<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_12_01_0635222</id>
	<title>Nintendo Upset Over Nokia Game Emulation Video</title>
	<author>Soulskill</author>
	<datestamp>1259693100000</datestamp>
	<htmltext>An anonymous reader writes <i>"Nintendo is investigating <a href="http://www.independent.co.uk/life-style/gadgets-and-tech/news/nintendos-legal-team-to-investigate-possible-copyright-infringement-1828267.html">potential copyright infringement by Nokia</a> during some <a href="http://conversations.nokia.com/2009/11/25/n900-videos-battery-life-phone-calls-gps-hill-running-podcasts-and-video-streaming/">video demos of their N900 phone</a>, which can be seen emulating Nintendo games. Nintendo spokesman Robert Saunders says: 'We take rigorous steps to protect our IP and our legal team will examine this to determine if any infringement has taken place.'  In the video, Nokia says, 'Most publishers allow individual title usage, provided that the user is in possession of the original title.'"</i></htmltext>
<tokenext>An anonymous reader writes " Nintendo is investigating potential copyright infringement by Nokia during some video demos of their N900 phone , which can be seen emulating Nintendo games .
Nintendo spokesman Robert Saunders says : 'We take rigorous steps to protect our IP and our legal team will examine this to determine if any infringement has taken place .
' In the video , Nokia says , 'Most publishers allow individual title usage , provided that the user is in possession of the original title .
' "</tokentext>
<sentencetext>An anonymous reader writes "Nintendo is investigating potential copyright infringement by Nokia during some video demos of their N900 phone, which can be seen emulating Nintendo games.
Nintendo spokesman Robert Saunders says: 'We take rigorous steps to protect our IP and our legal team will examine this to determine if any infringement has taken place.
'  In the video, Nokia says, 'Most publishers allow individual title usage, provided that the user is in possession of the original title.
'"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282796</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>DrXym</author>
	<datestamp>1259680980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><i>"Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws. "Back-up" or "archival" copies are not authorized and are not necessary to protect your software. Violators will be prosecuted."</i>
<p>
Unless Nintendo offer replacement carts in absolutely all circumstances (even today), it is hard to see how they could justify "not necessary".</p></htmltext>
<tokenext>" Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws .
" Back-up " or " archival " copies are not authorized and are not necessary to protect your software .
Violators will be prosecuted .
" Unless Nintendo offer replacement carts in absolutely all circumstances ( even today ) , it is hard to see how they could justify " not necessary " .</tokentext>
<sentencetext>"Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.
"Back-up" or "archival" copies are not authorized and are not necessary to protect your software.
Violators will be prosecuted.
"

Unless Nintendo offer replacement carts in absolutely all circumstances (even today), it is hard to see how they could justify "not necessary".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280338</id>
	<title>Re:Oh, Nokia..</title>
	<author>mjwx</author>
	<datestamp>1259700660000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><blockquote><div><p>Not to mention this is NINTENDO. If there's a single game company who is most likely to oppose emulation, it's Nintendo.</p></div></blockquote><p>

Allow me to introduce you to the <a href="http://www.panasonic.aero/pdf/Press\%209\_04.10.2001.pdf" title="panasonic.aero">Nintendo Gateway System</a> [panasonic.aero] for IFE's (In Flight Entertainment systems). Such systems have been in place on many airlines for some time now, this one is uses GameBoy roms but the one's I've used on Singapore Airlines used NES and SNES roms.<br> <br>

Nintendo aren't against emulation, they are all for it (after all the whole virtual console thing is emulation) they just want to sell it. Nintendo's problem isn't that the emulators exist it that they are competing commercially (I.E. Nokia wants to make money for itself by advertising Nintendo's products without permission).<br> <br>

MS and Sony are far more hostile to emulation, they just haven't been in the game long enough to be affected by it. MS has released 2 generations of console, Sony 3 generations whilst Nintendo have had 6 generations released.</p></div>
	</htmltext>
<tokenext>Not to mention this is NINTENDO .
If there 's a single game company who is most likely to oppose emulation , it 's Nintendo .
Allow me to introduce you to the Nintendo Gateway System [ panasonic.aero ] for IFE 's ( In Flight Entertainment systems ) .
Such systems have been in place on many airlines for some time now , this one is uses GameBoy roms but the one 's I 've used on Singapore Airlines used NES and SNES roms .
Nintendo are n't against emulation , they are all for it ( after all the whole virtual console thing is emulation ) they just want to sell it .
Nintendo 's problem is n't that the emulators exist it that they are competing commercially ( I.E .
Nokia wants to make money for itself by advertising Nintendo 's products without permission ) .
MS and Sony are far more hostile to emulation , they just have n't been in the game long enough to be affected by it .
MS has released 2 generations of console , Sony 3 generations whilst Nintendo have had 6 generations released .</tokentext>
<sentencetext>Not to mention this is NINTENDO.
If there's a single game company who is most likely to oppose emulation, it's Nintendo.
Allow me to introduce you to the Nintendo Gateway System [panasonic.aero] for IFE's (In Flight Entertainment systems).
Such systems have been in place on many airlines for some time now, this one is uses GameBoy roms but the one's I've used on Singapore Airlines used NES and SNES roms.
Nintendo aren't against emulation, they are all for it (after all the whole virtual console thing is emulation) they just want to sell it.
Nintendo's problem isn't that the emulators exist it that they are competing commercially (I.E.
Nokia wants to make money for itself by advertising Nintendo's products without permission).
MS and Sony are far more hostile to emulation, they just haven't been in the game long enough to be affected by it.
MS has released 2 generations of console, Sony 3 generations whilst Nintendo have had 6 generations released.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280096</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280304</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259700360000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p>The thing is some countries have copyright laws that explicitly allow copying for backup purposes. I'm pretty sure the UK is one of these, pretty certainly for software. Would a SNES cartridge constitute software or firmware and does it make a difference?</p><p>Of course Nokia aren't exactly a UK company and they clearly aren't using it for backup purposes, but frankly I don't see anything wrong with what they did (provided they own the actual cartridges).</p></htmltext>
<tokenext>The thing is some countries have copyright laws that explicitly allow copying for backup purposes .
I 'm pretty sure the UK is one of these , pretty certainly for software .
Would a SNES cartridge constitute software or firmware and does it make a difference ? Of course Nokia are n't exactly a UK company and they clearly are n't using it for backup purposes , but frankly I do n't see anything wrong with what they did ( provided they own the actual cartridges ) .</tokentext>
<sentencetext>The thing is some countries have copyright laws that explicitly allow copying for backup purposes.
I'm pretty sure the UK is one of these, pretty certainly for software.
Would a SNES cartridge constitute software or firmware and does it make a difference?Of course Nokia aren't exactly a UK company and they clearly aren't using it for backup purposes, but frankly I don't see anything wrong with what they did (provided they own the actual cartridges).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30283438</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>somersault</author>
	<datestamp>1259683800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>"Back-up" or "archival" copies are not authorized and are not necessary to protect your software.</p></div><p>Is this not something to do with the fact that you can send scratched disks back and have them send you new disks? I'm sure I've heard of that kind of thing being done before. For cases where I've lost or scratched my legally bought music CDs though, I just download a new one illegally<nobr> <wbr></nobr>;)</p><p>I don't generally condone illegal downloads, but I think they're great (and IMO ethically justified) for that kind of situation. I'd prefer if all companies had a Steam-like system where you could re-acquire any software or music/videos/whatever from them from their website if you already have purchased it in the past. I'd even be prepared to pay a small fee for each additional download. I'd rather pay 50p for immediate downloadage than wait a few weeks for a new plastic disk to be sent to me.</p></div>
	</htmltext>
<tokenext>" Back-up " or " archival " copies are not authorized and are not necessary to protect your software.Is this not something to do with the fact that you can send scratched disks back and have them send you new disks ?
I 'm sure I 've heard of that kind of thing being done before .
For cases where I 've lost or scratched my legally bought music CDs though , I just download a new one illegally ; ) I do n't generally condone illegal downloads , but I think they 're great ( and IMO ethically justified ) for that kind of situation .
I 'd prefer if all companies had a Steam-like system where you could re-acquire any software or music/videos/whatever from them from their website if you already have purchased it in the past .
I 'd even be prepared to pay a small fee for each additional download .
I 'd rather pay 50p for immediate downloadage than wait a few weeks for a new plastic disk to be sent to me .</tokentext>
<sentencetext>"Back-up" or "archival" copies are not authorized and are not necessary to protect your software.Is this not something to do with the fact that you can send scratched disks back and have them send you new disks?
I'm sure I've heard of that kind of thing being done before.
For cases where I've lost or scratched my legally bought music CDs though, I just download a new one illegally ;)I don't generally condone illegal downloads, but I think they're great (and IMO ethically justified) for that kind of situation.
I'd prefer if all companies had a Steam-like system where you could re-acquire any software or music/videos/whatever from them from their website if you already have purchased it in the past.
I'd even be prepared to pay a small fee for each additional download.
I'd rather pay 50p for immediate downloadage than wait a few weeks for a new plastic disk to be sent to me.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280398</id>
	<title>nintendo emulators on Nokia Phones</title>
	<author>Anonymous</author>
	<datestamp>1259658000000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext>There's a company that made commercial console emulators for Nokia Series 60 phones:<br>
Vampent - <a href="http://www.vampent.com/" title="vampent.com" rel="nofollow">http://vampent.com</a> [vampent.com] <br>
Their products are:
VNES = NES Emulator<br>
VBOY = Gameboy Color Emulator<br>
VSUN = SNES Emulator<br>
VBAG/VBAGX = Gameboy Advance Emulator</htmltext>
<tokenext>There 's a company that made commercial console emulators for Nokia Series 60 phones : Vampent - http : //vampent.com [ vampent.com ] Their products are : VNES = NES Emulator VBOY = Gameboy Color Emulator VSUN = SNES Emulator VBAG/VBAGX = Gameboy Advance Emulator</tokentext>
<sentencetext>There's a company that made commercial console emulators for Nokia Series 60 phones:
Vampent - http://vampent.com [vampent.com] 
Their products are:
VNES = NES Emulator
VBOY = Gameboy Color Emulator
VSUN = SNES Emulator
VBAG/VBAGX = Gameboy Advance Emulator</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30284358</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>atilla filiz</author>
	<datestamp>1259688000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It is not necessary to protect your software. Buy another copy instead.</p></htmltext>
<tokenext>It is not necessary to protect your software .
Buy another copy instead .</tokentext>
<sentencetext>It is not necessary to protect your software.
Buy another copy instead.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280096</id>
	<title>Oh, Nokia..</title>
	<author>Anonymous</author>
	<datestamp>1259611080000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>"Most publishers allow individual title usage, provided that the user is in possession of the original title."</p><p>This might explain why their platforms failed so much (well, other than side-talking and whatnot). I have not really heard of any major publisher that allows copies of their titles (disregarding software officially released free) so I don't know who gave Nokia that info.</p><p>Not to mention this is NINTENDO. If there's a single game company who is most likely to oppose emulation, it's Nintendo.</p></htmltext>
<tokenext>" Most publishers allow individual title usage , provided that the user is in possession of the original title .
" This might explain why their platforms failed so much ( well , other than side-talking and whatnot ) .
I have not really heard of any major publisher that allows copies of their titles ( disregarding software officially released free ) so I do n't know who gave Nokia that info.Not to mention this is NINTENDO .
If there 's a single game company who is most likely to oppose emulation , it 's Nintendo .</tokentext>
<sentencetext>"Most publishers allow individual title usage, provided that the user is in possession of the original title.
"This might explain why their platforms failed so much (well, other than side-talking and whatnot).
I have not really heard of any major publisher that allows copies of their titles (disregarding software officially released free) so I don't know who gave Nokia that info.Not to mention this is NINTENDO.
If there's a single game company who is most likely to oppose emulation, it's Nintendo.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281152</id>
	<title>Getting people upset...</title>
	<author>HigH5</author>
	<datestamp>1259665860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>...can be one of the most effective advertising.</htmltext>
<tokenext>...can be one of the most effective advertising .</tokentext>
<sentencetext>...can be one of the most effective advertising.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280126</id>
	<title>Mario is Copyrighted?</title>
	<author>feedayeen</author>
	<datestamp>1259697900000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>How many Mario clones have been made using flash/java web applications this last decade alone?

Answer: 2.35 * 10 ^ 34</htmltext>
<tokenext>How many Mario clones have been made using flash/java web applications this last decade alone ?
Answer : 2.35 * 10 ^ 34</tokentext>
<sentencetext>How many Mario clones have been made using flash/java web applications this last decade alone?
Answer: 2.35 * 10 ^ 34</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280682</id>
	<title>Nokia Management Are Retarded</title>
	<author>Anonymous</author>
	<datestamp>1259661480000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Actually, the "launch" of the N900 has been shambolic to say the least!</p><p>For Nokia (a global company!) to actually sanction a video showing the N900 running software in a "legally-gray" area is typical of the brain-dead decisions made by Nokia "management".</p><p>What if Nintendo decided to pursue this legally?</p><p>I know that emulation in itself is legal but I imagine Nintendo have much deeper pockets that Nokia and could use a court case to make an example of Nokia.</p><p>*IF* Nintendo *had* an actual case they could halt the sale of the phone or demand changes to the software?</p><p>At the very least financial compensation?</p><p>Using emulation of software as an "official" selling point of the phone is just typical of the wierd decisions made by Nokia and seems a bit desperate.</p><p>Nokia a *European* company decide to ship the N900 in the USA first (nothing wrong in itself) but considering thier market share is less than 9\% and no carrier willing to subsidise the phone is pretty stupid - will you have to pay for the phone upfront?.</p><p>Here in the UK Nokia have a 40\% share (and losing it to iPhone) of the market and launching in the UK last!<br>Also the release of the N900 was supposed to be at the end of October then delayed over three times (now 4th December) - people pre-ordered it in October (expecting it at the end of the October) and just maybe will get the phone this week - it's the first week of December - *if* you pre-ordered early!</p><p>*Many* people were pissed-off about this and some of cancelled thier orders.</p><p>I think this was an under-handed tactic to delay the consumer's purchasing decision - it's now December, wait a couple more months and some sexy mobile phones will be hitting the market (e.g. Motorola Droid and se X10 Android phones)</p><p>Oh and originally the phone would not work with the "3" network in the UK without a "pending" update - a major oversight and....<br>Portrait mode only worked on the "phone call" application - other apps *only* worked in landscape!</p></htmltext>
<tokenext>Actually , the " launch " of the N900 has been shambolic to say the least ! For Nokia ( a global company !
) to actually sanction a video showing the N900 running software in a " legally-gray " area is typical of the brain-dead decisions made by Nokia " management " .What if Nintendo decided to pursue this legally ? I know that emulation in itself is legal but I imagine Nintendo have much deeper pockets that Nokia and could use a court case to make an example of Nokia .
* IF * Nintendo * had * an actual case they could halt the sale of the phone or demand changes to the software ? At the very least financial compensation ? Using emulation of software as an " official " selling point of the phone is just typical of the wierd decisions made by Nokia and seems a bit desperate.Nokia a * European * company decide to ship the N900 in the USA first ( nothing wrong in itself ) but considering thier market share is less than 9 \ % and no carrier willing to subsidise the phone is pretty stupid - will you have to pay for the phone upfront ? .Here in the UK Nokia have a 40 \ % share ( and losing it to iPhone ) of the market and launching in the UK last ! Also the release of the N900 was supposed to be at the end of October then delayed over three times ( now 4th December ) - people pre-ordered it in October ( expecting it at the end of the October ) and just maybe will get the phone this week - it 's the first week of December - * if * you pre-ordered early !
* Many * people were pissed-off about this and some of cancelled thier orders.I think this was an under-handed tactic to delay the consumer 's purchasing decision - it 's now December , wait a couple more months and some sexy mobile phones will be hitting the market ( e.g .
Motorola Droid and se X10 Android phones ) Oh and originally the phone would not work with the " 3 " network in the UK without a " pending " update - a major oversight and....Portrait mode only worked on the " phone call " application - other apps * only * worked in landscape !</tokentext>
<sentencetext>Actually, the "launch" of the N900 has been shambolic to say the least!For Nokia (a global company!
) to actually sanction a video showing the N900 running software in a "legally-gray" area is typical of the brain-dead decisions made by Nokia "management".What if Nintendo decided to pursue this legally?I know that emulation in itself is legal but I imagine Nintendo have much deeper pockets that Nokia and could use a court case to make an example of Nokia.
*IF* Nintendo *had* an actual case they could halt the sale of the phone or demand changes to the software?At the very least financial compensation?Using emulation of software as an "official" selling point of the phone is just typical of the wierd decisions made by Nokia and seems a bit desperate.Nokia a *European* company decide to ship the N900 in the USA first (nothing wrong in itself) but considering thier market share is less than 9\% and no carrier willing to subsidise the phone is pretty stupid - will you have to pay for the phone upfront?.Here in the UK Nokia have a 40\% share (and losing it to iPhone) of the market and launching in the UK last!Also the release of the N900 was supposed to be at the end of October then delayed over three times (now 4th December) - people pre-ordered it in October (expecting it at the end of the October) and just maybe will get the phone this week - it's the first week of December - *if* you pre-ordered early!
*Many* people were pissed-off about this and some of cancelled thier orders.I think this was an under-handed tactic to delay the consumer's purchasing decision - it's now December, wait a couple more months and some sexy mobile phones will be hitting the market (e.g.
Motorola Droid and se X10 Android phones)Oh and originally the phone would not work with the "3" network in the UK without a "pending" update - a major oversight and....Portrait mode only worked on the "phone call" application - other apps *only* worked in landscape!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</id>
	<title>Dear Nintendo</title>
	<author>Random5</author>
	<datestamp>1259700960000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>Either start selling copies of these roms (or licenses to play them) on your website or shut the hell up. You're not losing profit on games for consoles which are 3 and 4 generations obsolete if you're not selling new copies of those games. Charging people say $1, $2 a pop to download 1meg roms off your site would have a pretty damn high profit margin I think.</htmltext>
<tokenext>Either start selling copies of these roms ( or licenses to play them ) on your website or shut the hell up .
You 're not losing profit on games for consoles which are 3 and 4 generations obsolete if you 're not selling new copies of those games .
Charging people say $ 1 , $ 2 a pop to download 1meg roms off your site would have a pretty damn high profit margin I think .</tokentext>
<sentencetext>Either start selling copies of these roms (or licenses to play them) on your website or shut the hell up.
You're not losing profit on games for consoles which are 3 and 4 generations obsolete if you're not selling new copies of those games.
Charging people say $1, $2 a pop to download 1meg roms off your site would have a pretty damn high profit margin I think.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30286010</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259694840000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>"Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.  "Back-up" or "archival" copies are not authorized and are not necessary to protect your software.  Violators will be prosecuted."<br>-Inside front cover of Smash Brothers: Brawl for wii.</p><p>They actually manage to make the message even more infuriating by telling outright lies.  (Not necessary?  Are they seriously implying that their disks can't ever be scratched by anything?  Or that an N64 cart can't be killed by ESD?)</p></div><p>I don't know what it is about IP law that induces people to tell outright lies. You watched any televised sports lately? (Yeah, yeah, I must be new here.) During any professional football or baseball broadcast, you'll hear an announcement that makes several outright false statements about copyright law: denying the existence of fair use for one thing, and saying that "any description or account" of the game falls under their copyright. I assume they mean that what the TV commentators say is copyrighted in addition to the video of the game, but they really do say "<em>any</em> description or account." Including me talking about it in front of the water cooler the next day? Excuse me, I've got to go write some royalty checks.</p></div>
	</htmltext>
<tokenext>" Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws .
" Back-up " or " archival " copies are not authorized and are not necessary to protect your software .
Violators will be prosecuted .
" -Inside front cover of Smash Brothers : Brawl for wii.They actually manage to make the message even more infuriating by telling outright lies .
( Not necessary ?
Are they seriously implying that their disks ca n't ever be scratched by anything ?
Or that an N64 cart ca n't be killed by ESD ?
) I do n't know what it is about IP law that induces people to tell outright lies .
You watched any televised sports lately ?
( Yeah , yeah , I must be new here .
) During any professional football or baseball broadcast , you 'll hear an announcement that makes several outright false statements about copyright law : denying the existence of fair use for one thing , and saying that " any description or account " of the game falls under their copyright .
I assume they mean that what the TV commentators say is copyrighted in addition to the video of the game , but they really do say " any description or account .
" Including me talking about it in front of the water cooler the next day ?
Excuse me , I 've got to go write some royalty checks .</tokentext>
<sentencetext>"Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.
"Back-up" or "archival" copies are not authorized and are not necessary to protect your software.
Violators will be prosecuted.
"-Inside front cover of Smash Brothers: Brawl for wii.They actually manage to make the message even more infuriating by telling outright lies.
(Not necessary?
Are they seriously implying that their disks can't ever be scratched by anything?
Or that an N64 cart can't be killed by ESD?
)I don't know what it is about IP law that induces people to tell outright lies.
You watched any televised sports lately?
(Yeah, yeah, I must be new here.
) During any professional football or baseball broadcast, you'll hear an announcement that makes several outright false statements about copyright law: denying the existence of fair use for one thing, and saying that "any description or account" of the game falls under their copyright.
I assume they mean that what the TV commentators say is copyrighted in addition to the video of the game, but they really do say "any description or account.
" Including me talking about it in front of the water cooler the next day?
Excuse me, I've got to go write some royalty checks.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30284030</id>
	<title>Re:Note that they haven't accused yet</title>
	<author>b4dc0d3r</author>
	<datestamp>1259686560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It's more likely this is a scare tactic, making people wary of downloading emulators because they might be illegal.  "I heard Nintendo will sue you for using an emulator, just like the RIAA/MPAA are doing..." and disinformation spreads like wildfire.</p><p>It's purely public relations.</p></htmltext>
<tokenext>It 's more likely this is a scare tactic , making people wary of downloading emulators because they might be illegal .
" I heard Nintendo will sue you for using an emulator , just like the RIAA/MPAA are doing... " and disinformation spreads like wildfire.It 's purely public relations .</tokentext>
<sentencetext>It's more likely this is a scare tactic, making people wary of downloading emulators because they might be illegal.
"I heard Nintendo will sue you for using an emulator, just like the RIAA/MPAA are doing..." and disinformation spreads like wildfire.It's purely public relations.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280120</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281314</id>
	<title>Think Geek should be next in line to be sued...</title>
	<author>Anonymous</author>
	<datestamp>1259667960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Hey look, Think Geek (a sister company to Slashdot) is doing exactly the same with <a href="http://www.thinkgeek.com/electronics/retro-gaming/bd6f/" title="thinkgeek.com" rel="nofollow">this product.</a> [thinkgeek.com] The video for that item demonstrates piracy in action.</p><p>And if you think that it's okay because of the "nudge, nudge, wink" attitude - consider how incredibly hypocritical that is when there's a copyright notice at the bottom of every GeekNet page (including this one.) Clearly they think that copyright laws apply to other people, but not themselves.</p></htmltext>
<tokenext>Hey look , Think Geek ( a sister company to Slashdot ) is doing exactly the same with this product .
[ thinkgeek.com ] The video for that item demonstrates piracy in action.And if you think that it 's okay because of the " nudge , nudge , wink " attitude - consider how incredibly hypocritical that is when there 's a copyright notice at the bottom of every GeekNet page ( including this one .
) Clearly they think that copyright laws apply to other people , but not themselves .</tokentext>
<sentencetext>Hey look, Think Geek (a sister company to Slashdot) is doing exactly the same with this product.
[thinkgeek.com] The video for that item demonstrates piracy in action.And if you think that it's okay because of the "nudge, nudge, wink" attitude - consider how incredibly hypocritical that is when there's a copyright notice at the bottom of every GeekNet page (including this one.
) Clearly they think that copyright laws apply to other people, but not themselves.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281370</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>stiggle</author>
	<datestamp>1259668680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Except that certain countries copyright law states that you have the right to make a backup copy of computer system media.  A console is still a computer system.</p><p>So national law trumps Nintendo EULA.</p></htmltext>
<tokenext>Except that certain countries copyright law states that you have the right to make a backup copy of computer system media .
A console is still a computer system.So national law trumps Nintendo EULA .</tokentext>
<sentencetext>Except that certain countries copyright law states that you have the right to make a backup copy of computer system media.
A console is still a computer system.So national law trumps Nintendo EULA.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281626</id>
	<title>Re:Nintendo should use this to their advantage</title>
	<author>Kashgarinn</author>
	<datestamp>1259671740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'm against Nintendo for this kind of crap.</p><p>They're complaining about an emulator for old crap they've long time ago stopped selling.  If they really had been interested in making a profit of the symbian/Iphone/Android cellphones, they'd have been themselves making emulators so that they could have an online store they could sell games for the phones.</p><p>They didn't, and someone else gave his free time to make a kickass emulator, and I think Nokia is right in showing what the phone can do.  If nintendo gets their act together, realize it's not about having total-control-of-the-platform, but about the games and enjoyability, and want to create a marketable gaming product for the various cellphone OSes, they should stop whining like little bitches, and make something cool for the platforms, instead of whining about it and shitting on other peoples creativity.</p><p>I don't buy games for the wii/DS because I have some affinity for the platform or nintendo, I buy them for the games sake.  If I can enjoy them on my cellphone, so much the better.</p></htmltext>
<tokenext>I 'm against Nintendo for this kind of crap.They 're complaining about an emulator for old crap they 've long time ago stopped selling .
If they really had been interested in making a profit of the symbian/Iphone/Android cellphones , they 'd have been themselves making emulators so that they could have an online store they could sell games for the phones.They did n't , and someone else gave his free time to make a kickass emulator , and I think Nokia is right in showing what the phone can do .
If nintendo gets their act together , realize it 's not about having total-control-of-the-platform , but about the games and enjoyability , and want to create a marketable gaming product for the various cellphone OSes , they should stop whining like little bitches , and make something cool for the platforms , instead of whining about it and shitting on other peoples creativity.I do n't buy games for the wii/DS because I have some affinity for the platform or nintendo , I buy them for the games sake .
If I can enjoy them on my cellphone , so much the better .</tokentext>
<sentencetext>I'm against Nintendo for this kind of crap.They're complaining about an emulator for old crap they've long time ago stopped selling.
If they really had been interested in making a profit of the symbian/Iphone/Android cellphones, they'd have been themselves making emulators so that they could have an online store they could sell games for the phones.They didn't, and someone else gave his free time to make a kickass emulator, and I think Nokia is right in showing what the phone can do.
If nintendo gets their act together, realize it's not about having total-control-of-the-platform, but about the games and enjoyability, and want to create a marketable gaming product for the various cellphone OSes, they should stop whining like little bitches, and make something cool for the platforms, instead of whining about it and shitting on other peoples creativity.I don't buy games for the wii/DS because I have some affinity for the platform or nintendo, I buy them for the games sake.
If I can enjoy them on my cellphone, so much the better.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280864</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280446</id>
	<title>Re:Dear Nintendo</title>
	<author>Archaemic</author>
	<datestamp>1259658480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>That's basically what the Wii's Virtual Console is. Only caveat is that you have to have a Wii to play them. And, well, you're not SUPPOSED to be able to copy them, but there are hacks that let you.</p></htmltext>
<tokenext>That 's basically what the Wii 's Virtual Console is .
Only caveat is that you have to have a Wii to play them .
And , well , you 're not SUPPOSED to be able to copy them , but there are hacks that let you .</tokentext>
<sentencetext>That's basically what the Wii's Virtual Console is.
Only caveat is that you have to have a Wii to play them.
And, well, you're not SUPPOSED to be able to copy them, but there are hacks that let you.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280226</id>
	<title>Things are copyrighted?</title>
	<author>Anonymous</author>
	<datestamp>1259699340000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>How many copies have been made using computers this last decade alone?</p></htmltext>
<tokenext>How many copies have been made using computers this last decade alone ?</tokentext>
<sentencetext>How many copies have been made using computers this last decade alone?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280126</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30288026</id>
	<title>Re:Dear Nintendo</title>
	<author>tepples</author>
	<datestamp>1259658660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Doesn't the Wii have an online marketplace where you can get those games from systems past and play them on your new Wii under emulation?</p></div><p>Games, yes. Those games, not necessarily. Let me know when any of the Mother trilogy shows up in North American Wii Shop Channel.</p></div>
	</htmltext>
<tokenext>Does n't the Wii have an online marketplace where you can get those games from systems past and play them on your new Wii under emulation ? Games , yes .
Those games , not necessarily .
Let me know when any of the Mother trilogy shows up in North American Wii Shop Channel .</tokentext>
<sentencetext>Doesn't the Wii have an online marketplace where you can get those games from systems past and play them on your new Wii under emulation?Games, yes.
Those games, not necessarily.
Let me know when any of the Mother trilogy shows up in North American Wii Shop Channel.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280478</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280586</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Mr2001</author>
	<datestamp>1259660400000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p><div class="quote"><p>The thing is some countries have copyright laws that explicitly allow copying for backup purposes. I'm pretty sure the UK is one of these, pretty certainly for software.</p></div><p>The US is also one of these. <a href="http://www.bitlaw.com/source/17usc/117.html" title="bitlaw.com">17 USC 117</a> [bitlaw.com] applies to any "computer program", even one for a special-purpose computer like a game console.</p></div>
	</htmltext>
<tokenext>The thing is some countries have copyright laws that explicitly allow copying for backup purposes .
I 'm pretty sure the UK is one of these , pretty certainly for software.The US is also one of these .
17 USC 117 [ bitlaw.com ] applies to any " computer program " , even one for a special-purpose computer like a game console .</tokentext>
<sentencetext>The thing is some countries have copyright laws that explicitly allow copying for backup purposes.
I'm pretty sure the UK is one of these, pretty certainly for software.The US is also one of these.
17 USC 117 [bitlaw.com] applies to any "computer program", even one for a special-purpose computer like a game console.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280304</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282096</id>
	<title>missed opportunity</title>
	<author>Anonymous</author>
	<datestamp>1259676540000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I don't understand why Nintendo doesn't leverage the emulator market in their favor.  The source is open, perhaps they could improve it to run more roms perfectly and open a rom store.  If the pricepoint was right, say $1.49 or $1.99, they could probably do pretty well.  These games along with the save state feature would be perfect for mobile phones because you could jump back in the game right where you left off.</p></htmltext>
<tokenext>I do n't understand why Nintendo does n't leverage the emulator market in their favor .
The source is open , perhaps they could improve it to run more roms perfectly and open a rom store .
If the pricepoint was right , say $ 1.49 or $ 1.99 , they could probably do pretty well .
These games along with the save state feature would be perfect for mobile phones because you could jump back in the game right where you left off .</tokentext>
<sentencetext>I don't understand why Nintendo doesn't leverage the emulator market in their favor.
The source is open, perhaps they could improve it to run more roms perfectly and open a rom store.
If the pricepoint was right, say $1.49 or $1.99, they could probably do pretty well.
These games along with the save state feature would be perfect for mobile phones because you could jump back in the game right where you left off.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280402</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259658000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I only remember the old manuals saying that copying cartridges was copyright infringement. The new ones say the same. The ROM dump sites were the ones pretending there was a 24 hour rule.</p><p>Not that Nintendo was or is telling the truth. Copyright is a complicated animal but in general if you are not distributing anything you don't have to worry. They could write in the manual that you have to call them before you use the bathroom, that doesn't mean it's actual law.</p></htmltext>
<tokenext>I only remember the old manuals saying that copying cartridges was copyright infringement .
The new ones say the same .
The ROM dump sites were the ones pretending there was a 24 hour rule.Not that Nintendo was or is telling the truth .
Copyright is a complicated animal but in general if you are not distributing anything you do n't have to worry .
They could write in the manual that you have to call them before you use the bathroom , that does n't mean it 's actual law .</tokentext>
<sentencetext>I only remember the old manuals saying that copying cartridges was copyright infringement.
The new ones say the same.
The ROM dump sites were the ones pretending there was a 24 hour rule.Not that Nintendo was or is telling the truth.
Copyright is a complicated animal but in general if you are not distributing anything you don't have to worry.
They could write in the manual that you have to call them before you use the bathroom, that doesn't mean it's actual law.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280080</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281024</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259664720000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>That is in direct violation of my consumer rights according to the norwegian constitution so I'll backup as much as I very well please.</p></htmltext>
<tokenext>That is in direct violation of my consumer rights according to the norwegian constitution so I 'll backup as much as I very well please .</tokentext>
<sentencetext>That is in direct violation of my consumer rights according to the norwegian constitution so I'll backup as much as I very well please.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30287446</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>otterpopjunkie</author>
	<datestamp>1259699640000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>I would check my GC game manuals, but all I have are "backup" copies.</htmltext>
<tokenext>I would check my GC game manuals , but all I have are " backup " copies .</tokentext>
<sentencetext>I would check my GC game manuals, but all I have are "backup" copies.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30283300</id>
	<title>Re:Nokia Management Are Retarded</title>
	<author>Hatta</author>
	<datestamp>1259683320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>What if Nintendo decided to pursue this legally?</i></p><p>They'd lose.  Making copies of games you own is legal if it's necessary in order to run it on a machine.</p></htmltext>
<tokenext>What if Nintendo decided to pursue this legally ? They 'd lose .
Making copies of games you own is legal if it 's necessary in order to run it on a machine .</tokentext>
<sentencetext>What if Nintendo decided to pursue this legally?They'd lose.
Making copies of games you own is legal if it's necessary in order to run it on a machine.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280682</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259699400000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext><p>I checked the book for Mario Paint and the SNES Mario Kart; I didn't see anything obvious one way or the other on this topic.  However, systems more recent than that (N64, gamecube and wii) definitely DO have something to say.  It actually says the exact opposite of what you suggest:</p><p>"Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.  "Back-up" or "archival" copies are not authorized and are not necessary to protect your software.  Violators will be prosecuted."<br>-Inside front cover of Smash Brothers: Brawl for wii.</p><p>They actually manage to make the message even more infuriating by telling outright lies.  (Not necessary?  Are they seriously implying that their disks can't ever be scratched by anything?  Or that an N64 cart can't be killed by ESD?)</p><p>So, while they may have once been cool about it, at some point they decided that being jerks was the way to go.  It's been this way since N64, so I'm sure the DS games say the same thing.</p><p>Note: I looked in the book for Mario Kart 64, and found this exact message there, too.  It's possible that third party titles don't have a message this ridiculous.  I remember it being in the gamecube manuals, too, but don't have one at hand to check for sure.</p></htmltext>
<tokenext>I checked the book for Mario Paint and the SNES Mario Kart ; I did n't see anything obvious one way or the other on this topic .
However , systems more recent than that ( N64 , gamecube and wii ) definitely DO have something to say .
It actually says the exact opposite of what you suggest : " Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws .
" Back-up " or " archival " copies are not authorized and are not necessary to protect your software .
Violators will be prosecuted .
" -Inside front cover of Smash Brothers : Brawl for wii.They actually manage to make the message even more infuriating by telling outright lies .
( Not necessary ?
Are they seriously implying that their disks ca n't ever be scratched by anything ?
Or that an N64 cart ca n't be killed by ESD ?
) So , while they may have once been cool about it , at some point they decided that being jerks was the way to go .
It 's been this way since N64 , so I 'm sure the DS games say the same thing.Note : I looked in the book for Mario Kart 64 , and found this exact message there , too .
It 's possible that third party titles do n't have a message this ridiculous .
I remember it being in the gamecube manuals , too , but do n't have one at hand to check for sure .</tokentext>
<sentencetext>I checked the book for Mario Paint and the SNES Mario Kart; I didn't see anything obvious one way or the other on this topic.
However, systems more recent than that (N64, gamecube and wii) definitely DO have something to say.
It actually says the exact opposite of what you suggest:"Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.
"Back-up" or "archival" copies are not authorized and are not necessary to protect your software.
Violators will be prosecuted.
"-Inside front cover of Smash Brothers: Brawl for wii.They actually manage to make the message even more infuriating by telling outright lies.
(Not necessary?
Are they seriously implying that their disks can't ever be scratched by anything?
Or that an N64 cart can't be killed by ESD?
)So, while they may have once been cool about it, at some point they decided that being jerks was the way to go.
It's been this way since N64, so I'm sure the DS games say the same thing.Note: I looked in the book for Mario Kart 64, and found this exact message there, too.
It's possible that third party titles don't have a message this ridiculous.
I remember it being in the gamecube manuals, too, but don't have one at hand to check for sure.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280080</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30290580</id>
	<title>Re:Oh, Nokia..</title>
	<author>Anonymous</author>
	<datestamp>1259669640000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I wonder what Nintendo would do if someone made a Nintendo Playing Cards simulator....</p></htmltext>
<tokenext>I wonder what Nintendo would do if someone made a Nintendo Playing Cards simulator... .</tokentext>
<sentencetext>I wonder what Nintendo would do if someone made a Nintendo Playing Cards simulator....</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280338</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280478</id>
	<title>Re:Dear Nintendo</title>
	<author>SeaFox</author>
	<datestamp>1259658840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Uhh, Doesn't the Wii have an online marketplace where you can get those games from systems past and play them on your new Wii under emulation?</p><p>I'm sure they aren't making <a href="http://www.amazon.com/Official-Nintendo-Classic-Gamecube-Wii-Controller/dp/B0017KIBAI/" title="amazon.com">these</a> [amazon.com] two <a href="http://www.amazon.com/Wii-Classic-Controller-nintendo/dp/B000IN0BSU/" title="amazon.com">items</a> [amazon.com] just to look pretty on a shelf.</p></htmltext>
<tokenext>Uhh , Does n't the Wii have an online marketplace where you can get those games from systems past and play them on your new Wii under emulation ? I 'm sure they are n't making these [ amazon.com ] two items [ amazon.com ] just to look pretty on a shelf .</tokentext>
<sentencetext>Uhh, Doesn't the Wii have an online marketplace where you can get those games from systems past and play them on your new Wii under emulation?I'm sure they aren't making these [amazon.com] two items [amazon.com] just to look pretty on a shelf.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282776</id>
	<title>Protection breaking too</title>
	<author>DrYak</author>
	<datestamp>1259680860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>The thing is some countries have copyright laws that explicitly allow copying for backup purposes.</p></div><p>And some countries (like Switzerland) even have their local clone of DMCA containing an exception giving authorisation to break encryption/protection if it stays in the way, as long as you're only making copies which abid the "fair use" exception of copyright law.</p><p>Back to the current case :<br>There's basically nothing wrong in what Nokia did in most jurisdiction  - as long as the salesperson or someone else at Nokia *bought* said nintendo game cartridge.<br>The person made (or obtained) a copy - which *was not* given to other people. It's considered as a *private copy* destined only for the *private usage* of the original owner - something falling under the "fair use" of most jurisdictions' copyright law. The copyright law would have been infringed if Nokia subsequently distributed/sold or otherwise made those copy available.<br>But that's not the case, the copy was used by the original owner, although not in the original equipment for which it was intended for - but that has nothing to do with copyright law (except in some country like the US with its broken DMCA law, if there's some encryption involved in the process).</p><p>Also, the usage of the game it self was within a demo and should fall again under the citation part of "fair use".<br>(Unlike say, for example, recording absolutely all audio &amp; graphical assets of the game and releasing them as a video without clearing broadcast rights-related problem first - but that's more commonly a problem associated with public display of *movies* not public display of *games*)</p><p>The only thing that Nintendo is pissed about is the effect of this demo on their public image, and there isn't much they can do about this -specially not with the copyright law.</p></div>
	</htmltext>
<tokenext>The thing is some countries have copyright laws that explicitly allow copying for backup purposes.And some countries ( like Switzerland ) even have their local clone of DMCA containing an exception giving authorisation to break encryption/protection if it stays in the way , as long as you 're only making copies which abid the " fair use " exception of copyright law.Back to the current case : There 's basically nothing wrong in what Nokia did in most jurisdiction - as long as the salesperson or someone else at Nokia * bought * said nintendo game cartridge.The person made ( or obtained ) a copy - which * was not * given to other people .
It 's considered as a * private copy * destined only for the * private usage * of the original owner - something falling under the " fair use " of most jurisdictions ' copyright law .
The copyright law would have been infringed if Nokia subsequently distributed/sold or otherwise made those copy available.But that 's not the case , the copy was used by the original owner , although not in the original equipment for which it was intended for - but that has nothing to do with copyright law ( except in some country like the US with its broken DMCA law , if there 's some encryption involved in the process ) .Also , the usage of the game it self was within a demo and should fall again under the citation part of " fair use " .
( Unlike say , for example , recording absolutely all audio &amp; graphical assets of the game and releasing them as a video without clearing broadcast rights-related problem first - but that 's more commonly a problem associated with public display of * movies * not public display of * games * ) The only thing that Nintendo is pissed about is the effect of this demo on their public image , and there is n't much they can do about this -specially not with the copyright law .</tokentext>
<sentencetext>The thing is some countries have copyright laws that explicitly allow copying for backup purposes.And some countries (like Switzerland) even have their local clone of DMCA containing an exception giving authorisation to break encryption/protection if it stays in the way, as long as you're only making copies which abid the "fair use" exception of copyright law.Back to the current case :There's basically nothing wrong in what Nokia did in most jurisdiction  - as long as the salesperson or someone else at Nokia *bought* said nintendo game cartridge.The person made (or obtained) a copy - which *was not* given to other people.
It's considered as a *private copy* destined only for the *private usage* of the original owner - something falling under the "fair use" of most jurisdictions' copyright law.
The copyright law would have been infringed if Nokia subsequently distributed/sold or otherwise made those copy available.But that's not the case, the copy was used by the original owner, although not in the original equipment for which it was intended for - but that has nothing to do with copyright law (except in some country like the US with its broken DMCA law, if there's some encryption involved in the process).Also, the usage of the game it self was within a demo and should fall again under the citation part of "fair use".
(Unlike say, for example, recording absolutely all audio &amp; graphical assets of the game and releasing them as a video without clearing broadcast rights-related problem first - but that's more commonly a problem associated with public display of *movies* not public display of *games*)The only thing that Nintendo is pissed about is the effect of this demo on their public image, and there isn't much they can do about this -specially not with the copyright law.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280304</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281266</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>hitmark</author>
	<datestamp>1259667120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>i love that it says "your software" and still go on about things you cant do...</p></htmltext>
<tokenext>i love that it says " your software " and still go on about things you cant do.. .</tokentext>
<sentencetext>i love that it says "your software" and still go on about things you cant do...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280080</id>
	<title>Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259610840000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>1</modscore>
	<htmltext><p>Look in the back of the instructional manual for your old Nintendo games. I remember that SNES games (and probably others up until the Gamecube) allowed  you to make "one backup copy for archival purposes", or something to that effect.</p><p>Two caveats here:</p><p>I don't remember the exact wording, but I'm pretty sure "make" implied ripping the cartridges yourself, not downloading them from a ROM site.</p><p>Also, playing the game on your phone doesn't seem like an "archival purpose" to me.</p></htmltext>
<tokenext>Look in the back of the instructional manual for your old Nintendo games .
I remember that SNES games ( and probably others up until the Gamecube ) allowed you to make " one backup copy for archival purposes " , or something to that effect.Two caveats here : I do n't remember the exact wording , but I 'm pretty sure " make " implied ripping the cartridges yourself , not downloading them from a ROM site.Also , playing the game on your phone does n't seem like an " archival purpose " to me .</tokentext>
<sentencetext>Look in the back of the instructional manual for your old Nintendo games.
I remember that SNES games (and probably others up until the Gamecube) allowed  you to make "one backup copy for archival purposes", or something to that effect.Two caveats here:I don't remember the exact wording, but I'm pretty sure "make" implied ripping the cartridges yourself, not downloading them from a ROM site.Also, playing the game on your phone doesn't seem like an "archival purpose" to me.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281518</id>
	<title>Still waiting for decent Pokemon iPhone app!</title>
	<author>ad454</author>
	<datestamp>1259670420000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p>I would gladly pay for any app that would let me run something similar to the Pokemon DS/DSi games on the iPhone.  I had high hopes for the DS emulator on the iPhone, but it did not allow one to run any real DS game roms on it, and Apple immediately yanked it off the app store soon after it was released.</p><p>Maybe, the authors of the DS emulator would eventually consider putting a non-crippled version of their DS emulator onto the Cydia store.  Or better yet, maybe Nintendo might release their games to the iPhone/iTouch platform, since they are no longer interested in making any non-trival (DS, DS Lite, DSi,<nobr> <wbr></nobr>...) changes to their existing outdated handheld gaming platform in more than 5 years since the original DS was launched in Nov 2004.</p><p>Definitely worth a few bucks to avoid having to carry separate Nintendo game and Apple phone devices for my Pokemon fix.</p></htmltext>
<tokenext>I would gladly pay for any app that would let me run something similar to the Pokemon DS/DSi games on the iPhone .
I had high hopes for the DS emulator on the iPhone , but it did not allow one to run any real DS game roms on it , and Apple immediately yanked it off the app store soon after it was released.Maybe , the authors of the DS emulator would eventually consider putting a non-crippled version of their DS emulator onto the Cydia store .
Or better yet , maybe Nintendo might release their games to the iPhone/iTouch platform , since they are no longer interested in making any non-trival ( DS , DS Lite , DSi , ... ) changes to their existing outdated handheld gaming platform in more than 5 years since the original DS was launched in Nov 2004.Definitely worth a few bucks to avoid having to carry separate Nintendo game and Apple phone devices for my Pokemon fix .</tokentext>
<sentencetext>I would gladly pay for any app that would let me run something similar to the Pokemon DS/DSi games on the iPhone.
I had high hopes for the DS emulator on the iPhone, but it did not allow one to run any real DS game roms on it, and Apple immediately yanked it off the app store soon after it was released.Maybe, the authors of the DS emulator would eventually consider putting a non-crippled version of their DS emulator onto the Cydia store.
Or better yet, maybe Nintendo might release their games to the iPhone/iTouch platform, since they are no longer interested in making any non-trival (DS, DS Lite, DSi, ...) changes to their existing outdated handheld gaming platform in more than 5 years since the original DS was launched in Nov 2004.Definitely worth a few bucks to avoid having to carry separate Nintendo game and Apple phone devices for my Pokemon fix.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280838</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259662920000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Apparently you didn't</p><p>The game manuals for NES, SNES and N64 games explicitly said that making backup copies was not only unnecessary but illegal.</p></htmltext>
<tokenext>Apparently you didn'tThe game manuals for NES , SNES and N64 games explicitly said that making backup copies was not only unnecessary but illegal .</tokentext>
<sentencetext>Apparently you didn'tThe game manuals for NES, SNES and N64 games explicitly said that making backup copies was not only unnecessary but illegal.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280080</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281554</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Wooky\_linuxer</author>
	<datestamp>1259670900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>In Brasil there is also an explicit provision for a single backup copy of computer programs (they might try and argue that a videogame is not a computer, though).</htmltext>
<tokenext>In Brasil there is also an explicit provision for a single backup copy of computer programs ( they might try and argue that a videogame is not a computer , though ) .</tokentext>
<sentencetext>In Brasil there is also an explicit provision for a single backup copy of computer programs (they might try and argue that a videogame is not a computer, though).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280304</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30297770</id>
	<title>Re:Dear Nintendo</title>
	<author>sowth</author>
	<datestamp>1259599020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>One would think it would be easier to copy them off the cartridge instead of some warez site off the internet. I wouldn't trust them either.  Who knows what the warez kiddies might put on the image -- maybe a floating penis on one of the levels?

</p><p>I assume someone makes / sells such a device, otherwise there wouldn't be any rom images on the internet. I just don't know what such a device would be called...actually I guess I haven't really thought about it.

</p><p>I already have a ton of nintendo cartridges. A relative got them from a storage company or somesuch, didn't know what to do with them, so sold them to me. (apparently, when people don't pay their rent for long enough, storage companies auction the contents of the space...) Actually I wasn't to excited about buying them, but I was sort of pressured (long story), and it was a cheap deal anyway--I think I paid $50 for about 40 or 50 cartridges and two consoles...

</p><p>If I could run them on an emulator, instead of the system you have to connect to the TV, then I would probably actually play them instead of letting them collect dust. Actually, some of them are N64, and I don't have that console.

</p><p>I don't see how playing emulated games in this way would be considered copyright infringement, except by the entertainment cartel...</p></htmltext>
<tokenext>One would think it would be easier to copy them off the cartridge instead of some warez site off the internet .
I would n't trust them either .
Who knows what the warez kiddies might put on the image -- maybe a floating penis on one of the levels ?
I assume someone makes / sells such a device , otherwise there would n't be any rom images on the internet .
I just do n't know what such a device would be called...actually I guess I have n't really thought about it .
I already have a ton of nintendo cartridges .
A relative got them from a storage company or somesuch , did n't know what to do with them , so sold them to me .
( apparently , when people do n't pay their rent for long enough , storage companies auction the contents of the space... ) Actually I was n't to excited about buying them , but I was sort of pressured ( long story ) , and it was a cheap deal anyway--I think I paid $ 50 for about 40 or 50 cartridges and two consoles.. . If I could run them on an emulator , instead of the system you have to connect to the TV , then I would probably actually play them instead of letting them collect dust .
Actually , some of them are N64 , and I do n't have that console .
I do n't see how playing emulated games in this way would be considered copyright infringement , except by the entertainment cartel.. .</tokentext>
<sentencetext>One would think it would be easier to copy them off the cartridge instead of some warez site off the internet.
I wouldn't trust them either.
Who knows what the warez kiddies might put on the image -- maybe a floating penis on one of the levels?
I assume someone makes / sells such a device, otherwise there wouldn't be any rom images on the internet.
I just don't know what such a device would be called...actually I guess I haven't really thought about it.
I already have a ton of nintendo cartridges.
A relative got them from a storage company or somesuch, didn't know what to do with them, so sold them to me.
(apparently, when people don't pay their rent for long enough, storage companies auction the contents of the space...) Actually I wasn't to excited about buying them, but I was sort of pressured (long story), and it was a cheap deal anyway--I think I paid $50 for about 40 or 50 cartridges and two consoles...

If I could run them on an emulator, instead of the system you have to connect to the TV, then I would probably actually play them instead of letting them collect dust.
Actually, some of them are N64, and I don't have that console.
I don't see how playing emulated games in this way would be considered copyright infringement, except by the entertainment cartel...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280896</id>
	<title>Re:Nokia Management Are Retarded</title>
	<author>Anonymous</author>
	<datestamp>1259663400000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p>Nokia Corporation is three times as large as Nintendo by revenue and assets, although Nokia's market cap is only 50 \% larger.</p></htmltext>
<tokenext>Nokia Corporation is three times as large as Nintendo by revenue and assets , although Nokia 's market cap is only 50 \ % larger .</tokentext>
<sentencetext>Nokia Corporation is three times as large as Nintendo by revenue and assets, although Nokia's market cap is only 50 \% larger.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280682</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280650</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1259661240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Actually in the UK you have zero rights to create archive or backup copies of copyrighted media, at least you used to, this may have changed. There was actually a push by music companies to give you the right for a backup copy ( on the basis that a single company suing for a tape/mp3 copy to play in a car stereo would make them all look incredibly bad and force a much more liberal fair use law).
<br> <br>
I believe UK law permits one workable version of anything you've a licence for (you can copy a SNES cart but you have to destroy the original and you can't circumvent copy protection measures). Also allows for recordings of broadcasts, provided you delete them after viewing or a reasonable time period.</htmltext>
<tokenext>Actually in the UK you have zero rights to create archive or backup copies of copyrighted media , at least you used to , this may have changed .
There was actually a push by music companies to give you the right for a backup copy ( on the basis that a single company suing for a tape/mp3 copy to play in a car stereo would make them all look incredibly bad and force a much more liberal fair use law ) .
I believe UK law permits one workable version of anything you 've a licence for ( you can copy a SNES cart but you have to destroy the original and you ca n't circumvent copy protection measures ) .
Also allows for recordings of broadcasts , provided you delete them after viewing or a reasonable time period .</tokentext>
<sentencetext>Actually in the UK you have zero rights to create archive or backup copies of copyrighted media, at least you used to, this may have changed.
There was actually a push by music companies to give you the right for a backup copy ( on the basis that a single company suing for a tape/mp3 copy to play in a car stereo would make them all look incredibly bad and force a much more liberal fair use law).
I believe UK law permits one workable version of anything you've a licence for (you can copy a SNES cart but you have to destroy the original and you can't circumvent copy protection measures).
Also allows for recordings of broadcasts, provided you delete them after viewing or a reasonable time period.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280304</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280864</id>
	<title>Nintendo should use this to their advantage</title>
	<author>cfriedt</author>
	<datestamp>1259663160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>True, it was kind of dumb that Nokia demonstrated something in a video that was obviously in violation of copyright. However, Nintendo hasn't been supporting those systems for what, like a decade now? There was a large generation of people (myself included) who preferred the classic NES or SNES over today's consoles.</p><p>This video demonstrated that there still is a market for the work that Nintendo did over 10 years ago, and they should pursue a strategy with Nokia to monetize that if they're so concerned.</p></htmltext>
<tokenext>True , it was kind of dumb that Nokia demonstrated something in a video that was obviously in violation of copyright .
However , Nintendo has n't been supporting those systems for what , like a decade now ?
There was a large generation of people ( myself included ) who preferred the classic NES or SNES over today 's consoles.This video demonstrated that there still is a market for the work that Nintendo did over 10 years ago , and they should pursue a strategy with Nokia to monetize that if they 're so concerned .</tokentext>
<sentencetext>True, it was kind of dumb that Nokia demonstrated something in a video that was obviously in violation of copyright.
However, Nintendo hasn't been supporting those systems for what, like a decade now?
There was a large generation of people (myself included) who preferred the classic NES or SNES over today's consoles.This video demonstrated that there still is a market for the work that Nintendo did over 10 years ago, and they should pursue a strategy with Nokia to monetize that if they're so concerned.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30283980</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>b4dc0d3r</author>
	<datestamp>1259686380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Famicom used to have kiosks that you could bring in your disks and write a new or replacement game on your physical disk.  If something happens to the data on your disk, you can get the game back without having to pay full price.  That was fair.</p><p>If you break the disk, it's no different from breaking anything else tangible - you want it replaced, you buy another or fix it yourself.  If you scratch a game DVD, that seems like a user-damaged product.</p><p>At that point, you can ask a lawyer to ask the company whether they sold you a tangible object or a license to play.  If they sold a tangible object, you can do whatever you want with it, including decompile, reverse engineer, back up (but not copy because that's a copyright violation same as photocopying a book for a friend, and for example only whole-disk copying would be allowed, no decrypting or selecting streams or re-encoding as an example).  If they sold a license, the tangible medium doesn't matter and while your license is valid they should provide a replacement.  The key is to ask this in a legal setting so they can't give you the runaround.  And you should be talking to someone who can legally represent the company, not a customer service rep who can be scapegoated out for failure to follow process or something.</p></htmltext>
<tokenext>Famicom used to have kiosks that you could bring in your disks and write a new or replacement game on your physical disk .
If something happens to the data on your disk , you can get the game back without having to pay full price .
That was fair.If you break the disk , it 's no different from breaking anything else tangible - you want it replaced , you buy another or fix it yourself .
If you scratch a game DVD , that seems like a user-damaged product.At that point , you can ask a lawyer to ask the company whether they sold you a tangible object or a license to play .
If they sold a tangible object , you can do whatever you want with it , including decompile , reverse engineer , back up ( but not copy because that 's a copyright violation same as photocopying a book for a friend , and for example only whole-disk copying would be allowed , no decrypting or selecting streams or re-encoding as an example ) .
If they sold a license , the tangible medium does n't matter and while your license is valid they should provide a replacement .
The key is to ask this in a legal setting so they ca n't give you the runaround .
And you should be talking to someone who can legally represent the company , not a customer service rep who can be scapegoated out for failure to follow process or something .</tokentext>
<sentencetext>Famicom used to have kiosks that you could bring in your disks and write a new or replacement game on your physical disk.
If something happens to the data on your disk, you can get the game back without having to pay full price.
That was fair.If you break the disk, it's no different from breaking anything else tangible - you want it replaced, you buy another or fix it yourself.
If you scratch a game DVD, that seems like a user-damaged product.At that point, you can ask a lawyer to ask the company whether they sold you a tangible object or a license to play.
If they sold a tangible object, you can do whatever you want with it, including decompile, reverse engineer, back up (but not copy because that's a copyright violation same as photocopying a book for a friend, and for example only whole-disk copying would be allowed, no decrypting or selecting streams or re-encoding as an example).
If they sold a license, the tangible medium doesn't matter and while your license is valid they should provide a replacement.
The key is to ask this in a legal setting so they can't give you the runaround.
And you should be talking to someone who can legally represent the company, not a customer service rep who can be scapegoated out for failure to follow process or something.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280476</id>
	<title>Re:Dear Nintendo</title>
	<author>TheVelvetFlamebait</author>
	<datestamp>1259658780000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p>Nintendo are selling some of the more popular titles via Wii shop (and some DS shop?). Of course, they are not at all obliged to do this to keep their copyrights; they're free to cash in from their work whenever they like.</p><p>In fact, it's very possible that there would be more classic titles on sale if less people were downloading them beforehand. Some games, thanks to their demand drying up, might no longer have the demand necessary for Nintendo to be bothered making them available.</p></htmltext>
<tokenext>Nintendo are selling some of the more popular titles via Wii shop ( and some DS shop ? ) .
Of course , they are not at all obliged to do this to keep their copyrights ; they 're free to cash in from their work whenever they like.In fact , it 's very possible that there would be more classic titles on sale if less people were downloading them beforehand .
Some games , thanks to their demand drying up , might no longer have the demand necessary for Nintendo to be bothered making them available .</tokentext>
<sentencetext>Nintendo are selling some of the more popular titles via Wii shop (and some DS shop?).
Of course, they are not at all obliged to do this to keep their copyrights; they're free to cash in from their work whenever they like.In fact, it's very possible that there would be more classic titles on sale if less people were downloading them beforehand.
Some games, thanks to their demand drying up, might no longer have the demand necessary for Nintendo to be bothered making them available.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281288</id>
	<title>Re:Dear Nintendo</title>
	<author>Anonymous</author>
	<datestamp>1259667480000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p>You're incredibly stupid. Property rights mean that Nintendo can do whatever they want with their intellectual property - including lock it in a nuclear bunker so nobody can play it.</p><p>You don't think that Nintendo's rights are "fair"? Tough - you don't own Nintendo's property. The same way that I don't own yours.</p><p>For example, I'll pretend to be you, you be Nintendo:</p><p>Your house is not used while you're not home. Therefore, you must have no objection to me sleeping in your living room while you're not home. So either let me into your house, or shut up about me breaking in while you're not home.</p><p>(Also, I'll be around tomorrow to use your computer while you're watching TV.)</p><p>So, in short: just as I can't use your property without your permission, you can't use Nintendo's intellectual property without their permission. That's the way it works. Period.</p></htmltext>
<tokenext>You 're incredibly stupid .
Property rights mean that Nintendo can do whatever they want with their intellectual property - including lock it in a nuclear bunker so nobody can play it.You do n't think that Nintendo 's rights are " fair " ?
Tough - you do n't own Nintendo 's property .
The same way that I do n't own yours.For example , I 'll pretend to be you , you be Nintendo : Your house is not used while you 're not home .
Therefore , you must have no objection to me sleeping in your living room while you 're not home .
So either let me into your house , or shut up about me breaking in while you 're not home .
( Also , I 'll be around tomorrow to use your computer while you 're watching TV .
) So , in short : just as I ca n't use your property without your permission , you ca n't use Nintendo 's intellectual property without their permission .
That 's the way it works .
Period .</tokentext>
<sentencetext>You're incredibly stupid.
Property rights mean that Nintendo can do whatever they want with their intellectual property - including lock it in a nuclear bunker so nobody can play it.You don't think that Nintendo's rights are "fair"?
Tough - you don't own Nintendo's property.
The same way that I don't own yours.For example, I'll pretend to be you, you be Nintendo:Your house is not used while you're not home.
Therefore, you must have no objection to me sleeping in your living room while you're not home.
So either let me into your house, or shut up about me breaking in while you're not home.
(Also, I'll be around tomorrow to use your computer while you're watching TV.
)So, in short: just as I can't use your property without your permission, you can't use Nintendo's intellectual property without their permission.
That's the way it works.
Period.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30283250</id>
	<title>Personal Experience</title>
	<author>kitsunewarlock</author>
	<datestamp>1259683200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I can tell you from personal experience that half the friends I know with Nintendo DS consoles have only bought on cartridge for it: The "R4" device that lets you, among other things, download illegal copies of games so you don't have to pay for them.
<br>
Of course, that's just because they want foreign games, right?   Right?</htmltext>
<tokenext>I can tell you from personal experience that half the friends I know with Nintendo DS consoles have only bought on cartridge for it : The " R4 " device that lets you , among other things , download illegal copies of games so you do n't have to pay for them .
Of course , that 's just because they want foreign games , right ?
Right ?</tokentext>
<sentencetext>I can tell you from personal experience that half the friends I know with Nintendo DS consoles have only bought on cartridge for it: The "R4" device that lets you, among other things, download illegal copies of games so you don't have to pay for them.
Of course, that's just because they want foreign games, right?
Right?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280268</id>
	<title>Most publishers...</title>
	<author>Anonymous</author>
	<datestamp>1259699940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I really don't care what most publishers says, I only care about what the laws in my country says. That's what matters, unless you live in some place where the publishers owns the government and make their own laws (or licenses that supersedes the law). And in my country I have every right to play what I own on any device I feel like. <br> <br>(don't know for how long though, given the current copyright jihad.)</htmltext>
<tokenext>I really do n't care what most publishers says , I only care about what the laws in my country says .
That 's what matters , unless you live in some place where the publishers owns the government and make their own laws ( or licenses that supersedes the law ) .
And in my country I have every right to play what I own on any device I feel like .
( do n't know for how long though , given the current copyright jihad .
)</tokentext>
<sentencetext>I really don't care what most publishers says, I only care about what the laws in my country says.
That's what matters, unless you live in some place where the publishers owns the government and make their own laws (or licenses that supersedes the law).
And in my country I have every right to play what I own on any device I feel like.
(don't know for how long though, given the current copyright jihad.
)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30283766</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Hatta</author>
	<datestamp>1259685420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>I remember that SNES games (and probably others up until the Gamecube) allowed you to make "one backup copy for archival purposes"</i></p><p>No, that's <a href="http://www.law.cornell.edu/uscode/17/117.html" title="cornell.edu">copyright law</a> [cornell.edu]:</p><blockquote><div><p>(a)  Making of Additional Copy or Adaptation by Owner of Copy.-- Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:<br>(1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or<br>(2) that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful.</p></div> </blockquote><p>Nokia's use obviously falls under the first exception, not the second.</p></div>
	</htmltext>
<tokenext>I remember that SNES games ( and probably others up until the Gamecube ) allowed you to make " one backup copy for archival purposes " No , that 's copyright law [ cornell.edu ] : ( a ) Making of Additional Copy or Adaptation by Owner of Copy.-- Notwithstanding the provisions of section 106 , it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided : ( 1 ) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner , or ( 2 ) that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful .
Nokia 's use obviously falls under the first exception , not the second .</tokentext>
<sentencetext>I remember that SNES games (and probably others up until the Gamecube) allowed you to make "one backup copy for archival purposes"No, that's copyright law [cornell.edu]:(a)  Making of Additional Copy or Adaptation by Owner of Copy.-- Notwithstanding the provisions of section 106, it is not an infringement for the owner of a copy of a computer program to make or authorize the making of another copy or adaptation of that computer program provided:(1) that such a new copy or adaptation is created as an essential step in the utilization of the computer program in conjunction with a machine and that it is used in no other manner, or(2) that such new copy or adaptation is for archival purposes only and that all archival copies are destroyed in the event that continued possession of the computer program should cease to be rightful.
Nokia's use obviously falls under the first exception, not the second.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280080</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30329266</id>
	<title>Re:Nokia Management Are Retarded</title>
	<author>Anonymous</author>
	<datestamp>1259922900000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>&gt;Also the release of the N900 was supposed to be at the end of October then delayed over three times (now 4th December) - people pre-ordered it in October (expecting it at the end of the October) and just maybe will get the phone this week - it's the first week of December - *if* you pre-ordered early!</p><p>Strange, I ordered an N900 5 days ago from nokia.co.uk and it arrived yesterday. Four days from purchase. Exaggerate much?</p></htmltext>
<tokenext>&gt; Also the release of the N900 was supposed to be at the end of October then delayed over three times ( now 4th December ) - people pre-ordered it in October ( expecting it at the end of the October ) and just maybe will get the phone this week - it 's the first week of December - * if * you pre-ordered early ! Strange , I ordered an N900 5 days ago from nokia.co.uk and it arrived yesterday .
Four days from purchase .
Exaggerate much ?</tokentext>
<sentencetext>&gt;Also the release of the N900 was supposed to be at the end of October then delayed over three times (now 4th December) - people pre-ordered it in October (expecting it at the end of the October) and just maybe will get the phone this week - it's the first week of December - *if* you pre-ordered early!Strange, I ordered an N900 5 days ago from nokia.co.uk and it arrived yesterday.
Four days from purchase.
Exaggerate much?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280682</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281156</id>
	<title>emulators</title>
	<author>Anonymous</author>
	<datestamp>1259665920000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I don't remember if I've seen the video in question, but I think it has just been a human mistake, not their marketing department plan to promote the device with nintendo game, otherwise it would have most likely been pointed out by the legal department. Hopefully they can just apologize and possibly pay a small fine to Nintendo and be done with it.</p><p>What comes to emulation itself, I think there is lot of potential for emulation of dead platforms in general, but Nintendos old systems are not among them. They just are too zealous about their products and just like all console manufacturers they want to keep as much of the games as possible exclusively on their consoles to increase their consoles attraction. So there is no sense for  Nintendo to start supplying ROMs to competitors devices, when people know they can access those games if theyl buy DS or Wii. After all, they are in business for money, not to make everybody happy.</p><p>On the other hand there are many other platforms like Sega perhaps and old computers such as C64 or Amiga. Even some DOS games would run nicely with DOSBox or ScummVM. If there was a legal and easy way for users to download these for various devices such as iPhone, Android, S60 or Maemo, that would most likely make lot of money to the copyright owners ( if those can still be found..) with little effort and people wouldn't have to piratise them.</p></htmltext>
<tokenext>I do n't remember if I 've seen the video in question , but I think it has just been a human mistake , not their marketing department plan to promote the device with nintendo game , otherwise it would have most likely been pointed out by the legal department .
Hopefully they can just apologize and possibly pay a small fine to Nintendo and be done with it.What comes to emulation itself , I think there is lot of potential for emulation of dead platforms in general , but Nintendos old systems are not among them .
They just are too zealous about their products and just like all console manufacturers they want to keep as much of the games as possible exclusively on their consoles to increase their consoles attraction .
So there is no sense for Nintendo to start supplying ROMs to competitors devices , when people know they can access those games if theyl buy DS or Wii .
After all , they are in business for money , not to make everybody happy.On the other hand there are many other platforms like Sega perhaps and old computers such as C64 or Amiga .
Even some DOS games would run nicely with DOSBox or ScummVM .
If there was a legal and easy way for users to download these for various devices such as iPhone , Android , S60 or Maemo , that would most likely make lot of money to the copyright owners ( if those can still be found.. ) with little effort and people would n't have to piratise them .</tokentext>
<sentencetext>I don't remember if I've seen the video in question, but I think it has just been a human mistake, not their marketing department plan to promote the device with nintendo game, otherwise it would have most likely been pointed out by the legal department.
Hopefully they can just apologize and possibly pay a small fine to Nintendo and be done with it.What comes to emulation itself, I think there is lot of potential for emulation of dead platforms in general, but Nintendos old systems are not among them.
They just are too zealous about their products and just like all console manufacturers they want to keep as much of the games as possible exclusively on their consoles to increase their consoles attraction.
So there is no sense for  Nintendo to start supplying ROMs to competitors devices, when people know they can access those games if theyl buy DS or Wii.
After all, they are in business for money, not to make everybody happy.On the other hand there are many other platforms like Sega perhaps and old computers such as C64 or Amiga.
Even some DOS games would run nicely with DOSBox or ScummVM.
If there was a legal and easy way for users to download these for various devices such as iPhone, Android, S60 or Maemo, that would most likely make lot of money to the copyright owners ( if those can still be found..) with little effort and people wouldn't have to piratise them.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30292988</id>
	<title>Re:Note that they haven't accused yet</title>
	<author>Eil</author>
	<datestamp>1259684040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>they're almost certainly as aware as every other game company that emulation is legal.</p></div></blockquote><p>That has not stopped them from <a href="http://en.wikipedia.org/wiki/Ultrahle" title="wikipedia.org">threatening emulator authors</a> [wikipedia.org] with lawsuits, or from flat-out stating that <a href="http://www.wired.com/science/discoveries/news/1999/02/17884" title="wired.com">"Emulators are illegal."</a> [wired.com] I'd have to dig a bit to confirm, but all console video game companies including Nintendo have also maintained that (contrary to the actual word of U.S. copyright law) making backups of your legitimately-purchased games is illegal.</p></div>
	</htmltext>
<tokenext>they 're almost certainly as aware as every other game company that emulation is legal.That has not stopped them from threatening emulator authors [ wikipedia.org ] with lawsuits , or from flat-out stating that " Emulators are illegal .
" [ wired.com ] I 'd have to dig a bit to confirm , but all console video game companies including Nintendo have also maintained that ( contrary to the actual word of U.S. copyright law ) making backups of your legitimately-purchased games is illegal .</tokentext>
<sentencetext>they're almost certainly as aware as every other game company that emulation is legal.That has not stopped them from threatening emulator authors [wikipedia.org] with lawsuits, or from flat-out stating that "Emulators are illegal.
" [wired.com] I'd have to dig a bit to confirm, but all console video game companies including Nintendo have also maintained that (contrary to the actual word of U.S. copyright law) making backups of your legitimately-purchased games is illegal.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280120</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282000</id>
	<title>What a load horse****!</title>
	<author>Anonymous</author>
	<datestamp>1259675520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Better start laying into Murat Fayazallin for writing the best Nintendo NES/Gameboy emus. Better start going after GamePark holdings for having emus in their adverts!</p><p>What a crock! Just 'cos it's Nokia and everyone has heard of them!</p></htmltext>
<tokenext>Better start laying into Murat Fayazallin for writing the best Nintendo NES/Gameboy emus .
Better start going after GamePark holdings for having emus in their adverts ! What a crock !
Just 'cos it 's Nokia and everyone has heard of them !</tokentext>
<sentencetext>Better start laying into Murat Fayazallin for writing the best Nintendo NES/Gameboy emus.
Better start going after GamePark holdings for having emus in their adverts!What a crock!
Just 'cos it's Nokia and everyone has heard of them!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282082</id>
	<title>So..</title>
	<author>dgr73</author>
	<datestamp>1259676420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>What does Nintendo get out of this? Probably nothing but a hit on their rep and an apology (maybe) from Nokia.

However, Nintendo making a big fuss about this is a goldmine of free publicity for Nokia.. Nintendo angry because a Nokia phone that can do a lot of stuff can also emulate their legacy games? Good for Nokia<nobr> <wbr></nobr>:)</htmltext>
<tokenext>What does Nintendo get out of this ?
Probably nothing but a hit on their rep and an apology ( maybe ) from Nokia .
However , Nintendo making a big fuss about this is a goldmine of free publicity for Nokia.. Nintendo angry because a Nokia phone that can do a lot of stuff can also emulate their legacy games ?
Good for Nokia : )</tokentext>
<sentencetext>What does Nintendo get out of this?
Probably nothing but a hit on their rep and an apology (maybe) from Nokia.
However, Nintendo making a big fuss about this is a goldmine of free publicity for Nokia.. Nintendo angry because a Nokia phone that can do a lot of stuff can also emulate their legacy games?
Good for Nokia :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282736</id>
	<title>Re:Mario is Copyrighted?</title>
	<author>the\_arrow</author>
	<datestamp>1259680620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Thank god I still can play <a href="http://en.wikipedia.org/wiki/Giana\_sisters" title="wikipedia.org">The Great Giana Sisters</a> [wikipedia.org]. That was really an original game!</p></htmltext>
<tokenext>Thank god I still can play The Great Giana Sisters [ wikipedia.org ] .
That was really an original game !</tokentext>
<sentencetext>Thank god I still can play The Great Giana Sisters [wikipedia.org].
That was really an original game!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280126</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30284248</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>mark-t</author>
	<datestamp>1259687520000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.</p></div>
</blockquote><p>
This statement is false.  Regardless of how much Nintendo might wish it to be otherwise.</p><blockquote><div><p>"Back-up" or "archival" copies are not authorized</p></div> </blockquote><p>
This statement is true.  However, unauthorized copies are not necessarily illegal copies, again, regardless of how much Nintendo wishes it were true.   Copies made for the personal and private use of the copier are not infringing.... any more than driving over a hundred miles per hour on one's own private property is breaking any speed limit laws  (presuming, of course, that one has enough road on their property to do this).</p><blockquote><div><p>and are not necessary to protect your software</p></div>
</blockquote><p>
This statement is clearly a case of Nintendo saying something that they can only hope people will blindly believe.  At best, this statement is true only if one realizes that they may be talking about "software" in a larger context than just the content of the disk(s) that came with the game.  In that light, the "software" is actually Nintendo's, and in that context, their statement is completely true.  It's just grossly misleading.</p><blockquote><div><p>Violators will be prosecuted.</p></div>
</blockquote><p>
If something is copied for the private use of the copier, just how can they even begin to prosecute something they wouldn't know happened?</p></div>
	</htmltext>
<tokenext>Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws .
This statement is false .
Regardless of how much Nintendo might wish it to be otherwise .
" Back-up " or " archival " copies are not authorized This statement is true .
However , unauthorized copies are not necessarily illegal copies , again , regardless of how much Nintendo wishes it were true .
Copies made for the personal and private use of the copier are not infringing.... any more than driving over a hundred miles per hour on one 's own private property is breaking any speed limit laws ( presuming , of course , that one has enough road on their property to do this ) .and are not necessary to protect your software This statement is clearly a case of Nintendo saying something that they can only hope people will blindly believe .
At best , this statement is true only if one realizes that they may be talking about " software " in a larger context than just the content of the disk ( s ) that came with the game .
In that light , the " software " is actually Nintendo 's , and in that context , their statement is completely true .
It 's just grossly misleading.Violators will be prosecuted .
If something is copied for the private use of the copier , just how can they even begin to prosecute something they would n't know happened ?</tokentext>
<sentencetext>Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international intellectual property laws.
This statement is false.
Regardless of how much Nintendo might wish it to be otherwise.
"Back-up" or "archival" copies are not authorized 
This statement is true.
However, unauthorized copies are not necessarily illegal copies, again, regardless of how much Nintendo wishes it were true.
Copies made for the personal and private use of the copier are not infringing.... any more than driving over a hundred miles per hour on one's own private property is breaking any speed limit laws  (presuming, of course, that one has enough road on their property to do this).and are not necessary to protect your software

This statement is clearly a case of Nintendo saying something that they can only hope people will blindly believe.
At best, this statement is true only if one realizes that they may be talking about "software" in a larger context than just the content of the disk(s) that came with the game.
In that light, the "software" is actually Nintendo's, and in that context, their statement is completely true.
It's just grossly misleading.Violators will be prosecuted.
If something is copied for the private use of the copier, just how can they even begin to prosecute something they wouldn't know happened?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30289768</id>
	<title>Re:Dear Nintendo</title>
	<author>xenocide2</author>
	<datestamp>1259665920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nintendo does sell old games; they used them in the GBA Classics series, and now the Wii "virtual console" has tons of games. The bone of contention, I think, is Nokia advertising their system as a platform to pirate Nintendo games with a weak "don't forget to buy the original cartridge!". Which would be substantially undermined by Nokia's marketing team not even following the rules.</p><p>It's hard to remember, but there was a time when Nokia directly competed with Nintendo in the hardware market with the N-Gage. They've since moved to a <a href="http://en.wikipedia.org/wiki/N-Gage\_(service)" title="wikipedia.org">different model</a> [wikipedia.org], but the fact remains that they're a competitor. Hell, the n900 is powerful enough that one could probably build decent DS emulators. Partly, Nintendo should be worried that you can get a much better device than their own DSi. Higher quality cameras, more RAM, 3G, bluetooth, IR, etc.</p><p>But mostly Nintendo's problem isn't a competing platform though; the problem they have is the absolute lack of DRM built into emulators. No point in putting games in the <a href="https://store.ovi.com/games" title="ovi.com">Ovi Store</a> [ovi.com] if Nokia marketing hints that you can get it all for free.</p></htmltext>
<tokenext>Nintendo does sell old games ; they used them in the GBA Classics series , and now the Wii " virtual console " has tons of games .
The bone of contention , I think , is Nokia advertising their system as a platform to pirate Nintendo games with a weak " do n't forget to buy the original cartridge ! " .
Which would be substantially undermined by Nokia 's marketing team not even following the rules.It 's hard to remember , but there was a time when Nokia directly competed with Nintendo in the hardware market with the N-Gage .
They 've since moved to a different model [ wikipedia.org ] , but the fact remains that they 're a competitor .
Hell , the n900 is powerful enough that one could probably build decent DS emulators .
Partly , Nintendo should be worried that you can get a much better device than their own DSi .
Higher quality cameras , more RAM , 3G , bluetooth , IR , etc.But mostly Nintendo 's problem is n't a competing platform though ; the problem they have is the absolute lack of DRM built into emulators .
No point in putting games in the Ovi Store [ ovi.com ] if Nokia marketing hints that you can get it all for free .</tokentext>
<sentencetext>Nintendo does sell old games; they used them in the GBA Classics series, and now the Wii "virtual console" has tons of games.
The bone of contention, I think, is Nokia advertising their system as a platform to pirate Nintendo games with a weak "don't forget to buy the original cartridge!".
Which would be substantially undermined by Nokia's marketing team not even following the rules.It's hard to remember, but there was a time when Nokia directly competed with Nintendo in the hardware market with the N-Gage.
They've since moved to a different model [wikipedia.org], but the fact remains that they're a competitor.
Hell, the n900 is powerful enough that one could probably build decent DS emulators.
Partly, Nintendo should be worried that you can get a much better device than their own DSi.
Higher quality cameras, more RAM, 3G, bluetooth, IR, etc.But mostly Nintendo's problem isn't a competing platform though; the problem they have is the absolute lack of DRM built into emulators.
No point in putting games in the Ovi Store [ovi.com] if Nokia marketing hints that you can get it all for free.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280360</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280162</id>
	<title>Re:Mario is Copyrighted?</title>
	<author>Psaakyrn</author>
	<datestamp>1259698260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There is a difference though, most of those clones would fall under fair use, since they're non-commercial and can possibly be argued to be educational (for the programmer) as well. Nokia has no such argument.</p></htmltext>
<tokenext>There is a difference though , most of those clones would fall under fair use , since they 're non-commercial and can possibly be argued to be educational ( for the programmer ) as well .
Nokia has no such argument .</tokentext>
<sentencetext>There is a difference though, most of those clones would fall under fair use, since they're non-commercial and can possibly be argued to be educational (for the programmer) as well.
Nokia has no such argument.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280126</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30342546</id>
	<title>Re:Anyone ever read the instruction manuals?</title>
	<author>Anonymous</author>
	<datestamp>1260105240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I was under the impression that you were allowed to make backups, but only to the same type of media as the original.  For example, you're allowed to backup your music CD to another CD, but not to MP3.</p><p>WRT to recording broadcasts, I believe the reasonable time period is defined as 30 days.</p></htmltext>
<tokenext>I was under the impression that you were allowed to make backups , but only to the same type of media as the original .
For example , you 're allowed to backup your music CD to another CD , but not to MP3.WRT to recording broadcasts , I believe the reasonable time period is defined as 30 days .</tokentext>
<sentencetext>I was under the impression that you were allowed to make backups, but only to the same type of media as the original.
For example, you're allowed to backup your music CD to another CD, but not to MP3.WRT to recording broadcasts, I believe the reasonable time period is defined as 30 days.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280650</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280858</id>
	<title>Re:Mario is Copyrighted?</title>
	<author>JackieBrown</author>
	<datestamp>1259663100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>That's why I play as Tux.</p></htmltext>
<tokenext>That 's why I play as Tux .</tokentext>
<sentencetext>That's why I play as Tux.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280126</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280120</id>
	<title>Note that they haven't accused yet</title>
	<author>Anonymous</author>
	<datestamp>1259697840000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext>It's worth pointing out that Nintendo merely wants to find out if infringement occurred - they're almost certainly as aware as every other game company that emulation is legal. It's quite possible, however, that there was indeed some copyright infringement, such as in acquiring the game, and they want to be sure that their competitors are playing by the book.<br>

This is reasonable, in my opinion.</htmltext>
<tokenext>It 's worth pointing out that Nintendo merely wants to find out if infringement occurred - they 're almost certainly as aware as every other game company that emulation is legal .
It 's quite possible , however , that there was indeed some copyright infringement , such as in acquiring the game , and they want to be sure that their competitors are playing by the book .
This is reasonable , in my opinion .</tokentext>
<sentencetext>It's worth pointing out that Nintendo merely wants to find out if infringement occurred - they're almost certainly as aware as every other game company that emulation is legal.
It's quite possible, however, that there was indeed some copyright infringement, such as in acquiring the game, and they want to be sure that their competitors are playing by the book.
This is reasonable, in my opinion.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282882</id>
	<title>There's only one problem...</title>
	<author>Ranma-sensei</author>
	<datestamp>1259681640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>In Europe, there are countries (Germany, for example) that explicitly <b>allow</b> back-up copies.<br>
<br>
IMO, Nintendo's rules don't apply in such countries.</htmltext>
<tokenext>In Europe , there are countries ( Germany , for example ) that explicitly allow back-up copies .
IMO , Nintendo 's rules do n't apply in such countries .</tokentext>
<sentencetext>In Europe, there are countries (Germany, for example) that explicitly allow back-up copies.
IMO, Nintendo's rules don't apply in such countries.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280232</parent>
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---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282776
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281554
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280650
----http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30342546
---http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280586
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30286010
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30283438
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282882
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30284248
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281024
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281266
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30284358
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282796
--http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30287446
</commentlist>
</conversation>
<conversation>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#conversation09_12_01_0635222.8</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30282096
</commentlist>
</conversation>
<conversation>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#conversation09_12_01_0635222.6</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30280864
-http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_12_01_0635222.30281626
</commentlist>
</conversation>
