<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_07_17_0422200</id>
	<title>Unusual Physics Engine Game Ported To Linux</title>
	<author>Soulskill</author>
	<datestamp>1247828940000</datestamp>
	<htmltext><a href="mailto:einfeldt.digitaltippingpoint@com" rel="nofollow">christian.einfeldt</a> writes <i>"Halloween has come early for Linux-loving gamers in the form of the scary <em>Penumbra</em> game trilogy, which has <a href="http://linuxlock.blogspot.com/2009/07/are-you-afraid-you-will-be.html">just recently been ported natively to GNU-Linux</a> by the manufacturer, <a href="http://www.penumbragame.com/ageGate.php">Frictional Games</a>.  The <em>Penumbra</em> games, named <em>Overture</em>, <em>Black Plague</em> and <em>Requiem</em>, are first-person survival horror and physics puzzle games which challenge the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing.  The graphics, sounds, and plot are all admirable in a scary sort of way.  The protagonist is an ordinary human with no particular powers at all, who fumbles around in the dark mine fighting zombified dogs or fleeing from infected humans.  But the game is remarkable for its physics engine &mdash; rather than just bump and acquire, the player must use the mouse to physically turn knobs and open doors; and the player can grab and throw pretty much anything in the environment.  The physics engine drives objects to fly and fall exactly as one would expect.  The porting of a game with such a deft physics engine natively to Linux might be one of the most noteworthy events for GNU-Linux gamers since the <a href="//games.slashdot.org/article.pl?sid=09/02/14/053209&amp;tid=64"> <em>World of Goo</em> Linux port</a>."</i></htmltext>
<tokenext>christian.einfeldt writes " Halloween has come early for Linux-loving gamers in the form of the scary Penumbra game trilogy , which has just recently been ported natively to GNU-Linux by the manufacturer , Frictional Games .
The Penumbra games , named Overture , Black Plague and Requiem , are first-person survival horror and physics puzzle games which challenge the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing .
The graphics , sounds , and plot are all admirable in a scary sort of way .
The protagonist is an ordinary human with no particular powers at all , who fumbles around in the dark mine fighting zombified dogs or fleeing from infected humans .
But the game is remarkable for its physics engine    rather than just bump and acquire , the player must use the mouse to physically turn knobs and open doors ; and the player can grab and throw pretty much anything in the environment .
The physics engine drives objects to fly and fall exactly as one would expect .
The porting of a game with such a deft physics engine natively to Linux might be one of the most noteworthy events for GNU-Linux gamers since the World of Goo Linux port .
"</tokentext>
<sentencetext>christian.einfeldt writes "Halloween has come early for Linux-loving gamers in the form of the scary Penumbra game trilogy, which has just recently been ported natively to GNU-Linux by the manufacturer, Frictional Games.
The Penumbra games, named Overture, Black Plague and Requiem, are first-person survival horror and physics puzzle games which challenge the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing.
The graphics, sounds, and plot are all admirable in a scary sort of way.
The protagonist is an ordinary human with no particular powers at all, who fumbles around in the dark mine fighting zombified dogs or fleeing from infected humans.
But the game is remarkable for its physics engine — rather than just bump and acquire, the player must use the mouse to physically turn knobs and open doors; and the player can grab and throw pretty much anything in the environment.
The physics engine drives objects to fly and fall exactly as one would expect.
The porting of a game with such a deft physics engine natively to Linux might be one of the most noteworthy events for GNU-Linux gamers since the  World of Goo Linux port.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28732111</id>
	<title>Re:$5 each platform?</title>
	<author>Taibhsear</author>
	<datestamp>1247855100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Is this per OS or per computer? I have 3 computers. 1 runs linux exclusively, the other two dualboot linux and xp. I mainly use xp for gaming and HD media (I haven't tried getting vdpau to work yet) and linux for pretty much everything else. Can I buy the linux version once and use it on all my computers or do I need to buy it 3 times?</p></htmltext>
<tokenext>Is this per OS or per computer ?
I have 3 computers .
1 runs linux exclusively , the other two dualboot linux and xp .
I mainly use xp for gaming and HD media ( I have n't tried getting vdpau to work yet ) and linux for pretty much everything else .
Can I buy the linux version once and use it on all my computers or do I need to buy it 3 times ?</tokentext>
<sentencetext>Is this per OS or per computer?
I have 3 computers.
1 runs linux exclusively, the other two dualboot linux and xp.
I mainly use xp for gaming and HD media (I haven't tried getting vdpau to work yet) and linux for pretty much everything else.
Can I buy the linux version once and use it on all my computers or do I need to buy it 3 times?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731693</id>
	<title>Re:$5 each platform?</title>
	<author>LingNoi</author>
	<datestamp>1247853420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Checking the price of braid it's $14.95 at the moment. This game is $5. Just buy it for every platform and stop bitching.</p></htmltext>
<tokenext>Checking the price of braid it 's $ 14.95 at the moment .
This game is $ 5 .
Just buy it for every platform and stop bitching .</tokentext>
<sentencetext>Checking the price of braid it's $14.95 at the moment.
This game is $5.
Just buy it for every platform and stop bitching.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28737867</id>
	<title>Re:$5 each platform?</title>
	<author>BikeHelmet</author>
	<datestamp>1247846220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once, run anywhere. If my main mac dies (again) I'll have to shell out again to play it on a Windows or Linux machine. Not a huge fan of this sort of arrangement, I liked Braid where I've paid for it once and have access to Windows and OSX copies.</p></div><p>I'm inclined to agree with Anonymous Coward:</p><p><div class="quote"><p>It is just fsck'ing $5, not $60. Spend $10 instead of $5 and get both. The price *IS* right here. Geez!</p></div><p>Isn't Braid $15? Seems like the price is perfect!</p></div>
	</htmltext>
<tokenext>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once , run anywhere .
If my main mac dies ( again ) I 'll have to shell out again to play it on a Windows or Linux machine .
Not a huge fan of this sort of arrangement , I liked Braid where I 've paid for it once and have access to Windows and OSX copies.I 'm inclined to agree with Anonymous Coward : It is just fsck'ing $ 5 , not $ 60 .
Spend $ 10 instead of $ 5 and get both .
The price * IS * right here .
Geez ! Is n't Braid $ 15 ?
Seems like the price is perfect !</tokentext>
<sentencetext>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once, run anywhere.
If my main mac dies (again) I'll have to shell out again to play it on a Windows or Linux machine.
Not a huge fan of this sort of arrangement, I liked Braid where I've paid for it once and have access to Windows and OSX copies.I'm inclined to agree with Anonymous Coward:It is just fsck'ing $5, not $60.
Spend $10 instead of $5 and get both.
The price *IS* right here.
Geez!Isn't Braid $15?
Seems like the price is perfect!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729023</id>
	<title>Re:What's with the sudden interest in Lovecraft?</title>
	<author>$1uck</author>
	<datestamp>1247842140000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext>Copyrights recently expired, might have something to do with it.   Chaosium has trademarked Call of Cthulhu (not sure how, would love to see someone challenge it).  But the stories are copyright free (although I think someone might be fighting this).</htmltext>
<tokenext>Copyrights recently expired , might have something to do with it .
Chaosium has trademarked Call of Cthulhu ( not sure how , would love to see someone challenge it ) .
But the stories are copyright free ( although I think someone might be fighting this ) .</tokentext>
<sentencetext>Copyrights recently expired, might have something to do with it.
Chaosium has trademarked Call of Cthulhu (not sure how, would love to see someone challenge it).
But the stories are copyright free (although I think someone might be fighting this).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728375</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28730125</id>
	<title>Re:What's with the sudden interest in Lovecraft?</title>
	<author>Anonymous</author>
	<datestamp>1247846820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Even after strange eons, that which lays dead may...</p><p>RISE again as an internet meme!</p><p>(no actually, I agree, that Lovecraft is a staple of our culture<nobr> <wbr></nobr>... it never died, you just stopped paying attention. Fnord)</p></htmltext>
<tokenext>Even after strange eons , that which lays dead may...RISE again as an internet meme !
( no actually , I agree , that Lovecraft is a staple of our culture ... it never died , you just stopped paying attention .
Fnord )</tokentext>
<sentencetext>Even after strange eons, that which lays dead may...RISE again as an internet meme!
(no actually, I agree, that Lovecraft is a staple of our culture ... it never died, you just stopped paying attention.
Fnord)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728375</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</id>
	<title>It's Only $5</title>
	<author>Anonymous</author>
	<datestamp>1247832840000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>5</modscore>
	<htmltext>I just ordered it and am downloading the install file now (893 MB).  All three games are $5 (and the site says for this weekend only) when purchased as one.  Normally they are $10 each.  And the site accepts Paypal if you're afraid of handing out credit card information to yet another site.  <br> <br>

Dirt cheap compared to most games even on Steam so I'll definitely see how well it runs on my Ubuntu box.</htmltext>
<tokenext>I just ordered it and am downloading the install file now ( 893 MB ) .
All three games are $ 5 ( and the site says for this weekend only ) when purchased as one .
Normally they are $ 10 each .
And the site accepts Paypal if you 're afraid of handing out credit card information to yet another site .
Dirt cheap compared to most games even on Steam so I 'll definitely see how well it runs on my Ubuntu box .</tokentext>
<sentencetext>I just ordered it and am downloading the install file now (893 MB).
All three games are $5 (and the site says for this weekend only) when purchased as one.
Normally they are $10 each.
And the site accepts Paypal if you're afraid of handing out credit card information to yet another site.
Dirt cheap compared to most games even on Steam so I'll definitely see how well it runs on my Ubuntu box.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28733747</id>
	<title>Re:Holy shit, these games are scary</title>
	<author>X0563511</author>
	<datestamp>1247862600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Heh, single dog.</p><p>&lt;SPOILER&gt;If you are good enough, you can grab a rock (or other heavy object) and beat it unconscious... at least long enough to get far enough away). Of course, make sure you barricade that door extremely well, or it will get through and make your life quite tense for a while. &lt;/SPOILER&gt;</p></htmltext>
<tokenext>Heh , single dog.If you are good enough , you can grab a rock ( or other heavy object ) and beat it unconscious... at least long enough to get far enough away ) .
Of course , make sure you barricade that door extremely well , or it will get through and make your life quite tense for a while .</tokentext>
<sentencetext>Heh, single dog.If you are good enough, you can grab a rock (or other heavy object) and beat it unconscious... at least long enough to get far enough away).
Of course, make sure you barricade that door extremely well, or it will get through and make your life quite tense for a while. </sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727719</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28730117</id>
	<title>Re:So...</title>
	<author>Anonymous</author>
	<datestamp>1247846820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>The game is very good, but it is a sad testament to the state of Linux gaming when a game getting ported is considered "big news".</htmltext>
<tokenext>The game is very good , but it is a sad testament to the state of Linux gaming when a game getting ported is considered " big news " .</tokentext>
<sentencetext>The game is very good, but it is a sad testament to the state of Linux gaming when a game getting ported is considered "big news".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727713</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731123</id>
	<title>Re:It's Only $5</title>
	<author>stuntpope</author>
	<datestamp>1247850840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It's right on the 'Buy' page: <a href="http://www.penumbragame.com/buy.php" title="penumbragame.com">http://www.penumbragame.com/buy.php</a> [penumbragame.com]</p></htmltext>
<tokenext>It 's right on the 'Buy ' page : http : //www.penumbragame.com/buy.php [ penumbragame.com ]</tokentext>
<sentencetext>It's right on the 'Buy' page: http://www.penumbragame.com/buy.php [penumbragame.com]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728373</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28738011</id>
	<title>Re:What's with the sudden interest in Lovecraft?</title>
	<author>cptnapalm</author>
	<datestamp>1247848140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I presume that the stars are right.</p></htmltext>
<tokenext>I presume that the stars are right .</tokentext>
<sentencetext>I presume that the stars are right.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728375</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28732087</id>
	<title>Re:It's Only $5</title>
	<author>mahdi13</author>
	<datestamp>1247855040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>They also have Mac versions available.<br>It's always nice to see when a company acknowledges that not everyone uses Windows</p></htmltext>
<tokenext>They also have Mac versions available.It 's always nice to see when a company acknowledges that not everyone uses Windows</tokentext>
<sentencetext>They also have Mac versions available.It's always nice to see when a company acknowledges that not everyone uses Windows</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727895</id>
	<title>This p'sses me off!</title>
	<author>Anonymous</author>
	<datestamp>1247835360000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>This company can manage a native port of this great sounding game and engine, but WTF happened to UT3 and when are Bethesda going to port Fallout 3 and DLCs to GNU eh? Never that's when!</p><p>Seems like only the little companies are preapred to dispense with the BS and try something truly original, UT2004 was ported when EPIC was still allowed to, then ATARI got in there and just like the old days of the 80's, they suits decided that they not going to support some Mickey Mouse hippy type O/S!</p><p>Ughh!</p></htmltext>
<tokenext>This company can manage a native port of this great sounding game and engine , but WTF happened to UT3 and when are Bethesda going to port Fallout 3 and DLCs to GNU eh ?
Never that 's when ! Seems like only the little companies are preapred to dispense with the BS and try something truly original , UT2004 was ported when EPIC was still allowed to , then ATARI got in there and just like the old days of the 80 's , they suits decided that they not going to support some Mickey Mouse hippy type O/S ! Ughh !</tokentext>
<sentencetext>This company can manage a native port of this great sounding game and engine, but WTF happened to UT3 and when are Bethesda going to port Fallout 3 and DLCs to GNU eh?
Never that's when!Seems like only the little companies are preapred to dispense with the BS and try something truly original, UT2004 was ported when EPIC was still allowed to, then ATARI got in there and just like the old days of the 80's, they suits decided that they not going to support some Mickey Mouse hippy type O/S!Ughh!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731647</id>
	<title>Re:It's Only $5</title>
	<author>Anonymous</author>
	<datestamp>1247853240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Same here. $5! Can't pass that up. I bought the OS X version via PayPal.</p></htmltext>
<tokenext>Same here .
$ 5 ! Ca n't pass that up .
I bought the OS X version via PayPal .</tokentext>
<sentencetext>Same here.
$5! Can't pass that up.
I bought the OS X version via PayPal.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728373</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28768135</id>
	<title>Not too late</title>
	<author>muckracer</author>
	<datestamp>1248181200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Missed the weekend $5 deal, but bought it today and it was still only $10 for the 3in1 Linux collection...</p></htmltext>
<tokenext>Missed the weekend $ 5 deal , but bought it today and it was still only $ 10 for the 3in1 Linux collection.. .</tokentext>
<sentencetext>Missed the weekend $5 deal, but bought it today and it was still only $10 for the 3in1 Linux collection...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729137</id>
	<title>Performance</title>
	<author>rhsanborn</author>
	<datestamp>1247842620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Can anyone give an overview of the relative performance in Windows vs Linux? I have both, and if there are going to be issues, I'd hate to have to go back and buy it again to get it running on Windows...</htmltext>
<tokenext>Can anyone give an overview of the relative performance in Windows vs Linux ?
I have both , and if there are going to be issues , I 'd hate to have to go back and buy it again to get it running on Windows.. .</tokentext>
<sentencetext>Can anyone give an overview of the relative performance in Windows vs Linux?
I have both, and if there are going to be issues, I'd hate to have to go back and buy it again to get it running on Windows...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28738697</id>
	<title>Re:$5 each platform?</title>
	<author>Dennola4</author>
	<datestamp>1247859540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once, run anywhere. If my main mac dies (again) I'll have to shell out again to play it on a Windows or Linux machine. Not a huge fan of this sort of arrangement, I liked Braid where I've paid for it once and have access to Windows and OSX copies.</p></div><p>Actually, there's an opportunity to purchase "insurance" or the like for an additional $5.  The deal is that you have access to the source and can download as many times as you like from it for a one year period.  So three games for $10 and a one year warranty, essentially.  Not a bad deal.</p></div>
	</htmltext>
<tokenext>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once , run anywhere .
If my main mac dies ( again ) I 'll have to shell out again to play it on a Windows or Linux machine .
Not a huge fan of this sort of arrangement , I liked Braid where I 've paid for it once and have access to Windows and OSX copies.Actually , there 's an opportunity to purchase " insurance " or the like for an additional $ 5 .
The deal is that you have access to the source and can download as many times as you like from it for a one year period .
So three games for $ 10 and a one year warranty , essentially .
Not a bad deal .</tokentext>
<sentencetext>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once, run anywhere.
If my main mac dies (again) I'll have to shell out again to play it on a Windows or Linux machine.
Not a huge fan of this sort of arrangement, I liked Braid where I've paid for it once and have access to Windows and OSX copies.Actually, there's an opportunity to purchase "insurance" or the like for an additional $5.
The deal is that you have access to the source and can download as many times as you like from it for a one year period.
So three games for $10 and a one year warranty, essentially.
Not a bad deal.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729113</id>
	<title>No 64-bit version?</title>
	<author>Karellen</author>
	<datestamp>1247842500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Well, it won't run on any of my systems then.</p><p>Unless I feel like downloading untold megs of 32-bit libraries just to run this one app, just because they won't do a recompile. FFS!</p></htmltext>
<tokenext>Well , it wo n't run on any of my systems then.Unless I feel like downloading untold megs of 32-bit libraries just to run this one app , just because they wo n't do a recompile .
FFS !</tokentext>
<sentencetext>Well, it won't run on any of my systems then.Unless I feel like downloading untold megs of 32-bit libraries just to run this one app, just because they won't do a recompile.
FFS!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728157</id>
	<title>i beg you to be more careful</title>
	<author>Anonymous</author>
	<datestamp>1247837640000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>it's GNU/Linux, not GNU-Linux.</p></htmltext>
<tokenext>it 's GNU/Linux , not GNU-Linux .</tokentext>
<sentencetext>it's GNU/Linux, not GNU-Linux.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728133</id>
	<title>Re:$5 each platform?</title>
	<author>Anonymous</author>
	<datestamp>1247837520000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>It is just fsck'ing $5, not $60. Spend $10 instead of $5 and get both. The price *IS* right here. Geez!</p></htmltext>
<tokenext>It is just fsck'ing $ 5 , not $ 60 .
Spend $ 10 instead of $ 5 and get both .
The price * IS * right here .
Geez !</tokentext>
<sentencetext>It is just fsck'ing $5, not $60.
Spend $10 instead of $5 and get both.
The price *IS* right here.
Geez!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28730727</id>
	<title>Odd lack of game commentary</title>
	<author>fuq2\_nick</author>
	<datestamp>1247849280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>As a Windows user who has played all three games in the Penumbra series a long time ago (well... two years ago), I was kind of expecting more of a reaction to the actual gameplay from the Linux world.

Penumbra took a different approach to the traditional style of first person games and decided that giving you a fighting chance was way less fun than just making you wonder if you're alone in the dark or not.  Penumbra: Overture allows some meager defensive tactics, such as swinging a hammer or saw in order to... fend off whatever might be interested in you.  The second game, Penumbra: Black Plague, is the shining pinnacle of this development.  No defense, no weapons, nothing that protects you from the mysteries in the dark.  You can run, but you certainly can't hide very well (the panic system ensures this).  The puzzles are challenging and require thought, but not in the "adventure-game-click-everywhere-until-you-don't-die-and-then-reload" style ala late 80s/early 90s Sierra games.  Most of the puzzles are logical ones - there's a hole in the wall and you're hearing odd noises, and the lights are flickering.  It's probably going to be a good idea if you can block whatever is in the hole - look around and find a crate or a box you can push to block it.

Unfortunately, Penumbra: Requiem took a step back in storyline and atmosphere and focused almost entirely on physics puzzles, sacrificing what Black Plague had as an excellent compromise for the sake of making something a bit different.  I hope more game companies, Linux, Mac, or Windows, adopt newer styles of meeting a genre such as this game.</htmltext>
<tokenext>As a Windows user who has played all three games in the Penumbra series a long time ago ( well... two years ago ) , I was kind of expecting more of a reaction to the actual gameplay from the Linux world .
Penumbra took a different approach to the traditional style of first person games and decided that giving you a fighting chance was way less fun than just making you wonder if you 're alone in the dark or not .
Penumbra : Overture allows some meager defensive tactics , such as swinging a hammer or saw in order to... fend off whatever might be interested in you .
The second game , Penumbra : Black Plague , is the shining pinnacle of this development .
No defense , no weapons , nothing that protects you from the mysteries in the dark .
You can run , but you certainly ca n't hide very well ( the panic system ensures this ) .
The puzzles are challenging and require thought , but not in the " adventure-game-click-everywhere-until-you-do n't-die-and-then-reload " style ala late 80s/early 90s Sierra games .
Most of the puzzles are logical ones - there 's a hole in the wall and you 're hearing odd noises , and the lights are flickering .
It 's probably going to be a good idea if you can block whatever is in the hole - look around and find a crate or a box you can push to block it .
Unfortunately , Penumbra : Requiem took a step back in storyline and atmosphere and focused almost entirely on physics puzzles , sacrificing what Black Plague had as an excellent compromise for the sake of making something a bit different .
I hope more game companies , Linux , Mac , or Windows , adopt newer styles of meeting a genre such as this game .</tokentext>
<sentencetext>As a Windows user who has played all three games in the Penumbra series a long time ago (well... two years ago), I was kind of expecting more of a reaction to the actual gameplay from the Linux world.
Penumbra took a different approach to the traditional style of first person games and decided that giving you a fighting chance was way less fun than just making you wonder if you're alone in the dark or not.
Penumbra: Overture allows some meager defensive tactics, such as swinging a hammer or saw in order to... fend off whatever might be interested in you.
The second game, Penumbra: Black Plague, is the shining pinnacle of this development.
No defense, no weapons, nothing that protects you from the mysteries in the dark.
You can run, but you certainly can't hide very well (the panic system ensures this).
The puzzles are challenging and require thought, but not in the "adventure-game-click-everywhere-until-you-don't-die-and-then-reload" style ala late 80s/early 90s Sierra games.
Most of the puzzles are logical ones - there's a hole in the wall and you're hearing odd noises, and the lights are flickering.
It's probably going to be a good idea if you can block whatever is in the hole - look around and find a crate or a box you can push to block it.
Unfortunately, Penumbra: Requiem took a step back in storyline and atmosphere and focused almost entirely on physics puzzles, sacrificing what Black Plague had as an excellent compromise for the sake of making something a bit different.
I hope more game companies, Linux, Mac, or Windows, adopt newer styles of meeting a genre such as this game.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728423</id>
	<title>Re:Just who in world though this is good idea...</title>
	<author>The\_mad\_linguist</author>
	<datestamp>1247839260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Uncomfortable UIs just make me irritated.</p><p>And if I wanted to be irritated, there are plenty of ways I can do that without spending money.  For example, I could debate politics, religion, or whether 0.9999999~ = 1 on the internet.</p></htmltext>
<tokenext>Uncomfortable UIs just make me irritated.And if I wanted to be irritated , there are plenty of ways I can do that without spending money .
For example , I could debate politics , religion , or whether 0.9999999 ~ = 1 on the internet .</tokentext>
<sentencetext>Uncomfortable UIs just make me irritated.And if I wanted to be irritated, there are plenty of ways I can do that without spending money.
For example, I could debate politics, religion, or whether 0.9999999~ = 1 on the internet.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727947</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</id>
	<title>$5 each platform?</title>
	<author>Anonymous</author>
	<datestamp>1247834700000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext><p>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once, run anywhere. If my main mac dies (again) I'll have to shell out again to play it on a Windows or Linux machine. Not a huge fan of this sort of arrangement, I liked Braid where I've paid for it once and have access to Windows and OSX copies.</p></htmltext>
<tokenext>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once , run anywhere .
If my main mac dies ( again ) I 'll have to shell out again to play it on a Windows or Linux machine .
Not a huge fan of this sort of arrangement , I liked Braid where I 've paid for it once and have access to Windows and OSX copies .</tokentext>
<sentencetext>Poking around the checkouts I see that you buy the game individually for each operating system as opposed to buy once, run anywhere.
If my main mac dies (again) I'll have to shell out again to play it on a Windows or Linux machine.
Not a huge fan of this sort of arrangement, I liked Braid where I've paid for it once and have access to Windows and OSX copies.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731223</id>
	<title>Physics engine</title>
	<author>JernejL</author>
	<datestamp>1247851260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Just for the curious: the game runs on the free (as in free beer) newton physics engine.</htmltext>
<tokenext>Just for the curious : the game runs on the free ( as in free beer ) newton physics engine .</tokentext>
<sentencetext>Just for the curious: the game runs on the free (as in free beer) newton physics engine.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28803909</id>
	<title>Re:It's Only $5</title>
	<author>cojoneees</author>
	<datestamp>1248375420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I bought them for 5 euros on Steam some weeks ago, they had the same weekend deal<nobr> <wbr></nobr>:)</p><p>As much as I hate Steam for doing some dubious price changes, most their weekend deals are usually dirt cheap and worth it.</p></htmltext>
<tokenext>I bought them for 5 euros on Steam some weeks ago , they had the same weekend deal : ) As much as I hate Steam for doing some dubious price changes , most their weekend deals are usually dirt cheap and worth it .</tokentext>
<sentencetext>I bought them for 5 euros on Steam some weeks ago, they had the same weekend deal :)As much as I hate Steam for doing some dubious price changes, most their weekend deals are usually dirt cheap and worth it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727813</id>
	<title>Unrealistic.</title>
	<author>Anonymous</author>
	<datestamp>1247834460000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><p>" The physics engine drives objects to fly and fall exactly as one would expect."</p><p>And that's what breaks the suspense of disbelief. I mean, in real life things never fall where I intend/expect them to fall as I throw them.</p></htmltext>
<tokenext>" The physics engine drives objects to fly and fall exactly as one would expect .
" And that 's what breaks the suspense of disbelief .
I mean , in real life things never fall where I intend/expect them to fall as I throw them .</tokentext>
<sentencetext>" The physics engine drives objects to fly and fall exactly as one would expect.
"And that's what breaks the suspense of disbelief.
I mean, in real life things never fall where I intend/expect them to fall as I throw them.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728633</id>
	<title>And...</title>
	<author>kungfuj35u5</author>
	<datestamp>1247840400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>purchased.  Too bad I'm at work, can't wait to give it a shot on a linux box.  Wonder if it will work in freebsd with linux binary compatibility.</htmltext>
<tokenext>purchased .
Too bad I 'm at work , ca n't wait to give it a shot on a linux box .
Wonder if it will work in freebsd with linux binary compatibility .</tokentext>
<sentencetext>purchased.
Too bad I'm at work, can't wait to give it a shot on a linux box.
Wonder if it will work in freebsd with linux binary compatibility.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727725</id>
	<title>Not recent ports</title>
	<author>Rob Seace</author>
	<datestamp>1247833140000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>Actually, they've had the Linux version of these games available for quite some time...  The only thing new is the $5 special pricing for the complete collection of all three...  But, if you haven't already got them before now, then definitely go get them for $5!</p></htmltext>
<tokenext>Actually , they 've had the Linux version of these games available for quite some time... The only thing new is the $ 5 special pricing for the complete collection of all three... But , if you have n't already got them before now , then definitely go get them for $ 5 !</tokentext>
<sentencetext>Actually, they've had the Linux version of these games available for quite some time...  The only thing new is the $5 special pricing for the complete collection of all three...  But, if you haven't already got them before now, then definitely go get them for $5!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729265</id>
	<title>Got mine!</title>
	<author>marciot</author>
	<datestamp>1247843100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Windows user here, and I bought my copy. I love adventure games, and the best one I ever played was something called Realms of the Haunting (1997) which combined a creepy story, challenging puzzles, with just enough Doom-style first person action to keep you on the edge of your seat. I'ld like to see how Penumbra stacks up. Thanks for sharing this!</p><p>Now if only someone can convince Gremlin to open source ROTH, that would be great!</p></htmltext>
<tokenext>Windows user here , and I bought my copy .
I love adventure games , and the best one I ever played was something called Realms of the Haunting ( 1997 ) which combined a creepy story , challenging puzzles , with just enough Doom-style first person action to keep you on the edge of your seat .
I'ld like to see how Penumbra stacks up .
Thanks for sharing this ! Now if only someone can convince Gremlin to open source ROTH , that would be great !</tokentext>
<sentencetext>Windows user here, and I bought my copy.
I love adventure games, and the best one I ever played was something called Realms of the Haunting (1997) which combined a creepy story, challenging puzzles, with just enough Doom-style first person action to keep you on the edge of your seat.
I'ld like to see how Penumbra stacks up.
Thanks for sharing this!Now if only someone can convince Gremlin to open source ROTH, that would be great!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28732619</id>
	<title>Re:Just who in world though this is good idea...</title>
	<author>Anonymous</author>
	<datestamp>1247857380000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>But do you get to use the command line?</p></htmltext>
<tokenext>But do you get to use the command line ?</tokentext>
<sentencetext>But do you get to use the command line?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727805</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28732097</id>
	<title>Re:It's Only $5</title>
	<author>Anonymous</author>
	<datestamp>1247855100000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Voted with my wallet and am glad I did.<br>Install was flawless on my OpenSuse 11.2 box.</p><p>The physics are quite good - I busted the whiskey bottle on the table with the chair - hey, it was already <b> <i>empty</i></b> . &gt;;-) </p><p>Need to mess around some more before I am ready to objectively compare the physics to HL-2 (go Garry's mod!) but first impression is very positive.</p><p>Please consider voting with your wallets too - this is a good day for Linux gaming; esp. in light of the other news here on<nobr> <wbr></nobr>/. where US game sales are lowest in 9 years.</p><p>Cheers,</p></htmltext>
<tokenext>Voted with my wallet and am glad I did.Install was flawless on my OpenSuse 11.2 box.The physics are quite good - I busted the whiskey bottle on the table with the chair - hey , it was already empty .
&gt; ; - ) Need to mess around some more before I am ready to objectively compare the physics to HL-2 ( go Garry 's mod !
) but first impression is very positive.Please consider voting with your wallets too - this is a good day for Linux gaming ; esp .
in light of the other news here on / .
where US game sales are lowest in 9 years.Cheers,</tokentext>
<sentencetext>Voted with my wallet and am glad I did.Install was flawless on my OpenSuse 11.2 box.The physics are quite good - I busted the whiskey bottle on the table with the chair - hey, it was already  empty .
&gt;;-) Need to mess around some more before I am ready to objectively compare the physics to HL-2 (go Garry's mod!
) but first impression is very positive.Please consider voting with your wallets too - this is a good day for Linux gaming; esp.
in light of the other news here on /.
where US game sales are lowest in 9 years.Cheers,</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728375</id>
	<title>What's with the sudden interest in Lovecraft?</title>
	<author>slack\_justyb</author>
	<datestamp>1247839080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Is it just me or am I noticing more cites to the Lovecraft mythos?
<br> <br>
This article.<br>
<a href="http://science.slashdot.org/story/09/07/16/1421255/Huge-Unidentified-Organic-Blob-Floating-Around-Alaska" title="slashdot.org" rel="nofollow">This one.</a> [slashdot.org] <br>
Then I head over to <a href="http://www.mspaintadventures.com/" title="mspaintadventures.com" rel="nofollow">this site</a> [mspaintadventures.com] and <a href="http://www.mspaintadventures.com/test\_index.php?s=6&amp;p=002201" title="mspaintadventures.com" rel="nofollow">see this.</a> [mspaintadventures.com]
<br> <br>
Is there a sudden resurgence in Lovecraft as an Internet meme that I'm unaware of?</htmltext>
<tokenext>Is it just me or am I noticing more cites to the Lovecraft mythos ?
This article .
This one .
[ slashdot.org ] Then I head over to this site [ mspaintadventures.com ] and see this .
[ mspaintadventures.com ] Is there a sudden resurgence in Lovecraft as an Internet meme that I 'm unaware of ?</tokentext>
<sentencetext>Is it just me or am I noticing more cites to the Lovecraft mythos?
This article.
This one.
[slashdot.org] 
Then I head over to this site [mspaintadventures.com] and see this.
[mspaintadventures.com]
 
Is there a sudden resurgence in Lovecraft as an Internet meme that I'm unaware of?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727733</id>
	<title>Not recently ported</title>
	<author>Rynor</author>
	<datestamp>1247833320000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>This Penumbra trilogy has been on Linux for a while, the first game ran on linux somewhere in 2007 iic, so it's definitely not recently ported... the only news here is that it's perhaps cheaper now, so it's a nice slashvertisement.<br> <br>That being said, these games are pretty cool if you like survival horror / adventure games.</htmltext>
<tokenext>This Penumbra trilogy has been on Linux for a while , the first game ran on linux somewhere in 2007 iic , so it 's definitely not recently ported... the only news here is that it 's perhaps cheaper now , so it 's a nice slashvertisement .
That being said , these games are pretty cool if you like survival horror / adventure games .</tokentext>
<sentencetext>This Penumbra trilogy has been on Linux for a while, the first game ran on linux somewhere in 2007 iic, so it's definitely not recently ported... the only news here is that it's perhaps cheaper now, so it's a nice slashvertisement.
That being said, these games are pretty cool if you like survival horror / adventure games.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727933</id>
	<title>Re:So...</title>
	<author>CarpetShark</author>
	<datestamp>1247835720000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><blockquote><div><p>Heck I can't even get Linux to properly display windows without all the graphics getting messed up.</p></div></blockquote><p>It helps if you stop punching the monitor.</p></div>
	</htmltext>
<tokenext>Heck I ca n't even get Linux to properly display windows without all the graphics getting messed up.It helps if you stop punching the monitor .</tokentext>
<sentencetext>Heck I can't even get Linux to properly display windows without all the graphics getting messed up.It helps if you stop punching the monitor.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727713</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727947</id>
	<title>Re:Just who in world though this is good idea...</title>
	<author>Anonymous</author>
	<datestamp>1247835900000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><blockquote><div><p>Oh come on, ain't first rule of game design to throw away "realistic" rubbish and make game comfortable to play?</p></div></blockquote><p>Generally speaking, you're quite right, so long as you bear in mind that sometimes the physical stuff -- timing your jump and hitting the button at just the right time for instance --- is where the challenge comes from.</p><p>BUT, in a horror game, it may be quite different.  Horror is usually about making people <em>un</em>comfortable -- ESPECIALLY about things like how fast they should open a door, whether they should rethink the action halfway through, whether they've already made a noise and should therefore get out of the room they're currently in ASAP, etc.</p></div>
	</htmltext>
<tokenext>Oh come on , ai n't first rule of game design to throw away " realistic " rubbish and make game comfortable to play ? Generally speaking , you 're quite right , so long as you bear in mind that sometimes the physical stuff -- timing your jump and hitting the button at just the right time for instance --- is where the challenge comes from.BUT , in a horror game , it may be quite different .
Horror is usually about making people uncomfortable -- ESPECIALLY about things like how fast they should open a door , whether they should rethink the action halfway through , whether they 've already made a noise and should therefore get out of the room they 're currently in ASAP , etc .</tokentext>
<sentencetext>Oh come on, ain't first rule of game design to throw away "realistic" rubbish and make game comfortable to play?Generally speaking, you're quite right, so long as you bear in mind that sometimes the physical stuff -- timing your jump and hitting the button at just the right time for instance --- is where the challenge comes from.BUT, in a horror game, it may be quite different.
Horror is usually about making people uncomfortable -- ESPECIALLY about things like how fast they should open a door, whether they should rethink the action halfway through, whether they've already made a noise and should therefore get out of the room they're currently in ASAP, etc.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727805</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28734185</id>
	<title>Quit whining</title>
	<author>acid06</author>
	<datestamp>1247821380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Seriously.</p><p>It's so rare to see companies even show interest into porting games to Linux.<br>This one has done it and, hell, they deserve to be paid for it. It's not like porting to a minority platform is free.</p><p>Even if they charged extra for the Linux version, they would probably still lose money with the port.</p></htmltext>
<tokenext>Seriously.It 's so rare to see companies even show interest into porting games to Linux.This one has done it and , hell , they deserve to be paid for it .
It 's not like porting to a minority platform is free.Even if they charged extra for the Linux version , they would probably still lose money with the port .</tokentext>
<sentencetext>Seriously.It's so rare to see companies even show interest into porting games to Linux.This one has done it and, hell, they deserve to be paid for it.
It's not like porting to a minority platform is free.Even if they charged extra for the Linux version, they would probably still lose money with the port.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727837</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729867</id>
	<title>Re:No 64-bit version?</title>
	<author>dns\_server</author>
	<datestamp>1247845680000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>I have a 64 bit system and I play 32 bit world of goo without any problems once you install the 32 bit libs.<br>On my ubuntu machine is 101mb (installed), if that is a lot of space for you then you have a reasonable complaint.</p></htmltext>
<tokenext>I have a 64 bit system and I play 32 bit world of goo without any problems once you install the 32 bit libs.On my ubuntu machine is 101mb ( installed ) , if that is a lot of space for you then you have a reasonable complaint .</tokentext>
<sentencetext>I have a 64 bit system and I play 32 bit world of goo without any problems once you install the 32 bit libs.On my ubuntu machine is 101mb (installed), if that is a lot of space for you then you have a reasonable complaint.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729113</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727713</id>
	<title>So...</title>
	<author>Anonymous</author>
	<datestamp>1247832960000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>An other boring no-name game gets ported to linux in hope it will get popularity by attracting a niche market.<br>Heck I can't even get Linux to properly display windows without all the graphics getting messed up.</p></htmltext>
<tokenext>An other boring no-name game gets ported to linux in hope it will get popularity by attracting a niche market.Heck I ca n't even get Linux to properly display windows without all the graphics getting messed up .</tokentext>
<sentencetext>An other boring no-name game gets ported to linux in hope it will get popularity by attracting a niche market.Heck I can't even get Linux to properly display windows without all the graphics getting messed up.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731141</id>
	<title>Re:It's Only $5</title>
	<author>Anonymous</author>
	<datestamp>1247850900000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Why the hell do I have to register on a website just to order something? It's faster and easier to pirate this shit than give them all sorts of details to plop down a $5 game!</p></htmltext>
<tokenext>Why the hell do I have to register on a website just to order something ?
It 's faster and easier to pirate this shit than give them all sorts of details to plop down a $ 5 game !</tokentext>
<sentencetext>Why the hell do I have to register on a website just to order something?
It's faster and easier to pirate this shit than give them all sorts of details to plop down a $5 game!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731409</id>
	<title>Re:No 64-bit version?</title>
	<author>Anonymous</author>
	<datestamp>1247852220000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>This, all the damn time this.</p></htmltext>
<tokenext>This , all the damn time this .</tokentext>
<sentencetext>This, all the damn time this.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729113</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728073</id>
	<title>Re:It's Only $5</title>
	<author>loki\_tiwaz</author>
	<datestamp>1247837040000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>i bought these games on steam, i think i paid the same. good games but i found it incredibly frustrating the lack of object highlighting as you would in some places have to scan your mouse around to find objects of interest, as, not *everything* would be interactive.</p><p>however, given a walkthrough i got to enjoy the very scary events of one of the games but i have to say that solving a puzzle is one thing, but not being able to find the pieces is quite another. i have played dreamfall, and that game is mostly puzzle with a bit of fun scary action in it, it's more playable.</p><p>but whinges aside. kudos for porting the game to linux. imho, game engines are probably not that hard to port from one platform to another, given the use of opengl. getting the management to see the worth of it is quite another. hopefully this will change in time. games that use opengl are also readily ported to mac. with the rapid uptake of ipods and iphones i suspect that the rate of new buyers of macs will slowly escalate, and this should bring more game engines onto opengl and thus increase the chances of other operating systems getting them too.</p><p>and then finally, almost anything will actually be available in mostly the same state almost anywhere. wouldn't that be lovely.</p></htmltext>
<tokenext>i bought these games on steam , i think i paid the same .
good games but i found it incredibly frustrating the lack of object highlighting as you would in some places have to scan your mouse around to find objects of interest , as , not * everything * would be interactive.however , given a walkthrough i got to enjoy the very scary events of one of the games but i have to say that solving a puzzle is one thing , but not being able to find the pieces is quite another .
i have played dreamfall , and that game is mostly puzzle with a bit of fun scary action in it , it 's more playable.but whinges aside .
kudos for porting the game to linux .
imho , game engines are probably not that hard to port from one platform to another , given the use of opengl .
getting the management to see the worth of it is quite another .
hopefully this will change in time .
games that use opengl are also readily ported to mac .
with the rapid uptake of ipods and iphones i suspect that the rate of new buyers of macs will slowly escalate , and this should bring more game engines onto opengl and thus increase the chances of other operating systems getting them too.and then finally , almost anything will actually be available in mostly the same state almost anywhere .
would n't that be lovely .</tokentext>
<sentencetext>i bought these games on steam, i think i paid the same.
good games but i found it incredibly frustrating the lack of object highlighting as you would in some places have to scan your mouse around to find objects of interest, as, not *everything* would be interactive.however, given a walkthrough i got to enjoy the very scary events of one of the games but i have to say that solving a puzzle is one thing, but not being able to find the pieces is quite another.
i have played dreamfall, and that game is mostly puzzle with a bit of fun scary action in it, it's more playable.but whinges aside.
kudos for porting the game to linux.
imho, game engines are probably not that hard to port from one platform to another, given the use of opengl.
getting the management to see the worth of it is quite another.
hopefully this will change in time.
games that use opengl are also readily ported to mac.
with the rapid uptake of ipods and iphones i suspect that the rate of new buyers of macs will slowly escalate, and this should bring more game engines onto opengl and thus increase the chances of other operating systems getting them too.and then finally, almost anything will actually be available in mostly the same state almost anywhere.
wouldn't that be lovely.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728373</id>
	<title>Re:It's Only $5</title>
	<author>menkhaura</author>
	<datestamp>1247839020000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Voted with my pocket and bought my copy, too. I just couldn't find the system requirements on the site.</p></htmltext>
<tokenext>Voted with my pocket and bought my copy , too .
I just could n't find the system requirements on the site .</tokentext>
<sentencetext>Voted with my pocket and bought my copy, too.
I just couldn't find the system requirements on the site.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28750401</id>
	<title>Recently?...no</title>
	<author>Yfrwlf</author>
	<datestamp>1247999760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I bought Penumbra: Black Plague a long time ago for Linux.  This is definitely not new news.  The only new news are the sales they have now and then, and that they are making a completely new Linux game of a similar game play apparently (scary + puzzle game) currently not given a title.  <a href="http://www.nextfrictionalgame.com/" title="nextfrictionalgame.com">Here's the link.</a> [nextfrictionalgame.com] <br> <br>

Personally what I really miss, and sometimes what I feel Penumbra is trying to be, is basically a 3D sneaker, and fantasies of Thief 4 being awesome pop into my head.  Not sure if there will be a Linux version of that though.</htmltext>
<tokenext>I bought Penumbra : Black Plague a long time ago for Linux .
This is definitely not new news .
The only new news are the sales they have now and then , and that they are making a completely new Linux game of a similar game play apparently ( scary + puzzle game ) currently not given a title .
Here 's the link .
[ nextfrictionalgame.com ] Personally what I really miss , and sometimes what I feel Penumbra is trying to be , is basically a 3D sneaker , and fantasies of Thief 4 being awesome pop into my head .
Not sure if there will be a Linux version of that though .</tokentext>
<sentencetext>I bought Penumbra: Black Plague a long time ago for Linux.
This is definitely not new news.
The only new news are the sales they have now and then, and that they are making a completely new Linux game of a similar game play apparently (scary + puzzle game) currently not given a title.
Here's the link.
[nextfrictionalgame.com]  

Personally what I really miss, and sometimes what I feel Penumbra is trying to be, is basically a 3D sneaker, and fantasies of Thief 4 being awesome pop into my head.
Not sure if there will be a Linux version of that though.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28737375</id>
	<title>Fantastic games</title>
	<author>Anonymous</author>
	<datestamp>1247841120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>These are absolutely fantastic games, which by the way, have been available for Linux for a couple of years.  Frictional Games is working on a new release which should also be available for Linux.  Buy these games!    Especially for only five dollars.  I paid full price when they were new and they're worth every penny!</p><p>--edfardos</p></htmltext>
<tokenext>These are absolutely fantastic games , which by the way , have been available for Linux for a couple of years .
Frictional Games is working on a new release which should also be available for Linux .
Buy these games !
Especially for only five dollars .
I paid full price when they were new and they 're worth every penny ! --edfardos</tokentext>
<sentencetext>These are absolutely fantastic games, which by the way, have been available for Linux for a couple of years.
Frictional Games is working on a new release which should also be available for Linux.
Buy these games!
Especially for only five dollars.
I paid full price when they were new and they're worth every penny!--edfardos</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727939</id>
	<title>Re:Just who in world though this is good idea...</title>
	<author>Anonymous</author>
	<datestamp>1247835780000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You should try it before you criticise it. It's really a heck of a lot of fun to play and once you get the idea of it (since it's different to most games), it's really all quite natural, and some of the puzzles are really quite ingenious in how they make use of using computer peripherals in this way. They don't get you to hold the peripherals in uncomfortable positions.. you hold them just like you would with any game. They require certain gestures and combinations though.. gestures are fun and the button combinations are similar to any game which makes use of button combinations.</p></htmltext>
<tokenext>You should try it before you criticise it .
It 's really a heck of a lot of fun to play and once you get the idea of it ( since it 's different to most games ) , it 's really all quite natural , and some of the puzzles are really quite ingenious in how they make use of using computer peripherals in this way .
They do n't get you to hold the peripherals in uncomfortable positions.. you hold them just like you would with any game .
They require certain gestures and combinations though.. gestures are fun and the button combinations are similar to any game which makes use of button combinations .</tokentext>
<sentencetext>You should try it before you criticise it.
It's really a heck of a lot of fun to play and once you get the idea of it (since it's different to most games), it's really all quite natural, and some of the puzzles are really quite ingenious in how they make use of using computer peripherals in this way.
They don't get you to hold the peripherals in uncomfortable positions.. you hold them just like you would with any game.
They require certain gestures and combinations though.. gestures are fun and the button combinations are similar to any game which makes use of button combinations.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727805</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727899</id>
	<title>Welcome back to 03-22-2007 02:55 PM, everyone.</title>
	<author>Anonymous</author>
	<datestamp>1247835360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><a href="http://frictionalgames.com/forum/showthread.php?tid=685" title="frictionalgames.com" rel="nofollow">Guess what just got ported to Linux?</a> [frictionalgames.com]</p></htmltext>
<tokenext>Guess what just got ported to Linux ?
[ frictionalgames.com ]</tokentext>
<sentencetext>Guess what just got ported to Linux?
[frictionalgames.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731153</id>
	<title>Buy them now</title>
	<author>oceanclub</author>
	<datestamp>1247850960000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Great games, and worth the ridiculously low price. An incredibly tense blend of survival horror and adventure. Linux advocates are always complaining that they don't get good games - well, here you go.

P.</htmltext>
<tokenext>Great games , and worth the ridiculously low price .
An incredibly tense blend of survival horror and adventure .
Linux advocates are always complaining that they do n't get good games - well , here you go .
P .</tokentext>
<sentencetext>Great games, and worth the ridiculously low price.
An incredibly tense blend of survival horror and adventure.
Linux advocates are always complaining that they don't get good games - well, here you go.
P.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28731199</id>
	<title>Looks interesting ...</title>
	<author>LizardKing</author>
	<datestamp>1247851080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>... and although I run NetBSD, for $5 it's worth buying just to see if it runs under Linux emulation.</p></htmltext>
<tokenext>... and although I run NetBSD , for $ 5 it 's worth buying just to see if it runs under Linux emulation .</tokentext>
<sentencetext>... and although I run NetBSD, for $5 it's worth buying just to see if it runs under Linux emulation.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28729025</id>
	<title>Bad headline.. another bad reporting.. sigh</title>
	<author>moogord</author>
	<datestamp>1247842140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Getting fustrated at<nobr> <wbr></nobr>/.'s constant missreporting in its headlines and articles these days, its worse than digg and thats saying something. It was ported to linux years ago, the series has always been a multiplatform game. this is just a combination of all three games into one pack. its worth the money easly but still, stop with the missleading headlines.</p></htmltext>
<tokenext>Getting fustrated at / .
's constant missreporting in its headlines and articles these days , its worse than digg and thats saying something .
It was ported to linux years ago , the series has always been a multiplatform game .
this is just a combination of all three games into one pack .
its worth the money easly but still , stop with the missleading headlines .</tokentext>
<sentencetext>Getting fustrated at /.
's constant missreporting in its headlines and articles these days, its worse than digg and thats saying something.
It was ported to linux years ago, the series has always been a multiplatform game.
this is just a combination of all three games into one pack.
its worth the money easly but still, stop with the missleading headlines.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727805</id>
	<title>Just who in world though this is good idea...</title>
	<author>zwei2stein</author>
	<datestamp>1247834400000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>... he player must use the mouse to physically turn knobs and open doors<nobr> <wbr></nobr>...</p><p>Oh come on, ain't first rule of game design to throw away "realistic" rubbish and make game comfortable to play?</p></htmltext>
<tokenext>... he player must use the mouse to physically turn knobs and open doors ...Oh come on , ai n't first rule of game design to throw away " realistic " rubbish and make game comfortable to play ?</tokentext>
<sentencetext>... he player must use the mouse to physically turn knobs and open doors ...Oh come on, ain't first rule of game design to throw away "realistic" rubbish and make game comfortable to play?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727719</id>
	<title>Holy shit, these games are scary</title>
	<author>Anonymous</author>
	<datestamp>1247833080000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext><p>I remember trying the Penumbra... Scariest experience in my life. No other game or movie has gotten anywhere near. (Though I am the kind of person that get scared easily.)</p><p>Sneaking in dark mines, waiting for your eyes to get used to the darkness enough that you see something, hearing that there is something else nearby and staying still... I hoped it - whatever it was - would not see me (if it hadn't already)...</p><p>And you know that though you can escape, you can't outrun anything so you should very slowly sneak towards the door, turn the knob and get yourself to the other side and close the door before anything else gets there... But then again, you have no idea what is on the other side of the door.</p><p>I still don't know what was it that killed me. Perhaps one of such zombie dogs. It was pretty early and I didn't open the game again. Would recommend it, though.</p></htmltext>
<tokenext>I remember trying the Penumbra... Scariest experience in my life .
No other game or movie has gotten anywhere near .
( Though I am the kind of person that get scared easily .
) Sneaking in dark mines , waiting for your eyes to get used to the darkness enough that you see something , hearing that there is something else nearby and staying still... I hoped it - whatever it was - would not see me ( if it had n't already ) ...And you know that though you can escape , you ca n't outrun anything so you should very slowly sneak towards the door , turn the knob and get yourself to the other side and close the door before anything else gets there... But then again , you have no idea what is on the other side of the door.I still do n't know what was it that killed me .
Perhaps one of such zombie dogs .
It was pretty early and I did n't open the game again .
Would recommend it , though .</tokentext>
<sentencetext>I remember trying the Penumbra... Scariest experience in my life.
No other game or movie has gotten anywhere near.
(Though I am the kind of person that get scared easily.
)Sneaking in dark mines, waiting for your eyes to get used to the darkness enough that you see something, hearing that there is something else nearby and staying still... I hoped it - whatever it was - would not see me (if it hadn't already)...And you know that though you can escape, you can't outrun anything so you should very slowly sneak towards the door, turn the knob and get yourself to the other side and close the door before anything else gets there... But then again, you have no idea what is on the other side of the door.I still don't know what was it that killed me.
Perhaps one of such zombie dogs.
It was pretty early and I didn't open the game again.
Would recommend it, though.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727709</id>
	<title>Unstoppable</title>
	<author>CarpetShark</author>
	<datestamp>1247832960000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><blockquote><div><p>the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing...and the player can grab and throw pretty much anything in the environment.</p></div></blockquote><p>Great, now where was that handbag?</p></div>
	</htmltext>
<tokenext>the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing...and the player can grab and throw pretty much anything in the environment.Great , now where was that handbag ?</tokentext>
<sentencetext>the player to survive in a mine in Greenland which has been taken over by a monstrous infection/demon/cthulhu-esque thing...and the player can grab and throw pretty much anything in the environment.Great, now where was that handbag?
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728115</id>
	<title>Re:It's Only $5</title>
	<author>redcaboodle</author>
	<datestamp>1247837400000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>0</modscore>
	<htmltext><p>Did we slashdot their e-sales partner? I ordered the game a few minutes ago and am still waiting for a confirmation email from the shop.</p></htmltext>
<tokenext>Did we slashdot their e-sales partner ?
I ordered the game a few minutes ago and am still waiting for a confirmation email from the shop .</tokentext>
<sentencetext>Did we slashdot their e-sales partner?
I ordered the game a few minutes ago and am still waiting for a confirmation email from the shop.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28728591</id>
	<title>Re:It's Only $5</title>
	<author>Anonymous</author>
	<datestamp>1247840160000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext>Watch out what password you use when you register on their site - they send it back to you as plain text in an email.  Sigh...</htmltext>
<tokenext>Watch out what password you use when you register on their site - they send it back to you as plain text in an email .
Sigh.. .</tokentext>
<sentencetext>Watch out what password you use when you register on their site - they send it back to you as plain text in an email.
Sigh...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28727699</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_17_0422200.28746803</id>
	<title>Bought it ... tried it ... aieee! Still, wow.</title>
	<author>KlaymenDK</author>
	<datestamp>1248005160000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>3 games for a fiver?<br>For Linux even?<br>In this quality?<br>I just can't *not* buy this game, which will be my first game purchase since I fished a copy of Half-Life (1) out of a bargain bin, back when I still had Windows at home.</p><p>But My God, this game is too creepy for me! The game is so dark and moody, it's no use trying to play it in any sort of daylight. Thanks for that, yer bastards.<nobr> <wbr></nobr>;-) I cherish the opportunity to run a proper 3d game, in fullscreen resolution, I do appreciate the very nice motion blur effects, and it is kind of fun to learn the somewhat different control method (which, for some reason, reminds me of Alone in the Dark).</p><p>But it's just sneak sneak sneak BOOH! and I don't think my nerves can take this. I mean, that one place within the crawling tunnels of Space Quest was quite enough for me, thank you very much. I'd much rather play something like Day of Defeat (v1.3-ish), ported to Linux.</p><p>Still: if a smallish game company can pull this off, there is just *NO BLOODY EXCUSE* for EA and the rest of 'em to not do the same. True, one might argue that Friction "needs" to do something like this because they need to make a name for themselves, they need an "edge" that the big studios just don't need to bother with, but it does not alter the fact that Linux *can* support great games. Most likely, we will see an influx soon (which is about bloody time, really).</p><p>Kudos to Friction and a friendly nod to my brothers across the strait. I wasn't aware the Copenhagen Post went back that far<nobr> <wbr></nobr>;-) (hi San!).</p></htmltext>
<tokenext>3 games for a fiver ? For Linux even ? In this quality ? I just ca n't * not * buy this game , which will be my first game purchase since I fished a copy of Half-Life ( 1 ) out of a bargain bin , back when I still had Windows at home.But My God , this game is too creepy for me !
The game is so dark and moody , it 's no use trying to play it in any sort of daylight .
Thanks for that , yer bastards .
; - ) I cherish the opportunity to run a proper 3d game , in fullscreen resolution , I do appreciate the very nice motion blur effects , and it is kind of fun to learn the somewhat different control method ( which , for some reason , reminds me of Alone in the Dark ) .But it 's just sneak sneak sneak BOOH !
and I do n't think my nerves can take this .
I mean , that one place within the crawling tunnels of Space Quest was quite enough for me , thank you very much .
I 'd much rather play something like Day of Defeat ( v1.3-ish ) , ported to Linux.Still : if a smallish game company can pull this off , there is just * NO BLOODY EXCUSE * for EA and the rest of 'em to not do the same .
True , one might argue that Friction " needs " to do something like this because they need to make a name for themselves , they need an " edge " that the big studios just do n't need to bother with , but it does not alter the fact that Linux * can * support great games .
Most likely , we will see an influx soon ( which is about bloody time , really ) .Kudos to Friction and a friendly nod to my brothers across the strait .
I was n't aware the Copenhagen Post went back that far ; - ) ( hi San !
) .</tokentext>
<sentencetext>3 games for a fiver?For Linux even?In this quality?I just can't *not* buy this game, which will be my first game purchase since I fished a copy of Half-Life (1) out of a bargain bin, back when I still had Windows at home.But My God, this game is too creepy for me!
The game is so dark and moody, it's no use trying to play it in any sort of daylight.
Thanks for that, yer bastards.
;-) I cherish the opportunity to run a proper 3d game, in fullscreen resolution, I do appreciate the very nice motion blur effects, and it is kind of fun to learn the somewhat different control method (which, for some reason, reminds me of Alone in the Dark).But it's just sneak sneak sneak BOOH!
and I don't think my nerves can take this.
I mean, that one place within the crawling tunnels of Space Quest was quite enough for me, thank you very much.
I'd much rather play something like Day of Defeat (v1.3-ish), ported to Linux.Still: if a smallish game company can pull this off, there is just *NO BLOODY EXCUSE* for EA and the rest of 'em to not do the same.
True, one might argue that Friction "needs" to do something like this because they need to make a name for themselves, they need an "edge" that the big studios just don't need to bother with, but it does not alter the fact that Linux *can* support great games.
Most likely, we will see an influx soon (which is about bloody time, really).Kudos to Friction and a friendly nod to my brothers across the strait.
I wasn't aware the Copenhagen Post went back that far ;-) (hi San!
).</sentencetext>
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