<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_07_08_1917200</id>
	<title>Atari 1200XL Stacked Up Against a Dell Inspiron</title>
	<author>timothy</author>
	<datestamp>1247040720000</datestamp>
	<htmltext><a href="mailto:bill@newbreedsoftware.com" rel="nofollow">Bill Kendrick</a> writes <i>"My first computer was the short-lived 1200XL model of the Atari 8-bit computer line. I finally got ahold of one again, after having to settle with a lesser Atari system. My immediate reaction was: 'Damn, it's as big as my Dell Inspiron laptop!', and I couldn't resist doing one of those <a href="http://www.newbreedsoftware.com/bill/photos/atari1200xl\_vs\_dellinspiron1525/">side-by-side comparisons</a>, complete with photos of one system sitting atop the other. (I also put the 1983 storage and speeds in 2009 terms, for the benefit of the youngin's out there.) While in many ways the Atari pales in comparison to the latest technology they cram into laptops, I do get to benefit from SD storage media. It also still boots <em>way</em> faster than Ubuntu on the Dell, has a far more ergonomic keyboard, and is much more toddler-proof."</i></htmltext>
<tokenext>Bill Kendrick writes " My first computer was the short-lived 1200XL model of the Atari 8-bit computer line .
I finally got ahold of one again , after having to settle with a lesser Atari system .
My immediate reaction was : 'Damn , it 's as big as my Dell Inspiron laptop !
' , and I could n't resist doing one of those side-by-side comparisons , complete with photos of one system sitting atop the other .
( I also put the 1983 storage and speeds in 2009 terms , for the benefit of the youngin 's out there .
) While in many ways the Atari pales in comparison to the latest technology they cram into laptops , I do get to benefit from SD storage media .
It also still boots way faster than Ubuntu on the Dell , has a far more ergonomic keyboard , and is much more toddler-proof .
"</tokentext>
<sentencetext>Bill Kendrick writes "My first computer was the short-lived 1200XL model of the Atari 8-bit computer line.
I finally got ahold of one again, after having to settle with a lesser Atari system.
My immediate reaction was: 'Damn, it's as big as my Dell Inspiron laptop!
', and I couldn't resist doing one of those side-by-side comparisons, complete with photos of one system sitting atop the other.
(I also put the 1983 storage and speeds in 2009 terms, for the benefit of the youngin's out there.
) While in many ways the Atari pales in comparison to the latest technology they cram into laptops, I do get to benefit from SD storage media.
It also still boots way faster than Ubuntu on the Dell, has a far more ergonomic keyboard, and is much more toddler-proof.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28646077</id>
	<title>Re:What the hell?</title>
	<author>Anonymous</author>
	<datestamp>1247161980000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Excellent point.  Sometimes simpler technology is easier to understand how to apply.  Modern computers are so complex, it's obvious by the software people write for them that it's unclear how to put them to good use.</p><p>Facebook is not a good use!</p></htmltext>
<tokenext>Excellent point .
Sometimes simpler technology is easier to understand how to apply .
Modern computers are so complex , it 's obvious by the software people write for them that it 's unclear how to put them to good use.Facebook is not a good use !</tokentext>
<sentencetext>Excellent point.
Sometimes simpler technology is easier to understand how to apply.
Modern computers are so complex, it's obvious by the software people write for them that it's unclear how to put them to good use.Facebook is not a good use!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628813</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28635689</id>
	<title>Bashed the 400/800 Translator disk into EPROMs</title>
	<author>awfar</author>
	<datestamp>1247150880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>As many others, I had a blast with the 400/800/XL Ataris. In one hacking project I ran the official 400/800 Translator disk which overlayed the internal XL OS ROMs with those mostly compatible with a 400/800 system. After loading I then dumped the memory locations, readdressed them, and used an EPROM burner of my own design (my coworkers laughed - you should have seen the EPROM eraser they made up to mock my attempts, complete with framing hammer) to burn it into an EPROM, which I used to replaced the on board ROMs. As well, I fixed a few things I didn't like the OS defaults (don't remember now what they were tho'). I had several (P)ROMs selectable via switch and a board I layed out and etched. Most anything would then run on an XL, some that the Translator disks would not as I recall.</p><p>I also organized a user-group hardware project to build the famous bank-switched memory add-on published, where, maybe Byte mag. I modified it to use the 256k chips IIRC. 5-10 people but only a few comprehended what they were doing, and only a few finished though everything was supplied including solder.</p><p>Those were the days.</p></htmltext>
<tokenext>As many others , I had a blast with the 400/800/XL Ataris .
In one hacking project I ran the official 400/800 Translator disk which overlayed the internal XL OS ROMs with those mostly compatible with a 400/800 system .
After loading I then dumped the memory locations , readdressed them , and used an EPROM burner of my own design ( my coworkers laughed - you should have seen the EPROM eraser they made up to mock my attempts , complete with framing hammer ) to burn it into an EPROM , which I used to replaced the on board ROMs .
As well , I fixed a few things I did n't like the OS defaults ( do n't remember now what they were tho ' ) .
I had several ( P ) ROMs selectable via switch and a board I layed out and etched .
Most anything would then run on an XL , some that the Translator disks would not as I recall.I also organized a user-group hardware project to build the famous bank-switched memory add-on published , where , maybe Byte mag .
I modified it to use the 256k chips IIRC .
5-10 people but only a few comprehended what they were doing , and only a few finished though everything was supplied including solder.Those were the days .</tokentext>
<sentencetext>As many others, I had a blast with the 400/800/XL Ataris.
In one hacking project I ran the official 400/800 Translator disk which overlayed the internal XL OS ROMs with those mostly compatible with a 400/800 system.
After loading I then dumped the memory locations, readdressed them, and used an EPROM burner of my own design (my coworkers laughed - you should have seen the EPROM eraser they made up to mock my attempts, complete with framing hammer) to burn it into an EPROM, which I used to replaced the on board ROMs.
As well, I fixed a few things I didn't like the OS defaults (don't remember now what they were tho').
I had several (P)ROMs selectable via switch and a board I layed out and etched.
Most anything would then run on an XL, some that the Translator disks would not as I recall.I also organized a user-group hardware project to build the famous bank-switched memory add-on published, where, maybe Byte mag.
I modified it to use the 256k chips IIRC.
5-10 people but only a few comprehended what they were doing, and only a few finished though everything was supplied including solder.Those were the days.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628703</id>
	<title>Re:What the hell?</title>
	<author>Beardo the Bearded</author>
	<datestamp>1247049420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Did you know that when it was invented, the bosses at Bell labs said "there will never be an application for a room-temperature laser"?</p><p>Anyway, speaking of times changing: Before I was born, my dad got out of the Navy and went into an electronics store to buy some items for a home project.</p><p>"I'd like to buy some LEDs."</p><p>"Uh, what are those?"</p><p>"Small round lights, solid state, produce a red light when you apply power."</p><p>"They... uh... they don't make anything like that, sir."</p><p>*remembers that they were Not Released Yet*</p><p>"Oh yeah, you're right, they don't."</p></htmltext>
<tokenext>Did you know that when it was invented , the bosses at Bell labs said " there will never be an application for a room-temperature laser " ? Anyway , speaking of times changing : Before I was born , my dad got out of the Navy and went into an electronics store to buy some items for a home project .
" I 'd like to buy some LEDs .
" " Uh , what are those ?
" " Small round lights , solid state , produce a red light when you apply power. " " They.. .
uh... they do n't make anything like that , sir .
" * remembers that they were Not Released Yet * " Oh yeah , you 're right , they do n't .
"</tokentext>
<sentencetext>Did you know that when it was invented, the bosses at Bell labs said "there will never be an application for a room-temperature laser"?Anyway, speaking of times changing: Before I was born, my dad got out of the Navy and went into an electronics store to buy some items for a home project.
"I'd like to buy some LEDs.
""Uh, what are those?
""Small round lights, solid state, produce a red light when you apply power.""They...
uh... they don't make anything like that, sir.
"*remembers that they were Not Released Yet*"Oh yeah, you're right, they don't.
"</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628085</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28632967</id>
	<title>Re:What the hell?</title>
	<author>Anonymous</author>
	<datestamp>1247081460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><i>We lived in a world where one could double your storage with a hole punch.</i></p><p>For you youngsters on my lawn:</p><p>The Apple ][ took 5.25" floppy disks.  It had a single-sided floppy drive, so it would only use one side of a floppy at a time.</p><p>You could write to a floppy disk side if it had a notch cut.  To write protect a floppy you would put a sticker over the notch.  You could buy "double-sized" floppy disks, which had two notches; or "single-sided" which just had the one notch.  The protective outside of a 5.25" floppy disk was flexible tough plastic, not too thick; 3.5" floppies have a hard plastic shell, but not these.</p><p>Well, the single-sided disks would actually work as double-sided disks, if you could only get the notch you needed.  You could buy a special notch punch, you could use an X-Acto knife to carefully cut a notch, but mostly we would just take a paper punch and make a sloppy but effective notch.</p><p>You might have a bad sector or two on the back of the "single-sided" disks, but hey, format the disk and get what you get and be happy.</p><p>I don't miss those days too much.  I love my USB key drive, with several gigabytes of storage with no moving parts.  Apple ][ disks stored 140 KB per side, which is about 0.0001335 gigabytes.</p></htmltext>
<tokenext>We lived in a world where one could double your storage with a hole punch.For you youngsters on my lawn : The Apple ] [ took 5.25 " floppy disks .
It had a single-sided floppy drive , so it would only use one side of a floppy at a time.You could write to a floppy disk side if it had a notch cut .
To write protect a floppy you would put a sticker over the notch .
You could buy " double-sized " floppy disks , which had two notches ; or " single-sided " which just had the one notch .
The protective outside of a 5.25 " floppy disk was flexible tough plastic , not too thick ; 3.5 " floppies have a hard plastic shell , but not these.Well , the single-sided disks would actually work as double-sided disks , if you could only get the notch you needed .
You could buy a special notch punch , you could use an X-Acto knife to carefully cut a notch , but mostly we would just take a paper punch and make a sloppy but effective notch.You might have a bad sector or two on the back of the " single-sided " disks , but hey , format the disk and get what you get and be happy.I do n't miss those days too much .
I love my USB key drive , with several gigabytes of storage with no moving parts .
Apple ] [ disks stored 140 KB per side , which is about 0.0001335 gigabytes .</tokentext>
<sentencetext>We lived in a world where one could double your storage with a hole punch.For you youngsters on my lawn:The Apple ][ took 5.25" floppy disks.
It had a single-sided floppy drive, so it would only use one side of a floppy at a time.You could write to a floppy disk side if it had a notch cut.
To write protect a floppy you would put a sticker over the notch.
You could buy "double-sized" floppy disks, which had two notches; or "single-sided" which just had the one notch.
The protective outside of a 5.25" floppy disk was flexible tough plastic, not too thick; 3.5" floppies have a hard plastic shell, but not these.Well, the single-sided disks would actually work as double-sided disks, if you could only get the notch you needed.
You could buy a special notch punch, you could use an X-Acto knife to carefully cut a notch, but mostly we would just take a paper punch and make a sloppy but effective notch.You might have a bad sector or two on the back of the "single-sided" disks, but hey, format the disk and get what you get and be happy.I don't miss those days too much.
I love my USB key drive, with several gigabytes of storage with no moving parts.
Apple ][ disks stored 140 KB per side, which is about 0.0001335 gigabytes.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629381</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28636341</id>
	<title>Re:ERROR 9</title>
	<author>Anonymous</author>
	<datestamp>1247153460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Yeah, they were great.  I had/sold/worked on STs.  I met Tramiel and toured the Company HQ back in the day.  I loved my ST and GFA Basic, my fourth basic since I started coding in '77.</p></htmltext>
<tokenext>Yeah , they were great .
I had/sold/worked on STs .
I met Tramiel and toured the Company HQ back in the day .
I loved my ST and GFA Basic , my fourth basic since I started coding in '77 .</tokentext>
<sentencetext>Yeah, they were great.
I had/sold/worked on STs.
I met Tramiel and toured the Company HQ back in the day.
I loved my ST and GFA Basic, my fourth basic since I started coding in '77.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628659</id>
	<title>Re:Longevity</title>
	<author>Anonymous</author>
	<datestamp>1247049120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>That dell won't be running in 27 years to make a similar comparison. It may be huge and slow, but that atari is still running in 2009. That's no small feat.</p></div><p>Um; TRS 80's (trash 80's) are still running today. Where have you been?<br>-Scriptsit Lives!!!!</p></div>
	</htmltext>
<tokenext>That dell wo n't be running in 27 years to make a similar comparison .
It may be huge and slow , but that atari is still running in 2009 .
That 's no small feat.Um ; TRS 80 's ( trash 80 's ) are still running today .
Where have you been ? -Scriptsit Lives ! ! !
!</tokentext>
<sentencetext>That dell won't be running in 27 years to make a similar comparison.
It may be huge and slow, but that atari is still running in 2009.
That's no small feat.Um; TRS 80's (trash 80's) are still running today.
Where have you been?-Scriptsit Lives!!!
!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</id>
	<title>ERROR 9</title>
	<author>nvrrobx</author>
	<datestamp>1247046840000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext>This reminds me of one of the most impressive things about my Atari 800XL.  I ran into this error when I first started to learn anything about computers.  I was thoroughly stumped.  (I was also 8 years old.)<br><br>I wrote a letter to Atari (using Atari Writer!) and I got a reply back in the mail just a few weeks later.  They told me what I did wrong, included a bunch of software, an Atari BASIC book and a years subscription to Antic.<br><br>No computer company has impressed me like that since then.</htmltext>
<tokenext>This reminds me of one of the most impressive things about my Atari 800XL .
I ran into this error when I first started to learn anything about computers .
I was thoroughly stumped .
( I was also 8 years old .
) I wrote a letter to Atari ( using Atari Writer !
) and I got a reply back in the mail just a few weeks later .
They told me what I did wrong , included a bunch of software , an Atari BASIC book and a years subscription to Antic.No computer company has impressed me like that since then .</tokentext>
<sentencetext>This reminds me of one of the most impressive things about my Atari 800XL.
I ran into this error when I first started to learn anything about computers.
I was thoroughly stumped.
(I was also 8 years old.
)I wrote a letter to Atari (using Atari Writer!
) and I got a reply back in the mail just a few weeks later.
They told me what I did wrong, included a bunch of software, an Atari BASIC book and a years subscription to Antic.No computer company has impressed me like that since then.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28643749</id>
	<title>Re:Interesting</title>
	<author>slapout</author>
	<datestamp>1247140140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The Game Gear had a higher resolution screen, but that ended up making the characters/sprites smaller and thus harder to see.</p><p>I remember at camp I had a Lynx and another kid had a Game Gear. He always wanted to play my Lynx.</p></htmltext>
<tokenext>The Game Gear had a higher resolution screen , but that ended up making the characters/sprites smaller and thus harder to see.I remember at camp I had a Lynx and another kid had a Game Gear .
He always wanted to play my Lynx .</tokentext>
<sentencetext>The Game Gear had a higher resolution screen, but that ended up making the characters/sprites smaller and thus harder to see.I remember at camp I had a Lynx and another kid had a Game Gear.
He always wanted to play my Lynx.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629901</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28634737</id>
	<title>lol</title>
	<author>Gigiya</author>
	<datestamp>1247145300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>my roommate's Windows95 laptop (and based on that horrifying experience, I vowed never to use Windows)</p></div></blockquote><blockquote><div><p>between the hardware and the recent Linux kernels and such in Ubuntu, it can barely keep playing sound and/or connecting to my wireless network.</p></div></blockquote></div>
	</htmltext>
<tokenext>my roommate 's Windows95 laptop ( and based on that horrifying experience , I vowed never to use Windows ) between the hardware and the recent Linux kernels and such in Ubuntu , it can barely keep playing sound and/or connecting to my wireless network .</tokentext>
<sentencetext>my roommate's Windows95 laptop (and based on that horrifying experience, I vowed never to use Windows)between the hardware and the recent Linux kernels and such in Ubuntu, it can barely keep playing sound and/or connecting to my wireless network.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629339</id>
	<title>Re:Interesting</title>
	<author>Dogtanian</author>
	<datestamp>1247052720000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p><div class="quote"><p>A pal of mine had an Atari XEGS. It looked awesome and futuristic, but was a bit of an oddball considering Atari already had the cheaper 2600 and superior 7800 out on the market.</p></div><p>Atari's problem seemed to be that they tried to do too many things at once and lacked focus.<br> <br>
<a href="http://mobile.slashdot.org/comments.pl?sid=1296415&amp;cid=28628019" title="slashdot.org">Bill himself has already mentioned</a> [slashdot.org] the <a href="http://en.wikipedia.org/wiki/Atari#Atari\_Inc.\_.281972.E2.80.931984.29" title="wikipedia.org">Warner-era</a> [wikipedia.org] 5200, which was a previous attempt at building a console derived from the 400/800 8-bit computer hardware. From what I know, internally the hardware was virtually identical to the 400/800, but for some reason they changed round the location of a few registers in memory and removed some of the OS. They also changed the cartridge interface.<br> <br>
Therefore, despite the hardware and most of the system being identical, the 5200 couldn't directly run 400/800 games (*1) and vice versa, even if you could get it to load them.<br> <br>
AFAIK, they launched the 5200 around the same time that the 400/800 was replaced with the XL line. The XL was backwards-compatible (*2), so it ran (most) 400/800 games and hardware, and it *wasn't* compatible with the 5200.<br> <br>
Why did Atari do this? Was it a cynical attempt at marketing? Or were the divisions within Atari just more concerned at scoring points off each other? It happens.<br> <br>
Anyway, the 5200 flopped, not least (I heard) because the joysticks were horrible.<br> <br>
Re: the XEGS. This was launched later on, circa 1987, during the <a href="http://en.wikipedia.org/wiki/Atari#Atari\_Corporation\_.281984.E2.80.931996.29" title="wikipedia.org">Tramiel era</a> [wikipedia.org]. I heard that Atari were originally planning on releasing the 7800 in Europe then changed their mind and launched the XEGS instead. Since the XEGS was (unlike the 5200) fully compatible with the 400/800/XL/XE line, it was probably a quick and easy way of exploiting existing hardware that had a lot of pre-existing software.<br> <br>
Thing is though, I later saw the 7800 for sale in Europe (more specifically, through Argos in the UK) and I think they sold the XEGS in the US anyway. So I'm not sure what the story was. I don't think Atari did either.<br> <br>
Then during the early-1990s there was the launch of the ST's successor, the Falcon 030. The ST had been quite successful in Europe, but was later overtaken by the Amiga 500 when the price of that came down. I *knew* that regardless of whether it was a nice machine or not, the Falcon 030 was going to flop because (a) Even then the ST market was seriously declining with no obvious likelihood of things getting better and the PC compatibles were taking over, (b) Atari probably didn't have the budget to do it justice and (c) Atari couldn't market ****.<br> <br>
The Falcon 030 flopped.<br> <br>
It was withdrawn after just a year or so, I seem to remember so that Atari could commit to the Jaguar console, but that was a relative flop as well. If they'd launched it properly, it might have done some business before the far superior PlayStation came out and wiped the floor with it, but they didn't.<br> <br>
Oh yeah, and the technically-brilliant-for-its-time Lynx was a flop as well, even though it should have done well.<br> <br>
Atari sucked.</p></div>
	</htmltext>
<tokenext>A pal of mine had an Atari XEGS .
It looked awesome and futuristic , but was a bit of an oddball considering Atari already had the cheaper 2600 and superior 7800 out on the market.Atari 's problem seemed to be that they tried to do too many things at once and lacked focus .
Bill himself has already mentioned [ slashdot.org ] the Warner-era [ wikipedia.org ] 5200 , which was a previous attempt at building a console derived from the 400/800 8-bit computer hardware .
From what I know , internally the hardware was virtually identical to the 400/800 , but for some reason they changed round the location of a few registers in memory and removed some of the OS .
They also changed the cartridge interface .
Therefore , despite the hardware and most of the system being identical , the 5200 could n't directly run 400/800 games ( * 1 ) and vice versa , even if you could get it to load them .
AFAIK , they launched the 5200 around the same time that the 400/800 was replaced with the XL line .
The XL was backwards-compatible ( * 2 ) , so it ran ( most ) 400/800 games and hardware , and it * was n't * compatible with the 5200 .
Why did Atari do this ?
Was it a cynical attempt at marketing ?
Or were the divisions within Atari just more concerned at scoring points off each other ?
It happens .
Anyway , the 5200 flopped , not least ( I heard ) because the joysticks were horrible .
Re : the XEGS .
This was launched later on , circa 1987 , during the Tramiel era [ wikipedia.org ] .
I heard that Atari were originally planning on releasing the 7800 in Europe then changed their mind and launched the XEGS instead .
Since the XEGS was ( unlike the 5200 ) fully compatible with the 400/800/XL/XE line , it was probably a quick and easy way of exploiting existing hardware that had a lot of pre-existing software .
Thing is though , I later saw the 7800 for sale in Europe ( more specifically , through Argos in the UK ) and I think they sold the XEGS in the US anyway .
So I 'm not sure what the story was .
I do n't think Atari did either .
Then during the early-1990s there was the launch of the ST 's successor , the Falcon 030 .
The ST had been quite successful in Europe , but was later overtaken by the Amiga 500 when the price of that came down .
I * knew * that regardless of whether it was a nice machine or not , the Falcon 030 was going to flop because ( a ) Even then the ST market was seriously declining with no obvious likelihood of things getting better and the PC compatibles were taking over , ( b ) Atari probably did n't have the budget to do it justice and ( c ) Atari could n't market * * * * .
The Falcon 030 flopped .
It was withdrawn after just a year or so , I seem to remember so that Atari could commit to the Jaguar console , but that was a relative flop as well .
If they 'd launched it properly , it might have done some business before the far superior PlayStation came out and wiped the floor with it , but they did n't .
Oh yeah , and the technically-brilliant-for-its-time Lynx was a flop as well , even though it should have done well .
Atari sucked .</tokentext>
<sentencetext>A pal of mine had an Atari XEGS.
It looked awesome and futuristic, but was a bit of an oddball considering Atari already had the cheaper 2600 and superior 7800 out on the market.Atari's problem seemed to be that they tried to do too many things at once and lacked focus.
Bill himself has already mentioned [slashdot.org] the Warner-era [wikipedia.org] 5200, which was a previous attempt at building a console derived from the 400/800 8-bit computer hardware.
From what I know, internally the hardware was virtually identical to the 400/800, but for some reason they changed round the location of a few registers in memory and removed some of the OS.
They also changed the cartridge interface.
Therefore, despite the hardware and most of the system being identical, the 5200 couldn't directly run 400/800 games (*1) and vice versa, even if you could get it to load them.
AFAIK, they launched the 5200 around the same time that the 400/800 was replaced with the XL line.
The XL was backwards-compatible (*2), so it ran (most) 400/800 games and hardware, and it *wasn't* compatible with the 5200.
Why did Atari do this?
Was it a cynical attempt at marketing?
Or were the divisions within Atari just more concerned at scoring points off each other?
It happens.
Anyway, the 5200 flopped, not least (I heard) because the joysticks were horrible.
Re: the XEGS.
This was launched later on, circa 1987, during the Tramiel era [wikipedia.org].
I heard that Atari were originally planning on releasing the 7800 in Europe then changed their mind and launched the XEGS instead.
Since the XEGS was (unlike the 5200) fully compatible with the 400/800/XL/XE line, it was probably a quick and easy way of exploiting existing hardware that had a lot of pre-existing software.
Thing is though, I later saw the 7800 for sale in Europe (more specifically, through Argos in the UK) and I think they sold the XEGS in the US anyway.
So I'm not sure what the story was.
I don't think Atari did either.
Then during the early-1990s there was the launch of the ST's successor, the Falcon 030.
The ST had been quite successful in Europe, but was later overtaken by the Amiga 500 when the price of that came down.
I *knew* that regardless of whether it was a nice machine or not, the Falcon 030 was going to flop because (a) Even then the ST market was seriously declining with no obvious likelihood of things getting better and the PC compatibles were taking over, (b) Atari probably didn't have the budget to do it justice and (c) Atari couldn't market ****.
The Falcon 030 flopped.
It was withdrawn after just a year or so, I seem to remember so that Atari could commit to the Jaguar console, but that was a relative flop as well.
If they'd launched it properly, it might have done some business before the far superior PlayStation came out and wiped the floor with it, but they didn't.
Oh yeah, and the technically-brilliant-for-its-time Lynx was a flop as well, even though it should have done well.
Atari sucked.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627903</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629103</id>
	<title>Star Raiders!</title>
	<author>dffish</author>
	<datestamp>1247051220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yes...the Dell is faster...but can it play Star Raiders? Huh? Nooooo...</htmltext>
<tokenext>Yes...the Dell is faster...but can it play Star Raiders ?
Huh ? Nooooo.. .</tokentext>
<sentencetext>Yes...the Dell is faster...but can it play Star Raiders?
Huh? Nooooo...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28632639</id>
	<title>A world where one could fully grok the machine</title>
	<author>PotatoHead</author>
	<datestamp>1247077500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>and where one person could do amazing things on it.</p><p>Today that's very, very difficult to match understanding wise, and it takes teams to do amazing things.</p></htmltext>
<tokenext>and where one person could do amazing things on it.Today that 's very , very difficult to match understanding wise , and it takes teams to do amazing things .</tokentext>
<sentencetext>and where one person could do amazing things on it.Today that's very, very difficult to match understanding wise, and it takes teams to do amazing things.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629381</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629901</id>
	<title>Re:Interesting</title>
	<author>anss123</author>
	<datestamp>1247056080000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>So I'm not sure what the story was. I don't think Atari did either.</p></div><p>LOL. Probably true that<nobr> <wbr></nobr>:-)</p><p><div class="quote"><p>Oh yeah, and the technically-brilliant-for-its-time Lynx was a flop as well, even though it should have done well.</p></div><p>The Lynx should have been smaller with a bigger BW reflective screen. The Lynx hardware itself was quite innovative, but its "huge" size and hunger for batteries made it a poor portable. The Game Gear was similarly troubled but Sega somehow managed to attract buyers though.</p></div>
	</htmltext>
<tokenext>So I 'm not sure what the story was .
I do n't think Atari did either.LOL .
Probably true that : - ) Oh yeah , and the technically-brilliant-for-its-time Lynx was a flop as well , even though it should have done well.The Lynx should have been smaller with a bigger BW reflective screen .
The Lynx hardware itself was quite innovative , but its " huge " size and hunger for batteries made it a poor portable .
The Game Gear was similarly troubled but Sega somehow managed to attract buyers though .</tokentext>
<sentencetext>So I'm not sure what the story was.
I don't think Atari did either.LOL.
Probably true that :-)Oh yeah, and the technically-brilliant-for-its-time Lynx was a flop as well, even though it should have done well.The Lynx should have been smaller with a bigger BW reflective screen.
The Lynx hardware itself was quite innovative, but its "huge" size and hunger for batteries made it a poor portable.
The Game Gear was similarly troubled but Sega somehow managed to attract buyers though.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629339</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629117</id>
	<title>Nitpick: 1116.318.. times faster</title>
	<author>noidentity</author>
	<datestamp>1247051280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>A 2000 MHz clock rate is 1116.318... times greater than a 1.79 MHz clock rate. It's 1117.318 times that rate. The "greatER" means that you're implicitly adding one to the value.

<p>Another example, $150 is 50\% greater than $100, NOT 150\% greater; $150 IS 150\% of $100, $150 is also 1.5 times $100.</p></htmltext>
<tokenext>A 2000 MHz clock rate is 1116.318... times greater than a 1.79 MHz clock rate .
It 's 1117.318 times that rate .
The " greatER " means that you 're implicitly adding one to the value .
Another example , $ 150 is 50 \ % greater than $ 100 , NOT 150 \ % greater ; $ 150 IS 150 \ % of $ 100 , $ 150 is also 1.5 times $ 100 .</tokentext>
<sentencetext>A 2000 MHz clock rate is 1116.318... times greater than a 1.79 MHz clock rate.
It's 1117.318 times that rate.
The "greatER" means that you're implicitly adding one to the value.
Another example, $150 is 50\% greater than $100, NOT 150\% greater; $150 IS 150\% of $100, $150 is also 1.5 times $100.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629165</id>
	<title>Re:What the hell?</title>
	<author>Anonymous</author>
	<datestamp>1247051580000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Your complaint is misphrased. The correct formulation is:<br>No wireless. Less space than a nomad. Lame.</p></htmltext>
<tokenext>Your complaint is misphrased .
The correct formulation is : No wireless .
Less space than a nomad .
Lame .</tokentext>
<sentencetext>Your complaint is misphrased.
The correct formulation is:No wireless.
Less space than a nomad.
Lame.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628343</id>
	<title>Re:Longevity</title>
	<author>Nimey</author>
	<datestamp>1247047560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>What percentage of 1200XLs still function, do you think?  Remember that people think "they made stuff better 100 years ago", but that's because only the stuff that was any good in the first place survived 100 years of use.  Plenty of crap was made back then too, but it's not around to admire.</p></htmltext>
<tokenext>What percentage of 1200XLs still function , do you think ?
Remember that people think " they made stuff better 100 years ago " , but that 's because only the stuff that was any good in the first place survived 100 years of use .
Plenty of crap was made back then too , but it 's not around to admire .</tokentext>
<sentencetext>What percentage of 1200XLs still function, do you think?
Remember that people think "they made stuff better 100 years ago", but that's because only the stuff that was any good in the first place survived 100 years of use.
Plenty of crap was made back then too, but it's not around to admire.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628855</id>
	<title>Re:What the hell?</title>
	<author>bughunter</author>
	<datestamp>1247050080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p> <i>What kind of world did you people live in?</i></p></div> </blockquote><p>A world without insanely cheap, plentiful CPU cycles, digital mass storage and RAM.  Therefore, games were all analog and generally involved things called balls, and lots of dirt, and it carried the risk of a range of bodily injuries from scuffed knees to broken bones.  Similarly, porn was recorded in analog form -- i.e., stored in your biological neural network (aka, "spank bank") -- for, ahem, later retrieval.  If you were lucky, you could find a photographic album of naked women, cars, and left-wing politics (aka, "playboy") hidden in your father's workbench.  And we had sex with corporeal, fleshy things sporting the occasional hairy and/or saggy bits (aka,
"girls")... unlike the waxed silicone representations of today.</p><p>That world was called... <i>the Nineteen Seventies.</i> </p></div>
	</htmltext>
<tokenext>What kind of world did you people live in ?
A world without insanely cheap , plentiful CPU cycles , digital mass storage and RAM .
Therefore , games were all analog and generally involved things called balls , and lots of dirt , and it carried the risk of a range of bodily injuries from scuffed knees to broken bones .
Similarly , porn was recorded in analog form -- i.e. , stored in your biological neural network ( aka , " spank bank " ) -- for , ahem , later retrieval .
If you were lucky , you could find a photographic album of naked women , cars , and left-wing politics ( aka , " playboy " ) hidden in your father 's workbench .
And we had sex with corporeal , fleshy things sporting the occasional hairy and/or saggy bits ( aka , " girls " ) ... unlike the waxed silicone representations of today.That world was called... the Nineteen Seventies .</tokentext>
<sentencetext> What kind of world did you people live in?
A world without insanely cheap, plentiful CPU cycles, digital mass storage and RAM.
Therefore, games were all analog and generally involved things called balls, and lots of dirt, and it carried the risk of a range of bodily injuries from scuffed knees to broken bones.
Similarly, porn was recorded in analog form -- i.e., stored in your biological neural network (aka, "spank bank") -- for, ahem, later retrieval.
If you were lucky, you could find a photographic album of naked women, cars, and left-wing politics (aka, "playboy") hidden in your father's workbench.
And we had sex with corporeal, fleshy things sporting the occasional hairy and/or saggy bits (aka,
"girls")... unlike the waxed silicone representations of today.That world was called... the Nineteen Seventies. 
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28632895</id>
	<title>Re:8bit colour?</title>
	<author>Bill Kendrick</author>
	<datestamp>1247080500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There are numerous videos on YouTube. Search for "Atari Demo" and start following the 'related videos'.<nobr> <wbr></nobr>:)  There are still big parties in Europe, with game and demo contests with big cash prizes. (Well, if you consider 500 Euro to be "big")</p></htmltext>
<tokenext>There are numerous videos on YouTube .
Search for " Atari Demo " and start following the 'related videos' .
: ) There are still big parties in Europe , with game and demo contests with big cash prizes .
( Well , if you consider 500 Euro to be " big " )</tokentext>
<sentencetext>There are numerous videos on YouTube.
Search for "Atari Demo" and start following the 'related videos'.
:)  There are still big parties in Europe, with game and demo contests with big cash prizes.
(Well, if you consider 500 Euro to be "big")</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631255</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627723</id>
	<title>Enjoyable reading.</title>
	<author>davebarnes</author>
	<datestamp>1247044680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I look forward to your IBM 1401 versus the Dell laptop comparison.</p></htmltext>
<tokenext>I look forward to your IBM 1401 versus the Dell laptop comparison .</tokentext>
<sentencetext>I look forward to your IBM 1401 versus the Dell laptop comparison.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630913</id>
	<title>Re:Interesting</title>
	<author>SpammersAreScum</author>
	<datestamp>1247062140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Still miss it, huh? I think I still have mine -- or maybe it's the 520ST I got next -- in the basement somewhere. Hint, hint.</p></htmltext>
<tokenext>Still miss it , huh ?
I think I still have mine -- or maybe it 's the 520ST I got next -- in the basement somewhere .
Hint , hint .</tokentext>
<sentencetext>Still miss it, huh?
I think I still have mine -- or maybe it's the 520ST I got next -- in the basement somewhere.
Hint, hint.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628267</id>
	<title>Get over the compares already</title>
	<author>Cryogenic Specter</author>
	<datestamp>1247047140000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>Oooh  oooh I know!  Compare an Asus EeePC to a Speak and Spell next!  Or maybe an Asimo to a Teddy Ruxpin.
<br>
I first read the comparison between a C64 and an iPhone and thought that was dumb, but I am surprised to see another "comparison" story.
<br>
Yes, back in the day, things were old and different, but comparing them really does not do much.
<br>
It might be more useful to compare an array of things like storage methods over time (washing machine platters, real to real tape, cassette, floppy, HD, zip, jazz, optical, cd, dvd, flash).  Or maybe interesting memory storage methods, for example, did you know that there was a method of storing data in "memory" by keeping a pulse in a tube of mercury?  (http://en.wikipedia.org/wiki/Delay\_line\_memory) That is cool.
<br>
Any more of these "comparisons" should compare more than one old school item to some modern device.  That would make it more interesting and seem a lot less like comparing apples to<nobr> <wbr></nobr>... rocks.</htmltext>
<tokenext>Oooh oooh I know !
Compare an Asus EeePC to a Speak and Spell next !
Or maybe an Asimo to a Teddy Ruxpin .
I first read the comparison between a C64 and an iPhone and thought that was dumb , but I am surprised to see another " comparison " story .
Yes , back in the day , things were old and different , but comparing them really does not do much .
It might be more useful to compare an array of things like storage methods over time ( washing machine platters , real to real tape , cassette , floppy , HD , zip , jazz , optical , cd , dvd , flash ) .
Or maybe interesting memory storage methods , for example , did you know that there was a method of storing data in " memory " by keeping a pulse in a tube of mercury ?
( http : //en.wikipedia.org/wiki/Delay \ _line \ _memory ) That is cool .
Any more of these " comparisons " should compare more than one old school item to some modern device .
That would make it more interesting and seem a lot less like comparing apples to ... rocks .</tokentext>
<sentencetext>Oooh  oooh I know!
Compare an Asus EeePC to a Speak and Spell next!
Or maybe an Asimo to a Teddy Ruxpin.
I first read the comparison between a C64 and an iPhone and thought that was dumb, but I am surprised to see another "comparison" story.
Yes, back in the day, things were old and different, but comparing them really does not do much.
It might be more useful to compare an array of things like storage methods over time (washing machine platters, real to real tape, cassette, floppy, HD, zip, jazz, optical, cd, dvd, flash).
Or maybe interesting memory storage methods, for example, did you know that there was a method of storing data in "memory" by keeping a pulse in a tube of mercury?
(http://en.wikipedia.org/wiki/Delay\_line\_memory) That is cool.
Any more of these "comparisons" should compare more than one old school item to some modern device.
That would make it more interesting and seem a lot less like comparing apples to ... rocks.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631009</id>
	<title>You can get better Ataris...</title>
	<author>zaivala</author>
	<datestamp>1247062860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The 1200 XL was cool... but nowhere close to the 520 and 1040 ST which came after Jack Tramiel (after being booted off the Commodore board) bought Atari from Warner.  These machines were the much-famed so-called Jackintosh computers.  How about talking about the earlier, horrible keyboards, like the Atari 400's membrane keypad...

Them was the days.  I first learned BASIC on an Ohio Scientific Challenger C7P... back when all you needed was an RF modulator and 64K of RAM...  I still have a couple of working TI 99/4A s in my closet, with lots of peripherals... alas, not including the expansion box and drives...</htmltext>
<tokenext>The 1200 XL was cool... but nowhere close to the 520 and 1040 ST which came after Jack Tramiel ( after being booted off the Commodore board ) bought Atari from Warner .
These machines were the much-famed so-called Jackintosh computers .
How about talking about the earlier , horrible keyboards , like the Atari 400 's membrane keypad.. . Them was the days .
I first learned BASIC on an Ohio Scientific Challenger C7P... back when all you needed was an RF modulator and 64K of RAM... I still have a couple of working TI 99/4A s in my closet , with lots of peripherals... alas , not including the expansion box and drives.. .</tokentext>
<sentencetext>The 1200 XL was cool... but nowhere close to the 520 and 1040 ST which came after Jack Tramiel (after being booted off the Commodore board) bought Atari from Warner.
These machines were the much-famed so-called Jackintosh computers.
How about talking about the earlier, horrible keyboards, like the Atari 400's membrane keypad...

Them was the days.
I first learned BASIC on an Ohio Scientific Challenger C7P... back when all you needed was an RF modulator and 64K of RAM...  I still have a couple of working TI 99/4A s in my closet, with lots of peripherals... alas, not including the expansion box and drives...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629561</id>
	<title>Re:Longevity</title>
	<author>Anonymous</author>
	<datestamp>1247054040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>A rock might last you a billion years.</p><p>And still be more useful than an Atari.</p></htmltext>
<tokenext>A rock might last you a billion years.And still be more useful than an Atari .</tokentext>
<sentencetext>A rock might last you a billion years.And still be more useful than an Atari.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627903</id>
	<title>Re:Interesting</title>
	<author>Anonymous</author>
	<datestamp>1247045400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Had way too many pirated games for it.</p></div><p>A pal of mine had an Atari XEGS. It looked awesome and futuristic, but was a bit of an oddball considering Atari already had the cheaper 2600 and superior 7800 out on the market. Apparently one could convert the XEGS to an XL so I suspect Atari just wanted to cash in on XL games that wouldn't run on a 7800 without a rewrite.</p></div>
	</htmltext>
<tokenext>Had way too many pirated games for it.A pal of mine had an Atari XEGS .
It looked awesome and futuristic , but was a bit of an oddball considering Atari already had the cheaper 2600 and superior 7800 out on the market .
Apparently one could convert the XEGS to an XL so I suspect Atari just wanted to cash in on XL games that would n't run on a 7800 without a rewrite .</tokentext>
<sentencetext>Had way too many pirated games for it.A pal of mine had an Atari XEGS.
It looked awesome and futuristic, but was a bit of an oddball considering Atari already had the cheaper 2600 and superior 7800 out on the market.
Apparently one could convert the XEGS to an XL so I suspect Atari just wanted to cash in on XL games that wouldn't run on a 7800 without a rewrite.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28633761</id>
	<title>Re:Cue those age-old memories</title>
	<author>u38cg</author>
	<datestamp>1247134860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Finally, someone who has *heard* of the damn thing<nobr> <wbr></nobr>:)

<p>My parents bought me an Apple III for a half ton of bricks (in 1991!) convinced that "this computer thing" would be on the way out (just like guitar bands, I guess).  I didn't get a hard drive; I had to boot SOS and then some mental crap called Business BASIC to be able to do anything.  I had an external hard drive though, and one of my proudest moments was re-writing part of SOS to be able to treat the internal floppy and the external one as a single contiguous volume.</p></htmltext>
<tokenext>Finally , someone who has * heard * of the damn thing : ) My parents bought me an Apple III for a half ton of bricks ( in 1991 !
) convinced that " this computer thing " would be on the way out ( just like guitar bands , I guess ) .
I did n't get a hard drive ; I had to boot SOS and then some mental crap called Business BASIC to be able to do anything .
I had an external hard drive though , and one of my proudest moments was re-writing part of SOS to be able to treat the internal floppy and the external one as a single contiguous volume .</tokentext>
<sentencetext>Finally, someone who has *heard* of the damn thing :)

My parents bought me an Apple III for a half ton of bricks (in 1991!
) convinced that "this computer thing" would be on the way out (just like guitar bands, I guess).
I didn't get a hard drive; I had to boot SOS and then some mental crap called Business BASIC to be able to do anything.
I had an external hard drive though, and one of my proudest moments was re-writing part of SOS to be able to treat the internal floppy and the external one as a single contiguous volume.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627755</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629433</id>
	<title>Re:Not again!</title>
	<author>Dogtanian</author>
	<datestamp>1247053200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>The 1200xl was so horrible that people bought up its predecessor to avoid having to succumb to the evil</p></div><p>As far as I'm aware the 1200XL had two problems that caused this; intentionally "closed" design with a lack of expandability (and loss of compatibility with some older peripherals), and also some software incompatibility with older 400/800 software.<br> <br>
This is why (AFAIK) it was replaced with the 600XL and 800XL computers.</p></div>
	</htmltext>
<tokenext>The 1200xl was so horrible that people bought up its predecessor to avoid having to succumb to the evilAs far as I 'm aware the 1200XL had two problems that caused this ; intentionally " closed " design with a lack of expandability ( and loss of compatibility with some older peripherals ) , and also some software incompatibility with older 400/800 software .
This is why ( AFAIK ) it was replaced with the 600XL and 800XL computers .</tokentext>
<sentencetext>The 1200xl was so horrible that people bought up its predecessor to avoid having to succumb to the evilAs far as I'm aware the 1200XL had two problems that caused this; intentionally "closed" design with a lack of expandability (and loss of compatibility with some older peripherals), and also some software incompatibility with older 400/800 software.
This is why (AFAIK) it was replaced with the 600XL and 800XL computers.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627731</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627769</id>
	<title>And your point is?</title>
	<author>LABarr</author>
	<datestamp>1247044800000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>0</modscore>
	<htmltext><p>I have a<nobr> <wbr></nobr>.22 rifle from the early 1900's that still shoots the bullets out the barrel end. When compared to my "modern"<nobr> <wbr></nobr>.22 rifle they pretty much do the same thing.</p></htmltext>
<tokenext>I have a .22 rifle from the early 1900 's that still shoots the bullets out the barrel end .
When compared to my " modern " .22 rifle they pretty much do the same thing .</tokentext>
<sentencetext>I have a .22 rifle from the early 1900's that still shoots the bullets out the barrel end.
When compared to my "modern" .22 rifle they pretty much do the same thing.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628953</id>
	<title>Dude, you're getting a(n) Atari...</title>
	<author>Ponga</author>
	<datestamp>1247050500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Just does not carry the snap that "Dude, you're getting a Dell" does. Sorry<nobr> <wbr></nobr>:(</htmltext>
<tokenext>Just does not carry the snap that " Dude , you 're getting a Dell " does .
Sorry : (</tokentext>
<sentencetext>Just does not carry the snap that "Dude, you're getting a Dell" does.
Sorry :(</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629023</id>
	<title>Action! Woot!</title>
	<author>Quiet\_Desperation</author>
	<datestamp>1247050800000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>I got through college in the 1980s with an Atari 800XL. Action! was the first programming language ever did anything interesting in, including two games- a vertical scroller and a side scroller. I remember side scrollers being harder because of the way the video memory was setup, or something. You had to do things in the video blank interval.</p><p>For classes, though, I also had QuickBASIC, Deep Blue C, Kyan Pascal and versions of Forth and FORTRAN. It was amazing how many languages were available for those things. I could write initial code at home before heading to the (always crowded) computer lab to enter the final version to be submitted for a grade.</p><p>[bleep] I feel old now.<nobr> <wbr></nobr>:-(</p></htmltext>
<tokenext>I got through college in the 1980s with an Atari 800XL .
Action ! was the first programming language ever did anything interesting in , including two games- a vertical scroller and a side scroller .
I remember side scrollers being harder because of the way the video memory was setup , or something .
You had to do things in the video blank interval.For classes , though , I also had QuickBASIC , Deep Blue C , Kyan Pascal and versions of Forth and FORTRAN .
It was amazing how many languages were available for those things .
I could write initial code at home before heading to the ( always crowded ) computer lab to enter the final version to be submitted for a grade .
[ bleep ] I feel old now .
: - (</tokentext>
<sentencetext>I got through college in the 1980s with an Atari 800XL.
Action! was the first programming language ever did anything interesting in, including two games- a vertical scroller and a side scroller.
I remember side scrollers being harder because of the way the video memory was setup, or something.
You had to do things in the video blank interval.For classes, though, I also had QuickBASIC, Deep Blue C, Kyan Pascal and versions of Forth and FORTRAN.
It was amazing how many languages were available for those things.
I could write initial code at home before heading to the (always crowded) computer lab to enter the final version to be submitted for a grade.
[bleep] I feel old now.
:-(</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628085</id>
	<title>Re:What the hell?</title>
	<author>mcgrew</author>
	<datestamp>1247046300000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p><i>What kind of world did you people live in?</i></p><p>As primitive as the world is today, the world I grew up in was WAY primitive. Computers took entire buildings to house but were less powerful than a pocket calculator (my "pocket calculator" was a slide rule), there were no mice, no laser pointers (no lasers at all). there was color TV but only one family in the neighborhood could afford one and besides there were only two station (this was in St Louis, a major metropolis). No VCRs, no video games, no microwave ovens, no cordless phones (the phones had dials instead of buttons), no remote controls. Cars had no fuel injectors, air bags, or seat belts. Most electronics still used tubes. No accomodating lenses for cataract patients (in fact the first IOL was developed only a few years before I was born). Most folks didn't have air conditioning, and nobody had air in their cars. Cars only had AM radio.</p><p>When Star Trek came on TV (I was 12 iirc) everything about it was pure science fiction - doors that opened by themselves (now every grocery has them), flat screen desktop computers, "communicators" (cell phones), etc.</p><p>You don't realise how primitive your world is until you get older. I can't imagine some of the stuff you guys will get to see. I never dreamed that some day I wouldn't have to wear glasses!</p><p>Hell, the laser didn't exist until I was 8 or 9. Talk about primitive.</p></htmltext>
<tokenext>What kind of world did you people live in ? As primitive as the world is today , the world I grew up in was WAY primitive .
Computers took entire buildings to house but were less powerful than a pocket calculator ( my " pocket calculator " was a slide rule ) , there were no mice , no laser pointers ( no lasers at all ) .
there was color TV but only one family in the neighborhood could afford one and besides there were only two station ( this was in St Louis , a major metropolis ) .
No VCRs , no video games , no microwave ovens , no cordless phones ( the phones had dials instead of buttons ) , no remote controls .
Cars had no fuel injectors , air bags , or seat belts .
Most electronics still used tubes .
No accomodating lenses for cataract patients ( in fact the first IOL was developed only a few years before I was born ) .
Most folks did n't have air conditioning , and nobody had air in their cars .
Cars only had AM radio.When Star Trek came on TV ( I was 12 iirc ) everything about it was pure science fiction - doors that opened by themselves ( now every grocery has them ) , flat screen desktop computers , " communicators " ( cell phones ) , etc.You do n't realise how primitive your world is until you get older .
I ca n't imagine some of the stuff you guys will get to see .
I never dreamed that some day I would n't have to wear glasses ! Hell , the laser did n't exist until I was 8 or 9 .
Talk about primitive .</tokentext>
<sentencetext>What kind of world did you people live in?As primitive as the world is today, the world I grew up in was WAY primitive.
Computers took entire buildings to house but were less powerful than a pocket calculator (my "pocket calculator" was a slide rule), there were no mice, no laser pointers (no lasers at all).
there was color TV but only one family in the neighborhood could afford one and besides there were only two station (this was in St Louis, a major metropolis).
No VCRs, no video games, no microwave ovens, no cordless phones (the phones had dials instead of buttons), no remote controls.
Cars had no fuel injectors, air bags, or seat belts.
Most electronics still used tubes.
No accomodating lenses for cataract patients (in fact the first IOL was developed only a few years before I was born).
Most folks didn't have air conditioning, and nobody had air in their cars.
Cars only had AM radio.When Star Trek came on TV (I was 12 iirc) everything about it was pure science fiction - doors that opened by themselves (now every grocery has them), flat screen desktop computers, "communicators" (cell phones), etc.You don't realise how primitive your world is until you get older.
I can't imagine some of the stuff you guys will get to see.
I never dreamed that some day I wouldn't have to wear glasses!Hell, the laser didn't exist until I was 8 or 9.
Talk about primitive.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627745</id>
	<title>Even better!</title>
	<author>EdipisReks</author>
	<datestamp>1247044740000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext>I'm going to compare my horse to my car!  My dog to my Xbox!  My socks to my power outlets!</htmltext>
<tokenext>I 'm going to compare my horse to my car !
My dog to my Xbox !
My socks to my power outlets !</tokentext>
<sentencetext>I'm going to compare my horse to my car!
My dog to my Xbox!
My socks to my power outlets!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28641469</id>
	<title>Still Got One</title>
	<author>gpronger</author>
	<datestamp>1247130480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>We ferreted our Atari 1200 away, functional, and still pull it out now and again (to the delight of our kids). One game in particular, regardless of the dated graphics, is always a great hit; "M.U.L.E."<br> <br>
I'd rate it as one of the best head-to-head style video games I've played on any system.</htmltext>
<tokenext>We ferreted our Atari 1200 away , functional , and still pull it out now and again ( to the delight of our kids ) .
One game in particular , regardless of the dated graphics , is always a great hit ; " M.U.L.E .
" I 'd rate it as one of the best head-to-head style video games I 've played on any system .</tokentext>
<sentencetext>We ferreted our Atari 1200 away, functional, and still pull it out now and again (to the delight of our kids).
One game in particular, regardless of the dated graphics, is always a great hit; "M.U.L.E.
" 
I'd rate it as one of the best head-to-head style video games I've played on any system.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629531</id>
	<title>Re:What the hell?</title>
	<author>Anonymous</author>
	<datestamp>1247053800000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>On my Apple<nobr> <wbr></nobr>//e<br>I had SSDs; Standard Single Density floppies, 140k.<br>Blue Ray?  Didn't have that game, but played me lots of Karateka!!!<br>Multiple core processors?  I had a second CPU and card for CP/M in there...<br>High clocked graphics card!  Oh yeah baby!  80 columns!!!!  That card was awesome!!<br>RAM with heat spreaders?  Just about everything inside had to have heat sinks, along with my sidecar fan.<br>Big Case?  CHECK!!!<br>Lights inside?  Well, when playing around on it at night, I needed the flashlight to keep my parents from knowing I was still up.</p></htmltext>
<tokenext>On my Apple //eI had SSDs ; Standard Single Density floppies , 140k.Blue Ray ?
Did n't have that game , but played me lots of Karateka ! !
! Multiple core processors ?
I had a second CPU and card for CP/M in there...High clocked graphics card !
Oh yeah baby !
80 columns ! ! ! !
That card was awesome !
! RAM with heat spreaders ?
Just about everything inside had to have heat sinks , along with my sidecar fan.Big Case ?
CHECK ! ! ! Lights inside ?
Well , when playing around on it at night , I needed the flashlight to keep my parents from knowing I was still up .</tokentext>
<sentencetext>On my Apple //eI had SSDs; Standard Single Density floppies, 140k.Blue Ray?
Didn't have that game, but played me lots of Karateka!!
!Multiple core processors?
I had a second CPU and card for CP/M in there...High clocked graphics card!
Oh yeah baby!
80 columns!!!!
That card was awesome!
!RAM with heat spreaders?
Just about everything inside had to have heat sinks, along with my sidecar fan.Big Case?
CHECK!!!Lights inside?
Well, when playing around on it at night, I needed the flashlight to keep my parents from knowing I was still up.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28632721</id>
	<title>Re:Action! Woot!</title>
	<author>Chordonblue</author>
	<datestamp>1247078460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>OMG, this is the second article that's mentioned Action! in as many days! Just when I think I must've been the only one to have learned real programming skills on Action!, this post comes up...</p><p>My first attempt at something interesting on Action! was taken out of Byte magazine pseudo code. The article in question let you take a picture and apply anti-aliasing to it. It took me a while to translate the thing to Action!, but I did it. I also coded it in Atari Basic - just to see how much of a difference there was. In Atari Basic it took over three minutes to run one 192 resolution pic. In Action!, it took seven seconds. Action! was my first introduction to structured programming, and while I enjoyed the tremendous speed increase, I reveled in the joy of intelligent coding.</p><p>Meanwhile, I showed this program to a friend who was attending RPI. He took the magazine and coded the anti-alias routine on his Mindset's 6 MHz CPU. It ran in 50 miliseconds...</p><p>Oh, never heard of Mindset? Heh, I'm not surprised.<nobr> <wbr></nobr>:)</p><p>Ah... The good ol' days...</p></htmltext>
<tokenext>OMG , this is the second article that 's mentioned Action !
in as many days !
Just when I think I must 've been the only one to have learned real programming skills on Action ! , this post comes up...My first attempt at something interesting on Action !
was taken out of Byte magazine pseudo code .
The article in question let you take a picture and apply anti-aliasing to it .
It took me a while to translate the thing to Action ! , but I did it .
I also coded it in Atari Basic - just to see how much of a difference there was .
In Atari Basic it took over three minutes to run one 192 resolution pic .
In Action ! , it took seven seconds .
Action ! was my first introduction to structured programming , and while I enjoyed the tremendous speed increase , I reveled in the joy of intelligent coding.Meanwhile , I showed this program to a friend who was attending RPI .
He took the magazine and coded the anti-alias routine on his Mindset 's 6 MHz CPU .
It ran in 50 miliseconds...Oh , never heard of Mindset ?
Heh , I 'm not surprised .
: ) Ah... The good ol ' days.. .</tokentext>
<sentencetext>OMG, this is the second article that's mentioned Action!
in as many days!
Just when I think I must've been the only one to have learned real programming skills on Action!, this post comes up...My first attempt at something interesting on Action!
was taken out of Byte magazine pseudo code.
The article in question let you take a picture and apply anti-aliasing to it.
It took me a while to translate the thing to Action!, but I did it.
I also coded it in Atari Basic - just to see how much of a difference there was.
In Atari Basic it took over three minutes to run one 192 resolution pic.
In Action!, it took seven seconds.
Action! was my first introduction to structured programming, and while I enjoyed the tremendous speed increase, I reveled in the joy of intelligent coding.Meanwhile, I showed this program to a friend who was attending RPI.
He took the magazine and coded the anti-alias routine on his Mindset's 6 MHz CPU.
It ran in 50 miliseconds...Oh, never heard of Mindset?
Heh, I'm not surprised.
:)Ah... The good ol' days...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629023</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630113</id>
	<title>why?</title>
	<author>nurb432</author>
	<datestamp>1247057400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>What is with this sudden desire to compare apples to oranges? I love my retro machines more then most people, but i don't run around comparing an 8 bit device to a modern 64bit laptop..</p><p>If you just have to compare, at least use something like an Atari ST or Amiga which would have similar features ( or even better a STbook ).</p></htmltext>
<tokenext>What is with this sudden desire to compare apples to oranges ?
I love my retro machines more then most people , but i do n't run around comparing an 8 bit device to a modern 64bit laptop..If you just have to compare , at least use something like an Atari ST or Amiga which would have similar features ( or even better a STbook ) .</tokentext>
<sentencetext>What is with this sudden desire to compare apples to oranges?
I love my retro machines more then most people, but i don't run around comparing an 8 bit device to a modern 64bit laptop..If you just have to compare, at least use something like an Atari ST or Amiga which would have similar features ( or even better a STbook ).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627899</id>
	<title>Re:Interesting</title>
	<author>chimpo13</author>
	<datestamp>1247045400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Pirating Atari software. Tsk, tsk.</p><p>Nolan Bushnell is still a pretty neat guy.  I remember years ago when slashdot posted his email and he'd answer just about everything.</p><p>I asked about the rumored "Kramer vs Kramer" game where you lure your kid to your side of the screen with gifts and threats.  He said if they worked on that, it was past the time he worked there.</p><p>I wonder if Bill Gates will answer my question about a possible bug in my Windows 1.0 version of Reversi.</p></htmltext>
<tokenext>Pirating Atari software .
Tsk , tsk.Nolan Bushnell is still a pretty neat guy .
I remember years ago when slashdot posted his email and he 'd answer just about everything.I asked about the rumored " Kramer vs Kramer " game where you lure your kid to your side of the screen with gifts and threats .
He said if they worked on that , it was past the time he worked there.I wonder if Bill Gates will answer my question about a possible bug in my Windows 1.0 version of Reversi .</tokentext>
<sentencetext>Pirating Atari software.
Tsk, tsk.Nolan Bushnell is still a pretty neat guy.
I remember years ago when slashdot posted his email and he'd answer just about everything.I asked about the rumored "Kramer vs Kramer" game where you lure your kid to your side of the screen with gifts and threats.
He said if they worked on that, it was past the time he worked there.I wonder if Bill Gates will answer my question about a possible bug in my Windows 1.0 version of Reversi.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28640363</id>
	<title>Re:Not again!</title>
	<author>phozz bare</author>
	<datestamp>1247169240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I had - actually, still have - a very, very nicely hacked 130XE. It got a 1 MB memory upgrade, a video output upgrade, a replacement OS and a keyboard upgrade that made it actually usable to human hands. I believe the parent poster will be eerily familiar with it...</p><p>Personally I think this combination made it the best 8-bit except for the 800 (which still wins for best keyboard, internal speaker click which I miss terribly and its nuke-proof construction). It served me well for many years. Thank you, jjmcwill<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>I had - actually , still have - a very , very nicely hacked 130XE .
It got a 1 MB memory upgrade , a video output upgrade , a replacement OS and a keyboard upgrade that made it actually usable to human hands .
I believe the parent poster will be eerily familiar with it...Personally I think this combination made it the best 8-bit except for the 800 ( which still wins for best keyboard , internal speaker click which I miss terribly and its nuke-proof construction ) .
It served me well for many years .
Thank you , jjmcwill : )</tokentext>
<sentencetext>I had - actually, still have - a very, very nicely hacked 130XE.
It got a 1 MB memory upgrade, a video output upgrade, a replacement OS and a keyboard upgrade that made it actually usable to human hands.
I believe the parent poster will be eerily familiar with it...Personally I think this combination made it the best 8-bit except for the 800 (which still wins for best keyboard, internal speaker click which I miss terribly and its nuke-proof construction).
It served me well for many years.
Thank you, jjmcwill :)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631265</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629079</id>
	<title>Re:What the hell?</title>
	<author>Anonymous</author>
	<datestamp>1247051040000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><p>Arguing with my friends between the Commodore 64 and Apple<nobr> <wbr></nobr>//e.</p><p>But mutually laughing at the friend with the IBM PC.</p></htmltext>
<tokenext>Arguing with my friends between the Commodore 64 and Apple //e.But mutually laughing at the friend with the IBM PC .</tokentext>
<sentencetext>Arguing with my friends between the Commodore 64 and Apple //e.But mutually laughing at the friend with the IBM PC.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</id>
	<title>Interesting</title>
	<author>jimbobborg</author>
	<datestamp>1247044500000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>I had an Atari 800XL back in the day.  With a 300 Baud modem, two floppy drives, and a color monitor!  I miss that machine.  Had way too many pirated games for it.</p></htmltext>
<tokenext>I had an Atari 800XL back in the day .
With a 300 Baud modem , two floppy drives , and a color monitor !
I miss that machine .
Had way too many pirated games for it .</tokentext>
<sentencetext>I had an Atari 800XL back in the day.
With a 300 Baud modem, two floppy drives, and a color monitor!
I miss that machine.
Had way too many pirated games for it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630205</id>
	<title>Re:And your point is?</title>
	<author>ducomputergeek</author>
	<datestamp>1247057760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>more like I have a j. savage arms jr. scout breach loading single shot<nobr> <wbr></nobr>.22 from 1907 and a semi-automatic Ruger 10/22 from 2007.  Both do the same thing, but the Ruger does it faster and with better accuracy at distance thanks to a longer barrel.</p></htmltext>
<tokenext>more like I have a j. savage arms jr. scout breach loading single shot .22 from 1907 and a semi-automatic Ruger 10/22 from 2007 .
Both do the same thing , but the Ruger does it faster and with better accuracy at distance thanks to a longer barrel .</tokentext>
<sentencetext>more like I have a j. savage arms jr. scout breach loading single shot .22 from 1907 and a semi-automatic Ruger 10/22 from 2007.
Both do the same thing, but the Ruger does it faster and with better accuracy at distance thanks to a longer barrel.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627769</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627865</id>
	<title>Re:What the hell?</title>
	<author>Hatta</author>
	<datestamp>1247045280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>No SSD? </i></p><p>Actually, depending on your definition it does have a solid state drive.  SD cards are solid state media, and his SIO2PC emulates an atari drive.</p><p>That's actually a really cool device, I just got a 600xl, and I'm going to have to pick one up.  Very reasonably priced at $60, considering a comparable solution for the IIgs costs twice that.</p></htmltext>
<tokenext>No SSD ?
Actually , depending on your definition it does have a solid state drive .
SD cards are solid state media , and his SIO2PC emulates an atari drive.That 's actually a really cool device , I just got a 600xl , and I 'm going to have to pick one up .
Very reasonably priced at $ 60 , considering a comparable solution for the IIgs costs twice that .</tokentext>
<sentencetext>No SSD?
Actually, depending on your definition it does have a solid state drive.
SD cards are solid state media, and his SIO2PC emulates an atari drive.That's actually a really cool device, I just got a 600xl, and I'm going to have to pick one up.
Very reasonably priced at $60, considering a comparable solution for the IIgs costs twice that.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631255</id>
	<title>Re:8bit colour?</title>
	<author>Vector7</author>
	<datestamp>1247064900000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>I'm really fascinated by this stuff, as planning out how you're going to (ab)use the video hardware is key to getting the most out of these old machines - modern machines are so boring, with high resolution and unlimited colors, and no need for split screens and hblank trickery. I grew up on old Ataris but was too young (or too lame) to do anything but putter around in Basic at the time, and I love reading about the clever ways people have come up with to stretch the limits of the machine. I wish there were more graphic examples on the web demonstrating what you can do in these exotic modes.</p></htmltext>
<tokenext>I 'm really fascinated by this stuff , as planning out how you 're going to ( ab ) use the video hardware is key to getting the most out of these old machines - modern machines are so boring , with high resolution and unlimited colors , and no need for split screens and hblank trickery .
I grew up on old Ataris but was too young ( or too lame ) to do anything but putter around in Basic at the time , and I love reading about the clever ways people have come up with to stretch the limits of the machine .
I wish there were more graphic examples on the web demonstrating what you can do in these exotic modes .</tokentext>
<sentencetext>I'm really fascinated by this stuff, as planning out how you're going to (ab)use the video hardware is key to getting the most out of these old machines - modern machines are so boring, with high resolution and unlimited colors, and no need for split screens and hblank trickery.
I grew up on old Ataris but was too young (or too lame) to do anything but putter around in Basic at the time, and I love reading about the clever ways people have come up with to stretch the limits of the machine.
I wish there were more graphic examples on the web demonstrating what you can do in these exotic modes.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629229</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28632767</id>
	<title>Re:What the hell?</title>
	<author>darf</author>
	<datestamp>1247079000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>&gt; and nobody had air in their cars.</p><p>Yeah, I remember the government education posters and bulletins reminding people to open the windows when they got in their cars lest they suffocate. They really needed to have a "Duck and Cover" type program for this - would have solved a lot of problems. I feel old now.</p></htmltext>
<tokenext>&gt; and nobody had air in their cars.Yeah , I remember the government education posters and bulletins reminding people to open the windows when they got in their cars lest they suffocate .
They really needed to have a " Duck and Cover " type program for this - would have solved a lot of problems .
I feel old now .</tokentext>
<sentencetext>&gt; and nobody had air in their cars.Yeah, I remember the government education posters and bulletins reminding people to open the windows when they got in their cars lest they suffocate.
They really needed to have a "Duck and Cover" type program for this - would have solved a lot of problems.
I feel old now.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628085</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628381</id>
	<title>Re:Even better!</title>
	<author>aardwolf64</author>
	<datestamp>1247047740000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p>Well, we DO measure the power of an engine in "horsepower".  Dogbox, not so much...</p></htmltext>
<tokenext>Well , we DO measure the power of an engine in " horsepower " .
Dogbox , not so much.. .</tokentext>
<sentencetext>Well, we DO measure the power of an engine in "horsepower".
Dogbox, not so much...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627745</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628283</id>
	<title>Typo at the end of article</title>
	<author>damn\_registrars</author>
	<datestamp>1247047200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I read through it and it seemed pretty plausible until I ran across<p><div class="quote"><p>He lives in Davis, California with his wife and son</p> </div><p>
They don't <i>really</i> expect us to believe that, do they?</p></div>
	</htmltext>
<tokenext>I read through it and it seemed pretty plausible until I ran acrossHe lives in Davis , California with his wife and son They do n't really expect us to believe that , do they ?</tokentext>
<sentencetext>I read through it and it seemed pretty plausible until I ran acrossHe lives in Davis, California with his wife and son 
They don't really expect us to believe that, do they?
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627731</id>
	<title>Not again!</title>
	<author>girlintraining</author>
	<datestamp>1247044680000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p>Slashdot's continuing trend to post stories late continues, with one now finally exiting the queue that came from 1983. And even then; The 1200xl was so horrible that people bought up its predecessor to avoid having to succumb to the evil. Someone quick, draw an analogy to the current Vista v. XP debacle as a distraction while I run away now!</p></htmltext>
<tokenext>Slashdot 's continuing trend to post stories late continues , with one now finally exiting the queue that came from 1983 .
And even then ; The 1200xl was so horrible that people bought up its predecessor to avoid having to succumb to the evil .
Someone quick , draw an analogy to the current Vista v. XP debacle as a distraction while I run away now !</tokentext>
<sentencetext>Slashdot's continuing trend to post stories late continues, with one now finally exiting the queue that came from 1983.
And even then; The 1200xl was so horrible that people bought up its predecessor to avoid having to succumb to the evil.
Someone quick, draw an analogy to the current Vista v. XP debacle as a distraction while I run away now!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628083</id>
	<title>Re:Even better!</title>
	<author>CannonballHead</author>
	<datestamp>1247046300000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext>Dude, Dells aren't all that bad.  You don't have to call them horses, dogs, and socks.<nobr> <wbr></nobr>;)</htmltext>
<tokenext>Dude , Dells are n't all that bad .
You do n't have to call them horses , dogs , and socks .
; )</tokentext>
<sentencetext>Dude, Dells aren't all that bad.
You don't have to call them horses, dogs, and socks.
;)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627745</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28696015</id>
	<title>Re:Interesting</title>
	<author>EvilBudMan</author>
	<datestamp>1247564760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>--Atari's problem seemed to be that they tried to do too many things at once and lacked focus.--</p><p>Atari when Warner owned was a billion dollar a year company. Jack Tramiel really fubared Atari. All those old Atari guys quit and went to Amiga like Jay Minor. Atari should have had that and Commodore should have had the ST.</p></htmltext>
<tokenext>--Atari 's problem seemed to be that they tried to do too many things at once and lacked focus.--Atari when Warner owned was a billion dollar a year company .
Jack Tramiel really fubared Atari .
All those old Atari guys quit and went to Amiga like Jay Minor .
Atari should have had that and Commodore should have had the ST .</tokentext>
<sentencetext>--Atari's problem seemed to be that they tried to do too many things at once and lacked focus.--Atari when Warner owned was a billion dollar a year company.
Jack Tramiel really fubared Atari.
All those old Atari guys quit and went to Amiga like Jay Minor.
Atari should have had that and Commodore should have had the ST.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629339</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628339</id>
	<title>Why is bootup time a metric of quality?</title>
	<author>Anonymous</author>
	<datestamp>1247047500000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>If you're dealing with say, realtime embedded devices for managing air travel or life-support systems, sure.</p><p>But who cares how long it takes to boot your desktop or laptop? I reboot my laptop maybe once a week, the rest of the time it's either running or hibernating.</p><p>I'd rather have a slow boot up that verifies everything is working correctly than a fast one that skips sanity checks. It's not the OS that causes bootup slowness anyway but rather the 5400RPM honey-encrusted hard-drives that slow things down.</p><p>Drop an SSD HDD in and the time is reduced to trivial levels on any operating system.</p></htmltext>
<tokenext>If you 're dealing with say , realtime embedded devices for managing air travel or life-support systems , sure.But who cares how long it takes to boot your desktop or laptop ?
I reboot my laptop maybe once a week , the rest of the time it 's either running or hibernating.I 'd rather have a slow boot up that verifies everything is working correctly than a fast one that skips sanity checks .
It 's not the OS that causes bootup slowness anyway but rather the 5400RPM honey-encrusted hard-drives that slow things down.Drop an SSD HDD in and the time is reduced to trivial levels on any operating system .</tokentext>
<sentencetext>If you're dealing with say, realtime embedded devices for managing air travel or life-support systems, sure.But who cares how long it takes to boot your desktop or laptop?
I reboot my laptop maybe once a week, the rest of the time it's either running or hibernating.I'd rather have a slow boot up that verifies everything is working correctly than a fast one that skips sanity checks.
It's not the OS that causes bootup slowness anyway but rather the 5400RPM honey-encrusted hard-drives that slow things down.Drop an SSD HDD in and the time is reduced to trivial levels on any operating system.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629665</id>
	<title>Re:What the hell?</title>
	<author>Zak3056</author>
	<datestamp>1247054640000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><blockquote><div><p>No SSD? No blu ray? No multiple core processors? No high clocked graphics cards? No ram with heat-spreaders attached? And worst of all no big case with lights inside?!</p></div></blockquote><p>No wireless. Less space than a nomad. Lame.</p></div>
	</htmltext>
<tokenext>No SSD ?
No blu ray ?
No multiple core processors ?
No high clocked graphics cards ?
No ram with heat-spreaders attached ?
And worst of all no big case with lights inside ?
! No wireless .
Less space than a nomad .
Lame .</tokentext>
<sentencetext>No SSD?
No blu ray?
No multiple core processors?
No high clocked graphics cards?
No ram with heat-spreaders attached?
And worst of all no big case with lights inside?
!No wireless.
Less space than a nomad.
Lame.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631497</id>
	<title>Re:Action! Woot!</title>
	<author>AngryDill</author>
	<datestamp>1247066940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>IIRC, the difference in difficulty between horizontal and vertical scrolling on Atari 8-bits was due to the video memory not having a fixed origin.  To scroll down, all you had to do was increment the memory location that controlled the video memory origin by one row's worth of pixels, and vice-versa to scroll up.<p>
Another factor was the "player-missle" graphics (Atari's term for sprites).  Typically in a vertical scroller, the player would move side-to-side, which was trivially accomplished by setting another memory location.  Vertical player movement was much trickier, one had to actually move the bitmap in memory.</p><p>
-a.d.-</p></htmltext>
<tokenext>IIRC , the difference in difficulty between horizontal and vertical scrolling on Atari 8-bits was due to the video memory not having a fixed origin .
To scroll down , all you had to do was increment the memory location that controlled the video memory origin by one row 's worth of pixels , and vice-versa to scroll up .
Another factor was the " player-missle " graphics ( Atari 's term for sprites ) .
Typically in a vertical scroller , the player would move side-to-side , which was trivially accomplished by setting another memory location .
Vertical player movement was much trickier , one had to actually move the bitmap in memory .
-a.d.-</tokentext>
<sentencetext>IIRC, the difference in difficulty between horizontal and vertical scrolling on Atari 8-bits was due to the video memory not having a fixed origin.
To scroll down, all you had to do was increment the memory location that controlled the video memory origin by one row's worth of pixels, and vice-versa to scroll up.
Another factor was the "player-missle" graphics (Atari's term for sprites).
Typically in a vertical scroller, the player would move side-to-side, which was trivially accomplished by setting another memory location.
Vertical player movement was much trickier, one had to actually move the bitmap in memory.
-a.d.-</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629023</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28636073</id>
	<title>Re:Longevity</title>
	<author>Abcd1234</author>
	<datestamp>1247152500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>That dell won't be running in 27 years to make a similar comparison. It may be huge and slow, but that atari is still running in 2009. That's no small feat.</i></p><p>Two words for you: <a href="http://en.wikipedia.org/wiki/Survivorship\_bias" title="wikipedia.org">survivorship bias</a> [wikipedia.org].  Or:  No, they didn't actually make things any better back then.</p></htmltext>
<tokenext>That dell wo n't be running in 27 years to make a similar comparison .
It may be huge and slow , but that atari is still running in 2009 .
That 's no small feat.Two words for you : survivorship bias [ wikipedia.org ] .
Or : No , they did n't actually make things any better back then .</tokentext>
<sentencetext>That dell won't be running in 27 years to make a similar comparison.
It may be huge and slow, but that atari is still running in 2009.
That's no small feat.Two words for you: survivorship bias [wikipedia.org].
Or:  No, they didn't actually make things any better back then.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628603</id>
	<title>Re:ERROR 9</title>
	<author>wcrowe</author>
	<datestamp>1247048880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I like your story.  It reminds me of the time I was having a problem with an Epson MX-80 printer. I found the phone number for the company via information and in a few minutes I was surprised to be talking to the actual president of Epson America.  Instead of directing my call elsewhere, he actually took a few minutes to help me troubleshoot my problem.  Yep, all in all, I think I liked computers better when I was the only guy I knew who had one.<br>
&nbsp; &nbsp;</p></htmltext>
<tokenext>I like your story .
It reminds me of the time I was having a problem with an Epson MX-80 printer .
I found the phone number for the company via information and in a few minutes I was surprised to be talking to the actual president of Epson America .
Instead of directing my call elsewhere , he actually took a few minutes to help me troubleshoot my problem .
Yep , all in all , I think I liked computers better when I was the only guy I knew who had one .
   </tokentext>
<sentencetext>I like your story.
It reminds me of the time I was having a problem with an Epson MX-80 printer.
I found the phone number for the company via information and in a few minutes I was surprised to be talking to the actual president of Epson America.
Instead of directing my call elsewhere, he actually took a few minutes to help me troubleshoot my problem.
Yep, all in all, I think I liked computers better when I was the only guy I knew who had one.
   </sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28634779</id>
	<title>Re:How do you figure that?</title>
	<author>Jesus\_666</author>
	<datestamp>1247145660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>BTW, Atari 8bit diskette/printer port provided chaining support, you could plug 3-4 diskette drives and a printer to the same port. Similar to USB eh?<p>No. USB does not support daisy chaining, even though some people manufacture USB devices with built-in hub. You're thinking of FireWire.</p></htmltext>
<tokenext>BTW , Atari 8bit diskette/printer port provided chaining support , you could plug 3-4 diskette drives and a printer to the same port .
Similar to USB eh ? No .
USB does not support daisy chaining , even though some people manufacture USB devices with built-in hub .
You 're thinking of FireWire .</tokentext>
<sentencetext>BTW, Atari 8bit diskette/printer port provided chaining support, you could plug 3-4 diskette drives and a printer to the same port.
Similar to USB eh?No.
USB does not support daisy chaining, even though some people manufacture USB devices with built-in hub.
You're thinking of FireWire.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629157</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28636859</id>
	<title>Re:8bit colour?</title>
	<author>domatic</author>
	<datestamp>1247155140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I agree that the ST was a tad limited in the graphics dept and that naive use of it's hardware produces limited results.  However even back in the eighties clever developers got more out of it:</p><p><a href="http://www.asterius.com/atari/spectrum.html" title="asterius.com" rel="nofollow">http://www.asterius.com/atari/spectrum.html</a> [asterius.com]</p><p>Spectrum 512 could display 48 colors per scanline out of a palette of 512 and it even did some rip-and-retry best fitting of colors so that artists could just draw and the software would take care of rendering the desired result as well as possible within the 48 color per line limitation.</p></htmltext>
<tokenext>I agree that the ST was a tad limited in the graphics dept and that naive use of it 's hardware produces limited results .
However even back in the eighties clever developers got more out of it : http : //www.asterius.com/atari/spectrum.html [ asterius.com ] Spectrum 512 could display 48 colors per scanline out of a palette of 512 and it even did some rip-and-retry best fitting of colors so that artists could just draw and the software would take care of rendering the desired result as well as possible within the 48 color per line limitation .</tokentext>
<sentencetext>I agree that the ST was a tad limited in the graphics dept and that naive use of it's hardware produces limited results.
However even back in the eighties clever developers got more out of it:http://www.asterius.com/atari/spectrum.html [asterius.com]Spectrum 512 could display 48 colors per scanline out of a palette of 512 and it even did some rip-and-retry best fitting of colors so that artists could just draw and the software would take care of rendering the desired result as well as possible within the 48 color per line limitation.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628815</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628107</id>
	<title>Re:Interesting</title>
	<author>Anonymous</author>
	<datestamp>1247046420000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Heh, my 1st computer was an Atari 400 with the annoying membrane keyboard and only a cassette drive for data IO.  Spent many hours drawing crappy graphics pixel by pixel in Atari basic with it though.</p></htmltext>
<tokenext>Heh , my 1st computer was an Atari 400 with the annoying membrane keyboard and only a cassette drive for data IO .
Spent many hours drawing crappy graphics pixel by pixel in Atari basic with it though .</tokentext>
<sentencetext>Heh, my 1st computer was an Atari 400 with the annoying membrane keyboard and only a cassette drive for data IO.
Spent many hours drawing crappy graphics pixel by pixel in Atari basic with it though.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629209</id>
	<title>Re:ERROR 9</title>
	<author>Anonymous</author>
	<datestamp>1247051760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>That was one of the best things about Atari computers.  I was also young, maybe 10 or 11 when we got an Atari and the support for helping me to program in basic or assembly was great from the guys down at the Atari store where we bought it.</p></htmltext>
<tokenext>That was one of the best things about Atari computers .
I was also young , maybe 10 or 11 when we got an Atari and the support for helping me to program in basic or assembly was great from the guys down at the Atari store where we bought it .</tokentext>
<sentencetext>That was one of the best things about Atari computers.
I was also young, maybe 10 or 11 when we got an Atari and the support for helping me to program in basic or assembly was great from the guys down at the Atari store where we bought it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28635473</id>
	<title>Re:What the hell?</title>
	<author>mcgrew</author>
	<datestamp>1247149920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I read that shortly before I was born, someone (at IBM? It's been a long time since I read it) said that the world market for computers was about a dozen.</p></htmltext>
<tokenext>I read that shortly before I was born , someone ( at IBM ?
It 's been a long time since I read it ) said that the world market for computers was about a dozen .</tokentext>
<sentencetext>I read that shortly before I was born, someone (at IBM?
It's been a long time since I read it) said that the world market for computers was about a dozen.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628703</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628815</id>
	<title>8bit colour?</title>
	<author>luther2.1k</author>
	<datestamp>1247049900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Hang on.. 256 colours? That can't be 256 at once, surely. The Atari ST could only do 4bits per pixel out of a palette of 512. I'm guessing that's a palette of 256 so did it have an 8bit RAMDAC? (if I'm remembering my terms correctly).</p></htmltext>
<tokenext>Hang on.. 256 colours ?
That ca n't be 256 at once , surely .
The Atari ST could only do 4bits per pixel out of a palette of 512 .
I 'm guessing that 's a palette of 256 so did it have an 8bit RAMDAC ?
( if I 'm remembering my terms correctly ) .</tokentext>
<sentencetext>Hang on.. 256 colours?
That can't be 256 at once, surely.
The Atari ST could only do 4bits per pixel out of a palette of 512.
I'm guessing that's a palette of 256 so did it have an 8bit RAMDAC?
(if I'm remembering my terms correctly).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629243</id>
	<title>Some of the Atari XL series DID have S-Video</title>
	<author>logicassasin</author>
	<datestamp>1247052180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I was a die-hard 800XL user for many years. At some point during the 80's or very early 90's, I remember an article in either Analog or Antic magazine that detailed how to get S-Video out of the XL's composite output. I built the connector with parts from Radioshack, but for no reason as I didn't have a single TV or VCR with an s-video input to try it out on.</p><p>A quick check of Google reveals this - <a href="http://www.8bitclassics.com/vmchk/Other/TI-99/Peripherals/5-Pin-DIN-to-S-Video-RCA-AV-Cable-6-Ft-New.html" title="8bitclassics.com">http://www.8bitclassics.com/vmchk/Other/TI-99/Peripherals/5-Pin-DIN-to-S-Video-RCA-AV-Cable-6-Ft-New.html</a> [8bitclassics.com]</p><p>Apparently, the article's author is SOL since he's using a 1200XL. He should "upgrade" to the 800XL like I had and get an s-video cable for it. Then all will be good.</p></htmltext>
<tokenext>I was a die-hard 800XL user for many years .
At some point during the 80 's or very early 90 's , I remember an article in either Analog or Antic magazine that detailed how to get S-Video out of the XL 's composite output .
I built the connector with parts from Radioshack , but for no reason as I did n't have a single TV or VCR with an s-video input to try it out on.A quick check of Google reveals this - http : //www.8bitclassics.com/vmchk/Other/TI-99/Peripherals/5-Pin-DIN-to-S-Video-RCA-AV-Cable-6-Ft-New.html [ 8bitclassics.com ] Apparently , the article 's author is SOL since he 's using a 1200XL .
He should " upgrade " to the 800XL like I had and get an s-video cable for it .
Then all will be good .</tokentext>
<sentencetext>I was a die-hard 800XL user for many years.
At some point during the 80's or very early 90's, I remember an article in either Analog or Antic magazine that detailed how to get S-Video out of the XL's composite output.
I built the connector with parts from Radioshack, but for no reason as I didn't have a single TV or VCR with an s-video input to try it out on.A quick check of Google reveals this - http://www.8bitclassics.com/vmchk/Other/TI-99/Peripherals/5-Pin-DIN-to-S-Video-RCA-AV-Cable-6-Ft-New.html [8bitclassics.com]Apparently, the article's author is SOL since he's using a 1200XL.
He should "upgrade" to the 800XL like I had and get an s-video cable for it.
Then all will be good.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28637519</id>
	<title>Re:What the hell? - Tape drive?</title>
	<author>glamb</author>
	<datestamp>1247157780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p> <i>What kind of world did you people live in?</i>


 We lived in a world where installing a program was faster than ejecting a DVD.</p>  </div><p>You obviously didn't have a computer with an audio tape drive as the mass storage device, young whipper snapper!</p></div>
	</htmltext>
<tokenext>What kind of world did you people live in ?
We lived in a world where installing a program was faster than ejecting a DVD .
You obviously did n't have a computer with an audio tape drive as the mass storage device , young whipper snapper !</tokentext>
<sentencetext> What kind of world did you people live in?
We lived in a world where installing a program was faster than ejecting a DVD.
You obviously didn't have a computer with an audio tape drive as the mass storage device, young whipper snapper!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629381</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28632231</id>
	<title>Re:Interesting</title>
	<author>Hal\_Porter</author>
	<datestamp>1247072520000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Landon Dyer, who wrote/ported Donkey Kong for Atari 8 bit machines has a blog</p><p><a href="http://www.dadhacker.com/blog/?p=987" title="dadhacker.com" rel="nofollow">http://www.dadhacker.com/blog/?p=987</a> [dadhacker.com]</p><p>It's actually a remarkable story - he was in charge of the 'port', but actually he just played the arcade game at his hotel, wrote a spec and reimplemented it from scratch. When it was done he had code that just fit into the Rom - only a 'dozen or so bytes' were free. It's easily one of the best arcade ports to the Atari too.</p><p>Actually since Atari is the topic, I had one back in the day and there are two things I saw demonstrated that I never could figure out.</p><p>One was a turbo loader for cassette tapes. There was a lump of electronics in potting compound and a normal cassette recorded. They claimed it could load from tape faster than an 1050 disk drive. It couldn&#226;(TM)t but it was pretty close. The lump of potted electronics was quite small and the sold the whole thing for about 40 bucks. I never figured out how they managed to modulate and demodulate that high a baud rate with what must have been a couple of Op Amps. I don&#226;(TM)t know how stable it was - probably not very - but I don&#226;(TM)t think it was faked.</p><p>The other was an Atari 800XL with a Prestel cartridge. It was displaying 40&#195;--24 text in the Prestel font, which is easy to do on an Atari. But it was also displaying Prestel colors. They allow any character cell to have one of 8 colors (basically R1G1B1) in the foreground and one in the background. If you looked carefully the screen looked like Mode 0 with a strage overlay color, like they used the player missile graphics or something. But PMG doesn&#226;(TM)t look like it can handle the worst case where either the background or the foreground can change each character square. It was sort of flickery too, though not as bad as if they interlaced a color frame and a text frame alternately.</p></htmltext>
<tokenext>Landon Dyer , who wrote/ported Donkey Kong for Atari 8 bit machines has a bloghttp : //www.dadhacker.com/blog/ ? p = 987 [ dadhacker.com ] It 's actually a remarkable story - he was in charge of the 'port ' , but actually he just played the arcade game at his hotel , wrote a spec and reimplemented it from scratch .
When it was done he had code that just fit into the Rom - only a 'dozen or so bytes ' were free .
It 's easily one of the best arcade ports to the Atari too.Actually since Atari is the topic , I had one back in the day and there are two things I saw demonstrated that I never could figure out.One was a turbo loader for cassette tapes .
There was a lump of electronics in potting compound and a normal cassette recorded .
They claimed it could load from tape faster than an 1050 disk drive .
It couldn   ( TM ) t but it was pretty close .
The lump of potted electronics was quite small and the sold the whole thing for about 40 bucks .
I never figured out how they managed to modulate and demodulate that high a baud rate with what must have been a couple of Op Amps .
I don   ( TM ) t know how stable it was - probably not very - but I don   ( TM ) t think it was faked.The other was an Atari 800XL with a Prestel cartridge .
It was displaying 40   --24 text in the Prestel font , which is easy to do on an Atari .
But it was also displaying Prestel colors .
They allow any character cell to have one of 8 colors ( basically R1G1B1 ) in the foreground and one in the background .
If you looked carefully the screen looked like Mode 0 with a strage overlay color , like they used the player missile graphics or something .
But PMG doesn   ( TM ) t look like it can handle the worst case where either the background or the foreground can change each character square .
It was sort of flickery too , though not as bad as if they interlaced a color frame and a text frame alternately .</tokentext>
<sentencetext>Landon Dyer, who wrote/ported Donkey Kong for Atari 8 bit machines has a bloghttp://www.dadhacker.com/blog/?p=987 [dadhacker.com]It's actually a remarkable story - he was in charge of the 'port', but actually he just played the arcade game at his hotel, wrote a spec and reimplemented it from scratch.
When it was done he had code that just fit into the Rom - only a 'dozen or so bytes' were free.
It's easily one of the best arcade ports to the Atari too.Actually since Atari is the topic, I had one back in the day and there are two things I saw demonstrated that I never could figure out.One was a turbo loader for cassette tapes.
There was a lump of electronics in potting compound and a normal cassette recorded.
They claimed it could load from tape faster than an 1050 disk drive.
It couldnâ(TM)t but it was pretty close.
The lump of potted electronics was quite small and the sold the whole thing for about 40 bucks.
I never figured out how they managed to modulate and demodulate that high a baud rate with what must have been a couple of Op Amps.
I donâ(TM)t know how stable it was - probably not very - but I donâ(TM)t think it was faked.The other was an Atari 800XL with a Prestel cartridge.
It was displaying 40Ã--24 text in the Prestel font, which is easy to do on an Atari.
But it was also displaying Prestel colors.
They allow any character cell to have one of 8 colors (basically R1G1B1) in the foreground and one in the background.
If you looked carefully the screen looked like Mode 0 with a strage overlay color, like they used the player missile graphics or something.
But PMG doesnâ(TM)t look like it can handle the worst case where either the background or the foreground can change each character square.
It was sort of flickery too, though not as bad as if they interlaced a color frame and a text frame alternately.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627899</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627755</id>
	<title>Cue those age-old memories</title>
	<author>Ollabelle</author>
	<datestamp>1247044800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I think I was the only guy who bought an Apple III; it had 5 meg hard drive that sat between the box and the monitor - meaning that the drive was as wide as the monitor.</htmltext>
<tokenext>I think I was the only guy who bought an Apple III ; it had 5 meg hard drive that sat between the box and the monitor - meaning that the drive was as wide as the monitor .</tokentext>
<sentencetext>I think I was the only guy who bought an Apple III; it had 5 meg hard drive that sat between the box and the monitor - meaning that the drive was as wide as the monitor.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630871</id>
	<title>Re:Why is bootup time a metric of quality?</title>
	<author>iamnothere900</author>
	<datestamp>1247061900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>It's not the OS that causes bootup slowness anyway but rather the 5400RPM honey-encrusted hard-drives that slow things down.</p></div><p>Maybe you should find a better place for the beehive?</p></div>
	</htmltext>
<tokenext>It 's not the OS that causes bootup slowness anyway but rather the 5400RPM honey-encrusted hard-drives that slow things down.Maybe you should find a better place for the beehive ?</tokentext>
<sentencetext>It's not the OS that causes bootup slowness anyway but rather the 5400RPM honey-encrusted hard-drives that slow things down.Maybe you should find a better place for the beehive?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628339</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631621</id>
	<title>Clock cycle comparison is incomplete</title>
	<author>nurbman</author>
	<datestamp>1247067720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>A closer speed estimate:
The Atari's chip took about 4 clock cycles per instruction.
The Intel chip does 4 instructions per clock cycle. (so multiply by 16)
The byte size is 8 bit vs 64 bits. (multiply again by 8)
The Intel has a floating point subsystem. (multiply by 10? if you are doing math calculations.
Probably more like 40 if you were to have each do 32bit floats.)
The Intel has 2 cores. (multiply by 2)
The Intel has L1 L2 RAM cache. (probably factored in to the 4 instructions per clock timing)

So the actual speedup is more like 1000 x 16 x 8 x 10 x 2  = 2,560,000 for floating point
and 1000 x 16 x 8 x 2 = 256,000 for data manipulation.
Multiply by another 10 for the newer faster 8 core desktop machines.</htmltext>
<tokenext>A closer speed estimate : The Atari 's chip took about 4 clock cycles per instruction .
The Intel chip does 4 instructions per clock cycle .
( so multiply by 16 ) The byte size is 8 bit vs 64 bits .
( multiply again by 8 ) The Intel has a floating point subsystem .
( multiply by 10 ?
if you are doing math calculations .
Probably more like 40 if you were to have each do 32bit floats .
) The Intel has 2 cores .
( multiply by 2 ) The Intel has L1 L2 RAM cache .
( probably factored in to the 4 instructions per clock timing ) So the actual speedup is more like 1000 x 16 x 8 x 10 x 2 = 2,560,000 for floating point and 1000 x 16 x 8 x 2 = 256,000 for data manipulation .
Multiply by another 10 for the newer faster 8 core desktop machines .</tokentext>
<sentencetext>A closer speed estimate:
The Atari's chip took about 4 clock cycles per instruction.
The Intel chip does 4 instructions per clock cycle.
(so multiply by 16)
The byte size is 8 bit vs 64 bits.
(multiply again by 8)
The Intel has a floating point subsystem.
(multiply by 10?
if you are doing math calculations.
Probably more like 40 if you were to have each do 32bit floats.
)
The Intel has 2 cores.
(multiply by 2)
The Intel has L1 L2 RAM cache.
(probably factored in to the 4 instructions per clock timing)

So the actual speedup is more like 1000 x 16 x 8 x 10 x 2  = 2,560,000 for floating point
and 1000 x 16 x 8 x 2 = 256,000 for data manipulation.
Multiply by another 10 for the newer faster 8 core desktop machines.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628553</id>
	<title>Re:ERROR 9</title>
	<author>Penguinshit</author>
	<datestamp>1247048520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Ahhh. The days when technology companies were run by engineers for engineers, not marketing whores worshipping their quarterly bonus.</htmltext>
<tokenext>Ahhh .
The days when technology companies were run by engineers for engineers , not marketing whores worshipping their quarterly bonus .</tokentext>
<sentencetext>Ahhh.
The days when technology companies were run by engineers for engineers, not marketing whores worshipping their quarterly bonus.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630271</id>
	<title>Re:ERROR 9</title>
	<author>atmurray</author>
	<datestamp>1247058060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Way back in the early days of Active X I was trying to do something, can't remember for the life of me what it was. Anyway, I sent Microsoft question about it and the following day whilst I was playing around outside (I was around 12 or so at the time) my mum came out to tell me that a man from Microsoft was on the phone for me. I was impressed at the time, this was back in the days before international calls were cheap enough to enable off-shoring of tech support.

For what it's worth, these days I use a Mac for my primary PC and program in C/C++<nobr> <wbr></nobr>:P</htmltext>
<tokenext>Way back in the early days of Active X I was trying to do something , ca n't remember for the life of me what it was .
Anyway , I sent Microsoft question about it and the following day whilst I was playing around outside ( I was around 12 or so at the time ) my mum came out to tell me that a man from Microsoft was on the phone for me .
I was impressed at the time , this was back in the days before international calls were cheap enough to enable off-shoring of tech support .
For what it 's worth , these days I use a Mac for my primary PC and program in C/C + + : P</tokentext>
<sentencetext>Way back in the early days of Active X I was trying to do something, can't remember for the life of me what it was.
Anyway, I sent Microsoft question about it and the following day whilst I was playing around outside (I was around 12 or so at the time) my mum came out to tell me that a man from Microsoft was on the phone for me.
I was impressed at the time, this was back in the days before international calls were cheap enough to enable off-shoring of tech support.
For what it's worth, these days I use a Mac for my primary PC and program in C/C++ :P</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628567</id>
	<title>Re:Even better!</title>
	<author>Gay for Linux</author>
	<datestamp>1247048640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><a href="http://www09.wolframalpha.com/input/?i=dog+\%2F+xbox" title="wolframalpha.com" rel="nofollow">http://www09.wolframalpha.com/input/?i=dog+\%2F+xbox</a> [wolframalpha.com]
<br> <br>
<a href="http://www09.wolframalpha.com/input/?i=atari+\%2F+dell" title="wolframalpha.com" rel="nofollow">http://www09.wolframalpha.com/input/?i=atari+\%2F+dell</a> [wolframalpha.com] <br> <br>

Hmm Wolfram doesn't understand either.</htmltext>
<tokenext>http : //www09.wolframalpha.com/input/ ? i = dog + \ % 2F + xbox [ wolframalpha.com ] http : //www09.wolframalpha.com/input/ ? i = atari + \ % 2F + dell [ wolframalpha.com ] Hmm Wolfram does n't understand either .</tokentext>
<sentencetext>http://www09.wolframalpha.com/input/?i=dog+\%2F+xbox [wolframalpha.com]
 
http://www09.wolframalpha.com/input/?i=atari+\%2F+dell [wolframalpha.com]  

Hmm Wolfram doesn't understand either.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627745</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28635045</id>
	<title>i had an *overclocked* 800xl  ;-)</title>
	<author>pointbeing</author>
	<datestamp>1247147580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Lived in Germany at the time.  Eurospec 800XLs run on US power supplies and line voltage ran at (IIRC) 2.217 MHz.  My itty bitty 13" Philips TV would display either PAL or NTSC so it worked just fine back in the states - until the TV died<nobr> <wbr></nobr>:-(</p></htmltext>
<tokenext>Lived in Germany at the time .
Eurospec 800XLs run on US power supplies and line voltage ran at ( IIRC ) 2.217 MHz .
My itty bitty 13 " Philips TV would display either PAL or NTSC so it worked just fine back in the states - until the TV died : - (</tokentext>
<sentencetext>Lived in Germany at the time.
Eurospec 800XLs run on US power supplies and line voltage ran at (IIRC) 2.217 MHz.
My itty bitty 13" Philips TV would display either PAL or NTSC so it worked just fine back in the states - until the TV died :-(</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629465</id>
	<title>Re:And your point is?</title>
	<author>Gilmoure</author>
	<datestamp>1247053380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I have an '03 Springfield that works just as good as my cousin's Remington 700 (about 15 years old). Course mine has a lot cooler markings on it.</p><p>Now, if I could just get a nice Garand...</p></htmltext>
<tokenext>I have an '03 Springfield that works just as good as my cousin 's Remington 700 ( about 15 years old ) .
Course mine has a lot cooler markings on it.Now , if I could just get a nice Garand.. .</tokentext>
<sentencetext>I have an '03 Springfield that works just as good as my cousin's Remington 700 (about 15 years old).
Course mine has a lot cooler markings on it.Now, if I could just get a nice Garand...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627769</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628379</id>
	<title>Re:Interesting</title>
	<author>aztracker1</author>
	<datestamp>1247047740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Don't Copy That Floppy!</p></htmltext>
<tokenext>Do n't Copy That Floppy !</tokentext>
<sentencetext>Don't Copy That Floppy!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28639371</id>
	<title>Re:Interesting</title>
	<author>Dogtanian</author>
	<datestamp>1247165520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>The Lynx hardware itself was quite innovative, but its "huge" size and hunger for batteries made it a poor portable.</p></div><p>Apparently, Atari made the first version of the Lynx's case *larger*- and half empty!- because the focus groups said that this was perceived to be better value or something. They launched a more compact (and better looking) version later on- my brother had one of those- but it was still very battery hungry.<br> <br>
In some ways, the Game Boy and the Lynx were different anyway- the GB was a pocket system, the Lynx was a portable one.</p><p><div class="quote"><p>The Game Gear was similarly troubled but Sega somehow managed to attract buyers though.</p></div><p>I never got the impression that the Game Gear was *that* big a hit personally, but I might be wrong.</p></div>
	</htmltext>
<tokenext>The Lynx hardware itself was quite innovative , but its " huge " size and hunger for batteries made it a poor portable.Apparently , Atari made the first version of the Lynx 's case * larger * - and half empty ! - because the focus groups said that this was perceived to be better value or something .
They launched a more compact ( and better looking ) version later on- my brother had one of those- but it was still very battery hungry .
In some ways , the Game Boy and the Lynx were different anyway- the GB was a pocket system , the Lynx was a portable one.The Game Gear was similarly troubled but Sega somehow managed to attract buyers though.I never got the impression that the Game Gear was * that * big a hit personally , but I might be wrong .</tokentext>
<sentencetext>The Lynx hardware itself was quite innovative, but its "huge" size and hunger for batteries made it a poor portable.Apparently, Atari made the first version of the Lynx's case *larger*- and half empty!- because the focus groups said that this was perceived to be better value or something.
They launched a more compact (and better looking) version later on- my brother had one of those- but it was still very battery hungry.
In some ways, the Game Boy and the Lynx were different anyway- the GB was a pocket system, the Lynx was a portable one.The Game Gear was similarly troubled but Sega somehow managed to attract buyers though.I never got the impression that the Game Gear was *that* big a hit personally, but I might be wrong.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629901</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629381</id>
	<title>Re:What the hell?</title>
	<author>camperdave</author>
	<datestamp>1247052840000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><i>What kind of world did you people live in?</i> <br> <br>
We lived in the kind of world where one could fully reboot a computer faster than one could type the words "full reboot".  We lived in a world where installing a program was faster than ejecting a DVD.  We lived in a world where one could double your storage with a hole punch.</htmltext>
<tokenext>What kind of world did you people live in ?
We lived in the kind of world where one could fully reboot a computer faster than one could type the words " full reboot " .
We lived in a world where installing a program was faster than ejecting a DVD .
We lived in a world where one could double your storage with a hole punch .</tokentext>
<sentencetext>What kind of world did you people live in?
We lived in the kind of world where one could fully reboot a computer faster than one could type the words "full reboot".
We lived in a world where installing a program was faster than ejecting a DVD.
We lived in a world where one could double your storage with a hole punch.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628935</id>
	<title>mod do3n</title>
	<author>Anonymous</author>
	<datestamp>1247050440000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><A HREF="http://goat.cx/" title="goat.cx" rel="nofollow">contaminated whi7e ops or any of the to look into as fi7tingly and enjoy all the handy, you are free followed. Obviously</a> [goat.cx]</htmltext>
<tokenext>contaminated whi7e ops or any of the to look into as fi7tingly and enjoy all the handy , you are free followed .
Obviously [ goat.cx ]</tokentext>
<sentencetext>contaminated whi7e ops or any of the to look into as fi7tingly and enjoy all the handy, you are free followed.
Obviously [goat.cx]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628347</id>
	<title>Re:Interesting</title>
	<author>killmenow</author>
	<datestamp>1247047560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I still have my 1200XL, tape drive, Atari<nobr> <wbr></nobr>/BASIC cartridge, Jumpman Jr. cartridge, floppy drive, original Zork disks, and my Mapping the Atari book. This computer and my then pre-teen self attending a 6502 assembly class started me off on my technology love affair. I also still have old issues of Compute magazine, including the one with the code for keying in Lunar Lander.

Lost my modem with acoustic coupler, unfortunately.</htmltext>
<tokenext>I still have my 1200XL , tape drive , Atari /BASIC cartridge , Jumpman Jr. cartridge , floppy drive , original Zork disks , and my Mapping the Atari book .
This computer and my then pre-teen self attending a 6502 assembly class started me off on my technology love affair .
I also still have old issues of Compute magazine , including the one with the code for keying in Lunar Lander .
Lost my modem with acoustic coupler , unfortunately .</tokentext>
<sentencetext>I still have my 1200XL, tape drive, Atari /BASIC cartridge, Jumpman Jr. cartridge, floppy drive, original Zork disks, and my Mapping the Atari book.
This computer and my then pre-teen self attending a 6502 assembly class started me off on my technology love affair.
I also still have old issues of Compute magazine, including the one with the code for keying in Lunar Lander.
Lost my modem with acoustic coupler, unfortunately.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628813</id>
	<title>Re:What the hell?</title>
	<author>vlm</author>
	<datestamp>1247049900000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p><div class="quote"><p>Computers took entire buildings to house but were less powerful than a pocket calculator</p></div><p>A very common misconception.  Actually they were far, far more powerful than any modern computer.  One mainframe could run multinational corporations, put a man on the moon, etc.  In comparison, on a good day, a modern computer might be able to balance my checkbook, with alot of help, play a game, or maybe replay some music.</p><p>That is what motivates people like myself toward retrocomputing... Its not that its a low clock speed, who cares about that, but that on my desk I can now use technology that ran entire research labs, major corporations, etc.</p><p>You can either learn how to solve scalable, ultra high reliability, enterprise grade computing problems by studying how the ancients solved those problems, or flail around blindly while re-learning the ancient's wisdom...  Your choice.</p><p>Power is applied by changing the world, not toggling a flipflop at GHz speeds but not really doing anything out in the world.</p></div>
	</htmltext>
<tokenext>Computers took entire buildings to house but were less powerful than a pocket calculatorA very common misconception .
Actually they were far , far more powerful than any modern computer .
One mainframe could run multinational corporations , put a man on the moon , etc .
In comparison , on a good day , a modern computer might be able to balance my checkbook , with alot of help , play a game , or maybe replay some music.That is what motivates people like myself toward retrocomputing... Its not that its a low clock speed , who cares about that , but that on my desk I can now use technology that ran entire research labs , major corporations , etc.You can either learn how to solve scalable , ultra high reliability , enterprise grade computing problems by studying how the ancients solved those problems , or flail around blindly while re-learning the ancient 's wisdom... Your choice.Power is applied by changing the world , not toggling a flipflop at GHz speeds but not really doing anything out in the world .</tokentext>
<sentencetext>Computers took entire buildings to house but were less powerful than a pocket calculatorA very common misconception.
Actually they were far, far more powerful than any modern computer.
One mainframe could run multinational corporations, put a man on the moon, etc.
In comparison, on a good day, a modern computer might be able to balance my checkbook, with alot of help, play a game, or maybe replay some music.That is what motivates people like myself toward retrocomputing... Its not that its a low clock speed, who cares about that, but that on my desk I can now use technology that ran entire research labs, major corporations, etc.You can either learn how to solve scalable, ultra high reliability, enterprise grade computing problems by studying how the ancients solved those problems, or flail around blindly while re-learning the ancient's wisdom...  Your choice.Power is applied by changing the world, not toggling a flipflop at GHz speeds but not really doing anything out in the world.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628085</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28635325</id>
	<title>Re:Longevity</title>
	<author>Anonymous</author>
	<datestamp>1247149140000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Yeah right.  You're like the people who say modern cars are crap and will never last as long as the old "built like a tank" ones.  It's all a bunch of bullshit and people are morons.  For the most part modern cars are better than the old ones and will likely last <em>longer</em> not shorter.  For example, my current 15 year old car (built in 1993/1994 now 2009) is in <em>much</em> better shape than my 1970's era tank car was when it was 15 years old (built in 1971 in 1986 condition).</p><p>Same goes for computer hardware.</p></htmltext>
<tokenext>Yeah right .
You 're like the people who say modern cars are crap and will never last as long as the old " built like a tank " ones .
It 's all a bunch of bullshit and people are morons .
For the most part modern cars are better than the old ones and will likely last longer not shorter .
For example , my current 15 year old car ( built in 1993/1994 now 2009 ) is in much better shape than my 1970 's era tank car was when it was 15 years old ( built in 1971 in 1986 condition ) .Same goes for computer hardware .</tokentext>
<sentencetext>Yeah right.
You're like the people who say modern cars are crap and will never last as long as the old "built like a tank" ones.
It's all a bunch of bullshit and people are morons.
For the most part modern cars are better than the old ones and will likely last longer not shorter.
For example, my current 15 year old car (built in 1993/1994 now 2009) is in much better shape than my 1970's era tank car was when it was 15 years old (built in 1971 in 1986 condition).Same goes for computer hardware.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628181</id>
	<title>How do you figure that?</title>
	<author>Animaether</author>
	<datestamp>1247046720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I bet you could find an original 100XT today and still get it running.  Those were available.. what, mid-1980's?  That's getting close to 27 years... though not quite yet, so can't be 100\% sure.  Just as you can't be 100\% sure that if somebody keeps that dell laying about for 27 years, it won't start back up.</p><p>At least with the Dell, you won't have to worry about finding a display, etc.  Just a power source.. that should still be doable in 27 years, long after the battery's died you can still hook it up to -a- power source that fits the bill.</p><p>Maybe it's popular to bash 'modern devices', claiming they were 'made to fail in 2 years, just after the warranty runs out'.. and there's sure to be some truth to it, but it's still mostly bashing.</p><p>( written from an Acer Aspire 2000 - 5 years old, long way to go to hit 27, but I'm guessing the only reason it's not going to hit that number under my ownership is because I happen to be looking for a replacement, and will trade this one in so it can be refurbished or, more likely, recycled )</p></htmltext>
<tokenext>I bet you could find an original 100XT today and still get it running .
Those were available.. what , mid-1980 's ?
That 's getting close to 27 years... though not quite yet , so ca n't be 100 \ % sure .
Just as you ca n't be 100 \ % sure that if somebody keeps that dell laying about for 27 years , it wo n't start back up.At least with the Dell , you wo n't have to worry about finding a display , etc .
Just a power source.. that should still be doable in 27 years , long after the battery 's died you can still hook it up to -a- power source that fits the bill.Maybe it 's popular to bash 'modern devices ' , claiming they were 'made to fail in 2 years , just after the warranty runs out'.. and there 's sure to be some truth to it , but it 's still mostly bashing .
( written from an Acer Aspire 2000 - 5 years old , long way to go to hit 27 , but I 'm guessing the only reason it 's not going to hit that number under my ownership is because I happen to be looking for a replacement , and will trade this one in so it can be refurbished or , more likely , recycled )</tokentext>
<sentencetext>I bet you could find an original 100XT today and still get it running.
Those were available.. what, mid-1980's?
That's getting close to 27 years... though not quite yet, so can't be 100\% sure.
Just as you can't be 100\% sure that if somebody keeps that dell laying about for 27 years, it won't start back up.At least with the Dell, you won't have to worry about finding a display, etc.
Just a power source.. that should still be doable in 27 years, long after the battery's died you can still hook it up to -a- power source that fits the bill.Maybe it's popular to bash 'modern devices', claiming they were 'made to fail in 2 years, just after the warranty runs out'.. and there's sure to be some truth to it, but it's still mostly bashing.
( written from an Acer Aspire 2000 - 5 years old, long way to go to hit 27, but I'm guessing the only reason it's not going to hit that number under my ownership is because I happen to be looking for a replacement, and will trade this one in so it can be refurbished or, more likely, recycled )</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629525</id>
	<title>Re:Youngins</title>
	<author>Magreger\_V</author>
	<datestamp>1247053800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>"I also put the 1983 storage and speeds in 2009 terms, for the benefit of the youngin's out there."

Thanks for moving the decimal for us. 2Ghz is 2000 Mhz no matter what</htmltext>
<tokenext>" I also put the 1983 storage and speeds in 2009 terms , for the benefit of the youngin 's out there .
" Thanks for moving the decimal for us .
2Ghz is 2000 Mhz no matter what</tokentext>
<sentencetext>"I also put the 1983 storage and speeds in 2009 terms, for the benefit of the youngin's out there.
"

Thanks for moving the decimal for us.
2Ghz is 2000 Mhz no matter what</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627675</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627675</id>
	<title>Youngins</title>
	<author>ubergamer1337</author>
	<datestamp>1247044440000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext>"I also put the 1983 storage and speeds in 2009 terms, for the benefit of the youngin's out there."

We would thank you, but we're too busy getting off your lawn.</htmltext>
<tokenext>" I also put the 1983 storage and speeds in 2009 terms , for the benefit of the youngin 's out there .
" We would thank you , but we 're too busy getting off your lawn .</tokentext>
<sentencetext>"I also put the 1983 storage and speeds in 2009 terms, for the benefit of the youngin's out there.
"

We would thank you, but we're too busy getting off your lawn.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628901</id>
	<title>Atari 1200XL</title>
	<author>Quiet\_Desperation</author>
	<datestamp>1247050260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>No wireless. Less space than a nomad. Lame.</htmltext>
<tokenext>No wireless .
Less space than a nomad .
Lame .</tokentext>
<sentencetext>No wireless.
Less space than a nomad.
Lame.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628349</id>
	<title>Re:Interesting</title>
	<author>Hurricane78</author>
	<datestamp>1247047620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Why did you steal those games from a freighter? Couldn't you just have copied them from others like normal people?</p><p>Or are you just already indoctrinated with **AA newspeak?</p></htmltext>
<tokenext>Why did you steal those games from a freighter ?
Could n't you just have copied them from others like normal people ? Or are you just already indoctrinated with * * AA newspeak ?</tokentext>
<sentencetext>Why did you steal those games from a freighter?
Couldn't you just have copied them from others like normal people?Or are you just already indoctrinated with **AA newspeak?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628197</id>
	<title>Re:Missile command</title>
	<author>Anonymous</author>
	<datestamp>1247046780000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p> <i>If you want to play a real game of Missile Command, you need an Atari 5200, and <strong>it's giant ass trackball.</strong> </i> </p><p>0\_o</p><p>Oh, ok. I get it. English isn't your native language, so it's natural to drop those pesky indefinite articles.</p><p>Here's your sentence, expanded and grammatically correct:</p><blockquote><div><p>...you need an Atari 5200; it is a giant ass trackball.</p></div></blockquote><p>Now, I was always partial to the Amiga back in the era of the Atari ST/Amiga flamewar, but I'd never call the 5200 a trackball. It was a legitimate console.</p><p>Wait. I think I misinterpreted that. You're saying that the Atari 5200 was a very large trackball intended to be manipulated by the user's butt. Am I right? That would be quite a peripheral, kinda like a ur-Wii Fit controller.</p><p>BTW, if I recall correctly, the original Missile Command controller was digital (rotary quadrature encoding, like optomechanical mice). The Atari 2600 Trackball was also quad-encoded digital, and pretty easy to retrofit for use with the Amiga, the mouse interface of which was based on quad encoding.</p></div>
	</htmltext>
<tokenext>If you want to play a real game of Missile Command , you need an Atari 5200 , and it 's giant ass trackball .
0 \ _oOh , ok. I get it .
English is n't your native language , so it 's natural to drop those pesky indefinite articles.Here 's your sentence , expanded and grammatically correct : ...you need an Atari 5200 ; it is a giant ass trackball.Now , I was always partial to the Amiga back in the era of the Atari ST/Amiga flamewar , but I 'd never call the 5200 a trackball .
It was a legitimate console.Wait .
I think I misinterpreted that .
You 're saying that the Atari 5200 was a very large trackball intended to be manipulated by the user 's butt .
Am I right ?
That would be quite a peripheral , kinda like a ur-Wii Fit controller.BTW , if I recall correctly , the original Missile Command controller was digital ( rotary quadrature encoding , like optomechanical mice ) .
The Atari 2600 Trackball was also quad-encoded digital , and pretty easy to retrofit for use with the Amiga , the mouse interface of which was based on quad encoding .</tokentext>
<sentencetext> If you want to play a real game of Missile Command, you need an Atari 5200, and it's giant ass trackball.
0\_oOh, ok. I get it.
English isn't your native language, so it's natural to drop those pesky indefinite articles.Here's your sentence, expanded and grammatically correct:...you need an Atari 5200; it is a giant ass trackball.Now, I was always partial to the Amiga back in the era of the Atari ST/Amiga flamewar, but I'd never call the 5200 a trackball.
It was a legitimate console.Wait.
I think I misinterpreted that.
You're saying that the Atari 5200 was a very large trackball intended to be manipulated by the user's butt.
Am I right?
That would be quite a peripheral, kinda like a ur-Wii Fit controller.BTW, if I recall correctly, the original Missile Command controller was digital (rotary quadrature encoding, like optomechanical mice).
The Atari 2600 Trackball was also quad-encoded digital, and pretty easy to retrofit for use with the Amiga, the mouse interface of which was based on quad encoding.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627749</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28635357</id>
	<title>Re:What the hell?</title>
	<author>mcgrew</author>
	<datestamp>1247149320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>In 1972 I was in the USAF at Beale and drove the flightline (I recounted it in <a href="http://www.kuro5hin.org/story/2005/3/28/184436/250" title="kuro5hin.org">Growing Up with Computers</a> [kuro5hin.org] back in 2005).</p><blockquote><div><p>By 1972 I was in the US Air Force as a driver, working on the flight line in the Aerospace Ground Equipment (AGE) unit. One cold, snowy night a half hour from the swing shift's quitting time, a call came in for two air conditioners way over on the other side of the base. My tractor had a top speed of about ten miles per hour - I was looking forward to a beer, and here I had to drag these damned air conditioners out. I was going to be working late. Hell!</p><p>A half an hour or so later I arrived at the facility, swearing, with air conditioners in tow. To my amazement there were two guys standing outside in the snow waiting for me.</p><p>"What the fuck do you need a God damned air conditioner in the snow for? I demanded.</p><p>"Oh, man," one replied excitedly, "this is so cool. You have to see it!" These guys were bouncing around like kids at a birthday party. One showed me around as the other hooked up the hoses from the air conditioners and turned them on.</p><p>Inside was what looked like a library. Every room was filled with rows and rows of what appeared to be bookshelves. However, instead of books, these shelves held printed circuit boards. There must have been thousands of them. I was duly impressed, and had nerdily forgotten about the beer I had wanted so badly.</p><p>"Cool. But what is it for?" I asked.</p><p>"Ahh," he said, "come in here," and led me to yet another room. This room was huge, and had little in it that I recognized. It was straight out of a science fiction movie, only less corny looking.</p><p>"Ok," I replied stupidly, "what is it?"</p><p>"It's a C5 simulator! Come on inside!"</p><p>And inside the contraption was the cockpit of a C-5A cargo plane, at the time the largest aircraft in the world. We had several C5s there at Dover, which was, of course, why they needed a C5 simulator. And two SUV sized air conditioners to cool the contraption's circuitry.</p><p>It was identical to a C5 cockpit, right down to the bolts and carpets. The only difference was that the windows were ground glass rather than clear, for projecting images on.</p><p>They let me "fly" it. It was incredible! It sat on hydraulics, so when you accelerated, it felt like acceleration. Likewise banking, diving, etc. You could even crash the thing! This was even cooler than the other computer I had seen back when I was 12.</p></div></blockquote><p>I assure you, you're wrong. Your laptop is more powerful than twenty year old supercomputer. It has more storage, more memory, faster processing, and better graphics.</p></div>
	</htmltext>
<tokenext>In 1972 I was in the USAF at Beale and drove the flightline ( I recounted it in Growing Up with Computers [ kuro5hin.org ] back in 2005 ) .By 1972 I was in the US Air Force as a driver , working on the flight line in the Aerospace Ground Equipment ( AGE ) unit .
One cold , snowy night a half hour from the swing shift 's quitting time , a call came in for two air conditioners way over on the other side of the base .
My tractor had a top speed of about ten miles per hour - I was looking forward to a beer , and here I had to drag these damned air conditioners out .
I was going to be working late .
Hell ! A half an hour or so later I arrived at the facility , swearing , with air conditioners in tow .
To my amazement there were two guys standing outside in the snow waiting for me .
" What the fuck do you need a God damned air conditioner in the snow for ?
I demanded .
" Oh , man , " one replied excitedly , " this is so cool .
You have to see it !
" These guys were bouncing around like kids at a birthday party .
One showed me around as the other hooked up the hoses from the air conditioners and turned them on.Inside was what looked like a library .
Every room was filled with rows and rows of what appeared to be bookshelves .
However , instead of books , these shelves held printed circuit boards .
There must have been thousands of them .
I was duly impressed , and had nerdily forgotten about the beer I had wanted so badly. " Cool .
But what is it for ?
" I asked .
" Ahh , " he said , " come in here , " and led me to yet another room .
This room was huge , and had little in it that I recognized .
It was straight out of a science fiction movie , only less corny looking .
" Ok , " I replied stupidly , " what is it ?
" " It 's a C5 simulator !
Come on inside !
" And inside the contraption was the cockpit of a C-5A cargo plane , at the time the largest aircraft in the world .
We had several C5s there at Dover , which was , of course , why they needed a C5 simulator .
And two SUV sized air conditioners to cool the contraption 's circuitry.It was identical to a C5 cockpit , right down to the bolts and carpets .
The only difference was that the windows were ground glass rather than clear , for projecting images on.They let me " fly " it .
It was incredible !
It sat on hydraulics , so when you accelerated , it felt like acceleration .
Likewise banking , diving , etc .
You could even crash the thing !
This was even cooler than the other computer I had seen back when I was 12.I assure you , you 're wrong .
Your laptop is more powerful than twenty year old supercomputer .
It has more storage , more memory , faster processing , and better graphics .</tokentext>
<sentencetext>In 1972 I was in the USAF at Beale and drove the flightline (I recounted it in Growing Up with Computers [kuro5hin.org] back in 2005).By 1972 I was in the US Air Force as a driver, working on the flight line in the Aerospace Ground Equipment (AGE) unit.
One cold, snowy night a half hour from the swing shift's quitting time, a call came in for two air conditioners way over on the other side of the base.
My tractor had a top speed of about ten miles per hour - I was looking forward to a beer, and here I had to drag these damned air conditioners out.
I was going to be working late.
Hell!A half an hour or so later I arrived at the facility, swearing, with air conditioners in tow.
To my amazement there were two guys standing outside in the snow waiting for me.
"What the fuck do you need a God damned air conditioner in the snow for?
I demanded.
"Oh, man," one replied excitedly, "this is so cool.
You have to see it!
" These guys were bouncing around like kids at a birthday party.
One showed me around as the other hooked up the hoses from the air conditioners and turned them on.Inside was what looked like a library.
Every room was filled with rows and rows of what appeared to be bookshelves.
However, instead of books, these shelves held printed circuit boards.
There must have been thousands of them.
I was duly impressed, and had nerdily forgotten about the beer I had wanted so badly."Cool.
But what is it for?
" I asked.
"Ahh," he said, "come in here," and led me to yet another room.
This room was huge, and had little in it that I recognized.
It was straight out of a science fiction movie, only less corny looking.
"Ok," I replied stupidly, "what is it?
""It's a C5 simulator!
Come on inside!
"And inside the contraption was the cockpit of a C-5A cargo plane, at the time the largest aircraft in the world.
We had several C5s there at Dover, which was, of course, why they needed a C5 simulator.
And two SUV sized air conditioners to cool the contraption's circuitry.It was identical to a C5 cockpit, right down to the bolts and carpets.
The only difference was that the windows were ground glass rather than clear, for projecting images on.They let me "fly" it.
It was incredible!
It sat on hydraulics, so when you accelerated, it felt like acceleration.
Likewise banking, diving, etc.
You could even crash the thing!
This was even cooler than the other computer I had seen back when I was 12.I assure you, you're wrong.
Your laptop is more powerful than twenty year old supercomputer.
It has more storage, more memory, faster processing, and better graphics.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628813</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629229</id>
	<title>Re:8bit colour?</title>
	<author>Bill Kendrick</author>
	<datestamp>1247051880000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Switch into GRAPHICS 9 mode (16 shaded bitmap mode).  Use a Display List Interrupt (DLI) to change the colors down the screen.  You can arrange it to get a nice grid of 16 hues of 16 shades == 256 colors!</p><p>The paletted colors were actually only out of 128 colors.  (16 hues of 8 shades)</p><p>More useful, though, are some of the software-driven tricks for drawing more colors on the screen.  One simple one interlaces between 16-hue and 16-shade pixel modes, combining to give you any of 256 colors (albeit a little washed out), anywhere on the screen.  In glorious 80x192 pixel resolution. (Not a typo)</p><p>Or cycle between 3 16-shade modes, one Red, one Green, one Blue, and you get 4096 colors, anywhere on the screen.  (Or do it at higher horizontal resolution and get 64 colors or 8 colors.)  There are GIF and JPEG viewers for Ataris that have been around for \_years\_ that use these modes.</p><p>Even fancier tricks give you 30 shades of grey at 160x192, some obscene number of colors at 160x192, etc.</p><p>In fact today (before this post appeared on Slashdot), someone contacted me about the character-set (you know, "font"?<nobr> <wbr></nobr>:^) ) driven multicolor text mode I came up with a decade ago that let me do cell/tile-based graphics and get 13 colors on the screen.  (Simply toggle the font at each Vertical Blank Interrupt -- no need for Display List Interrupt tricks.)  I wrote a puzzle game with it.</p><p>Anyway, he pointed out that those huge-pixel (80px across) modes can be "applied" to any graphics mode (try GRAPHICS 2:POKE 623,64:?#6;"abcd"), and therefore a similar frame-flickering trick could be made to get lots of large, multi-colored tile graphics on the screen.</p><p>Lots of stuff you can get ANTIC and GTIA to do; a few of which are 'artifacts' or 'bugs', but all consistent across the platform.<nobr> <wbr></nobr>:)</p><p>(Heh - I wonder if a single person will care about that braindump I just presented.)</p></htmltext>
<tokenext>Switch into GRAPHICS 9 mode ( 16 shaded bitmap mode ) .
Use a Display List Interrupt ( DLI ) to change the colors down the screen .
You can arrange it to get a nice grid of 16 hues of 16 shades = = 256 colors ! The paletted colors were actually only out of 128 colors .
( 16 hues of 8 shades ) More useful , though , are some of the software-driven tricks for drawing more colors on the screen .
One simple one interlaces between 16-hue and 16-shade pixel modes , combining to give you any of 256 colors ( albeit a little washed out ) , anywhere on the screen .
In glorious 80x192 pixel resolution .
( Not a typo ) Or cycle between 3 16-shade modes , one Red , one Green , one Blue , and you get 4096 colors , anywhere on the screen .
( Or do it at higher horizontal resolution and get 64 colors or 8 colors .
) There are GIF and JPEG viewers for Ataris that have been around for \ _years \ _ that use these modes.Even fancier tricks give you 30 shades of grey at 160x192 , some obscene number of colors at 160x192 , etc.In fact today ( before this post appeared on Slashdot ) , someone contacted me about the character-set ( you know , " font " ?
: ^ ) ) driven multicolor text mode I came up with a decade ago that let me do cell/tile-based graphics and get 13 colors on the screen .
( Simply toggle the font at each Vertical Blank Interrupt -- no need for Display List Interrupt tricks .
) I wrote a puzzle game with it.Anyway , he pointed out that those huge-pixel ( 80px across ) modes can be " applied " to any graphics mode ( try GRAPHICS 2 : POKE 623,64 : ? # 6 ; " abcd " ) , and therefore a similar frame-flickering trick could be made to get lots of large , multi-colored tile graphics on the screen.Lots of stuff you can get ANTIC and GTIA to do ; a few of which are 'artifacts ' or 'bugs ' , but all consistent across the platform .
: ) ( Heh - I wonder if a single person will care about that braindump I just presented .
)</tokentext>
<sentencetext>Switch into GRAPHICS 9 mode (16 shaded bitmap mode).
Use a Display List Interrupt (DLI) to change the colors down the screen.
You can arrange it to get a nice grid of 16 hues of 16 shades == 256 colors!The paletted colors were actually only out of 128 colors.
(16 hues of 8 shades)More useful, though, are some of the software-driven tricks for drawing more colors on the screen.
One simple one interlaces between 16-hue and 16-shade pixel modes, combining to give you any of 256 colors (albeit a little washed out), anywhere on the screen.
In glorious 80x192 pixel resolution.
(Not a typo)Or cycle between 3 16-shade modes, one Red, one Green, one Blue, and you get 4096 colors, anywhere on the screen.
(Or do it at higher horizontal resolution and get 64 colors or 8 colors.
)  There are GIF and JPEG viewers for Ataris that have been around for \_years\_ that use these modes.Even fancier tricks give you 30 shades of grey at 160x192, some obscene number of colors at 160x192, etc.In fact today (before this post appeared on Slashdot), someone contacted me about the character-set (you know, "font"?
:^) ) driven multicolor text mode I came up with a decade ago that let me do cell/tile-based graphics and get 13 colors on the screen.
(Simply toggle the font at each Vertical Blank Interrupt -- no need for Display List Interrupt tricks.
)  I wrote a puzzle game with it.Anyway, he pointed out that those huge-pixel (80px across) modes can be "applied" to any graphics mode (try GRAPHICS 2:POKE 623,64:?#6;"abcd"), and therefore a similar frame-flickering trick could be made to get lots of large, multi-colored tile graphics on the screen.Lots of stuff you can get ANTIC and GTIA to do; a few of which are 'artifacts' or 'bugs', but all consistent across the platform.
:)(Heh - I wonder if a single person will care about that braindump I just presented.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628815</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630985</id>
	<title>Re:Interesting</title>
	<author>rattaroaz</author>
	<datestamp>1247062680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Anyway, the 5200 flopped, not least (I heard) because the joysticks were horrible.</p></div><p>
Don't even get me started here.  The joystick itself was bizarrely unresponsive.  The buttons on the side were so difficult to push, it was painful after less than 5 minutes playing in the store.  I think I was 10 years old at the time, but I remember how shocked I was by this controller.  Today, I'm always surprised when shoddy designs get passed through QA, into an end product.  I don't know why, but after all these years, I still am.  Go figure.</p></div>
	</htmltext>
<tokenext>Anyway , the 5200 flopped , not least ( I heard ) because the joysticks were horrible .
Do n't even get me started here .
The joystick itself was bizarrely unresponsive .
The buttons on the side were so difficult to push , it was painful after less than 5 minutes playing in the store .
I think I was 10 years old at the time , but I remember how shocked I was by this controller .
Today , I 'm always surprised when shoddy designs get passed through QA , into an end product .
I do n't know why , but after all these years , I still am .
Go figure .</tokentext>
<sentencetext>Anyway, the 5200 flopped, not least (I heard) because the joysticks were horrible.
Don't even get me started here.
The joystick itself was bizarrely unresponsive.
The buttons on the side were so difficult to push, it was painful after less than 5 minutes playing in the store.
I think I was 10 years old at the time, but I remember how shocked I was by this controller.
Today, I'm always surprised when shoddy designs get passed through QA, into an end product.
I don't know why, but after all these years, I still am.
Go figure.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629339</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28646701</id>
	<title>Re:What the hell?</title>
	<author>Hognoxious</author>
	<datestamp>1247257380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Actually they were far, far more powerful than any modern computer.  One mainframe could run multinational corporations, put a man on the moon, etc.</p></div></blockquote><p>Here's an interesting fact - they still make mainframes.</p></div>
	</htmltext>
<tokenext>Actually they were far , far more powerful than any modern computer .
One mainframe could run multinational corporations , put a man on the moon , etc.Here 's an interesting fact - they still make mainframes .</tokentext>
<sentencetext>Actually they were far, far more powerful than any modern computer.
One mainframe could run multinational corporations, put a man on the moon, etc.Here's an interesting fact - they still make mainframes.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628813</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627749</id>
	<title>Missile command</title>
	<author>Hatta</author>
	<datestamp>1247044740000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>Unfortunately, the Atari trakball is digital so you don't get that much benefit from using the trackball over a regular joystick.  If you want to play a real game of Missile Command, you need an Atari 5200, and it's giant ass trackball.</p></htmltext>
<tokenext>Unfortunately , the Atari trakball is digital so you do n't get that much benefit from using the trackball over a regular joystick .
If you want to play a real game of Missile Command , you need an Atari 5200 , and it 's giant ass trackball .</tokentext>
<sentencetext>Unfortunately, the Atari trakball is digital so you don't get that much benefit from using the trackball over a regular joystick.
If you want to play a real game of Missile Command, you need an Atari 5200, and it's giant ass trackball.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</id>
	<title>Longevity</title>
	<author>Mordaximus</author>
	<datestamp>1247044920000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>That dell won't be running in 27 years to make a similar comparison. It may be huge and slow, but that atari is still running in 2009. That's no small feat.</p></htmltext>
<tokenext>That dell wo n't be running in 27 years to make a similar comparison .
It may be huge and slow , but that atari is still running in 2009 .
That 's no small feat .</tokentext>
<sentencetext>That dell won't be running in 27 years to make a similar comparison.
It may be huge and slow, but that atari is still running in 2009.
That's no small feat.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628241</id>
	<title>Re:Longevity</title>
	<author>Anonymous</author>
	<datestamp>1247047020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>If it were a Dell Latitude it would have no problem lasting for 30 years. Those things are built like tanks.</p></htmltext>
<tokenext>If it were a Dell Latitude it would have no problem lasting for 30 years .
Those things are built like tanks .</tokentext>
<sentencetext>If it were a Dell Latitude it would have no problem lasting for 30 years.
Those things are built like tanks.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627795</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627925</id>
	<title>Re:Youngins</title>
	<author>Anonymous</author>
	<datestamp>1247045520000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><p>keep your dendrophilia to yourself</p></htmltext>
<tokenext>keep your dendrophilia to yourself</tokentext>
<sentencetext>keep your dendrophilia to yourself</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627675</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28631265</id>
	<title>Re:Not again!</title>
	<author>jjmcwill</author>
	<datestamp>1247065020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I had a 1200XL, and after updating the ROM, a 256K RAM upgrade, and the video output circuitry, it was every bit as good as the 800XL.</p><p>I actually took an XF551 drive modified to use a 3.5" floppy drive mech, and hacked the controller board and drive inside the 1200XL case.  The floppy drive was accessible on the right side of the computer via a nice square slot I cut out of the case.</p><p>It was pretty darn cool at the time.  SpartaDOS was very similar to MS-DOS in terms of a command oriented disk operating system, and I made the leap from my Atari to PC's pretty easily.</p><p>I can't believe someone came up with a SD reader hack for them. I'm amazed some people are still hacking them!</p></htmltext>
<tokenext>I had a 1200XL , and after updating the ROM , a 256K RAM upgrade , and the video output circuitry , it was every bit as good as the 800XL.I actually took an XF551 drive modified to use a 3.5 " floppy drive mech , and hacked the controller board and drive inside the 1200XL case .
The floppy drive was accessible on the right side of the computer via a nice square slot I cut out of the case.It was pretty darn cool at the time .
SpartaDOS was very similar to MS-DOS in terms of a command oriented disk operating system , and I made the leap from my Atari to PC 's pretty easily.I ca n't believe someone came up with a SD reader hack for them .
I 'm amazed some people are still hacking them !</tokentext>
<sentencetext>I had a 1200XL, and after updating the ROM, a 256K RAM upgrade, and the video output circuitry, it was every bit as good as the 800XL.I actually took an XF551 drive modified to use a 3.5" floppy drive mech, and hacked the controller board and drive inside the 1200XL case.
The floppy drive was accessible on the right side of the computer via a nice square slot I cut out of the case.It was pretty darn cool at the time.
SpartaDOS was very similar to MS-DOS in terms of a command oriented disk operating system, and I made the leap from my Atari to PC's pretty easily.I can't believe someone came up with a SD reader hack for them.
I'm amazed some people are still hacking them!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627731</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629757</id>
	<title>Re:8bit colour?</title>
	<author>Dogtanian</author>
	<datestamp>1247055240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Hang on.. 256 colours? That can't be 256 at once, surely.</p></div><p>Are you confusing the technically-unrelated ST line with the 400/800/XL/XE 8-bit computers?<br> <br>
The 8-bits certainly *could* have that many colours on-screen at once, with some limitations.<br> <br>
The reason was that the custom graphics chip let you change the palette (and/or graphics mode, sprite positions, etc.) on every new scan line if you wanted to. This wasn't an esoteric trick or hack, it was a standard part of the hardware and used by almost all half-decent games, though they didn't all necessarily use as many as 256 colours.</p></div>
	</htmltext>
<tokenext>Hang on.. 256 colours ?
That ca n't be 256 at once , surely.Are you confusing the technically-unrelated ST line with the 400/800/XL/XE 8-bit computers ?
The 8-bits certainly * could * have that many colours on-screen at once , with some limitations .
The reason was that the custom graphics chip let you change the palette ( and/or graphics mode , sprite positions , etc .
) on every new scan line if you wanted to .
This was n't an esoteric trick or hack , it was a standard part of the hardware and used by almost all half-decent games , though they did n't all necessarily use as many as 256 colours .</tokentext>
<sentencetext>Hang on.. 256 colours?
That can't be 256 at once, surely.Are you confusing the technically-unrelated ST line with the 400/800/XL/XE 8-bit computers?
The 8-bits certainly *could* have that many colours on-screen at once, with some limitations.
The reason was that the custom graphics chip let you change the palette (and/or graphics mode, sprite positions, etc.
) on every new scan line if you wanted to.
This wasn't an esoteric trick or hack, it was a standard part of the hardware and used by almost all half-decent games, though they didn't all necessarily use as many as 256 colours.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628815</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627739</id>
	<title>Next up...A Wurlitzer Stacked Up Against a Toaster</title>
	<author>Anonymous</author>
	<datestamp>1247044740000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext>This could be the most retarded thing on<nobr> <wbr></nobr>/. in days...

Who the fuck cares about comparing and Atari and an Inspiron?!?!?</htmltext>
<tokenext>This could be the most retarded thing on / .
in days.. . Who the fuck cares about comparing and Atari and an Inspiron ? ! ? !
?</tokentext>
<sentencetext>This could be the most retarded thing on /.
in days...

Who the fuck cares about comparing and Atari and an Inspiron?!?!
?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629157</id>
	<title>Re:How do you figure that?</title>
	<author>Ilgaz</author>
	<datestamp>1247051520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I booted my Atari 800XL with disk drive just a year ago, to test. It booted DOS fine and its own unique ''self test'' was all fine. BTW for people who never seen/used them, ''diskette drive'' on 8bit age (except Woz'es genius Apple) is actually a computer, having same CPU as the main computer and ''chats'' to computer via serial port. That is why diskette drive still working is a big deal.</p><p>BTW, Atari 8bit diskette/printer port provided chaining support, you could plug 3-4 diskette drives and a printer to the same port. Similar to USB eh? Of course, it comes from the same guy who designed the USB later.</p><p>I have also tried my games which some of them are on 'no name' diskettes. All runs fine. The only regret after that was the money I spent to 'memorex' diskettes for good stuff<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>I booted my Atari 800XL with disk drive just a year ago , to test .
It booted DOS fine and its own unique ''self test' ' was all fine .
BTW for people who never seen/used them , ''diskette drive' ' on 8bit age ( except Woz'es genius Apple ) is actually a computer , having same CPU as the main computer and ''chats' ' to computer via serial port .
That is why diskette drive still working is a big deal.BTW , Atari 8bit diskette/printer port provided chaining support , you could plug 3-4 diskette drives and a printer to the same port .
Similar to USB eh ?
Of course , it comes from the same guy who designed the USB later.I have also tried my games which some of them are on 'no name ' diskettes .
All runs fine .
The only regret after that was the money I spent to 'memorex ' diskettes for good stuff : )</tokentext>
<sentencetext>I booted my Atari 800XL with disk drive just a year ago, to test.
It booted DOS fine and its own unique ''self test'' was all fine.
BTW for people who never seen/used them, ''diskette drive'' on 8bit age (except Woz'es genius Apple) is actually a computer, having same CPU as the main computer and ''chats'' to computer via serial port.
That is why diskette drive still working is a big deal.BTW, Atari 8bit diskette/printer port provided chaining support, you could plug 3-4 diskette drives and a printer to the same port.
Similar to USB eh?
Of course, it comes from the same guy who designed the USB later.I have also tried my games which some of them are on 'no name' diskettes.
All runs fine.
The only regret after that was the money I spent to 'memorex' diskettes for good stuff :)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628181</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28633421</id>
	<title>Re:Even better!</title>
	<author>L4t3r4lu5</author>
	<datestamp>1247131380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>How many dogbox would you need to play Crysis on your sock drawer?</htmltext>
<tokenext>How many dogbox would you need to play Crysis on your sock drawer ?</tokentext>
<sentencetext>How many dogbox would you need to play Crysis on your sock drawer?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628381</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28630019</id>
	<title>Re:What the hell?</title>
	<author>Knara</author>
	<datestamp>1247056980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>flat screen desktop computers</p></div><p>Even Star Trek didn't have those (not TOS, anyway).  All the desktop terminals looked like those giant hand-held slide viewers (YES, PHOTO SLIDES) you could stick a few batteries in, so clearly the intent was that they were small, high-definition CRTs<nobr> <wbr></nobr>:) They did have the tablet computers, though (stylus and everything), though of course the effects tech was far too primitive to make them actually look functional.</p></div>
	</htmltext>
<tokenext>flat screen desktop computersEven Star Trek did n't have those ( not TOS , anyway ) .
All the desktop terminals looked like those giant hand-held slide viewers ( YES , PHOTO SLIDES ) you could stick a few batteries in , so clearly the intent was that they were small , high-definition CRTs : ) They did have the tablet computers , though ( stylus and everything ) , though of course the effects tech was far too primitive to make them actually look functional .</tokentext>
<sentencetext>flat screen desktop computersEven Star Trek didn't have those (not TOS, anyway).
All the desktop terminals looked like those giant hand-held slide viewers (YES, PHOTO SLIDES) you could stick a few batteries in, so clearly the intent was that they were small, high-definition CRTs :) They did have the tablet computers, though (stylus and everything), though of course the effects tech was far too primitive to make them actually look functional.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628085</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628651</id>
	<title>Re:ERROR 9</title>
	<author>fliptout</author>
	<datestamp>1247049120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Reminds me of something similar.</p><p>When I was in the fourth grade I wrote a letter to Jack(or Sam, I don't recall) Tramiel, the president of Atari. I had a few ideas for video games, and I got a personal letter back. Quite an awesome experience for me at the time.  I need to dig out that letter.</p></htmltext>
<tokenext>Reminds me of something similar.When I was in the fourth grade I wrote a letter to Jack ( or Sam , I do n't recall ) Tramiel , the president of Atari .
I had a few ideas for video games , and I got a personal letter back .
Quite an awesome experience for me at the time .
I need to dig out that letter .</tokentext>
<sentencetext>Reminds me of something similar.When I was in the fourth grade I wrote a letter to Jack(or Sam, I don't recall) Tramiel, the president of Atari.
I had a few ideas for video games, and I got a personal letter back.
Quite an awesome experience for me at the time.
I need to dig out that letter.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627929</id>
	<title>Re:Youngins</title>
	<author>mcgrew</author>
	<datestamp>1247045580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>He just graduated ten years ago? He <b>is</b> a young'n!</p></htmltext>
<tokenext>He just graduated ten years ago ?
He is a young'n !</tokentext>
<sentencetext>He just graduated ten years ago?
He is a young'n!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627675</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715</id>
	<title>What the hell?</title>
	<author>XPeter</author>
	<datestamp>1247044620000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p>No SSD? No blu ray? No multiple core processors? No high clocked graphics cards? No ram with heat-spreaders attached? And worst of all no big case with lights inside?!</p><p>What kind of world did you people live in?</p></htmltext>
<tokenext>No SSD ?
No blu ray ?
No multiple core processors ?
No high clocked graphics cards ?
No ram with heat-spreaders attached ?
And worst of all no big case with lights inside ?
! What kind of world did you people live in ?</tokentext>
<sentencetext>No SSD?
No blu ray?
No multiple core processors?
No high clocked graphics cards?
No ram with heat-spreaders attached?
And worst of all no big case with lights inside?
!What kind of world did you people live in?</sentencetext>
</comment>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_08_1917200_42</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627683
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628349
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_08_1917200_44</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628207
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628603
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_08_1917200_6</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627715
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628085
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28628703
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28635473
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_08_1917200_34</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28627769
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1917200.28629465
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_08_1917200_5</id>
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