<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article10_01_20_1947237</id>
	<title>Disney Releases 3D Texture Mapper Source Code</title>
	<author>timothy</author>
	<datestamp>1264017120000</datestamp>
	<htmltext>dsavi writes <i>"<a href="http://ptex.us/">Ptex</a>, Walt Disney Animation Studio's cutting-edge 3D texture mapping library which was first used on nearly every surface in the 2008 animated feature Bolt, was <a href="http://www.blendernation.com/disneys-ptex-released-as-free-open-source/">released under the BSD license on Friday</a>. Quoting the  <a href="http://monophyl.com/?p=640">announcement on monophyl.com</a>: 'We expect to follow Ptex with other open source projects that we hope
the community will find beneficial.  We will soon be launching a new
Walt Disney Animation Studios Technology page under
<a href="http://disneyanimation.com/">disneyanimation.com</a>. It will include links to our open source
projects as will as a library of recent publications.' This looks good for open source 3D graphics."</i></htmltext>
<tokenext>dsavi writes " Ptex , Walt Disney Animation Studio 's cutting-edge 3D texture mapping library which was first used on nearly every surface in the 2008 animated feature Bolt , was released under the BSD license on Friday .
Quoting the announcement on monophyl.com : 'We expect to follow Ptex with other open source projects that we hope the community will find beneficial .
We will soon be launching a new Walt Disney Animation Studios Technology page under disneyanimation.com .
It will include links to our open source projects as will as a library of recent publications .
' This looks good for open source 3D graphics .
"</tokentext>
<sentencetext>dsavi writes "Ptex, Walt Disney Animation Studio's cutting-edge 3D texture mapping library which was first used on nearly every surface in the 2008 animated feature Bolt, was released under the BSD license on Friday.
Quoting the  announcement on monophyl.com: 'We expect to follow Ptex with other open source projects that we hope
the community will find beneficial.
We will soon be launching a new
Walt Disney Animation Studios Technology page under
disneyanimation.com.
It will include links to our open source
projects as will as a library of recent publications.
' This looks good for open source 3D graphics.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836624</id>
	<title>Re:Didn't see that one coming....</title>
	<author>Anonymous</author>
	<datestamp>1263978180000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p>Remember that Pixar bought Disney for minus a jillion dollars a while ago.</p></htmltext>
<tokenext>Remember that Pixar bought Disney for minus a jillion dollars a while ago .</tokentext>
<sentencetext>Remember that Pixar bought Disney for minus a jillion dollars a while ago.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836560</id>
	<title>Could it be?</title>
	<author>KneelBeforeZod</author>
	<datestamp>1264021140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Maybe they're looking for new talent and now applicants know where to send their resumes (their new website)</p></htmltext>
<tokenext>Maybe they 're looking for new talent and now applicants know where to send their resumes ( their new website )</tokentext>
<sentencetext>Maybe they're looking for new talent and now applicants know where to send their resumes (their new website)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837110</id>
	<title>Build failures and fixes</title>
	<author>Seriman</author>
	<datestamp>1263980100000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext>You might need to include limits.h in PtexCache.cpp and various combinations of stdio.h, stdlib.h, and string.h in the tests for it to build.</htmltext>
<tokenext>You might need to include limits.h in PtexCache.cpp and various combinations of stdio.h , stdlib.h , and string.h in the tests for it to build .</tokentext>
<sentencetext>You might need to include limits.h in PtexCache.cpp and various combinations of stdio.h, stdlib.h, and string.h in the tests for it to build.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836638</id>
	<title>"This looks good for open source 3D graphics"</title>
	<author>Anonymous</author>
	<datestamp>1263978240000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>Since it's the BSD license, how good does this look for closed source graphics?  Just curious.  I'm not familiar with what was available from other sources before this.</htmltext>
<tokenext>Since it 's the BSD license , how good does this look for closed source graphics ?
Just curious .
I 'm not familiar with what was available from other sources before this .</tokentext>
<sentencetext>Since it's the BSD license, how good does this look for closed source graphics?
Just curious.
I'm not familiar with what was available from other sources before this.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30846274</id>
	<title>Re:Thank new CTO at Disney, Greg Brandeau</title>
	<author>Anonymous</author>
	<datestamp>1264091100000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Not to push the point, but Pixar != Walt Disney Animation Studios.  They are based in different locations (SF Bay Area vs. LA), use different software (proprietary vs. off-the-shelf), and work on different projects (one winning half of the animated feature Oscars, the other winning none).</p><p>The ptex software is contributed by WDAS and as far as I know has not been used in recent Pixar releases.  So even if ptex had the ability to magically give you Disney-quality movies, it would be movies like Bolt, not WALL-E.<nobr> <wbr></nobr>:P</p></htmltext>
<tokenext>Not to push the point , but Pixar ! = Walt Disney Animation Studios .
They are based in different locations ( SF Bay Area vs. LA ) , use different software ( proprietary vs. off-the-shelf ) , and work on different projects ( one winning half of the animated feature Oscars , the other winning none ) .The ptex software is contributed by WDAS and as far as I know has not been used in recent Pixar releases .
So even if ptex had the ability to magically give you Disney-quality movies , it would be movies like Bolt , not WALL-E. : P</tokentext>
<sentencetext>Not to push the point, but Pixar != Walt Disney Animation Studios.
They are based in different locations (SF Bay Area vs. LA), use different software (proprietary vs. off-the-shelf), and work on different projects (one winning half of the animated feature Oscars, the other winning none).The ptex software is contributed by WDAS and as far as I know has not been used in recent Pixar releases.
So even if ptex had the ability to magically give you Disney-quality movies, it would be movies like Bolt, not WALL-E. :P</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30840466</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837510</id>
	<title>Re:Didn't see that one coming....</title>
	<author>alexhs</author>
	<datestamp>1263981900000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>That's the way you recognize smart entrepreneurs.</p><p>Steve Jobs of NeXT bought Apple for -429 million dollars in 1996.</p><p>Steve Jobs of Pixar bought Disney for -7.4 billion dollars in 2004.</p><p>Talk about Reality Distortion Field !</p></htmltext>
<tokenext>That 's the way you recognize smart entrepreneurs.Steve Jobs of NeXT bought Apple for -429 million dollars in 1996.Steve Jobs of Pixar bought Disney for -7.4 billion dollars in 2004.Talk about Reality Distortion Field !</tokentext>
<sentencetext>That's the way you recognize smart entrepreneurs.Steve Jobs of NeXT bought Apple for -429 million dollars in 1996.Steve Jobs of Pixar bought Disney for -7.4 billion dollars in 2004.Talk about Reality Distortion Field !</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836624</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30840430</id>
	<title>Re:Look the other way</title>
	<author>drinkypoo</author>
	<datestamp>1263993960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You deserve to be modnuked for your trollish attention whoring. I hope you are eventually discovered to be a male in disguise so people stop modding you up for having "girl" in your handle.</p></htmltext>
<tokenext>You deserve to be modnuked for your trollish attention whoring .
I hope you are eventually discovered to be a male in disguise so people stop modding you up for having " girl " in your handle .</tokentext>
<sentencetext>You deserve to be modnuked for your trollish attention whoring.
I hope you are eventually discovered to be a male in disguise so people stop modding you up for having "girl" in your handle.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836792</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837002</id>
	<title>Re:Didn't see that one coming....</title>
	<author>bored\_engineer</author>
	<datestamp>1263979680000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><a href="http://www.panda3d.org/" title="panda3d.org" rel="nofollow">This isn't a new sort of thing for Disney.</a> [panda3d.org]  Disney were (are?) the main developers behind the Panda3d game engine.</htmltext>
<tokenext>This is n't a new sort of thing for Disney .
[ panda3d.org ] Disney were ( are ?
) the main developers behind the Panda3d game engine .</tokentext>
<sentencetext>This isn't a new sort of thing for Disney.
[panda3d.org]  Disney were (are?
) the main developers behind the Panda3d game engine.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30843788</id>
	<title>Re:Didn't see that one coming....</title>
	<author>JAlexoi</author>
	<datestamp>1264069920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yeah, hope next is that damn rodent from 1920's</htmltext>
<tokenext>Yeah , hope next is that damn rodent from 1920 's</tokentext>
<sentencetext>Yeah, hope next is that damn rodent from 1920's</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30842132</id>
	<title>Re:Didn't see that one coming....</title>
	<author>lpq</author>
	<datestamp>1264008060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>They can open up this but not Mickey Mouse?  What does that say about this software?<nobr> <wbr></nobr>:-)</p></htmltext>
<tokenext>They can open up this but not Mickey Mouse ?
What does that say about this software ?
: - )</tokentext>
<sentencetext>They can open up this but not Mickey Mouse?
What does that say about this software?
:-)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837092</id>
	<title>Re:Didn't see that one coming....</title>
	<author>Anonymous</author>
	<datestamp>1263980040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Didn't Disney also open up some contributions and tools they made using the Bullet physics toolkit?</p></htmltext>
<tokenext>Did n't Disney also open up some contributions and tools they made using the Bullet physics toolkit ?</tokentext>
<sentencetext>Didn't Disney also open up some contributions and tools they made using the Bullet physics toolkit?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30840466</id>
	<title>Re:Thank new CTO at Disney, Greg Brandeau</title>
	<author>Anonymous</author>
	<datestamp>1263994140000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>Greg Brandeau, the new CTO at Disney, is a powerful advocate of open source.  He worked very hard (within the bounds of antitrust law) to help various visual effects and animation studios with Linux, addressing common issues to everybody's benefit.</p></div><p>I think that's the real point here. Does anyone seriously believe having access to Disney's software will have them churning out Disney-quality movies in a few weeks? The investment required to produce one of the Pixar movies we all like is incredible. Having good software makes a digital film studio more efficient, but it's not really differentiating. That is, <i>every</i> digital film studio is going to rely on software of some kind, and it's all going to be designed to do more or less the same thing. So why shouldn't Disney's IT department be working with other studios to improve the tools? That's exactly the kind of thing that should be open source, and that competing companies can collaborate on. A studio's real business advantage is going to be tied to the quality of the people operating the software, the quality of the creative folks developing the films, and the effectiveness of the studio's marketing. Meanwhile, the same indy filmmakers who start using Disney's software today might be people Brandeau will want to hire tomorrow.</p></div>
	</htmltext>
<tokenext>Greg Brandeau , the new CTO at Disney , is a powerful advocate of open source .
He worked very hard ( within the bounds of antitrust law ) to help various visual effects and animation studios with Linux , addressing common issues to everybody 's benefit.I think that 's the real point here .
Does anyone seriously believe having access to Disney 's software will have them churning out Disney-quality movies in a few weeks ?
The investment required to produce one of the Pixar movies we all like is incredible .
Having good software makes a digital film studio more efficient , but it 's not really differentiating .
That is , every digital film studio is going to rely on software of some kind , and it 's all going to be designed to do more or less the same thing .
So why should n't Disney 's IT department be working with other studios to improve the tools ?
That 's exactly the kind of thing that should be open source , and that competing companies can collaborate on .
A studio 's real business advantage is going to be tied to the quality of the people operating the software , the quality of the creative folks developing the films , and the effectiveness of the studio 's marketing .
Meanwhile , the same indy filmmakers who start using Disney 's software today might be people Brandeau will want to hire tomorrow .</tokentext>
<sentencetext>Greg Brandeau, the new CTO at Disney, is a powerful advocate of open source.
He worked very hard (within the bounds of antitrust law) to help various visual effects and animation studios with Linux, addressing common issues to everybody's benefit.I think that's the real point here.
Does anyone seriously believe having access to Disney's software will have them churning out Disney-quality movies in a few weeks?
The investment required to produce one of the Pixar movies we all like is incredible.
Having good software makes a digital film studio more efficient, but it's not really differentiating.
That is, every digital film studio is going to rely on software of some kind, and it's all going to be designed to do more or less the same thing.
So why shouldn't Disney's IT department be working with other studios to improve the tools?
That's exactly the kind of thing that should be open source, and that competing companies can collaborate on.
A studio's real business advantage is going to be tied to the quality of the people operating the software, the quality of the creative folks developing the films, and the effectiveness of the studio's marketing.
Meanwhile, the same indy filmmakers who start using Disney's software today might be people Brandeau will want to hire tomorrow.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837112</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30842174</id>
	<title>Re:Didn't see that one coming....</title>
	<author>Anonymous</author>
	<datestamp>1264008480000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Make me wonder what patents are infringed on by this software and who owns them. Disney doesn't give anything away.</p></htmltext>
<tokenext>Make me wonder what patents are infringed on by this software and who owns them .
Disney does n't give anything away .</tokentext>
<sentencetext>Make me wonder what patents are infringed on by this software and who owns them.
Disney doesn't give anything away.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836650</id>
	<title>great news</title>
	<author>mr\_exit</author>
	<datestamp>1263978240000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>This is great, a similar thing happened with <a href="http://www.openexr.com/" title="openexr.com">Open EXR</a> [openexr.com] which is an image file format for high end film production. ILM open sourced it and it was quickly picked up by other studios, which lead to the software companies implementing it.</p><p>It seems like it's a good route for the VFX companies to take. Open source tools that are useful, then they get implemented in the main software packages which reduces your costs of maintaining plugins and a lot of custom code.</p></htmltext>
<tokenext>This is great , a similar thing happened with Open EXR [ openexr.com ] which is an image file format for high end film production .
ILM open sourced it and it was quickly picked up by other studios , which lead to the software companies implementing it.It seems like it 's a good route for the VFX companies to take .
Open source tools that are useful , then they get implemented in the main software packages which reduces your costs of maintaining plugins and a lot of custom code .</tokentext>
<sentencetext>This is great, a similar thing happened with Open EXR [openexr.com] which is an image file format for high end film production.
ILM open sourced it and it was quickly picked up by other studios, which lead to the software companies implementing it.It seems like it's a good route for the VFX companies to take.
Open source tools that are useful, then they get implemented in the main software packages which reduces your costs of maintaining plugins and a lot of custom code.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30842600</id>
	<title>Get it quick!</title>
	<author>sixsixtysix</author>
	<datestamp>1264011840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Download the code a.s.a.p. before it goes back in the vault!</htmltext>
<tokenext>Download the code a.s.a.p .
before it goes back in the vault !</tokentext>
<sentencetext>Download the code a.s.a.p.
before it goes back in the vault!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30960962</id>
	<title>Included in 3D-Coat</title>
	<author>philnolan3d</author>
	<datestamp>1264851600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I'm really happy that this is being built into 3D-Coat.  It was originally suggested that it might be a plugin, but now it loooks liek it's just being built into the program.  Here's an early test:
<a href="http://www.3d-coat.com/forum/index.php?showtopic=4834&amp;view=findpost&amp;p=36791" title="3d-coat.com" rel="nofollow">http://www.3d-coat.com/forum/index.php?showtopic=4834&amp;view=findpost&amp;p=36791</a> [3d-coat.com]</htmltext>
<tokenext>I 'm really happy that this is being built into 3D-Coat .
It was originally suggested that it might be a plugin , but now it loooks liek it 's just being built into the program .
Here 's an early test : http : //www.3d-coat.com/forum/index.php ? showtopic = 4834&amp;view = findpost&amp;p = 36791 [ 3d-coat.com ]</tokentext>
<sentencetext>I'm really happy that this is being built into 3D-Coat.
It was originally suggested that it might be a plugin, but now it loooks liek it's just being built into the program.
Here's an early test:
http://www.3d-coat.com/forum/index.php?showtopic=4834&amp;view=findpost&amp;p=36791 [3d-coat.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836672</id>
	<title>Re:Didn't see that one coming....</title>
	<author>Anonymous</author>
	<datestamp>1263978420000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>1</modscore>
	<htmltext><i>Remember that Pixar bought Disney for minus a jillion dollars a while ago.
</i> <br>
<br>
That's probably the most accurate (and honest) way of looking at the Disney/Pixar deal.</htmltext>
<tokenext>Remember that Pixar bought Disney for minus a jillion dollars a while ago .
That 's probably the most accurate ( and honest ) way of looking at the Disney/Pixar deal .</tokentext>
<sentencetext>Remember that Pixar bought Disney for minus a jillion dollars a while ago.
That's probably the most accurate (and honest) way of looking at the Disney/Pixar deal.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836624</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836752</id>
	<title>Rare open-source graphics!</title>
	<author>Funk\_dat69</author>
	<datestamp>1263978720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Kudos to Disney for this! Very cool.</p><p>One of the reason this is so rare, though, is that patents and IP in graphics are in a bit of a mucky muck. Companies just cross-license and forget about it, but usually that means nothing gets opened up because it's too much work to determine if they can, legally, or it's too risky, legally.</p><p>I hope they keep this up.And some lawyer doesn't come and ruin it, which I guess is inevitable, but I hope it's not right away.</p></htmltext>
<tokenext>Kudos to Disney for this !
Very cool.One of the reason this is so rare , though , is that patents and IP in graphics are in a bit of a mucky muck .
Companies just cross-license and forget about it , but usually that means nothing gets opened up because it 's too much work to determine if they can , legally , or it 's too risky , legally.I hope they keep this up.And some lawyer does n't come and ruin it , which I guess is inevitable , but I hope it 's not right away .</tokentext>
<sentencetext>Kudos to Disney for this!
Very cool.One of the reason this is so rare, though, is that patents and IP in graphics are in a bit of a mucky muck.
Companies just cross-license and forget about it, but usually that means nothing gets opened up because it's too much work to determine if they can, legally, or it's too risky, legally.I hope they keep this up.And some lawyer doesn't come and ruin it, which I guess is inevitable, but I hope it's not right away.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837198</id>
	<title>Video of the system in use</title>
	<author>yakumo.unr</author>
	<datestamp>1263980520000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p><a href="http://www.youtube.com/watch?v=GxNlAlOuQQQ" title="youtube.com">http://www.youtube.com/watch?v=GxNlAlOuQQQ</a> [youtube.com]</p><p>That's a really nice system, I hope it can be adopted into other packages as a plugin or something as it stays under the BSD license.</p></htmltext>
<tokenext>http : //www.youtube.com/watch ? v = GxNlAlOuQQQ [ youtube.com ] That 's a really nice system , I hope it can be adopted into other packages as a plugin or something as it stays under the BSD license .</tokentext>
<sentencetext>http://www.youtube.com/watch?v=GxNlAlOuQQQ [youtube.com]That's a really nice system, I hope it can be adopted into other packages as a plugin or something as it stays under the BSD license.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30841804</id>
	<title>Re:Look the other way</title>
	<author>Scrameustache</author>
	<datestamp>1264004880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>we'll forgive you because you released the source code for a texture mapper. Why?</p></div><p>Because unfolding UVs is a fucking pain. It's time consuming, and if this shader lets you skip that step, then I'll love you for giving it to me free of charge. It's like giving me back days of my future life. DAYS!</p></div>
	</htmltext>
<tokenext>we 'll forgive you because you released the source code for a texture mapper .
Why ? Because unfolding UVs is a fucking pain .
It 's time consuming , and if this shader lets you skip that step , then I 'll love you for giving it to me free of charge .
It 's like giving me back days of my future life .
DAYS !</tokentext>
<sentencetext>we'll forgive you because you released the source code for a texture mapper.
Why?Because unfolding UVs is a fucking pain.
It's time consuming, and if this shader lets you skip that step, then I'll love you for giving it to me free of charge.
It's like giving me back days of my future life.
DAYS!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836792</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836578</id>
	<title>I can has Panda?</title>
	<author>Anonymous</author>
	<datestamp>1264021140000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Port to Panda3D plz?</p></htmltext>
<tokenext>Port to Panda3D plz ?</tokentext>
<sentencetext>Port to Panda3D plz?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837066</id>
	<title>Re:Didn't see that one coming....</title>
	<author>AntiRush</author>
	<datestamp>1263979860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Disney released and has been continuously updating a great 3D game engine:  <a href="http://www.panda3d.org/" title="panda3d.org" rel="nofollow">www.panda3d.org</a> [panda3d.org]</htmltext>
<tokenext>Disney released and has been continuously updating a great 3D game engine : www.panda3d.org [ panda3d.org ]</tokentext>
<sentencetext>Disney released and has been continuously updating a great 3D game engine:  www.panda3d.org [panda3d.org]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837810</id>
	<title>Interesting possibilities</title>
	<author>John Pfeiffer</author>
	<datestamp>1263983040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I wonder if it'd be possible to integrate this with ARtoolkit.  I was just about to put some money into a couple good webcams and a consumer HMD so I could really play around with doing cool stuff in AR.</p></htmltext>
<tokenext>I wonder if it 'd be possible to integrate this with ARtoolkit .
I was just about to put some money into a couple good webcams and a consumer HMD so I could really play around with doing cool stuff in AR .</tokentext>
<sentencetext>I wonder if it'd be possible to integrate this with ARtoolkit.
I was just about to put some money into a couple good webcams and a consumer HMD so I could really play around with doing cool stuff in AR.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30838722</id>
	<title>Re:Look the other way</title>
	<author>Chris Burke</author>
	<datestamp>1263986160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Uh what gave you the impression that Disney is now forgiven for their copyright antics?</p><p>We're praising them for doing something good.  That's all.</p><p>If everytime an asshole does something good you tell them to fuck off then they'll never change, except into a bigger asshole.  Could this be the tiniest of indications that Disney is heading towards a more open culture, with the result that they would start to allow culture to be open?  LOL, I doubt it.  It's still a good and exciting thing, though, even if it's the last good thing they ever do.</p><p>I find that most of these "ZOMG we hate $entity last week and this week we love them!" thing tends to indicate very binary thinking, that someone/thing can only be good or bad and acknowledging when that is not the case is somehow hypocritical.  More like rational.  Nuance exists.  Embrace it.<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>Uh what gave you the impression that Disney is now forgiven for their copyright antics ? We 're praising them for doing something good .
That 's all.If everytime an asshole does something good you tell them to fuck off then they 'll never change , except into a bigger asshole .
Could this be the tiniest of indications that Disney is heading towards a more open culture , with the result that they would start to allow culture to be open ?
LOL , I doubt it .
It 's still a good and exciting thing , though , even if it 's the last good thing they ever do.I find that most of these " ZOMG we hate $ entity last week and this week we love them !
" thing tends to indicate very binary thinking , that someone/thing can only be good or bad and acknowledging when that is not the case is somehow hypocritical .
More like rational .
Nuance exists .
Embrace it .
: )</tokentext>
<sentencetext>Uh what gave you the impression that Disney is now forgiven for their copyright antics?We're praising them for doing something good.
That's all.If everytime an asshole does something good you tell them to fuck off then they'll never change, except into a bigger asshole.
Could this be the tiniest of indications that Disney is heading towards a more open culture, with the result that they would start to allow culture to be open?
LOL, I doubt it.
It's still a good and exciting thing, though, even if it's the last good thing they ever do.I find that most of these "ZOMG we hate $entity last week and this week we love them!
" thing tends to indicate very binary thinking, that someone/thing can only be good or bad and acknowledging when that is not the case is somehow hypocritical.
More like rational.
Nuance exists.
Embrace it.
:)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836792</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837682</id>
	<title>Could they just be abandoning it?</title>
	<author>Anonymous</author>
	<datestamp>1263982560000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>It seems reasonable that Disney's new Pixar overlords might have brought in their own libraries, so that Ptex would no longer be used by Disney.  Does anybody know if Pixar uses Ptex?</p></htmltext>
<tokenext>It seems reasonable that Disney 's new Pixar overlords might have brought in their own libraries , so that Ptex would no longer be used by Disney .
Does anybody know if Pixar uses Ptex ?</tokentext>
<sentencetext>It seems reasonable that Disney's new Pixar overlords might have brought in their own libraries, so that Ptex would no longer be used by Disney.
Does anybody know if Pixar uses Ptex?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837172</id>
	<title>Re:Look the other way</title>
	<author>kaizendojo</author>
	<datestamp>1263980400000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext>Of course you can say whatever you like, but without any substantive proof of your claims we'll just write you off as another looney who believes in urban legends.<br> <br>
Why? Because This. Is. Slashdoooooot! And as long as you make us laugh or give us a target, we'll overlook all your other sins.<nobr> <wbr></nobr>:&gt;</htmltext>
<tokenext>Of course you can say whatever you like , but without any substantive proof of your claims we 'll just write you off as another looney who believes in urban legends .
Why ? Because This .
Is. Slashdoooooot !
And as long as you make us laugh or give us a target , we 'll overlook all your other sins .
: &gt;</tokentext>
<sentencetext>Of course you can say whatever you like, but without any substantive proof of your claims we'll just write you off as another looney who believes in urban legends.
Why? Because This.
Is. Slashdoooooot!
And as long as you make us laugh or give us a target, we'll overlook all your other sins.
:&gt;</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836792</parent>
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<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836520</id>
	<title>Didn't see that one coming....</title>
	<author>santax</author>
	<datestamp>1264020900000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>Chapeau Walt Disney! This is just plain cool and I would have never expected Disney to open up anything! Hope they will set and continue this trend!</htmltext>
<tokenext>Chapeau Walt Disney !
This is just plain cool and I would have never expected Disney to open up anything !
Hope they will set and continue this trend !</tokentext>
<sentencetext>Chapeau Walt Disney!
This is just plain cool and I would have never expected Disney to open up anything!
Hope they will set and continue this trend!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836792</id>
	<title>Look the other way</title>
	<author>girlintraining</author>
	<datestamp>1263978840000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>Pointing this out, of course, will get me modnuked, but what the hell: Yes Disney, after extending copyrights, being instrumental in the oppression and exploitation of dozens of countries, forcing our community to defend itself with complex legal language, placing the culture of going on three generations' childhoods behind a pay wall -- we'll forgive you because you released the source code for a texture mapper. Why? Because This. Is. <i>Slashdoooooot!</i> And as long as you contribute source code, we'll overlook all your other sins.<nobr> <wbr></nobr>:\</p></htmltext>
<tokenext>Pointing this out , of course , will get me modnuked , but what the hell : Yes Disney , after extending copyrights , being instrumental in the oppression and exploitation of dozens of countries , forcing our community to defend itself with complex legal language , placing the culture of going on three generations ' childhoods behind a pay wall -- we 'll forgive you because you released the source code for a texture mapper .
Why ? Because This .
Is. Slashdoooooot !
And as long as you contribute source code , we 'll overlook all your other sins .
: \</tokentext>
<sentencetext>Pointing this out, of course, will get me modnuked, but what the hell: Yes Disney, after extending copyrights, being instrumental in the oppression and exploitation of dozens of countries, forcing our community to defend itself with complex legal language, placing the culture of going on three generations' childhoods behind a pay wall -- we'll forgive you because you released the source code for a texture mapper.
Why? Because This.
Is. Slashdoooooot!
And as long as you contribute source code, we'll overlook all your other sins.
:\</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837392</id>
	<title>Re:Look the other way</title>
	<author>Anonymous</author>
	<datestamp>1263981300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You never bite the hand that feeds, while it's feeding.</p></htmltext>
<tokenext>You never bite the hand that feeds , while it 's feeding .</tokentext>
<sentencetext>You never bite the hand that feeds, while it's feeding.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30836792</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837112</id>
	<title>Thank new CTO at Disney, Greg Brandeau</title>
	<author>Thagg</author>
	<datestamp>1263980160000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext><p>Greg Brandeau, the new CTO at Disney, is a powerful advocate of open source.  He worked very hard (within the bounds of antitrust law) to help various visual effects and animation studios with Linux, addressing common issues to everybody's benefit.  It's good to see projects like this, that studios have put huge amounts of effort into, released into the open source community.</p><p>Of course, I have to put my money where my mouth is now<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>Greg Brandeau , the new CTO at Disney , is a powerful advocate of open source .
He worked very hard ( within the bounds of antitrust law ) to help various visual effects and animation studios with Linux , addressing common issues to everybody 's benefit .
It 's good to see projects like this , that studios have put huge amounts of effort into , released into the open source community.Of course , I have to put my money where my mouth is now : )</tokentext>
<sentencetext>Greg Brandeau, the new CTO at Disney, is a powerful advocate of open source.
He worked very hard (within the bounds of antitrust law) to help various visual effects and animation studios with Linux, addressing common issues to everybody's benefit.
It's good to see projects like this, that studios have put huge amounts of effort into, released into the open source community.Of course, I have to put my money where my mouth is now :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment10_01_20_1947237.30837816</id>
	<title>Re:Didn't see that one coming....</title>
	<author>twmcneil</author>
	<datestamp>1263983040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>They open sourced Panda 3D (used to build Toontown and Pirates of the Caribbean On-Line) in 2002.  It currently has a BSD license.</htmltext>
<tokenext>They open sourced Panda 3D ( used to build Toontown and Pirates of the Caribbean On-Line ) in 2002 .
It currently has a BSD license .</tokentext>
<sentencetext>They open sourced Panda 3D (used to build Toontown and Pirates of the Caribbean On-Line) in 2002.
It currently has a BSD license.</sentencetext>
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