<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article10_02_18_166224</id>
	<title>Lego Creating Multiplayer Online Game</title>
	<author>CmdrTaco</author>
	<datestamp>1266511500000</datestamp>
	<htmltext>An anonymous reader writes <i>"Players of <a href="http://www.itworld.com/personal-tech/96987/lego-creating-multiplayer-online-game">Lego's new MMOG</a> (massively multiplayer online game) are tasked with a mission: help save imagination from the dark forces of evil. The bad force can be kept at bay only by users' 'imagination and creativity,' said Ryan Seabury, the creative director for the game and founder of Louisville, Colorado-based NetDevil, which is developing the game for Lego. Players cannot be killed, but they can be reduced to a pile of unassembled bricks. The idea is to play the game and collect bricks, which will allow users to build more interesting models. Lego Universe, will launch in the second half of this year and will be a subscription-based service (price not disclosed)."</i></htmltext>
<tokenext>An anonymous reader writes " Players of Lego 's new MMOG ( massively multiplayer online game ) are tasked with a mission : help save imagination from the dark forces of evil .
The bad force can be kept at bay only by users ' 'imagination and creativity, ' said Ryan Seabury , the creative director for the game and founder of Louisville , Colorado-based NetDevil , which is developing the game for Lego .
Players can not be killed , but they can be reduced to a pile of unassembled bricks .
The idea is to play the game and collect bricks , which will allow users to build more interesting models .
Lego Universe , will launch in the second half of this year and will be a subscription-based service ( price not disclosed ) .
"</tokentext>
<sentencetext>An anonymous reader writes "Players of Lego's new MMOG (massively multiplayer online game) are tasked with a mission: help save imagination from the dark forces of evil.
The bad force can be kept at bay only by users' 'imagination and creativity,' said Ryan Seabury, the creative director for the game and founder of Louisville, Colorado-based NetDevil, which is developing the game for Lego.
Players cannot be killed, but they can be reduced to a pile of unassembled bricks.
The idea is to play the game and collect bricks, which will allow users to build more interesting models.
Lego Universe, will launch in the second half of this year and will be a subscription-based service (price not disclosed).
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31193826</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>Anonymous</author>
	<datestamp>1266500820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There is no evidence for this. In particular, Second Life is a ghost town compared to other MMOs and most of the people there either want to sell you oversized pixel genitals or use their oversized pixel genitals on you.</p></htmltext>
<tokenext>There is no evidence for this .
In particular , Second Life is a ghost town compared to other MMOs and most of the people there either want to sell you oversized pixel genitals or use their oversized pixel genitals on you .</tokentext>
<sentencetext>There is no evidence for this.
In particular, Second Life is a ghost town compared to other MMOs and most of the people there either want to sell you oversized pixel genitals or use their oversized pixel genitals on you.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187172</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31188400</id>
	<title>It's a game for kids</title>
	<author>Snaller</author>
	<datestamp>1266523500000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Yeah i know some who never grew up still play with Lego, but its a game for kids.</p></htmltext>
<tokenext>Yeah i know some who never grew up still play with Lego , but its a game for kids .</tokentext>
<sentencetext>Yeah i know some who never grew up still play with Lego, but its a game for kids.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31193438</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>Anonymous</author>
	<datestamp>1266498600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Right, like when the USA decided to fly to the moon. They didn't want to defeat "the bad guys" (TM) or anything because that wouldn't have been interesting.</p></htmltext>
<tokenext>Right , like when the USA decided to fly to the moon .
They did n't want to defeat " the bad guys " ( TM ) or anything because that would n't have been interesting .</tokentext>
<sentencetext>Right, like when the USA decided to fly to the moon.
They didn't want to defeat "the bad guys" (TM) or anything because that wouldn't have been interesting.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31190750</id>
	<title>Timing</title>
	<author>legio\_noctis</author>
	<datestamp>1266486780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Think you may have missed this one by some margin.</p><p>I signed up to the newsletter when this was first announced, thinking the thing would be out in about a month. The earliest email I received (entitled  "It's the first ever LEGO Universe Newsletter!", fyi) dates from 6 September 2007.</p><p>Still, only out by <strong>900 days</strong>. Better luck next time,<nobr> <wbr></nobr>./.</p></htmltext>
<tokenext>Think you may have missed this one by some margin.I signed up to the newsletter when this was first announced , thinking the thing would be out in about a month .
The earliest email I received ( entitled " It 's the first ever LEGO Universe Newsletter !
" , fyi ) dates from 6 September 2007.Still , only out by 900 days .
Better luck next time , ./ .</tokentext>
<sentencetext>Think you may have missed this one by some margin.I signed up to the newsletter when this was first announced, thinking the thing would be out in about a month.
The earliest email I received (entitled  "It's the first ever LEGO Universe Newsletter!
", fyi) dates from 6 September 2007.Still, only out by 900 days.
Better luck next time, ./.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186338</id>
	<title>Are we talking about a ...</title>
	<author>Anonymous</author>
	<datestamp>1266515940000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>LEGMMO?</p></htmltext>
<tokenext>LEGMMO ?</tokentext>
<sentencetext>LEGMMO?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31188298</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>Anonymous</author>
	<datestamp>1266523260000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Looks like Blockland has made some nice improvements. I played it a number of years ago during college and it was a blast... until you had too many bricks in one spot. I at one point liked hoping in servers and making some simple multiple storied towers for people to climb and use. By the time I hit the 5th or 6th floor with a single tower the game would grind to a halt from trying to process all the bricks. Mind you these weren't huge rooms, maybe 15x15 or so pegs with nothing in the rooms. From the screenshots though it looks like they might've fixed this issue because if it still ran like it did back then, just going into one of those complex environments would turn the game into a slideshow.</p></htmltext>
<tokenext>Looks like Blockland has made some nice improvements .
I played it a number of years ago during college and it was a blast... until you had too many bricks in one spot .
I at one point liked hoping in servers and making some simple multiple storied towers for people to climb and use .
By the time I hit the 5th or 6th floor with a single tower the game would grind to a halt from trying to process all the bricks .
Mind you these were n't huge rooms , maybe 15x15 or so pegs with nothing in the rooms .
From the screenshots though it looks like they might 've fixed this issue because if it still ran like it did back then , just going into one of those complex environments would turn the game into a slideshow .</tokentext>
<sentencetext>Looks like Blockland has made some nice improvements.
I played it a number of years ago during college and it was a blast... until you had too many bricks in one spot.
I at one point liked hoping in servers and making some simple multiple storied towers for people to climb and use.
By the time I hit the 5th or 6th floor with a single tower the game would grind to a halt from trying to process all the bricks.
Mind you these weren't huge rooms, maybe 15x15 or so pegs with nothing in the rooms.
From the screenshots though it looks like they might've fixed this issue because if it still ran like it did back then, just going into one of those complex environments would turn the game into a slideshow.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31218336</id>
	<title>Re:In Lego Universe the forces of evil are...</title>
	<author>catd77</author>
	<datestamp>1266766680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yep, originally I thought it would be a good MMOG when I heard about it 2006!</htmltext>
<tokenext>Yep , originally I thought it would be a good MMOG when I heard about it 2006 !</tokentext>
<sentencetext>Yep, originally I thought it would be a good MMOG when I heard about it 2006!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186240</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186396</id>
	<title>Lego badguy....</title>
	<author>Anonymous</author>
	<datestamp>1266516120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>BLOCKHEAD</p></htmltext>
<tokenext>BLOCKHEAD</tokentext>
<sentencetext>BLOCKHEAD</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31189590</id>
	<title>Re:Imagination? Please.</title>
	<author>Rogue974</author>
	<datestamp>1266483660000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>I saw an article from a local news person about a year ago that said this exact same thing.  I wanted to write to the guy and tell him that no, LEGO didn't remove the imagination, his age removed the imagination.  The guy was a late 20's early thirtys single guy who has never watched kids play with the current legos.

I have 4 kids and they play with Legos all the time.  This is what always happens, they get their set that has the fighter, troll battle wagon, etc and build it per the directions.  They then play with these as they are after they have built them.  They set them up in various battles/scense, etc.  Tons of imagination setting that up and carrying out battles, etc.  Then, inevitably, the legos fall apart because of being thrown/steped on, etc.  They then either rebuild it (that only happens a couple of times with the exception of a few things they think are really cool) or the pieces get dumped into the big bins of Legos and they toally forget that they can rebuild a Star Wars fight, Harry Potter castle and the Legos become part of the general pool to be used for whatever.

Yes, they have sets that are built as something specific and some of those sets never get broken (touch my 6 year old's Darth Vader Tie Fighter at your own peril) but most of them get broken down as they play and then you have the jumble of Legos.

And those specalized parts, they get re-tooled into anything other then what they were origionally used for and stuck all over the place on other things.  An adult mind gets trapped into the convention of this big long piece is the blaster from Anakin's fighter, but once it lands in the kids bin with everything else, it no longer is that and it ends up being anything but a blaster.

In the past 3 years, my kids have had Harry Potter sets, Knights sets and Star Wars sets.  This Christmas, they got the Lego Space police sets and a couple of Knights sets.  The Space police ones are still intact per the instructions.  My son's Darth Vader tie fighter is still intact because of the fact he leaves it on my desk and no one is allowed to play with it.  100\% of the remaining Star Wars sets, Harry Potter sets and all but the new Kinghts sets are totally broken down.  Last night, they built a house and got all excited when they built in a big screen tv and movie theatre.  A few weeks ago, they had a gladiator arena with Star Wars people, Knights, and other random figures.  Before that, they had a rock monster pit for the Power Miners sets to work with.

Legos have not changed, the people who grew up playing with them have changed and can't see LEgos the same way and say that the sets they put out are ruining the Lego play.  For a constrained adult mind, it has.  For a kid, it has not.  If you doubt that, subscribe to Lego magazone or go online and look at the pictures that are submitted by the Lego kids club members.  They are anything but following directions.</htmltext>
<tokenext>I saw an article from a local news person about a year ago that said this exact same thing .
I wanted to write to the guy and tell him that no , LEGO did n't remove the imagination , his age removed the imagination .
The guy was a late 20 's early thirtys single guy who has never watched kids play with the current legos .
I have 4 kids and they play with Legos all the time .
This is what always happens , they get their set that has the fighter , troll battle wagon , etc and build it per the directions .
They then play with these as they are after they have built them .
They set them up in various battles/scense , etc .
Tons of imagination setting that up and carrying out battles , etc .
Then , inevitably , the legos fall apart because of being thrown/steped on , etc .
They then either rebuild it ( that only happens a couple of times with the exception of a few things they think are really cool ) or the pieces get dumped into the big bins of Legos and they toally forget that they can rebuild a Star Wars fight , Harry Potter castle and the Legos become part of the general pool to be used for whatever .
Yes , they have sets that are built as something specific and some of those sets never get broken ( touch my 6 year old 's Darth Vader Tie Fighter at your own peril ) but most of them get broken down as they play and then you have the jumble of Legos .
And those specalized parts , they get re-tooled into anything other then what they were origionally used for and stuck all over the place on other things .
An adult mind gets trapped into the convention of this big long piece is the blaster from Anakin 's fighter , but once it lands in the kids bin with everything else , it no longer is that and it ends up being anything but a blaster .
In the past 3 years , my kids have had Harry Potter sets , Knights sets and Star Wars sets .
This Christmas , they got the Lego Space police sets and a couple of Knights sets .
The Space police ones are still intact per the instructions .
My son 's Darth Vader tie fighter is still intact because of the fact he leaves it on my desk and no one is allowed to play with it .
100 \ % of the remaining Star Wars sets , Harry Potter sets and all but the new Kinghts sets are totally broken down .
Last night , they built a house and got all excited when they built in a big screen tv and movie theatre .
A few weeks ago , they had a gladiator arena with Star Wars people , Knights , and other random figures .
Before that , they had a rock monster pit for the Power Miners sets to work with .
Legos have not changed , the people who grew up playing with them have changed and ca n't see LEgos the same way and say that the sets they put out are ruining the Lego play .
For a constrained adult mind , it has .
For a kid , it has not .
If you doubt that , subscribe to Lego magazone or go online and look at the pictures that are submitted by the Lego kids club members .
They are anything but following directions .</tokentext>
<sentencetext>I saw an article from a local news person about a year ago that said this exact same thing.
I wanted to write to the guy and tell him that no, LEGO didn't remove the imagination, his age removed the imagination.
The guy was a late 20's early thirtys single guy who has never watched kids play with the current legos.
I have 4 kids and they play with Legos all the time.
This is what always happens, they get their set that has the fighter, troll battle wagon, etc and build it per the directions.
They then play with these as they are after they have built them.
They set them up in various battles/scense, etc.
Tons of imagination setting that up and carrying out battles, etc.
Then, inevitably, the legos fall apart because of being thrown/steped on, etc.
They then either rebuild it (that only happens a couple of times with the exception of a few things they think are really cool) or the pieces get dumped into the big bins of Legos and they toally forget that they can rebuild a Star Wars fight, Harry Potter castle and the Legos become part of the general pool to be used for whatever.
Yes, they have sets that are built as something specific and some of those sets never get broken (touch my 6 year old's Darth Vader Tie Fighter at your own peril) but most of them get broken down as they play and then you have the jumble of Legos.
And those specalized parts, they get re-tooled into anything other then what they were origionally used for and stuck all over the place on other things.
An adult mind gets trapped into the convention of this big long piece is the blaster from Anakin's fighter, but once it lands in the kids bin with everything else, it no longer is that and it ends up being anything but a blaster.
In the past 3 years, my kids have had Harry Potter sets, Knights sets and Star Wars sets.
This Christmas, they got the Lego Space police sets and a couple of Knights sets.
The Space police ones are still intact per the instructions.
My son's Darth Vader tie fighter is still intact because of the fact he leaves it on my desk and no one is allowed to play with it.
100\% of the remaining Star Wars sets, Harry Potter sets and all but the new Kinghts sets are totally broken down.
Last night, they built a house and got all excited when they built in a big screen tv and movie theatre.
A few weeks ago, they had a gladiator arena with Star Wars people, Knights, and other random figures.
Before that, they had a rock monster pit for the Power Miners sets to work with.
Legos have not changed, the people who grew up playing with them have changed and can't see LEgos the same way and say that the sets they put out are ruining the Lego play.
For a constrained adult mind, it has.
For a kid, it has not.
If you doubt that, subscribe to Lego magazone or go online and look at the pictures that are submitted by the Lego kids club members.
They are anything but following directions.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186594</id>
	<title>Re:Imagination? Please.</title>
	<author>sopssa</author>
	<datestamp>1266516960000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p>Seems you can at least order via <a href="http://shop.lego.com/ByTheme/Leaf.aspx?cn=306&amp;d=362" title="lego.com">Lego site</a> [lego.com]. Actually now I'm wanting to order that <a href="http://shop.lego.com/ByTheme/Product.aspx?p=5589&amp;cn=306" title="lego.com">Lego Giant Box</a> [lego.com]<nobr> <wbr></nobr>:)</p><p>They also have some <a href="http://ldd.lego.com/" title="lego.com">Lego Digital Designer</a> [lego.com] where you can build the design on computer and possibly order the needed pieces.</p><p>But I agree, I'd rather get some good set of basic pieces than some of those pre-designed packages. They most likely make good money for Lego tho.</p></htmltext>
<tokenext>Seems you can at least order via Lego site [ lego.com ] .
Actually now I 'm wanting to order that Lego Giant Box [ lego.com ] : ) They also have some Lego Digital Designer [ lego.com ] where you can build the design on computer and possibly order the needed pieces.But I agree , I 'd rather get some good set of basic pieces than some of those pre-designed packages .
They most likely make good money for Lego tho .</tokentext>
<sentencetext>Seems you can at least order via Lego site [lego.com].
Actually now I'm wanting to order that Lego Giant Box [lego.com] :)They also have some Lego Digital Designer [lego.com] where you can build the design on computer and possibly order the needed pieces.But I agree, I'd rather get some good set of basic pieces than some of those pre-designed packages.
They most likely make good money for Lego tho.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187172</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>DerekLyons</author>
	<datestamp>1266519660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Indeed - Lego should have taken their cue from The Sims Online, There, and Second Life rather than cookie cutter MMORPG's.  The evidence is abundant that people want a virtual world to hang out, create, and socialize in.  (Reaching as far back as MUD's.  Back in the day, when UO ruled the roost, it was occasionally called the 'worlds bloodiest chatroom'.)</p></htmltext>
<tokenext>Indeed - Lego should have taken their cue from The Sims Online , There , and Second Life rather than cookie cutter MMORPG 's .
The evidence is abundant that people want a virtual world to hang out , create , and socialize in .
( Reaching as far back as MUD 's .
Back in the day , when UO ruled the roost , it was occasionally called the 'worlds bloodiest chatroom' .
)</tokentext>
<sentencetext>Indeed - Lego should have taken their cue from The Sims Online, There, and Second Life rather than cookie cutter MMORPG's.
The evidence is abundant that people want a virtual world to hang out, create, and socialize in.
(Reaching as far back as MUD's.
Back in the day, when UO ruled the roost, it was occasionally called the 'worlds bloodiest chatroom'.
)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186814</id>
	<title>NetDevil???</title>
	<author>thered2001</author>
	<datestamp>1266518100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Parents are gonna LOVE that! LEGO is now consorting with Satan?</htmltext>
<tokenext>Parents are gon na LOVE that !
LEGO is now consorting with Satan ?</tokentext>
<sentencetext>Parents are gonna LOVE that!
LEGO is now consorting with Satan?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186472</id>
	<title>I can hardly wait</title>
	<author>idontgno</author>
	<datestamp>1266516420000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><p>to start grinding up to the point of raiding for sweet, sweet epic purple bricks.</p><p>Public chat will be full of "L2PYM" (Learn to play your model) taunts and Chuck Norris Lego facts.</p><p>Lego gold-colored plastic coin sellers will start spamming.</p><p>Griefers will player-kill you and reassemble your bits into something rude and embarrassing. And permanent, since they'll OMGH@x0r the system to glue the parts together that way.</p></htmltext>
<tokenext>to start grinding up to the point of raiding for sweet , sweet epic purple bricks.Public chat will be full of " L2PYM " ( Learn to play your model ) taunts and Chuck Norris Lego facts.Lego gold-colored plastic coin sellers will start spamming.Griefers will player-kill you and reassemble your bits into something rude and embarrassing .
And permanent , since they 'll OMGH @ x0r the system to glue the parts together that way .</tokentext>
<sentencetext>to start grinding up to the point of raiding for sweet, sweet epic purple bricks.Public chat will be full of "L2PYM" (Learn to play your model) taunts and Chuck Norris Lego facts.Lego gold-colored plastic coin sellers will start spamming.Griefers will player-kill you and reassemble your bits into something rude and embarrassing.
And permanent, since they'll OMGH@x0r the system to glue the parts together that way.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186288</id>
	<title>Spore Penis Fiasco All Over Again</title>
	<author>Anonymous</author>
	<datestamp>1266515760000</datestamp>
	<modclass>None</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Square penis-shaped sculptures coming* soon.</p><p>* yes, that was intended.</p></htmltext>
<tokenext>Square penis-shaped sculptures coming * soon .
* yes , that was intended .</tokentext>
<sentencetext>Square penis-shaped sculptures coming* soon.
* yes, that was intended.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186910</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>Anonymous</author>
	<datestamp>1266518460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>FYI... No Linux support.</htmltext>
<tokenext>FYI... No Linux support .</tokentext>
<sentencetext>FYI... No Linux support.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187920</id>
	<title>Re:Imagination? Please.</title>
	<author>that this is not und</author>
	<datestamp>1266522000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The last time I looked at the lego blocks in the toy department at WalMart, there were three or four 'tub of blocks' purchase choices available.  They were toward the back, and not as well displayed as the 'theme kits.'</p><p>I agree about the boxed single-purpose kits.  For goodness sakes, most of them don't even look like Lego blocks, except for the packaging.</p></htmltext>
<tokenext>The last time I looked at the lego blocks in the toy department at WalMart , there were three or four 'tub of blocks ' purchase choices available .
They were toward the back , and not as well displayed as the 'theme kits .
'I agree about the boxed single-purpose kits .
For goodness sakes , most of them do n't even look like Lego blocks , except for the packaging .</tokentext>
<sentencetext>The last time I looked at the lego blocks in the toy department at WalMart, there were three or four 'tub of blocks' purchase choices available.
They were toward the back, and not as well displayed as the 'theme kits.
'I agree about the boxed single-purpose kits.
For goodness sakes, most of them don't even look like Lego blocks, except for the packaging.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31192734</id>
	<title>Re:Imagination? Please.</title>
	<author>lexbaby</author>
	<datestamp>1266495180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You can't give instructions on imagination.  So what if there are instructions?  You mean you can't build anything else just because the set was intended to build a specific thing?  My son will build and rebuild the "intended" model a couple times, and THEN he gets creative.  Those Star Wars sets have some pretty unique pieces.  He has a blast with them.</p></htmltext>
<tokenext>You ca n't give instructions on imagination .
So what if there are instructions ?
You mean you ca n't build anything else just because the set was intended to build a specific thing ?
My son will build and rebuild the " intended " model a couple times , and THEN he gets creative .
Those Star Wars sets have some pretty unique pieces .
He has a blast with them .</tokentext>
<sentencetext>You can't give instructions on imagination.
So what if there are instructions?
You mean you can't build anything else just because the set was intended to build a specific thing?
My son will build and rebuild the "intended" model a couple times, and THEN he gets creative.
Those Star Wars sets have some pretty unique pieces.
He has a blast with them.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186382</id>
	<title>In a world run by Ubisoft...</title>
	<author>bobdotorg</author>
	<datestamp>1266516060000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p><nobr> <wbr></nobr>... the EULA's fine print would state that if your computer's webcam spots any Mega Bloks, Lego will ban you from the game.</p></htmltext>
<tokenext>... the EULA 's fine print would state that if your computer 's webcam spots any Mega Bloks , Lego will ban you from the game .</tokentext>
<sentencetext> ... the EULA's fine print would state that if your computer's webcam spots any Mega Bloks, Lego will ban you from the game.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186518</id>
	<title>manbearpig</title>
	<author>Anonymous</author>
	<datestamp>1266516600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Can someone please tag this manbearpig or something relating to the imaginationland episode of south park?<nobr> <wbr></nobr>:)</p><p>http://en.wikipedia.org/wiki/Imaginationland</p></htmltext>
<tokenext>Can someone please tag this manbearpig or something relating to the imaginationland episode of south park ?
: ) http : //en.wikipedia.org/wiki/Imaginationland</tokentext>
<sentencetext>Can someone please tag this manbearpig or something relating to the imaginationland episode of south park?
:)http://en.wikipedia.org/wiki/Imaginationland</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31192710</id>
	<title>Dark Evil Forces fought by imagination</title>
	<author>Anonymous</author>
	<datestamp>1266495060000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Sounds a lot like "the Nothing" from The Neverending Story. http://www.imdb.com/title/tt0088323/ [imdb.com]</p></htmltext>
<tokenext>Sounds a lot like " the Nothing " from The Neverending Story .
http : //www.imdb.com/title/tt0088323/ [ imdb.com ]</tokentext>
<sentencetext>Sounds a lot like "the Nothing" from The Neverending Story.
http://www.imdb.com/title/tt0088323/ [imdb.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186336</id>
	<title>Great news...</title>
	<author>Anonymous</author>
	<datestamp>1266515880000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>but too bad, the intended audience can't read the article.</p></htmltext>
<tokenext>but too bad , the intended audience ca n't read the article .</tokentext>
<sentencetext>but too bad, the intended audience can't read the article.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187564</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>pcolaman</author>
	<datestamp>1266520980000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Actually the Lego MMO was talked about as having event and trigger scripting similar to that found in Little Big Planet, so your fears may be unfounded (yet to be seen one way or the other).</p></htmltext>
<tokenext>Actually the Lego MMO was talked about as having event and trigger scripting similar to that found in Little Big Planet , so your fears may be unfounded ( yet to be seen one way or the other ) .</tokentext>
<sentencetext>Actually the Lego MMO was talked about as having event and trigger scripting similar to that found in Little Big Planet, so your fears may be unfounded (yet to be seen one way or the other).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186546</id>
	<title>Lego Penis</title>
	<author>Rockoon</author>
	<datestamp>1266516720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>With users assembling their own models, it wont be too long until the entire world is filled with walking lego penis griefers.</htmltext>
<tokenext>With users assembling their own models , it wont be too long until the entire world is filled with walking lego penis griefers .</tokentext>
<sentencetext>With users assembling their own models, it wont be too long until the entire world is filled with walking lego penis griefers.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186414</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>Anonymous</author>
	<datestamp>1266516180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Personally I always played out fights with legos. Like some guys invading a fortress or pirates attacking a city I built.

But since it's a MMORPG there will probably also be non-fighting stuff to do.</htmltext>
<tokenext>Personally I always played out fights with legos .
Like some guys invading a fortress or pirates attacking a city I built .
But since it 's a MMORPG there will probably also be non-fighting stuff to do .</tokentext>
<sentencetext>Personally I always played out fights with legos.
Like some guys invading a fortress or pirates attacking a city I built.
But since it's a MMORPG there will probably also be non-fighting stuff to do.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186160</id>
	<title>Cool</title>
	<author>Anonymous</author>
	<datestamp>1266515220000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>I'm going to use it to build a massive Jew and every witch.</p></htmltext>
<tokenext>I 'm going to use it to build a massive Jew and every witch .</tokentext>
<sentencetext>I'm going to use it to build a massive Jew and every witch.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186714</id>
	<title>Obligatory Southpark reference</title>
	<author>Anonymous</author>
	<datestamp>1266517560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><a href="http://en.wikipedia.org/wiki/Imaginationland\_Episode\_I" title="wikipedia.org" rel="nofollow">Imagination?</a> [wikipedia.org] Will Kyle suck Cartman's balls?</p></htmltext>
<tokenext>Imagination ?
[ wikipedia.org ] Will Kyle suck Cartman 's balls ?</tokentext>
<sentencetext>Imagination?
[wikipedia.org] Will Kyle suck Cartman's balls?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186240</id>
	<title>In Lego Universe the forces of evil are...</title>
	<author>presarioD</author>
	<datestamp>1266515580000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext>...the same as in our Universe:<br> <br> <b>Entropy!</b></htmltext>
<tokenext>...the same as in our Universe : Entropy !</tokentext>
<sentencetext>...the same as in our Universe:  Entropy!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186484</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>gravyface</author>
	<datestamp>1266516480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>You're kidding right?  I used to build giant, rec-room-carpet-covering moon bases with all sorts of spaceships (fighters, carriers, etc.), AA laser turrets, ground assault vehicles, etc. etc. to wage my pseudo-Star Wars battles: all completely from-scratch (I would build the plan on the box once and then come up with my own creations).  Of course I had a "bad guy" -- they had no compelling background story, obviously, but I needed something to blow up...</htmltext>
<tokenext>You 're kidding right ?
I used to build giant , rec-room-carpet-covering moon bases with all sorts of spaceships ( fighters , carriers , etc .
) , AA laser turrets , ground assault vehicles , etc .
etc. to wage my pseudo-Star Wars battles : all completely from-scratch ( I would build the plan on the box once and then come up with my own creations ) .
Of course I had a " bad guy " -- they had no compelling background story , obviously , but I needed something to blow up.. .</tokentext>
<sentencetext>You're kidding right?
I used to build giant, rec-room-carpet-covering moon bases with all sorts of spaceships (fighters, carriers, etc.
), AA laser turrets, ground assault vehicles, etc.
etc. to wage my pseudo-Star Wars battles: all completely from-scratch (I would build the plan on the box once and then come up with my own creations).
Of course I had a "bad guy" -- they had no compelling background story, obviously, but I needed something to blow up...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</id>
	<title>Imagination? Please.</title>
	<author>FrigBot</author>
	<datestamp>1266516060000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>Lego sets of the past decade or so have been mostly build-it-once kits, and then you have a toy that the kid either plays with or leaves on the shelf. There's no imagination required, you just follow the directions. The parts are so specialized now that you can't take it all apart and come up with your own design, because they can only fit in one spot and have only one possible function. When I was a kid, I used to build super cool cars and spaceships and houses using these buckets of random Lego we had. There were some specialized parts, like laser thingies and stuff, but you could add that to your ship to make it super awesome and imagine how the guns would work. I used to also add bomb-droppers. Later in my Lego-career, me and a friend used to build little cannon stations and then targets out of Lego, and shoot blocks at the targets using rubber bands. That was fun.</p><p>Do they even sell bulk kits anymore? How can you get plain old blocks without going on ebay and buying someone's old, used random lots of Lego?</p><p>My point is that Lego itself is the enemy of imagination. By selling kits that you can't do anything else with besides build their prescribed design, they are stifling the imaginations of kids. It's really disappointing, actually. Like what's the point in building the set from Star Wars? What creativity is there in that?</p></htmltext>
<tokenext>Lego sets of the past decade or so have been mostly build-it-once kits , and then you have a toy that the kid either plays with or leaves on the shelf .
There 's no imagination required , you just follow the directions .
The parts are so specialized now that you ca n't take it all apart and come up with your own design , because they can only fit in one spot and have only one possible function .
When I was a kid , I used to build super cool cars and spaceships and houses using these buckets of random Lego we had .
There were some specialized parts , like laser thingies and stuff , but you could add that to your ship to make it super awesome and imagine how the guns would work .
I used to also add bomb-droppers .
Later in my Lego-career , me and a friend used to build little cannon stations and then targets out of Lego , and shoot blocks at the targets using rubber bands .
That was fun.Do they even sell bulk kits anymore ?
How can you get plain old blocks without going on ebay and buying someone 's old , used random lots of Lego ? My point is that Lego itself is the enemy of imagination .
By selling kits that you ca n't do anything else with besides build their prescribed design , they are stifling the imaginations of kids .
It 's really disappointing , actually .
Like what 's the point in building the set from Star Wars ?
What creativity is there in that ?</tokentext>
<sentencetext>Lego sets of the past decade or so have been mostly build-it-once kits, and then you have a toy that the kid either plays with or leaves on the shelf.
There's no imagination required, you just follow the directions.
The parts are so specialized now that you can't take it all apart and come up with your own design, because they can only fit in one spot and have only one possible function.
When I was a kid, I used to build super cool cars and spaceships and houses using these buckets of random Lego we had.
There were some specialized parts, like laser thingies and stuff, but you could add that to your ship to make it super awesome and imagine how the guns would work.
I used to also add bomb-droppers.
Later in my Lego-career, me and a friend used to build little cannon stations and then targets out of Lego, and shoot blocks at the targets using rubber bands.
That was fun.Do they even sell bulk kits anymore?
How can you get plain old blocks without going on ebay and buying someone's old, used random lots of Lego?My point is that Lego itself is the enemy of imagination.
By selling kits that you can't do anything else with besides build their prescribed design, they are stifling the imaginations of kids.
It's really disappointing, actually.
Like what's the point in building the set from Star Wars?
What creativity is there in that?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</id>
	<title>Why does there always have to be a bad guy?</title>
	<author>Anonymous</author>
	<datestamp>1266515700000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>Seriously, this display a stark lack of imagination on the part of the developers if they can't think of a way to make Lego fun without introducing some bad guy.</p><p>I don't think there was a single time I played with Lego with the idea that I was defeating, or helping defeat some bad guy. There was always something more interesting to do.</p></htmltext>
<tokenext>Seriously , this display a stark lack of imagination on the part of the developers if they ca n't think of a way to make Lego fun without introducing some bad guy.I do n't think there was a single time I played with Lego with the idea that I was defeating , or helping defeat some bad guy .
There was always something more interesting to do .</tokentext>
<sentencetext>Seriously, this display a stark lack of imagination on the part of the developers if they can't think of a way to make Lego fun without introducing some bad guy.I don't think there was a single time I played with Lego with the idea that I was defeating, or helping defeat some bad guy.
There was always something more interesting to do.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186358</id>
	<title>PETITION TO REMOVE RED BRICK NERF</title>
	<author>Useful Wheat</author>
	<datestamp>1266516000000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><p>PETITION TO REMOVE RED BRICK NERF</p><p>These changes are unnecessary, aggressive, CRIMINAL ACTS against the VERY BUILDERS WHO constitute the FOUNDATION OF LEGOLAND!.</p><p>Red bricks ALREADY have a 10 second cooldown, why would you reduce our DPS! WE already suck next to blue bricks.</p><p>Reply #1:<nobr> <wbr></nobr>/signed</p><p>Reply #2:<br>Learn to build noob</p><p>Reply #3:<br>can i has ur bricks?</p></htmltext>
<tokenext>PETITION TO REMOVE RED BRICK NERFThese changes are unnecessary , aggressive , CRIMINAL ACTS against the VERY BUILDERS WHO constitute the FOUNDATION OF LEGOLAND ! .Red bricks ALREADY have a 10 second cooldown , why would you reduce our DPS !
WE already suck next to blue bricks.Reply # 1 : /signedReply # 2 : Learn to build noobReply # 3 : can i has ur bricks ?</tokentext>
<sentencetext>PETITION TO REMOVE RED BRICK NERFThese changes are unnecessary, aggressive, CRIMINAL ACTS against the VERY BUILDERS WHO constitute the FOUNDATION OF LEGOLAND!.Red bricks ALREADY have a 10 second cooldown, why would you reduce our DPS!
WE already suck next to blue bricks.Reply #1: /signedReply #2:Learn to build noobReply #3:can i has ur bricks?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186606</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>Anonymous</author>
	<datestamp>1266517020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>"Because of Blockland, I feel like Lego is seriously missing something here. It's not really that fun for long to just collect bricks and then build with them (actually the collecting part sounds awful already)."</p><p>Would you be happier if they called it gold? or crafting reagents? or items?</p><p>Somehow I think your conclusion is lacking any kind of insight into the actual game and is more based on your lack of imagination.</p></htmltext>
<tokenext>" Because of Blockland , I feel like Lego is seriously missing something here .
It 's not really that fun for long to just collect bricks and then build with them ( actually the collecting part sounds awful already ) .
" Would you be happier if they called it gold ?
or crafting reagents ?
or items ? Somehow I think your conclusion is lacking any kind of insight into the actual game and is more based on your lack of imagination .</tokentext>
<sentencetext>"Because of Blockland, I feel like Lego is seriously missing something here.
It's not really that fun for long to just collect bricks and then build with them (actually the collecting part sounds awful already).
"Would you be happier if they called it gold?
or crafting reagents?
or items?Somehow I think your conclusion is lacking any kind of insight into the actual game and is more based on your lack of imagination.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</id>
	<title>Blockland is similar, but more interesting</title>
	<author>Anonymous</author>
	<datestamp>1266515100000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext><p>In recent months I've been playing <a href="http://blockland.us/" title="blockland.us">Blockland</a> [blockland.us]. It has the similar lego/blocks aspect in it, but frankly it's a lot more interesting than what Lego MMOG sounds like.</p><p>Basic gameplay idea is that you're a small "lego" guy. You don't need to collect the blocks, you can just select them from menu and build whatever you want. You can do this with friends in multiplayer too.</p><p>But what's more fun is that the game has great support for scripting, macros, minigames, weapons and vehicles. There's tons of mods and user-created content. Different servers also all have different kind of gamemodes as they're all build by the players. There's the normal deatchmatch, tdm, ctf, zombie survival, portal games, racing and jail and city building RPG's. Some server owners concentrate on making a beautiful place (it's quite amazing what some have done) and some fun mess-around places.</p><p>Because of Blockland, I feel like Lego is seriously missing something here. It's not really that fun for long to just collect bricks and then build with them (actually the collecting part sounds awful already). In Blockland most of the gamemodes are accompanied with the building part. Some of the dig digging ctf/tdm servers are truly great, as it allows you to dig tunnels under everyone even as far as to the enemies base, or you can build better defences to your base or even surround the capture-the-flag point with a bunker.</p><p>Lego was earlier in talks with Blockland authors to make it a Lego MMO, but looks like they went the more boring route<nobr> <wbr></nobr>:(</p></htmltext>
<tokenext>In recent months I 've been playing Blockland [ blockland.us ] .
It has the similar lego/blocks aspect in it , but frankly it 's a lot more interesting than what Lego MMOG sounds like.Basic gameplay idea is that you 're a small " lego " guy .
You do n't need to collect the blocks , you can just select them from menu and build whatever you want .
You can do this with friends in multiplayer too.But what 's more fun is that the game has great support for scripting , macros , minigames , weapons and vehicles .
There 's tons of mods and user-created content .
Different servers also all have different kind of gamemodes as they 're all build by the players .
There 's the normal deatchmatch , tdm , ctf , zombie survival , portal games , racing and jail and city building RPG 's .
Some server owners concentrate on making a beautiful place ( it 's quite amazing what some have done ) and some fun mess-around places.Because of Blockland , I feel like Lego is seriously missing something here .
It 's not really that fun for long to just collect bricks and then build with them ( actually the collecting part sounds awful already ) .
In Blockland most of the gamemodes are accompanied with the building part .
Some of the dig digging ctf/tdm servers are truly great , as it allows you to dig tunnels under everyone even as far as to the enemies base , or you can build better defences to your base or even surround the capture-the-flag point with a bunker.Lego was earlier in talks with Blockland authors to make it a Lego MMO , but looks like they went the more boring route : (</tokentext>
<sentencetext>In recent months I've been playing Blockland [blockland.us].
It has the similar lego/blocks aspect in it, but frankly it's a lot more interesting than what Lego MMOG sounds like.Basic gameplay idea is that you're a small "lego" guy.
You don't need to collect the blocks, you can just select them from menu and build whatever you want.
You can do this with friends in multiplayer too.But what's more fun is that the game has great support for scripting, macros, minigames, weapons and vehicles.
There's tons of mods and user-created content.
Different servers also all have different kind of gamemodes as they're all build by the players.
There's the normal deatchmatch, tdm, ctf, zombie survival, portal games, racing and jail and city building RPG's.
Some server owners concentrate on making a beautiful place (it's quite amazing what some have done) and some fun mess-around places.Because of Blockland, I feel like Lego is seriously missing something here.
It's not really that fun for long to just collect bricks and then build with them (actually the collecting part sounds awful already).
In Blockland most of the gamemodes are accompanied with the building part.
Some of the dig digging ctf/tdm servers are truly great, as it allows you to dig tunnels under everyone even as far as to the enemies base, or you can build better defences to your base or even surround the capture-the-flag point with a bunker.Lego was earlier in talks with Blockland authors to make it a Lego MMO, but looks like they went the more boring route :(</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187338</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>Anonymous</author>
	<datestamp>1266520320000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Are you in the Lego BETA, and you're disclosing gameplay experience, and concluding that you like Blockland gameplay better than the Lego BETA gameplay?</htmltext>
<tokenext>Are you in the Lego BETA , and you 're disclosing gameplay experience , and concluding that you like Blockland gameplay better than the Lego BETA gameplay ?</tokentext>
<sentencetext>Are you in the Lego BETA, and you're disclosing gameplay experience, and concluding that you like Blockland gameplay better than the Lego BETA gameplay?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186722</id>
	<title>Red Blocks</title>
	<author>Wiarumas</author>
	<datestamp>1266517560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Red Blocks are OP.</htmltext>
<tokenext>Red Blocks are OP .</tokentext>
<sentencetext>Red Blocks are OP.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31188514</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>zoney\_ie</author>
	<datestamp>1266523860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Oh come on. Ever since the early days of Lego Castle (early 1980s) there have been factions for kids to enact battles between. It's not exactly a new phenomenon for kid's play either. Certainly it was one of the main play themes for my siblings and I (usually Space constructions). Even in boring old Lego City, for kids it is always about stuff going wrong so you actually have something for all those police/firefighters/medics/builders to do!</p><p>Besides, this game includes a lot more than just battling bad guys. Building stuff is everywhere!</p></htmltext>
<tokenext>Oh come on .
Ever since the early days of Lego Castle ( early 1980s ) there have been factions for kids to enact battles between .
It 's not exactly a new phenomenon for kid 's play either .
Certainly it was one of the main play themes for my siblings and I ( usually Space constructions ) .
Even in boring old Lego City , for kids it is always about stuff going wrong so you actually have something for all those police/firefighters/medics/builders to do ! Besides , this game includes a lot more than just battling bad guys .
Building stuff is everywhere !</tokentext>
<sentencetext>Oh come on.
Ever since the early days of Lego Castle (early 1980s) there have been factions for kids to enact battles between.
It's not exactly a new phenomenon for kid's play either.
Certainly it was one of the main play themes for my siblings and I (usually Space constructions).
Even in boring old Lego City, for kids it is always about stuff going wrong so you actually have something for all those police/firefighters/medics/builders to do!Besides, this game includes a lot more than just battling bad guys.
Building stuff is everywhere!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31188694</id>
	<title>Re:Imagination? Please.</title>
	<author>Anonymous</author>
	<datestamp>1266524400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Seems you can at least order via <a href="http://shop.lego.com/ByTheme/Leaf.aspx?cn=306&amp;d=362" title="lego.com">Lego site</a> [lego.com]. Actually now I'm wanting to order that <a href="http://shop.lego.com/ByTheme/Product.aspx?p=5589&amp;cn=306" title="lego.com">Lego Giant Box</a> [lego.com]<nobr> <wbr></nobr>:)</p></div><p> <i> <br>
      LEGO&#174; Giant Box
  <br>
      Item #: 5589
 <br>
           Sorry, item is not available in this country: Canada.</i>
 <br>  <br> dammit</p></div>
	</htmltext>
<tokenext>Seems you can at least order via Lego site [ lego.com ] .
Actually now I 'm wanting to order that Lego Giant Box [ lego.com ] : ) LEGO   Giant Box Item # : 5589 Sorry , item is not available in this country : Canada .
dammit</tokentext>
<sentencetext>Seems you can at least order via Lego site [lego.com].
Actually now I'm wanting to order that Lego Giant Box [lego.com] :)  
      LEGO® Giant Box
  
      Item #: 5589
 
           Sorry, item is not available in this country: Canada.
dammit
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186594</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187454</id>
	<title>Re:Imagination? Please.</title>
	<author>Anonymous</author>
	<datestamp>1266520740000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Actually Lego has being going back to the imagination route, I just bought a technic kit that comes with instructions to make two different models out of all of the same parts. There is also the creator line that typically has instructions for as many as 3 kits, with more instructions available online. Besides, what is there to stop you from taking apart your existing sets and building your own? a few specialized pieces can't hold you back that much. There is plenty of "creative-centric" legos out there, albeit typically not in toyrus, target, and walmart.</p></htmltext>
<tokenext>Actually Lego has being going back to the imagination route , I just bought a technic kit that comes with instructions to make two different models out of all of the same parts .
There is also the creator line that typically has instructions for as many as 3 kits , with more instructions available online .
Besides , what is there to stop you from taking apart your existing sets and building your own ?
a few specialized pieces ca n't hold you back that much .
There is plenty of " creative-centric " legos out there , albeit typically not in toyrus , target , and walmart .</tokentext>
<sentencetext>Actually Lego has being going back to the imagination route, I just bought a technic kit that comes with instructions to make two different models out of all of the same parts.
There is also the creator line that typically has instructions for as many as 3 kits, with more instructions available online.
Besides, what is there to stop you from taking apart your existing sets and building your own?
a few specialized pieces can't hold you back that much.
There is plenty of "creative-centric" legos out there, albeit typically not in toyrus, target, and walmart.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186446</id>
	<title>In the pirate world</title>
	<author>bobdotorg</author>
	<datestamp>1266516300000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><p>FTFA:</p><blockquote><div><p>Some worlds will have traditional Lego themes, such as pirates, ninjas and castles, while others will be novel for the Lego space.</p></div></blockquote><p>Will the pirate world be built with Mega Bloks?</p></div>
	</htmltext>
<tokenext>FTFA : Some worlds will have traditional Lego themes , such as pirates , ninjas and castles , while others will be novel for the Lego space.Will the pirate world be built with Mega Bloks ?</tokentext>
<sentencetext>FTFA:Some worlds will have traditional Lego themes, such as pirates, ninjas and castles, while others will be novel for the Lego space.Will the pirate world be built with Mega Bloks?
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31191568</id>
	<title>I'd be ok with a pay for 'Premium' service</title>
	<author>cdpage</author>
	<datestamp>1266489600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Just so long as the current free one stays the same.</htmltext>
<tokenext>Just so long as the current free one stays the same .</tokentext>
<sentencetext>Just so long as the current free one stays the same.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31188134</id>
	<title>I for one welcome our Lego WoW overlords</title>
	<author>WillAffleckUW</author>
	<datestamp>1266522840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I for one welcome our new Lego World of Warcraft overlords and look forward to bashing in the lego skull of an Orc with my two-handed Lego Battleaxe.</p><p>I'm hoping for a purple drop.</p></htmltext>
<tokenext>I for one welcome our new Lego World of Warcraft overlords and look forward to bashing in the lego skull of an Orc with my two-handed Lego Battleaxe.I 'm hoping for a purple drop .</tokentext>
<sentencetext>I for one welcome our new Lego World of Warcraft overlords and look forward to bashing in the lego skull of an Orc with my two-handed Lego Battleaxe.I'm hoping for a purple drop.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187178</id>
	<title>Undoubtedly ...</title>
	<author>PPH</author>
	<datestamp>1266519720000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext>... one of the hazards in this online world will be Lego pieces hidden in the shag carpeting. Players will have to accumulate enough points to acquire shoes.</htmltext>
<tokenext>... one of the hazards in this online world will be Lego pieces hidden in the shag carpeting .
Players will have to accumulate enough points to acquire shoes .</tokentext>
<sentencetext>... one of the hazards in this online world will be Lego pieces hidden in the shag carpeting.
Players will have to accumulate enough points to acquire shoes.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31188440</id>
	<title>Blockland looks like shit</title>
	<author>Snaller</author>
	<datestamp>1266523680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>And I just looked at Blockland - boy it looks crap.</p><p>Lego Universe looks great.</p><p>(Check out the trailers<br><a href="http://www.gametrailers.com/game/lego-universe/4954" title="gametrailers.com">http://www.gametrailers.com/game/lego-universe/4954</a> [gametrailers.com]<br>)</p></htmltext>
<tokenext>And I just looked at Blockland - boy it looks crap.Lego Universe looks great .
( Check out the trailershttp : //www.gametrailers.com/game/lego-universe/4954 [ gametrailers.com ] )</tokentext>
<sentencetext>And I just looked at Blockland - boy it looks crap.Lego Universe looks great.
(Check out the trailershttp://www.gametrailers.com/game/lego-universe/4954 [gametrailers.com])</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31198758</id>
	<title>This is going to be epic win or epic fail</title>
	<author>rebelwarlock</author>
	<datestamp>1266592620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I don't see this game being meh. This is either going to kick immense amounts of ass, or be completely terrible. I just can't see lego making a game that's just okay.</htmltext>
<tokenext>I do n't see this game being meh .
This is either going to kick immense amounts of ass , or be completely terrible .
I just ca n't see lego making a game that 's just okay .</tokentext>
<sentencetext>I don't see this game being meh.
This is either going to kick immense amounts of ass, or be completely terrible.
I just can't see lego making a game that's just okay.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186752</id>
	<title>Re:Imagination? Please.</title>
	<author>icebraining</author>
	<datestamp>1266517680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There was a talk with LEGO guys about how they were trying to reduce specialized parts and return to a generic brick model. They are also <a href="http://slashdot.org/article.pl?sid=04/01/10/150259" title="slashdot.org">stopping the movie tie-in products</a> [slashdot.org].</p><p>What I really despise are those dreadful Bionicle kits. They are the essence of everything that's wrong with LEGO nowadays.</p></htmltext>
<tokenext>There was a talk with LEGO guys about how they were trying to reduce specialized parts and return to a generic brick model .
They are also stopping the movie tie-in products [ slashdot.org ] .What I really despise are those dreadful Bionicle kits .
They are the essence of everything that 's wrong with LEGO nowadays .</tokentext>
<sentencetext>There was a talk with LEGO guys about how they were trying to reduce specialized parts and return to a generic brick model.
They are also stopping the movie tie-in products [slashdot.org].What I really despise are those dreadful Bionicle kits.
They are the essence of everything that's wrong with LEGO nowadays.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31190694</id>
	<title>Roblox</title>
	<author>psicat</author>
	<datestamp>1266486600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>My kids are looking forward to this.  However, they have been happily playing Roblox (http://www.roblox.com/) for years now.  Lots of kids + pure imagination.</p></htmltext>
<tokenext>My kids are looking forward to this .
However , they have been happily playing Roblox ( http : //www.roblox.com/ ) for years now .
Lots of kids + pure imagination .</tokentext>
<sentencetext>My kids are looking forward to this.
However, they have been happily playing Roblox (http://www.roblox.com/) for years now.
Lots of kids + pure imagination.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186158</id>
	<title>Its going to be called...</title>
	<author>Anonymous</author>
	<datestamp>1266515220000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Its going to be called LEMMO?</p></htmltext>
<tokenext>Its going to be called LEMMO ?</tokentext>
<sentencetext>Its going to be called LEMMO?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186734</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>RobVB</author>
	<datestamp>1266517620000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Sounds like <a href="http://www.garrysmod.com/about/" title="garrysmod.com">Garry's Mod</a> [garrysmod.com] with bricks.</p></htmltext>
<tokenext>Sounds like Garry 's Mod [ garrysmod.com ] with bricks .</tokentext>
<sentencetext>Sounds like Garry's Mod [garrysmod.com] with bricks.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31200020</id>
	<title>Re:Imagination? Please.</title>
	<author>Hognoxious</author>
	<datestamp>1266598620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Lego sets of the past decade or so have been mostly build-it-once kits, and then you have a toy that the kid either plays with or leaves on the shelf.</p></div></blockquote><p>That would be the decade before the previous one.  They've sort of got their act together a bit recently.</p><p>I know because I've been looking at some today.  Sadly I'll have too be patient, hog junior is still at the duplo stage.</p></div>
	</htmltext>
<tokenext>Lego sets of the past decade or so have been mostly build-it-once kits , and then you have a toy that the kid either plays with or leaves on the shelf.That would be the decade before the previous one .
They 've sort of got their act together a bit recently.I know because I 've been looking at some today .
Sadly I 'll have too be patient , hog junior is still at the duplo stage .</tokentext>
<sentencetext>Lego sets of the past decade or so have been mostly build-it-once kits, and then you have a toy that the kid either plays with or leaves on the shelf.That would be the decade before the previous one.
They've sort of got their act together a bit recently.I know because I've been looking at some today.
Sadly I'll have too be patient, hog junior is still at the duplo stage.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186822</id>
	<title>4chan, think of the children!</title>
	<author>BronsCon</author>
	<datestamp>1266518100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>FTFA<blockquote><div><p>Lego Universe, will launch in the second half of this year and will be overrun by<nobr> <wbr></nobr>/b/tards building huge Lego penises within a week of that.</p></div></blockquote></div>
	</htmltext>
<tokenext>FTFALego Universe , will launch in the second half of this year and will be overrun by /b/tards building huge Lego penises within a week of that .</tokentext>
<sentencetext>FTFALego Universe, will launch in the second half of this year and will be overrun by /b/tards building huge Lego penises within a week of that.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187498</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>Anonymous</author>
	<datestamp>1266520800000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I built a game once.</p><p>Built a cup with a motor on the bottom.  Made the sides of the cup fences.  It was 8x8 square about 15 high with a number of fence windows.  Each player got an equal number of 'easy', 'medium', and 'hard' pieces.   The motor would spin the cup at a fairly fast rate.  You would then drop your pieces into the cup.  Each player taking a turn.  Eventually the pieces would no longer fit and start flying out.  The person with the most pieces at the end of the game lost.  Each person only got 1 chance to drop each turn.  If your piece flew out too bad.</p><p>MOST fun.  Legos flying across the room.  Bits sticking out of the window (dont get too close it stings).</p><p>I often would build vehicles just for the sake of it.  No 'bad guy' to fight.  Just to build something cool.</p></htmltext>
<tokenext>I built a game once.Built a cup with a motor on the bottom .
Made the sides of the cup fences .
It was 8x8 square about 15 high with a number of fence windows .
Each player got an equal number of 'easy ' , 'medium ' , and 'hard ' pieces .
The motor would spin the cup at a fairly fast rate .
You would then drop your pieces into the cup .
Each player taking a turn .
Eventually the pieces would no longer fit and start flying out .
The person with the most pieces at the end of the game lost .
Each person only got 1 chance to drop each turn .
If your piece flew out too bad.MOST fun .
Legos flying across the room .
Bits sticking out of the window ( dont get too close it stings ) .I often would build vehicles just for the sake of it .
No 'bad guy ' to fight .
Just to build something cool .</tokentext>
<sentencetext>I built a game once.Built a cup with a motor on the bottom.
Made the sides of the cup fences.
It was 8x8 square about 15 high with a number of fence windows.
Each player got an equal number of 'easy', 'medium', and 'hard' pieces.
The motor would spin the cup at a fairly fast rate.
You would then drop your pieces into the cup.
Each player taking a turn.
Eventually the pieces would no longer fit and start flying out.
The person with the most pieces at the end of the game lost.
Each person only got 1 chance to drop each turn.
If your piece flew out too bad.MOST fun.
Legos flying across the room.
Bits sticking out of the window (dont get too close it stings).I often would build vehicles just for the sake of it.
No 'bad guy' to fight.
Just to build something cool.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186644</id>
	<title>on PS3 ... pay for subscription?!</title>
	<author>cdpage</author>
	<datestamp>1266517260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Ok i'd buy the game... but not if a subscription fee is required.<br><br>one of the many reasons i got a PS3.</htmltext>
<tokenext>Ok i 'd buy the game... but not if a subscription fee is required.one of the many reasons i got a PS3 .</tokentext>
<sentencetext>Ok i'd buy the game... but not if a subscription fee is required.one of the many reasons i got a PS3.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187022</id>
	<title>Re:Why does there always have to be a bad guy?</title>
	<author>jimbolauski</author>
	<datestamp>1266518940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>So you want Lego Sims</htmltext>
<tokenext>So you want Lego Sims</tokentext>
<sentencetext>So you want Lego Sims</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186262</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31200092</id>
	<title>You, can never have too many, commas</title>
	<author>edittard</author>
	<datestamp>1266598980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Lego Universe, will launch in the second half of this year and will be a subscription-based service (price not disclosed).</p></div></blockquote><p>I, don't know why people feel the need to put a comma after the subject in a sentence.  It, is stupid.</p></div>
	</htmltext>
<tokenext>Lego Universe , will launch in the second half of this year and will be a subscription-based service ( price not disclosed ) .I , do n't know why people feel the need to put a comma after the subject in a sentence .
It , is stupid .</tokentext>
<sentencetext>Lego Universe, will launch in the second half of this year and will be a subscription-based service (price not disclosed).I, don't know why people feel the need to put a comma after the subject in a sentence.
It, is stupid.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186850</id>
	<title>Video</title>
	<author>RawJoe</author>
	<datestamp>1266518220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Ars Technica did a <a href="http://arstechnica.com/gaming/news/2010/01/lego-universe-allows-kids-to-fight-with-their-imagination.ars" title="arstechnica.com" rel="nofollow">story</a> [arstechnica.com] about a month ago, have a link to a decent video on it.</htmltext>
<tokenext>Ars Technica did a story [ arstechnica.com ] about a month ago , have a link to a decent video on it .</tokentext>
<sentencetext>Ars Technica did a story [arstechnica.com] about a month ago, have a link to a decent video on it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187522</id>
	<title>Stargate's Replicators</title>
	<author>Anonymous</author>
	<datestamp>1266520860000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p><div class="quote"><p>Players cannot be killed, but they can be reduced to a pile of unassembled bricks. The idea is to play the game and collect bricks, which will allow users to build more interesting models.</p></div><p>Well, until Maj. Carter develops a weapon which disrupts the communications between the individual bricks, rendering them inert and harmless.</p></div>
	</htmltext>
<tokenext>Players can not be killed , but they can be reduced to a pile of unassembled bricks .
The idea is to play the game and collect bricks , which will allow users to build more interesting models.Well , until Maj. Carter develops a weapon which disrupts the communications between the individual bricks , rendering them inert and harmless .</tokentext>
<sentencetext>Players cannot be killed, but they can be reduced to a pile of unassembled bricks.
The idea is to play the game and collect bricks, which will allow users to build more interesting models.Well, until Maj. Carter develops a weapon which disrupts the communications between the individual bricks, rendering them inert and harmless.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31191200</id>
	<title>This is current news?</title>
	<author>Ka D'Argo</author>
	<datestamp>1266488220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Sorry I don't mean to be a dick, mod me down if you absolutely must but.. the Lego MMORPG was announced a while back, complete with a very awesome trailer for it. I love<nobr> <wbr></nobr>/. but in some cases the news on some things trickles in so slow other sites have reported it <i>long</i> before there is an article here.</htmltext>
<tokenext>Sorry I do n't mean to be a dick , mod me down if you absolutely must but.. the Lego MMORPG was announced a while back , complete with a very awesome trailer for it .
I love / .
but in some cases the news on some things trickles in so slow other sites have reported it long before there is an article here .</tokentext>
<sentencetext>Sorry I don't mean to be a dick, mod me down if you absolutely must but.. the Lego MMORPG was announced a while back, complete with a very awesome trailer for it.
I love /.
but in some cases the news on some things trickles in so slow other sites have reported it long before there is an article here.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187934</id>
	<title>Re:Blockland is similar, but more interesting</title>
	<author>elfprince13</author>
	<datestamp>1266522060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Then you probably saw the drama-filled forum topic surrounding the game I've been developing, based on the same Torque Game Engine as Blockland, but with support for the standard LDraw CAD format. If you haven't, you may want to check out the current svn (https://svn.bountysource.com/tbg/trunk/), or our development website, <a href="http://www.cemetech.net./" title="www.cemetech.net" rel="nofollow">http://www.cemetech.net./</a> [www.cemetech.net]

To be fair though, it looks like Lego has created a totally different game from Blockland with some of the same game mechanics I've been hoping to implement (being able to build your own vehicles for example)</htmltext>
<tokenext>Then you probably saw the drama-filled forum topic surrounding the game I 've been developing , based on the same Torque Game Engine as Blockland , but with support for the standard LDraw CAD format .
If you have n't , you may want to check out the current svn ( https : //svn.bountysource.com/tbg/trunk/ ) , or our development website , http : //www.cemetech.net./ [ www.cemetech.net ] To be fair though , it looks like Lego has created a totally different game from Blockland with some of the same game mechanics I 've been hoping to implement ( being able to build your own vehicles for example )</tokentext>
<sentencetext>Then you probably saw the drama-filled forum topic surrounding the game I've been developing, based on the same Torque Game Engine as Blockland, but with support for the standard LDraw CAD format.
If you haven't, you may want to check out the current svn (https://svn.bountysource.com/tbg/trunk/), or our development website, http://www.cemetech.net./ [www.cemetech.net]

To be fair though, it looks like Lego has created a totally different game from Blockland with some of the same game mechanics I've been hoping to implement (being able to build your own vehicles for example)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186124</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31190176</id>
	<title>Re:Imagination? Please.</title>
	<author>DavidAlanChapman</author>
	<datestamp>1266485340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>As the father of a five year old, we have bought four set kits(1 power miner, 2 star wars, 1 space police), with these he has built the initial kits according to the directions, which as is doesn't require a lot of imagination but does show he can follow directions.  After this he then rebuilt and cannibalized them as he wanted.  The last time I was able to figure out the lines of battle the rebels, clone troopers, power miners, and a space cop were in a firefight with lava monsters and a space villain(squid head?), with rogue bakugan backing them up.


The kits may limit the imagination, but kids are the ultimate jury riggers, using what they got how they want.</htmltext>
<tokenext>As the father of a five year old , we have bought four set kits ( 1 power miner , 2 star wars , 1 space police ) , with these he has built the initial kits according to the directions , which as is does n't require a lot of imagination but does show he can follow directions .
After this he then rebuilt and cannibalized them as he wanted .
The last time I was able to figure out the lines of battle the rebels , clone troopers , power miners , and a space cop were in a firefight with lava monsters and a space villain ( squid head ?
) , with rogue bakugan backing them up .
The kits may limit the imagination , but kids are the ultimate jury riggers , using what they got how they want .</tokentext>
<sentencetext>As the father of a five year old, we have bought four set kits(1 power miner, 2 star wars, 1 space police), with these he has built the initial kits according to the directions, which as is doesn't require a lot of imagination but does show he can follow directions.
After this he then rebuilt and cannibalized them as he wanted.
The last time I was able to figure out the lines of battle the rebels, clone troopers, power miners, and a space cop were in a firefight with lava monsters and a space villain(squid head?
), with rogue bakugan backing them up.
The kits may limit the imagination, but kids are the ultimate jury riggers, using what they got how they want.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186380</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31199060</id>
	<title>Re:PETITION TO REMOVE RED BRICK NERF</title>
	<author>hesaigo999ca</author>
	<datestamp>1266594120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Oh great, more MMO style nerd ranting and raving about what you are allowed to do and not to do if you do not want to be branded a noob. Thanks Wow for that....</p></htmltext>
<tokenext>Oh great , more MMO style nerd ranting and raving about what you are allowed to do and not to do if you do not want to be branded a noob .
Thanks Wow for that... .</tokentext>
<sentencetext>Oh great, more MMO style nerd ranting and raving about what you are allowed to do and not to do if you do not want to be branded a noob.
Thanks Wow for that....</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186358</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187276</id>
	<title>Re:Imagination? Please.</title>
	<author>MaWeiTao</author>
	<datestamp>1266520080000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><blockquote><div><p>They are also stopping the movie tie-in products</p></div></blockquote><p>The recent introduction of Toy Story sets and on-going Indiana Jones and Star Wars sets would indicate otherwise.</p><p>As for specialized pieces, if the new themes are any indication Lego has embraced them more than ever before. I think the problem with the early generation of Star Wars sets was not so much due to specialized pieces but rather unimpressive designs. Lego acknowledged the problem and has taken a lot more care in making more robust and impressive sets.</p><p>There are still sets, under the Creator series which feature, almost exclusively, more traditional pieces. Most sets, however, are incorporating a lot of specialized parts. In some cases it's a good thing, but I think the problem goes beyond just those pieces. The problem seems to be that Lego is approaching most sets as standalone playsets. They no longer present alternative designs on the back like they used to. And a lot of the sets I've come upon leave me with the feeling of being incomplete, especially when they incorporate stuff from the Bionicle series. This problem is especially pronounced in the newer themes. It's like they've gone for flashy-looking sets but provide little substance. And a lot of these pieces are so specific in their use that it's tough to combine them with other sets to build something new.</p><p>Despite all this, Lego sets are still far, far superior and much more faithful to the original concept than Mega Bloks and the junk they produce. Most sets consist of shameless Lego knockoffs and lame tie-ins.</p></div>
	</htmltext>
<tokenext>They are also stopping the movie tie-in productsThe recent introduction of Toy Story sets and on-going Indiana Jones and Star Wars sets would indicate otherwise.As for specialized pieces , if the new themes are any indication Lego has embraced them more than ever before .
I think the problem with the early generation of Star Wars sets was not so much due to specialized pieces but rather unimpressive designs .
Lego acknowledged the problem and has taken a lot more care in making more robust and impressive sets.There are still sets , under the Creator series which feature , almost exclusively , more traditional pieces .
Most sets , however , are incorporating a lot of specialized parts .
In some cases it 's a good thing , but I think the problem goes beyond just those pieces .
The problem seems to be that Lego is approaching most sets as standalone playsets .
They no longer present alternative designs on the back like they used to .
And a lot of the sets I 've come upon leave me with the feeling of being incomplete , especially when they incorporate stuff from the Bionicle series .
This problem is especially pronounced in the newer themes .
It 's like they 've gone for flashy-looking sets but provide little substance .
And a lot of these pieces are so specific in their use that it 's tough to combine them with other sets to build something new.Despite all this , Lego sets are still far , far superior and much more faithful to the original concept than Mega Bloks and the junk they produce .
Most sets consist of shameless Lego knockoffs and lame tie-ins .</tokentext>
<sentencetext>They are also stopping the movie tie-in productsThe recent introduction of Toy Story sets and on-going Indiana Jones and Star Wars sets would indicate otherwise.As for specialized pieces, if the new themes are any indication Lego has embraced them more than ever before.
I think the problem with the early generation of Star Wars sets was not so much due to specialized pieces but rather unimpressive designs.
Lego acknowledged the problem and has taken a lot more care in making more robust and impressive sets.There are still sets, under the Creator series which feature, almost exclusively, more traditional pieces.
Most sets, however, are incorporating a lot of specialized parts.
In some cases it's a good thing, but I think the problem goes beyond just those pieces.
The problem seems to be that Lego is approaching most sets as standalone playsets.
They no longer present alternative designs on the back like they used to.
And a lot of the sets I've come upon leave me with the feeling of being incomplete, especially when they incorporate stuff from the Bionicle series.
This problem is especially pronounced in the newer themes.
It's like they've gone for flashy-looking sets but provide little substance.
And a lot of these pieces are so specific in their use that it's tough to combine them with other sets to build something new.Despite all this, Lego sets are still far, far superior and much more faithful to the original concept than Mega Bloks and the junk they produce.
Most sets consist of shameless Lego knockoffs and lame tie-ins.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186752</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31187020</id>
	<title>Re:PETITION TO REMOVE RED BRICK NERF</title>
	<author>nb caffeine</author>
	<datestamp>1266518940000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><a href="http://www.penny-arcade.com/comic/2008/02/25/" title="penny-arcade.com">http://www.penny-arcade.com/comic/2008/02/25/</a> [penny-arcade.com]

See, you missed the user names, which are also funny</htmltext>
<tokenext>http : //www.penny-arcade.com/comic/2008/02/25/ [ penny-arcade.com ] See , you missed the user names , which are also funny</tokentext>
<sentencetext>http://www.penny-arcade.com/comic/2008/02/25/ [penny-arcade.com]

See, you missed the user names, which are also funny</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186358</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31192740</id>
	<title>Re:Imagination? Please.</title>
	<author>kuzb</author>
	<datestamp>1266495240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>I'm wanting to order that Lego Giant Box<nobr> <wbr></nobr>:)</p></div><p><div class="quote"><p> <i>Sorry, item is not available in this country: Canada.</i></p> </div><p>:(</p></div>
	</htmltext>
<tokenext>I 'm wanting to order that Lego Giant Box : ) Sorry , item is not available in this country : Canada .
: (</tokentext>
<sentencetext>I'm wanting to order that Lego Giant Box :) Sorry, item is not available in this country: Canada.
:(
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_02_18_166224.31186594</parent>
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