don't even have enough free USB ports with all my other game controllers and doodads.Console gaming will not die, but it will probably be rendered largely irrelevant in the near future IMO.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435954</id>
	<title>Not being snarky, genuinely curious</title>
	<author>rehtonAesoohC</author>
	<datestamp>1260787620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>with sales of the Wii dropping by 67 percent in the US</p></div><p>Couldn't this be because enough households already <i>have</i> a Wii?! I mean, they make a good enough product that doesn't break every other year, and then they're surprised when sales slip... Maybe it's just that everyone already has one!</p></div>
	</htmltext>
<tokenext>with sales of the Wii dropping by 67 percent in the USCould n't this be because enough households already have a Wii ? !
I mean , they make a good enough product that does n't break every other year , and then they 're surprised when sales slip... Maybe it 's just that everyone already has one !</tokentext>
<sentencetext>with sales of the Wii dropping by 67 percent in the USCouldn't this be because enough households already have a Wii?!
I mean, they make a good enough product that doesn't break every other year, and then they're surprised when sales slip... Maybe it's just that everyone already has one!
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439060</id>
	<title>because</title>
	<author>Anonymous</author>
	<datestamp>1260802440000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>PC gaming is dying because no one has made a game better than ut2k4.</p></htmltext>
<tokenext>PC gaming is dying because no one has made a game better than ut2k4 .</tokentext>
<sentencetext>PC gaming is dying because no one has made a game better than ut2k4.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435940</id>
	<title>Re:No</title>
	<author>Anonymous</author>
	<datestamp>1260787560000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext><blockquote><div><p>Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division,</p></div></blockquote><p>This statement seems to imply that the console losses from the Entertainment Division somehow led to the sudden loss as a company for MS.  Except for a few quarters, the division has historically been a money loser for MS.  MS has had cumulative losses of $8 billion from the division since the Xbox was started.
</p></div>
	</htmltext>
<tokenext>Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year , with a $ 31 million US loss coming straight from the Entertainment and Devices division,This statement seems to imply that the console losses from the Entertainment Division somehow led to the sudden loss as a company for MS. Except for a few quarters , the division has historically been a money loser for MS. MS has had cumulative losses of $ 8 billion from the division since the Xbox was started .</tokentext>
<sentencetext>Microsoft also announced its first loss since it went public in 1986 in the second quarter of this financial year, with a $31 million US loss coming straight from the Entertainment and Devices division,This statement seems to imply that the console losses from the Entertainment Division somehow led to the sudden loss as a company for MS.  Except for a few quarters, the division has historically been a money loser for MS.  MS has had cumulative losses of $8 billion from the division since the Xbox was started.

	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435764</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438710</id>
	<title>Re:Of course</title>
	<author>Anonymous</author>
	<datestamp>1260800460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>No, Sony only won because they paid Toshiba to stop producing HD-DVD.</htmltext>
<tokenext>No , Sony only won because they paid Toshiba to stop producing HD-DVD .</tokentext>
<sentencetext>No, Sony only won because they paid Toshiba to stop producing HD-DVD.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435920</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435806</id>
	<title>No, you dumbass.</title>
	<author>Anonymous</author>
	<datestamp>1260786960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>It's not dying.</p></htmltext>
<tokenext>It 's not dying .</tokentext>
<sentencetext>It's not dying.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435978</id>
	<title>Heh, console gaming is not going anywhere</title>
	<author>Anonymous</author>
	<datestamp>1260787740000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There is a lot to love by video game makers for consoles:</p><p>Piracy is not a significant issue (XBL bans, uncrackable platforms like the PS3 and Wii).<br>Game makers can release beta-level games, patch them via the Internet.  This is unlike previous generations of consoles where the games had to be 100\% perfect before they left the stamping (or cartridge making) place.<br>Big money stream after sale (charge for network access, new levels, etc.)<br>One standard, no worry about incompatible hardware.<br>And finally, every console gen generally tends not to run the previous generation of stuff, so game companies get their customers to re-buy everything every 3-5 years.</p><p>The reason why consoles are losing money is the same reason why everything else is losing money.  Banks screwed up, took TARP money and now stopped lending.  All this is now affecting people's disposable income.</p></htmltext>
<tokenext>There is a lot to love by video game makers for consoles : Piracy is not a significant issue ( XBL bans , uncrackable platforms like the PS3 and Wii ) .Game makers can release beta-level games , patch them via the Internet .
This is unlike previous generations of consoles where the games had to be 100 \ % perfect before they left the stamping ( or cartridge making ) place.Big money stream after sale ( charge for network access , new levels , etc .
) One standard , no worry about incompatible hardware.And finally , every console gen generally tends not to run the previous generation of stuff , so game companies get their customers to re-buy everything every 3-5 years.The reason why consoles are losing money is the same reason why everything else is losing money .
Banks screwed up , took TARP money and now stopped lending .
All this is now affecting people 's disposable income .</tokentext>
<sentencetext>There is a lot to love by video game makers for consoles:Piracy is not a significant issue (XBL bans, uncrackable platforms like the PS3 and Wii).Game makers can release beta-level games, patch them via the Internet.
This is unlike previous generations of consoles where the games had to be 100\% perfect before they left the stamping (or cartridge making) place.Big money stream after sale (charge for network access, new levels, etc.
)One standard, no worry about incompatible hardware.And finally, every console gen generally tends not to run the previous generation of stuff, so game companies get their customers to re-buy everything every 3-5 years.The reason why consoles are losing money is the same reason why everything else is losing money.
Banks screwed up, took TARP money and now stopped lending.
All this is now affecting people's disposable income.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437896</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260796620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Wii games start at $50...</p></htmltext>
<tokenext>Wii games start at $ 50.. .</tokentext>
<sentencetext>Wii games start at $50...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441862</id>
	<title>What a silly question.</title>
	<author>minus9</author>
	<datestamp>1260872820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><i>"Is Console Gaming Dying?"</i> <br> <br>

As the entire thread seems to be people desperately defending the cost of PC gaming it would seem not.</htmltext>
<tokenext>" Is Console Gaming Dying ?
" As the entire thread seems to be people desperately defending the cost of PC gaming it would seem not .</tokentext>
<sentencetext>"Is Console Gaming Dying?
"  

As the entire thread seems to be people desperately defending the cost of PC gaming it would seem not.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436944</id>
	<title>Why buy a console at all?</title>
	<author>crhylove</author>
	<datestamp>1260792360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I never understand when somebody buys a console.  You can get TONS of great games to play on a computer, including many older console titles in emulation.  You can play all those games with better controllers, better graphics, without shuffling for DVDs, etc...</p><p>I mean, Wii has a few fun games, and it's cheap enough to at least consider, but then again the Wii emulator runs most of the games nearly perfect if you have a decent machine.</p><p>Buying a console is just throwing your money away so you can play the latest games, most of which are inferior to their earlier incarnations.</p><p>I'm still playing Civ 2 and Mario Kart 64.  Not because I don't have the newer titles, but because the games are more fun!</p></htmltext>
<tokenext>I never understand when somebody buys a console .
You can get TONS of great games to play on a computer , including many older console titles in emulation .
You can play all those games with better controllers , better graphics , without shuffling for DVDs , etc...I mean , Wii has a few fun games , and it 's cheap enough to at least consider , but then again the Wii emulator runs most of the games nearly perfect if you have a decent machine.Buying a console is just throwing your money away so you can play the latest games , most of which are inferior to their earlier incarnations.I 'm still playing Civ 2 and Mario Kart 64 .
Not because I do n't have the newer titles , but because the games are more fun !</tokentext>
<sentencetext>I never understand when somebody buys a console.
You can get TONS of great games to play on a computer, including many older console titles in emulation.
You can play all those games with better controllers, better graphics, without shuffling for DVDs, etc...I mean, Wii has a few fun games, and it's cheap enough to at least consider, but then again the Wii emulator runs most of the games nearly perfect if you have a decent machine.Buying a console is just throwing your money away so you can play the latest games, most of which are inferior to their earlier incarnations.I'm still playing Civ 2 and Mario Kart 64.
Not because I don't have the newer titles, but because the games are more fun!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437578</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Blakey Rat</author>
	<datestamp>1260795240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>[1] Elona Shooter is crack. Seriously. Props to Noa for his first flash game.</i></p><p>I just tried it. I beg to differ.</p></htmltext>
<tokenext>[ 1 ] Elona Shooter is crack .
Seriously. Props to Noa for his first flash game.I just tried it .
I beg to differ .</tokentext>
<sentencetext>[1] Elona Shooter is crack.
Seriously. Props to Noa for his first flash game.I just tried it.
I beg to differ.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436086</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437348</id>
	<title>May levels of purchase now.</title>
	<author>SuperKendall</author>
	<datestamp>1260794400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>Perhaps if they charged less than $60 for a tier one new release, sales would go up.</i></p><p>I think they realize there is a place for all tiers, which is why you have $60 games, but also PSN original games that go from $5 to $15.</p><p>Yes, I too think $60 is too expensive.  But Sony still made money, probably even better margins, on the many things i've bought cheaper.</p><p>The variability of offering is why I really doubt we'll see any of the consoles suffer like we in the last videogame crash.</p></htmltext>
<tokenext>Perhaps if they charged less than $ 60 for a tier one new release , sales would go up.I think they realize there is a place for all tiers , which is why you have $ 60 games , but also PSN original games that go from $ 5 to $ 15.Yes , I too think $ 60 is too expensive .
But Sony still made money , probably even better margins , on the many things i 've bought cheaper.The variability of offering is why I really doubt we 'll see any of the consoles suffer like we in the last videogame crash .</tokentext>
<sentencetext>Perhaps if they charged less than $60 for a tier one new release, sales would go up.I think they realize there is a place for all tiers, which is why you have $60 games, but also PSN original games that go from $5 to $15.Yes, I too think $60 is too expensive.
But Sony still made money, probably even better margins, on the many things i've bought cheaper.The variability of offering is why I really doubt we'll see any of the consoles suffer like we in the last videogame crash.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437268</id>
	<title>Re:Top 10 of the top 20 console games...</title>
	<author>rAiNsT0rm</author>
	<datestamp>1260794040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I already posted a lengthy reply below, but I worked as a game reviewer for over a decade, and I can tell you that the numbers you have posted there actually show the complete opposite of what you think. The only game in that list supporting the console market as a whole is GTA. The rest except for a small amount of bleed over with SMB and Kart, are casual games that do not require a "console" proper or involve a handheld. With the current super high costs of game development and marketing that list solidifies the death of console gaming. The "hardcore" market is a sham perpetuated by the industry and has been for a number of years now to keep things afloat, I saw the writing on the walls 5-6 years ago, as did many in the field and the bottom is falling out. Handhelds are being replaced by media players, and derivative and complex games are on the way out. It's sad but true, and the numbers you see there are proof positive.</p></htmltext>
<tokenext>I already posted a lengthy reply below , but I worked as a game reviewer for over a decade , and I can tell you that the numbers you have posted there actually show the complete opposite of what you think .
The only game in that list supporting the console market as a whole is GTA .
The rest except for a small amount of bleed over with SMB and Kart , are casual games that do not require a " console " proper or involve a handheld .
With the current super high costs of game development and marketing that list solidifies the death of console gaming .
The " hardcore " market is a sham perpetuated by the industry and has been for a number of years now to keep things afloat , I saw the writing on the walls 5-6 years ago , as did many in the field and the bottom is falling out .
Handhelds are being replaced by media players , and derivative and complex games are on the way out .
It 's sad but true , and the numbers you see there are proof positive .</tokentext>
<sentencetext>I already posted a lengthy reply below, but I worked as a game reviewer for over a decade, and I can tell you that the numbers you have posted there actually show the complete opposite of what you think.
The only game in that list supporting the console market as a whole is GTA.
The rest except for a small amount of bleed over with SMB and Kart, are casual games that do not require a "console" proper or involve a handheld.
With the current super high costs of game development and marketing that list solidifies the death of console gaming.
The "hardcore" market is a sham perpetuated by the industry and has been for a number of years now to keep things afloat, I saw the writing on the walls 5-6 years ago, as did many in the field and the bottom is falling out.
Handhelds are being replaced by media players, and derivative and complex games are on the way out.
It's sad but true, and the numbers you see there are proof positive.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436404</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437254</id>
	<title>What all gaming really suffers from</title>
	<author>thetoadwarrior</author>
	<datestamp>1260793920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Gaming suffers from too many analysts talking shit to justify their job.</htmltext>
<tokenext>Gaming suffers from too many analysts talking shit to justify their job .</tokentext>
<sentencetext>Gaming suffers from too many analysts talking shit to justify their job.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437150</id>
	<title>Umm, global recession?</title>
	<author>Ed Peepers</author>
	<datestamp>1260793380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Asking this question is like claiming the automobile is dying because Toyota and the rest of the industry had a bad year.</htmltext>
<tokenext>Asking this question is like claiming the automobile is dying because Toyota and the rest of the industry had a bad year .</tokentext>
<sentencetext>Asking this question is like claiming the automobile is dying because Toyota and the rest of the industry had a bad year.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441900</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>goose-incarnated</author>
	<datestamp>1260873300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Casual games are good enough for me. I work, I have a family, I have other hobbies. A quick 30-minute session of Nethack</p> </div><p>
Since when is Nethack a "casual" game?</p></div>
	</htmltext>
<tokenext>Casual games are good enough for me .
I work , I have a family , I have other hobbies .
A quick 30-minute session of Nethack Since when is Nethack a " casual " game ?</tokentext>
<sentencetext>Casual games are good enough for me.
I work, I have a family, I have other hobbies.
A quick 30-minute session of Nethack 
Since when is Nethack a "casual" game?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436086</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436542</id>
	<title>Re:Ridiculous analysis</title>
	<author>CodeBuster</author>
	<datestamp>1260790140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>While "X is dying" is like a troll magnet here on Slashdot, the OP does raise an interesting question: To what extent will casual smartphone gamers, notably on the iPhone, cut into the future sales of consoles which have historically catered to and targeted more casual gamers? The smartphone effect will probably not much effect PC gaming because PC gamers, with the exception of those who simply play flash games in their browser or the bundled OS games, are already mostly <i>not</i> casual anymore (the casual ones have long since left for consoles) because of the large investments of both time and money required to get into PC gaming.</htmltext>
<tokenext>While " X is dying " is like a troll magnet here on Slashdot , the OP does raise an interesting question : To what extent will casual smartphone gamers , notably on the iPhone , cut into the future sales of consoles which have historically catered to and targeted more casual gamers ?
The smartphone effect will probably not much effect PC gaming because PC gamers , with the exception of those who simply play flash games in their browser or the bundled OS games , are already mostly not casual anymore ( the casual ones have long since left for consoles ) because of the large investments of both time and money required to get into PC gaming .</tokentext>
<sentencetext>While "X is dying" is like a troll magnet here on Slashdot, the OP does raise an interesting question: To what extent will casual smartphone gamers, notably on the iPhone, cut into the future sales of consoles which have historically catered to and targeted more casual gamers?
The smartphone effect will probably not much effect PC gaming because PC gamers, with the exception of those who simply play flash games in their browser or the bundled OS games, are already mostly not casual anymore (the casual ones have long since left for consoles) because of the large investments of both time and money required to get into PC gaming.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435776</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441734</id>
	<title>Re:Stupid details</title>
	<author>gmhowell</author>
	<datestamp>1260871200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Not to mention the obvious reality that the entire <b>world</b> is in a friggen recession right now</p></div><p>There, fixed that for you.</p><p>And as far as your sig? Mod me down and I will become more powerful than you can possibly imagine.</p></div>
	</htmltext>
<tokenext>Not to mention the obvious reality that the entire world is in a friggen recession right nowThere , fixed that for you.And as far as your sig ?
Mod me down and I will become more powerful than you can possibly imagine .</tokentext>
<sentencetext>Not to mention the obvious reality that the entire world is in a friggen recession right nowThere, fixed that for you.And as far as your sig?
Mod me down and I will become more powerful than you can possibly imagine.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435984</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30444068</id>
	<title>Re:No</title>
	<author>Anonymous</author>
	<datestamp>1260892320000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Hmm, I think 2 and 3 are already happening?</p><p>Consoles are technically far behind the PC, which has had 1080p+ resolutions for years, and Steam and the like are doing their best to match Xbox Live-like features.</p><p>If this was last generation, we'd be hearing about new console already. The way it's going, it'll be past 2012 before anything new comes along (probably with an even longer gestation period than the current gen, which took a long time to build up momentum). Natal, motion plus and the PS3 magic wand are all signs the companies want this base hardware to last as long as possible.</p><p>As for ever increasing pc like features, since when was browsing the web, steaming tv &amp; movies, viewing photos and ripping music something we did on our SNES?<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>Hmm , I think 2 and 3 are already happening ? Consoles are technically far behind the PC , which has had 1080p + resolutions for years , and Steam and the like are doing their best to match Xbox Live-like features.If this was last generation , we 'd be hearing about new console already .
The way it 's going , it 'll be past 2012 before anything new comes along ( probably with an even longer gestation period than the current gen , which took a long time to build up momentum ) .
Natal , motion plus and the PS3 magic wand are all signs the companies want this base hardware to last as long as possible.As for ever increasing pc like features , since when was browsing the web , steaming tv &amp; movies , viewing photos and ripping music something we did on our SNES ?
: )</tokentext>
<sentencetext>Hmm, I think 2 and 3 are already happening?Consoles are technically far behind the PC, which has had 1080p+ resolutions for years, and Steam and the like are doing their best to match Xbox Live-like features.If this was last generation, we'd be hearing about new console already.
The way it's going, it'll be past 2012 before anything new comes along (probably with an even longer gestation period than the current gen, which took a long time to build up momentum).
Natal, motion plus and the PS3 magic wand are all signs the companies want this base hardware to last as long as possible.As for ever increasing pc like features, since when was browsing the web, steaming tv &amp; movies, viewing photos and ripping music something we did on our SNES?
:)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436632</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260790560000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>THIS.</p><p>These days, i only buy games i am 100\% interested in.<br>Even slightly off, it isn't getting bought unless it falls under $30.<br>I'm just not willing to fork over that amount for games.</p><p>And i am not in the minority either, the majority of people are like this.<br>But if they had prices lower, $20-40, many many more gamers would buy more games other than the ones they are used to.<br>The only ones losing out are publishers, and quite honestly they deserve it.</p><p>Sadly, publishers are the ones who control the system, and they are slowly raping everyone of their hard earned cash just because they can.</p></htmltext>
<tokenext>THIS.These days , i only buy games i am 100 \ % interested in.Even slightly off , it is n't getting bought unless it falls under $ 30.I 'm just not willing to fork over that amount for games.And i am not in the minority either , the majority of people are like this.But if they had prices lower , $ 20-40 , many many more gamers would buy more games other than the ones they are used to.The only ones losing out are publishers , and quite honestly they deserve it.Sadly , publishers are the ones who control the system , and they are slowly raping everyone of their hard earned cash just because they can .</tokentext>
<sentencetext>THIS.These days, i only buy games i am 100\% interested in.Even slightly off, it isn't getting bought unless it falls under $30.I'm just not willing to fork over that amount for games.And i am not in the minority either, the majority of people are like this.But if they had prices lower, $20-40, many many more gamers would buy more games other than the ones they are used to.The only ones losing out are publishers, and quite honestly they deserve it.Sadly, publishers are the ones who control the system, and they are slowly raping everyone of their hard earned cash just because they can.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436902</id>
	<title>Re:Never Liked Consoles</title>
	<author>Draek</author>
	<datestamp>1260792120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Mass Effect was pretty much a standard FPS with Shephard's butt on-screen, so I didn't have a problem with good ol' keyb+mouse control. Gears of War I haven't tried, though, but I can't see it being too different, there's plenty of good TPS that work quite well on PCs already.</p></htmltext>
<tokenext>Mass Effect was pretty much a standard FPS with Shephard 's butt on-screen , so I did n't have a problem with good ol ' keyb + mouse control .
Gears of War I have n't tried , though , but I ca n't see it being too different , there 's plenty of good TPS that work quite well on PCs already .</tokentext>
<sentencetext>Mass Effect was pretty much a standard FPS with Shephard's butt on-screen, so I didn't have a problem with good ol' keyb+mouse control.
Gears of War I haven't tried, though, but I can't see it being too different, there's plenty of good TPS that work quite well on PCs already.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436012</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436304</id>
	<title>Ask the experts -- what does Netcraft say?</title>
	<author>Nimey</author>
	<datestamp>1260789120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Does Netcraft confirm it?</p></htmltext>
<tokenext>Does Netcraft confirm it ?</tokentext>
<sentencetext>Does Netcraft confirm it?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260788040000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>I like consoles because I know that even in 5 years, if a game is released for my xbox 360 (or wii, or whatever), then it'll work on that console.  I can build a PC this year and I've still got to check every game to be sure it'll work.  For the next 1-2 years, it'll probably work, after that, all bets are off.  Maybe it'll work as long as I turn down some of the graphical options or maybe it'll be completely unplayable.  This is especially true if I'm building a PC that has a cost in the same range as a  game console.</p><p>
Then you've got various hardware and software compatibility issues to worry about.  I have to assume that stuff isn't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days, but judging by posts on forums the problem still exists.</p><p>
Some people are ok with that to have the "better" (which is really opinion anyway and varies between games) controls, the usually better graphics on the PC version of a game if a console is more than a year or so old, the mods from the game community, etc.  I can certainly understand that and there are times where I think about getting back into PC gaming because of those reasons, particularly the community mods.  In the end, though, for me and for most console gamers I personally know, the known ability to just buy the game, stick it in the console, and get playing wins out.</p><p>
It also seems like there are more games released for console that do not make it to PC than the other way around.  I may be wrong on that due to not following PC only games, though.</p></htmltext>
<tokenext>I like consoles because I know that even in 5 years , if a game is released for my xbox 360 ( or wii , or whatever ) , then it 'll work on that console .
I can build a PC this year and I 've still got to check every game to be sure it 'll work .
For the next 1-2 years , it 'll probably work , after that , all bets are off .
Maybe it 'll work as long as I turn down some of the graphical options or maybe it 'll be completely unplayable .
This is especially true if I 'm building a PC that has a cost in the same range as a game console .
Then you 've got various hardware and software compatibility issues to worry about .
I have to assume that stuff is n't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days , but judging by posts on forums the problem still exists .
Some people are ok with that to have the " better " ( which is really opinion anyway and varies between games ) controls , the usually better graphics on the PC version of a game if a console is more than a year or so old , the mods from the game community , etc .
I can certainly understand that and there are times where I think about getting back into PC gaming because of those reasons , particularly the community mods .
In the end , though , for me and for most console gamers I personally know , the known ability to just buy the game , stick it in the console , and get playing wins out .
It also seems like there are more games released for console that do not make it to PC than the other way around .
I may be wrong on that due to not following PC only games , though .</tokentext>
<sentencetext>I like consoles because I know that even in 5 years, if a game is released for my xbox 360 (or wii, or whatever), then it'll work on that console.
I can build a PC this year and I've still got to check every game to be sure it'll work.
For the next 1-2 years, it'll probably work, after that, all bets are off.
Maybe it'll work as long as I turn down some of the graphical options or maybe it'll be completely unplayable.
This is especially true if I'm building a PC that has a cost in the same range as a  game console.
Then you've got various hardware and software compatibility issues to worry about.
I have to assume that stuff isn't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days, but judging by posts on forums the problem still exists.
Some people are ok with that to have the "better" (which is really opinion anyway and varies between games) controls, the usually better graphics on the PC version of a game if a console is more than a year or so old, the mods from the game community, etc.
I can certainly understand that and there are times where I think about getting back into PC gaming because of those reasons, particularly the community mods.
In the end, though, for me and for most console gamers I personally know, the known ability to just buy the game, stick it in the console, and get playing wins out.
It also seems like there are more games released for console that do not make it to PC than the other way around.
I may be wrong on that due to not following PC only games, though.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30442470</id>
	<title>Re:Yes</title>
	<author>BeardsmoreA</author>
	<datestamp>1260880920000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>Seriously, this is the way it goes:

<ul>
<li>Kid - pocket money + xmas presents, little knowledge - consoles</li>
<li>Student - loans + part time job, knows enough to throw a rig together, happy to pirate all software - PC</li>
<li>Working Adult - disposable income, what little time available for hobbies precious, DOES NOT WANT THE HASSLE: back to consoles</li>
</ul><p>

That's the path that I and most of my peer group at work (for major IT name) have followed, and I'd give 50:50 odds you're in the middle segment at the moment.  When you realise that you just cannot be bothered fighting whatever copy protection is stopping you playing that legally purchased disc in your hand, and you've got too much to lose to torrent the new release of Windows, maybe things will look different.<br>

Maybe I'm wrong, and the upgrade cycle is really your hobby, with gaming an occasional bonus - that's the other way to go.</p></htmltext>
<tokenext>Seriously , this is the way it goes : Kid - pocket money + xmas presents , little knowledge - consoles Student - loans + part time job , knows enough to throw a rig together , happy to pirate all software - PC Working Adult - disposable income , what little time available for hobbies precious , DOES NOT WANT THE HASSLE : back to consoles That 's the path that I and most of my peer group at work ( for major IT name ) have followed , and I 'd give 50 : 50 odds you 're in the middle segment at the moment .
When you realise that you just can not be bothered fighting whatever copy protection is stopping you playing that legally purchased disc in your hand , and you 've got too much to lose to torrent the new release of Windows , maybe things will look different .
Maybe I 'm wrong , and the upgrade cycle is really your hobby , with gaming an occasional bonus - that 's the other way to go .</tokentext>
<sentencetext>Seriously, this is the way it goes:


Kid - pocket money + xmas presents, little knowledge - consoles
Student - loans + part time job, knows enough to throw a rig together, happy to pirate all software - PC
Working Adult - disposable income, what little time available for hobbies precious, DOES NOT WANT THE HASSLE: back to consoles


That's the path that I and most of my peer group at work (for major IT name) have followed, and I'd give 50:50 odds you're in the middle segment at the moment.
When you realise that you just cannot be bothered fighting whatever copy protection is stopping you playing that legally purchased disc in your hand, and you've got too much to lose to torrent the new release of Windows, maybe things will look different.
Maybe I'm wrong, and the upgrade cycle is really your hobby, with gaming an occasional bonus - that's the other way to go.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437420</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436406</id>
	<title>Re:Never Liked Consoles</title>
	<author>IICV</author>
	<datestamp>1260789600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>For the next 1-2 years, it'll probably work, after that, all bets are off. Maybe it'll work as long as I turn down some of the graphical options or maybe it'll be completely unplayable. This is especially true if I'm building a PC that has a cost in the same range as a game console.</p></div></blockquote><p>This has been true historically, but it seems like things are levelling off. I bet that if you built a $500 computer when the PS3 was released, it would still be able to play games at higher quality than the PS3 today. Modern chips are going more towards parallelism than pure power - after all, CPUS hit 3.0 Ghz, and haven't gone much higher than that. Instead, they're going outwards to dual and quad and oct cores. It'll take a long time for game developers to start leveraging that, and even more time for it to get to the point where it's necessary.</p></div>
	</htmltext>
<tokenext>For the next 1-2 years , it 'll probably work , after that , all bets are off .
Maybe it 'll work as long as I turn down some of the graphical options or maybe it 'll be completely unplayable .
This is especially true if I 'm building a PC that has a cost in the same range as a game console.This has been true historically , but it seems like things are levelling off .
I bet that if you built a $ 500 computer when the PS3 was released , it would still be able to play games at higher quality than the PS3 today .
Modern chips are going more towards parallelism than pure power - after all , CPUS hit 3.0 Ghz , and have n't gone much higher than that .
Instead , they 're going outwards to dual and quad and oct cores .
It 'll take a long time for game developers to start leveraging that , and even more time for it to get to the point where it 's necessary .</tokentext>
<sentencetext>For the next 1-2 years, it'll probably work, after that, all bets are off.
Maybe it'll work as long as I turn down some of the graphical options or maybe it'll be completely unplayable.
This is especially true if I'm building a PC that has a cost in the same range as a game console.This has been true historically, but it seems like things are levelling off.
I bet that if you built a $500 computer when the PS3 was released, it would still be able to play games at higher quality than the PS3 today.
Modern chips are going more towards parallelism than pure power - after all, CPUS hit 3.0 Ghz, and haven't gone much higher than that.
Instead, they're going outwards to dual and quad and oct cores.
It'll take a long time for game developers to start leveraging that, and even more time for it to get to the point where it's necessary.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436314</id>
	<title>PC + gamepad != console, more like &gt; console</title>
	<author>tepples</author>
	<datestamp>1260789180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>What's that you say? Hook up a gamepad? Well how is that any different than a console?</p></div><p>For one thing, once you've plugged a gamepad into the PC, you can use it for minor mods, total conversions, and even original games by microstudios. Those tend to be underrepresented on consoles, apart from 1. token efforts like basic level editors and a few editor-oriented games like RPG Maker and LittleBigPlanet, and 2. cracks.</p></div>
	</htmltext>
<tokenext>What 's that you say ?
Hook up a gamepad ?
Well how is that any different than a console ? For one thing , once you 've plugged a gamepad into the PC , you can use it for minor mods , total conversions , and even original games by microstudios .
Those tend to be underrepresented on consoles , apart from 1. token efforts like basic level editors and a few editor-oriented games like RPG Maker and LittleBigPlanet , and 2. cracks .</tokentext>
<sentencetext>What's that you say?
Hook up a gamepad?
Well how is that any different than a console?For one thing, once you've plugged a gamepad into the PC, you can use it for minor mods, total conversions, and even original games by microstudios.
Those tend to be underrepresented on consoles, apart from 1. token efforts like basic level editors and a few editor-oriented games like RPG Maker and LittleBigPlanet, and 2. cracks.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436012</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436382</id>
	<title>Man I wish</title>
	<author>bug\_hunter</author>
	<datestamp>1260789480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Here in Australia we get charged 110 Oz for a tier one game, which works out to be 100 US with current exchange rates.<br>Relative CD, DVD and game prices were set when the Oz dollar was worth about 60 US cents which was a decade ago and margins haven't been adjusted since.</p></htmltext>
<tokenext>Here in Australia we get charged 110 Oz for a tier one game , which works out to be 100 US with current exchange rates.Relative CD , DVD and game prices were set when the Oz dollar was worth about 60 US cents which was a decade ago and margins have n't been adjusted since .</tokentext>
<sentencetext>Here in Australia we get charged 110 Oz for a tier one game, which works out to be 100 US with current exchange rates.Relative CD, DVD and game prices were set when the Oz dollar was worth about 60 US cents which was a decade ago and margins haven't been adjusted since.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435776</id>
	<title>Ridiculous analysis</title>
	<author>gzsfrk</author>
	<datestamp>1260786840000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>What an ignorant story. We're in the middle of the worst recession/near depression that has ever occurred since videogames came to be, and it's somehow an ominous sign that the companies behind videogames experienced losses either during the whole year (Sony), a single quarter (MS), or simply had lower sales than the previous year PRIOR to the recession?

How about looking at it from the perspective that it's amazing that the videogames sector has done as well as it has over the course of the past year, despite a tremendously inhospitable economic climate?</htmltext>
<tokenext>What an ignorant story .
We 're in the middle of the worst recession/near depression that has ever occurred since videogames came to be , and it 's somehow an ominous sign that the companies behind videogames experienced losses either during the whole year ( Sony ) , a single quarter ( MS ) , or simply had lower sales than the previous year PRIOR to the recession ?
How about looking at it from the perspective that it 's amazing that the videogames sector has done as well as it has over the course of the past year , despite a tremendously inhospitable economic climate ?</tokentext>
<sentencetext>What an ignorant story.
We're in the middle of the worst recession/near depression that has ever occurred since videogames came to be, and it's somehow an ominous sign that the companies behind videogames experienced losses either during the whole year (Sony), a single quarter (MS), or simply had lower sales than the previous year PRIOR to the recession?
How about looking at it from the perspective that it's amazing that the videogames sector has done as well as it has over the course of the past year, despite a tremendously inhospitable economic climate?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30456360</id>
	<title>Bigfoot ate my lasagna!</title>
	<author>Anonymous</author>
	<datestamp>1259675460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Just got a new system and started buying PC games... then I remembered why I had switched to consoles in the first place. The second game I bought - bam - Sony secuRom. Console games usually don't have poorly written software protection schemes that degrade the performance. Sure, I'm playing on hardware that's a couple generations old, but I'm actually playing the games and not wondering if my $1200 PC now has a security hole.</p></htmltext>
<tokenext>Just got a new system and started buying PC games... then I remembered why I had switched to consoles in the first place .
The second game I bought - bam - Sony secuRom .
Console games usually do n't have poorly written software protection schemes that degrade the performance .
Sure , I 'm playing on hardware that 's a couple generations old , but I 'm actually playing the games and not wondering if my $ 1200 PC now has a security hole .</tokentext>
<sentencetext>Just got a new system and started buying PC games... then I remembered why I had switched to consoles in the first place.
The second game I bought - bam - Sony secuRom.
Console games usually don't have poorly written software protection schemes that degrade the performance.
Sure, I'm playing on hardware that's a couple generations old, but I'm actually playing the games and not wondering if my $1200 PC now has a security hole.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436472</id>
	<title>Re:Never Liked Consoles</title>
	<author>MillionthMonkey</author>
	<datestamp>1260789840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Why not hold onto your older PCs that you know play the game correctly, get a Sharpie, and write "console" on them? If you're building a new PC every few years you can just buy new games, plug them into your new PC, make sure they work, and then rubber band them to the case. (Unless you're cannibalizing old parts- then never mind.)</htmltext>
<tokenext>Why not hold onto your older PCs that you know play the game correctly , get a Sharpie , and write " console " on them ?
If you 're building a new PC every few years you can just buy new games , plug them into your new PC , make sure they work , and then rubber band them to the case .
( Unless you 're cannibalizing old parts- then never mind .
)</tokentext>
<sentencetext>Why not hold onto your older PCs that you know play the game correctly, get a Sharpie, and write "console" on them?
If you're building a new PC every few years you can just buy new games, plug them into your new PC, make sure they work, and then rubber band them to the case.
(Unless you're cannibalizing old parts- then never mind.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30440710</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Verity\_Crux</author>
	<datestamp>1260815220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Cut the effects crew in half. Give half of the left over money to the game writers to make something original. Use the other half of the leftovers to reduce the sale price. In other words, show Hollywood how it should be done.</htmltext>
<tokenext>Cut the effects crew in half .
Give half of the left over money to the game writers to make something original .
Use the other half of the leftovers to reduce the sale price .
In other words , show Hollywood how it should be done .</tokentext>
<sentencetext>Cut the effects crew in half.
Give half of the left over money to the game writers to make something original.
Use the other half of the leftovers to reduce the sale price.
In other words, show Hollywood how it should be done.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436006</id>
	<title>you ask silly questions</title>
	<author>Eil</author>
	<datestamp>1260787860000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><blockquote><div><p>Is Console Gaming Dying?</p></div></blockquote><p>No.</p><blockquote><div><p>All three console manufacturers suffered from the recession -- this year</p></div></blockquote><p>All car manufacturers suffered from the recession. Is driving dying?</p><blockquote><div><p>Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.</p></div></blockquote><p>The Wii has been out for quite awhile too. Wii games (and therefore licensing) can continue to be massively successful, even if sales of the console peter out. You left out the fact that despite falling sales of the Wii (which can actually be a good thing if it indicates market saturation), Nintendo is actually the only one of the three that posted an overall profit.</p><blockquote><div><p>In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."</p></div></blockquote><p>Are you an idiot? The iPhone is not going to replace anyone's XBox, PS3, or Wii. Mobile phones, PC games, and console games all serve entirely different markets. None of these are going to take over the other in the foreseeable future. Stop trolling the easily-trolled Slashdot editors.</p></div>
	</htmltext>
<tokenext>Is Console Gaming Dying ? No.All three console manufacturers suffered from the recession -- this yearAll car manufacturers suffered from the recession .
Is driving dying ? Not even Nintendo has escaped the financial plague either , with sales of the Wii dropping by 67 percent in the US , 60 percent in Japan and 47 percent in the rest of the world.The Wii has been out for quite awhile too .
Wii games ( and therefore licensing ) can continue to be massively successful , even if sales of the console peter out .
You left out the fact that despite falling sales of the Wii ( which can actually be a good thing if it indicates market saturation ) , Nintendo is actually the only one of the three that posted an overall profit.In addition to reduced profitability , casual games and the rise of the iPhone further suggest the current model is not invulnerable .
" Are you an idiot ?
The iPhone is not going to replace anyone 's XBox , PS3 , or Wii .
Mobile phones , PC games , and console games all serve entirely different markets .
None of these are going to take over the other in the foreseeable future .
Stop trolling the easily-trolled Slashdot editors .</tokentext>
<sentencetext>Is Console Gaming Dying?No.All three console manufacturers suffered from the recession -- this yearAll car manufacturers suffered from the recession.
Is driving dying?Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.The Wii has been out for quite awhile too.
Wii games (and therefore licensing) can continue to be massively successful, even if sales of the console peter out.
You left out the fact that despite falling sales of the Wii (which can actually be a good thing if it indicates market saturation), Nintendo is actually the only one of the three that posted an overall profit.In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable.
"Are you an idiot?
The iPhone is not going to replace anyone's XBox, PS3, or Wii.
Mobile phones, PC games, and console games all serve entirely different markets.
None of these are going to take over the other in the foreseeable future.
Stop trolling the easily-trolled Slashdot editors.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439346</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>The-Bus</author>
	<datestamp>1260804180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nintendo doesn't.</p></htmltext>
<tokenext>Nintendo does n't .</tokentext>
<sentencetext>Nintendo doesn't.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</id>
	<title>Re:No</title>
	<author>interkin3tic</author>
	<datestamp>1260789960000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>The next question is: what exactly would the mechanism of "console gaming dying" be anyway?  I would argue that the death of console gaming would/will have look like one of the following scenarios:</p><p>1. Most of the "major" games will be released for the PC and not the consoles.<br>2. New major consoles will not be released, eventually the consoles out there would lag so far behind PC that 1 would happen<br>3. All major consoles will become so PC like that they will be indistinguishable and it will be pointless to talk about PC vs console</p><p>1 doesn't seem to be happening, and I don't really see many signs that it will happen any time soon, there seem to be more releases of significant games for consoles than PC.  I think everyone but the most ridiculous fanboys of a given console would agree that games -should- be released on all platforms that can support the game.  I want to choose what platform to game on based on my needs and equipment, being denied a gaming experience because I don't have the right hardware, or having to choose hardware based on -artificial- game availability is not a good situation.  (Emphasis on artificial.  Obviously MS isn't going to release their Halo games on a nintendo console, and obviously I'm not expecting to run Crysis 2 on an NES.)   So I hope that more games continue to be released on all platforms, PC and console.</p><p>2. Consoles obviously aren't as powerful as PCs, but again, 1 seems far from happening.  Already, the idea with MS at least seems to be delaying the next console for longer.  If the next generation (and I mean the -actual- next generation, not the current xbox 360/PS3/wii generation which is sometimes mistakenly referred to as "next gen") is still a loss for the console makers, I suppose they might decide to not release another one.  Games would continue coming out for them for a while, but eventually enough customers would migrate away from the PC to where the consoles become obsolete.  <a href="http://www.gamefaqs.com/console/ps2/releases.html" title="gamefaqs.com">Games are to this day coming out for the PS2</a> [gamefaqs.com], and the next generation of consoles is undoubtedly going to be released, so it will be quite a few years before console gaming dries up completely.</p><p>3. Doesn't seem very likely to me.  Consoles are aimed squarely at people who want to plug in and play immediately, without messing around with hardware or software configurations.  I think MS is having enough headaches with the optional hard-drive in the 360 that they're going to move away from even that, back to "one console, one hardware configuration."  I don't see any signs from nintendo that they'll start making games that can run on both their hardware and other hardware, and given the sales of the wii, even with this recent decrease, they'd be nuts to do so any time soon.</p><p>So I don't really see -how- console gaming could be dying.  Slowing down temporarily, sure, but it's not like console gaming is a living thing, where if it's vitals (sales) drop low enough, the beast is going to die and not be revived.</p><p>For the next next question I'd like to propose one of the following:  do game journalists feel the need to declare "X is dying" -entirely- because it gets attention they're not getting otherwise?  Do even they think that a trend like "sales declining" <a href="http://www.xkcd.com/605/" title="xkcd.com">should be extrapolated to ridiculous extremes like "IT'S GOING TO DIE COMPLETELY!!!"</a> [xkcd.com]  Is rational commentary on videogames dying or did it ever even exist in the first place?</p></htmltext>
<tokenext>The next question is : what exactly would the mechanism of " console gaming dying " be anyway ?
I would argue that the death of console gaming would/will have look like one of the following scenarios : 1 .
Most of the " major " games will be released for the PC and not the consoles.2 .
New major consoles will not be released , eventually the consoles out there would lag so far behind PC that 1 would happen3 .
All major consoles will become so PC like that they will be indistinguishable and it will be pointless to talk about PC vs console1 does n't seem to be happening , and I do n't really see many signs that it will happen any time soon , there seem to be more releases of significant games for consoles than PC .
I think everyone but the most ridiculous fanboys of a given console would agree that games -should- be released on all platforms that can support the game .
I want to choose what platform to game on based on my needs and equipment , being denied a gaming experience because I do n't have the right hardware , or having to choose hardware based on -artificial- game availability is not a good situation .
( Emphasis on artificial .
Obviously MS is n't going to release their Halo games on a nintendo console , and obviously I 'm not expecting to run Crysis 2 on an NES .
) So I hope that more games continue to be released on all platforms , PC and console.2 .
Consoles obviously are n't as powerful as PCs , but again , 1 seems far from happening .
Already , the idea with MS at least seems to be delaying the next console for longer .
If the next generation ( and I mean the -actual- next generation , not the current xbox 360/PS3/wii generation which is sometimes mistakenly referred to as " next gen " ) is still a loss for the console makers , I suppose they might decide to not release another one .
Games would continue coming out for them for a while , but eventually enough customers would migrate away from the PC to where the consoles become obsolete .
Games are to this day coming out for the PS2 [ gamefaqs.com ] , and the next generation of consoles is undoubtedly going to be released , so it will be quite a few years before console gaming dries up completely.3 .
Does n't seem very likely to me .
Consoles are aimed squarely at people who want to plug in and play immediately , without messing around with hardware or software configurations .
I think MS is having enough headaches with the optional hard-drive in the 360 that they 're going to move away from even that , back to " one console , one hardware configuration .
" I do n't see any signs from nintendo that they 'll start making games that can run on both their hardware and other hardware , and given the sales of the wii , even with this recent decrease , they 'd be nuts to do so any time soon.So I do n't really see -how- console gaming could be dying .
Slowing down temporarily , sure , but it 's not like console gaming is a living thing , where if it 's vitals ( sales ) drop low enough , the beast is going to die and not be revived.For the next next question I 'd like to propose one of the following : do game journalists feel the need to declare " X is dying " -entirely- because it gets attention they 're not getting otherwise ?
Do even they think that a trend like " sales declining " should be extrapolated to ridiculous extremes like " IT 'S GOING TO DIE COMPLETELY ! ! !
" [ xkcd.com ] Is rational commentary on videogames dying or did it ever even exist in the first place ?</tokentext>
<sentencetext>The next question is: what exactly would the mechanism of "console gaming dying" be anyway?
I would argue that the death of console gaming would/will have look like one of the following scenarios:1.
Most of the "major" games will be released for the PC and not the consoles.2.
New major consoles will not be released, eventually the consoles out there would lag so far behind PC that 1 would happen3.
All major consoles will become so PC like that they will be indistinguishable and it will be pointless to talk about PC vs console1 doesn't seem to be happening, and I don't really see many signs that it will happen any time soon, there seem to be more releases of significant games for consoles than PC.
I think everyone but the most ridiculous fanboys of a given console would agree that games -should- be released on all platforms that can support the game.
I want to choose what platform to game on based on my needs and equipment, being denied a gaming experience because I don't have the right hardware, or having to choose hardware based on -artificial- game availability is not a good situation.
(Emphasis on artificial.
Obviously MS isn't going to release their Halo games on a nintendo console, and obviously I'm not expecting to run Crysis 2 on an NES.
)   So I hope that more games continue to be released on all platforms, PC and console.2.
Consoles obviously aren't as powerful as PCs, but again, 1 seems far from happening.
Already, the idea with MS at least seems to be delaying the next console for longer.
If the next generation (and I mean the -actual- next generation, not the current xbox 360/PS3/wii generation which is sometimes mistakenly referred to as "next gen") is still a loss for the console makers, I suppose they might decide to not release another one.
Games would continue coming out for them for a while, but eventually enough customers would migrate away from the PC to where the consoles become obsolete.
Games are to this day coming out for the PS2 [gamefaqs.com], and the next generation of consoles is undoubtedly going to be released, so it will be quite a few years before console gaming dries up completely.3.
Doesn't seem very likely to me.
Consoles are aimed squarely at people who want to plug in and play immediately, without messing around with hardware or software configurations.
I think MS is having enough headaches with the optional hard-drive in the 360 that they're going to move away from even that, back to "one console, one hardware configuration.
"  I don't see any signs from nintendo that they'll start making games that can run on both their hardware and other hardware, and given the sales of the wii, even with this recent decrease, they'd be nuts to do so any time soon.So I don't really see -how- console gaming could be dying.
Slowing down temporarily, sure, but it's not like console gaming is a living thing, where if it's vitals (sales) drop low enough, the beast is going to die and not be revived.For the next next question I'd like to propose one of the following:  do game journalists feel the need to declare "X is dying" -entirely- because it gets attention they're not getting otherwise?
Do even they think that a trend like "sales declining" should be extrapolated to ridiculous extremes like "IT'S GOING TO DIE COMPLETELY!!!
" [xkcd.com]  Is rational commentary on videogames dying or did it ever even exist in the first place?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435706</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436868</id>
	<title>Sony close to breaking even...</title>
	<author>HockeyPuck</author>
	<datestamp>1260791940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sony's even close to breaking even on the PS3...</p><p><a href="http://m.news.com/2166-12\_3-10414022-52.html" title="news.com">http://m.news.com/2166-12\_3-10414022-52.html</a> [news.com] </p><p><div class="quote"><p>A new iSuppli report issued Friday suggests that Sony may finally be nearing the break-even point with the PS3. It said that its teardown analysis service estimated that the design cost of the new 120-gigabyte PS3 Slim comes in around $336, while it sells for $299 in the U.S.</p><p>That means that while Sony is still losing about $37 per unit--plus somewhat more for marketing, royalties, box contents, and other expenses--it is for the first time closing in on breaking even with the console itself.</p></div></div>
	</htmltext>
<tokenext>Sony 's even close to breaking even on the PS3...http : //m.news.com/2166-12 \ _3-10414022-52.html [ news.com ] A new iSuppli report issued Friday suggests that Sony may finally be nearing the break-even point with the PS3 .
It said that its teardown analysis service estimated that the design cost of the new 120-gigabyte PS3 Slim comes in around $ 336 , while it sells for $ 299 in the U.S.That means that while Sony is still losing about $ 37 per unit--plus somewhat more for marketing , royalties , box contents , and other expenses--it is for the first time closing in on breaking even with the console itself .</tokentext>
<sentencetext>Sony's even close to breaking even on the PS3...http://m.news.com/2166-12\_3-10414022-52.html [news.com] A new iSuppli report issued Friday suggests that Sony may finally be nearing the break-even point with the PS3.
It said that its teardown analysis service estimated that the design cost of the new 120-gigabyte PS3 Slim comes in around $336, while it sells for $299 in the U.S.That means that while Sony is still losing about $37 per unit--plus somewhat more for marketing, royalties, box contents, and other expenses--it is for the first time closing in on breaking even with the console itself.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30442040</id>
	<title>Re:Not for me</title>
	<author>L4t3r4lu5</author>
	<datestamp>1260875160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>(I only shoot aluminum cans that don't have mothers<nobr> <wbr></nobr>:-)</p></div><p>And I only click buttons on a mouse or joypad. What's your point?</p></div>
	</htmltext>
<tokenext>( I only shoot aluminum cans that do n't have mothers : - ) And I only click buttons on a mouse or joypad .
What 's your point ?</tokentext>
<sentencetext>(I only shoot aluminum cans that don't have mothers :-)And I only click buttons on a mouse or joypad.
What's your point?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436416</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435874</id>
	<title>[fill in] dying</title>
	<author>Anonymous</author>
	<datestamp>1260787320000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I'll consider this as seriously as when slashdot predicted that microsoft was dying, as well as the ipod and amazon.</p></htmltext>
<tokenext>I 'll consider this as seriously as when slashdot predicted that microsoft was dying , as well as the ipod and amazon .</tokentext>
<sentencetext>I'll consider this as seriously as when slashdot predicted that microsoft was dying, as well as the ipod and amazon.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436162</id>
	<title>Re:I doubt it</title>
	<author>Anonymous</author>
	<datestamp>1260788520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Wait, you doubt it because you know one person who bought a wii? That an very small sample population. Do you also believe in anecdotal evidence?</htmltext>
<tokenext>Wait , you doubt it because you know one person who bought a wii ?
That an very small sample population .
Do you also believe in anecdotal evidence ?</tokentext>
<sentencetext>Wait, you doubt it because you know one person who bought a wii?
That an very small sample population.
Do you also believe in anecdotal evidence?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435790</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435950</id>
	<title>console gaming will not die</title>
	<author>Vorpix</author>
	<datestamp>1260787620000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>there's two questions here:</p><p>1) is GAMING dying?<br>2) is CONSOLE GAMING dying?</p><p>1. no.  people continue to want to play games.  it will only grow as current gamers grow older and have kids who become new gamers.</p><p>2. no.  while PC gaming will continue to have its niche market, especially in areas where keyboard and mouse have dynamic advantages (especially MMO and RTS games), console gaming makes modern games accessible to the masses who cannot (through lack of knowledge or lack of money) continually upgrade their PC's to keep up.  Consoles give a consistent platform for several years where upgrading is not necessary, and games will "just work".</p><p>Sure during recession all forms of entertainment will suffer cuts, but gaming is far from being alone here.</p></htmltext>
<tokenext>there 's two questions here : 1 ) is GAMING dying ? 2 ) is CONSOLE GAMING dying ? 1 .
no. people continue to want to play games .
it will only grow as current gamers grow older and have kids who become new gamers.2 .
no. while PC gaming will continue to have its niche market , especially in areas where keyboard and mouse have dynamic advantages ( especially MMO and RTS games ) , console gaming makes modern games accessible to the masses who can not ( through lack of knowledge or lack of money ) continually upgrade their PC 's to keep up .
Consoles give a consistent platform for several years where upgrading is not necessary , and games will " just work " .Sure during recession all forms of entertainment will suffer cuts , but gaming is far from being alone here .</tokentext>
<sentencetext>there's two questions here:1) is GAMING dying?2) is CONSOLE GAMING dying?1.
no.  people continue to want to play games.
it will only grow as current gamers grow older and have kids who become new gamers.2.
no.  while PC gaming will continue to have its niche market, especially in areas where keyboard and mouse have dynamic advantages (especially MMO and RTS games), console gaming makes modern games accessible to the masses who cannot (through lack of knowledge or lack of money) continually upgrade their PC's to keep up.
Consoles give a consistent platform for several years where upgrading is not necessary, and games will "just work".Sure during recession all forms of entertainment will suffer cuts, but gaming is far from being alone here.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436534</id>
	<title>Re:Never Liked Consoles</title>
	<author>brkello</author>
	<datestamp>1260790080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Except your console probably won't be working by then.  And I still can play many of my old games on my modern PC (if I bother to, which is rarely).  And the older they get, the more likely I can get an emulator to play those games.<br> <br>I play on both the PC and console and love both for different reasons.  I am not anti-console.  But the arguments against a PC are fairly weak.</htmltext>
<tokenext>Except your console probably wo n't be working by then .
And I still can play many of my old games on my modern PC ( if I bother to , which is rarely ) .
And the older they get , the more likely I can get an emulator to play those games .
I play on both the PC and console and love both for different reasons .
I am not anti-console .
But the arguments against a PC are fairly weak .</tokentext>
<sentencetext>Except your console probably won't be working by then.
And I still can play many of my old games on my modern PC (if I bother to, which is rarely).
And the older they get, the more likely I can get an emulator to play those games.
I play on both the PC and console and love both for different reasons.
I am not anti-console.
But the arguments against a PC are fairly weak.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30445208</id>
	<title>Console gaming will never die</title>
	<author>Fear13ss</author>
	<datestamp>1260897000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I can't believe this is a legitimate post.  Console gaming will never die.  The direct association with console gaming to sales of consoles is ridiculous.  At his point in time there are close to hundreds (only a handful of mainstream) of consoles to choose from.  I myself had a great blast from the past playing some Tiger Heli and Jackal on an old Nintendo over the weekend.  I think the concept of needing the latest and greatest console is wearing off. Nostalgia wins out sometimes, my PS2 still runs like a champ.  Of course I've also logged a few hours in the past few days with MW2 on the Xbox 360.  The Wii has done wonders for introducing console gaming to a new market.  Of course at the same time, I used to complain that PC gamers had a natural bias based on the machines of the gamers they were playing against.  I still see connection speed as the biggest factor hurting multiplayer gaming, that is, the one with the fastest connection, always seems to win.</htmltext>
<tokenext>I ca n't believe this is a legitimate post .
Console gaming will never die .
The direct association with console gaming to sales of consoles is ridiculous .
At his point in time there are close to hundreds ( only a handful of mainstream ) of consoles to choose from .
I myself had a great blast from the past playing some Tiger Heli and Jackal on an old Nintendo over the weekend .
I think the concept of needing the latest and greatest console is wearing off .
Nostalgia wins out sometimes , my PS2 still runs like a champ .
Of course I 've also logged a few hours in the past few days with MW2 on the Xbox 360 .
The Wii has done wonders for introducing console gaming to a new market .
Of course at the same time , I used to complain that PC gamers had a natural bias based on the machines of the gamers they were playing against .
I still see connection speed as the biggest factor hurting multiplayer gaming , that is , the one with the fastest connection , always seems to win .</tokentext>
<sentencetext>I can't believe this is a legitimate post.
Console gaming will never die.
The direct association with console gaming to sales of consoles is ridiculous.
At his point in time there are close to hundreds (only a handful of mainstream) of consoles to choose from.
I myself had a great blast from the past playing some Tiger Heli and Jackal on an old Nintendo over the weekend.
I think the concept of needing the latest and greatest console is wearing off.
Nostalgia wins out sometimes, my PS2 still runs like a champ.
Of course I've also logged a few hours in the past few days with MW2 on the Xbox 360.
The Wii has done wonders for introducing console gaming to a new market.
Of course at the same time, I used to complain that PC gamers had a natural bias based on the machines of the gamers they were playing against.
I still see connection speed as the biggest factor hurting multiplayer gaming, that is, the one with the fastest connection, always seems to win.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436356</id>
	<title>You don't follow PC exclusives</title>
	<author>tepples</author>
	<datestamp>1260789420000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>It also seems like there are more games released for console that do not make it to PC than the other way around. I may be wrong on that due to not following PC only games</p></div><p>You're right that you're wrong. Pretty much every shareware, freeware, or free software game for PC is a PC exclusive. If you thought Apple's App Store model wasn't friendly to small studios and individual developers, the model used by Sony and Nintendo (and for Xbox 360 games that use the console's advanced features) is far more of a hassle.</p></div>
	</htmltext>
<tokenext>It also seems like there are more games released for console that do not make it to PC than the other way around .
I may be wrong on that due to not following PC only gamesYou 're right that you 're wrong .
Pretty much every shareware , freeware , or free software game for PC is a PC exclusive .
If you thought Apple 's App Store model was n't friendly to small studios and individual developers , the model used by Sony and Nintendo ( and for Xbox 360 games that use the console 's advanced features ) is far more of a hassle .</tokentext>
<sentencetext>It also seems like there are more games released for console that do not make it to PC than the other way around.
I may be wrong on that due to not following PC only gamesYou're right that you're wrong.
Pretty much every shareware, freeware, or free software game for PC is a PC exclusive.
If you thought Apple's App Store model wasn't friendly to small studios and individual developers, the model used by Sony and Nintendo (and for Xbox 360 games that use the console's advanced features) is far more of a hassle.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30468126</id>
	<title>Re:Yes</title>
	<author>gullevek</author>
	<datestamp>1259680740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So true. I really do not want to fight with updates, hardware problems, building or buying a PC for gaming. A console was the logical choice.</p></htmltext>
<tokenext>So true .
I really do not want to fight with updates , hardware problems , building or buying a PC for gaming .
A console was the logical choice .</tokentext>
<sentencetext>So true.
I really do not want to fight with updates, hardware problems, building or buying a PC for gaming.
A console was the logical choice.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30442470</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437330</id>
	<title>Not directly comparable</title>
	<author>gringer</author>
	<datestamp>1260794280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As mentioned previously, that summary puts an odd spin on data in an attempt to make it look like everyone is suffering equally:</p><p><div class="quote"><p>Sony... <strong>net loss</strong> [of]... &yen;58.5bn [~650 million USD]<br>Microsoft... first <strong>loss</strong> [of] $31 million US<br>Nintendo... <strong>sales</strong> of the Wii <strong>dropping</strong> by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.</p></div><p>The summary (excluding the first sentence) seems to essentially be a direct quote from page 2 of the article. Clicking through on the Nintendo link, there's a mention of Nintendo net profit for a 3 month period of &yen;42 billion (US$443 million).</p><p>The first sentence of the article mentions that </p><p><div class="quote"><p>the title of this feature alone has &ldquo;troll&rdquo; written all over it</p></div><p>I think if this guy wants to look less like a troll, he should at least try to choose more comparable statistics.</p></div>
	</htmltext>
<tokenext>As mentioned previously , that summary puts an odd spin on data in an attempt to make it look like everyone is suffering equally : Sony... net loss [ of ] ...   58.5bn [ ~ 650 million USD ] Microsoft... first loss [ of ] $ 31 million USNintendo... sales of the Wii dropping by 67 percent in the US , 60 percent in Japan and 47 percent in the rest of the world.The summary ( excluding the first sentence ) seems to essentially be a direct quote from page 2 of the article .
Clicking through on the Nintendo link , there 's a mention of Nintendo net profit for a 3 month period of   42 billion ( US $ 443 million ) .The first sentence of the article mentions that the title of this feature alone has    troll    written all over itI think if this guy wants to look less like a troll , he should at least try to choose more comparable statistics .</tokentext>
<sentencetext>As mentioned previously, that summary puts an odd spin on data in an attempt to make it look like everyone is suffering equally:Sony... net loss [of]... ¥58.5bn [~650 million USD]Microsoft... first loss [of] $31 million USNintendo... sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.The summary (excluding the first sentence) seems to essentially be a direct quote from page 2 of the article.
Clicking through on the Nintendo link, there's a mention of Nintendo net profit for a 3 month period of ¥42 billion (US$443 million).The first sentence of the article mentions that the title of this feature alone has “troll” written all over itI think if this guy wants to look less like a troll, he should at least try to choose more comparable statistics.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438286</id>
	<title>Real Men</title>
	<author>Anonymous</author>
	<datestamp>1260798480000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>game on PC. Console is for Tetris and Super Mario.</p></htmltext>
<tokenext>game on PC .
Console is for Tetris and Super Mario .</tokentext>
<sentencetext>game on PC.
Console is for Tetris and Super Mario.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437848</id>
	<title>fail.</title>
	<author>Anonymous</author>
	<datestamp>1260796440000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>what a lame attempt at creating news.</p></htmltext>
<tokenext>what a lame attempt at creating news .</tokentext>
<sentencetext>what a lame attempt at creating news.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436046</id>
	<title>Exagerrating the numbers.</title>
	<author>NoPantsJim</author>
	<datestamp>1260787980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The Sony gaming loss of 58.5 billion sounds a lot less drastic when you actually measure it in US dollars, although $612 million is still nothing to sneeze at. It accounts for approximately 6\% of Sony's losses, so I doubt it's the division bleeding the most at the moment.
<br> <br>
I don't have the Microsoft numbers off hand, but a $31 million dollar loss is infinitesimal compared to the sheer size of that company. They probably spend more money on paper and staples. Ballmer could probably support the Xbox division out of pocket just to give his kids something cool to play with.
<br> <br>
Nintendo still made a profit. Just less of a profit.
<br> <br>
Let's just ignore the fact that Modern Warfare 2 was the biggest media launch of all time and write a doom and gloom piece stretched to 5 pages with 7 obnoxious ads on each.</htmltext>
<tokenext>The Sony gaming loss of 58.5 billion sounds a lot less drastic when you actually measure it in US dollars , although $ 612 million is still nothing to sneeze at .
It accounts for approximately 6 \ % of Sony 's losses , so I doubt it 's the division bleeding the most at the moment .
I do n't have the Microsoft numbers off hand , but a $ 31 million dollar loss is infinitesimal compared to the sheer size of that company .
They probably spend more money on paper and staples .
Ballmer could probably support the Xbox division out of pocket just to give his kids something cool to play with .
Nintendo still made a profit .
Just less of a profit .
Let 's just ignore the fact that Modern Warfare 2 was the biggest media launch of all time and write a doom and gloom piece stretched to 5 pages with 7 obnoxious ads on each .</tokentext>
<sentencetext>The Sony gaming loss of 58.5 billion sounds a lot less drastic when you actually measure it in US dollars, although $612 million is still nothing to sneeze at.
It accounts for approximately 6\% of Sony's losses, so I doubt it's the division bleeding the most at the moment.
I don't have the Microsoft numbers off hand, but a $31 million dollar loss is infinitesimal compared to the sheer size of that company.
They probably spend more money on paper and staples.
Ballmer could probably support the Xbox division out of pocket just to give his kids something cool to play with.
Nintendo still made a profit.
Just less of a profit.
Let's just ignore the fact that Modern Warfare 2 was the biggest media launch of all time and write a doom and gloom piece stretched to 5 pages with 7 obnoxious ads on each.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30440924</id>
	<title>Re:No</title>
	<author>rve</author>
	<datestamp>1260817320000</datestamp>
	<modclass>Troll</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>2. Consoles obviously aren't as powerful as PCs, but again, 1 seems far from happening.  </p></div><p>I don't really agree with this statement.</p><p>My PC at work is far more powerful than my gaming PC at home in terms of memory, processor, disk transfer speed, but it doesn't have a 3D accelerated gfx card, so it couldn't be used for playing modern games. The latter is true for nearly all PC's in existence.</p></div>
	</htmltext>
<tokenext>2 .
Consoles obviously are n't as powerful as PCs , but again , 1 seems far from happening .
I do n't really agree with this statement.My PC at work is far more powerful than my gaming PC at home in terms of memory , processor , disk transfer speed , but it does n't have a 3D accelerated gfx card , so it could n't be used for playing modern games .
The latter is true for nearly all PC 's in existence .</tokentext>
<sentencetext>2.
Consoles obviously aren't as powerful as PCs, but again, 1 seems far from happening.
I don't really agree with this statement.My PC at work is far more powerful than my gaming PC at home in terms of memory, processor, disk transfer speed, but it doesn't have a 3D accelerated gfx card, so it couldn't be used for playing modern games.
The latter is true for nearly all PC's in existence.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439002</id>
	<title>I wish...</title>
	<author>Anonymous</author>
	<datestamp>1260802080000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I wish it would, but that isn't going to happen any time soon...</p></htmltext>
<tokenext>I wish it would , but that is n't going to happen any time soon.. .</tokentext>
<sentencetext>I wish it would, but that isn't going to happen any time soon...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436102</id>
	<title>Probably not going anywhere.</title>
	<author>Anonymous</author>
	<datestamp>1260788160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I doubt console gaming is going anywhere.</p><p>What may be going away is the practice of selling consoles at a large loss and then trying to make up for it in software sales, which may cause the next generation of consoles to only be slightly more powerful than this one.</p></htmltext>
<tokenext>I doubt console gaming is going anywhere.What may be going away is the practice of selling consoles at a large loss and then trying to make up for it in software sales , which may cause the next generation of consoles to only be slightly more powerful than this one .</tokentext>
<sentencetext>I doubt console gaming is going anywhere.What may be going away is the practice of selling consoles at a large loss and then trying to make up for it in software sales, which may cause the next generation of consoles to only be slightly more powerful than this one.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435790</id>
	<title>I doubt it</title>
	<author>inode\_buddha</author>
	<datestamp>1260786900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I doubt it. My 75-year old step mother recently bought a wii so she could play bowling. It seems she was quite active in a local bowling league till her health started to go.</htmltext>
<tokenext>I doubt it .
My 75-year old step mother recently bought a wii so she could play bowling .
It seems she was quite active in a local bowling league till her health started to go .</tokentext>
<sentencetext>I doubt it.
My 75-year old step mother recently bought a wii so she could play bowling.
It seems she was quite active in a local bowling league till her health started to go.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435984</id>
	<title>Stupid details</title>
	<author>MBGMorden</author>
	<datestamp>1260787740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The story's facts are twisted up and down to try and create a story.</p><p>For one, as stated Sony posted a huge loss OVERALL with it's gaming division being only a portion of that.  Could it possibly be that with the PS3, as with every other product they try to hawk at us, Sony managed to create a product that does nothing their competitors don't yet costs much more?</p><p>Microsoft's entertainment division's loss was paltry.  $31 million for a company that is swimming in money.  Nothing was said about sales popularity though, which is what the article is talking about in general.  It's no secret that Xbox 360's failure rate has been incredibly high.  Microsoft, rightfully so, has been replacing and repairing these consoles pretty much no questions asked.  This is needed to keep customer satisfaction high, but all that replacement work ain't free.  How much of the losses were because of expenditures in the warranty/repair division?</p><p>Nintendo they even went worse on.   They didn't report losses because Nintendo was profitable, but instead reported a drop in sales of the console itself.  Wow.  Hell of a shocker that that in it's third year of existence with only minor price drops sales of the console have declined. I'll give you a hint: at it's general price point most people who want a Wii ALREADY HAVE ONE.  Until Nintendo's next console comes out most of it's sales will be after price drops to and to parents whose kids finally bugged them enough to buy one.</p><p>Not to mention the obvious reality that the entire country is in a friggen recession right now and sales of EVERY entertainment medium are down a bit.  That's like saying "Is the world tired of being entertained?" Hell no, but food, shelter, electricity bill, etc are a little higher on the priority list.</p></htmltext>
<tokenext>The story 's facts are twisted up and down to try and create a story.For one , as stated Sony posted a huge loss OVERALL with it 's gaming division being only a portion of that .
Could it possibly be that with the PS3 , as with every other product they try to hawk at us , Sony managed to create a product that does nothing their competitors do n't yet costs much more ? Microsoft 's entertainment division 's loss was paltry .
$ 31 million for a company that is swimming in money .
Nothing was said about sales popularity though , which is what the article is talking about in general .
It 's no secret that Xbox 360 's failure rate has been incredibly high .
Microsoft , rightfully so , has been replacing and repairing these consoles pretty much no questions asked .
This is needed to keep customer satisfaction high , but all that replacement work ai n't free .
How much of the losses were because of expenditures in the warranty/repair division ? Nintendo they even went worse on .
They did n't report losses because Nintendo was profitable , but instead reported a drop in sales of the console itself .
Wow. Hell of a shocker that that in it 's third year of existence with only minor price drops sales of the console have declined .
I 'll give you a hint : at it 's general price point most people who want a Wii ALREADY HAVE ONE .
Until Nintendo 's next console comes out most of it 's sales will be after price drops to and to parents whose kids finally bugged them enough to buy one.Not to mention the obvious reality that the entire country is in a friggen recession right now and sales of EVERY entertainment medium are down a bit .
That 's like saying " Is the world tired of being entertained ?
" Hell no , but food , shelter , electricity bill , etc are a little higher on the priority list .</tokentext>
<sentencetext>The story's facts are twisted up and down to try and create a story.For one, as stated Sony posted a huge loss OVERALL with it's gaming division being only a portion of that.
Could it possibly be that with the PS3, as with every other product they try to hawk at us, Sony managed to create a product that does nothing their competitors don't yet costs much more?Microsoft's entertainment division's loss was paltry.
$31 million for a company that is swimming in money.
Nothing was said about sales popularity though, which is what the article is talking about in general.
It's no secret that Xbox 360's failure rate has been incredibly high.
Microsoft, rightfully so, has been replacing and repairing these consoles pretty much no questions asked.
This is needed to keep customer satisfaction high, but all that replacement work ain't free.
How much of the losses were because of expenditures in the warranty/repair division?Nintendo they even went worse on.
They didn't report losses because Nintendo was profitable, but instead reported a drop in sales of the console itself.
Wow.  Hell of a shocker that that in it's third year of existence with only minor price drops sales of the console have declined.
I'll give you a hint: at it's general price point most people who want a Wii ALREADY HAVE ONE.
Until Nintendo's next console comes out most of it's sales will be after price drops to and to parents whose kids finally bugged them enough to buy one.Not to mention the obvious reality that the entire country is in a friggen recession right now and sales of EVERY entertainment medium are down a bit.
That's like saying "Is the world tired of being entertained?
" Hell no, but food, shelter, electricity bill, etc are a little higher on the priority list.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436272</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260789000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>That's not a joystick. That a game pad. Hell, even devices markets as jokesticks aren't really jokesticks. A true joystick is an analog device, no a big stick that pushes (hidden) buttons.</htmltext>
<tokenext>That 's not a joystick .
That a game pad .
Hell , even devices markets as jokesticks are n't really jokesticks .
A true joystick is an analog device , no a big stick that pushes ( hidden ) buttons .</tokentext>
<sentencetext>That's not a joystick.
That a game pad.
Hell, even devices markets as jokesticks aren't really jokesticks.
A true joystick is an analog device, no a big stick that pushes (hidden) buttons.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441178</id>
	<title>Re:Top 10 of the top 20 console games...</title>
	<author>Anonymous</author>
	<datestamp>1260820620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>And Super Mario Bros. 3 is now a Wii Virtual Console game and available for around 500 Nintendo points. The Wiki link doesn't specify if those are included.</p></htmltext>
<tokenext>And Super Mario Bros. 3 is now a Wii Virtual Console game and available for around 500 Nintendo points .
The Wiki link does n't specify if those are included .</tokentext>
<sentencetext>And Super Mario Bros. 3 is now a Wii Virtual Console game and available for around 500 Nintendo points.
The Wiki link doesn't specify if those are included.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436404</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436126</id>
	<title>Re:MSFT didn't post a loss.</title>
	<author>Anonymous</author>
	<datestamp>1260788280000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Nobody mentions the Entertainment and Device segment also covers the Zune and Microsoft Mobile Phones which aren't facing ANY competion right now from Android or iPhone.</p></htmltext>
<tokenext>Nobody mentions the Entertainment and Device segment also covers the Zune and Microsoft Mobile Phones which are n't facing ANY competion right now from Android or iPhone .</tokentext>
<sentencetext>Nobody mentions the Entertainment and Device segment also covers the Zune and Microsoft Mobile Phones which aren't facing ANY competion right now from Android or iPhone.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435798</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439916</id>
	<title>Re:Never Liked Consoles</title>
	<author>Hacker\_PingWu</author>
	<datestamp>1260808080000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>1</modscore>
	<htmltext>All this talk in this thread and others about "compatibility and driver issues," and "consoles just work" and the like are all lunacy.<br>

<br>If your PC stops running the games you buy now more than two years from now, you're seriously doing something wrong with your PC!
And if you're referring to playing new games on a 2 year+ old system, you're doing something even more wrong - buying old parts for twice as
much or more as they're worth in belief they're modern. In some of Apple's desktops, this is often enough the case.<nobr> <wbr></nobr>:rolls eyes:<br>

<br>If you looked over the specs for parts, and spent a good half hour planning out your decision (probably something everyone should do when
making a purchase of a few hundred dollars or more) you wouldn't get these issues. Hardware/software incompatibilities happen with upgrades,
but they're usually infrequent, and even more frequently easy to fix and easy to avoid beforehand with just a little planning.<br>

<br>The ability to 'just buy the game...and get playing...' exists for PCs as well. Building your own system is <b>*simple*</b> and unless you
make a huge mistake with different hardware brands being incompatible or your own users settings in your software and OS, you won't have
the '...various hardware and software compatibility issues to worry about.' You are equally able to buy a game, install it and 'just play it.' With
the advent of direct download services and delivery clients such as Steam, you can click several times and get to playing.<br>

<br>A PC is greatly more complex with more potential use than a console, and in kind has more options and settings to mess with. If you don't
want or like to fiddle with that, that's fine! Nobody <b>*should*</b> ridicule you for feeling that way. But that's different than trying to justify
the superiority of an functionally inferior product with a comparatively simplified User Interface <b>because</b> it requires less knowledge and
effort to use. That's when you get a line of people arguing with you, like in this thread.<br>

<br>You're making a claim that an overall more expensive, less functional product with a shorter life cycle than an overall less expensive, exponentially
more functional product with a comparatively longer lifespan is superior overall, <i>because it doesn't require effort, learning and sometimes problem
solving to learn to use</i>. If you don't understand why that attitude would incite argument or deserve ridicule, you're all the more deserving of them.<br>

<br>If you don't want to deal with complexity, then say so. PC users often take the technical competence they gain over time for granted - it's
similar in a sense to auto repair &amp; maintenance, home remodeling, etc. etc. etc. in that it's much less expensive to do things, and you can do
more, when you know how to do it yourself. But not everyone wants to be bothered with it, and if you're in that camp you WILL pay much more
for your tune ups, your repairs and replacements, even be price-gouged, at the hands of someone with the know-how.<br>

<br>The larger point people try to make aside from protesting functional lack of options/simplicity == functional superiority, is that <b>unlike</b>
auto maintenance or home remodeling, basic computer use is very simple &amp; quicker to pick up - and is so pervasive in society and will continue
to be so that you had better learn. For all of the cost of buying your geek friend lunch, a $60 weekend course at a community college, or a few
hours starting from scratch, you can learn to use all that extra utility a PC provides.</htmltext>
<tokenext>All this talk in this thread and others about " compatibility and driver issues , " and " consoles just work " and the like are all lunacy .
If your PC stops running the games you buy now more than two years from now , you 're seriously doing something wrong with your PC !
And if you 're referring to playing new games on a 2 year + old system , you 're doing something even more wrong - buying old parts for twice as much or more as they 're worth in belief they 're modern .
In some of Apple 's desktops , this is often enough the case .
: rolls eyes : If you looked over the specs for parts , and spent a good half hour planning out your decision ( probably something everyone should do when making a purchase of a few hundred dollars or more ) you would n't get these issues .
Hardware/software incompatibilities happen with upgrades , but they 're usually infrequent , and even more frequently easy to fix and easy to avoid beforehand with just a little planning .
The ability to 'just buy the game...and get playing... ' exists for PCs as well .
Building your own system is * simple * and unless you make a huge mistake with different hardware brands being incompatible or your own users settings in your software and OS , you wo n't have the '...various hardware and software compatibility issues to worry about .
' You are equally able to buy a game , install it and 'just play it .
' With the advent of direct download services and delivery clients such as Steam , you can click several times and get to playing .
A PC is greatly more complex with more potential use than a console , and in kind has more options and settings to mess with .
If you do n't want or like to fiddle with that , that 's fine !
Nobody * should * ridicule you for feeling that way .
But that 's different than trying to justify the superiority of an functionally inferior product with a comparatively simplified User Interface because it requires less knowledge and effort to use .
That 's when you get a line of people arguing with you , like in this thread .
You 're making a claim that an overall more expensive , less functional product with a shorter life cycle than an overall less expensive , exponentially more functional product with a comparatively longer lifespan is superior overall , because it does n't require effort , learning and sometimes problem solving to learn to use .
If you do n't understand why that attitude would incite argument or deserve ridicule , you 're all the more deserving of them .
If you do n't want to deal with complexity , then say so .
PC users often take the technical competence they gain over time for granted - it 's similar in a sense to auto repair &amp; maintenance , home remodeling , etc .
etc. etc .
in that it 's much less expensive to do things , and you can do more , when you know how to do it yourself .
But not everyone wants to be bothered with it , and if you 're in that camp you WILL pay much more for your tune ups , your repairs and replacements , even be price-gouged , at the hands of someone with the know-how .
The larger point people try to make aside from protesting functional lack of options/simplicity = = functional superiority , is that unlike auto maintenance or home remodeling , basic computer use is very simple &amp; quicker to pick up - and is so pervasive in society and will continue to be so that you had better learn .
For all of the cost of buying your geek friend lunch , a $ 60 weekend course at a community college , or a few hours starting from scratch , you can learn to use all that extra utility a PC provides .</tokentext>
<sentencetext>All this talk in this thread and others about "compatibility and driver issues," and "consoles just work" and the like are all lunacy.
If your PC stops running the games you buy now more than two years from now, you're seriously doing something wrong with your PC!
And if you're referring to playing new games on a 2 year+ old system, you're doing something even more wrong - buying old parts for twice as
much or more as they're worth in belief they're modern.
In some of Apple's desktops, this is often enough the case.
:rolls eyes:

If you looked over the specs for parts, and spent a good half hour planning out your decision (probably something everyone should do when
making a purchase of a few hundred dollars or more) you wouldn't get these issues.
Hardware/software incompatibilities happen with upgrades,
but they're usually infrequent, and even more frequently easy to fix and easy to avoid beforehand with just a little planning.
The ability to 'just buy the game...and get playing...' exists for PCs as well.
Building your own system is *simple* and unless you
make a huge mistake with different hardware brands being incompatible or your own users settings in your software and OS, you won't have
the '...various hardware and software compatibility issues to worry about.
' You are equally able to buy a game, install it and 'just play it.
' With
the advent of direct download services and delivery clients such as Steam, you can click several times and get to playing.
A PC is greatly more complex with more potential use than a console, and in kind has more options and settings to mess with.
If you don't
want or like to fiddle with that, that's fine!
Nobody *should* ridicule you for feeling that way.
But that's different than trying to justify
the superiority of an functionally inferior product with a comparatively simplified User Interface because it requires less knowledge and
effort to use.
That's when you get a line of people arguing with you, like in this thread.
You're making a claim that an overall more expensive, less functional product with a shorter life cycle than an overall less expensive, exponentially
more functional product with a comparatively longer lifespan is superior overall, because it doesn't require effort, learning and sometimes problem
solving to learn to use.
If you don't understand why that attitude would incite argument or deserve ridicule, you're all the more deserving of them.
If you don't want to deal with complexity, then say so.
PC users often take the technical competence they gain over time for granted - it's
similar in a sense to auto repair &amp; maintenance, home remodeling, etc.
etc. etc.
in that it's much less expensive to do things, and you can do
more, when you know how to do it yourself.
But not everyone wants to be bothered with it, and if you're in that camp you WILL pay much more
for your tune ups, your repairs and replacements, even be price-gouged, at the hands of someone with the know-how.
The larger point people try to make aside from protesting functional lack of options/simplicity == functional superiority, is that unlike
auto maintenance or home remodeling, basic computer use is very simple &amp; quicker to pick up - and is so pervasive in society and will continue
to be so that you had better learn.
For all of the cost of buying your geek friend lunch, a $60 weekend course at a community college, or a few
hours starting from scratch, you can learn to use all that extra utility a PC provides.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436468</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260789780000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>you can connect those to the ps3 and the ps3 controllers to your pc</p></htmltext>
<tokenext>you can connect those to the ps3 and the ps3 controllers to your pc</tokentext>
<sentencetext>you can connect those to the ps3 and the ps3 controllers to your pc</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435846</id>
	<title>Yes</title>
	<author>Anonymous</author>
	<datestamp>1260787200000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>People have stopped enjoying video games, and they will never enjoy video games ever again unless they dumbass iPhone timewasters.</p><p>Great article!  Really got your finger on the pulse of the worlds gamers, there.</p></htmltext>
<tokenext>People have stopped enjoying video games , and they will never enjoy video games ever again unless they dumbass iPhone timewasters.Great article !
Really got your finger on the pulse of the worlds gamers , there .</tokentext>
<sentencetext>People have stopped enjoying video games, and they will never enjoy video games ever again unless they dumbass iPhone timewasters.Great article!
Really got your finger on the pulse of the worlds gamers, there.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435754</id>
	<title>It's called a recession?</title>
	<author>yayotters</author>
	<datestamp>1260786720000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>During a recession, some people make cutbacks on non-essential needs [Game consoles for example], so why is this at all surprising? <br> When thousands of people lose their jobs, are they going to continue to spend money on expensive purchases like game consoles and the accessories and games that go with them? <br>Of course not.</htmltext>
<tokenext>During a recession , some people make cutbacks on non-essential needs [ Game consoles for example ] , so why is this at all surprising ?
When thousands of people lose their jobs , are they going to continue to spend money on expensive purchases like game consoles and the accessories and games that go with them ?
Of course not .</tokentext>
<sentencetext>During a recession, some people make cutbacks on non-essential needs [Game consoles for example], so why is this at all surprising?
When thousands of people lose their jobs, are they going to continue to spend money on expensive purchases like game consoles and the accessories and games that go with them?
Of course not.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437004</id>
	<title>Re:Ridiculous analysis</title>
	<author>ahabswhale</author>
	<datestamp>1260792600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Questioning the state of console gaming is fair considering that the movie industry is having its best year ever, recession be damned.  People are still willing to pay for entertainment, so something is up.  There are a lot of consoles out there, and most of the games just flat out suck (especially when you take the price into consideration).  Gaming has also become an innovation-free zone.</htmltext>
<tokenext>Questioning the state of console gaming is fair considering that the movie industry is having its best year ever , recession be damned .
People are still willing to pay for entertainment , so something is up .
There are a lot of consoles out there , and most of the games just flat out suck ( especially when you take the price into consideration ) .
Gaming has also become an innovation-free zone .</tokentext>
<sentencetext>Questioning the state of console gaming is fair considering that the movie industry is having its best year ever, recession be damned.
People are still willing to pay for entertainment, so something is up.
There are a lot of consoles out there, and most of the games just flat out suck (especially when you take the price into consideration).
Gaming has also become an innovation-free zone.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435776</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439530</id>
	<title>Re:It maybe that PC gaming is dying...</title>
	<author>mjwx</author>
	<datestamp>1260805380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>- Microsoft laid off huge swaths of internal game studios/developers, so they're limiting their output to only surefire titles for the Xbox 360</p></div></blockquote><p>

Fortunately MS does not rule the PC gaming world with a iron fist. If they did the Xbox would never have existed. Wait until Valve exits the PC arena, then we can begin to not laugh at this statement.</p><blockquote><div><p>- Many major publishers prefer to sell games on consoles, pirating on the PC and the difficulty and expense of supporting PC users makes it less desirable</p></div></blockquote><p>

That's why Modern Warfare 2 wasn't released on PC, right. Despite their complaining they are unwilling to cut of several million sales.</p><blockquote><div><p>- The Wii is not a good console to publish for due to low sales. The only games that sell well are made by Nintendo, and Nintendo offers little help to third parties; and they have unusual rules as well. Most third party games tend to be shovelware.</p></div></blockquote><p>

The Wii is an example of what consoles are meant to be, casual gaming machines. Not that there's anything wrong with that, I have one and it's great for casual gaming however the console has never been good at dedicated gaming.</p><blockquote><div><p>- Though nvidia and AMD make their video cards faster and better, only a few independent development houses are interested in taking advantage of faster cards, like Crytek. He feels Valve software still uses old technology for a lot of its games, so faster video cards are not worth the money</p></div></blockquote><p>

And this means... Nothing. and its wrong, all games take advantage of faster cards, even if it's just better/faster rendering of an older engine. Civ IV performs faster on my Geforce 285 then it does on my old 8800 and Civ IV runs fine on my housemates 7300.<br> <br>

I'm sorry but reports of PC gaming's death have been greatly exaggerated.</p></div>
	</htmltext>
<tokenext>- Microsoft laid off huge swaths of internal game studios/developers , so they 're limiting their output to only surefire titles for the Xbox 360 Fortunately MS does not rule the PC gaming world with a iron fist .
If they did the Xbox would never have existed .
Wait until Valve exits the PC arena , then we can begin to not laugh at this statement.- Many major publishers prefer to sell games on consoles , pirating on the PC and the difficulty and expense of supporting PC users makes it less desirable That 's why Modern Warfare 2 was n't released on PC , right .
Despite their complaining they are unwilling to cut of several million sales.- The Wii is not a good console to publish for due to low sales .
The only games that sell well are made by Nintendo , and Nintendo offers little help to third parties ; and they have unusual rules as well .
Most third party games tend to be shovelware .
The Wii is an example of what consoles are meant to be , casual gaming machines .
Not that there 's anything wrong with that , I have one and it 's great for casual gaming however the console has never been good at dedicated gaming.- Though nvidia and AMD make their video cards faster and better , only a few independent development houses are interested in taking advantage of faster cards , like Crytek .
He feels Valve software still uses old technology for a lot of its games , so faster video cards are not worth the money And this means... Nothing. and its wrong , all games take advantage of faster cards , even if it 's just better/faster rendering of an older engine .
Civ IV performs faster on my Geforce 285 then it does on my old 8800 and Civ IV runs fine on my housemates 7300 .
I 'm sorry but reports of PC gaming 's death have been greatly exaggerated .</tokentext>
<sentencetext>- Microsoft laid off huge swaths of internal game studios/developers, so they're limiting their output to only surefire titles for the Xbox 360

Fortunately MS does not rule the PC gaming world with a iron fist.
If they did the Xbox would never have existed.
Wait until Valve exits the PC arena, then we can begin to not laugh at this statement.- Many major publishers prefer to sell games on consoles, pirating on the PC and the difficulty and expense of supporting PC users makes it less desirable

That's why Modern Warfare 2 wasn't released on PC, right.
Despite their complaining they are unwilling to cut of several million sales.- The Wii is not a good console to publish for due to low sales.
The only games that sell well are made by Nintendo, and Nintendo offers little help to third parties; and they have unusual rules as well.
Most third party games tend to be shovelware.
The Wii is an example of what consoles are meant to be, casual gaming machines.
Not that there's anything wrong with that, I have one and it's great for casual gaming however the console has never been good at dedicated gaming.- Though nvidia and AMD make their video cards faster and better, only a few independent development houses are interested in taking advantage of faster cards, like Crytek.
He feels Valve software still uses old technology for a lot of its games, so faster video cards are not worth the money

And this means... Nothing. and its wrong, all games take advantage of faster cards, even if it's just better/faster rendering of an older engine.
Civ IV performs faster on my Geforce 285 then it does on my old 8800 and Civ IV runs fine on my housemates 7300.
I'm sorry but reports of PC gaming's death have been greatly exaggerated.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438230</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439860</id>
	<title>Re:No</title>
	<author>TikiTDO</author>
	<datestamp>1260807600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I think 3 may actually be a bit more likely than you think.</p><p>The long boot times are really a relic of legacy systems. We have been using essentially the same boot process for decades, and it's just not able to keep up with the features available in modern hardware. However, there is light on the horizon, as some upcoming standards may finally get us to reasonable speeds.</p><p>Hardware/driver hell should also not be a problem for much longer. The system should technically have all the info it needs to get set up, and there are more and more standards that dictate the features that the hardware must provide. A bit more work on developing a system to sync all this together, and in a few years computers may really be just as easy and quick to set up and use as consoles are now.</p><p>That said, I actually agree that consoles are here to stay. However, I think we may see a change in what we call a console, and for that matter, what we call a PC, before the next decade is done. In fact, I would not be too surprised to see a synergy of what today are two as separate platforms. This would have the added benefit of shutting up both the "Consoles are Dying!" and the "PCs are Dying!" crowds.</p></htmltext>
<tokenext>I think 3 may actually be a bit more likely than you think.The long boot times are really a relic of legacy systems .
We have been using essentially the same boot process for decades , and it 's just not able to keep up with the features available in modern hardware .
However , there is light on the horizon , as some upcoming standards may finally get us to reasonable speeds.Hardware/driver hell should also not be a problem for much longer .
The system should technically have all the info it needs to get set up , and there are more and more standards that dictate the features that the hardware must provide .
A bit more work on developing a system to sync all this together , and in a few years computers may really be just as easy and quick to set up and use as consoles are now.That said , I actually agree that consoles are here to stay .
However , I think we may see a change in what we call a console , and for that matter , what we call a PC , before the next decade is done .
In fact , I would not be too surprised to see a synergy of what today are two as separate platforms .
This would have the added benefit of shutting up both the " Consoles are Dying !
" and the " PCs are Dying !
" crowds .</tokentext>
<sentencetext>I think 3 may actually be a bit more likely than you think.The long boot times are really a relic of legacy systems.
We have been using essentially the same boot process for decades, and it's just not able to keep up with the features available in modern hardware.
However, there is light on the horizon, as some upcoming standards may finally get us to reasonable speeds.Hardware/driver hell should also not be a problem for much longer.
The system should technically have all the info it needs to get set up, and there are more and more standards that dictate the features that the hardware must provide.
A bit more work on developing a system to sync all this together, and in a few years computers may really be just as easy and quick to set up and use as consoles are now.That said, I actually agree that consoles are here to stay.
However, I think we may see a change in what we call a console, and for that matter, what we call a PC, before the next decade is done.
In fact, I would not be too surprised to see a synergy of what today are two as separate platforms.
This would have the added benefit of shutting up both the "Consoles are Dying!
" and the "PCs are Dying!
" crowds.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436156</id>
	<title>not dying, yet</title>
	<author>Ephemeriis</author>
	<datestamp>1260788520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>No, console gaming is not dying, yet.</p><p>Fine, they suffered a bit...  So did pretty much everyone else - especially anyone in the entertainment industry.  Money is tight, folks aren't spending as much on games.  The fact that there are different consoles that don't run each-other's games just spread the money even thinner.  Deal with it.</p><p>However, I do think gaming in general is going to have to make some adjustments.</p><p>$60 for a game that barely offers 10 hours of gameplay just isn't going to cut it.  I think the gaming industry is going to have to either start delivering smaller, cheaper games on an accelerated timetable - episodic stuff.  Or they're going to have to start delivering much more substantial gameplay for that $60 price point.</p></htmltext>
<tokenext>No , console gaming is not dying , yet.Fine , they suffered a bit... So did pretty much everyone else - especially anyone in the entertainment industry .
Money is tight , folks are n't spending as much on games .
The fact that there are different consoles that do n't run each-other 's games just spread the money even thinner .
Deal with it.However , I do think gaming in general is going to have to make some adjustments. $ 60 for a game that barely offers 10 hours of gameplay just is n't going to cut it .
I think the gaming industry is going to have to either start delivering smaller , cheaper games on an accelerated timetable - episodic stuff .
Or they 're going to have to start delivering much more substantial gameplay for that $ 60 price point .</tokentext>
<sentencetext>No, console gaming is not dying, yet.Fine, they suffered a bit...  So did pretty much everyone else - especially anyone in the entertainment industry.
Money is tight, folks aren't spending as much on games.
The fact that there are different consoles that don't run each-other's games just spread the money even thinner.
Deal with it.However, I do think gaming in general is going to have to make some adjustments.$60 for a game that barely offers 10 hours of gameplay just isn't going to cut it.
I think the gaming industry is going to have to either start delivering smaller, cheaper games on an accelerated timetable - episodic stuff.
Or they're going to have to start delivering much more substantial gameplay for that $60 price point.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436822</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260791820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p> I have to assume that stuff isn't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days, but judging by posts on forums the problem still exists.</p></div><p>PC gaming has change a lot in 14+ years. You don't have a clue.</p></div>
	</htmltext>
<tokenext>I have to assume that stuff is n't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days , but judging by posts on forums the problem still exists.PC gaming has change a lot in 14 + years .
You do n't have a clue .</tokentext>
<sentencetext> I have to assume that stuff isn't as big of a deal as back when I did play a lot of PC games in the DOS/Win 3.2/early win95 days, but judging by posts on forums the problem still exists.PC gaming has change a lot in 14+ years.
You don't have a clue.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437796</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>gbarules2999</author>
	<datestamp>1260796200000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Well said. Besides, look at the price of the consoles themselves. They're at the prices their predecessors <i>launched at</i>. If we've got another five years left for these three consoles, plus more prolific price cuts so that casual gamers don't feel like they're gabling money, then they will surely continue to sell like madmen.<br> <br>Everyone I know - including me - is playing the PS2. A lot of my friends play the PS2 games on the BC PS3, because that's just what everyone else is doing. (Yeah, some play Xbox Live too - I'm not saying that's all they play.) That console was just too good, and in times like these, the used market is a gold mine.</htmltext>
<tokenext>Well said .
Besides , look at the price of the consoles themselves .
They 're at the prices their predecessors launched at .
If we 've got another five years left for these three consoles , plus more prolific price cuts so that casual gamers do n't feel like they 're gabling money , then they will surely continue to sell like madmen .
Everyone I know - including me - is playing the PS2 .
A lot of my friends play the PS2 games on the BC PS3 , because that 's just what everyone else is doing .
( Yeah , some play Xbox Live too - I 'm not saying that 's all they play .
) That console was just too good , and in times like these , the used market is a gold mine .</tokentext>
<sentencetext>Well said.
Besides, look at the price of the consoles themselves.
They're at the prices their predecessors launched at.
If we've got another five years left for these three consoles, plus more prolific price cuts so that casual gamers don't feel like they're gabling money, then they will surely continue to sell like madmen.
Everyone I know - including me - is playing the PS2.
A lot of my friends play the PS2 games on the BC PS3, because that's just what everyone else is doing.
(Yeah, some play Xbox Live too - I'm not saying that's all they play.
) That console was just too good, and in times like these, the used market is a gold mine.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437038</id>
	<title>Nintendo</title>
	<author>sexconker</author>
	<datestamp>1260792780000</datestamp>
	<modclass>Redundant</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world. In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable."</p></div><p>The Wii drop is due mainly to demand finally being supplied.  For all of 2008 it was still hard to get.  This year marked the first year that the Wii was able to fulfill it's backlog of demand since the thing was launched.</p><p>And here comes the iPhone mention, right on queue.<br>The iPhone is a drop in the bucket compared to the DS.</p><p>Nintendo is still massively profitable.<br>They make TONS of money on hardware alone, AND they make buttloads on software.  MS and Sony LOSE money on hardware, and don't develop, let alone publish, nearly as many successful games themselves as Nintendo does.</p><p>Nintendo's missed earnings projections have far more to do with the falling dollar (as much of their holdings are in US currency) than they have to do with falling sales.</p><p>Articles like this are usually filled to the brim with ignorance, so it shouldn't surprise me that they got it wrong yet again, but I still feel the need to point out the obvious.  Nintendo OWNS the "casual" market, Nintendo OWNS the portable market, and Nintendo fucking won this round BECAUSE they realized that the current model was broken before anyone else did.</p><p>I simply don't see how it can take people more than three fucking years to see it.</p><p>"Console gaming dying"?  That's fucking absurd.  It's PC gaming that's on its death knoll (unfortunately), and the only ones complaining about console gaming sales are hardware loss-eaters and mega publishers like EA who haven't been able to transition away from the "uber development cost, hope to break even model".</p><p>This console generation is a fucking travesty.<br>MS launched a defective product at a loss, had such a shitty supply situation that they had a SECOND launch a couple months later, and STILL can't produce a 360 that won't fry itself to death.</p><p>Sony launched the PS3 at a mind-numbing $599, with a shitty controller and an extreme lack of games.</p><p>Nintendo launched the Wii at an affordable price, but took 2 fucking years to meet demand because they underestimated themselves and refused to up capacity, fearing demand would drop off quickly.</p><p>MS and Sony have a shitton of different SKUs out there.  Nintendo has people with motion + and without motion +, people with the balance board and people without it.  With the microphone and without it.</p><p>MS charges you to play online.  Every console whores out paid downloadable content.</p><p>I could go on, but it doesn't matter. Despite all the shit we've seen in the past 4 years, people keep paying for it.  I fear hardware manufacturers will be much more service-oriented next generation in an attempt to recoup money lost on hardware sales.  I fear games, and my overall experience as a gamer, will suffer greatly as a result.</p><p>Console gaming isn't going anywhere, and all players involved are fully capable of ponying up the dough to play in the next round.  If Sony or MS fuck up as badly as they did this go around, THEN they may be out of the running.</p><p>But as of now, it's full steam ahead - the question is who's going to jump the gun and talk about new hardware first?  Sony and MS seem to want this year to be about their motion controllers.  Nintendo has a few key titles this year and is typically the last one to the party in terms of hardware.</p></div>
	</htmltext>
<tokenext>Not even Nintendo has escaped the financial plague either , with sales of the Wii dropping by 67 percent in the US , 60 percent in Japan and 47 percent in the rest of the world .
In addition to reduced profitability , casual games and the rise of the iPhone further suggest the current model is not invulnerable .
" The Wii drop is due mainly to demand finally being supplied .
For all of 2008 it was still hard to get .
This year marked the first year that the Wii was able to fulfill it 's backlog of demand since the thing was launched.And here comes the iPhone mention , right on queue.The iPhone is a drop in the bucket compared to the DS.Nintendo is still massively profitable.They make TONS of money on hardware alone , AND they make buttloads on software .
MS and Sony LOSE money on hardware , and do n't develop , let alone publish , nearly as many successful games themselves as Nintendo does.Nintendo 's missed earnings projections have far more to do with the falling dollar ( as much of their holdings are in US currency ) than they have to do with falling sales.Articles like this are usually filled to the brim with ignorance , so it should n't surprise me that they got it wrong yet again , but I still feel the need to point out the obvious .
Nintendo OWNS the " casual " market , Nintendo OWNS the portable market , and Nintendo fucking won this round BECAUSE they realized that the current model was broken before anyone else did.I simply do n't see how it can take people more than three fucking years to see it .
" Console gaming dying " ?
That 's fucking absurd .
It 's PC gaming that 's on its death knoll ( unfortunately ) , and the only ones complaining about console gaming sales are hardware loss-eaters and mega publishers like EA who have n't been able to transition away from the " uber development cost , hope to break even model " .This console generation is a fucking travesty.MS launched a defective product at a loss , had such a shitty supply situation that they had a SECOND launch a couple months later , and STILL ca n't produce a 360 that wo n't fry itself to death.Sony launched the PS3 at a mind-numbing $ 599 , with a shitty controller and an extreme lack of games.Nintendo launched the Wii at an affordable price , but took 2 fucking years to meet demand because they underestimated themselves and refused to up capacity , fearing demand would drop off quickly.MS and Sony have a shitton of different SKUs out there .
Nintendo has people with motion + and without motion + , people with the balance board and people without it .
With the microphone and without it.MS charges you to play online .
Every console whores out paid downloadable content.I could go on , but it does n't matter .
Despite all the shit we 've seen in the past 4 years , people keep paying for it .
I fear hardware manufacturers will be much more service-oriented next generation in an attempt to recoup money lost on hardware sales .
I fear games , and my overall experience as a gamer , will suffer greatly as a result.Console gaming is n't going anywhere , and all players involved are fully capable of ponying up the dough to play in the next round .
If Sony or MS fuck up as badly as they did this go around , THEN they may be out of the running.But as of now , it 's full steam ahead - the question is who 's going to jump the gun and talk about new hardware first ?
Sony and MS seem to want this year to be about their motion controllers .
Nintendo has a few key titles this year and is typically the last one to the party in terms of hardware .</tokentext>
<sentencetext>Not even Nintendo has escaped the financial plague either, with sales of the Wii dropping by 67 percent in the US, 60 percent in Japan and 47 percent in the rest of the world.
In addition to reduced profitability, casual games and the rise of the iPhone further suggest the current model is not invulnerable.
"The Wii drop is due mainly to demand finally being supplied.
For all of 2008 it was still hard to get.
This year marked the first year that the Wii was able to fulfill it's backlog of demand since the thing was launched.And here comes the iPhone mention, right on queue.The iPhone is a drop in the bucket compared to the DS.Nintendo is still massively profitable.They make TONS of money on hardware alone, AND they make buttloads on software.
MS and Sony LOSE money on hardware, and don't develop, let alone publish, nearly as many successful games themselves as Nintendo does.Nintendo's missed earnings projections have far more to do with the falling dollar (as much of their holdings are in US currency) than they have to do with falling sales.Articles like this are usually filled to the brim with ignorance, so it shouldn't surprise me that they got it wrong yet again, but I still feel the need to point out the obvious.
Nintendo OWNS the "casual" market, Nintendo OWNS the portable market, and Nintendo fucking won this round BECAUSE they realized that the current model was broken before anyone else did.I simply don't see how it can take people more than three fucking years to see it.
"Console gaming dying"?
That's fucking absurd.
It's PC gaming that's on its death knoll (unfortunately), and the only ones complaining about console gaming sales are hardware loss-eaters and mega publishers like EA who haven't been able to transition away from the "uber development cost, hope to break even model".This console generation is a fucking travesty.MS launched a defective product at a loss, had such a shitty supply situation that they had a SECOND launch a couple months later, and STILL can't produce a 360 that won't fry itself to death.Sony launched the PS3 at a mind-numbing $599, with a shitty controller and an extreme lack of games.Nintendo launched the Wii at an affordable price, but took 2 fucking years to meet demand because they underestimated themselves and refused to up capacity, fearing demand would drop off quickly.MS and Sony have a shitton of different SKUs out there.
Nintendo has people with motion + and without motion +, people with the balance board and people without it.
With the microphone and without it.MS charges you to play online.
Every console whores out paid downloadable content.I could go on, but it doesn't matter.
Despite all the shit we've seen in the past 4 years, people keep paying for it.
I fear hardware manufacturers will be much more service-oriented next generation in an attempt to recoup money lost on hardware sales.
I fear games, and my overall experience as a gamer, will suffer greatly as a result.Console gaming isn't going anywhere, and all players involved are fully capable of ponying up the dough to play in the next round.
If Sony or MS fuck up as badly as they did this go around, THEN they may be out of the running.But as of now, it's full steam ahead - the question is who's going to jump the gun and talk about new hardware first?
Sony and MS seem to want this year to be about their motion controllers.
Nintendo has a few key titles this year and is typically the last one to the party in terms of hardware.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436416</id>
	<title>Re:Not for me</title>
	<author>MarkWatson</author>
	<datestamp>1260789660000</datestamp>
	<modclass>Funny</modclass>
	<modscore>1</modscore>
	<htmltext><p>I used to be a Nintendo U64 developer (mostly game AI, a bit of graphics). The U64 was a good platform, but I stand by my statement: the Wii is awesome because the games are *fun*.</p><p>BTW, even the Wii Fit "games" are cool: Yoga, balance exercises, etc. Lots of fun, and it is a good break during the day (I work at home as a software developer and author). I live 150 feet from a National Park trail head, but going on a hike takes hours, and the Wii games provide some fun and gets me away from my laptop - good for 10 minute breaks.</p><p>On the other hand, some of the games I have seen on (for example) the XBox are fairly much psychotic. What kind of people like to play games here they shoot people. If I want to shoot a gun I go my local the shooting range (I only shoot aluminum cans that don't have mothers<nobr> <wbr></nobr>:-)</p><p>Seriously, I don't intend to insult anyone, but I look at some of the violent video games and it makes me think of the fall of western civilization.</p></htmltext>
<tokenext>I used to be a Nintendo U64 developer ( mostly game AI , a bit of graphics ) .
The U64 was a good platform , but I stand by my statement : the Wii is awesome because the games are * fun * .BTW , even the Wii Fit " games " are cool : Yoga , balance exercises , etc .
Lots of fun , and it is a good break during the day ( I work at home as a software developer and author ) .
I live 150 feet from a National Park trail head , but going on a hike takes hours , and the Wii games provide some fun and gets me away from my laptop - good for 10 minute breaks.On the other hand , some of the games I have seen on ( for example ) the XBox are fairly much psychotic .
What kind of people like to play games here they shoot people .
If I want to shoot a gun I go my local the shooting range ( I only shoot aluminum cans that do n't have mothers : - ) Seriously , I do n't intend to insult anyone , but I look at some of the violent video games and it makes me think of the fall of western civilization .</tokentext>
<sentencetext>I used to be a Nintendo U64 developer (mostly game AI, a bit of graphics).
The U64 was a good platform, but I stand by my statement: the Wii is awesome because the games are *fun*.BTW, even the Wii Fit "games" are cool: Yoga, balance exercises, etc.
Lots of fun, and it is a good break during the day (I work at home as a software developer and author).
I live 150 feet from a National Park trail head, but going on a hike takes hours, and the Wii games provide some fun and gets me away from my laptop - good for 10 minute breaks.On the other hand, some of the games I have seen on (for example) the XBox are fairly much psychotic.
What kind of people like to play games here they shoot people.
If I want to shoot a gun I go my local the shooting range (I only shoot aluminum cans that don't have mothers :-)Seriously, I don't intend to insult anyone, but I look at some of the violent video games and it makes me think of the fall of western civilization.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435728</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441840</id>
	<title>Re:Another drawback of OnLive: ping time.</title>
	<author>Anonymous</author>
	<datestamp>1260872520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>No, what you describe is a bandwidth only problem. The amount of data send becomes bigger but that's completely compensated for by higher bandwidth.<br>With unlimited bandwidth, the amount of data send does not influence the latency.</p></htmltext>
<tokenext>No , what you describe is a bandwidth only problem .
The amount of data send becomes bigger but that 's completely compensated for by higher bandwidth.With unlimited bandwidth , the amount of data send does not influence the latency .</tokentext>
<sentencetext>No, what you describe is a bandwidth only problem.
The amount of data send becomes bigger but that's completely compensated for by higher bandwidth.With unlimited bandwidth, the amount of data send does not influence the latency.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435834</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435942</id>
	<title>PC gamers love to obsess ???</title>
	<author>Anonymous</author>
	<datestamp>1260787560000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>1</modscore>
	<htmltext><p>PC gamers love to obsess over whether PC gaming is dying?  No, Console Players obsess over that.   PC Gamers just keep playing<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>PC gamers love to obsess over whether PC gaming is dying ?
No , Console Players obsess over that .
PC Gamers just keep playing : )</tokentext>
<sentencetext>PC gamers love to obsess over whether PC gaming is dying?
No, Console Players obsess over that.
PC Gamers just keep playing :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435772</id>
	<title>Smaller developes</title>
	<author>tepples</author>
	<datestamp>1260786840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>From the article:<p><div class="quote"><p>Virtual marketplaces such as WiiWare and Xbox Arcade enable smaller developers to get a foot in the door</p></div><p>Smaller, yes, but not smallest. It appears that a small business still needs to do a first title on either the PC or the iPod Touch, and some genres aren't suited to those platforms.</p></div>
	</htmltext>
<tokenext>From the article : Virtual marketplaces such as WiiWare and Xbox Arcade enable smaller developers to get a foot in the doorSmaller , yes , but not smallest .
It appears that a small business still needs to do a first title on either the PC or the iPod Touch , and some genres are n't suited to those platforms .</tokentext>
<sentencetext>From the article:Virtual marketplaces such as WiiWare and Xbox Arcade enable smaller developers to get a foot in the doorSmaller, yes, but not smallest.
It appears that a small business still needs to do a first title on either the PC or the iPod Touch, and some genres aren't suited to those platforms.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438634</id>
	<title>Re:Top 10 of the top 20 console games...</title>
	<author>Anonymous</author>
	<datestamp>1260800100000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>You've got 4 console games up there, in case you can't count. The Wii is every bit as much a proper console as the PS2 (And the PS3/XBox 360 for that matter). It doesn't have the power as the other consoles for this generation, but it's not like it's a step backward or anything, just a smaller step forward. Nintendo just decided to, instead of investing in pure computing power, to play with the controls a bit and market primarily to a different segment of the gaming market. Maybe it's topping of that last (while Ps3 and XBox don't show at all) is a sign that that console market is changing. Maybe it's just a sign that Wii owners are all buying the same games, while the other consoles instead spread their purchases out among a larger number of games.</htmltext>
<tokenext>You 've got 4 console games up there , in case you ca n't count .
The Wii is every bit as much a proper console as the PS2 ( And the PS3/XBox 360 for that matter ) .
It does n't have the power as the other consoles for this generation , but it 's not like it 's a step backward or anything , just a smaller step forward .
Nintendo just decided to , instead of investing in pure computing power , to play with the controls a bit and market primarily to a different segment of the gaming market .
Maybe it 's topping of that last ( while Ps3 and XBox do n't show at all ) is a sign that that console market is changing .
Maybe it 's just a sign that Wii owners are all buying the same games , while the other consoles instead spread their purchases out among a larger number of games .</tokentext>
<sentencetext>You've got 4 console games up there, in case you can't count.
The Wii is every bit as much a proper console as the PS2 (And the PS3/XBox 360 for that matter).
It doesn't have the power as the other consoles for this generation, but it's not like it's a step backward or anything, just a smaller step forward.
Nintendo just decided to, instead of investing in pure computing power, to play with the controls a bit and market primarily to a different segment of the gaming market.
Maybe it's topping of that last (while Ps3 and XBox don't show at all) is a sign that that console market is changing.
Maybe it's just a sign that Wii owners are all buying the same games, while the other consoles instead spread their purchases out among a larger number of games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437268</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436932</id>
	<title>bs</title>
	<author>Anonymous</author>
	<datestamp>1260792240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>if you've ever touched or seen an iPhone game, you'll know that it in no way competes with Ps3 or Xbox360...get a clue. Mobile gaming is a novelty</p></htmltext>
<tokenext>if you 've ever touched or seen an iPhone game , you 'll know that it in no way competes with Ps3 or Xbox360...get a clue .
Mobile gaming is a novelty</tokentext>
<sentencetext>if you've ever touched or seen an iPhone game, you'll know that it in no way competes with Ps3 or Xbox360...get a clue.
Mobile gaming is a novelty</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436012</id>
	<title>Re:Never Liked Consoles</title>
	<author>Pojut</author>
	<datestamp>1260787920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As good as a mouse and keyboard are for first person shooters, they are less than useless for third-person over the shoulder games like Mass Effect and Gears of War.</p><p>What's that you say?  Hook up a gamepad?  Well how is that any different than a console?</p><p>Don't get me wrong, I absolutely adore gaming on the PC...hell, I started gaming on a Commodore 64.  Consoles definitely have their place, however...and writing them off the way some fanboys write off a Playstation or an Xbox because of the brand name is a really bad idea as a gamer.  You are locking yourself out of a lot of great experiences by doing that, and for what?  Pride?  Being "right"?</p></htmltext>
<tokenext>As good as a mouse and keyboard are for first person shooters , they are less than useless for third-person over the shoulder games like Mass Effect and Gears of War.What 's that you say ?
Hook up a gamepad ?
Well how is that any different than a console ? Do n't get me wrong , I absolutely adore gaming on the PC...hell , I started gaming on a Commodore 64 .
Consoles definitely have their place , however...and writing them off the way some fanboys write off a Playstation or an Xbox because of the brand name is a really bad idea as a gamer .
You are locking yourself out of a lot of great experiences by doing that , and for what ?
Pride ? Being " right " ?</tokentext>
<sentencetext>As good as a mouse and keyboard are for first person shooters, they are less than useless for third-person over the shoulder games like Mass Effect and Gears of War.What's that you say?
Hook up a gamepad?
Well how is that any different than a console?Don't get me wrong, I absolutely adore gaming on the PC...hell, I started gaming on a Commodore 64.
Consoles definitely have their place, however...and writing them off the way some fanboys write off a Playstation or an Xbox because of the brand name is a really bad idea as a gamer.
You are locking yourself out of a lot of great experiences by doing that, and for what?
Pride?  Being "right"?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436854</id>
	<title>Re:Never Liked Consoles</title>
	<author>DiSKiLLeR</author>
	<datestamp>1260791880000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p>I never liked consoles either. Ever. Fuck that shit.</p><p>PC gaming is where its at, and always has been.</p></htmltext>
<tokenext>I never liked consoles either .
Ever. Fuck that shit.PC gaming is where its at , and always has been .</tokentext>
<sentencetext>I never liked consoles either.
Ever. Fuck that shit.PC gaming is where its at, and always has been.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436500</id>
	<title>Indeed...</title>
	<author>Nomaxxx</author>
	<datestamp>1260789960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Console gaming is dying... arcades will come back!</htmltext>
<tokenext>Console gaming is dying... arcades will come back !</tokentext>
<sentencetext>Console gaming is dying... arcades will come back!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436090</id>
	<title>Are absurdly paginated articles dying?</title>
	<author>FlyingBishop</author>
	<datestamp>1260788160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I guess not.</p></htmltext>
<tokenext>I guess not .</tokentext>
<sentencetext>I guess not.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30438284</id>
	<title>Re:Sony close to breaking even...</title>
	<author>Anonymous</author>
	<datestamp>1260798420000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>That is based on purely manufacturing cost. It does not include packaging, shipping, advertising, retailer markup etc etc.
They are a long long way from breaking even. But then they don't need to, the article is absolute garbage, the model of the console industry is generally that the hardware is a loss leader with the money being made on the licensing fees for games. The industry if anything is stronger than ever with record numbers of consoles out there. The Wii is really only on the decline because of market saturation and still has huge game sales and the ps3 and xbox are also still selling very strongly with very impressive numbers and large game sales even if they are a distant 2nd to the wii.</htmltext>
<tokenext>That is based on purely manufacturing cost .
It does not include packaging , shipping , advertising , retailer markup etc etc .
They are a long long way from breaking even .
But then they do n't need to , the article is absolute garbage , the model of the console industry is generally that the hardware is a loss leader with the money being made on the licensing fees for games .
The industry if anything is stronger than ever with record numbers of consoles out there .
The Wii is really only on the decline because of market saturation and still has huge game sales and the ps3 and xbox are also still selling very strongly with very impressive numbers and large game sales even if they are a distant 2nd to the wii .</tokentext>
<sentencetext>That is based on purely manufacturing cost.
It does not include packaging, shipping, advertising, retailer markup etc etc.
They are a long long way from breaking even.
But then they don't need to, the article is absolute garbage, the model of the console industry is generally that the hardware is a loss leader with the money being made on the licensing fees for games.
The industry if anything is stronger than ever with record numbers of consoles out there.
The Wii is really only on the decline because of market saturation and still has huge game sales and the ps3 and xbox are also still selling very strongly with very impressive numbers and large game sales even if they are a distant 2nd to the wii.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436868</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436206</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260788700000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Why? What is it about over the shoulder that makes mouse and keyboard not work? I've played MMORPGs in over-the shoulder mode and mouse-and keyboard control works fine for adjusting the cameras there. And camera control seems to be the only possible difference between first person and third person in control-scheme needs.</htmltext>
<tokenext>Why ?
What is it about over the shoulder that makes mouse and keyboard not work ?
I 've played MMORPGs in over-the shoulder mode and mouse-and keyboard control works fine for adjusting the cameras there .
And camera control seems to be the only possible difference between first person and third person in control-scheme needs .</tokentext>
<sentencetext>Why?
What is it about over the shoulder that makes mouse and keyboard not work?
I've played MMORPGs in over-the shoulder mode and mouse-and keyboard control works fine for adjusting the cameras there.
And camera control seems to be the only possible difference between first person and third person in control-scheme needs.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436012</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30443878</id>
	<title>Sony's losses</title>
	<author>Anonymous</author>
	<datestamp>1260891480000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Sony's losses have a lot more to do with blu-ray, sluggish music sales, psp FAIL, and it's utter failure to penetrate the digital player market than it's console, Microsoft just released a new OS and people aren't buying it. Nothing to see here, move along...</p><p>It's called a "recession". \_everything\_ is depressed, not just console gaming. Recession + new products = losses.</p></htmltext>
<tokenext>Sony 's losses have a lot more to do with blu-ray , sluggish music sales , psp FAIL , and it 's utter failure to penetrate the digital player market than it 's console , Microsoft just released a new OS and people are n't buying it .
Nothing to see here , move along...It 's called a " recession " .
\ _everything \ _ is depressed , not just console gaming .
Recession + new products = losses .</tokentext>
<sentencetext>Sony's losses have a lot more to do with blu-ray, sluggish music sales, psp FAIL, and it's utter failure to penetrate the digital player market than it's console, Microsoft just released a new OS and people aren't buying it.
Nothing to see here, move along...It's called a "recession".
\_everything\_ is depressed, not just console gaming.
Recession + new products = losses.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441322</id>
	<title>What it is</title>
	<author>Anonymous</author>
	<datestamp>1260909300000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Console games sales are down.  Mainly I think that is because they are priced FAR too high, and far too many games are just remakes of the same old thing.  In addition, all games released for consoles should be released for PC as well.  The PC is  MUCH superior for  gaming, both graphics wise, and control wise.</p></htmltext>
<tokenext>Console games sales are down .
Mainly I think that is because they are priced FAR too high , and far too many games are just remakes of the same old thing .
In addition , all games released for consoles should be released for PC as well .
The PC is MUCH superior for gaming , both graphics wise , and control wise .</tokentext>
<sentencetext>Console games sales are down.
Mainly I think that is because they are priced FAR too high, and far too many games are just remakes of the same old thing.
In addition, all games released for consoles should be released for PC as well.
The PC is  MUCH superior for  gaming, both graphics wise, and control wise.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437262</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260793980000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I'm not sure I'd call NetHack a "casual" game.</p></htmltext>
<tokenext>I 'm not sure I 'd call NetHack a " casual " game .</tokentext>
<sentencetext>I'm not sure I'd call NetHack a "casual" game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436086</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437778</id>
	<title>Scroll a bit up</title>
	<author>Singularity42</author>
	<datestamp>1260796080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The box office is up for the year.  If sports are up too, this is all bad news for nerds!</p></htmltext>
<tokenext>The box office is up for the year .
If sports are up too , this is all bad news for nerds !</tokentext>
<sentencetext>The box office is up for the year.
If sports are up too, this is all bad news for nerds!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435754</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435994</id>
	<title>Console Games</title>
	<author>im just cannonfodder</author>
	<datestamp>1260787800000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p>Lets hope so, as PC games have been dumbed down to suit arcade button bash style for consoles, with a stream of terrible lazy titles over the last few years, &amp; now you only purchase half a game &amp; are sold the rest via micro payments.</p><p>Added to this, is that once FREE user created content, is in the process of being blocked &amp; turned into a micro payment hell.</p><p>Also, you are now sold just a licence like the PSP Go titles &amp; all downloaded content, so you can no longer sell, lend, take around to a friends house to play easily, give your software away for free or even sell the software when you sell your console as Sony's EULA for both the PS3 &amp; PSP Go states you have to wipe your hard drive before you sell it or you could face criminal prosecution.</p><p>Game consoles &amp; greedy corporations like sony, microsoft, EA, etc are destroying the gaming industry through greed.<br>
&nbsp;</p></htmltext>
<tokenext>Lets hope so , as PC games have been dumbed down to suit arcade button bash style for consoles , with a stream of terrible lazy titles over the last few years , &amp; now you only purchase half a game &amp; are sold the rest via micro payments.Added to this , is that once FREE user created content , is in the process of being blocked &amp; turned into a micro payment hell.Also , you are now sold just a licence like the PSP Go titles &amp; all downloaded content , so you can no longer sell , lend , take around to a friends house to play easily , give your software away for free or even sell the software when you sell your console as Sony 's EULA for both the PS3 &amp; PSP Go states you have to wipe your hard drive before you sell it or you could face criminal prosecution.Game consoles &amp; greedy corporations like sony , microsoft , EA , etc are destroying the gaming industry through greed .
 </tokentext>
<sentencetext>Lets hope so, as PC games have been dumbed down to suit arcade button bash style for consoles, with a stream of terrible lazy titles over the last few years, &amp; now you only purchase half a game &amp; are sold the rest via micro payments.Added to this, is that once FREE user created content, is in the process of being blocked &amp; turned into a micro payment hell.Also, you are now sold just a licence like the PSP Go titles &amp; all downloaded content, so you can no longer sell, lend, take around to a friends house to play easily, give your software away for free or even sell the software when you sell your console as Sony's EULA for both the PS3 &amp; PSP Go states you have to wipe your hard drive before you sell it or you could face criminal prosecution.Game consoles &amp; greedy corporations like sony, microsoft, EA, etc are destroying the gaming industry through greed.
 </sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30446314</id>
	<title>ORLY?</title>
	<author>Anonymous</author>
	<datestamp>1260900660000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Really? Again? 'Seems this topic comes up about once every 3-4 years, until the next new fangled console is released. This ranks up there with other fear mongering I ignore like... an email tax.</p></htmltext>
<tokenext>Really ?
Again ? 'Seems this topic comes up about once every 3-4 years , until the next new fangled console is released .
This ranks up there with other fear mongering I ignore like... an email tax .</tokentext>
<sentencetext>Really?
Again? 'Seems this topic comes up about once every 3-4 years, until the next new fangled console is released.
This ranks up there with other fear mongering I ignore like... an email tax.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30441572</id>
	<title>who wants to buy a gaming rig every once in a whil</title>
	<author>Ruede</author>
	<datestamp>1260869340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>e?

nobody. it is annoying an makes no real sense anymore since games are published on the console 6months prior the pc release. some even never see a PC port....
having a high performance gaming rig will result in a high performance electricity bill too. why bother paying for high performance parts (electricity) when your pc is idling like 95\% of the time, especially the vga card...?</htmltext>
<tokenext>e ?
nobody. it is annoying an makes no real sense anymore since games are published on the console 6months prior the pc release .
some even never see a PC port... . having a high performance gaming rig will result in a high performance electricity bill too .
why bother paying for high performance parts ( electricity ) when your pc is idling like 95 \ % of the time , especially the vga card... ?</tokentext>
<sentencetext>e?
nobody. it is annoying an makes no real sense anymore since games are published on the console 6months prior the pc release.
some even never see a PC port....
having a high performance gaming rig will result in a high performance electricity bill too.
why bother paying for high performance parts (electricity) when your pc is idling like 95\% of the time, especially the vga card...?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437136</id>
	<title>Re:No</title>
	<author>maxume</author>
	<datestamp>1260793320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The problem is that the statement is nonsensical. Apparently Microsoft had their first quarterly decline in revenues since 1986, and the article writer somehow twisted that into a statement about them losing money (where in reality only the games division lost money, the company as a whole still made more than $1 billion a month).</p></htmltext>
<tokenext>The problem is that the statement is nonsensical .
Apparently Microsoft had their first quarterly decline in revenues since 1986 , and the article writer somehow twisted that into a statement about them losing money ( where in reality only the games division lost money , the company as a whole still made more than $ 1 billion a month ) .</tokentext>
<sentencetext>The problem is that the statement is nonsensical.
Apparently Microsoft had their first quarterly decline in revenues since 1986, and the article writer somehow twisted that into a statement about them losing money (where in reality only the games division lost money, the company as a whole still made more than $1 billion a month).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436374</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435948</id>
	<title>I mostly agree, but...</title>
	<author>Pojut</author>
	<datestamp>1260787620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>...I think Wii hardware sales declining have more to do with everyone who wants one freaking has one now.  That's the problem with selling fast and hard, you drop off a cliff and lose all of your potential buyers because they already own it!</p></htmltext>
<tokenext>...I think Wii hardware sales declining have more to do with everyone who wants one freaking has one now .
That 's the problem with selling fast and hard , you drop off a cliff and lose all of your potential buyers because they already own it !</tokentext>
<sentencetext>...I think Wii hardware sales declining have more to do with everyone who wants one freaking has one now.
That's the problem with selling fast and hard, you drop off a cliff and lose all of your potential buyers because they already own it!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436914</id>
	<title>Re:Never Liked Consoles</title>
	<author>Velimir</author>
	<datestamp>1260792180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>As a recent convert to console gaming (PS3), I couldn't agree more! I always used to build my own computers and upgrade them yearly to be able to play the latest games. I would get driver problems, updates needing to be downloaded, keys/no cd's not working, graphics problems etc... Once the PS3 slim came out I just couldn't resist for the price and got one. Best gaming purchase ever, I can pick up a used game for $20 (NZD) and play it and resell for the same price. There's no keys to annoy me and everything 'just works'. I have it connected to a projector and while the potential of the PS3 is lower than a hardcore gaming PC, I am satisfied with the graphics level.

Nowadays, everything seems to be released for consoles anyway so it's the place to be.</htmltext>
<tokenext>As a recent convert to console gaming ( PS3 ) , I could n't agree more !
I always used to build my own computers and upgrade them yearly to be able to play the latest games .
I would get driver problems , updates needing to be downloaded , keys/no cd 's not working , graphics problems etc... Once the PS3 slim came out I just could n't resist for the price and got one .
Best gaming purchase ever , I can pick up a used game for $ 20 ( NZD ) and play it and resell for the same price .
There 's no keys to annoy me and everything 'just works' .
I have it connected to a projector and while the potential of the PS3 is lower than a hardcore gaming PC , I am satisfied with the graphics level .
Nowadays , everything seems to be released for consoles anyway so it 's the place to be .</tokentext>
<sentencetext>As a recent convert to console gaming (PS3), I couldn't agree more!
I always used to build my own computers and upgrade them yearly to be able to play the latest games.
I would get driver problems, updates needing to be downloaded, keys/no cd's not working, graphics problems etc... Once the PS3 slim came out I just couldn't resist for the price and got one.
Best gaming purchase ever, I can pick up a used game for $20 (NZD) and play it and resell for the same price.
There's no keys to annoy me and everything 'just works'.
I have it connected to a projector and while the potential of the PS3 is lower than a hardcore gaming PC, I am satisfied with the graphics level.
Nowadays, everything seems to be released for consoles anyway so it's the place to be.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436064</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436408</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>berwiki</author>
	<datestamp>1260789600000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext>After I graduated and put my CS degree to use, 60 bucks isn't as bad as it used to be.</htmltext>
<tokenext>After I graduated and put my CS degree to use , 60 bucks is n't as bad as it used to be .</tokentext>
<sentencetext>After I graduated and put my CS degree to use, 60 bucks isn't as bad as it used to be.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435764</id>
	<title>No</title>
	<author>kryptKnight</author>
	<datestamp>1260786780000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext>The video game industry isn't the only one posting losses recently, so this doesn't seem like a big deal at all.  That and these consoles are four years old, it's not surprising to see sales dip.</htmltext>
<tokenext>The video game industry is n't the only one posting losses recently , so this does n't seem like a big deal at all .
That and these consoles are four years old , it 's not surprising to see sales dip .</tokentext>
<sentencetext>The video game industry isn't the only one posting losses recently, so this doesn't seem like a big deal at all.
That and these consoles are four years old, it's not surprising to see sales dip.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437146</id>
	<title>It has been for some time now...</title>
	<author>rAiNsT0rm</author>
	<datestamp>1260793320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I worked as a videogame writer/reviewer for over 10 years... covering the PS1 and PS2. When the "next generation" was just beginning to take form the Revolution/Wii was the only one I had any interest in and even then I saw massive issues/shortcomings. This industry has been massively declining for some time. The thing is, it's all media/marketing driven based on essentially lies. The concept of the "Hardcore" gamer has always been far less in number than marketing would like you to believe. It seems like a lot when you only travel in certain circles or sites (gaming sites, mags) but that is because they are essentially funneling everyone into a few small channels so the numbers seems very high. They are not. This charade was kept going for a number of years and only fairly recently have the cracks begun to show through. The E3 shrinking. The cost of game production began to rise meteorically and companies had to basically admit that the "hardcore" market is small and couldn't support the costs of such games. Franchises, sequels, and their ilk are all that can be made right now and it's not getting better.</p><p>The emperor has no clothes.</p></htmltext>
<tokenext>I worked as a videogame writer/reviewer for over 10 years... covering the PS1 and PS2 .
When the " next generation " was just beginning to take form the Revolution/Wii was the only one I had any interest in and even then I saw massive issues/shortcomings .
This industry has been massively declining for some time .
The thing is , it 's all media/marketing driven based on essentially lies .
The concept of the " Hardcore " gamer has always been far less in number than marketing would like you to believe .
It seems like a lot when you only travel in certain circles or sites ( gaming sites , mags ) but that is because they are essentially funneling everyone into a few small channels so the numbers seems very high .
They are not .
This charade was kept going for a number of years and only fairly recently have the cracks begun to show through .
The E3 shrinking .
The cost of game production began to rise meteorically and companies had to basically admit that the " hardcore " market is small and could n't support the costs of such games .
Franchises , sequels , and their ilk are all that can be made right now and it 's not getting better.The emperor has no clothes .</tokentext>
<sentencetext>I worked as a videogame writer/reviewer for over 10 years... covering the PS1 and PS2.
When the "next generation" was just beginning to take form the Revolution/Wii was the only one I had any interest in and even then I saw massive issues/shortcomings.
This industry has been massively declining for some time.
The thing is, it's all media/marketing driven based on essentially lies.
The concept of the "Hardcore" gamer has always been far less in number than marketing would like you to believe.
It seems like a lot when you only travel in certain circles or sites (gaming sites, mags) but that is because they are essentially funneling everyone into a few small channels so the numbers seems very high.
They are not.
This charade was kept going for a number of years and only fairly recently have the cracks begun to show through.
The E3 shrinking.
The cost of game production began to rise meteorically and companies had to basically admit that the "hardcore" market is small and couldn't support the costs of such games.
Franchises, sequels, and their ilk are all that can be made right now and it's not getting better.The emperor has no clothes.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30444244</id>
	<title>Re:Ridiculous analysis</title>
	<author>Anonymous</author>
	<datestamp>1260893220000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Yes, BUT it could have been stated better.  There's been quite a few articles and statements to the fact that "Videogames are recession-proof".  And if not, then it's a perfect time to counterpoint those statements.</p><p>Yeah, but this article is kinda dumn.</p></htmltext>
<tokenext>Yes , BUT it could have been stated better .
There 's been quite a few articles and statements to the fact that " Videogames are recession-proof " .
And if not , then it 's a perfect time to counterpoint those statements.Yeah , but this article is kinda dumn .</tokentext>
<sentencetext>Yes, BUT it could have been stated better.
There's been quite a few articles and statements to the fact that "Videogames are recession-proof".
And if not, then it's a perfect time to counterpoint those statements.Yeah, but this article is kinda dumn.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435776</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30467976</id>
	<title>I expect consoles will go away ... someday</title>
	<author>aztektum</author>
	<datestamp>1259679900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>At some point there will be a convergence and all you will have is one host machine somewhere in the house and you access the content from different portals around your house. Just sit on the couch, pick up the controller (or not depending on what control method you prefer), turn on the tele and pick a game. Want to use a keyboard and mouse? Go over to your desk, turn on the monitor and pick a game.</p></htmltext>
<tokenext>At some point there will be a convergence and all you will have is one host machine somewhere in the house and you access the content from different portals around your house .
Just sit on the couch , pick up the controller ( or not depending on what control method you prefer ) , turn on the tele and pick a game .
Want to use a keyboard and mouse ?
Go over to your desk , turn on the monitor and pick a game .</tokentext>
<sentencetext>At some point there will be a convergence and all you will have is one host machine somewhere in the house and you access the content from different portals around your house.
Just sit on the couch, pick up the controller (or not depending on what control method you prefer), turn on the tele and pick a game.
Want to use a keyboard and mouse?
Go over to your desk, turn on the monitor and pick a game.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30443458</id>
	<title>I concur</title>
	<author>hesaigo999ca</author>
	<datestamp>1260889440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I have to agree, for awhile back when PC games were the craze, (Halo, Unreal, Age of Empire)...there was many games out for the playstation, however I felt the lines were getting thinner and thinner. Before that we had nintendo 64, which was already on its way, way out! Tehy came out with a console that could also play dvds and mp3, and hook up to your pc to see image files on your network, this saved or extended console's lives longer, and now the wii, with its fitness games will be the next life extender in a dying breed.</p><p>The console is just another computer, right, the  games are too limiting when they are made for a console, where as when you have a pc, you could have it anyway you want, and then you can install your game....so if you can afford to have a octocore computer, more power to you...you don't need to get stuck with jimmy's p3 which still plays unreal tournament perfectly, but would never be able to handle the needs of a game like call of duty 5.</p><p>So yes, you need a console for most cool games as many do not want to try and pc their games, but think about this, when you put it on the shelf, and dust it off in about 10years for your kid, most everyday computers will be able to still run those games, where as most people will not still have an ol xbox sitting around, as the next craze of consoles kicks in.</p></htmltext>
<tokenext>I have to agree , for awhile back when PC games were the craze , ( Halo , Unreal , Age of Empire ) ...there was many games out for the playstation , however I felt the lines were getting thinner and thinner .
Before that we had nintendo 64 , which was already on its way , way out !
Tehy came out with a console that could also play dvds and mp3 , and hook up to your pc to see image files on your network , this saved or extended console 's lives longer , and now the wii , with its fitness games will be the next life extender in a dying breed.The console is just another computer , right , the games are too limiting when they are made for a console , where as when you have a pc , you could have it anyway you want , and then you can install your game....so if you can afford to have a octocore computer , more power to you...you do n't need to get stuck with jimmy 's p3 which still plays unreal tournament perfectly , but would never be able to handle the needs of a game like call of duty 5.So yes , you need a console for most cool games as many do not want to try and pc their games , but think about this , when you put it on the shelf , and dust it off in about 10years for your kid , most everyday computers will be able to still run those games , where as most people will not still have an ol xbox sitting around , as the next craze of consoles kicks in .</tokentext>
<sentencetext>I have to agree, for awhile back when PC games were the craze, (Halo, Unreal, Age of Empire)...there was many games out for the playstation, however I felt the lines were getting thinner and thinner.
Before that we had nintendo 64, which was already on its way, way out!
Tehy came out with a console that could also play dvds and mp3, and hook up to your pc to see image files on your network, this saved or extended console's lives longer, and now the wii, with its fitness games will be the next life extender in a dying breed.The console is just another computer, right, the  games are too limiting when they are made for a console, where as when you have a pc, you could have it anyway you want, and then you can install your game....so if you can afford to have a octocore computer, more power to you...you don't need to get stuck with jimmy's p3 which still plays unreal tournament perfectly, but would never be able to handle the needs of a game like call of duty 5.So yes, you need a console for most cool games as many do not want to try and pc their games, but think about this, when you put it on the shelf, and dust it off in about 10years for your kid, most everyday computers will be able to still run those games, where as most people will not still have an ol xbox sitting around, as the next craze of consoles kicks in.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436072</id>
	<title>Modern Warfare Might Say Otherwise</title>
	<author>Anonymous</author>
	<datestamp>1260788040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Yeah, console gaming is dying. Especially since Modern Warfare 2 only sold <a href="http://en.wikipedia.org/wiki/Modern\_Warfare\_2#Sales" title="wikipedia.org" rel="nofollow">7 Million Copies</a> [wikipedia.org] on XBOX and PS3.</p></htmltext>
<tokenext>Yeah , console gaming is dying .
Especially since Modern Warfare 2 only sold 7 Million Copies [ wikipedia.org ] on XBOX and PS3 .</tokentext>
<sentencetext>Yeah, console gaming is dying.
Especially since Modern Warfare 2 only sold 7 Million Copies [wikipedia.org] on XBOX and PS3.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435866</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260787320000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>I thought the reason why the Xbox 360 wasn't profitable right now was because of the warranty repairs/replacements for the early red-ring models?<br> <br>

I own one. I'm not a trolling fanboy. But isn't that a big chunk of the loss?</htmltext>
<tokenext>I thought the reason why the Xbox 360 was n't profitable right now was because of the warranty repairs/replacements for the early red-ring models ?
I own one .
I 'm not a trolling fanboy .
But is n't that a big chunk of the loss ?</tokentext>
<sentencetext>I thought the reason why the Xbox 360 wasn't profitable right now was because of the warranty repairs/replacements for the early red-ring models?
I own one.
I'm not a trolling fanboy.
But isn't that a big chunk of the loss?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436096</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>StreetStealth</author>
	<datestamp>1260788160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>For major releases, I think the market has actually adapted quite well. Consumers are given a pretty good tradeoff spectrum to decide how much a game is worth to them:</p><p>If a game looks to you like a good enough value proposition that you're willing to buy it at launch, you pay $60.</p><p>If a game looks worthwhile but you don't need it at launch, you can hold off for a few months and someone will have it for $40 (eventually MSRP reflects this).</p><p>If a game looks fun but you wouldn't pay more than a budget title for it (and it isn't a consistent bestseller), play other games for a few more months and you'll see it for $20.</p><p>The last game I paid $60 for was LittleBigPlanet, just over a year ago. I've played some other great games this year that I'd been looking forward to, but I haven't paid over $40 for a single one.</p><p>Now, download-based games are another story. Steam is getting it right on the PC with the frequent sale promotions and bundles, but Sony, Microsoft, and Nintendo barely ever do it. They'll figure it out in time.</p></htmltext>
<tokenext>For major releases , I think the market has actually adapted quite well .
Consumers are given a pretty good tradeoff spectrum to decide how much a game is worth to them : If a game looks to you like a good enough value proposition that you 're willing to buy it at launch , you pay $ 60.If a game looks worthwhile but you do n't need it at launch , you can hold off for a few months and someone will have it for $ 40 ( eventually MSRP reflects this ) .If a game looks fun but you would n't pay more than a budget title for it ( and it is n't a consistent bestseller ) , play other games for a few more months and you 'll see it for $ 20.The last game I paid $ 60 for was LittleBigPlanet , just over a year ago .
I 've played some other great games this year that I 'd been looking forward to , but I have n't paid over $ 40 for a single one.Now , download-based games are another story .
Steam is getting it right on the PC with the frequent sale promotions and bundles , but Sony , Microsoft , and Nintendo barely ever do it .
They 'll figure it out in time .</tokentext>
<sentencetext>For major releases, I think the market has actually adapted quite well.
Consumers are given a pretty good tradeoff spectrum to decide how much a game is worth to them:If a game looks to you like a good enough value proposition that you're willing to buy it at launch, you pay $60.If a game looks worthwhile but you don't need it at launch, you can hold off for a few months and someone will have it for $40 (eventually MSRP reflects this).If a game looks fun but you wouldn't pay more than a budget title for it (and it isn't a consistent bestseller), play other games for a few more months and you'll see it for $20.The last game I paid $60 for was LittleBigPlanet, just over a year ago.
I've played some other great games this year that I'd been looking forward to, but I haven't paid over $40 for a single one.Now, download-based games are another story.
Steam is getting it right on the PC with the frequent sale promotions and bundles, but Sony, Microsoft, and Nintendo barely ever do it.
They'll figure it out in time.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435728</id>
	<title>Not for me</title>
	<author>Anonymous</author>
	<datestamp>1260786660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>After playing video games on my grandson's XBox 360 over Thanksgiving, I signed up with GameFly so I can try a lot of Wii games at home. It is so much better playing video games standing up<nobr> <wbr></nobr>:-)</p></htmltext>
<tokenext>After playing video games on my grandson 's XBox 360 over Thanksgiving , I signed up with GameFly so I can try a lot of Wii games at home .
It is so much better playing video games standing up : - )</tokentext>
<sentencetext>After playing video games on my grandson's XBox 360 over Thanksgiving, I signed up with GameFly so I can try a lot of Wii games at home.
It is so much better playing video games standing up :-)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30440382</id>
	<title>Re:Never Liked Consoles</title>
	<author>Hacker\_PingWu</author>
	<datestamp>1260812400000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>You shouldn't have been buying a $200 video card every year to begin with - it's completely unnecessary, as well as a waste of money.<br>

<br>Even today, a good Intel 3.2+ GHz P4 Extreme Edition with 2 GB of RAM and a $80-100 video card will run everything but games like Crysis and Supreme Commander on respectable graphics settings,
if not high graphics settings - including L4D, WoW, Aion and such. A refurb desktop with Intel 3.6 GHz EE, 2 GB RAM, maybe a hard drive and no video card with 1 year warranty can be had for about $150.<br>

<br>A similar bare bones Dual Core system could run you $250ish. PCs are not expensive when you don't buy overpriced hardware, or make purchases that are mostly unnecessary to improve performance.</htmltext>
<tokenext>You should n't have been buying a $ 200 video card every year to begin with - it 's completely unnecessary , as well as a waste of money .
Even today , a good Intel 3.2 + GHz P4 Extreme Edition with 2 GB of RAM and a $ 80-100 video card will run everything but games like Crysis and Supreme Commander on respectable graphics settings , if not high graphics settings - including L4D , WoW , Aion and such .
A refurb desktop with Intel 3.6 GHz EE , 2 GB RAM , maybe a hard drive and no video card with 1 year warranty can be had for about $ 150 .
A similar bare bones Dual Core system could run you $ 250ish .
PCs are not expensive when you do n't buy overpriced hardware , or make purchases that are mostly unnecessary to improve performance .</tokentext>
<sentencetext>You shouldn't have been buying a $200 video card every year to begin with - it's completely unnecessary, as well as a waste of money.
Even today, a good Intel 3.2+ GHz P4 Extreme Edition with 2 GB of RAM and a $80-100 video card will run everything but games like Crysis and Supreme Commander on respectable graphics settings,
if not high graphics settings - including L4D, WoW, Aion and such.
A refurb desktop with Intel 3.6 GHz EE, 2 GB RAM, maybe a hard drive and no video card with 1 year warranty can be had for about $150.
A similar bare bones Dual Core system could run you $250ish.
PCs are not expensive when you don't buy overpriced hardware, or make purchases that are mostly unnecessary to improve performance.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436114</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436698</id>
	<title>As long as consoles don't have</title>
	<author>Joe The Dragon</author>
	<datestamp>1260791100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As long as consoles don't have<br>Open development and development that does not force you to pay fees to just to make a game.<br>console manufacturers have censorship control<br>user mods and maps<br>user upgradeable HDD's nice job sony! M$ real bad move to ban people for useing 3rd party memory cards and HDD's<br>pay to play on line<br>game size limits<br>needing to pay $60 for a game and then $10+ more to get the full game.<br>on line game store lock in. The pc has few differnt ones.<br>be able to do other stuff like office, the web, non game apps.<br>2 more screens yes some games are better with more screens.</p><p>The pc will be better.</p></htmltext>
<tokenext>As long as consoles do n't haveOpen development and development that does not force you to pay fees to just to make a game.console manufacturers have censorship controluser mods and mapsuser upgradeable HDD 's nice job sony !
M $ real bad move to ban people for useing 3rd party memory cards and HDD'spay to play on linegame size limitsneeding to pay $ 60 for a game and then $ 10 + more to get the full game.on line game store lock in .
The pc has few differnt ones.be able to do other stuff like office , the web , non game apps.2 more screens yes some games are better with more screens.The pc will be better .</tokentext>
<sentencetext>As long as consoles don't haveOpen development and development that does not force you to pay fees to just to make a game.console manufacturers have censorship controluser mods and mapsuser upgradeable HDD's nice job sony!
M$ real bad move to ban people for useing 3rd party memory cards and HDD'spay to play on linegame size limitsneeding to pay $60 for a game and then $10+ more to get the full game.on line game store lock in.
The pc has few differnt ones.be able to do other stuff like office, the web, non game apps.2 more screens yes some games are better with more screens.The pc will be better.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436602</id>
	<title>Re:Ridiculous analysis</title>
	<author>EpsCylonB</author>
	<datestamp>1260790380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>indeed videogames tend to do quite well in recessions, games are generally considered good value for money in terms of entertainment</p></htmltext>
<tokenext>indeed videogames tend to do quite well in recessions , games are generally considered good value for money in terms of entertainment</tokentext>
<sentencetext>indeed videogames tend to do quite well in recessions, games are generally considered good value for money in terms of entertainment</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435776</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437894</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260796620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Over 50\% of the games on my PS3 were purchased for under $20 via PSN.  Admittedly they aren't "tier one" (I'd say Wipeout HD or Flower is pretty damn close) but they provide just as much, if not more, enjoyment.</p></htmltext>
<tokenext>Over 50 \ % of the games on my PS3 were purchased for under $ 20 via PSN .
Admittedly they are n't " tier one " ( I 'd say Wipeout HD or Flower is pretty damn close ) but they provide just as much , if not more , enjoyment .</tokentext>
<sentencetext>Over 50\% of the games on my PS3 were purchased for under $20 via PSN.
Admittedly they aren't "tier one" (I'd say Wipeout HD or Flower is pretty damn close) but they provide just as much, if not more, enjoyment.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435976</id>
	<title>Those arguments are pretty tenuous...</title>
	<author>Anonymous</author>
	<datestamp>1260787740000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The XBox is actually turning a profit; it's the Zune that caused a loss at the division.  And the fact that the Wii printing press, years after release, is churning out slightly less hundred-dollar-bills per second hardly seems like a sign of Nintendo's imminent demise.</p><p>The argument may have some merit, but not the way they've argued it.</p></htmltext>
<tokenext>The XBox is actually turning a profit ; it 's the Zune that caused a loss at the division .
And the fact that the Wii printing press , years after release , is churning out slightly less hundred-dollar-bills per second hardly seems like a sign of Nintendo 's imminent demise.The argument may have some merit , but not the way they 've argued it .</tokentext>
<sentencetext>The XBox is actually turning a profit; it's the Zune that caused a loss at the division.
And the fact that the Wii printing press, years after release, is churning out slightly less hundred-dollar-bills per second hardly seems like a sign of Nintendo's imminent demise.The argument may have some merit, but not the way they've argued it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437242</id>
	<title>Re:you ask silly questions</title>
	<author>ahabswhale</author>
	<datestamp>1260793860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>You're seriously comparing the car industry to the video game industry and then asking him if <i>he's</i> an idiot??

Why not compare gaming to other entertainment industries like the movie business which happens to be having it's best year ever...</htmltext>
<tokenext>You 're seriously comparing the car industry to the video game industry and then asking him if he 's an idiot ? ?
Why not compare gaming to other entertainment industries like the movie business which happens to be having it 's best year ever.. .</tokentext>
<sentencetext>You're seriously comparing the car industry to the video game industry and then asking him if he's an idiot??
Why not compare gaming to other entertainment industries like the movie business which happens to be having it's best year ever...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436006</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436250</id>
	<title>Re:Never Liked Consoles</title>
	<author>tepples</author>
	<datestamp>1260788880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>I never got used to the stupid little joysticks and the A button, B button with no obvious functions.</p></div><p>Compared to the W, S, A, and D buttons with no obvious functions other than entering text? A keyboard is the ideal controller for a text adventure, but that genre is dead commercially.</p></div>
	</htmltext>
<tokenext>I never got used to the stupid little joysticks and the A button , B button with no obvious functions.Compared to the W , S , A , and D buttons with no obvious functions other than entering text ?
A keyboard is the ideal controller for a text adventure , but that genre is dead commercially .</tokentext>
<sentencetext>I never got used to the stupid little joysticks and the A button, B button with no obvious functions.Compared to the W, S, A, and D buttons with no obvious functions other than entering text?
A keyboard is the ideal controller for a text adventure, but that genre is dead commercially.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30440926</id>
	<title>Re:Not for me</title>
	<author>Anonymous</author>
	<datestamp>1260817320000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><blockquote><div><p>Seriously, I don't intend to insult anyone, but I look at some of the violent video games and it makes me think of the fall of western civilization.</p></div></blockquote><p>I know what you mean.  I say we burn them, along with the Iliad.  Simply an obscene amount of violence in that, graphically described.  Bet western civilization won't last even 50 more years if publishers keep pushing out filth of the sort that Homer writes.  And that Shakespeare fellow--nothing but murder, sex, and dick jokes.</p><p>At least film's safe.  Good thing most of the best works in that medium aren't loaded with horrible events and imagery.  Save for that hack Kubrick.  Ingmar Bergman, too, I guess.  But just those two.  Oh, forgot about Sam Peckinpah.  Him too.  Oops, also forgot about... huh.  Well shit, maybe most of the best work in film <i>is</i> full of the same kinds of violence, sex, and dick jokes that have infected literature and video games.  Guess we'll have to write off film, too.</p></div>
	</htmltext>
<tokenext>Seriously , I do n't intend to insult anyone , but I look at some of the violent video games and it makes me think of the fall of western civilization.I know what you mean .
I say we burn them , along with the Iliad .
Simply an obscene amount of violence in that , graphically described .
Bet western civilization wo n't last even 50 more years if publishers keep pushing out filth of the sort that Homer writes .
And that Shakespeare fellow--nothing but murder , sex , and dick jokes.At least film 's safe .
Good thing most of the best works in that medium are n't loaded with horrible events and imagery .
Save for that hack Kubrick .
Ingmar Bergman , too , I guess .
But just those two .
Oh , forgot about Sam Peckinpah .
Him too .
Oops , also forgot about... huh. Well shit , maybe most of the best work in film is full of the same kinds of violence , sex , and dick jokes that have infected literature and video games .
Guess we 'll have to write off film , too .</tokentext>
<sentencetext>Seriously, I don't intend to insult anyone, but I look at some of the violent video games and it makes me think of the fall of western civilization.I know what you mean.
I say we burn them, along with the Iliad.
Simply an obscene amount of violence in that, graphically described.
Bet western civilization won't last even 50 more years if publishers keep pushing out filth of the sort that Homer writes.
And that Shakespeare fellow--nothing but murder, sex, and dick jokes.At least film's safe.
Good thing most of the best works in that medium aren't loaded with horrible events and imagery.
Save for that hack Kubrick.
Ingmar Bergman, too, I guess.
But just those two.
Oh, forgot about Sam Peckinpah.
Him too.
Oops, also forgot about... huh.  Well shit, maybe most of the best work in film is full of the same kinds of violence, sex, and dick jokes that have infected literature and video games.
Guess we'll have to write off film, too.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436416</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436104</id>
	<title>Re:Never Liked Consoles</title>
	<author>Monkeedude1212</author>
	<datestamp>1260788160000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p>Left Joystick Movment<br>Right Joystick aiming/Camera Movement</p><p>A is to select a menu item<br>B is to cancel out of a menu item</p><p>These are all pretty standard across all the consoles (Well PS3 uses shapes but if you use their relative positions its the same).</p><p>The thing that scares most people away from consoles is that they have too many buttons. 2 Joysticks, 2 bumpers 2 triggers, a D-pad, start, select, and 4 other buttons? It overwhelms most casual gamers. A keyboard full of controls gets even worse.</p><p>The arguement has and always will remain the same: Computers have more flexibility but also more issues tied with it. The money you save in online playing fees are spent in computer upgrades. Console games are guaranteed to work on your brick whereas your PC game might not support your video card.</p><p>We can circle around all day - neither is any "Better" for gaming, its all dependant on your needs. Some people would much rather sit down, use two thumbs to make masterchief Shoot, putting little to no thought into cursing at 10 year olds on Xbox Live. Other people want to be able to micro manage and feel their adrenaline pump as they perfectly maneuver their forces into the enemy base.</p></htmltext>
<tokenext>Left Joystick MovmentRight Joystick aiming/Camera MovementA is to select a menu itemB is to cancel out of a menu itemThese are all pretty standard across all the consoles ( Well PS3 uses shapes but if you use their relative positions its the same ) .The thing that scares most people away from consoles is that they have too many buttons .
2 Joysticks , 2 bumpers 2 triggers , a D-pad , start , select , and 4 other buttons ?
It overwhelms most casual gamers .
A keyboard full of controls gets even worse.The arguement has and always will remain the same : Computers have more flexibility but also more issues tied with it .
The money you save in online playing fees are spent in computer upgrades .
Console games are guaranteed to work on your brick whereas your PC game might not support your video card.We can circle around all day - neither is any " Better " for gaming , its all dependant on your needs .
Some people would much rather sit down , use two thumbs to make masterchief Shoot , putting little to no thought into cursing at 10 year olds on Xbox Live .
Other people want to be able to micro manage and feel their adrenaline pump as they perfectly maneuver their forces into the enemy base .</tokentext>
<sentencetext>Left Joystick MovmentRight Joystick aiming/Camera MovementA is to select a menu itemB is to cancel out of a menu itemThese are all pretty standard across all the consoles (Well PS3 uses shapes but if you use their relative positions its the same).The thing that scares most people away from consoles is that they have too many buttons.
2 Joysticks, 2 bumpers 2 triggers, a D-pad, start, select, and 4 other buttons?
It overwhelms most casual gamers.
A keyboard full of controls gets even worse.The arguement has and always will remain the same: Computers have more flexibility but also more issues tied with it.
The money you save in online playing fees are spent in computer upgrades.
Console games are guaranteed to work on your brick whereas your PC game might not support your video card.We can circle around all day - neither is any "Better" for gaming, its all dependant on your needs.
Some people would much rather sit down, use two thumbs to make masterchief Shoot, putting little to no thought into cursing at 10 year olds on Xbox Live.
Other people want to be able to micro manage and feel their adrenaline pump as they perfectly maneuver their forces into the enemy base.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30440684</id>
	<title>Will PC always offer better graphics?</title>
	<author>Anonymous</author>
	<datestamp>1260815040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Supremacy of computer graphics over console graphics isn't to be taken for granted in the future.<br>GFX cards have recently hit a point that you have to get more than one card to satisfy your top performance, and last ATI card has almost broken the ATX standard to power the card.<br>GFX cards haven't been enhancing as good as other computer HW, maybe they are reaching a point where no better thing is required, just better coding for games. If that point exist and GFX cards reach that, then consoles will catch up soon and the whole point of PC being better in graphics than consoles will fall.<br>I'm not saying that GFX cards won't develop and get better, I'm just saying there is a possible scenario that maybe considered.</p></htmltext>
<tokenext>Supremacy of computer graphics over console graphics is n't to be taken for granted in the future.GFX cards have recently hit a point that you have to get more than one card to satisfy your top performance , and last ATI card has almost broken the ATX standard to power the card.GFX cards have n't been enhancing as good as other computer HW , maybe they are reaching a point where no better thing is required , just better coding for games .
If that point exist and GFX cards reach that , then consoles will catch up soon and the whole point of PC being better in graphics than consoles will fall.I 'm not saying that GFX cards wo n't develop and get better , I 'm just saying there is a possible scenario that maybe considered .</tokentext>
<sentencetext>Supremacy of computer graphics over console graphics isn't to be taken for granted in the future.GFX cards have recently hit a point that you have to get more than one card to satisfy your top performance, and last ATI card has almost broken the ATX standard to power the card.GFX cards haven't been enhancing as good as other computer HW, maybe they are reaching a point where no better thing is required, just better coding for games.
If that point exist and GFX cards reach that, then consoles will catch up soon and the whole point of PC being better in graphics than consoles will fall.I'm not saying that GFX cards won't develop and get better, I'm just saying there is a possible scenario that maybe considered.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436114</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260788220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I never liked purchasing a video card every 12 months.  After my third 200 dollar video card I realized that a gaming console costs relatively the same as a video card and the game lifecycle is much longer.  One gaming console every 4-7 years beats one video card per year, not to mention processor/memory/mobo/powersupply/hd upgrades.  My TCG is much lower - especially when I only buy a game every 3-4 months.</htmltext>
<tokenext>I never liked purchasing a video card every 12 months .
After my third 200 dollar video card I realized that a gaming console costs relatively the same as a video card and the game lifecycle is much longer .
One gaming console every 4-7 years beats one video card per year , not to mention processor/memory/mobo/powersupply/hd upgrades .
My TCG is much lower - especially when I only buy a game every 3-4 months .</tokentext>
<sentencetext>I never liked purchasing a video card every 12 months.
After my third 200 dollar video card I realized that a gaming console costs relatively the same as a video card and the game lifecycle is much longer.
One gaming console every 4-7 years beats one video card per year, not to mention processor/memory/mobo/powersupply/hd upgrades.
My TCG is much lower - especially when I only buy a game every 3-4 months.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436874</id>
	<title>Re:Something wrong with the sales model?</title>
	<author>Anonymous</author>
	<datestamp>1260792000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Bah $60 is cheap, I have to pay over $100 for new 360 games. So I don't buy new games only used. I wonder if I could buy them in the US but I'll bet there is some sort of region code.</p></htmltext>
<tokenext>Bah $ 60 is cheap , I have to pay over $ 100 for new 360 games .
So I do n't buy new games only used .
I wonder if I could buy them in the US but I 'll bet there is some sort of region code .</tokentext>
<sentencetext>Bah $60 is cheap, I have to pay over $100 for new 360 games.
So I don't buy new games only used.
I wonder if I could buy them in the US but I'll bet there is some sort of region code.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435724</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30437664</id>
	<title>Re:No</title>
	<author>Anonymous</author>
	<datestamp>1260795600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Corpses, of course. Oh and maybe meteroids.</p></htmltext>
<tokenext>Corpses , of course .
Oh and maybe meteroids .</tokentext>
<sentencetext>Corpses, of course.
Oh and maybe meteroids.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30436124</id>
	<title>Re:Never Liked Consoles</title>
	<author>Anonymous</author>
	<datestamp>1260788280000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>I never got used to the stupid little joysticks and the A button, B button with no obvious functions. </p></div><p>Yes, a complete nightmare compared to the clear meaning of keys such as F7.</p></div>
	</htmltext>
<tokenext>I never got used to the stupid little joysticks and the A button , B button with no obvious functions .
Yes , a complete nightmare compared to the clear meaning of keys such as F7 .</tokentext>
<sentencetext>I never got used to the stupid little joysticks and the A button, B button with no obvious functions.
Yes, a complete nightmare compared to the clear meaning of keys such as F7.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30435872</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_14_2010234.30439718</id>
	<title>console gaming dying b/c of losses?</title>
	<author>Anonymous</author>
	<datestamp>1260806520000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>1</modscore>
	<htmltext><p>hey, it's the Great Recession...just about everything is losing money</p></htmltext>
<tokenext>hey , it 's the Great Recession...just about everything is losing money</tokentext>
<sentencetext>hey, it's the Great Recession...just about everything is losing money</sentencetext>
</comment>
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