<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_11_23_1626213</id>
	<title>Review: <em>Eufloria</em></title>
	<author>Soulskill</author>
	<datestamp>1258994280000</datestamp>
	<htmltext>eldavojohn writes
<i> <em>"<a href="http://www.dyson-game.com/blog/?cat=13">Eufloria</a> </em>  is a strategy game made by independent game company Dyson.  I bought it on the Steam service this weekend for $20 and was impressed that it is a visually and aurally pleasing game.  It's a real-time strategy game, but isn't a rehashed <em>Civilization</em> or <em>Age of Empires</em> &mdash; it employs a different kind of mechanic to conquer.  Like a lot of games that rely on novel game mechanics (<em>Braid</em> &amp; <em>Spore</em> come to mind), part of the game's experience relies on you learning as you progress through the 25 or so levels.  They will definitely push you to utilize different strategies and tactics, so don't read this review if you're already planning to play this game, as it'll most likely be filled with spoilers about developing a strategy.  I give the game an average 6 out of 10 and would like to say that with titles like <em>Braid</em> and <em>Eufloria</em> out there, 'independent' <a href="http://www.youtube.com/watch?v=BBXpNpwDFzw">no longer equates to 'sucks.'</a>"</i>
Read on for the rest of his thoughts.</htmltext>
<tokenext>eldavojohn writes " Eufloria is a strategy game made by independent game company Dyson .
I bought it on the Steam service this weekend for $ 20 and was impressed that it is a visually and aurally pleasing game .
It 's a real-time strategy game , but is n't a rehashed Civilization or Age of Empires    it employs a different kind of mechanic to conquer .
Like a lot of games that rely on novel game mechanics ( Braid &amp; Spore come to mind ) , part of the game 's experience relies on you learning as you progress through the 25 or so levels .
They will definitely push you to utilize different strategies and tactics , so do n't read this review if you 're already planning to play this game , as it 'll most likely be filled with spoilers about developing a strategy .
I give the game an average 6 out of 10 and would like to say that with titles like Braid and Eufloria out there , 'independent ' no longer equates to 'sucks .
' " Read on for the rest of his thoughts .</tokentext>
<sentencetext>eldavojohn writes
 "Eufloria   is a strategy game made by independent game company Dyson.
I bought it on the Steam service this weekend for $20 and was impressed that it is a visually and aurally pleasing game.
It's a real-time strategy game, but isn't a rehashed Civilization or Age of Empires — it employs a different kind of mechanic to conquer.
Like a lot of games that rely on novel game mechanics (Braid &amp; Spore come to mind), part of the game's experience relies on you learning as you progress through the 25 or so levels.
They will definitely push you to utilize different strategies and tactics, so don't read this review if you're already planning to play this game, as it'll most likely be filled with spoilers about developing a strategy.
I give the game an average 6 out of 10 and would like to say that with titles like Braid and Eufloria out there, 'independent' no longer equates to 'sucks.
'"
Read on for the rest of his thoughts.</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203572</id>
	<title>When this game was in its early stages</title>
	<author>Grimnir512</author>
	<datestamp>1259000220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>There was a Linux version available. Here's hoping that they make a release for the final version<nobr> <wbr></nobr>:)</htmltext>
<tokenext>There was a Linux version available .
Here 's hoping that they make a release for the final version : )</tokentext>
<sentencetext>There was a Linux version available.
Here's hoping that they make a release for the final version :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203178</id>
	<title>OS X and Wii</title>
	<author>zippthorne</author>
	<datestamp>1258998120000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p><div class="quote"><p>If you find things like OS X and the Wii simple and aesthetically pleasing, then <b>this game's for you.</b></p> </div><p>As long as you don't, you know, expect to actually run it using OS X or Wii...</p></div>
	</htmltext>
<tokenext>If you find things like OS X and the Wii simple and aesthetically pleasing , then this game 's for you .
As long as you do n't , you know , expect to actually run it using OS X or Wii.. .</tokentext>
<sentencetext>If you find things like OS X and the Wii simple and aesthetically pleasing, then this game's for you.
As long as you don't, you know, expect to actually run it using OS X or Wii...
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203762</id>
	<title>Re:Videos</title>
	<author>Zerth</author>
	<datestamp>1259001300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This review is worth it just for the link to Osmos.  That looks like awesome, can't wait to get away from the desk.</p></htmltext>
<tokenext>This review is worth it just for the link to Osmos .
That looks like awesome , ca n't wait to get away from the desk .</tokentext>
<sentencetext>This review is worth it just for the link to Osmos.
That looks like awesome, can't wait to get away from the desk.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203244</id>
	<title>A cool abstract open-source game: Cultivation</title>
	<author>Anonymous</author>
	<datestamp>1258998360000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext>For people who like abstract open-source games, <a href="http://cultivation.sourceforge.net/" title="sourceforge.net" rel="nofollow">Cultivation</a> [sourceforge.net] is a very interesting tiny (400k, 300k 7-zip compressed) game.  You need to grow a garden, mate, and have children to win the game.</htmltext>
<tokenext>For people who like abstract open-source games , Cultivation [ sourceforge.net ] is a very interesting tiny ( 400k , 300k 7-zip compressed ) game .
You need to grow a garden , mate , and have children to win the game .</tokentext>
<sentencetext>For people who like abstract open-source games, Cultivation [sourceforge.net] is a very interesting tiny (400k, 300k 7-zip compressed) game.
You need to grow a garden, mate, and have children to win the game.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203234</id>
	<title>Re:For the record...</title>
	<author>megamerican</author>
	<datestamp>1258998300000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p>Maybe he meant a real-time-consuming strategy game. Both of those games (CIV and AOE) have consumed more of my life than I'd care to admit.</p></htmltext>
<tokenext>Maybe he meant a real-time-consuming strategy game .
Both of those games ( CIV and AOE ) have consumed more of my life than I 'd care to admit .</tokentext>
<sentencetext>Maybe he meant a real-time-consuming strategy game.
Both of those games (CIV and AOE) have consumed more of my life than I'd care to admit.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30210910</id>
	<title>Re:A cool abstract open-source game: Cultivation</title>
	<author>Slashed Dot</author>
	<datestamp>1259095920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p> <i>You need to grow a garden, mate, and have children to win the game.</i>

</p><p>It took me a few goes before I realised that was a verb. I was reading it in an Australian accent for some reason.</p></div><p>oh shit, you are right. i didn't realise my mistake until you pointed it out. damn internet, bringing international language usage to the US!</p></div>
	</htmltext>
<tokenext>You need to grow a garden , mate , and have children to win the game .
It took me a few goes before I realised that was a verb .
I was reading it in an Australian accent for some reason.oh shit , you are right .
i did n't realise my mistake until you pointed it out .
damn internet , bringing international language usage to the US !</tokentext>
<sentencetext> You need to grow a garden, mate, and have children to win the game.
It took me a few goes before I realised that was a verb.
I was reading it in an Australian accent for some reason.oh shit, you are right.
i didn't realise my mistake until you pointed it out.
damn internet, bringing international language usage to the US!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204912</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30211614</id>
	<title>Take a look at Quantum</title>
	<author>Oberix</author>
	<datestamp>1259064000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>There is an open source clone of Dyson called Quantum <a href="http://apistudios.com/hosted/marzec/quantum/" title="apistudios.com" rel="nofollow">http://apistudios.com/hosted/marzec/quantum/</a> [apistudios.com]</htmltext>
<tokenext>There is an open source clone of Dyson called Quantum http : //apistudios.com/hosted/marzec/quantum/ [ apistudios.com ]</tokentext>
<sentencetext>There is an open source clone of Dyson called Quantum http://apistudios.com/hosted/marzec/quantum/ [apistudios.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30206606</id>
	<title>Re:Videos</title>
	<author>johncadengo</author>
	<datestamp>1258973460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>These graphics totally <a href="http://henrystrongingoldberg.blogspot.com/the\_little\_prince\_011.gif" title="blogspot.com">remind</a> [blogspot.com] me of the <a href="http://teapotshappen.files.wordpress.com/2009/05/prince-birds.jpg" title="wordpress.com">Little Prince</a> [wordpress.com].</p></htmltext>
<tokenext>These graphics totally remind [ blogspot.com ] me of the Little Prince [ wordpress.com ] .</tokentext>
<sentencetext>These graphics totally remind [blogspot.com] me of the Little Prince [wordpress.com].</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30205788</id>
	<title>Re:Speaking of Civ</title>
	<author>Anonymous</author>
	<datestamp>1258969860000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>What's a floppy?  And can you play this game from a flash drive?</p></htmltext>
<tokenext>What 's a floppy ?
And can you play this game from a flash drive ?</tokentext>
<sentencetext>What's a floppy?
And can you play this game from a flash drive?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203308</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203540</id>
	<title>"Spore's novel game mechanics"? Hah.</title>
	<author>MORB</author>
	<datestamp>1258999980000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>The article lost any credibility to me when it mentioned the "novel game mechanics" of Spore, which is nothing more a collection of boring mini-games that are all simplistic and non-challenging versions of actual games, along with a glorified avatar customization system.</p></htmltext>
<tokenext>The article lost any credibility to me when it mentioned the " novel game mechanics " of Spore , which is nothing more a collection of boring mini-games that are all simplistic and non-challenging versions of actual games , along with a glorified avatar customization system .</tokentext>
<sentencetext>The article lost any credibility to me when it mentioned the "novel game mechanics" of Spore, which is nothing more a collection of boring mini-games that are all simplistic and non-challenging versions of actual games, along with a glorified avatar customization system.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203308</id>
	<title>Speaking of Civ</title>
	<author>Anonymous</author>
	<datestamp>1258998660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Speaking of Civ...what's your favorite Civ variant.  Right now, I'm having a lot of fun with the open-source [1] <a href="http://c-evo.org/" title="c-evo.org" rel="nofollow">C-evo</a> [c-evo.org].  It's a tiny Civ clone; the base game is 1.4megs 7zip compressed (without sound).  Yes, this game fits on a single floppy.  You'll need a second floppy disk to fit the sounds (about 900k).

[1] The game is public domain with source code available, but the game is written in the proprietary language Delphi.  No, it won't compile in Lazarus without work done on it; we've tried.</htmltext>
<tokenext>Speaking of Civ...what 's your favorite Civ variant .
Right now , I 'm having a lot of fun with the open-source [ 1 ] C-evo [ c-evo.org ] .
It 's a tiny Civ clone ; the base game is 1.4megs 7zip compressed ( without sound ) .
Yes , this game fits on a single floppy .
You 'll need a second floppy disk to fit the sounds ( about 900k ) .
[ 1 ] The game is public domain with source code available , but the game is written in the proprietary language Delphi .
No , it wo n't compile in Lazarus without work done on it ; we 've tried .</tokentext>
<sentencetext>Speaking of Civ...what's your favorite Civ variant.
Right now, I'm having a lot of fun with the open-source [1] C-evo [c-evo.org].
It's a tiny Civ clone; the base game is 1.4megs 7zip compressed (without sound).
Yes, this game fits on a single floppy.
You'll need a second floppy disk to fit the sounds (about 900k).
[1] The game is public domain with source code available, but the game is written in the proprietary language Delphi.
No, it won't compile in Lazarus without work done on it; we've tried.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204428</id>
	<title>Re:Videos</title>
	<author>LifesABeach</author>
	<datestamp>1259005020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>"Osmos" looks like a modern variation of the old favorite, "Asteroids"; but at the cellular level.<br>
<br>
"Eufloria" looks like a "Star Wars" version of single cell life at a pond.<br>
<br>
They both look interesting to play, but my heart still thinks "Empire" is the measure.  My settings on CIV4 are set to only one way to win, "By Conquest".</htmltext>
<tokenext>" Osmos " looks like a modern variation of the old favorite , " Asteroids " ; but at the cellular level .
" Eufloria " looks like a " Star Wars " version of single cell life at a pond .
They both look interesting to play , but my heart still thinks " Empire " is the measure .
My settings on CIV4 are set to only one way to win , " By Conquest " .</tokentext>
<sentencetext>"Osmos" looks like a modern variation of the old favorite, "Asteroids"; but at the cellular level.
"Eufloria" looks like a "Star Wars" version of single cell life at a pond.
They both look interesting to play, but my heart still thinks "Empire" is the measure.
My settings on CIV4 are set to only one way to win, "By Conquest".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30214466</id>
	<title>Rally Points</title>
	<author>djnforce9</author>
	<datestamp>1259081400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>One of the common complaints that wasn't covered in this review was the lack of "Rally Points" in this game. It was requested several times on the steam forums but the developers there actively refused it (Source: <a href="http://forums.steampowered.com/forums/showpost.php?p=11634198&amp;postcount=4" title="steampowered.com" rel="nofollow">http://forums.steampowered.com/forums/showpost.php?p=11634198&amp;postcount=4</a> [steampowered.com]).</p><p>When I tried the demo, the lack of Rally points made things very tedious when I wanted to pool together all my units on the perimeter in order to maximize defense. I would have to click each area and move everything manually.</p><p>This once again distracts from the graphical beauty of this game as it also forces you to remain zoomed out where you can hardly see anything noteworthy.</p></htmltext>
<tokenext>One of the common complaints that was n't covered in this review was the lack of " Rally Points " in this game .
It was requested several times on the steam forums but the developers there actively refused it ( Source : http : //forums.steampowered.com/forums/showpost.php ? p = 11634198&amp;postcount = 4 [ steampowered.com ] ) .When I tried the demo , the lack of Rally points made things very tedious when I wanted to pool together all my units on the perimeter in order to maximize defense .
I would have to click each area and move everything manually.This once again distracts from the graphical beauty of this game as it also forces you to remain zoomed out where you can hardly see anything noteworthy .</tokentext>
<sentencetext>One of the common complaints that wasn't covered in this review was the lack of "Rally Points" in this game.
It was requested several times on the steam forums but the developers there actively refused it (Source: http://forums.steampowered.com/forums/showpost.php?p=11634198&amp;postcount=4 [steampowered.com]).When I tried the demo, the lack of Rally points made things very tedious when I wanted to pool together all my units on the perimeter in order to maximize defense.
I would have to click each area and move everything manually.This once again distracts from the graphical beauty of this game as it also forces you to remain zoomed out where you can hardly see anything noteworthy.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204440</id>
	<title>wouldn't you expect</title>
	<author>bugs2squash</author>
	<datestamp>1259005080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>a game from a vacuum cleaner company to suck ?</htmltext>
<tokenext>a game from a vacuum cleaner company to suck ?</tokentext>
<sentencetext>a game from a vacuum cleaner company to suck ?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204000</id>
	<title>Dyson?</title>
	<author>MattSausage</author>
	<datestamp>1259002560000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Wasn't this one of the more popular free games around? I've played this for hours and it was totally free to download and play all the levels. It was super fun, and I'd have donated a few bucks if there had been someplace to do that... but 20 bucks? I don't think so.</htmltext>
<tokenext>Was n't this one of the more popular free games around ?
I 've played this for hours and it was totally free to download and play all the levels .
It was super fun , and I 'd have donated a few bucks if there had been someplace to do that... but 20 bucks ?
I do n't think so .</tokentext>
<sentencetext>Wasn't this one of the more popular free games around?
I've played this for hours and it was totally free to download and play all the levels.
It was super fun, and I'd have donated a few bucks if there had been someplace to do that... but 20 bucks?
I don't think so.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30207548</id>
	<title>Re:Other games.</title>
	<author>Anonymous</author>
	<datestamp>1258977120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>That's Plants vs. Zombies.</p><p>And it's a fun little game.  No DRM (not even a CD check!), no hassle, nice graphics, fun game play.  It doesn't last very long, but it was $20 and you can get it from Wal-Mart, Target or wherever.  I liked it.</p></htmltext>
<tokenext>That 's Plants vs. Zombies.And it 's a fun little game .
No DRM ( not even a CD check !
) , no hassle , nice graphics , fun game play .
It does n't last very long , but it was $ 20 and you can get it from Wal-Mart , Target or wherever .
I liked it .</tokentext>
<sentencetext>That's Plants vs. Zombies.And it's a fun little game.
No DRM (not even a CD check!
), no hassle, nice graphics, fun game play.
It doesn't last very long, but it was $20 and you can get it from Wal-Mart, Target or wherever.
I liked it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203614</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204216</id>
	<title>Re:WINE is not a VM</title>
	<author>Anonymous</author>
	<datestamp>1259003820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Hi, we've now updated the download page to correct this line. Cheers. - Alex</p></htmltext>
<tokenext>Hi , we 've now updated the download page to correct this line .
Cheers. - Alex</tokentext>
<sentencetext>Hi, we've now updated the download page to correct this line.
Cheers. - Alex</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203522</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203830</id>
	<title>(!sucks) == 6?</title>
	<author>Anonymous</author>
	<datestamp>1259001660000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>So the overall score is a 6, indicating a barely passing grade or even a fail, depending on what standard you'd like to apply, but indie games don't suck?  Mixed message much?</p></htmltext>
<tokenext>So the overall score is a 6 , indicating a barely passing grade or even a fail , depending on what standard you 'd like to apply , but indie games do n't suck ?
Mixed message much ?</tokentext>
<sentencetext>So the overall score is a 6, indicating a barely passing grade or even a fail, depending on what standard you'd like to apply, but indie games don't suck?
Mixed message much?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204912</id>
	<title>Re:A cool abstract open-source game: Cultivation</title>
	<author>meringuoid</author>
	<datestamp>1259007840000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><i>You need to grow a garden, mate, and have children to win the game.</i>

<p>It took me a few goes before I realised that was a verb. I was reading it in an Australian accent for some reason.</p></htmltext>
<tokenext>You need to grow a garden , mate , and have children to win the game .
It took me a few goes before I realised that was a verb .
I was reading it in an Australian accent for some reason .</tokentext>
<sentencetext>You need to grow a garden, mate, and have children to win the game.
It took me a few goes before I realised that was a verb.
I was reading it in an Australian accent for some reason.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203244</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30210946</id>
	<title>Re:Videos</title>
	<author>KDR\_11k</author>
	<datestamp>1259053440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Osmos reminds me more of Art Style Orbient, not so much Eufloria.</p></htmltext>
<tokenext>Osmos reminds me more of Art Style Orbient , not so much Eufloria .</tokentext>
<sentencetext>Osmos reminds me more of Art Style Orbient, not so much Eufloria.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203326</id>
	<title>Civilization is not an RTS</title>
	<author>Anonymous</author>
	<datestamp>1258998720000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Civilization is turn based strategy, not real time strategy.  Thank got, 'cause I had real time strategy.</p></htmltext>
<tokenext>Civilization is turn based strategy , not real time strategy .
Thank got , 'cause I had real time strategy .</tokentext>
<sentencetext>Civilization is turn based strategy, not real time strategy.
Thank got, 'cause I had real time strategy.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203484</id>
	<title>Eufloria</title>
	<author>Kenoli</author>
	<datestamp>1258999620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Snooooozerrr.</htmltext>
<tokenext>Snooooozerrr .</tokentext>
<sentencetext>Snooooozerrr.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203924</id>
	<title>Review Summary's Advie</title>
	<author>Esteban</author>
	<datestamp>1259002140000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Wait -- I'm not supposed to read the review if I'm planning to play the game?</p><p>What if I'm not sure if I'll like the game - wouldn't reading the review be a natural way to figure out whether I should try it?<br>I guess if I'm undecided, I am not yet *planning* to play the game, so I should read the review. Shoot, what if I read the review and it sounds perfect for me? I will have at the same time ruined the game by exposing myself to all the spoilers.</p></htmltext>
<tokenext>Wait -- I 'm not supposed to read the review if I 'm planning to play the game ? What if I 'm not sure if I 'll like the game - would n't reading the review be a natural way to figure out whether I should try it ? I guess if I 'm undecided , I am not yet * planning * to play the game , so I should read the review .
Shoot , what if I read the review and it sounds perfect for me ?
I will have at the same time ruined the game by exposing myself to all the spoilers .</tokentext>
<sentencetext>Wait -- I'm not supposed to read the review if I'm planning to play the game?What if I'm not sure if I'll like the game - wouldn't reading the review be a natural way to figure out whether I should try it?I guess if I'm undecided, I am not yet *planning* to play the game, so I should read the review.
Shoot, what if I read the review and it sounds perfect for me?
I will have at the same time ruined the game by exposing myself to all the spoilers.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</id>
	<title>Videos</title>
	<author>snarfies</author>
	<datestamp>1258998300000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>The images on the official website aren't loading (probably slashdotted already), but even if they were, I don't think I'd have had a very good sense of what this game looks like without a video.</p><p>Trailer: <a href="http://www.youtube.com/watch?v=BBXpNpwDFzw" title="youtube.com">http://www.youtube.com/watch?v=BBXpNpwDFzw</a> [youtube.com]<br>Gameplay:  <a href="http://www.youtube.com/watch?v=EneQefAchHQ" title="youtube.com">http://www.youtube.com/watch?v=EneQefAchHQ</a> [youtube.com]</p><p>Reminds me a little of another recent independent game, Osmos.  Check it out at <a href="http://www.hemispheregames.com/osmos/" title="hemispheregames.com">http://www.hemispheregames.com/osmos/</a> [hemispheregames.com]</p></htmltext>
<tokenext>The images on the official website are n't loading ( probably slashdotted already ) , but even if they were , I do n't think I 'd have had a very good sense of what this game looks like without a video.Trailer : http : //www.youtube.com/watch ? v = BBXpNpwDFzw [ youtube.com ] Gameplay : http : //www.youtube.com/watch ? v = EneQefAchHQ [ youtube.com ] Reminds me a little of another recent independent game , Osmos .
Check it out at http : //www.hemispheregames.com/osmos/ [ hemispheregames.com ]</tokentext>
<sentencetext>The images on the official website aren't loading (probably slashdotted already), but even if they were, I don't think I'd have had a very good sense of what this game looks like without a video.Trailer: http://www.youtube.com/watch?v=BBXpNpwDFzw [youtube.com]Gameplay:  http://www.youtube.com/watch?v=EneQefAchHQ [youtube.com]Reminds me a little of another recent independent game, Osmos.
Check it out at http://www.hemispheregames.com/osmos/ [hemispheregames.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30207994</id>
	<title>Re:For the record...</title>
	<author>Vu1turEMaN</author>
	<datestamp>1258979160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'm more confused why he's trying to convince me to play a game that he rated a 6/10...</p><p>ANYTHING that I recommend to others, be it games or anime, usually is an 8/10 or higher. 6/10 is for the bargain bin games that weren't entertaining at all and only for the niche crowds that love X-style game.</p></htmltext>
<tokenext>I 'm more confused why he 's trying to convince me to play a game that he rated a 6/10...ANYTHING that I recommend to others , be it games or anime , usually is an 8/10 or higher .
6/10 is for the bargain bin games that were n't entertaining at all and only for the niche crowds that love X-style game .</tokentext>
<sentencetext>I'm more confused why he's trying to convince me to play a game that he rated a 6/10...ANYTHING that I recommend to others, be it games or anime, usually is an 8/10 or higher.
6/10 is for the bargain bin games that weren't entertaining at all and only for the niche crowds that love X-style game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203506</id>
	<title>So...</title>
	<author>Anonymous</author>
	<datestamp>1258999800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'm not quite sure based on the review, but is anything procedurally generated in this game?</p></htmltext>
<tokenext>I 'm not quite sure based on the review , but is anything procedurally generated in this game ?</tokentext>
<sentencetext>I'm not quite sure based on the review, but is anything procedurally generated in this game?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</id>
	<title>For the record...</title>
	<author>rodrigoandrade</author>
	<datestamp>1258998000000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>Civ is NOT real-time strategy. Why should I take the rest of your review seriously??</htmltext>
<tokenext>Civ is NOT real-time strategy .
Why should I take the rest of your review seriously ?
?</tokentext>
<sentencetext>Civ is NOT real-time strategy.
Why should I take the rest of your review seriously?
?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30220360</id>
	<title>Re:For the record...</title>
	<author>Anonymous</author>
	<datestamp>1259064840000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Because the review isn't about Civ?</p></htmltext>
<tokenext>Because the review is n't about Civ ?</tokentext>
<sentencetext>Because the review isn't about Civ?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203880</id>
	<title>LGPL clone with Multiplayer exists</title>
	<author>Anonymous</author>
	<datestamp>1259001900000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There's an LGPL clone of this available, called <a href="http://apistudios.com/hosted/marzec/quantum/" title="apistudios.com" rel="nofollow">Quantum</a> [apistudios.com], which is written in Java and has working multiplayer.<br>Although I haven't actually played Eufloria, myself, it would appear that Quantum is pretty much the same.</p></htmltext>
<tokenext>There 's an LGPL clone of this available , called Quantum [ apistudios.com ] , which is written in Java and has working multiplayer.Although I have n't actually played Eufloria , myself , it would appear that Quantum is pretty much the same .</tokentext>
<sentencetext>There's an LGPL clone of this available, called Quantum [apistudios.com], which is written in Java and has working multiplayer.Although I haven't actually played Eufloria, myself, it would appear that Quantum is pretty much the same.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30207902</id>
	<title>Re:Learn to write...</title>
	<author>aflag</author>
	<datestamp>1258978740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>fyi, according to wikipedia it does run on Mac OS X.</htmltext>
<tokenext>fyi , according to wikipedia it does run on Mac OS X .</tokentext>
<sentencetext>fyi, according to wikipedia it does run on Mac OS X.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203504</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30205710</id>
	<title>Re:Other games.</title>
	<author>IICV</author>
	<datestamp>1258969560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You made me vaguely excited when you said that Galcon is a "better version of the Stars! idea". Pity it isn't - after trying Galcon, I have to say that statement is equivalent to saying Risk is a better version of the Warhammer 40k idea. They're entirely different in terms of simulation scope and detail.</p><p>Honestly, it seems like Galcon is basically the same game as Eufloria, with a different skin.</p></htmltext>
<tokenext>You made me vaguely excited when you said that Galcon is a " better version of the Stars !
idea " . Pity it is n't - after trying Galcon , I have to say that statement is equivalent to saying Risk is a better version of the Warhammer 40k idea .
They 're entirely different in terms of simulation scope and detail.Honestly , it seems like Galcon is basically the same game as Eufloria , with a different skin .</tokentext>
<sentencetext>You made me vaguely excited when you said that Galcon is a "better version of the Stars!
idea". Pity it isn't - after trying Galcon, I have to say that statement is equivalent to saying Risk is a better version of the Warhammer 40k idea.
They're entirely different in terms of simulation scope and detail.Honestly, it seems like Galcon is basically the same game as Eufloria, with a different skin.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203614</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203848</id>
	<title>Re:Speaking of Civ</title>
	<author>Anonymous</author>
	<datestamp>1259001780000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>What's a floppy disk?</htmltext>
<tokenext>What 's a floppy disk ?</tokentext>
<sentencetext>What's a floppy disk?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203308</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204680</id>
	<title>another pun...</title>
	<author>Anonymous</author>
	<datestamp>1259006400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>a visually and aurally pleasing game</p></div><p>
Sure, but is it orally pleasing?</p></div>
	</htmltext>
<tokenext>a visually and aurally pleasing game Sure , but is it orally pleasing ?</tokentext>
<sentencetext>a visually and aurally pleasing game
Sure, but is it orally pleasing?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203148</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203504</id>
	<title>Learn to write...</title>
	<author>snkboarder</author>
	<datestamp>1258999800000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>A) Create a logical thought process
B) Why unnecessarily confuse readers?
C) When did Slashdot become a place for crackpot game reviews?  Isn't this supposed to be a news (or something approximating it) site?
D)  I'm trying to figure out what you mean half the time with all your squinting modifiers...
E)  Why bring up OSX, which this game won't run on, or conjure up the Wii, which focuses on hand gestures when this game does not, and is an unsuitable platform for RTS...?</htmltext>
<tokenext>A ) Create a logical thought process B ) Why unnecessarily confuse readers ?
C ) When did Slashdot become a place for crackpot game reviews ?
Is n't this supposed to be a news ( or something approximating it ) site ?
D ) I 'm trying to figure out what you mean half the time with all your squinting modifiers.. . E ) Why bring up OSX , which this game wo n't run on , or conjure up the Wii , which focuses on hand gestures when this game does not , and is an unsuitable platform for RTS... ?</tokentext>
<sentencetext>A) Create a logical thought process
B) Why unnecessarily confuse readers?
C) When did Slashdot become a place for crackpot game reviews?
Isn't this supposed to be a news (or something approximating it) site?
D)  I'm trying to figure out what you mean half the time with all your squinting modifiers...
E)  Why bring up OSX, which this game won't run on, or conjure up the Wii, which focuses on hand gestures when this game does not, and is an unsuitable platform for RTS...?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203216</id>
	<title>Euflooria</title>
	<author>Anonymous</author>
	<datestamp>1258998240000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext>I will always know "euflooria" term as a winner in the monthly neologism contest run by Washington, DC columnist Bob Levey.  It refers to the sensation of being on the Beltway in free-flowing traffic when the other side is at a standstill in a traffic jam.</htmltext>
<tokenext>I will always know " euflooria " term as a winner in the monthly neologism contest run by Washington , DC columnist Bob Levey .
It refers to the sensation of being on the Beltway in free-flowing traffic when the other side is at a standstill in a traffic jam .</tokentext>
<sentencetext>I will always know "euflooria" term as a winner in the monthly neologism contest run by Washington, DC columnist Bob Levey.
It refers to the sensation of being on the Beltway in free-flowing traffic when the other side is at a standstill in a traffic jam.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203682</id>
	<title>Re:For the record...</title>
	<author>Liambp</author>
	<datestamp>1259000820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>How did the parent get modded up to five for such a rude, lazy comment?

The line rodrigoandrade objects to is entirely incidental to the review and strictly speaking incorrect because the original article doesn't actually say that Civ is an RTS.</htmltext>
<tokenext>How did the parent get modded up to five for such a rude , lazy comment ?
The line rodrigoandrade objects to is entirely incidental to the review and strictly speaking incorrect because the original article does n't actually say that Civ is an RTS .</tokentext>
<sentencetext>How did the parent get modded up to five for such a rude, lazy comment?
The line rodrigoandrade objects to is entirely incidental to the review and strictly speaking incorrect because the original article doesn't actually say that Civ is an RTS.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203978</id>
	<title>Re:Videos</title>
	<author>raddan</author>
	<datestamp>1259002440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Wow, cool.  Thanks for the link.</htmltext>
<tokenext>Wow , cool .
Thanks for the link .</tokentext>
<sentencetext>Wow, cool.
Thanks for the link.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30210026</id>
	<title>Re:Dyson.</title>
	<author>Larryish</author>
	<datestamp>1258995960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"Eufloria" sounds like the sort of thing that penicillin was made for.</p><p>As in "Oh shit, I hope that hooker I just screwed didn't have eufloria!".</p><p>Way too much punctuation in that second sentence, btw.</p></htmltext>
<tokenext>" Eufloria " sounds like the sort of thing that penicillin was made for.As in " Oh shit , I hope that hooker I just screwed did n't have eufloria !
" .Way too much punctuation in that second sentence , btw .</tokentext>
<sentencetext>"Eufloria" sounds like the sort of thing that penicillin was made for.As in "Oh shit, I hope that hooker I just screwed didn't have eufloria!
".Way too much punctuation in that second sentence, btw.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203148</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30220072</id>
	<title>Re:Osmos</title>
	<author>Anonymous</author>
	<datestamp>1259063580000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>which came first, osmos or <a href="http://en.wikipedia.org/wiki/FlOw" title="wikipedia.org" rel="nofollow">flOw</a> [wikipedia.org]?</p></htmltext>
<tokenext>which came first , osmos or flOw [ wikipedia.org ] ?</tokentext>
<sentencetext>which came first, osmos or flOw [wikipedia.org]?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203228</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204540</id>
	<title>Uh what?</title>
	<author>Mantrid</author>
	<datestamp>1259005500000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Reading that review was kind of like reading and reviews or something, I give it a 5 out of A.  If you like games then the review.  But it was good.</p></htmltext>
<tokenext>Reading that review was kind of like reading and reviews or something , I give it a 5 out of A. If you like games then the review .
But it was good .</tokentext>
<sentencetext>Reading that review was kind of like reading and reviews or something, I give it a 5 out of A.  If you like games then the review.
But it was good.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204578</id>
	<title>Age of Empires?</title>
	<author>Anonymous</author>
	<datestamp>1259005740000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p>Didn't you mean "isn't a rehashed Warcraft" or Starcraft? These are the games that "defined" the genre, not AoE.</p></htmltext>
<tokenext>Did n't you mean " is n't a rehashed Warcraft " or Starcraft ?
These are the games that " defined " the genre , not AoE .</tokentext>
<sentencetext>Didn't you mean "isn't a rehashed Warcraft" or Starcraft?
These are the games that "defined" the genre, not AoE.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30206088</id>
	<title>The Little Prince</title>
	<author>johncadengo</author>
	<datestamp>1258971360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Am I the only one who is <a href="http://henrystrongingoldberg.blogspot.com/the\_little\_prince\_011.gif" title="blogspot.com">reminded</a> [blogspot.com] of the <a href="http://teapotshappen.files.wordpress.com/2009/05/prince-birds.jpg" title="wordpress.com">Little Prince</a> [wordpress.com] by the graphics of this game?</p><p>What a total ripoff!</p><p>Jk. But really, I am very pleased by the aesthetics of this game.</p></htmltext>
<tokenext>Am I the only one who is reminded [ blogspot.com ] of the Little Prince [ wordpress.com ] by the graphics of this game ? What a total ripoff ! Jk .
But really , I am very pleased by the aesthetics of this game .</tokentext>
<sentencetext>Am I the only one who is reminded [blogspot.com] of the Little Prince [wordpress.com] by the graphics of this game?What a total ripoff!Jk.
But really, I am very pleased by the aesthetics of this game.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30209300</id>
	<title>my .5 cents on Eufloria</title>
	<author>johncandale</author>
	<datestamp>1258987980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Eufloria is another one of those wayyyy over hyped indie games that is supposedly elegant, but actually is just rather simple.  I found the gameplay shallow and the art design produced a big 'eh' from me.   It's kind of sad, the best indie games are the ones that are<nobr> <wbr></nobr>/not/ polished, or have outdated graphics but still mange something special.  But all the indie games people feel comfortable talking about is the ones with rounded edges but still less fun then what's on the cover of gaming weekly.<p>It's like people want to support non-main stream developers (there are tons of them) but are afraid if they suggest that horror mind bender with 2001 graphics people will no be open to it.</p></htmltext>
<tokenext>Eufloria is another one of those wayyyy over hyped indie games that is supposedly elegant , but actually is just rather simple .
I found the gameplay shallow and the art design produced a big 'eh ' from me .
It 's kind of sad , the best indie games are the ones that are /not/ polished , or have outdated graphics but still mange something special .
But all the indie games people feel comfortable talking about is the ones with rounded edges but still less fun then what 's on the cover of gaming weekly.It 's like people want to support non-main stream developers ( there are tons of them ) but are afraid if they suggest that horror mind bender with 2001 graphics people will no be open to it .</tokentext>
<sentencetext>Eufloria is another one of those wayyyy over hyped indie games that is supposedly elegant, but actually is just rather simple.
I found the gameplay shallow and the art design produced a big 'eh' from me.
It's kind of sad, the best indie games are the ones that are /not/ polished, or have outdated graphics but still mange something special.
But all the indie games people feel comfortable talking about is the ones with rounded edges but still less fun then what's on the cover of gaming weekly.It's like people want to support non-main stream developers (there are tons of them) but are afraid if they suggest that horror mind bender with 2001 graphics people will no be open to it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203522</id>
	<title>WINE is not a VM</title>
	<author>Quantumstate</author>
	<datestamp>1258999860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>From the demo download page: "You may have some luck running the Windows version in a VM like Wine."  I would have thought that a game developer might be able to do a bit better than that.</p></htmltext>
<tokenext>From the demo download page : " You may have some luck running the Windows version in a VM like Wine .
" I would have thought that a game developer might be able to do a bit better than that .</tokentext>
<sentencetext>From the demo download page: "You may have some luck running the Windows version in a VM like Wine.
"  I would have thought that a game developer might be able to do a bit better than that.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203734</id>
	<title>Re:A cool abstract open-source game: Cultivation</title>
	<author>PolygamousRanchKid </author>
	<datestamp>1259001120000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p> You need to grow a garden, mate, and have children to win the game.</p></div><p>Good thing that it is open source, because I would need to patch it a bit to fit my "need to's."
</p><p>Steal the drugs from the neighbor's garden, non-committal promiscuous sex, and avoid pregnancies and venereal diseases.
</p><p>I guess I could fork it, and call it something like "Defoliation."</p></div>
	</htmltext>
<tokenext>You need to grow a garden , mate , and have children to win the game.Good thing that it is open source , because I would need to patch it a bit to fit my " need to 's .
" Steal the drugs from the neighbor 's garden , non-committal promiscuous sex , and avoid pregnancies and venereal diseases .
I guess I could fork it , and call it something like " Defoliation .
"</tokentext>
<sentencetext> You need to grow a garden, mate, and have children to win the game.Good thing that it is open source, because I would need to patch it a bit to fit my "need to's.
"
Steal the drugs from the neighbor's garden, non-committal promiscuous sex, and avoid pregnancies and venereal diseases.
I guess I could fork it, and call it something like "Defoliation.
"
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203244</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203194</id>
	<title>"'independent' no longer equates to 'sucks.'""...</title>
	<author>Anonymous</author>
	<datestamp>1258998180000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>...but 6 out of 10 equates to sucks, in my opinion<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>...but 6 out of 10 equates to sucks , in my opinion : )</tokentext>
<sentencetext>...but 6 out of 10 equates to sucks, in my opinion :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203148</id>
	<title>Dyson.</title>
	<author>UseTheSource</author>
	<datestamp>1258998000000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>1</modscore>
	<htmltext><p>I bet this game never loses 'suction'!<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>I bet this game never loses 'suction ' !
: )</tokentext>
<sentencetext>I bet this game never loses 'suction'!
:)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203238</id>
	<title>Re:For the record...</title>
	<author>Anonymous</author>
	<datestamp>1258998360000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>Depends how you approach it. One would say that a pizza is a turn-based strategy game because its sliced in to pieces and you usually approach it one slice at a time, making turns for every slice. But what happens when you put two slices together? Or go wild and round the whole pizza as a tortilla? Turn-based strategy game turns in to a real time strategy game.<br>
<br>
Just saying, there are multiple ways to approach a problem.</htmltext>
<tokenext>Depends how you approach it .
One would say that a pizza is a turn-based strategy game because its sliced in to pieces and you usually approach it one slice at a time , making turns for every slice .
But what happens when you put two slices together ?
Or go wild and round the whole pizza as a tortilla ?
Turn-based strategy game turns in to a real time strategy game .
Just saying , there are multiple ways to approach a problem .</tokentext>
<sentencetext>Depends how you approach it.
One would say that a pizza is a turn-based strategy game because its sliced in to pieces and you usually approach it one slice at a time, making turns for every slice.
But what happens when you put two slices together?
Or go wild and round the whole pizza as a tortilla?
Turn-based strategy game turns in to a real time strategy game.
Just saying, there are multiple ways to approach a problem.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203184</id>
	<title>Vastly simpler than risk ?</title>
	<author>Anonymous</author>
	<datestamp>1258998180000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>"gameplay is reminiscent to that of Risk<nobr> <wbr></nobr>... except vastly simpler."</p><p>Then it most probably<nobr> <wbr></nobr>... vastly sucks.</p></htmltext>
<tokenext>" gameplay is reminiscent to that of Risk ... except vastly simpler .
" Then it most probably ... vastly sucks .</tokentext>
<sentencetext>"gameplay is reminiscent to that of Risk ... except vastly simpler.
"Then it most probably ... vastly sucks.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204586</id>
	<title>mod dow48</title>
	<author>Anonymous</author>
	<datestamp>1259005800000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>-1</modscore>
	<htmltext><A HREF="http://goat.cx/" title="goat.cx" rel="nofollow">prospects are Let's kkep to</a> [goat.cx]</htmltext>
<tokenext>prospects are Let 's kkep to [ goat.cx ]</tokentext>
<sentencetext>prospects are Let's kkep to [goat.cx]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204234</id>
	<title>Boobees?</title>
	<author>happy\_place</author>
	<datestamp>1259003940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I'm confused, where are the pointless buxom three-dee graphics with realistic jiggle effects!? I can't see how this game could ever attract gamers!?</htmltext>
<tokenext>I 'm confused , where are the pointless buxom three-dee graphics with realistic jiggle effects ! ?
I ca n't see how this game could ever attract gamers !
?</tokentext>
<sentencetext>I'm confused, where are the pointless buxom three-dee graphics with realistic jiggle effects!?
I can't see how this game could ever attract gamers!
?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203680</id>
	<title>$20, no thanks</title>
	<author>wc\_paladin</author>
	<datestamp>1259000760000</datestamp>
	<modclass>None</modclass>
	<modscore>2</modscore>
	<htmltext>I'll just play <a href="http://www.kongregate.com/games/ArmorGames/phage-wars-2" title="kongregate.com" rel="nofollow">this</a> [kongregate.com] instead.</htmltext>
<tokenext>I 'll just play this [ kongregate.com ] instead .</tokentext>
<sentencetext>I'll just play this [kongregate.com] instead.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203602</id>
	<title>Re:For the record...</title>
	<author>mcvos</author>
	<datestamp>1259000340000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>The review is not a review of the game, it's a review of the reviewer's experience with the game. Other than it being a real-time strategy game, he tells absolutely nothing about the game itself.</p></htmltext>
<tokenext>The review is not a review of the game , it 's a review of the reviewer 's experience with the game .
Other than it being a real-time strategy game , he tells absolutely nothing about the game itself .</tokentext>
<sentencetext>The review is not a review of the game, it's a review of the reviewer's experience with the game.
Other than it being a real-time strategy game, he tells absolutely nothing about the game itself.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203598</id>
	<title>DRM-Free Digital Downloads?</title>
	<author>outlander78</author>
	<datestamp>1259000340000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext>Lately, I have become enamoured with legal, DRM-free digital download content providers such as gog.com (for games) and filmbaby.com (for indie movies).  There are many similar sites, but they come burdened with DRM, which I am not interested in supporting or being bogged down by.  Given the slashdot community's general dislike for DRM, and hopefully support for indie developers of content, I am hoping you folks can suggest other such sites.  So - care to share any favourites?</htmltext>
<tokenext>Lately , I have become enamoured with legal , DRM-free digital download content providers such as gog.com ( for games ) and filmbaby.com ( for indie movies ) .
There are many similar sites , but they come burdened with DRM , which I am not interested in supporting or being bogged down by .
Given the slashdot community 's general dislike for DRM , and hopefully support for indie developers of content , I am hoping you folks can suggest other such sites .
So - care to share any favourites ?</tokentext>
<sentencetext>Lately, I have become enamoured with legal, DRM-free digital download content providers such as gog.com (for games) and filmbaby.com (for indie movies).
There are many similar sites, but they come burdened with DRM, which I am not interested in supporting or being bogged down by.
Given the slashdot community's general dislike for DRM, and hopefully support for indie developers of content, I am hoping you folks can suggest other such sites.
So - care to share any favourites?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203750</id>
	<title>"The Greening of the Galaxy"</title>
	<author>StefanJ</author>
	<datestamp>1259001240000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>This appears to be based on Freeman Dyson's essay "The Greening of the Galaxy," published in the autobiographic essay collection <i>Disturbing the Universe</i>.</p><p>He implies that the whole paradigm of current-model humans settling on Earthlike worlds is rather unlikely, suggesting instead tailoring life of all sorts -- including trees -- to live on comets and Oort cloud bodies.</p></htmltext>
<tokenext>This appears to be based on Freeman Dyson 's essay " The Greening of the Galaxy , " published in the autobiographic essay collection Disturbing the Universe.He implies that the whole paradigm of current-model humans settling on Earthlike worlds is rather unlikely , suggesting instead tailoring life of all sorts -- including trees -- to live on comets and Oort cloud bodies .</tokentext>
<sentencetext>This appears to be based on Freeman Dyson's essay "The Greening of the Galaxy," published in the autobiographic essay collection Disturbing the Universe.He implies that the whole paradigm of current-model humans settling on Earthlike worlds is rather unlikely, suggesting instead tailoring life of all sorts -- including trees -- to live on comets and Oort cloud bodies.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204014</id>
	<title>Re:For the record...</title>
	<author>Anonymous</author>
	<datestamp>1259002620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Read it again. He says Eufloria is a real-time strategy game. Then he says the Eufloria game mechanics are not in the style of Civilization. Those two statements do not imply that Civilization is a real-time strategy game. He later says Eufloria reminds him of Risk. Would you say then that he is implying that Spore is a board game?</htmltext>
<tokenext>Read it again .
He says Eufloria is a real-time strategy game .
Then he says the Eufloria game mechanics are not in the style of Civilization .
Those two statements do not imply that Civilization is a real-time strategy game .
He later says Eufloria reminds him of Risk .
Would you say then that he is implying that Spore is a board game ?</tokentext>
<sentencetext>Read it again.
He says Eufloria is a real-time strategy game.
Then he says the Eufloria game mechanics are not in the style of Civilization.
Those two statements do not imply that Civilization is a real-time strategy game.
He later says Eufloria reminds him of Risk.
Would you say then that he is implying that Spore is a board game?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30208220</id>
	<title>Re:For the record...</title>
	<author>pdabbadabba</author>
	<datestamp>1258980240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Because his knowledge and impressions of Eufloria are not dependent on his knowledge of the Civ franchise?</p></htmltext>
<tokenext>Because his knowledge and impressions of Eufloria are not dependent on his knowledge of the Civ franchise ?</tokentext>
<sentencetext>Because his knowledge and impressions of Eufloria are not dependent on his knowledge of the Civ franchise?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203150</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203614</id>
	<title>Other games.</title>
	<author>Anonymous</author>
	<datestamp>1259000400000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p>Go get your googles:<br>
&nbsp; - Galcon, better version of the Stars! idea.<br>
&nbsp; - Gratitous Space Battles. strategic shop design<br>
&nbsp; - Mount &amp; Blade.  Medieval sandbox withouth termination date (infinite gameplay) with a awesome community (YES, there are a LOTR and German and Star Wars mods)<br>
&nbsp; - Plants and Zombies (there are zombies on your lawn)<br>
&nbsp; - Puzzle Quest</p><p>And If you want FPS arcade:<br>
&nbsp; - Tremulous  (gloom like gameplay)<br>
&nbsp; - OpenArena (quake3 like gameplay)</p></htmltext>
<tokenext>Go get your googles :   - Galcon , better version of the Stars !
idea .   - Gratitous Space Battles .
strategic shop design   - Mount &amp; Blade .
Medieval sandbox withouth termination date ( infinite gameplay ) with a awesome community ( YES , there are a LOTR and German and Star Wars mods )   - Plants and Zombies ( there are zombies on your lawn )   - Puzzle QuestAnd If you want FPS arcade :   - Tremulous ( gloom like gameplay )   - OpenArena ( quake3 like gameplay )</tokentext>
<sentencetext>Go get your googles:
  - Galcon, better version of the Stars!
idea.
  - Gratitous Space Battles.
strategic shop design
  - Mount &amp; Blade.
Medieval sandbox withouth termination date (infinite gameplay) with a awesome community (YES, there are a LOTR and German and Star Wars mods)
  - Plants and Zombies (there are zombies on your lawn)
  - Puzzle QuestAnd If you want FPS arcade:
  - Tremulous  (gloom like gameplay)
  - OpenArena (quake3 like gameplay)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30210786</id>
	<title>Re:Speaking of Civ</title>
	<author>KDR\_11k</author>
	<datestamp>1259093820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Those big, floppy things they invented before they made <a href="http://www.homestarrunner.com/sbemail143.html" title="homestarrunner.com" rel="nofollow">hard disks</a> [homestarrunner.com].</p></htmltext>
<tokenext>Those big , floppy things they invented before they made hard disks [ homestarrunner.com ] .</tokentext>
<sentencetext>Those big, floppy things they invented before they made hard disks [homestarrunner.com].</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203848</parent>
</comment>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_23</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30208220
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</commentlist>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_22</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203682
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</commentlist>
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<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_1</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30207548
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</commentlist>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_0</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30220360
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</commentlist>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_7</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203238
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_10</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204680
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</commentlist>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_14</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30205788
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203308
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_4</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204216
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</commentlist>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_20</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30210786
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203848
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203308
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_18</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30210910
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30204912
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_8</id>
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_5</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30207994
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_11</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_11_23_1626213.30203978
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	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_11_23_1626213_15</id>
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