<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_07_08_1543203</id>
	<title>New RTS Based on DotA Offers Native Linux Client</title>
	<author>ScuttleMonkey</author>
	<datestamp>1247042940000</datestamp>
	<htmltext>S2 Games, longtime fans of the "Defense of the Ancients" (DotA) mod for <em>Warcraft 3</em>, have decided to create an entire game based around it (which IceFrog had no objection to).  Without offending their still-active NDA, I can say that <em> <a href="http://heroesofnewerth.com/">Heroes of Newerth</a> </em>  is shaping up to be a very polished RTS, with the ability to play both via S2's own online service and local games, something that <a href="http://games.slashdot.org/story/09/07/01/1628259/Blizzard-Confirms-No-LAN-Support-For-emStarcraft-2em?from=rss">even Blizzard seems to be missing</a> these days.  Unlike most publishers, S2 has also decided to simultaneously release Windows, Mac, and Linux clients, making this one of the best looking games that I have ever seen on my Linux box.  Additionally, S2 would like to invite another 400 players to the <em>HoN</em> beta, so if you are an RTS fan (and especially if you are a DotA fan) just send an email to scuttlemonkey at slashdot dot org with the subject line of "HoN Beta Key Request" and I'll reply to the first 400 requests as best I can. <b>Update 20:37 GMT by SM:</b> In case you don't notice in your haste to create a beta account, let me remind you that this game is still under strict NDA, so please no specifics in the discussion below. <b>Update 00:01 GMT by SM:</b> Well, given the 800+ emails that flooded my inbox in the first half hour or so we're all out of beta keys, but keep an eye out for a release date. <b>Update 01:00 GMT by SM:</b> Apparently your friends over at S2 games were quite impressed with the level of interest and are furnishing another 2,000 beta keys for me to continue working through the requests in my inbox (I'm at around 1,500 requests total as of this update, and only about 350 keys sent out).  Please be patient as I slowly try to catch up.  Also a point of clarification, while IceFrog doesn't mind S2 diving in to this space with a game based on DotA (competition is good in the long run after all), he wanted to make sure loyal fans of DotA knew that he plans to <a href="http://www.playdota.com/forums/showpost.php?p=47254&amp;postcount=12">continue developing and improving DotA</a> for WC3. <b>Update 7/10/2009 13:06 GMT by SM:</b> to all those still waiting on a beta invite, please be patient.  I use gmail as the central repository for my email for ease-of-use, and while I was only expecting to have to hand out 400 keys, apparently gmail has an email cap of 500 per day.  Last night my account got locked for excessive use, so I am waiting on the wrist-slap to expire so I can continue my key-spam. It looks like all who have requested a key so far will get one.</htmltext>
<tokenext>S2 Games , longtime fans of the " Defense of the Ancients " ( DotA ) mod for Warcraft 3 , have decided to create an entire game based around it ( which IceFrog had no objection to ) .
Without offending their still-active NDA , I can say that Heroes of Newerth is shaping up to be a very polished RTS , with the ability to play both via S2 's own online service and local games , something that even Blizzard seems to be missing these days .
Unlike most publishers , S2 has also decided to simultaneously release Windows , Mac , and Linux clients , making this one of the best looking games that I have ever seen on my Linux box .
Additionally , S2 would like to invite another 400 players to the HoN beta , so if you are an RTS fan ( and especially if you are a DotA fan ) just send an email to scuttlemonkey at slashdot dot org with the subject line of " HoN Beta Key Request " and I 'll reply to the first 400 requests as best I can .
Update 20 : 37 GMT by SM : In case you do n't notice in your haste to create a beta account , let me remind you that this game is still under strict NDA , so please no specifics in the discussion below .
Update 00 : 01 GMT by SM : Well , given the 800 + emails that flooded my inbox in the first half hour or so we 're all out of beta keys , but keep an eye out for a release date .
Update 01 : 00 GMT by SM : Apparently your friends over at S2 games were quite impressed with the level of interest and are furnishing another 2,000 beta keys for me to continue working through the requests in my inbox ( I 'm at around 1,500 requests total as of this update , and only about 350 keys sent out ) .
Please be patient as I slowly try to catch up .
Also a point of clarification , while IceFrog does n't mind S2 diving in to this space with a game based on DotA ( competition is good in the long run after all ) , he wanted to make sure loyal fans of DotA knew that he plans to continue developing and improving DotA for WC3 .
Update 7/10/2009 13 : 06 GMT by SM : to all those still waiting on a beta invite , please be patient .
I use gmail as the central repository for my email for ease-of-use , and while I was only expecting to have to hand out 400 keys , apparently gmail has an email cap of 500 per day .
Last night my account got locked for excessive use , so I am waiting on the wrist-slap to expire so I can continue my key-spam .
It looks like all who have requested a key so far will get one .</tokentext>
<sentencetext>S2 Games, longtime fans of the "Defense of the Ancients" (DotA) mod for Warcraft 3, have decided to create an entire game based around it (which IceFrog had no objection to).
Without offending their still-active NDA, I can say that  Heroes of Newerth   is shaping up to be a very polished RTS, with the ability to play both via S2's own online service and local games, something that even Blizzard seems to be missing these days.
Unlike most publishers, S2 has also decided to simultaneously release Windows, Mac, and Linux clients, making this one of the best looking games that I have ever seen on my Linux box.
Additionally, S2 would like to invite another 400 players to the HoN beta, so if you are an RTS fan (and especially if you are a DotA fan) just send an email to scuttlemonkey at slashdot dot org with the subject line of "HoN Beta Key Request" and I'll reply to the first 400 requests as best I can.
Update 20:37 GMT by SM: In case you don't notice in your haste to create a beta account, let me remind you that this game is still under strict NDA, so please no specifics in the discussion below.
Update 00:01 GMT by SM: Well, given the 800+ emails that flooded my inbox in the first half hour or so we're all out of beta keys, but keep an eye out for a release date.
Update 01:00 GMT by SM: Apparently your friends over at S2 games were quite impressed with the level of interest and are furnishing another 2,000 beta keys for me to continue working through the requests in my inbox (I'm at around 1,500 requests total as of this update, and only about 350 keys sent out).
Please be patient as I slowly try to catch up.
Also a point of clarification, while IceFrog doesn't mind S2 diving in to this space with a game based on DotA (competition is good in the long run after all), he wanted to make sure loyal fans of DotA knew that he plans to continue developing and improving DotA for WC3.
Update 7/10/2009 13:06 GMT by SM: to all those still waiting on a beta invite, please be patient.
I use gmail as the central repository for my email for ease-of-use, and while I was only expecting to have to hand out 400 keys, apparently gmail has an email cap of 500 per day.
Last night my account got locked for excessive use, so I am waiting on the wrist-slap to expire so I can continue my key-spam.
It looks like all who have requested a key so far will get one.</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628803</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Dragonslicer</author>
	<datestamp>1247049900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>The people involved in the original game (I notice how the summary doesn't credit the real original author) weren't too bad. I gave up when the crappy remake came out, which became much more popular because the characters had easy-to-abuse instant-kill abilities.</htmltext>
<tokenext>The people involved in the original game ( I notice how the summary does n't credit the real original author ) were n't too bad .
I gave up when the crappy remake came out , which became much more popular because the characters had easy-to-abuse instant-kill abilities .</tokentext>
<sentencetext>The people involved in the original game (I notice how the summary doesn't credit the real original author) weren't too bad.
I gave up when the crappy remake came out, which became much more popular because the characters had easy-to-abuse instant-kill abilities.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28633977</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>ChienAndalu</author>
	<datestamp>1247137080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Get hamachi, mumble, a headset and play with your mates</p></htmltext>
<tokenext>Get hamachi , mumble , a headset and play with your mates</tokentext>
<sentencetext>Get hamachi, mumble, a headset and play with your mates</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628869</id>
	<title>S2 games</title>
	<author>SLot</author>
	<datestamp>1247050140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>has a long history of supporting linux.  Both of their previous titles, Savage 1 &amp; Savage 2 also have native linux clients.</p><p>HoN is the most polished game I've seen from s2games.</p><p>Kudos to them for continuing to provide linux games that don't suck and for taking the time to listen to their community.</p><p>We appreciate it Marc (Maliken)!</p></htmltext>
<tokenext>has a long history of supporting linux .
Both of their previous titles , Savage 1 &amp; Savage 2 also have native linux clients.HoN is the most polished game I 've seen from s2games.Kudos to them for continuing to provide linux games that do n't suck and for taking the time to listen to their community.We appreciate it Marc ( Maliken ) !</tokentext>
<sentencetext>has a long history of supporting linux.
Both of their previous titles, Savage 1 &amp; Savage 2 also have native linux clients.HoN is the most polished game I've seen from s2games.Kudos to them for continuing to provide linux games that don't suck and for taking the time to listen to their community.We appreciate it Marc (Maliken)!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28636361</id>
	<title>Re:Let it die</title>
	<author>Anonymous</author>
	<datestamp>1247153460000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Don't forget two others which are really fun:<br>Castle Fight - very rock-paper-scissors approach, but with a lot more variety and strategies, autospawning auto-controlled units, relaxing and great to play while alt-tabbing<br>Battleships - Similar to DotA except you can change your boat and auto-fire weaponary, teaches you great things about fog of war and focusing fire on units. As you get better at the game, you could take down 8k HP enemies with your 1.2k HP boat to many laughs.</p></htmltext>
<tokenext>Do n't forget two others which are really fun : Castle Fight - very rock-paper-scissors approach , but with a lot more variety and strategies , autospawning auto-controlled units , relaxing and great to play while alt-tabbingBattleships - Similar to DotA except you can change your boat and auto-fire weaponary , teaches you great things about fog of war and focusing fire on units .
As you get better at the game , you could take down 8k HP enemies with your 1.2k HP boat to many laughs .</tokentext>
<sentencetext>Don't forget two others which are really fun:Castle Fight - very rock-paper-scissors approach, but with a lot more variety and strategies, autospawning auto-controlled units, relaxing and great to play while alt-tabbingBattleships - Similar to DotA except you can change your boat and auto-fire weaponary, teaches you great things about fog of war and focusing fire on units.
As you get better at the game, you could take down 8k HP enemies with your 1.2k HP boat to many laughs.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628575</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628535</id>
	<title>YOU 7AIL IT.</title>
	<author>Anonymous</author>
	<datestamp>1247048400000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><A HREF="http://goat.cx/" title="goat.cx" rel="nofollow">need your help! Centralized models a full-time GNAA there are about 700 Anything can are 7000 users to say there have And shower. For you. The tireless Dying. See? It's series of Internal your spare time Keep unnecessary unless you can work same worthless It was fun. If I'm to have to decide vitality. Like an the fruitless uncover a story of Fun to be again. by BSDI who sell [tux.org]?  Are you an arduous Is dying.  Fact: the bottoms butt</a> [goat.cx]</htmltext>
<tokenext>need your help !
Centralized models a full-time GNAA there are about 700 Anything can are 7000 users to say there have And shower .
For you .
The tireless Dying .
See ? It 's series of Internal your spare time Keep unnecessary unless you can work same worthless It was fun .
If I 'm to have to decide vitality .
Like an the fruitless uncover a story of Fun to be again .
by BSDI who sell [ tux.org ] ?
Are you an arduous Is dying .
Fact : the bottoms butt [ goat.cx ]</tokentext>
<sentencetext>need your help!
Centralized models a full-time GNAA there are about 700 Anything can are 7000 users to say there have And shower.
For you.
The tireless Dying.
See? It's series of Internal your spare time Keep unnecessary unless you can work same worthless It was fun.
If I'm to have to decide vitality.
Like an the fruitless uncover a story of Fun to be again.
by BSDI who sell [tux.org]?
Are you an arduous Is dying.
Fact: the bottoms butt [goat.cx]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628447</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Cornflake917</author>
	<datestamp>1247048040000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>I have to second this.  I have never experienced so many whiny, stupid, inconsiderate assholes in a single game.  DoTA games makes Counter-Strike servers seem like Sesame Street.  It's really such a shame because I think DoTA is a freakin' awesome game.</p><p>If you are new or somewhat new to the game you can download the AI maps for DoTA which actually has relatively challenging AI, and you can at least learn about all of the weapons and skills.  After playing that for awhile you can probably join a few games with only few curse words thrown in your direction.</p></htmltext>
<tokenext>I have to second this .
I have never experienced so many whiny , stupid , inconsiderate assholes in a single game .
DoTA games makes Counter-Strike servers seem like Sesame Street .
It 's really such a shame because I think DoTA is a freakin ' awesome game.If you are new or somewhat new to the game you can download the AI maps for DoTA which actually has relatively challenging AI , and you can at least learn about all of the weapons and skills .
After playing that for awhile you can probably join a few games with only few curse words thrown in your direction .</tokentext>
<sentencetext>I have to second this.
I have never experienced so many whiny, stupid, inconsiderate assholes in a single game.
DoTA games makes Counter-Strike servers seem like Sesame Street.
It's really such a shame because I think DoTA is a freakin' awesome game.If you are new or somewhat new to the game you can download the AI maps for DoTA which actually has relatively challenging AI, and you can at least learn about all of the weapons and skills.
After playing that for awhile you can probably join a few games with only few curse words thrown in your direction.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28633023</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Jamie's Nightmare</author>
	<datestamp>1247082480000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p><div class="quote"><p>I've never experienced any game which has such a hostile community as DOTA.</p></div><p>Well, the Linux community has finally met their match!</p></div>
	</htmltext>
<tokenext>I 've never experienced any game which has such a hostile community as DOTA.Well , the Linux community has finally met their match !</tokentext>
<sentencetext>I've never experienced any game which has such a hostile community as DOTA.Well, the Linux community has finally met their match!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629163</id>
	<title>Re:Here's an idea Blizz should have released</title>
	<author>Anonymous</author>
	<datestamp>1247051580000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>Alterac Valley<nobr> <wbr></nobr>... until they trivialized it into yet another 15-minute game with no strategy beyond rushing to the enemy base.</htmltext>
<tokenext>Alterac Valley ... until they trivialized it into yet another 15-minute game with no strategy beyond rushing to the enemy base .</tokentext>
<sentencetext>Alterac Valley ... until they trivialized it into yet another 15-minute game with no strategy beyond rushing to the enemy base.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628941</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628777</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>thenewguy001</author>
	<datestamp>1247049780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>100\% agree. The DOTA online community is the most hostile online community I've ever encountered. I don't plan on paying these chumps any of my money solely based on my previous experience with these players.</htmltext>
<tokenext>100 \ % agree .
The DOTA online community is the most hostile online community I 've ever encountered .
I do n't plan on paying these chumps any of my money solely based on my previous experience with these players .</tokentext>
<sentencetext>100\% agree.
The DOTA online community is the most hostile online community I've ever encountered.
I don't plan on paying these chumps any of my money solely based on my previous experience with these players.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628941</id>
	<title>Here's an idea Blizz should have released</title>
	<author>Anonymous</author>
	<datestamp>1247050440000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>in World of Warcraft:</p><p>A PvP battleground implementation of DotA.</p><p>Seriously. DotA, first-person perspective. You and 39 of your closest friends plus auto-spawning NPC combatants slugging it out to advance battle lines and destroy opposing infrastructure. The other faction, doing exactly the same thing. And trying to kill you in the process, just like you're trying to do to them.</p><p>Add combat vehicles... maybe aircraft with dogfighting... yeah. That's what Blizz shoulda done.</p></htmltext>
<tokenext>in World of Warcraft : A PvP battleground implementation of DotA.Seriously .
DotA , first-person perspective .
You and 39 of your closest friends plus auto-spawning NPC combatants slugging it out to advance battle lines and destroy opposing infrastructure .
The other faction , doing exactly the same thing .
And trying to kill you in the process , just like you 're trying to do to them.Add combat vehicles... maybe aircraft with dogfighting... yeah. That 's what Blizz shoulda done .</tokentext>
<sentencetext>in World of Warcraft:A PvP battleground implementation of DotA.Seriously.
DotA, first-person perspective.
You and 39 of your closest friends plus auto-spawning NPC combatants slugging it out to advance battle lines and destroy opposing infrastructure.
The other faction, doing exactly the same thing.
And trying to kill you in the process, just like you're trying to do to them.Add combat vehicles... maybe aircraft with dogfighting... yeah. That's what Blizz shoulda done.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28630681</id>
	<title>Re:Here's an idea Blizz should have released</title>
	<author>Anonymous</author>
	<datestamp>1247060520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>*ahem*</p><p>Or Savage with mobile NPCs..</p><p>Poor S2, so many Linux gamers here who have never heard of them.  I wonder if they thought of Slashdoting Savage 1&amp;2.</p><p>+10 Insightful, thanks.</p></htmltext>
<tokenext>* ahem * Or Savage with mobile NPCs..Poor S2 , so many Linux gamers here who have never heard of them .
I wonder if they thought of Slashdoting Savage 1&amp;2. + 10 Insightful , thanks .</tokentext>
<sentencetext>*ahem*Or Savage with mobile NPCs..Poor S2, so many Linux gamers here who have never heard of them.
I wonder if they thought of Slashdoting Savage 1&amp;2.+10 Insightful, thanks.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628941</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628495</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Radhruin</author>
	<datestamp>1247048280000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>I have certainly experienced this. The problem is, in general, that just one missing link on the team becomes a major handicap for the 4 other players. All it takes is for one player to give opponents a few easy kills for the opponents to gain enough experience and equipment to become more or less unstoppable. This, combined with the fact that DotA is played on chiefly on Battle.net where the average age is seemingly mid-teens and you've got a recipe for problems.</p><p>My advice, if you want to get in to it, is to first play with AI players (you can download a map with AI players at <a href="http://www.getdota.com/" title="getdota.com">getdota.com</a> [getdota.com]). This will get you acquainted with how to control your hero, what items there are, figure out how to stay alive in your lane, and some other fundamentals. Then, when joining a game, participate in the team chat. DotA is very much a team game. Ask for help, and in my experience, you'll get it. Pick a hero that sounds fun (maybe one you practiced with using the AI), and ask for advice on item builds and for a player to team up with in a lane. If people know you're new, and that you're trying to learn, they'll cut you some slack.</p></htmltext>
<tokenext>I have certainly experienced this .
The problem is , in general , that just one missing link on the team becomes a major handicap for the 4 other players .
All it takes is for one player to give opponents a few easy kills for the opponents to gain enough experience and equipment to become more or less unstoppable .
This , combined with the fact that DotA is played on chiefly on Battle.net where the average age is seemingly mid-teens and you 've got a recipe for problems.My advice , if you want to get in to it , is to first play with AI players ( you can download a map with AI players at getdota.com [ getdota.com ] ) .
This will get you acquainted with how to control your hero , what items there are , figure out how to stay alive in your lane , and some other fundamentals .
Then , when joining a game , participate in the team chat .
DotA is very much a team game .
Ask for help , and in my experience , you 'll get it .
Pick a hero that sounds fun ( maybe one you practiced with using the AI ) , and ask for advice on item builds and for a player to team up with in a lane .
If people know you 're new , and that you 're trying to learn , they 'll cut you some slack .</tokentext>
<sentencetext>I have certainly experienced this.
The problem is, in general, that just one missing link on the team becomes a major handicap for the 4 other players.
All it takes is for one player to give opponents a few easy kills for the opponents to gain enough experience and equipment to become more or less unstoppable.
This, combined with the fact that DotA is played on chiefly on Battle.net where the average age is seemingly mid-teens and you've got a recipe for problems.My advice, if you want to get in to it, is to first play with AI players (you can download a map with AI players at getdota.com [getdota.com]).
This will get you acquainted with how to control your hero, what items there are, figure out how to stay alive in your lane, and some other fundamentals.
Then, when joining a game, participate in the team chat.
DotA is very much a team game.
Ask for help, and in my experience, you'll get it.
Pick a hero that sounds fun (maybe one you practiced with using the AI), and ask for advice on item builds and for a player to team up with in a lane.
If people know you're new, and that you're trying to learn, they'll cut you some slack.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28643031</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Hacker\_PingWu</author>
	<datestamp>1247137020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yeah, have to agree with this. There *are* some independent semi-social networking mods that are used(usually by the 18ish+ crowd that don't normally fall into the drooling psychopathic troll category), but those are primarily to maintain a floating ban list for the community to identify leavers, hackers, and the like rather than people that are simply unpleasant.

And with DoTA, what active user base there is, *does* tend to be caustic... to greatly understate it... much, much, much more so than other games on battle.net let alone anywhere else. Though it does seem to be a pox infesting battle.net more
than anywhere else I've seen.

I also see a *lot* of junior high and high school aged kids in cyber cafes (I live just south of Los Angeles) playing DoTA... I thought stories of drooling kids trolling from cyber cafes playing DoTA and Starcraft were just exaggerations, but alas...</htmltext>
<tokenext>Yeah , have to agree with this .
There * are * some independent semi-social networking mods that are used ( usually by the 18ish + crowd that do n't normally fall into the drooling psychopathic troll category ) , but those are primarily to maintain a floating ban list for the community to identify leavers , hackers , and the like rather than people that are simply unpleasant .
And with DoTA , what active user base there is , * does * tend to be caustic... to greatly understate it... much , much , much more so than other games on battle.net let alone anywhere else .
Though it does seem to be a pox infesting battle.net more than anywhere else I 've seen .
I also see a * lot * of junior high and high school aged kids in cyber cafes ( I live just south of Los Angeles ) playing DoTA... I thought stories of drooling kids trolling from cyber cafes playing DoTA and Starcraft were just exaggerations , but alas.. .</tokentext>
<sentencetext>Yeah, have to agree with this.
There *are* some independent semi-social networking mods that are used(usually by the 18ish+ crowd that don't normally fall into the drooling psychopathic troll category), but those are primarily to maintain a floating ban list for the community to identify leavers, hackers, and the like rather than people that are simply unpleasant.
And with DoTA, what active user base there is, *does* tend to be caustic... to greatly understate it... much, much, much more so than other games on battle.net let alone anywhere else.
Though it does seem to be a pox infesting battle.net more
than anywhere else I've seen.
I also see a *lot* of junior high and high school aged kids in cyber cafes (I live just south of Los Angeles) playing DoTA... I thought stories of drooling kids trolling from cyber cafes playing DoTA and Starcraft were just exaggerations, but alas...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</id>
	<title>DotA - fun game, horrible community</title>
	<author>abigsmurf</author>
	<datestamp>1247047200000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext>I've never experienced any game which has such a hostile community as DOTA. The torrent of abuse you can get from your team mates, even if you're winning, is unreal and to say the experience for noobish types is unpleasant is an understatement.
<br> <br>
They're so deadly serious and so intolerant, it spoils a good game. I did stick with it a while and get reasonable with it but I got tired of the abuse hurled around at everyone and gave it up. By contrast Footman Frenzy and Maffarazzo TD are much more tolerable.</htmltext>
<tokenext>I 've never experienced any game which has such a hostile community as DOTA .
The torrent of abuse you can get from your team mates , even if you 're winning , is unreal and to say the experience for noobish types is unpleasant is an understatement .
They 're so deadly serious and so intolerant , it spoils a good game .
I did stick with it a while and get reasonable with it but I got tired of the abuse hurled around at everyone and gave it up .
By contrast Footman Frenzy and Maffarazzo TD are much more tolerable .</tokentext>
<sentencetext>I've never experienced any game which has such a hostile community as DOTA.
The torrent of abuse you can get from your team mates, even if you're winning, is unreal and to say the experience for noobish types is unpleasant is an understatement.
They're so deadly serious and so intolerant, it spoils a good game.
I did stick with it a while and get reasonable with it but I got tired of the abuse hurled around at everyone and gave it up.
By contrast Footman Frenzy and Maffarazzo TD are much more tolerable.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628799</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>Anonymous</author>
	<datestamp>1247049840000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>If you have RTFA or not, I share your sentiment 100\%.</htmltext>
<tokenext>If you have RTFA or not , I share your sentiment 100 \ % .</tokentext>
<sentencetext>If you have RTFA or not, I share your sentiment 100\%.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628435</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Anonymous</author>
	<datestamp>1247047980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>This is only because there's no form of matchmaking in DotA. If you don't want to play with bad people, the only option is just to yell at them until they decide never to play again<nobr> <wbr></nobr>:)</p><p>Hopefully I can beta test this, and beg them to implement a skill-based matchmaking system (or maybe they already have one, who knows).</p></htmltext>
<tokenext>This is only because there 's no form of matchmaking in DotA .
If you do n't want to play with bad people , the only option is just to yell at them until they decide never to play again : ) Hopefully I can beta test this , and beg them to implement a skill-based matchmaking system ( or maybe they already have one , who knows ) .</tokentext>
<sentencetext>This is only because there's no form of matchmaking in DotA.
If you don't want to play with bad people, the only option is just to yell at them until they decide never to play again :)Hopefully I can beta test this, and beg them to implement a skill-based matchmaking system (or maybe they already have one, who knows).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629131</id>
	<title>Re:S2 games</title>
	<author>MortimerV</author>
	<datestamp>1247051400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Oh, thanks for posting this! I knew I recognized their name from somewhere, but I was too lazy to check.</p><p>I loved Savage, but I never played Savage 2. Now I'm interested in seeing what this game's like.</p></htmltext>
<tokenext>Oh , thanks for posting this !
I knew I recognized their name from somewhere , but I was too lazy to check.I loved Savage , but I never played Savage 2 .
Now I 'm interested in seeing what this game 's like .</tokentext>
<sentencetext>Oh, thanks for posting this!
I knew I recognized their name from somewhere, but I was too lazy to check.I loved Savage, but I never played Savage 2.
Now I'm interested in seeing what this game's like.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628869</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628575</id>
	<title>Re:Let it die</title>
	<author>Anonymous</author>
	<datestamp>1247048640000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p> <a href="http://en.wikipedia.org/wiki/DotA" title="wikipedia.org">Wikipedia to the rescue!</a> [wikipedia.org].  DotA is it's own kind of mini-genre but it does share some similarities to a Tower Defense game.  More of a "Tower Offense and Defense" and instead of "Tower" you have "hero character".  More of a "tug-of-war" kind of game where you stream of soldiers is trying to push back your enemies stream of soldiers to their base so your guys can kill their "boss" or "Ancient".</p><p>Some games have a "tower" builder making it possible to play it similarly to a tower defense with offense.</p><p>I love Warcraft 3 mods.  I would probably call these things their own style of mini-games:</p><p>Defense of the Ancients<br>
Tower Defense<br>
Castle Defense<br>
Team Survival (or Enfo's Team Survival)</p><p>I think Enfo's was one of my favorites and they're all fairly similar, but just different enough.  No doubt some where inspired by others.</p></htmltext>
<tokenext>Wikipedia to the rescue !
[ wikipedia.org ] . DotA is it 's own kind of mini-genre but it does share some similarities to a Tower Defense game .
More of a " Tower Offense and Defense " and instead of " Tower " you have " hero character " .
More of a " tug-of-war " kind of game where you stream of soldiers is trying to push back your enemies stream of soldiers to their base so your guys can kill their " boss " or " Ancient " .Some games have a " tower " builder making it possible to play it similarly to a tower defense with offense.I love Warcraft 3 mods .
I would probably call these things their own style of mini-games : Defense of the Ancients Tower Defense Castle Defense Team Survival ( or Enfo 's Team Survival ) I think Enfo 's was one of my favorites and they 're all fairly similar , but just different enough .
No doubt some where inspired by others .</tokentext>
<sentencetext> Wikipedia to the rescue!
[wikipedia.org].  DotA is it's own kind of mini-genre but it does share some similarities to a Tower Defense game.
More of a "Tower Offense and Defense" and instead of "Tower" you have "hero character".
More of a "tug-of-war" kind of game where you stream of soldiers is trying to push back your enemies stream of soldiers to their base so your guys can kill their "boss" or "Ancient".Some games have a "tower" builder making it possible to play it similarly to a tower defense with offense.I love Warcraft 3 mods.
I would probably call these things their own style of mini-games:Defense of the Ancients
Tower Defense
Castle Defense
Team Survival (or Enfo's Team Survival)I think Enfo's was one of my favorites and they're all fairly similar, but just different enough.
No doubt some where inspired by others.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628221</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628401</id>
	<title>Competition in the DotA successors?</title>
	<author>Anonymous</author>
	<datestamp>1247047860000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext>Demigod only came out a few months ago, turned out to be a worthwhile alternative to DotA, and surprisingly more friendly to newcomers.  The biggest downside to Demigod however is the conversion from the Wine-friendly stardock client to the newer Impulse client, based on dotnet2.  As yet, mono isn't up to the task of running the client, which basically puts linux out of the picture for what would be a very fun game (note* warcraft3 runs flawlessly).  A native linux remake of DotA could be very enticing for us penguin lovers.</htmltext>
<tokenext>Demigod only came out a few months ago , turned out to be a worthwhile alternative to DotA , and surprisingly more friendly to newcomers .
The biggest downside to Demigod however is the conversion from the Wine-friendly stardock client to the newer Impulse client , based on dotnet2 .
As yet , mono is n't up to the task of running the client , which basically puts linux out of the picture for what would be a very fun game ( note * warcraft3 runs flawlessly ) .
A native linux remake of DotA could be very enticing for us penguin lovers .</tokentext>
<sentencetext>Demigod only came out a few months ago, turned out to be a worthwhile alternative to DotA, and surprisingly more friendly to newcomers.
The biggest downside to Demigod however is the conversion from the Wine-friendly stardock client to the newer Impulse client, based on dotnet2.
As yet, mono isn't up to the task of running the client, which basically puts linux out of the picture for what would be a very fun game (note* warcraft3 runs flawlessly).
A native linux remake of DotA could be very enticing for us penguin lovers.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629025</id>
	<title>Sunken D</title>
	<author>Anonymous</author>
	<datestamp>1247050860000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>You're thinking of Sunken D from Starcraft. There are probably even earlier tower defense games, but this was the really, really big one (it was the Killer Game for an already Killer Game; I've bought several copies of SC over the years just to play this game, those damned keys are hard to keep track of).</htmltext>
<tokenext>You 're thinking of Sunken D from Starcraft .
There are probably even earlier tower defense games , but this was the really , really big one ( it was the Killer Game for an already Killer Game ; I 've bought several copies of SC over the years just to play this game , those damned keys are hard to keep track of ) .</tokentext>
<sentencetext>You're thinking of Sunken D from Starcraft.
There are probably even earlier tower defense games, but this was the really, really big one (it was the Killer Game for an already Killer Game; I've bought several copies of SC over the years just to play this game, those damned keys are hard to keep track of).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628221</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628789</id>
	<title>NDA + Slashdot = FAIL</title>
	<author>Hurricane78</author>
	<datestamp>1247049840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>let me remind you that this game is still under strict NDA, so please no specifics in the discussion below.</p></div><p>Yeah. Right. That will work! &lt;/sacrasm&gt;</p></div>
	</htmltext>
<tokenext>let me remind you that this game is still under strict NDA , so please no specifics in the discussion below.Yeah .
Right. That will work !</tokentext>
<sentencetext>let me remind you that this game is still under strict NDA, so please no specifics in the discussion below.Yeah.
Right. That will work! 
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628765</id>
	<title>what's the point?</title>
	<author>mzechner</author>
	<datestamp>1247049720000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>am i missing something here? they advertise a game, but any information except what genre it is and what plattform it supports is under an NDA. the website is a single image showing of artwork which is so heavily borrowed from warcraft its not funny. why does this make it on the front pa... oh nevermind, it's running on linux, free pass no matter how crappy it is.</htmltext>
<tokenext>am i missing something here ?
they advertise a game , but any information except what genre it is and what plattform it supports is under an NDA .
the website is a single image showing of artwork which is so heavily borrowed from warcraft its not funny .
why does this make it on the front pa... oh nevermind , it 's running on linux , free pass no matter how crappy it is .</tokentext>
<sentencetext>am i missing something here?
they advertise a game, but any information except what genre it is and what plattform it supports is under an NDA.
the website is a single image showing of artwork which is so heavily borrowed from warcraft its not funny.
why does this make it on the front pa... oh nevermind, it's running on linux, free pass no matter how crappy it is.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629347</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>otterpopjunkie</author>
	<datestamp>1247052720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I agree with parent. While there are immature players in any online game I've noticed it's particularly harsh in DotA. That's why I often host noob-only games even when I'm not playing, because there's so few hosted games for people to just play for fun or to learn. For the most part, there aren't too many regular players joining these games with malicious intent, but when that happens I banlist them.</htmltext>
<tokenext>I agree with parent .
While there are immature players in any online game I 've noticed it 's particularly harsh in DotA .
That 's why I often host noob-only games even when I 'm not playing , because there 's so few hosted games for people to just play for fun or to learn .
For the most part , there are n't too many regular players joining these games with malicious intent , but when that happens I banlist them .</tokentext>
<sentencetext>I agree with parent.
While there are immature players in any online game I've noticed it's particularly harsh in DotA.
That's why I often host noob-only games even when I'm not playing, because there's so few hosted games for people to just play for fun or to learn.
For the most part, there aren't too many regular players joining these games with malicious intent, but when that happens I banlist them.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628741</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>Verdagon</author>
	<datestamp>1247049540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yes, the problem with most of facebook is that most people are immature and use it obsessively and abuse it. But saying Facebook sucks is like saying battle.net sucks; most of battle.net is rabid teenagers, but battle.net is a very good tool when used right. Facebook is a good tool in the right hands. I use it to join my friends' capture the flag games all the time, and its much easier than getting another site, because we all already have accounts on facebook.</htmltext>
<tokenext>Yes , the problem with most of facebook is that most people are immature and use it obsessively and abuse it .
But saying Facebook sucks is like saying battle.net sucks ; most of battle.net is rabid teenagers , but battle.net is a very good tool when used right .
Facebook is a good tool in the right hands .
I use it to join my friends ' capture the flag games all the time , and its much easier than getting another site , because we all already have accounts on facebook .</tokentext>
<sentencetext>Yes, the problem with most of facebook is that most people are immature and use it obsessively and abuse it.
But saying Facebook sucks is like saying battle.net sucks; most of battle.net is rabid teenagers, but battle.net is a very good tool when used right.
Facebook is a good tool in the right hands.
I use it to join my friends' capture the flag games all the time, and its much easier than getting another site, because we all already have accounts on facebook.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628331</id>
	<title>DotA is the only game I play these days</title>
	<author>Radhruin</author>
	<datestamp>1247047500000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>For those unaware of what DotA is, it's a team based strategy game where you control a single character (called your hero) with varied abilities. The goal is simply to destroy the enemy team's main structure, which is protected by multiple towers of progressive difficulty and, of course, enemy heroes.</p><p>During the course of the game, you attempt to kill as many neutral computer units as possible in order to collect money, buy items to improve your character, gain experience and skills, and kill enemy heroes. When you get into the strategy a bit more, there are far more goals to attend to, such as harassing enemy heroes and denying them of experience and money, 'ganking' enemies with your teammates, and etc. There is a lot of depth in the game play and lots of general strategies to pick from.</p><p>As the subject says, DotA is really the only game I play these days, and I've been playing it for years. There are around 100 heroes, each with their own set of unique abilities, strengths, and weaknesses. The game is intuitive to play and always interesting. It also runs on old hardware, being based on a blizzard game, although it can take a while to load.</p><p>If this game is even a fraction as fun as DotA, and has a native Linux client, it's a must buy from me.</p></htmltext>
<tokenext>For those unaware of what DotA is , it 's a team based strategy game where you control a single character ( called your hero ) with varied abilities .
The goal is simply to destroy the enemy team 's main structure , which is protected by multiple towers of progressive difficulty and , of course , enemy heroes.During the course of the game , you attempt to kill as many neutral computer units as possible in order to collect money , buy items to improve your character , gain experience and skills , and kill enemy heroes .
When you get into the strategy a bit more , there are far more goals to attend to , such as harassing enemy heroes and denying them of experience and money , 'ganking ' enemies with your teammates , and etc .
There is a lot of depth in the game play and lots of general strategies to pick from.As the subject says , DotA is really the only game I play these days , and I 've been playing it for years .
There are around 100 heroes , each with their own set of unique abilities , strengths , and weaknesses .
The game is intuitive to play and always interesting .
It also runs on old hardware , being based on a blizzard game , although it can take a while to load.If this game is even a fraction as fun as DotA , and has a native Linux client , it 's a must buy from me .</tokentext>
<sentencetext>For those unaware of what DotA is, it's a team based strategy game where you control a single character (called your hero) with varied abilities.
The goal is simply to destroy the enemy team's main structure, which is protected by multiple towers of progressive difficulty and, of course, enemy heroes.During the course of the game, you attempt to kill as many neutral computer units as possible in order to collect money, buy items to improve your character, gain experience and skills, and kill enemy heroes.
When you get into the strategy a bit more, there are far more goals to attend to, such as harassing enemy heroes and denying them of experience and money, 'ganking' enemies with your teammates, and etc.
There is a lot of depth in the game play and lots of general strategies to pick from.As the subject says, DotA is really the only game I play these days, and I've been playing it for years.
There are around 100 heroes, each with their own set of unique abilities, strengths, and weaknesses.
The game is intuitive to play and always interesting.
It also runs on old hardware, being based on a blizzard game, although it can take a while to load.If this game is even a fraction as fun as DotA, and has a native Linux client, it's a must buy from me.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629323</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>Anonymous</author>
	<datestamp>1247052600000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>sorry you don't have any friends. loser.</htmltext>
<tokenext>sorry you do n't have any friends .
loser .</tokentext>
<sentencetext>sorry you don't have any friends.
loser.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628877</id>
	<title>HoN Beta Key Request</title>
	<author>mds820</author>
	<datestamp>1247050140000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>0</modscore>
	<htmltext>Thanks.</htmltext>
<tokenext>Thanks .</tokentext>
<sentencetext>Thanks.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28659563</id>
	<title>Re:Let it die</title>
	<author>BobisOnlyBob</author>
	<datestamp>1247323920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Tower Defence started with Starcraft Map Editor. DotA was created with Warcraft III Map Editor.<br>Same core elements, very different results. Taking a generalised strategy game and using its built-in scripting engine to build new types of gameplay (subgenres?) by adding new scripts to existing elements.</p><p>DotA and TD share a common parent. They are not equivalent or similar.</p></htmltext>
<tokenext>Tower Defence started with Starcraft Map Editor .
DotA was created with Warcraft III Map Editor.Same core elements , very different results .
Taking a generalised strategy game and using its built-in scripting engine to build new types of gameplay ( subgenres ?
) by adding new scripts to existing elements.DotA and TD share a common parent .
They are not equivalent or similar .</tokentext>
<sentencetext>Tower Defence started with Starcraft Map Editor.
DotA was created with Warcraft III Map Editor.Same core elements, very different results.
Taking a generalised strategy game and using its built-in scripting engine to build new types of gameplay (subgenres?
) by adding new scripts to existing elements.DotA and TD share a common parent.
They are not equivalent or similar.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628221</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628657</id>
	<title>Discussion not in breach of NDA</title>
	<author>Anonymous</author>
	<datestamp>1247049120000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>If a post <em>does</em> breach the NDA, will it be deleted?</htmltext>
<tokenext>If a post does breach the NDA , will it be deleted ?</tokentext>
<sentencetext>If a post does breach the NDA, will it be deleted?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28630259</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>alexhard</author>
	<datestamp>1247058000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The problem with DotA is that if one player is not playing well, the rest aren't just playing 4v5 (or whatever), but are playing against an exp and gold advantage because the newbie has died too much. Before going on battle.net I suggest you play every hero at least once with the AI, and read guides on each hero and gameplay in general. Or at least play in "noob-only" games, so that you won't ruin the experience for the rest.</p></htmltext>
<tokenext>The problem with DotA is that if one player is not playing well , the rest are n't just playing 4v5 ( or whatever ) , but are playing against an exp and gold advantage because the newbie has died too much .
Before going on battle.net I suggest you play every hero at least once with the AI , and read guides on each hero and gameplay in general .
Or at least play in " noob-only " games , so that you wo n't ruin the experience for the rest .</tokentext>
<sentencetext>The problem with DotA is that if one player is not playing well, the rest aren't just playing 4v5 (or whatever), but are playing against an exp and gold advantage because the newbie has died too much.
Before going on battle.net I suggest you play every hero at least once with the AI, and read guides on each hero and gameplay in general.
Or at least play in "noob-only" games, so that you won't ruin the experience for the rest.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628633</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>Anonymous</author>
	<datestamp>1247049000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Before anyone feels the need to reply:</p><p>Yes, I realize I am in fact an idiot who didn't even fully read the summary in his haste to get in on the action.</p></htmltext>
<tokenext>Before anyone feels the need to reply : Yes , I realize I am in fact an idiot who did n't even fully read the summary in his haste to get in on the action .</tokentext>
<sentencetext>Before anyone feels the need to reply:Yes, I realize I am in fact an idiot who didn't even fully read the summary in his haste to get in on the action.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628563</id>
	<title>Re:Where do I buy it?</title>
	<author>BitZtream</author>
	<datestamp>1247048580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Its hard to click the link in the summary isn't it.</p></htmltext>
<tokenext>Its hard to click the link in the summary is n't it .</tokentext>
<sentencetext>Its hard to click the link in the summary isn't it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628479</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628763</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>Anonymous</author>
	<datestamp>1247049660000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I'm sorry that your ePenis is so small. I hear they have pills for that, check your e-mail for more details.</p></htmltext>
<tokenext>I 'm sorry that your ePenis is so small .
I hear they have pills for that , check your e-mail for more details .</tokentext>
<sentencetext>I'm sorry that your ePenis is so small.
I hear they have pills for that, check your e-mail for more details.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628245</id>
	<title>Mac version?</title>
	<author>Anonymous</author>
	<datestamp>1247047020000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Why?</p><p>Mac users are too busy eating penises to play video games.</p></htmltext>
<tokenext>Why ? Mac users are too busy eating penises to play video games .</tokentext>
<sentencetext>Why?Mac users are too busy eating penises to play video games.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628689</id>
	<title>Please no specifics?</title>
	<author>Mr2001</author>
	<datestamp>1247049300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Isn't that what "Post Anonymously" is for?</p></htmltext>
<tokenext>Is n't that what " Post Anonymously " is for ?</tokentext>
<sentencetext>Isn't that what "Post Anonymously" is for?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628221</id>
	<title>Let it die</title>
	<author>Anonymous</author>
	<datestamp>1247046900000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p>Correct me if I'm wrong, I never was a big RTS fan, but I \_think\_ DotA is where all the tower defense games spawned off of?</p><p>I for one would like to see this genre die already. It's been done. And done. And done to death.</p></htmltext>
<tokenext>Correct me if I 'm wrong , I never was a big RTS fan , but I \ _think \ _ DotA is where all the tower defense games spawned off of ? I for one would like to see this genre die already .
It 's been done .
And done .
And done to death .</tokentext>
<sentencetext>Correct me if I'm wrong, I never was a big RTS fan, but I \_think\_ DotA is where all the tower defense games spawned off of?I for one would like to see this genre die already.
It's been done.
And done.
And done to death.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628629</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>Anonymous</author>
	<datestamp>1247049000000</datestamp>
	<modclass>Funny</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>And yes, I dislike Facebook and generally have a lower opinion of anyone who subscribes to such retarded friend ePenis contests, I'm sorry, social networking sites.</p></div><p>Sounds like someone got unfriended.<nobr> <wbr></nobr>:(</p></div>
	</htmltext>
<tokenext>And yes , I dislike Facebook and generally have a lower opinion of anyone who subscribes to such retarded friend ePenis contests , I 'm sorry , social networking sites.Sounds like someone got unfriended .
: (</tokentext>
<sentencetext>And yes, I dislike Facebook and generally have a lower opinion of anyone who subscribes to such retarded friend ePenis contests, I'm sorry, social networking sites.Sounds like someone got unfriended.
:(
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628665</id>
	<title>Re:Go to facebook to join the beta?</title>
	<author>drougie</author>
	<datestamp>1247049240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>They're not in the business of raising your opinion, BitZtream, rather to take advantage of a possibly symbiotic arrangement with a company that may help them market their product. That said, on behalf of these guys I apologize for letting you down and suggest you try <a href="http://dopewars.sourceforge.net/" title="sourceforge.net" rel="nofollow">DopeWars</a> [sourceforge.net] which it addition to the platforms this game runs on also runs on the <a href="http://calcg.org/cgi-bin/forum.cgi?t=8113" title="calcg.org" rel="nofollow">TI-82</a> [calcg.org].</p></htmltext>
<tokenext>They 're not in the business of raising your opinion , BitZtream , rather to take advantage of a possibly symbiotic arrangement with a company that may help them market their product .
That said , on behalf of these guys I apologize for letting you down and suggest you try DopeWars [ sourceforge.net ] which it addition to the platforms this game runs on also runs on the TI-82 [ calcg.org ] .</tokentext>
<sentencetext>They're not in the business of raising your opinion, BitZtream, rather to take advantage of a possibly symbiotic arrangement with a company that may help them market their product.
That said, on behalf of these guys I apologize for letting you down and suggest you try DopeWars [sourceforge.net] which it addition to the platforms this game runs on also runs on the TI-82 [calcg.org].</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629289</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>TheSoepkip</author>
	<datestamp>1247052420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><tt>It's far from perfect but there are several leagues out there that track stats and have leaderboards. People in those leagues tend to be slightly better behaved because being a total asshat may result in a ban. However, new players will still be... "asked"... to go play "pubs" first before playing another "pro" league game.<br><br></tt></htmltext>
<tokenext>It 's far from perfect but there are several leagues out there that track stats and have leaderboards .
People in those leagues tend to be slightly better behaved because being a total asshat may result in a ban .
However , new players will still be... " asked " ... to go play " pubs " first before playing another " pro " league game .</tokentext>
<sentencetext>It's far from perfect but there are several leagues out there that track stats and have leaderboards.
People in those leagues tend to be slightly better behaved because being a total asshat may result in a ban.
However, new players will still be... "asked"... to go play "pubs" first before playing another "pro" league game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629335</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Anonymous</author>
	<datestamp>1247052660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Ask for help, and in my experience, you'll get it.</p></div><p>In my experience, if I was in a lane with an opposing hero that was particularly bad against mine (as some heroes have a lot of trouble fighting other heroes), then my request would be all but ignored until I died several times, at which point I would be verbally berated.  It was a tossup whether questions about optimal weapon builds would be met with a helpful answer, scorn, or just ignored.  Suffice to say, I did not find that the community was willing to help you get through challenges in the game.</p></div>
	</htmltext>
<tokenext>Ask for help , and in my experience , you 'll get it.In my experience , if I was in a lane with an opposing hero that was particularly bad against mine ( as some heroes have a lot of trouble fighting other heroes ) , then my request would be all but ignored until I died several times , at which point I would be verbally berated .
It was a tossup whether questions about optimal weapon builds would be met with a helpful answer , scorn , or just ignored .
Suffice to say , I did not find that the community was willing to help you get through challenges in the game .</tokentext>
<sentencetext>Ask for help, and in my experience, you'll get it.In my experience, if I was in a lane with an opposing hero that was particularly bad against mine (as some heroes have a lot of trouble fighting other heroes), then my request would be all but ignored until I died several times, at which point I would be verbally berated.
It was a tossup whether questions about optimal weapon builds would be met with a helpful answer, scorn, or just ignored.
Suffice to say, I did not find that the community was willing to help you get through challenges in the game.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628495</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628479</id>
	<title>Where do I buy it?</title>
	<author>SL Baur</author>
	<datestamp>1247048160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>A Linux client?  I'll buy it.  Where do I sign up?</p></htmltext>
<tokenext>A Linux client ?
I 'll buy it .
Where do I sign up ?</tokentext>
<sentencetext>A Linux client?
I'll buy it.
Where do I sign up?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628595</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Anonymous</author>
	<datestamp>1247048760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>There are very few custom maps available for Warcraft 3 that require as high a level of teamwork as dota.  Due to its popularity, there is a greater chance to play with a very wide assortment of skill levels and because each game lasts at least half an hour it's easy to see why people might be intolerant to others who don't play at their skill level, their weakness is your loss.  Similarly, even though you're winning it can be extremely agitating having to deal with individuals who gloat and reap the benefits of a few veteran players hard work.  The hostility has always been as severe in other blizzard games it just happens to be more visible in this case because of the number of opportunities it has to occur.</p></htmltext>
<tokenext>There are very few custom maps available for Warcraft 3 that require as high a level of teamwork as dota .
Due to its popularity , there is a greater chance to play with a very wide assortment of skill levels and because each game lasts at least half an hour it 's easy to see why people might be intolerant to others who do n't play at their skill level , their weakness is your loss .
Similarly , even though you 're winning it can be extremely agitating having to deal with individuals who gloat and reap the benefits of a few veteran players hard work .
The hostility has always been as severe in other blizzard games it just happens to be more visible in this case because of the number of opportunities it has to occur .</tokentext>
<sentencetext>There are very few custom maps available for Warcraft 3 that require as high a level of teamwork as dota.
Due to its popularity, there is a greater chance to play with a very wide assortment of skill levels and because each game lasts at least half an hour it's easy to see why people might be intolerant to others who don't play at their skill level, their weakness is your loss.
Similarly, even though you're winning it can be extremely agitating having to deal with individuals who gloat and reap the benefits of a few veteran players hard work.
The hostility has always been as severe in other blizzard games it just happens to be more visible in this case because of the number of opportunities it has to occur.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628727</id>
	<title>Let me fix that for you</title>
	<author>Overly Critical Guy</author>
	<datestamp>1247049480000</datestamp>
	<modclass>Funny</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Went ahead and corrected your post for you.</p><blockquote><div><p>For those unaware of what DotA is, it's a team based strategy game where you control a single character (called your hero) because you're a dumb Diablo player incapable of commanding a multi-unit army in Starcraft, so you resorted to Warcraft III mods that play your armies for you using the AI. Like other creepy DotA players, you will, for some reason, only play DotA, even though it's not that fun nor is it worth that much attention.  You will rarely find genuine Warcraft III games on Battle.net.  It's non-stop DotA games.</p><p>During the course of the game, you attempt to curse and swear at the other 12-year-olds as much as possible in an attempt to recreate the Counter-Strike community circa 2000. When you get into the strategy a bit more, there are far more insults and profanities to throw out because you care way too much about victory in a cartoon RPG mod. There is little depth in the imbalanced game play.</p><p>As the subject says, DotA is really the only game I play these days, and I've been playing it for years. There are around 100 heroes, but a select few are the most powerful, which DotA players will defend by telling you to just not pick them.   The game is boring to play and always pisses you off. It also runs on old hardware, being based on a blizzard game, although it can take a while to load.</p><p>If this game is even a fraction as fun as DotA, and has a native Linux client, it's a must buy from me.</p></div></blockquote></div>
	</htmltext>
<tokenext>Went ahead and corrected your post for you.For those unaware of what DotA is , it 's a team based strategy game where you control a single character ( called your hero ) because you 're a dumb Diablo player incapable of commanding a multi-unit army in Starcraft , so you resorted to Warcraft III mods that play your armies for you using the AI .
Like other creepy DotA players , you will , for some reason , only play DotA , even though it 's not that fun nor is it worth that much attention .
You will rarely find genuine Warcraft III games on Battle.net .
It 's non-stop DotA games.During the course of the game , you attempt to curse and swear at the other 12-year-olds as much as possible in an attempt to recreate the Counter-Strike community circa 2000 .
When you get into the strategy a bit more , there are far more insults and profanities to throw out because you care way too much about victory in a cartoon RPG mod .
There is little depth in the imbalanced game play.As the subject says , DotA is really the only game I play these days , and I 've been playing it for years .
There are around 100 heroes , but a select few are the most powerful , which DotA players will defend by telling you to just not pick them .
The game is boring to play and always pisses you off .
It also runs on old hardware , being based on a blizzard game , although it can take a while to load.If this game is even a fraction as fun as DotA , and has a native Linux client , it 's a must buy from me .</tokentext>
<sentencetext>Went ahead and corrected your post for you.For those unaware of what DotA is, it's a team based strategy game where you control a single character (called your hero) because you're a dumb Diablo player incapable of commanding a multi-unit army in Starcraft, so you resorted to Warcraft III mods that play your armies for you using the AI.
Like other creepy DotA players, you will, for some reason, only play DotA, even though it's not that fun nor is it worth that much attention.
You will rarely find genuine Warcraft III games on Battle.net.
It's non-stop DotA games.During the course of the game, you attempt to curse and swear at the other 12-year-olds as much as possible in an attempt to recreate the Counter-Strike community circa 2000.
When you get into the strategy a bit more, there are far more insults and profanities to throw out because you care way too much about victory in a cartoon RPG mod.
There is little depth in the imbalanced game play.As the subject says, DotA is really the only game I play these days, and I've been playing it for years.
There are around 100 heroes, but a select few are the most powerful, which DotA players will defend by telling you to just not pick them.
The game is boring to play and always pisses you off.
It also runs on old hardware, being based on a blizzard game, although it can take a while to load.If this game is even a fraction as fun as DotA, and has a native Linux client, it's a must buy from me.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628331</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629309</id>
	<title>I hear ya.</title>
	<author>proc\_tarry</author>
	<datestamp>1247052540000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext>The only thing worse than the intolerant players is the fucking noobs that need to learn how to play or GTFO.</htmltext>
<tokenext>The only thing worse than the intolerant players is the fucking noobs that need to learn how to play or GTFO .</tokentext>
<sentencetext>The only thing worse than the intolerant players is the fucking noobs that need to learn how to play or GTFO.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628551</id>
	<title>Go to facebook to join the beta?</title>
	<author>Anonymous</author>
	<datestamp>1247048520000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>So I've got to go to a Facebook page to join the beta?</p><p>I don't know how to say this any other way:</p><p>Go fuck yourselves, you've already shown me you have no taste or self respect.</p><p>Get a real website and get yourself off the white trash center of the Internet and I'll consider you.</p><p>And yes, I dislike Facebook and generally have a lower opinion of anyone who subscribes to such retarded friend ePenis contests, I'm sorry, social networking sites.</p></htmltext>
<tokenext>So I 've got to go to a Facebook page to join the beta ? I do n't know how to say this any other way : Go fuck yourselves , you 've already shown me you have no taste or self respect.Get a real website and get yourself off the white trash center of the Internet and I 'll consider you.And yes , I dislike Facebook and generally have a lower opinion of anyone who subscribes to such retarded friend ePenis contests , I 'm sorry , social networking sites .</tokentext>
<sentencetext>So I've got to go to a Facebook page to join the beta?I don't know how to say this any other way:Go fuck yourselves, you've already shown me you have no taste or self respect.Get a real website and get yourself off the white trash center of the Internet and I'll consider you.And yes, I dislike Facebook and generally have a lower opinion of anyone who subscribes to such retarded friend ePenis contests, I'm sorry, social networking sites.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28633483</id>
	<title>Re:Here's an idea Blizz should have released</title>
	<author>bemymonkey</author>
	<datestamp>1247132100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sounds a lot like UT2004 Onslought mode... or Battlefield<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>Sounds a lot like UT2004 Onslought mode... or Battlefield : )</tokentext>
<sentencetext>Sounds a lot like UT2004 Onslought mode... or Battlefield :)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628941</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628365</id>
	<title>Re:Let it die</title>
	<author>Radhruin</author>
	<datestamp>1247047680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>DotA is not a tower defense game at all. It's more akin to Diablo where you control a single character and attempt to kill enemy characters. You also must destroy the enemy towers and, finally, their main structure, however towers are never built by players; they are present at the beginning of the game as an obstacle for players to overcome.</htmltext>
<tokenext>DotA is not a tower defense game at all .
It 's more akin to Diablo where you control a single character and attempt to kill enemy characters .
You also must destroy the enemy towers and , finally , their main structure , however towers are never built by players ; they are present at the beginning of the game as an obstacle for players to overcome .</tokentext>
<sentencetext>DotA is not a tower defense game at all.
It's more akin to Diablo where you control a single character and attempt to kill enemy characters.
You also must destroy the enemy towers and, finally, their main structure, however towers are never built by players; they are present at the beginning of the game as an obstacle for players to overcome.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628221</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628505</id>
	<title>Vi sitter h&#195;r i venten...</title>
	<author>Anonymous</author>
	<datestamp>1247048340000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>... och spelar lite Heroes of Newerth<nobr> <wbr></nobr>...</p></htmltext>
<tokenext>... och spelar lite Heroes of Newerth .. .</tokentext>
<sentencetext>... och spelar lite Heroes of Newerth ...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628851</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Jimmy\_B</author>
	<datestamp>1247050080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I think the reason is because for most of DotA's history, there was no way to balance the teams after players left. A large portion of games were spoiled by players leaving early and imbalancing the teams, which is very frustrating, and since you can't yell at someone who's already gone, people take out their frustrations on players they <i>expect</i> to leave, ie noobs. The situation was greatly improved by adding the option to switch teams, so that if two players left from the same team someone could volunteer to switch teams and make them even again; but a community of assholes remains a community of assholes forever, because non-assholes are driven away.</htmltext>
<tokenext>I think the reason is because for most of DotA 's history , there was no way to balance the teams after players left .
A large portion of games were spoiled by players leaving early and imbalancing the teams , which is very frustrating , and since you ca n't yell at someone who 's already gone , people take out their frustrations on players they expect to leave , ie noobs .
The situation was greatly improved by adding the option to switch teams , so that if two players left from the same team someone could volunteer to switch teams and make them even again ; but a community of assholes remains a community of assholes forever , because non-assholes are driven away .</tokentext>
<sentencetext>I think the reason is because for most of DotA's history, there was no way to balance the teams after players left.
A large portion of games were spoiled by players leaving early and imbalancing the teams, which is very frustrating, and since you can't yell at someone who's already gone, people take out their frustrations on players they expect to leave, ie noobs.
The situation was greatly improved by adding the option to switch teams, so that if two players left from the same team someone could volunteer to switch teams and make them even again; but a community of assholes remains a community of assholes forever, because non-assholes are driven away.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628387</id>
	<title>League of Legends?</title>
	<author>Anonymous</author>
	<datestamp>1247047800000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Isn't Guinsoo (the original DotA Allstars developer) already making a game like this, called League of Legends?</p><p>http://www.leagueoflegends.com/</p></htmltext>
<tokenext>Is n't Guinsoo ( the original DotA Allstars developer ) already making a game like this , called League of Legends ? http : //www.leagueoflegends.com/</tokentext>
<sentencetext>Isn't Guinsoo (the original DotA Allstars developer) already making a game like this, called League of Legends?http://www.leagueoflegends.com/</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28638787</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>AttillaTheNun</author>
	<datestamp>1247163360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>By and large it is an asshole-ridden community (countdown leavers, feeders, rage leavers, pubstomps, lone wolfs, trolls, flamers, etc). However, it's the only game I play anymore (it's that good, IMO), so I just develop a thick skin, try to play to the best of my abilities and work with teammates that are willing to cooperate and ignore the noise.
<p>
The nature of a pub game is that the matchup is random. That's part of what makes it so addictive, as no two games are the same.</p></htmltext>
<tokenext>By and large it is an asshole-ridden community ( countdown leavers , feeders , rage leavers , pubstomps , lone wolfs , trolls , flamers , etc ) .
However , it 's the only game I play anymore ( it 's that good , IMO ) , so I just develop a thick skin , try to play to the best of my abilities and work with teammates that are willing to cooperate and ignore the noise .
The nature of a pub game is that the matchup is random .
That 's part of what makes it so addictive , as no two games are the same .</tokentext>
<sentencetext>By and large it is an asshole-ridden community (countdown leavers, feeders, rage leavers, pubstomps, lone wolfs, trolls, flamers, etc).
However, it's the only game I play anymore (it's that good, IMO), so I just develop a thick skin, try to play to the best of my abilities and work with teammates that are willing to cooperate and ignore the noise.
The nature of a pub game is that the matchup is random.
That's part of what makes it so addictive, as no two games are the same.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628981</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28631329</id>
	<title>Re:DotA is the only game I play these days</title>
	<author>pwnies</author>
	<datestamp>1247065500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Care to play a few games later? It'd be fun if we could get a<nobr> <wbr></nobr>/. team going.</htmltext>
<tokenext>Care to play a few games later ?
It 'd be fun if we could get a / .
team going .</tokentext>
<sentencetext>Care to play a few games later?
It'd be fun if we could get a /.
team going.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628331</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629503</id>
	<title>Re:Let it die</title>
	<author>Anonymous</author>
	<datestamp>1247053680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>You're thinking of Wintermaul TD.</p><p>http://images.google.ca/images?q=wintermaul+td</p></htmltext>
<tokenext>You 're thinking of Wintermaul TD.http : //images.google.ca/images ? q = wintermaul + td</tokentext>
<sentencetext>You're thinking of Wintermaul TD.http://images.google.ca/images?q=wintermaul+td</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628221</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628981</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Anonymous</author>
	<datestamp>1247050560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Yes, the community certain rates as one of the top-3 most hostile I've come across, if not the number one.  Once I noticed the hostility starting to rub off on me, I decided to quit playing the game altogether.  That kind of thing is poisonous.  If one of these spin-offs develops a significantly better community, then I'd consider picking it up.</htmltext>
<tokenext>Yes , the community certain rates as one of the top-3 most hostile I 've come across , if not the number one .
Once I noticed the hostility starting to rub off on me , I decided to quit playing the game altogether .
That kind of thing is poisonous .
If one of these spin-offs develops a significantly better community , then I 'd consider picking it up .</tokentext>
<sentencetext>Yes, the community certain rates as one of the top-3 most hostile I've come across, if not the number one.
Once I noticed the hostility starting to rub off on me, I decided to quit playing the game altogether.
That kind of thing is poisonous.
If one of these spin-offs develops a significantly better community, then I'd consider picking it up.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628725</id>
	<title>Re:DotA - fun game, horrible community</title>
	<author>Anonymous</author>
	<datestamp>1247049480000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Agreed with the comment that the game (which was a lot of fun) is plagued by a truly awful community. It's actually quite vexing how outwardly hostile so many of the players are, especially considering that as far as I can tell it's always been that way. None of the DoTA-before-DoTA games garnered such a community, and yet for whatever reason DoTA was pretty much serious fucking business right at the start.</p><p>I remember during its infancy I noticed that one of the computer-controlled units did more damage than its opposing side's corresponding unit, and when I raised the issue on the community boards I was instantly and relentlessly flamed. No one, as far as I could tell, even considered the possibility that I might be right. They made provably false claims about how it was balanced, and lied to me about tests they obviously didn't run to show that it was balanced. The whole experience was strangely surreal.</p><p>I kept trying the game every little bit, since it is quite a bit of fun. Every time though I'd be attacked by friend and foe alike for being a noob (which isn't hard to do since the game is both extremely elitist in design and not the most intuitive), and I'd be turned off from the experience for another stretch.</p></htmltext>
<tokenext>Agreed with the comment that the game ( which was a lot of fun ) is plagued by a truly awful community .
It 's actually quite vexing how outwardly hostile so many of the players are , especially considering that as far as I can tell it 's always been that way .
None of the DoTA-before-DoTA games garnered such a community , and yet for whatever reason DoTA was pretty much serious fucking business right at the start.I remember during its infancy I noticed that one of the computer-controlled units did more damage than its opposing side 's corresponding unit , and when I raised the issue on the community boards I was instantly and relentlessly flamed .
No one , as far as I could tell , even considered the possibility that I might be right .
They made provably false claims about how it was balanced , and lied to me about tests they obviously did n't run to show that it was balanced .
The whole experience was strangely surreal.I kept trying the game every little bit , since it is quite a bit of fun .
Every time though I 'd be attacked by friend and foe alike for being a noob ( which is n't hard to do since the game is both extremely elitist in design and not the most intuitive ) , and I 'd be turned off from the experience for another stretch .</tokentext>
<sentencetext>Agreed with the comment that the game (which was a lot of fun) is plagued by a truly awful community.
It's actually quite vexing how outwardly hostile so many of the players are, especially considering that as far as I can tell it's always been that way.
None of the DoTA-before-DoTA games garnered such a community, and yet for whatever reason DoTA was pretty much serious fucking business right at the start.I remember during its infancy I noticed that one of the computer-controlled units did more damage than its opposing side's corresponding unit, and when I raised the issue on the community boards I was instantly and relentlessly flamed.
No one, as far as I could tell, even considered the possibility that I might be right.
They made provably false claims about how it was balanced, and lied to me about tests they obviously didn't run to show that it was balanced.
The whole experience was strangely surreal.I kept trying the game every little bit, since it is quite a bit of fun.
Every time though I'd be attacked by friend and foe alike for being a noob (which isn't hard to do since the game is both extremely elitist in design and not the most intuitive), and I'd be turned off from the experience for another stretch.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628273</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28629147</id>
	<title>Re:Discussion not in breach of NDA</title>
	<author>selven</author>
	<datestamp>1247051460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Only if there's a bunch of crazies with million dollar lawyers enforcing it.</htmltext>
<tokenext>Only if there 's a bunch of crazies with million dollar lawyers enforcing it .</tokentext>
<sentencetext>Only if there's a bunch of crazies with million dollar lawyers enforcing it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628657</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628229</id>
	<title>lolwut</title>
	<author>Anonymous</author>
	<datestamp>1247046900000</datestamp>
	<modclass>Troll</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Only two types of people care about this: faggots and queers.  Which are you?</p></htmltext>
<tokenext>Only two types of people care about this : faggots and queers .
Which are you ?</tokentext>
<sentencetext>Only two types of people care about this: faggots and queers.
Which are you?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628161</id>
	<title>Woo Hoo!!!</title>
	<author>grub</author>
	<datestamp>1247046660000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><br>Gaming comes to Linux, this is the end for Tux Racer!</htmltext>
<tokenext>Gaming comes to Linux , this is the end for Tux Racer !</tokentext>
<sentencetext>Gaming comes to Linux, this is the end for Tux Racer!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_08_1543203.28628537</id>
	<title>I'd like to comment without violating the NDA</title>
	<author>Anonymous</author>
	<datestamp>1247048400000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><p>Some of the aspects of the game I really enjoy:</p><p>1) Having it so that certain buildings can't be built until you have other supporting structures built before that. It's almost like a "tree" of "things" you can "build."</p><p>2) Being able to highlight a bunch of your army and send them off to fight people on the other side of the map. Tremendous fun.</p><p>3) The developers, knowing how much people enjoy 2) have implemented "keyboard shortcuts" to make bundling up a group of units and sending them off as one easier. I can't discuss the specific keys being used, but on ANY STANDARD KEYBOARD, you'll be able to press a combination of keys that will "store" your group selected in memory. Not just that, but you can RECALL this group that was stored at a prior time by pressing yet another patented group of keys. What will they think of next?!</p><p>4) Being able to choose more than one race as the army under your control. So Race 1 can fight Race 2 and employ different tactics!</p><p>5) Not being able to build until you "harvest resources." You have to send out a bunch of little guys (I'd probably call them peons) to get these resources for you before you can build any of the buildings and get a start on your "tech tree."</p></htmltext>
<tokenext>Some of the aspects of the game I really enjoy : 1 ) Having it so that certain buildings ca n't be built until you have other supporting structures built before that .
It 's almost like a " tree " of " things " you can " build .
" 2 ) Being able to highlight a bunch of your army and send them off to fight people on the other side of the map .
Tremendous fun.3 ) The developers , knowing how much people enjoy 2 ) have implemented " keyboard shortcuts " to make bundling up a group of units and sending them off as one easier .
I ca n't discuss the specific keys being used , but on ANY STANDARD KEYBOARD , you 'll be able to press a combination of keys that will " store " your group selected in memory .
Not just that , but you can RECALL this group that was stored at a prior time by pressing yet another patented group of keys .
What will they think of next ?
! 4 ) Being able to choose more than one race as the army under your control .
So Race 1 can fight Race 2 and employ different tactics ! 5 ) Not being able to build until you " harvest resources .
" You have to send out a bunch of little guys ( I 'd probably call them peons ) to get these resources for you before you can build any of the buildings and get a start on your " tech tree .
"</tokentext>
<sentencetext>Some of the aspects of the game I really enjoy:1) Having it so that certain buildings can't be built until you have other supporting structures built before that.
It's almost like a "tree" of "things" you can "build.
"2) Being able to highlight a bunch of your army and send them off to fight people on the other side of the map.
Tremendous fun.3) The developers, knowing how much people enjoy 2) have implemented "keyboard shortcuts" to make bundling up a group of units and sending them off as one easier.
I can't discuss the specific keys being used, but on ANY STANDARD KEYBOARD, you'll be able to press a combination of keys that will "store" your group selected in memory.
Not just that, but you can RECALL this group that was stored at a prior time by pressing yet another patented group of keys.
What will they think of next?
!4) Being able to choose more than one race as the army under your control.
So Race 1 can fight Race 2 and employ different tactics!5) Not being able to build until you "harvest resources.
" You have to send out a bunch of little guys (I'd probably call them peons) to get these resources for you before you can build any of the buildings and get a start on your "tech tree.
"</sentencetext>
</comment>
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