<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_07_14_153201</id>
	<title>Sony's New Development Strategy For the PSP</title>
	<author>Soulskill</author>
	<datestamp>1247586120000</datestamp>
	<htmltext>An anonymous reader writes <i>"Sony is finally responding to the threat posed by the iPhone, and has started <a href="http://www.develop-online.net/news/32374/Exclusive-Sonys-new-development-strategy-for-PSP">aggressively courting developers around the world</a> to work on digitally distributed games for PSP in a bid to grow the amount of software offered on its handheld. And, Develop has revealed, the firm is planning to introduce a streamlined content pipeline for the platform &mdash; which includes abolishing concept approval &mdash; plus cheaper devkits, shorter quality assurance processes, and very low price points for new games. It hasn't totally abolished the barriers around the platform for homebrew and indie devs, but it's a start."</i></htmltext>
<tokenext>An anonymous reader writes " Sony is finally responding to the threat posed by the iPhone , and has started aggressively courting developers around the world to work on digitally distributed games for PSP in a bid to grow the amount of software offered on its handheld .
And , Develop has revealed , the firm is planning to introduce a streamlined content pipeline for the platform    which includes abolishing concept approval    plus cheaper devkits , shorter quality assurance processes , and very low price points for new games .
It has n't totally abolished the barriers around the platform for homebrew and indie devs , but it 's a start .
"</tokentext>
<sentencetext>An anonymous reader writes "Sony is finally responding to the threat posed by the iPhone, and has started aggressively courting developers around the world to work on digitally distributed games for PSP in a bid to grow the amount of software offered on its handheld.
And, Develop has revealed, the firm is planning to introduce a streamlined content pipeline for the platform — which includes abolishing concept approval — plus cheaper devkits, shorter quality assurance processes, and very low price points for new games.
It hasn't totally abolished the barriers around the platform for homebrew and indie devs, but it's a start.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28691909</id>
	<title>Sony's New Strategy</title>
	<author>Anonymous</author>
	<datestamp>1247590080000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext>Make games that are fun.</htmltext>
<tokenext>Make games that are fun .</tokentext>
<sentencetext>Make games that are fun.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693219</id>
	<title>Re:Dear Sony</title>
	<author>Anonymous</author>
	<datestamp>1247595480000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>I was going to pick up Patapon 2, on an impulse buy, one of the last times I was at a GameStop. Then, I decided I should check the used games, hmm, no copies of it, so then I checked the box. Download only. If anyone hadn't guessed, I still don't have Patapon 2.</p><p>I'd have to buy a new stick of (non-standard) memory to fit it on as well as the game and then there'd be no loaning or trading of it. I'd put up with those restrictions for a under $10 game. For example, I have Zenonia for my iPod. I won't be buying Patapon 2 for $20 plus the cost of a new memory stick.</p><p>My collection of UMD games (why yes, I'm one of those oddballs that actually buys games) also makes the new PSP pointless for me. For me, Sony is basically saying that since I've been a paying customer that has bought into their system they don't want me as a customer anymore  because of pirates who don't buy things anyways.</p></htmltext>
<tokenext>I was going to pick up Patapon 2 , on an impulse buy , one of the last times I was at a GameStop .
Then , I decided I should check the used games , hmm , no copies of it , so then I checked the box .
Download only .
If anyone had n't guessed , I still do n't have Patapon 2.I 'd have to buy a new stick of ( non-standard ) memory to fit it on as well as the game and then there 'd be no loaning or trading of it .
I 'd put up with those restrictions for a under $ 10 game .
For example , I have Zenonia for my iPod .
I wo n't be buying Patapon 2 for $ 20 plus the cost of a new memory stick.My collection of UMD games ( why yes , I 'm one of those oddballs that actually buys games ) also makes the new PSP pointless for me .
For me , Sony is basically saying that since I 've been a paying customer that has bought into their system they do n't want me as a customer anymore because of pirates who do n't buy things anyways .</tokentext>
<sentencetext>I was going to pick up Patapon 2, on an impulse buy, one of the last times I was at a GameStop.
Then, I decided I should check the used games, hmm, no copies of it, so then I checked the box.
Download only.
If anyone hadn't guessed, I still don't have Patapon 2.I'd have to buy a new stick of (non-standard) memory to fit it on as well as the game and then there'd be no loaning or trading of it.
I'd put up with those restrictions for a under $10 game.
For example, I have Zenonia for my iPod.
I won't be buying Patapon 2 for $20 plus the cost of a new memory stick.My collection of UMD games (why yes, I'm one of those oddballs that actually buys games) also makes the new PSP pointless for me.
For me, Sony is basically saying that since I've been a paying customer that has bought into their system they don't want me as a customer anymore  because of pirates who don't buy things anyways.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702817</id>
	<title>Re:Not enough</title>
	<author>MogNuts</author>
	<datestamp>1247669160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Amen. I'm glad someone addressed this. Back in the initial days of the PSP, memory cards/solid state just wesn't an option. The only reason the DS had it is because *they're ROMs*. Yea, like the SNES/NES/Genesis. With 256 *MB* of space.</p></htmltext>
<tokenext>Amen .
I 'm glad someone addressed this .
Back in the initial days of the PSP , memory cards/solid state just wes n't an option .
The only reason the DS had it is because * they 're ROMs * .
Yea , like the SNES/NES/Genesis .
With 256 * MB * of space .</tokentext>
<sentencetext>Amen.
I'm glad someone addressed this.
Back in the initial days of the PSP, memory cards/solid state just wesn't an option.
The only reason the DS had it is because *they're ROMs*.
Yea, like the SNES/NES/Genesis.
With 256 *MB* of space.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693817</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28691897</id>
	<title>Gaming? PSP? IPhone?</title>
	<author>XPeter</author>
	<datestamp>1247590020000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nobody cares. The ultimate hand-held platform right now is the DS, you can't work around the mind of Miyamoto, he's God of the gaming world.</p></htmltext>
<tokenext>Nobody cares .
The ultimate hand-held platform right now is the DS , you ca n't work around the mind of Miyamoto , he 's God of the gaming world .</tokentext>
<sentencetext>Nobody cares.
The ultimate hand-held platform right now is the DS, you can't work around the mind of Miyamoto, he's God of the gaming world.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692347</id>
	<title>Sony deserves to be crushed</title>
	<author>Anonymous</author>
	<datestamp>1247591940000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>1</modscore>
	<htmltext><p>If only for the fact they never opened up their UMD media format for anyone else to use - it's nice to see them fall behind.</p></htmltext>
<tokenext>If only for the fact they never opened up their UMD media format for anyone else to use - it 's nice to see them fall behind .</tokentext>
<sentencetext>If only for the fact they never opened up their UMD media format for anyone else to use - it's nice to see them fall behind.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28701973</id>
	<title>What about the DS?</title>
	<author>hellfish006</author>
	<datestamp>1247663880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>"Sony is finally responding to the threat posed by the iPhone" thats nice and all, but they are still 5 years late (and counting) on responding to the DS.  The PSP was released initially to compete against the DS.  Nintendo proved once again why they dominate the hand held realm and now Sony is moving the goal posts for who its real competition is.  The same thing happened when the Wii ran over the 360 and PS3.  Just because its not as powerful as your game system does not mean its not directly competing it.  If I was Sony, I would just spend the resources on getting the PSP 2 correct.

Also, do something about that thumbstick.  I would love to get a PSP but it feels like sliding a dime across the kitchen counter, I can't do it.  It just feels so wrong.</htmltext>
<tokenext>" Sony is finally responding to the threat posed by the iPhone " thats nice and all , but they are still 5 years late ( and counting ) on responding to the DS .
The PSP was released initially to compete against the DS .
Nintendo proved once again why they dominate the hand held realm and now Sony is moving the goal posts for who its real competition is .
The same thing happened when the Wii ran over the 360 and PS3 .
Just because its not as powerful as your game system does not mean its not directly competing it .
If I was Sony , I would just spend the resources on getting the PSP 2 correct .
Also , do something about that thumbstick .
I would love to get a PSP but it feels like sliding a dime across the kitchen counter , I ca n't do it .
It just feels so wrong .</tokentext>
<sentencetext>"Sony is finally responding to the threat posed by the iPhone" thats nice and all, but they are still 5 years late (and counting) on responding to the DS.
The PSP was released initially to compete against the DS.
Nintendo proved once again why they dominate the hand held realm and now Sony is moving the goal posts for who its real competition is.
The same thing happened when the Wii ran over the 360 and PS3.
Just because its not as powerful as your game system does not mean its not directly competing it.
If I was Sony, I would just spend the resources on getting the PSP 2 correct.
Also, do something about that thumbstick.
I would love to get a PSP but it feels like sliding a dime across the kitchen counter, I can't do it.
It just feels so wrong.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28691957</id>
	<title>iPhone devs?</title>
	<author>orta</author>
	<datestamp>1247590260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I wonder if they're actively courting indie iPhone developers.</htmltext>
<tokenext>I wonder if they 're actively courting indie iPhone developers .</tokentext>
<sentencetext>I wonder if they're actively courting indie iPhone developers.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692617</id>
	<title>New developments</title>
	<author>Anonymous</author>
	<datestamp>1247593080000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>It's not the games that need developing, it's the PSP itself. An optical drive that you can't write your own discs, a proprietary memory standard (to boost Sony sales), and build quality that does not belong in their once famed quality of the 1980's - preferring style over everything else. Oh, and each new version goes up in price.</p><p>I'd really love to have a PSP*, but locking me into an awful, overpriced memory standard is a deal breaker. Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.</p><p>* Used a friends device</p></htmltext>
<tokenext>It 's not the games that need developing , it 's the PSP itself .
An optical drive that you ca n't write your own discs , a proprietary memory standard ( to boost Sony sales ) , and build quality that does not belong in their once famed quality of the 1980 's - preferring style over everything else .
Oh , and each new version goes up in price.I 'd really love to have a PSP * , but locking me into an awful , overpriced memory standard is a deal breaker .
Well , not quite , it has " SONY " written on it , THAT 'S the deal breaker .
* Used a friends device</tokentext>
<sentencetext>It's not the games that need developing, it's the PSP itself.
An optical drive that you can't write your own discs, a proprietary memory standard (to boost Sony sales), and build quality that does not belong in their once famed quality of the 1980's - preferring style over everything else.
Oh, and each new version goes up in price.I'd really love to have a PSP*, but locking me into an awful, overpriced memory standard is a deal breaker.
Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.
* Used a friends device</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28698929</id>
	<title>They lost me at "royalty-free license".</title>
	<author>seebs</author>
	<datestamp>1247582220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Read the PSN ToS sometime.  They're pretty extreme -- and not always consistent.  At least one version claims not just to get a worldwide license, but a worldwide <b>exclusive</b> license to any content of yours which even happens to pass through the system.</p><p>So no PSN account for me.</p><p>So no downloadable games.</p><p>So it's useless to me.  Until they change that.</p><p>(Think about it; more draconian terms than the ones people complained about from Facebook, from a company with a history of abusive litigation.)</p></htmltext>
<tokenext>Read the PSN ToS sometime .
They 're pretty extreme -- and not always consistent .
At least one version claims not just to get a worldwide license , but a worldwide exclusive license to any content of yours which even happens to pass through the system.So no PSN account for me.So no downloadable games.So it 's useless to me .
Until they change that .
( Think about it ; more draconian terms than the ones people complained about from Facebook , from a company with a history of abusive litigation .
)</tokentext>
<sentencetext>Read the PSN ToS sometime.
They're pretty extreme -- and not always consistent.
At least one version claims not just to get a worldwide license, but a worldwide exclusive license to any content of yours which even happens to pass through the system.So no PSN account for me.So no downloadable games.So it's useless to me.
Until they change that.
(Think about it; more draconian terms than the ones people complained about from Facebook, from a company with a history of abusive litigation.
)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28695321</id>
	<title>Re:Dear Sony</title>
	<author>Renraku</author>
	<datestamp>1247605140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This could easily be cured if they brought the price of their memory cards down a little.  Maybe they could have a loading/staging system built into the PSP, say, 4GB, and you could use standard thumb-drives to load it up on the go so you could play the games.  Instead of, you know, paying $10+/gb for their 'special' memory stick.</p></htmltext>
<tokenext>This could easily be cured if they brought the price of their memory cards down a little .
Maybe they could have a loading/staging system built into the PSP , say , 4GB , and you could use standard thumb-drives to load it up on the go so you could play the games .
Instead of , you know , paying $ 10 + /gb for their 'special ' memory stick .</tokentext>
<sentencetext>This could easily be cured if they brought the price of their memory cards down a little.
Maybe they could have a loading/staging system built into the PSP, say, 4GB, and you could use standard thumb-drives to load it up on the go so you could play the games.
Instead of, you know, paying $10+/gb for their 'special' memory stick.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693219</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28701129</id>
	<title>Re:New developments</title>
	<author>Mr\_Silver</author>
	<datestamp>1247651460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>I'd really love to have a PSP*, but locking me into an awful, overpriced memory standard is a deal breaker. Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.</p></div></blockquote><p>You want a <a href="http://www.google.com/products?q=memory+stick+pro+duo+microSd+converter" title="google.com">Micro SD to Memory Stick Pro Duo Adapter Converter</a> [google.com]. It allows you to buy an 8GB MicroSDHC for half the price of the Sony version.</p><p>I paid &pound;5 for mine, so you should be able to get one easily for less than $5.</p></div>
	</htmltext>
<tokenext>I 'd really love to have a PSP * , but locking me into an awful , overpriced memory standard is a deal breaker .
Well , not quite , it has " SONY " written on it , THAT 'S the deal breaker.You want a Micro SD to Memory Stick Pro Duo Adapter Converter [ google.com ] .
It allows you to buy an 8GB MicroSDHC for half the price of the Sony version.I paid   5 for mine , so you should be able to get one easily for less than $ 5 .</tokentext>
<sentencetext>I'd really love to have a PSP*, but locking me into an awful, overpriced memory standard is a deal breaker.
Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.You want a Micro SD to Memory Stick Pro Duo Adapter Converter [google.com].
It allows you to buy an 8GB MicroSDHC for half the price of the Sony version.I paid £5 for mine, so you should be able to get one easily for less than $5.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692617</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702899</id>
	<title>Re:Dear Sony</title>
	<author>MogNuts</author>
	<datestamp>1247669460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Someone of us actually prefer digital distribution. Not having to lug around multiple UMDs, no wait to receive the product, less loading time, no noise, and longer battery life are surely the worst things ever.</p></htmltext>
<tokenext>Someone of us actually prefer digital distribution .
Not having to lug around multiple UMDs , no wait to receive the product , less loading time , no noise , and longer battery life are surely the worst things ever .</tokentext>
<sentencetext>Someone of us actually prefer digital distribution.
Not having to lug around multiple UMDs, no wait to receive the product, less loading time, no noise, and longer battery life are surely the worst things ever.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28694139</id>
	<title>Maybe Sony could adapt the PSP to be a phone?</title>
	<author>davidsyes</author>
	<datestamp>1247599260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Make part of it detachable so it doesn't detract from gameplay. Add another CPU and battery to not detract from gameplay time. Maybe a bluetooth ear piece. Doesn't the PSP allow multiplayer interaction? (I don't own any game consoles, so i'm only going on year-old recall of a possible features ehnancement....)</p><p>The iPhone is a phone as well as a fairly stellar entertainment device, from what i see. It's funny to be in BART and in ONE CAR see as many as 8 iphones in the hands of riders all within 10 feet of each other. I've NEVER seen even that many different non-iPhone phones/devices (not even laptops) from the same maker.</p><p>But, i admit, a big problem with giving the PSP a phoning facility is in trying to find a carrier who'll help, won't gouge, and won't waste time rolling it out, since it will take a few years even if they want to do it. Worse, if Apple makes a slightly bigger iPhone, or a cradle to hold joysticks around the iPhone, who knows what'll happen. Then again, are such users of the two devices in a close enough demographic to swing one way or the other?</p></htmltext>
<tokenext>Make part of it detachable so it does n't detract from gameplay .
Add another CPU and battery to not detract from gameplay time .
Maybe a bluetooth ear piece .
Does n't the PSP allow multiplayer interaction ?
( I do n't own any game consoles , so i 'm only going on year-old recall of a possible features ehnancement.... ) The iPhone is a phone as well as a fairly stellar entertainment device , from what i see .
It 's funny to be in BART and in ONE CAR see as many as 8 iphones in the hands of riders all within 10 feet of each other .
I 've NEVER seen even that many different non-iPhone phones/devices ( not even laptops ) from the same maker.But , i admit , a big problem with giving the PSP a phoning facility is in trying to find a carrier who 'll help , wo n't gouge , and wo n't waste time rolling it out , since it will take a few years even if they want to do it .
Worse , if Apple makes a slightly bigger iPhone , or a cradle to hold joysticks around the iPhone , who knows what 'll happen .
Then again , are such users of the two devices in a close enough demographic to swing one way or the other ?</tokentext>
<sentencetext>Make part of it detachable so it doesn't detract from gameplay.
Add another CPU and battery to not detract from gameplay time.
Maybe a bluetooth ear piece.
Doesn't the PSP allow multiplayer interaction?
(I don't own any game consoles, so i'm only going on year-old recall of a possible features ehnancement....)The iPhone is a phone as well as a fairly stellar entertainment device, from what i see.
It's funny to be in BART and in ONE CAR see as many as 8 iphones in the hands of riders all within 10 feet of each other.
I've NEVER seen even that many different non-iPhone phones/devices (not even laptops) from the same maker.But, i admit, a big problem with giving the PSP a phoning facility is in trying to find a carrier who'll help, won't gouge, and won't waste time rolling it out, since it will take a few years even if they want to do it.
Worse, if Apple makes a slightly bigger iPhone, or a cradle to hold joysticks around the iPhone, who knows what'll happen.
Then again, are such users of the two devices in a close enough demographic to swing one way or the other?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28695641</id>
	<title>No Slashdotting for me</title>
	<author>rossz</author>
	<datestamp>1247563380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'm so glad the article didn't link to the psp developer's website since I am the system administrator for it and there was no warning this story would make it to slashdot.</p></htmltext>
<tokenext>I 'm so glad the article did n't link to the psp developer 's website since I am the system administrator for it and there was no warning this story would make it to slashdot .</tokentext>
<sentencetext>I'm so glad the article didn't link to the psp developer's website since I am the system administrator for it and there was no warning this story would make it to slashdot.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28698815</id>
	<title>Re:Not enough</title>
	<author>ZirconCode</author>
	<datestamp>1247581200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sony has a huge chance! The Custom Firmware Community is gigantic and if Sony finally starts to harness it they will probably even beat the I-Phone.</p></htmltext>
<tokenext>Sony has a huge chance !
The Custom Firmware Community is gigantic and if Sony finally starts to harness it they will probably even beat the I-Phone .</tokentext>
<sentencetext>Sony has a huge chance!
The Custom Firmware Community is gigantic and if Sony finally starts to harness it they will probably even beat the I-Phone.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28691903</id>
	<title>no good games</title>
	<author>Anonymous</author>
	<datestamp>1247590020000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>having games worth distributing helps....</p></htmltext>
<tokenext>having games worth distributing helps... .</tokentext>
<sentencetext>having games worth distributing helps....</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702537</id>
	<title>Re:Sony's New Strategy</title>
	<author>MogNuts</author>
	<datestamp>1247667600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Really, that phrase is getting old on<nobr> <wbr></nobr>/. There are a lot of games that are fun on the PSP. Just like they're a lot of games on the DS/Wii (which fanboys would probably use as an argument) that *aren't* fun (yes even first party Nintendo titles!).</p></htmltext>
<tokenext>Really , that phrase is getting old on / .
There are a lot of games that are fun on the PSP .
Just like they 're a lot of games on the DS/Wii ( which fanboys would probably use as an argument ) that * are n't * fun ( yes even first party Nintendo titles !
) .</tokentext>
<sentencetext>Really, that phrase is getting old on /.
There are a lot of games that are fun on the PSP.
Just like they're a lot of games on the DS/Wii (which fanboys would probably use as an argument) that *aren't* fun (yes even first party Nintendo titles!
).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28691909</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693385</id>
	<title>Sold, yes; used, maybe?</title>
	<author>dazedNconfuzed</author>
	<datestamp>1247596080000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Selling the hardware is not the end of the marketing story. Sure, Sony may have sold 50,000,000 PSPs, but how many are actually being used? how many games are sold on average? standard deviation?</p><p>I have a PSP. Great gizmo. Thing is<nobr> <wbr></nobr>... I don't use it. I want to, but I don't. I keep looking at what games are for sale with the intent to buy some but<nobr> <wbr></nobr>... they're boring, clearly second-tier products. I bought it as a credit card "reward", and played thru Daxter which came with it. But when it comes to shelling out real money for available games, well, maybe not. At least port the hot legacy games to it, names like Grand Theft Auto (the original), Max Payne, and others. Get some modern games on there that don't really require heavy-duty processing like Portal. Give me a choice of games that aren't "off-PS2". Doesn't help that the battery discharges/dies with disuse, that it doesn't charge thru USB (at least without fiddling with menus), and text entry is just downright stupid. Even with those quirks I really do like it - I just can't find anything I want to run on it.</p><p>So yeah, 50M PSPs have been sold. Thing is, console manufacturers expect to offset the hardware costs with big software sales, and I'm not sure enough of those PSPs aren't just sitting around discharging &amp; collecting dust.</p></htmltext>
<tokenext>Selling the hardware is not the end of the marketing story .
Sure , Sony may have sold 50,000,000 PSPs , but how many are actually being used ?
how many games are sold on average ?
standard deviation ? I have a PSP .
Great gizmo .
Thing is ... I do n't use it .
I want to , but I do n't .
I keep looking at what games are for sale with the intent to buy some but ... they 're boring , clearly second-tier products .
I bought it as a credit card " reward " , and played thru Daxter which came with it .
But when it comes to shelling out real money for available games , well , maybe not .
At least port the hot legacy games to it , names like Grand Theft Auto ( the original ) , Max Payne , and others .
Get some modern games on there that do n't really require heavy-duty processing like Portal .
Give me a choice of games that are n't " off-PS2 " .
Does n't help that the battery discharges/dies with disuse , that it does n't charge thru USB ( at least without fiddling with menus ) , and text entry is just downright stupid .
Even with those quirks I really do like it - I just ca n't find anything I want to run on it.So yeah , 50M PSPs have been sold .
Thing is , console manufacturers expect to offset the hardware costs with big software sales , and I 'm not sure enough of those PSPs are n't just sitting around discharging &amp; collecting dust .</tokentext>
<sentencetext>Selling the hardware is not the end of the marketing story.
Sure, Sony may have sold 50,000,000 PSPs, but how many are actually being used?
how many games are sold on average?
standard deviation?I have a PSP.
Great gizmo.
Thing is ... I don't use it.
I want to, but I don't.
I keep looking at what games are for sale with the intent to buy some but ... they're boring, clearly second-tier products.
I bought it as a credit card "reward", and played thru Daxter which came with it.
But when it comes to shelling out real money for available games, well, maybe not.
At least port the hot legacy games to it, names like Grand Theft Auto (the original), Max Payne, and others.
Get some modern games on there that don't really require heavy-duty processing like Portal.
Give me a choice of games that aren't "off-PS2".
Doesn't help that the battery discharges/dies with disuse, that it doesn't charge thru USB (at least without fiddling with menus), and text entry is just downright stupid.
Even with those quirks I really do like it - I just can't find anything I want to run on it.So yeah, 50M PSPs have been sold.
Thing is, console manufacturers expect to offset the hardware costs with big software sales, and I'm not sure enough of those PSPs aren't just sitting around discharging &amp; collecting dust.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692371</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28697857</id>
	<title>Re:New developments</title>
	<author>feepness</author>
	<datestamp>1247574000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.</p></div><p>Well, that makes your opinion entirely reasonable and unbiased, doesn't it?</p></div>
	</htmltext>
<tokenext>Well , not quite , it has " SONY " written on it , THAT 'S the deal breaker.Well , that makes your opinion entirely reasonable and unbiased , does n't it ?</tokentext>
<sentencetext>Well, not quite, it has "SONY" written on it, THAT'S the deal breaker.Well, that makes your opinion entirely reasonable and unbiased, doesn't it?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692617</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692079</id>
	<title>How about...</title>
	<author>cptnapalm</author>
	<datestamp>1247590860000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>Focus on improving the PSP's abilities rather than spend all their time trying to cripple the functionality other people have given to it?</p></htmltext>
<tokenext>Focus on improving the PSP 's abilities rather than spend all their time trying to cripple the functionality other people have given to it ?</tokentext>
<sentencetext>Focus on improving the PSP's abilities rather than spend all their time trying to cripple the functionality other people have given to it?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692583</id>
	<title>Heh.</title>
	<author>Anonymous</author>
	<datestamp>1247592960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I guess "aggressive courting" is the new "surprise sex".</p></htmltext>
<tokenext>I guess " aggressive courting " is the new " surprise sex " .</tokentext>
<sentencetext>I guess "aggressive courting" is the new "surprise sex".</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201</id>
	<title>Not enough</title>
	<author>Itchyeyes</author>
	<datestamp>1247591340000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>I'm glad to see that Sony's trying to court developers, but it just seems like too little too late for the PSP.  The PSP is just too dated as a platform to hold much appeal to me at this point.  The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back, but missed a lot of obvious updates the platform could have used (2nd analog stick, capacitive touchscreen, flash based physical media, longer battery life), and it came at the cost of a ridiculous price increase.</p><p>Sony could have the greatest gaming lineup ever, but I'm still not sure it would be enough to get me to shell out $250 for a portable device that's largely redundant with several devices I already own (and this is coming from a fairly hardcore gamer who didn't bat an eye at purchasing 3 home consoles and an HD4870).</p></htmltext>
<tokenext>I 'm glad to see that Sony 's trying to court developers , but it just seems like too little too late for the PSP .
The PSP is just too dated as a platform to hold much appeal to me at this point .
The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back , but missed a lot of obvious updates the platform could have used ( 2nd analog stick , capacitive touchscreen , flash based physical media , longer battery life ) , and it came at the cost of a ridiculous price increase.Sony could have the greatest gaming lineup ever , but I 'm still not sure it would be enough to get me to shell out $ 250 for a portable device that 's largely redundant with several devices I already own ( and this is coming from a fairly hardcore gamer who did n't bat an eye at purchasing 3 home consoles and an HD4870 ) .</tokentext>
<sentencetext>I'm glad to see that Sony's trying to court developers, but it just seems like too little too late for the PSP.
The PSP is just too dated as a platform to hold much appeal to me at this point.
The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back, but missed a lot of obvious updates the platform could have used (2nd analog stick, capacitive touchscreen, flash based physical media, longer battery life), and it came at the cost of a ridiculous price increase.Sony could have the greatest gaming lineup ever, but I'm still not sure it would be enough to get me to shell out $250 for a portable device that's largely redundant with several devices I already own (and this is coming from a fairly hardcore gamer who didn't bat an eye at purchasing 3 home consoles and an HD4870).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693817</id>
	<title>Re:Not enough</title>
	<author>Anonymous</author>
	<datestamp>1247597880000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p> <em>I'm glad to see that Sony's trying to court developers, but it just seems like too little too late for the PSP. The PSP is just too dated as a platform to hold much appeal to me at this point. The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back, but missed a lot of obvious updates the platform could have used (2nd analog stick, capacitive touchscreen, flash based physical media, longer battery life), and it came at the cost of a ridiculous price increase.</em> </p><p>I own a PSP (1001) and I can say that the decision to <em>not have a second analog stick</em> was a good idea. Holding a personal game system just isn't the same as holding a standard console controller. With a controller, you're able to grab <em>the whole device at once</em>, fully in both hands, leaving both your thumbs free to run the analog sticks.</p><p>With a mobile game device like the PSP (or DS), you are holding it <em>essentially, from the edge.</em> With one analog stick, you can hold the system with your right hand and run the analog control nub with your left hand. This actually works well, even when you need to tap the action buttons - like in a platformer (<em>Daxter</em>, for example.)</p><p>To be honest, stuff like the second stick, touchscreen, etc aren't going to happen.</p><p>On your other points:</p><p> <b>Flash-based media.</b>
Yes, it would have been really cool to distribute all games on MemStick Duo or some such, back when the PSP was first released. But the UMD can hold 1.8GB of data. Now think back to when the PSP was new - how many 2GB flash drives did you see, and how expensive were they? For any that you found at the time, they were <em>massively</em> expensive. Sony would <em>never</em> have been able to sell games on MS Duo then. Sure, they can do it <em>now</em> - which is why you are seeing Sony change to move more PSP games to digital download.</p><p> <b>Longer battery life</b>
The main reason the PSP's battery doesn't last as long as the DS or GBA is because it uses spinning media (UMD). I have a bunch of games for PSP - some on UMD, some as digital download. The system runs <em>much</em> longer when I'm playing a digital download game (like <em>Hot Shot Golf: OT<em><nobr> <wbr></nobr>... playing it again now) than when I am playing a UMD-based game. You'll see longer battery life get advertised as more games are pushed to digital download.</em></em></p><p>My own wishlist:</p><p> <b>Support WPA2 in the wireless stack.</b>
A few months ago, I moved my home wireless AP to use WPA2, then realized my PSP couldn't get on the network. Had to change the AP to use WPA again.</p><p> <b>Give me a better browser.</b>
The browser in the PSP looks and feels a lot like the browser in the PS3 - so points given for consistency. But both are pretty crappy browsers. Some sites don't render properly <em>at all</em> on the PSP. My local news station just did a site redesign, and now I can't view the local weather forecast. Which is (was) my PSP homepage. I'd love to see a stripped-down Gecko browser in there. Or Opera. Something better than what I have now.</p><p> <b>Support plain SD</b> instead of MS Duo. Is that what the other memory slot is in the PSP Go?
Not sure what this would mean to Sony and copy protection - I suspect that's a key reason they put MS Duo in the PSP.</p></htmltext>
<tokenext>I 'm glad to see that Sony 's trying to court developers , but it just seems like too little too late for the PSP .
The PSP is just too dated as a platform to hold much appeal to me at this point .
The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back , but missed a lot of obvious updates the platform could have used ( 2nd analog stick , capacitive touchscreen , flash based physical media , longer battery life ) , and it came at the cost of a ridiculous price increase .
I own a PSP ( 1001 ) and I can say that the decision to not have a second analog stick was a good idea .
Holding a personal game system just is n't the same as holding a standard console controller .
With a controller , you 're able to grab the whole device at once , fully in both hands , leaving both your thumbs free to run the analog sticks.With a mobile game device like the PSP ( or DS ) , you are holding it essentially , from the edge .
With one analog stick , you can hold the system with your right hand and run the analog control nub with your left hand .
This actually works well , even when you need to tap the action buttons - like in a platformer ( Daxter , for example .
) To be honest , stuff like the second stick , touchscreen , etc are n't going to happen.On your other points : Flash-based media .
Yes , it would have been really cool to distribute all games on MemStick Duo or some such , back when the PSP was first released .
But the UMD can hold 1.8GB of data .
Now think back to when the PSP was new - how many 2GB flash drives did you see , and how expensive were they ?
For any that you found at the time , they were massively expensive .
Sony would never have been able to sell games on MS Duo then .
Sure , they can do it now - which is why you are seeing Sony change to move more PSP games to digital download .
Longer battery life The main reason the PSP 's battery does n't last as long as the DS or GBA is because it uses spinning media ( UMD ) .
I have a bunch of games for PSP - some on UMD , some as digital download .
The system runs much longer when I 'm playing a digital download game ( like Hot Shot Golf : OT ... playing it again now ) than when I am playing a UMD-based game .
You 'll see longer battery life get advertised as more games are pushed to digital download.My own wishlist : Support WPA2 in the wireless stack .
A few months ago , I moved my home wireless AP to use WPA2 , then realized my PSP could n't get on the network .
Had to change the AP to use WPA again .
Give me a better browser .
The browser in the PSP looks and feels a lot like the browser in the PS3 - so points given for consistency .
But both are pretty crappy browsers .
Some sites do n't render properly at all on the PSP .
My local news station just did a site redesign , and now I ca n't view the local weather forecast .
Which is ( was ) my PSP homepage .
I 'd love to see a stripped-down Gecko browser in there .
Or Opera .
Something better than what I have now .
Support plain SD instead of MS Duo .
Is that what the other memory slot is in the PSP Go ?
Not sure what this would mean to Sony and copy protection - I suspect that 's a key reason they put MS Duo in the PSP .</tokentext>
<sentencetext> I'm glad to see that Sony's trying to court developers, but it just seems like too little too late for the PSP.
The PSP is just too dated as a platform to hold much appeal to me at this point.
The PSP Go managed to ditch some of the legacy problems of the PSP that were holding it back, but missed a lot of obvious updates the platform could have used (2nd analog stick, capacitive touchscreen, flash based physical media, longer battery life), and it came at the cost of a ridiculous price increase.
I own a PSP (1001) and I can say that the decision to not have a second analog stick was a good idea.
Holding a personal game system just isn't the same as holding a standard console controller.
With a controller, you're able to grab the whole device at once, fully in both hands, leaving both your thumbs free to run the analog sticks.With a mobile game device like the PSP (or DS), you are holding it essentially, from the edge.
With one analog stick, you can hold the system with your right hand and run the analog control nub with your left hand.
This actually works well, even when you need to tap the action buttons - like in a platformer (Daxter, for example.
)To be honest, stuff like the second stick, touchscreen, etc aren't going to happen.On your other points: Flash-based media.
Yes, it would have been really cool to distribute all games on MemStick Duo or some such, back when the PSP was first released.
But the UMD can hold 1.8GB of data.
Now think back to when the PSP was new - how many 2GB flash drives did you see, and how expensive were they?
For any that you found at the time, they were massively expensive.
Sony would never have been able to sell games on MS Duo then.
Sure, they can do it now - which is why you are seeing Sony change to move more PSP games to digital download.
Longer battery life
The main reason the PSP's battery doesn't last as long as the DS or GBA is because it uses spinning media (UMD).
I have a bunch of games for PSP - some on UMD, some as digital download.
The system runs much longer when I'm playing a digital download game (like Hot Shot Golf: OT ... playing it again now) than when I am playing a UMD-based game.
You'll see longer battery life get advertised as more games are pushed to digital download.My own wishlist: Support WPA2 in the wireless stack.
A few months ago, I moved my home wireless AP to use WPA2, then realized my PSP couldn't get on the network.
Had to change the AP to use WPA again.
Give me a better browser.
The browser in the PSP looks and feels a lot like the browser in the PS3 - so points given for consistency.
But both are pretty crappy browsers.
Some sites don't render properly at all on the PSP.
My local news station just did a site redesign, and now I can't view the local weather forecast.
Which is (was) my PSP homepage.
I'd love to see a stripped-down Gecko browser in there.
Or Opera.
Something better than what I have now.
Support plain SD instead of MS Duo.
Is that what the other memory slot is in the PSP Go?
Not sure what this would mean to Sony and copy protection - I suspect that's a key reason they put MS Duo in the PSP.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215</id>
	<title>Dear Sony</title>
	<author>sqlrob</author>
	<datestamp>1247591460000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>I already buy few PSP games. Are you trying to make me completely stop? Digital distribution is a guaranteed way to do it.</p></htmltext>
<tokenext>I already buy few PSP games .
Are you trying to make me completely stop ?
Digital distribution is a guaranteed way to do it .</tokentext>
<sentencetext>I already buy few PSP games.
Are you trying to make me completely stop?
Digital distribution is a guaranteed way to do it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28697793</id>
	<title>Proprietary in what way?</title>
	<author>tepples</author>
	<datestamp>1247573580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>a proprietary memory standard (to boost Sony sales)</p></div><p>But how is Memory Stick PRO Duo any more "proprietary" than Secure Digital? Both SD and MS cards are subject to patents and trade secrets. The only one that isn't so proprietary is CompactFlash, and that's because it's just parallel ATA in a smaller form factor.</p></div>
	</htmltext>
<tokenext>a proprietary memory standard ( to boost Sony sales ) But how is Memory Stick PRO Duo any more " proprietary " than Secure Digital ?
Both SD and MS cards are subject to patents and trade secrets .
The only one that is n't so proprietary is CompactFlash , and that 's because it 's just parallel ATA in a smaller form factor .</tokentext>
<sentencetext>a proprietary memory standard (to boost Sony sales)But how is Memory Stick PRO Duo any more "proprietary" than Secure Digital?
Both SD and MS cards are subject to patents and trade secrets.
The only one that isn't so proprietary is CompactFlash, and that's because it's just parallel ATA in a smaller form factor.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692617</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693559</id>
	<title>Re:Dear Sony</title>
	<author>Jim Hall</author>
	<datestamp>1247596740000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p> <em>

I already buy few PSP games. Are you trying to make me completely stop? Digital distribution is a guaranteed way to do it.
</em> </p><p>Actually, I prefer digital distribution. But maybe that's because I also have a PS3, so I buy PSP games from PlayStation Network, then push them to my PSP to play there. With the PS3, I don't really care how long it takes to download the game. I hear you can do the same with your PC.</p><p>But yeah, for digital distribution <em>direct to the PSP over wireless</em><nobr> <wbr></nobr>... I can see why this would be a pain.</p></htmltext>
<tokenext>I already buy few PSP games .
Are you trying to make me completely stop ?
Digital distribution is a guaranteed way to do it .
Actually , I prefer digital distribution .
But maybe that 's because I also have a PS3 , so I buy PSP games from PlayStation Network , then push them to my PSP to play there .
With the PS3 , I do n't really care how long it takes to download the game .
I hear you can do the same with your PC.But yeah , for digital distribution direct to the PSP over wireless ... I can see why this would be a pain .</tokentext>
<sentencetext> 

I already buy few PSP games.
Are you trying to make me completely stop?
Digital distribution is a guaranteed way to do it.
Actually, I prefer digital distribution.
But maybe that's because I also have a PS3, so I buy PSP games from PlayStation Network, then push them to my PSP to play there.
With the PS3, I don't really care how long it takes to download the game.
I hear you can do the same with your PC.But yeah, for digital distribution direct to the PSP over wireless ... I can see why this would be a pain.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692763</id>
	<title>"shorter quality assurance processes"</title>
	<author>darpo</author>
	<datestamp>1247593680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>*does a double take* When was that ever a good thing? Seems to me the best software comes out of companies with long dev/QA cycles (Blizzard, id, Valve to name a few).</htmltext>
<tokenext>* does a double take * When was that ever a good thing ?
Seems to me the best software comes out of companies with long dev/QA cycles ( Blizzard , id , Valve to name a few ) .</tokentext>
<sentencetext>*does a double take* When was that ever a good thing?
Seems to me the best software comes out of companies with long dev/QA cycles (Blizzard, id, Valve to name a few).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692091</id>
	<title>Justifying piracy on Slashdot</title>
	<author>Anonymous</author>
	<datestamp>1247590920000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Fellow pirates,</p><p>I implore you to continue your campaign on Slashdot to make me feel less guilty.  I know that not paying someone for their work is wrong, but if Slashdot posts enough articles bashing the RIAA/MPAA/copyright law/whatever, it's easier for me to accept what I'm doing emotionally by visualizing <em>someone else</em> as the bad guy.  Once on the forefront of relevant IT news, Slashdot is now a lame repository of mainstream pseudoscience links and pro-piracy articles to appease a dwindling readership.  I am overjoyed.</p><p>Even though the open source community is about giving back as much as it is taking, I'm just going to take.  I'm a human leech with self-serving beliefs and an inability to empathize with content creators who are trying to make a living.</p><p>I don't believe John Carmack should be paid for his work.  I'm going to sit on my ass while he spends years coding the next advanced 3D engine from id Software.  When their game comes out, I'm going to pirate it without giving a second thought about paying John Carmack for his work.  I'm just so used to pirating things now that I take it for granted.  If anyone mentions John Carmack to make me feel guilty, I'll look for Slashdot articles that bolster my viewpoint, such as <a href="http://yro.slashdot.org/story/09/06/18/0311216/Harvard-Study-Says-Weak-Copyright-Benefits-Society" title="slashdot.org" rel="nofollow">this one</a> [slashdot.org], amusingly posted in the Your Rights Online section even though none of my rights are being violated.</p><p>According to that study, it's okay to not pay people for their work because there's some vague hope that they'll make up the difference in income through "concerts and speaking tours."  Artists are now forced to take time out of doing what they want to do.  John Carmack must stop programming in order to make money from programming.  It's genius.  The study does exactly what I need it to--make me feel less guilty when I pirate.  We've managed to stretch the truth so far that we're actually telling ourselves that we're helping artists by not paying them for their work.  Excellent job.</p><p>I look forward to Slashdot telling me everyday who the bad guys are.  Even though Slashdot has sued websites in the past for copyright infringement, and they've <a href="http://features.slashdot.org/article.pl?sid=04/06/30/0036206" title="slashdot.org" rel="nofollow">pretended to care about plagiarism</a> [slashdot.org], we're supposed to go along with Slashdot's anti-copyright agenda.  I'm okay with that hypocrisy because it serves me.  It makes me feel less guilty when I pirate something.  Remember, I'm not the bad guy--the RIAA/MPAA/whatever is.  That makes it okay for me to not pay people for their work.</p><p>EULAs and copyright licenses are wrong, yet the GPL is good.  Piracy isn't theft, yet GPL violations are referred to as "stolen GPL code."  I accept all of these double-standards because it serves me.  I pretend not to notice when someone points out that the GPL relies on copyright law, and if I want to get rid of copyright, my beloved open source code will no longer be protected by the GPL.  I don't care, because I'm too busy concerning myself with what I want for free, not about the consequences.  I want to get rid of copyrights because I've been told that copyrights are the bad guy, and they are an obstacle to my rampant piracy.</p><p>Fellow pirates, let us continue our selfish leeching.  Let us paint others as the bad guys to absolve us of our emotional guilt.  Our goal is to convince people that piracy is something the good guys are doing in a fight with the evil corporations.  Making money is wrong, even though Slashdot displays ads, and it cost me money to buy the computer I'm using to pirate stuff.</p><p>Yours truly,<br>A fellow Slashbot</p></htmltext>
<tokenext>Fellow pirates,I implore you to continue your campaign on Slashdot to make me feel less guilty .
I know that not paying someone for their work is wrong , but if Slashdot posts enough articles bashing the RIAA/MPAA/copyright law/whatever , it 's easier for me to accept what I 'm doing emotionally by visualizing someone else as the bad guy .
Once on the forefront of relevant IT news , Slashdot is now a lame repository of mainstream pseudoscience links and pro-piracy articles to appease a dwindling readership .
I am overjoyed.Even though the open source community is about giving back as much as it is taking , I 'm just going to take .
I 'm a human leech with self-serving beliefs and an inability to empathize with content creators who are trying to make a living.I do n't believe John Carmack should be paid for his work .
I 'm going to sit on my ass while he spends years coding the next advanced 3D engine from id Software .
When their game comes out , I 'm going to pirate it without giving a second thought about paying John Carmack for his work .
I 'm just so used to pirating things now that I take it for granted .
If anyone mentions John Carmack to make me feel guilty , I 'll look for Slashdot articles that bolster my viewpoint , such as this one [ slashdot.org ] , amusingly posted in the Your Rights Online section even though none of my rights are being violated.According to that study , it 's okay to not pay people for their work because there 's some vague hope that they 'll make up the difference in income through " concerts and speaking tours .
" Artists are now forced to take time out of doing what they want to do .
John Carmack must stop programming in order to make money from programming .
It 's genius .
The study does exactly what I need it to--make me feel less guilty when I pirate .
We 've managed to stretch the truth so far that we 're actually telling ourselves that we 're helping artists by not paying them for their work .
Excellent job.I look forward to Slashdot telling me everyday who the bad guys are .
Even though Slashdot has sued websites in the past for copyright infringement , and they 've pretended to care about plagiarism [ slashdot.org ] , we 're supposed to go along with Slashdot 's anti-copyright agenda .
I 'm okay with that hypocrisy because it serves me .
It makes me feel less guilty when I pirate something .
Remember , I 'm not the bad guy--the RIAA/MPAA/whatever is .
That makes it okay for me to not pay people for their work.EULAs and copyright licenses are wrong , yet the GPL is good .
Piracy is n't theft , yet GPL violations are referred to as " stolen GPL code .
" I accept all of these double-standards because it serves me .
I pretend not to notice when someone points out that the GPL relies on copyright law , and if I want to get rid of copyright , my beloved open source code will no longer be protected by the GPL .
I do n't care , because I 'm too busy concerning myself with what I want for free , not about the consequences .
I want to get rid of copyrights because I 've been told that copyrights are the bad guy , and they are an obstacle to my rampant piracy.Fellow pirates , let us continue our selfish leeching .
Let us paint others as the bad guys to absolve us of our emotional guilt .
Our goal is to convince people that piracy is something the good guys are doing in a fight with the evil corporations .
Making money is wrong , even though Slashdot displays ads , and it cost me money to buy the computer I 'm using to pirate stuff.Yours truly,A fellow Slashbot</tokentext>
<sentencetext>Fellow pirates,I implore you to continue your campaign on Slashdot to make me feel less guilty.
I know that not paying someone for their work is wrong, but if Slashdot posts enough articles bashing the RIAA/MPAA/copyright law/whatever, it's easier for me to accept what I'm doing emotionally by visualizing someone else as the bad guy.
Once on the forefront of relevant IT news, Slashdot is now a lame repository of mainstream pseudoscience links and pro-piracy articles to appease a dwindling readership.
I am overjoyed.Even though the open source community is about giving back as much as it is taking, I'm just going to take.
I'm a human leech with self-serving beliefs and an inability to empathize with content creators who are trying to make a living.I don't believe John Carmack should be paid for his work.
I'm going to sit on my ass while he spends years coding the next advanced 3D engine from id Software.
When their game comes out, I'm going to pirate it without giving a second thought about paying John Carmack for his work.
I'm just so used to pirating things now that I take it for granted.
If anyone mentions John Carmack to make me feel guilty, I'll look for Slashdot articles that bolster my viewpoint, such as this one [slashdot.org], amusingly posted in the Your Rights Online section even though none of my rights are being violated.According to that study, it's okay to not pay people for their work because there's some vague hope that they'll make up the difference in income through "concerts and speaking tours.
"  Artists are now forced to take time out of doing what they want to do.
John Carmack must stop programming in order to make money from programming.
It's genius.
The study does exactly what I need it to--make me feel less guilty when I pirate.
We've managed to stretch the truth so far that we're actually telling ourselves that we're helping artists by not paying them for their work.
Excellent job.I look forward to Slashdot telling me everyday who the bad guys are.
Even though Slashdot has sued websites in the past for copyright infringement, and they've pretended to care about plagiarism [slashdot.org], we're supposed to go along with Slashdot's anti-copyright agenda.
I'm okay with that hypocrisy because it serves me.
It makes me feel less guilty when I pirate something.
Remember, I'm not the bad guy--the RIAA/MPAA/whatever is.
That makes it okay for me to not pay people for their work.EULAs and copyright licenses are wrong, yet the GPL is good.
Piracy isn't theft, yet GPL violations are referred to as "stolen GPL code.
"  I accept all of these double-standards because it serves me.
I pretend not to notice when someone points out that the GPL relies on copyright law, and if I want to get rid of copyright, my beloved open source code will no longer be protected by the GPL.
I don't care, because I'm too busy concerning myself with what I want for free, not about the consequences.
I want to get rid of copyrights because I've been told that copyrights are the bad guy, and they are an obstacle to my rampant piracy.Fellow pirates, let us continue our selfish leeching.
Let us paint others as the bad guys to absolve us of our emotional guilt.
Our goal is to convince people that piracy is something the good guys are doing in a fight with the evil corporations.
Making money is wrong, even though Slashdot displays ads, and it cost me money to buy the computer I'm using to pirate stuff.Yours truly,A fellow Slashbot</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692237</id>
	<title>iPhone??? Really?</title>
	<author>Anonymous</author>
	<datestamp>1247591520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Wait a minute! Let's get this straight...</p><p>Sony is working on supporting one of its gaming platforms.</p><p>It must be THE FUCKING IPHONE!!!</p><p>The iPhone is the ONLY possible explanation that a game company is working on supporting its platform.</p><p>50+ million PSPs sold worldwide and the most successful non-Nintendo handheld in history and game release list for 2009 that absolutely dwarfs one of the three console's 2009 release list.</p><p>Soulskill, we don't need another Zonk.</p></htmltext>
<tokenext>Wait a minute !
Let 's get this straight...Sony is working on supporting one of its gaming platforms.It must be THE FUCKING IPHONE ! !
! The iPhone is the ONLY possible explanation that a game company is working on supporting its platform.50 + million PSPs sold worldwide and the most successful non-Nintendo handheld in history and game release list for 2009 that absolutely dwarfs one of the three console 's 2009 release list.Soulskill , we do n't need another Zonk .</tokentext>
<sentencetext>Wait a minute!
Let's get this straight...Sony is working on supporting one of its gaming platforms.It must be THE FUCKING IPHONE!!
!The iPhone is the ONLY possible explanation that a game company is working on supporting its platform.50+ million PSPs sold worldwide and the most successful non-Nintendo handheld in history and game release list for 2009 that absolutely dwarfs one of the three console's 2009 release list.Soulskill, we don't need another Zonk.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28696467</id>
	<title>Digital Distribution</title>
	<author>Weedhopper</author>
	<datestamp>1247566500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I actually prefer digital distribution.  It works for me on the PC/Steam because I can play my full back library on any system I want.</p><p>As a person with an unusual job with a bizarre travel schedule, I hate carrying around media.  All of my UMDs are ripped to my HD anyway.  (And I assure you, my travel schedule is more taxing that anyone who will pipe up with "I travel a lot, too."</p><p>That said, the problem with the PSP is not the distribution method.  It's the lack of decent games, period.  I have about 35 PSP UMDs.  Not one of those has been purchased in 2009.  In fact, it's been about a year since I bought a PSP game.  I still play games on my PSP, but they're old titles that I bought and haven't played yet.  I go to the GameStop and look on the shelves for anything that looks interesting but I usually end up fairly disappointed and picking up a DS game instead.</p><p>PSPGo = too little, too late.</p></htmltext>
<tokenext>I actually prefer digital distribution .
It works for me on the PC/Steam because I can play my full back library on any system I want.As a person with an unusual job with a bizarre travel schedule , I hate carrying around media .
All of my UMDs are ripped to my HD anyway .
( And I assure you , my travel schedule is more taxing that anyone who will pipe up with " I travel a lot , too .
" That said , the problem with the PSP is not the distribution method .
It 's the lack of decent games , period .
I have about 35 PSP UMDs .
Not one of those has been purchased in 2009 .
In fact , it 's been about a year since I bought a PSP game .
I still play games on my PSP , but they 're old titles that I bought and have n't played yet .
I go to the GameStop and look on the shelves for anything that looks interesting but I usually end up fairly disappointed and picking up a DS game instead.PSPGo = too little , too late .</tokentext>
<sentencetext>I actually prefer digital distribution.
It works for me on the PC/Steam because I can play my full back library on any system I want.As a person with an unusual job with a bizarre travel schedule, I hate carrying around media.
All of my UMDs are ripped to my HD anyway.
(And I assure you, my travel schedule is more taxing that anyone who will pipe up with "I travel a lot, too.
"That said, the problem with the PSP is not the distribution method.
It's the lack of decent games, period.
I have about 35 PSP UMDs.
Not one of those has been purchased in 2009.
In fact, it's been about a year since I bought a PSP game.
I still play games on my PSP, but they're old titles that I bought and haven't played yet.
I go to the GameStop and look on the shelves for anything that looks interesting but I usually end up fairly disappointed and picking up a DS game instead.PSPGo = too little, too late.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702879</id>
	<title>Re:Dear Sony</title>
	<author>MogNuts</author>
	<datestamp>1247669340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Or you could have just downloaded the Patapon 2 *DEMO* from PSN to see what it was like.</p></htmltext>
<tokenext>Or you could have just downloaded the Patapon 2 * DEMO * from PSN to see what it was like .</tokentext>
<sentencetext>Or you could have just downloaded the Patapon 2 *DEMO* from PSN to see what it was like.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693219</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702205</id>
	<title>Re:Not enough</title>
	<author>notrandomly</author>
	<datestamp>1247665740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>The browser in the PSP looks and feels a lot like the browser in the PS3</p></div></blockquote><p>
It's the same browser, Netfront.</p></div>
	</htmltext>
<tokenext>The browser in the PSP looks and feels a lot like the browser in the PS3 It 's the same browser , Netfront .</tokentext>
<sentencetext>The browser in the PSP looks and feels a lot like the browser in the PS3
It's the same browser, Netfront.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693817</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28694035</id>
	<title>Release popular gams via digital download</title>
	<author>Jim Hall</author>
	<datestamp>1247598780000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p> <em>
&gt; Make games that are fun.
</em> </p><p>As a gamer, I'm behind this as a general idea, no matter the platform. I'd also like to suggest the following to Sony:</p><p> <b>Release (at least) the top 50\% of your PSP game catalog as PSP digital downloads.</b> Go through your PSP games sales records, look at which games sold best, <em>and sell those games.<em> Also, look at the review scores for your PSP games, <em>sell anything that scored 7.5/10 or higher.</em></em></em> </p><p>Just put them on PlayStation Network so we can buy them. Make it easy for us to give you our money.</p><p>Here's why that's important: PSP owners who already own the game may feel a little ripped off, since digital downloads are probably going to be cheaper than the UMD version of the game, because you aren't paying for physical media distribution. However, <em>PSP owners who already own the game</em> are <b>not</b> the primary target of this move. Instead, the target is <em>all the people who haven't bought the game, and/or the people who <b>may</b> buy a PSP Go.</em> </p><p>Those are the people that would be most interested in buying games via digital download. The PSP Go doesn't even have a UMD drive, anyway.</p><p>And it would help all the current PSP owners (like me!) who may not have bought that game (or missed it) when it came out and might like to play it.</p><p>It doesn't address new games, but it helps build up the <em>available</em> library of games.</p></htmltext>
<tokenext>&gt; Make games that are fun .
As a gamer , I 'm behind this as a general idea , no matter the platform .
I 'd also like to suggest the following to Sony : Release ( at least ) the top 50 \ % of your PSP game catalog as PSP digital downloads .
Go through your PSP games sales records , look at which games sold best , and sell those games .
Also , look at the review scores for your PSP games , sell anything that scored 7.5/10 or higher .
Just put them on PlayStation Network so we can buy them .
Make it easy for us to give you our money.Here 's why that 's important : PSP owners who already own the game may feel a little ripped off , since digital downloads are probably going to be cheaper than the UMD version of the game , because you are n't paying for physical media distribution .
However , PSP owners who already own the game are not the primary target of this move .
Instead , the target is all the people who have n't bought the game , and/or the people who may buy a PSP Go .
Those are the people that would be most interested in buying games via digital download .
The PSP Go does n't even have a UMD drive , anyway.And it would help all the current PSP owners ( like me !
) who may not have bought that game ( or missed it ) when it came out and might like to play it.It does n't address new games , but it helps build up the available library of games .</tokentext>
<sentencetext> 
&gt; Make games that are fun.
As a gamer, I'm behind this as a general idea, no matter the platform.
I'd also like to suggest the following to Sony: Release (at least) the top 50\% of your PSP game catalog as PSP digital downloads.
Go through your PSP games sales records, look at which games sold best, and sell those games.
Also, look at the review scores for your PSP games, sell anything that scored 7.5/10 or higher.
Just put them on PlayStation Network so we can buy them.
Make it easy for us to give you our money.Here's why that's important: PSP owners who already own the game may feel a little ripped off, since digital downloads are probably going to be cheaper than the UMD version of the game, because you aren't paying for physical media distribution.
However, PSP owners who already own the game are not the primary target of this move.
Instead, the target is all the people who haven't bought the game, and/or the people who may buy a PSP Go.
Those are the people that would be most interested in buying games via digital download.
The PSP Go doesn't even have a UMD drive, anyway.And it would help all the current PSP owners (like me!
) who may not have bought that game (or missed it) when it came out and might like to play it.It doesn't address new games, but it helps build up the available library of games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28691909</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692371</id>
	<title>OMG!!!</title>
	<author>Anonymous</author>
	<datestamp>1247592000000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p>Oh noes!!!</p><p>Some random idiot on Slashdot isn't going to buy a PSP!!! With over 50 million PSPs sold Sony was doing so well, but they didn't convince some fucking fanboy named itchyeyes on Slashdot!!!</p><p>No wonder the comments counts on Slashdot stories keeps getting lower and lower and lower.</p></htmltext>
<tokenext>Oh noes ! !
! Some random idiot on Slashdot is n't going to buy a PSP ! ! !
With over 50 million PSPs sold Sony was doing so well , but they did n't convince some fucking fanboy named itchyeyes on Slashdot ! !
! No wonder the comments counts on Slashdot stories keeps getting lower and lower and lower .</tokentext>
<sentencetext>Oh noes!!
!Some random idiot on Slashdot isn't going to buy a PSP!!!
With over 50 million PSPs sold Sony was doing so well, but they didn't convince some fucking fanboy named itchyeyes on Slashdot!!
!No wonder the comments counts on Slashdot stories keeps getting lower and lower and lower.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693619</id>
	<title>Re:Dear Sony</title>
	<author>Anonymous</author>
	<datestamp>1247597040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I like digital distribution.  I bought Patapon 2.  My son's friend came over and we installed it on his PSP in addition to my son's (read - two for the price of one).  Then they connected their PSPs wirelessly and played co-op modes together.  If the memory card is full, we delete the game and then install it again from the PS3 when we want to play again.  It is a highly functional design.</p></htmltext>
<tokenext>I like digital distribution .
I bought Patapon 2 .
My son 's friend came over and we installed it on his PSP in addition to my son 's ( read - two for the price of one ) .
Then they connected their PSPs wirelessly and played co-op modes together .
If the memory card is full , we delete the game and then install it again from the PS3 when we want to play again .
It is a highly functional design .</tokentext>
<sentencetext>I like digital distribution.
I bought Patapon 2.
My son's friend came over and we installed it on his PSP in addition to my son's (read - two for the price of one).
Then they connected their PSPs wirelessly and played co-op modes together.
If the memory card is full, we delete the game and then install it again from the PS3 when we want to play again.
It is a highly functional design.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215</parent>
</comment>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_3</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702205
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693817
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_2</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28698815
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_9</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693385
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692371
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_6</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28695321
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693219
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_0</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28697793
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692617
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_7</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702817
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28693817
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692201
</commentlist>
</thread>
<thread>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#thread_09_07_14_153201_12</id>
	<commentlist>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28702899
http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_14_153201.28692215
</commentlist>
</thread>
<thread>
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