<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_07_01_0732220</id>
	<title>Sega Not Giving Up On Mature Wii Games</title>
	<author>Soulskill</author>
	<datestamp>1246450800000</datestamp>
	<htmltext>Sega has recently taken a few attempts at developing games for the Wii that were targeted at adults rather than kids. <em>House of the Dead: Overkill</em> and <em>Madworld</em> haven't been incredibly popular, but they've done well enough to turn a profit. In Sega's eyes, this <a href="http://www.gamesindustry.biz/articles/sega-its-not-game-over-for-mature-wii-titles">makes mature-themed games for the Wii a successful experiment</a>, or at least one they're willing to continue. Other companies are looking to get into the act as well. EA will be <a href="http://wii.kombo.com/article.php?artid=14411">releasing M-rated <em>Dead Space: Extraction</em> for the Wii</a>, and <a href="http://www.eurogamer.net/articles/bethesda-next-to-target-mature-wii-market\_0">Bethesda has a project in the works too</a>.</htmltext>
<tokenext>Sega has recently taken a few attempts at developing games for the Wii that were targeted at adults rather than kids .
House of the Dead : Overkill and Madworld have n't been incredibly popular , but they 've done well enough to turn a profit .
In Sega 's eyes , this makes mature-themed games for the Wii a successful experiment , or at least one they 're willing to continue .
Other companies are looking to get into the act as well .
EA will be releasing M-rated Dead Space : Extraction for the Wii , and Bethesda has a project in the works too .</tokentext>
<sentencetext>Sega has recently taken a few attempts at developing games for the Wii that were targeted at adults rather than kids.
House of the Dead: Overkill and Madworld haven't been incredibly popular, but they've done well enough to turn a profit.
In Sega's eyes, this makes mature-themed games for the Wii a successful experiment, or at least one they're willing to continue.
Other companies are looking to get into the act as well.
EA will be releasing M-rated Dead Space: Extraction for the Wii, and Bethesda has a project in the works too.</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540951</id>
	<title>It's about time.</title>
	<author>Anonymous</author>
	<datestamp>1246455780000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>While I'm no Sega/EA fanboy, I'm honestly getting sick of all the kiddie titles and messed-up ports when I pass the Wii section. My Wii is dusting right now, as the only games I ever play seriously with it are SSBB and Metroid Prime 3. From what I've seen, the "targeting family/casual/new gamer" stuff has gone overboard, with a lot of game companies getting tunnel vision in trying to get new audiences and as a result have abandoned the old.</htmltext>
<tokenext>While I 'm no Sega/EA fanboy , I 'm honestly getting sick of all the kiddie titles and messed-up ports when I pass the Wii section .
My Wii is dusting right now , as the only games I ever play seriously with it are SSBB and Metroid Prime 3 .
From what I 've seen , the " targeting family/casual/new gamer " stuff has gone overboard , with a lot of game companies getting tunnel vision in trying to get new audiences and as a result have abandoned the old .</tokentext>
<sentencetext>While I'm no Sega/EA fanboy, I'm honestly getting sick of all the kiddie titles and messed-up ports when I pass the Wii section.
My Wii is dusting right now, as the only games I ever play seriously with it are SSBB and Metroid Prime 3.
From what I've seen, the "targeting family/casual/new gamer" stuff has gone overboard, with a lot of game companies getting tunnel vision in trying to get new audiences and as a result have abandoned the old.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541153</id>
	<title>Rated "M" for... (ahem!)</title>
	<author>zarmanto</author>
	<datestamp>1246457220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Okay... so I read this posting, and then I go on over to the sega.com website to see what their current offerings are... and "Daisy Fuentes Pilates" pops up as the initially displayed game.  Is there no end to the irony around here?</htmltext>
<tokenext>Okay... so I read this posting , and then I go on over to the sega.com website to see what their current offerings are... and " Daisy Fuentes Pilates " pops up as the initially displayed game .
Is there no end to the irony around here ?</tokentext>
<sentencetext>Okay... so I read this posting, and then I go on over to the sega.com website to see what their current offerings are... and "Daisy Fuentes Pilates" pops up as the initially displayed game.
Is there no end to the irony around here?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542139</id>
	<title>Re:Good Fun</title>
	<author>Fex303</author>
	<datestamp>1246462320000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Have to agree with you (and the other poster agreeing).  Overkill was fantastic two player action with laugh out loud funny cutscenes.</p><p>It's already been said, but I'm saying it too in case people are unsure about picking it up.</p></htmltext>
<tokenext>Have to agree with you ( and the other poster agreeing ) .
Overkill was fantastic two player action with laugh out loud funny cutscenes.It 's already been said , but I 'm saying it too in case people are unsure about picking it up .</tokentext>
<sentencetext>Have to agree with you (and the other poster agreeing).
Overkill was fantastic two player action with laugh out loud funny cutscenes.It's already been said, but I'm saying it too in case people are unsure about picking it up.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540859</id>
	<title>Speaking of mature...</title>
	<author>hal2814</author>
	<datestamp>1246455120000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext><p>Nintendo's next system will cater exclusively to mature games.  It'll be called the MiiLF.  It won't have the same mature marketshare as the upcoming Atari Cougar though.</p></htmltext>
<tokenext>Nintendo 's next system will cater exclusively to mature games .
It 'll be called the MiiLF .
It wo n't have the same mature marketshare as the upcoming Atari Cougar though .</tokentext>
<sentencetext>Nintendo's next system will cater exclusively to mature games.
It'll be called the MiiLF.
It won't have the same mature marketshare as the upcoming Atari Cougar though.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542473</id>
	<title>Sega, Blah Rubbish.</title>
	<author>Icegryphon</author>
	<datestamp>1246463760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><tt>
Sega had their time, Now I can't look at them the same way after what they did to Guilty Gear Series.<br>
Crapcom has also Dissapointed me with a number of Titles like DMC4 and <br>
Destroying the MegaMan Series after the first few good NES ones. <br>
Also capcom where is my Sengoku Basara X cross and Fate Unlimited Codes, both for PS2-US ?<br>
<br>
Now as for companies I have to say Namco/Bandai (Love Tekken 6 Demos and Arcade)<br>
has only let me down with the 2 minor problems. SoulCalibur 4 while fun kind of didn't live up to the Other Versions, <br>
Also the time they waste on Naruto Games. But They haven't made me RAGE like the other two. <br>
Arc sys and Smaller Companies seem to be the newest group where Failures and Wonderful Games come from.<br>
</tt></htmltext>
<tokenext>Sega had their time , Now I ca n't look at them the same way after what they did to Guilty Gear Series .
Crapcom has also Dissapointed me with a number of Titles like DMC4 and Destroying the MegaMan Series after the first few good NES ones .
Also capcom where is my Sengoku Basara X cross and Fate Unlimited Codes , both for PS2-US ?
Now as for companies I have to say Namco/Bandai ( Love Tekken 6 Demos and Arcade ) has only let me down with the 2 minor problems .
SoulCalibur 4 while fun kind of did n't live up to the Other Versions , Also the time they waste on Naruto Games .
But They have n't made me RAGE like the other two .
Arc sys and Smaller Companies seem to be the newest group where Failures and Wonderful Games come from .</tokentext>
<sentencetext>
Sega had their time, Now I can't look at them the same way after what they did to Guilty Gear Series.
Crapcom has also Dissapointed me with a number of Titles like DMC4 and 
Destroying the MegaMan Series after the first few good NES ones.
Also capcom where is my Sengoku Basara X cross and Fate Unlimited Codes, both for PS2-US ?
Now as for companies I have to say Namco/Bandai (Love Tekken 6 Demos and Arcade)
has only let me down with the 2 minor problems.
SoulCalibur 4 while fun kind of didn't live up to the Other Versions, 
Also the time they waste on Naruto Games.
But They haven't made me RAGE like the other two.
Arc sys and Smaller Companies seem to be the newest group where Failures and Wonderful Games come from.
</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28548841</id>
	<title>Re:Nintendo should be taking the lead</title>
	<author>seebs</author>
	<datestamp>1246440360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nintendo's focused on bridging the gap between the markets -- producing slightly more involved games which nonetheless appeal to new players.  They're doing fine -- and intentionally leaving some niches for third parties, so that the third parties can rake in money while Nintendo avoids confusing their market image of 100\% accessible gaming.</p></htmltext>
<tokenext>Nintendo 's focused on bridging the gap between the markets -- producing slightly more involved games which nonetheless appeal to new players .
They 're doing fine -- and intentionally leaving some niches for third parties , so that the third parties can rake in money while Nintendo avoids confusing their market image of 100 \ % accessible gaming .</tokentext>
<sentencetext>Nintendo's focused on bridging the gap between the markets -- producing slightly more involved games which nonetheless appeal to new players.
They're doing fine -- and intentionally leaving some niches for third parties, so that the third parties can rake in money while Nintendo avoids confusing their market image of 100\% accessible gaming.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541141</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28558435</id>
	<title>Re:can we stop calling super violent games "mature</title>
	<author>KDR\_11k</author>
	<datestamp>1246552920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Blame the ESRB for calling the rating that. No better way to make children completely disregard the rating than to make the label a positive word. Most European systems just print the age on the box, not some vague term like "mature".</p></htmltext>
<tokenext>Blame the ESRB for calling the rating that .
No better way to make children completely disregard the rating than to make the label a positive word .
Most European systems just print the age on the box , not some vague term like " mature " .</tokentext>
<sentencetext>Blame the ESRB for calling the rating that.
No better way to make children completely disregard the rating than to make the label a positive word.
Most European systems just print the age on the box, not some vague term like "mature".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541393</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540871</id>
	<title>Good Fun</title>
	<author>Anonymous</author>
	<datestamp>1246455240000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>4</modscore>
	<htmltext><p>House of the Dead: Overkill was great fun.  Recommended for two player zombie-killing action, 70s style!</p></htmltext>
<tokenext>House of the Dead : Overkill was great fun .
Recommended for two player zombie-killing action , 70s style !</tokentext>
<sentencetext>House of the Dead: Overkill was great fun.
Recommended for two player zombie-killing action, 70s style!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542227</id>
	<title>Flashback</title>
	<author>Quiet\_Desperation</author>
	<datestamp>1246462680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Bethesda has a project in the works too.</p></div><p>I heard there were two. Ravin' Cliff Racers and House Hlaalu Party. There's a minigame in one of them where you waggle the Wiimote to string random letters together to create names for newly discovered Daedric ruins.</p></div>
	</htmltext>
<tokenext>Bethesda has a project in the works too.I heard there were two .
Ravin ' Cliff Racers and House Hlaalu Party .
There 's a minigame in one of them where you waggle the Wiimote to string random letters together to create names for newly discovered Daedric ruins .</tokentext>
<sentencetext>Bethesda has a project in the works too.I heard there were two.
Ravin' Cliff Racers and House Hlaalu Party.
There's a minigame in one of them where you waggle the Wiimote to string random letters together to create names for newly discovered Daedric ruins.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541229</id>
	<title>"Adult" themed eh?</title>
	<author>guero</author>
	<datestamp>1246457640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Leisure Suit Larry for the Wii? Giggity.</p></htmltext>
<tokenext>Leisure Suit Larry for the Wii ?
Giggity .</tokentext>
<sentencetext>Leisure Suit Larry for the Wii?
Giggity.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28544305</id>
	<title>Re:Nintendo should be taking the lead</title>
	<author>Anonymous</author>
	<datestamp>1246469760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Nintendo is taking the lead! They plan to release a new generation of "mature" titles in the coming year. There's a preview available here: http://www.newgrounds.com/portal/view/476976</p><p>Awesome, huh?</p></htmltext>
<tokenext>Nintendo is taking the lead !
They plan to release a new generation of " mature " titles in the coming year .
There 's a preview available here : http : //www.newgrounds.com/portal/view/476976Awesome , huh ?</tokentext>
<sentencetext>Nintendo is taking the lead!
They plan to release a new generation of "mature" titles in the coming year.
There's a preview available here: http://www.newgrounds.com/portal/view/476976Awesome, huh?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541141</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28544095</id>
	<title>Well, except...</title>
	<author>Anonymous</author>
	<datestamp>1246469100000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Just sticking a mature rating on something does not guarantee value or quality.  Houses of the Dead: Overkill was loads of fun... for a whole hour and 10 minutes.  But with only 6 scenarios to the whole game, it's a rip off.  Given the style of game, I would expect at least 15-20 scenarios, and then some easter eggs to increase replayability.  As is, it plays more like a demo.</p></htmltext>
<tokenext>Just sticking a mature rating on something does not guarantee value or quality .
Houses of the Dead : Overkill was loads of fun... for a whole hour and 10 minutes .
But with only 6 scenarios to the whole game , it 's a rip off .
Given the style of game , I would expect at least 15-20 scenarios , and then some easter eggs to increase replayability .
As is , it plays more like a demo .</tokentext>
<sentencetext>Just sticking a mature rating on something does not guarantee value or quality.
Houses of the Dead: Overkill was loads of fun... for a whole hour and 10 minutes.
But with only 6 scenarios to the whole game, it's a rip off.
Given the style of game, I would expect at least 15-20 scenarios, and then some easter eggs to increase replayability.
As is, it plays more like a demo.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541605</id>
	<title>Re:Wiimote = sword?</title>
	<author>El Gigante de Justic</author>
	<datestamp>1246459680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Dragon Quest Swords is probably the best attempt at this so far, but as others have pointed out the lack of true 1:1 tracking has been the biggest hindrance.</p><p>Red Steel had great potential but was seriously flawed, and not just in the implementation of the swordplay.  Hopefully Ubisoft seriously listens to all of the complaints as they are finishing up the sequel.</p></htmltext>
<tokenext>Dragon Quest Swords is probably the best attempt at this so far , but as others have pointed out the lack of true 1 : 1 tracking has been the biggest hindrance.Red Steel had great potential but was seriously flawed , and not just in the implementation of the swordplay .
Hopefully Ubisoft seriously listens to all of the complaints as they are finishing up the sequel .</tokentext>
<sentencetext>Dragon Quest Swords is probably the best attempt at this so far, but as others have pointed out the lack of true 1:1 tracking has been the biggest hindrance.Red Steel had great potential but was seriously flawed, and not just in the implementation of the swordplay.
Hopefully Ubisoft seriously listens to all of the complaints as they are finishing up the sequel.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540921</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540893</id>
	<title>Controller</title>
	<author>Anonymous</author>
	<datestamp>1246455360000</datestamp>
	<modclass>Redundant</modclass>
	<modscore>-1</modscore>
	<htmltext>Do more mature games require a different style controller?  Move over Guitar Hero, it's time for Adult Hero.</htmltext>
<tokenext>Do more mature games require a different style controller ?
Move over Guitar Hero , it 's time for Adult Hero .</tokentext>
<sentencetext>Do more mature games require a different style controller?
Move over Guitar Hero, it's time for Adult Hero.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28545535</id>
	<title>Dual Wield Too... but a question...</title>
	<author>Anonymous</author>
	<datestamp>1246473300000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Awesome. 1 Player. 2 Guns. Sometimes you screw up when you consciously release that you've been unconsciously operating 2 guns independently. Very strange (and more than slightly psychotic) feeling.</p><p>But, can 2 players with 4 Wiimotes both play Dual Wield?</p><p>Maybe it's me... but I nearly wet myself laughing playing it.</p><p>Burnttoys.</p></htmltext>
<tokenext>Awesome .
1 Player .
2 Guns .
Sometimes you screw up when you consciously release that you 've been unconsciously operating 2 guns independently .
Very strange ( and more than slightly psychotic ) feeling.But , can 2 players with 4 Wiimotes both play Dual Wield ? Maybe it 's me... but I nearly wet myself laughing playing it.Burnttoys .</tokentext>
<sentencetext>Awesome.
1 Player.
2 Guns.
Sometimes you screw up when you consciously release that you've been unconsciously operating 2 guns independently.
Very strange (and more than slightly psychotic) feeling.But, can 2 players with 4 Wiimotes both play Dual Wield?Maybe it's me... but I nearly wet myself laughing playing it.Burnttoys.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540819</id>
	<title>Smack my Wii-ly</title>
	<author>Anonymous</author>
	<datestamp>1246454880000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>-1</modscore>
	<htmltext><p>Imagine your willy being smJacked until it bleeds.</p><p>Oxymoron83</p></htmltext>
<tokenext>Imagine your willy being smJacked until it bleeds.Oxymoron83</tokentext>
<sentencetext>Imagine your willy being smJacked until it bleeds.Oxymoron83</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28543385</id>
	<title>Re:It's about time.</title>
	<author>ookaze</author>
	<datestamp>1246467120000</datestamp>
	<modclass>Troll</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>I had a GameCube way back. I found the problem with it was the lack of mature titles as well. The other problem with the Wii is that it does not serve as a "media console". The 360 and PS3 play DVDs and MP3s out of the box. The Wii can't play anything but its own games.</p></div><p>and Gamecube games, and NES games, and SNES games, and Genesis games, and Neo Geo games,<nobr> <wbr></nobr>...<br>The ignorance you display is amazing.<br>BTW, the Wii is the console with the least problem for now, as newsflash, it's the market leader crushing the HD consoles.<br>This without being a "media console".</p><p><div class="quote"><p>The Wiimote is just a gimmick. If the Sony or MS did a Wiimote type controller and made games to go with (assuming the console prices and games were lower), I'm sure that if the remote is the selling point, Sony and MS would wipe Nintendo's sales off the map.</p></div><p>I'm not surprised you believe that, given how ignorant you are of the actual situation.<br>The same argument was made with price of the XB360, that once it would be below Wii's price, it would destroy it in sales, and would forced Nintendo to cut the Wii's price.<br>Actually, there's a XB360 cheaper than the Wii, and the Wii still vastly outsells it everywhere in the world, and the Wii's price still hasn't been cut.<br>I can predict your scenario is bound to fail miserably too.<br>Basically, the remote alone is not the selling point of the Wii, as the price alone is not the selling point of the Wii either.</p></div>
	</htmltext>
<tokenext>I had a GameCube way back .
I found the problem with it was the lack of mature titles as well .
The other problem with the Wii is that it does not serve as a " media console " .
The 360 and PS3 play DVDs and MP3s out of the box .
The Wii ca n't play anything but its own games.and Gamecube games , and NES games , and SNES games , and Genesis games , and Neo Geo games , ...The ignorance you display is amazing.BTW , the Wii is the console with the least problem for now , as newsflash , it 's the market leader crushing the HD consoles.This without being a " media console " .The Wiimote is just a gimmick .
If the Sony or MS did a Wiimote type controller and made games to go with ( assuming the console prices and games were lower ) , I 'm sure that if the remote is the selling point , Sony and MS would wipe Nintendo 's sales off the map.I 'm not surprised you believe that , given how ignorant you are of the actual situation.The same argument was made with price of the XB360 , that once it would be below Wii 's price , it would destroy it in sales , and would forced Nintendo to cut the Wii 's price.Actually , there 's a XB360 cheaper than the Wii , and the Wii still vastly outsells it everywhere in the world , and the Wii 's price still has n't been cut.I can predict your scenario is bound to fail miserably too.Basically , the remote alone is not the selling point of the Wii , as the price alone is not the selling point of the Wii either .</tokentext>
<sentencetext>I had a GameCube way back.
I found the problem with it was the lack of mature titles as well.
The other problem with the Wii is that it does not serve as a "media console".
The 360 and PS3 play DVDs and MP3s out of the box.
The Wii can't play anything but its own games.and Gamecube games, and NES games, and SNES games, and Genesis games, and Neo Geo games, ...The ignorance you display is amazing.BTW, the Wii is the console with the least problem for now, as newsflash, it's the market leader crushing the HD consoles.This without being a "media console".The Wiimote is just a gimmick.
If the Sony or MS did a Wiimote type controller and made games to go with (assuming the console prices and games were lower), I'm sure that if the remote is the selling point, Sony and MS would wipe Nintendo's sales off the map.I'm not surprised you believe that, given how ignorant you are of the actual situation.The same argument was made with price of the XB360, that once it would be below Wii's price, it would destroy it in sales, and would forced Nintendo to cut the Wii's price.Actually, there's a XB360 cheaper than the Wii, and the Wii still vastly outsells it everywhere in the world, and the Wii's price still hasn't been cut.I can predict your scenario is bound to fail miserably too.Basically, the remote alone is not the selling point of the Wii, as the price alone is not the selling point of the Wii either.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541441</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540799</id>
	<title>Mature Games?</title>
	<author>Anonymous</author>
	<datestamp>1246454700000</datestamp>
	<modclass>Funny</modclass>
	<modscore>0</modscore>
	<htmltext><p>I like games with experience. I always find myself spending my evenings at the game store. The younger, less mature games are always trying to "play games" with me. Last night, I picked up the game "Cougar Hunter". The graphics were a bit dated, but it kept me all night with it's compelling features!</p></htmltext>
<tokenext>I like games with experience .
I always find myself spending my evenings at the game store .
The younger , less mature games are always trying to " play games " with me .
Last night , I picked up the game " Cougar Hunter " .
The graphics were a bit dated , but it kept me all night with it 's compelling features !</tokentext>
<sentencetext>I like games with experience.
I always find myself spending my evenings at the game store.
The younger, less mature games are always trying to "play games" with me.
Last night, I picked up the game "Cougar Hunter".
The graphics were a bit dated, but it kept me all night with it's compelling features!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542005</id>
	<title>Speaking of "mature"</title>
	<author>2obvious4u</author>
	<datestamp>1246461840000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The controller lends itself well to a 'masturbation' game.  With Nintendo being all Japanese you'd think they'd have a Bukkake game or something...</p><p>-- I found out about Bukkake when trying to find out what type of Udon noodles I wanted for lunch, when looking up Bukkake on the wiki my appetite waned.</p></htmltext>
<tokenext>The controller lends itself well to a 'masturbation ' game .
With Nintendo being all Japanese you 'd think they 'd have a Bukkake game or something...-- I found out about Bukkake when trying to find out what type of Udon noodles I wanted for lunch , when looking up Bukkake on the wiki my appetite waned .</tokentext>
<sentencetext>The controller lends itself well to a 'masturbation' game.
With Nintendo being all Japanese you'd think they'd have a Bukkake game or something...-- I found out about Bukkake when trying to find out what type of Udon noodles I wanted for lunch, when looking up Bukkake on the wiki my appetite waned.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541393</id>
	<title>can we stop calling super violent games "mature"?</title>
	<author>syrinx</author>
	<datestamp>1246458540000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>Most people grow out of finding tons of gratuitous blood "cool" when they're about 17.</p><p>Most of these games are 15-year-old boy games, not "mature" or "adult" games. (Not even going with the "adult = pr0n" thing there, since really porn is pretty immature too.)</p></htmltext>
<tokenext>Most people grow out of finding tons of gratuitous blood " cool " when they 're about 17.Most of these games are 15-year-old boy games , not " mature " or " adult " games .
( Not even going with the " adult = pr0n " thing there , since really porn is pretty immature too .
)</tokentext>
<sentencetext>Most people grow out of finding tons of gratuitous blood "cool" when they're about 17.Most of these games are 15-year-old boy games, not "mature" or "adult" games.
(Not even going with the "adult = pr0n" thing there, since really porn is pretty immature too.
)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541295</id>
	<title>Re:Controller</title>
	<author>FauxPasIII</author>
	<datestamp>1246458120000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>&gt; Do more mature games require a different style controller? Move over Guitar Hero, it's time for Adult Hero.</p><p>You might not be from the U.S... things are different here.  In the U.S. "mature" means over-the-top, distracting levels of violence.  Sex is not allowed at any ratings level.</p></htmltext>
<tokenext>&gt; Do more mature games require a different style controller ?
Move over Guitar Hero , it 's time for Adult Hero.You might not be from the U.S... things are different here .
In the U.S. " mature " means over-the-top , distracting levels of violence .
Sex is not allowed at any ratings level .</tokentext>
<sentencetext>&gt; Do more mature games require a different style controller?
Move over Guitar Hero, it's time for Adult Hero.You might not be from the U.S... things are different here.
In the U.S. "mature" means over-the-top, distracting levels of violence.
Sex is not allowed at any ratings level.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540893</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541077</id>
	<title>Sequels</title>
	<author>donaggie03</author>
	<datestamp>1246456740000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It is great that they are finally going to make decent games for the wii, but Dead Space: Extraction? Really?  I don't want a sequel to a game that only came out on the other consoles.</htmltext>
<tokenext>It is great that they are finally going to make decent games for the wii , but Dead Space : Extraction ?
Really ? I do n't want a sequel to a game that only came out on the other consoles .</tokentext>
<sentencetext>It is great that they are finally going to make decent games for the wii, but Dead Space: Extraction?
Really?  I don't want a sequel to a game that only came out on the other consoles.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541203</id>
	<title>I actually enjoyed MadWorld</title>
	<author>Benanov</author>
	<datestamp>1246457460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>...and it's unfortunate that last I checked the soundtrack was unavailable in the US.</p><p>Doesn't seem from TFA that MadWorld turned a profit...only House of the Dead Overkill.</p></htmltext>
<tokenext>...and it 's unfortunate that last I checked the soundtrack was unavailable in the US.Does n't seem from TFA that MadWorld turned a profit...only House of the Dead Overkill .</tokentext>
<sentencetext>...and it's unfortunate that last I checked the soundtrack was unavailable in the US.Doesn't seem from TFA that MadWorld turned a profit...only House of the Dead Overkill.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541965</id>
	<title>Re:It's about time.</title>
	<author>MBGMorden</author>
	<datestamp>1246461720000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>My brother has hit the same problem.  At first the whole Wii-mote concept seemed cool.  Looked gimmicky to me so I skipped on it and bought an Xbox 360 (despite me traditionally being a Nintendo person - I've literally owned every home console they've made up until the Wii.  I've owned lots of the others too, but I ALWAYS had the latest Nintendo system).</p><p>He liked it for a while.  WiiFit was cool and such and he got a few more games like that (Resident Evil 4 he liked), but now the system is just sitting in a corner at his house unused every time I go over there.  Any time a new video game commercial shows that looks cool he always makes the comment "You know that looks awesome.  Wait till we get to the end of the commercial; I bet it's out on 360 and PS3 but not Wii.".  And he's always right.  He's not a hardcore gamer by any stretch of the imagination.  Even when he's got a game he wants to play through he might put in an hour or two per week tops.  Still though, the Wii's kiddified games eventually just don't cut it.  It'd be like if every movie that came out from now on were from Pixar.  Sure they're "fun for the whole family!", and I can say that I enjoy them quite a bit, but realistically SOMETIMES I want something that's a bit more mature (say, "In Bruges", which if you haven't seen you really should).</p></htmltext>
<tokenext>My brother has hit the same problem .
At first the whole Wii-mote concept seemed cool .
Looked gimmicky to me so I skipped on it and bought an Xbox 360 ( despite me traditionally being a Nintendo person - I 've literally owned every home console they 've made up until the Wii .
I 've owned lots of the others too , but I ALWAYS had the latest Nintendo system ) .He liked it for a while .
WiiFit was cool and such and he got a few more games like that ( Resident Evil 4 he liked ) , but now the system is just sitting in a corner at his house unused every time I go over there .
Any time a new video game commercial shows that looks cool he always makes the comment " You know that looks awesome .
Wait till we get to the end of the commercial ; I bet it 's out on 360 and PS3 but not Wii. " .
And he 's always right .
He 's not a hardcore gamer by any stretch of the imagination .
Even when he 's got a game he wants to play through he might put in an hour or two per week tops .
Still though , the Wii 's kiddified games eventually just do n't cut it .
It 'd be like if every movie that came out from now on were from Pixar .
Sure they 're " fun for the whole family !
" , and I can say that I enjoy them quite a bit , but realistically SOMETIMES I want something that 's a bit more mature ( say , " In Bruges " , which if you have n't seen you really should ) .</tokentext>
<sentencetext>My brother has hit the same problem.
At first the whole Wii-mote concept seemed cool.
Looked gimmicky to me so I skipped on it and bought an Xbox 360 (despite me traditionally being a Nintendo person - I've literally owned every home console they've made up until the Wii.
I've owned lots of the others too, but I ALWAYS had the latest Nintendo system).He liked it for a while.
WiiFit was cool and such and he got a few more games like that (Resident Evil 4 he liked), but now the system is just sitting in a corner at his house unused every time I go over there.
Any time a new video game commercial shows that looks cool he always makes the comment "You know that looks awesome.
Wait till we get to the end of the commercial; I bet it's out on 360 and PS3 but not Wii.".
And he's always right.
He's not a hardcore gamer by any stretch of the imagination.
Even when he's got a game he wants to play through he might put in an hour or two per week tops.
Still though, the Wii's kiddified games eventually just don't cut it.
It'd be like if every movie that came out from now on were from Pixar.
Sure they're "fun for the whole family!
", and I can say that I enjoy them quite a bit, but realistically SOMETIMES I want something that's a bit more mature (say, "In Bruges", which if you haven't seen you really should).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540951</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28544137</id>
	<title>House of the Dead is adult?  More like idiotic</title>
	<author>Anonymous</author>
	<datestamp>1246469220000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>That and "Dead Can Rising" can eat my ass.</p><p>Resident Evil 4 is a hell of a lot of fun, they use the remote perfectly in it to shoot and to slash people with a knife.</p></htmltext>
<tokenext>That and " Dead Can Rising " can eat my ass.Resident Evil 4 is a hell of a lot of fun , they use the remote perfectly in it to shoot and to slash people with a knife .</tokentext>
<sentencetext>That and "Dead Can Rising" can eat my ass.Resident Evil 4 is a hell of a lot of fun, they use the remote perfectly in it to shoot and to slash people with a knife.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541547</id>
	<title>Madworlds popularity</title>
	<author>ActionJesus</author>
	<datestamp>1246459440000</datestamp>
	<modclass>Redundant</modclass>
	<modscore>0</modscore>
	<htmltext><p>Could the reason that madworld wasnt popular just be that it was a crap game? Its nothing to do with key demos or the expected market share of the wii. Honestly, I played madworld for about 5 minutes and got bored out my mind.</p><p>Ive said before, the best game Ive played on the wii to date has been super mario galaxy, for the sole reason that its a freaking awesome game. Nothing else should really matter, but it seems people get focused on other things. How about instead of a "mature-themed game", you just make a GOOD game, and worry about its theme after?</p><p>I know plenty hardcore gamers that have a wii (often as well as other consoles), so its not like a good "mature" game wouldnt sell.</p></htmltext>
<tokenext>Could the reason that madworld wasnt popular just be that it was a crap game ?
Its nothing to do with key demos or the expected market share of the wii .
Honestly , I played madworld for about 5 minutes and got bored out my mind.Ive said before , the best game Ive played on the wii to date has been super mario galaxy , for the sole reason that its a freaking awesome game .
Nothing else should really matter , but it seems people get focused on other things .
How about instead of a " mature-themed game " , you just make a GOOD game , and worry about its theme after ? I know plenty hardcore gamers that have a wii ( often as well as other consoles ) , so its not like a good " mature " game wouldnt sell .</tokentext>
<sentencetext>Could the reason that madworld wasnt popular just be that it was a crap game?
Its nothing to do with key demos or the expected market share of the wii.
Honestly, I played madworld for about 5 minutes and got bored out my mind.Ive said before, the best game Ive played on the wii to date has been super mario galaxy, for the sole reason that its a freaking awesome game.
Nothing else should really matter, but it seems people get focused on other things.
How about instead of a "mature-themed game", you just make a GOOD game, and worry about its theme after?I know plenty hardcore gamers that have a wii (often as well as other consoles), so its not like a good "mature" game wouldnt sell.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542061</id>
	<title>Madworld</title>
	<author>Quiet\_Desperation</author>
	<datestamp>1246462020000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>Madworld was interesting, but I returned the rental after beating the first boss. The controls weren't so hot. All the game did was make me miss the right stick for controlling the camera. I kept approaching enemies in round about ways to get the camera oriented the way I wanted (at a spike wall, for example) when I grabbed them. The monochromatic graphics were cool initially, but they made the eyes weary after a while.</htmltext>
<tokenext>Madworld was interesting , but I returned the rental after beating the first boss .
The controls were n't so hot .
All the game did was make me miss the right stick for controlling the camera .
I kept approaching enemies in round about ways to get the camera oriented the way I wanted ( at a spike wall , for example ) when I grabbed them .
The monochromatic graphics were cool initially , but they made the eyes weary after a while .</tokentext>
<sentencetext>Madworld was interesting, but I returned the rental after beating the first boss.
The controls weren't so hot.
All the game did was make me miss the right stick for controlling the camera.
I kept approaching enemies in round about ways to get the camera oriented the way I wanted (at a spike wall, for example) when I grabbed them.
The monochromatic graphics were cool initially, but they made the eyes weary after a while.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28571069</id>
	<title>Re:On my list</title>
	<author>Anonymous</author>
	<datestamp>1246632360000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Man, you're pretty jaded.  Zelda was always for core gamers, since the NES.</htmltext>
<tokenext>Man , you 're pretty jaded .
Zelda was always for core gamers , since the NES .</tokentext>
<sentencetext>Man, you're pretty jaded.
Zelda was always for core gamers, since the NES.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28553489</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540825</id>
	<title>New From Sega!</title>
	<author>fuzzyfuzzyfungus</author>
	<datestamp>1246454880000</datestamp>
	<modclass>Funny</modclass>
	<modscore>2</modscore>
	<htmltext>Custer's Revenge II!</htmltext>
<tokenext>Custer 's Revenge II !</tokentext>
<sentencetext>Custer's Revenge II!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541341</id>
	<title>Was Wii Ever About Adult Games?</title>
	<author>RobotRunAmok</author>
	<datestamp>1246458300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I never assumed Wii would ever have any titles other than for kids or yoga-moms, and, being neither, never bought a Wii.  I have not yet had cause to regret that decision.  Did Nintendo ever market the console as a zombie-basher?</p></htmltext>
<tokenext>I never assumed Wii would ever have any titles other than for kids or yoga-moms , and , being neither , never bought a Wii .
I have not yet had cause to regret that decision .
Did Nintendo ever market the console as a zombie-basher ?</tokentext>
<sentencetext>I never assumed Wii would ever have any titles other than for kids or yoga-moms, and, being neither, never bought a Wii.
I have not yet had cause to regret that decision.
Did Nintendo ever market the console as a zombie-basher?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540951</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28543203</id>
	<title>Re:Wiimote = sword?</title>
	<author>ookaze</author>
	<datestamp>1246466640000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p><div class="quote"><p>Everyone thought that, and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking.  The WiiPlus supposedly adds that, and maybe then we'll finally get some fun hack and slash games...  But I wouldn't hold my breath.</p></div><p>But what you say is BS.<br>Most Wii games are not simulations, they're games.<br>1 to 1 is just too much precision for most games, so they're forced to tone it down.<br>The point of the Wiimote is not to reproduce reality perfectly.<br>Saying every single game to date has sucked is just stupid anyway, especially when you have 1+ year old games still selling higher than new releases, just from word of mouth. This isn't the behaviour of games that suck.</p></div>
	</htmltext>
<tokenext>Everyone thought that , and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking .
The WiiPlus supposedly adds that , and maybe then we 'll finally get some fun hack and slash games... But I would n't hold my breath.But what you say is BS.Most Wii games are not simulations , they 're games.1 to 1 is just too much precision for most games , so they 're forced to tone it down.The point of the Wiimote is not to reproduce reality perfectly.Saying every single game to date has sucked is just stupid anyway , especially when you have 1 + year old games still selling higher than new releases , just from word of mouth .
This is n't the behaviour of games that suck .</tokentext>
<sentencetext>Everyone thought that, and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking.
The WiiPlus supposedly adds that, and maybe then we'll finally get some fun hack and slash games...  But I wouldn't hold my breath.But what you say is BS.Most Wii games are not simulations, they're games.1 to 1 is just too much precision for most games, so they're forced to tone it down.The point of the Wiimote is not to reproduce reality perfectly.Saying every single game to date has sucked is just stupid anyway, especially when you have 1+ year old games still selling higher than new releases, just from word of mouth.
This isn't the behaviour of games that suck.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541155</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28552801</id>
	<title>Re:can we stop calling super violent games "mature</title>
	<author>PaganRitual</author>
	<datestamp>1246459020000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>It sounds like a side-effect from the games-are-for-kids mentality. Only 10 year olds want to play games, then you find some tedium like MadWorld  - just follow the endless QTEs to watch a violent action via a cut scene, ad infitium - which is much more like the gore-porn / slasher flicks that late teens enjoy watching and therefore it's 'mature', apparently.</p></htmltext>
<tokenext>It sounds like a side-effect from the games-are-for-kids mentality .
Only 10 year olds want to play games , then you find some tedium like MadWorld - just follow the endless QTEs to watch a violent action via a cut scene , ad infitium - which is much more like the gore-porn / slasher flicks that late teens enjoy watching and therefore it 's 'mature ' , apparently .</tokentext>
<sentencetext>It sounds like a side-effect from the games-are-for-kids mentality.
Only 10 year olds want to play games, then you find some tedium like MadWorld  - just follow the endless QTEs to watch a violent action via a cut scene, ad infitium - which is much more like the gore-porn / slasher flicks that late teens enjoy watching and therefore it's 'mature', apparently.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541393</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542211</id>
	<title>Waiting for Custer's Revenge</title>
	<author>bryan1945</author>
	<datestamp>1246462560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>But only if it keeps the original graphics!  Too disturbing if a photo-realistic Ron Jeremy was involved.</p><p>In seriousness, more 'mature' games may bring in some new customers.  I don't know anything about the ones that have been released.  There is a need to make the mature games compelling and easy to use.  I don't see a 'Halo' type game playing well with the remote unit.</p></htmltext>
<tokenext>But only if it keeps the original graphics !
Too disturbing if a photo-realistic Ron Jeremy was involved.In seriousness , more 'mature ' games may bring in some new customers .
I do n't know anything about the ones that have been released .
There is a need to make the mature games compelling and easy to use .
I do n't see a 'Halo ' type game playing well with the remote unit .</tokentext>
<sentencetext>But only if it keeps the original graphics!
Too disturbing if a photo-realistic Ron Jeremy was involved.In seriousness, more 'mature' games may bring in some new customers.
I don't know anything about the ones that have been released.
There is a need to make the mature games compelling and easy to use.
I don't see a 'Halo' type game playing well with the remote unit.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540921</id>
	<title>Wiimote = sword?</title>
	<author>Aggrajag</author>
	<datestamp>1246455600000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>Some sort of hack and slash type game might be great with wiimote.</htmltext>
<tokenext>Some sort of hack and slash type game might be great with wiimote .</tokentext>
<sentencetext>Some sort of hack and slash type game might be great with wiimote.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542109</id>
	<title>It's new! It's fresh! It's got moxie!</title>
	<author>Quiet\_Desperation</author>
	<datestamp>1246462140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>You is geniuss!</htmltext>
<tokenext>You is geniuss !</tokentext>
<sentencetext>You is geniuss!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540921</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28554527</id>
	<title>Re:It's about time.</title>
	<author>Hellsbells</author>
	<datestamp>1246477080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It's not the controls, it's the lack of quality games by 3rd parties publishers. <br> <br>


The Wii has an excellent controller for FPS and RTS games, and I find it very hard to go back to using a normal controller after using the Wii-mote, as they're just so clumsy in comparison. It's just a pity that there are so few of these types of games being released.
<br> <br>

(At least there's a few decent ones - The Conduit, Resident Evil 4, Metroid Prime, but that not many since for a console that's been out almost 3 years).<br> <br>


It's very hard to understand why there is such a reluctance to release games like this for the Wii, when Resident Evil 4 sold so many copies.</htmltext>
<tokenext>It 's not the controls , it 's the lack of quality games by 3rd parties publishers .
The Wii has an excellent controller for FPS and RTS games , and I find it very hard to go back to using a normal controller after using the Wii-mote , as they 're just so clumsy in comparison .
It 's just a pity that there are so few of these types of games being released .
( At least there 's a few decent ones - The Conduit , Resident Evil 4 , Metroid Prime , but that not many since for a console that 's been out almost 3 years ) .
It 's very hard to understand why there is such a reluctance to release games like this for the Wii , when Resident Evil 4 sold so many copies .</tokentext>
<sentencetext>It's not the controls, it's the lack of quality games by 3rd parties publishers.
The Wii has an excellent controller for FPS and RTS games, and I find it very hard to go back to using a normal controller after using the Wii-mote, as they're just so clumsy in comparison.
It's just a pity that there are so few of these types of games being released.
(At least there's a few decent ones - The Conduit, Resident Evil 4, Metroid Prime, but that not many since for a console that's been out almost 3 years).
It's very hard to understand why there is such a reluctance to release games like this for the Wii, when Resident Evil 4 sold so many copies.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541965</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28543075</id>
	<title>On my list</title>
	<author>HalAtWork</author>
	<datestamp>1246466220000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext>I've got MadWorld, The Conduit, No More Heroes, Scarface, The Godfather, Medal of Honor: Heroes 2, Sam &amp; Max, Resident Evil 4 &amp; Umbrella Chronicles, Okami, Trauma Center, Excite Truck, Zelda, Blast Works.<br> <br>These are all great games for hard core gamers.  I admit, the Wii doesn't have every base covered, but for a bunch of games that work well with motion controls and are fun for hard core gamers, they have a decent spread.  And if you wrote off games like Excite Truck or Okami, as many did, give them a second look.</htmltext>
<tokenext>I 've got MadWorld , The Conduit , No More Heroes , Scarface , The Godfather , Medal of Honor : Heroes 2 , Sam &amp; Max , Resident Evil 4 &amp; Umbrella Chronicles , Okami , Trauma Center , Excite Truck , Zelda , Blast Works .
These are all great games for hard core gamers .
I admit , the Wii does n't have every base covered , but for a bunch of games that work well with motion controls and are fun for hard core gamers , they have a decent spread .
And if you wrote off games like Excite Truck or Okami , as many did , give them a second look .</tokentext>
<sentencetext>I've got MadWorld, The Conduit, No More Heroes, Scarface, The Godfather, Medal of Honor: Heroes 2, Sam &amp; Max, Resident Evil 4 &amp; Umbrella Chronicles, Okami, Trauma Center, Excite Truck, Zelda, Blast Works.
These are all great games for hard core gamers.
I admit, the Wii doesn't have every base covered, but for a bunch of games that work well with motion controls and are fun for hard core gamers, they have a decent spread.
And if you wrote off games like Excite Truck or Okami, as many did, give them a second look.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540951</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542095</id>
	<title>Mature...</title>
	<author>Anonymous</author>
	<datestamp>1246462140000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>A game where you kill everyone (or everything that is) doesn't seem to me very mature but just very childish.</p><p>I remember clearly that when I was a child I wanted to destroy everything...</p></htmltext>
<tokenext>A game where you kill everyone ( or everything that is ) does n't seem to me very mature but just very childish.I remember clearly that when I was a child I wanted to destroy everything.. .</tokentext>
<sentencetext>A game where you kill everyone (or everything that is) doesn't seem to me very mature but just very childish.I remember clearly that when I was a child I wanted to destroy everything...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541025</id>
	<title>Mature? Targetted at adults?</title>
	<author>Anonymous</author>
	<datestamp>1246456380000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>House of the dead? wtf?</htmltext>
<tokenext>House of the dead ?
wtf ?</tokentext>
<sentencetext>House of the dead?
wtf?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541141</id>
	<title>Nintendo should be taking the lead</title>
	<author>Xest</author>
	<datestamp>1246457100000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>Really, I'm amazed it's taking companies like Sega to take the lead on this.</p><p>Nintendo captured the casual market this console generation with an innovative controller style whilst Sony and Microsoft have fought over the hardcore market who tend to prefer these type of games.</p><p>Both Sony and Microsoft have announced their competing products to the Wii mote, and both certainly appear better than the Wii mote, although perhaps not with the Wii motion plus addon. They've also taken strides to increase their casual offerings (i.e. Microsoft's investment in games like Lips on the 360). It's clear Microsoft and Sony realise that whilst the hardcore market has more cash in it, it doesn't have enough when they're fighting each over over it so to make the kind of profits Nintendo has with the Wii they seem to understand they've got to start taking from Nintendo's market too.</p><p>The problem is Nintendo doesn't seem to recognise this, and are sticking with their casual market despite the fact it'll slowly start getting eaten away. It's hard to know if they have a trick up their sleeves or if they've become complacent with their success, but certainly I'm suprised they haven't pushed more mature games themselves to try and pull in some of the hardcore gamers from Sony and Microsoft. The problem for Nintendo is it's not as if this is the first time they've had a massive success and then just fallen back into obscurity for a few years, with something like the Wii I think many had wondered if they'd finally broken this cycle and had moved into a new era of innovation to stay permanently ahead, but right now, particularly judging by their rather weak E3 showing where they basically just showed more of the same that doesn't look like it's the case.</p><p>I suppose though historically we should probably not be suprised that it's Sega taking the lead here and not Nintendo, whilst Sega dropped out of the hardware market they always seemed to produce generally more mature games than Nintendo, so perhaps Sega are even doing it as part of a deal with Nintendo that Nintendo will remain a producer of casual games and Sega make mature games. Who knows, hopefully they're not that blind to the competition and do have a trick or two up their sleeves, but at face value this seems to absolutely not be the case right now.</p></htmltext>
<tokenext>Really , I 'm amazed it 's taking companies like Sega to take the lead on this.Nintendo captured the casual market this console generation with an innovative controller style whilst Sony and Microsoft have fought over the hardcore market who tend to prefer these type of games.Both Sony and Microsoft have announced their competing products to the Wii mote , and both certainly appear better than the Wii mote , although perhaps not with the Wii motion plus addon .
They 've also taken strides to increase their casual offerings ( i.e .
Microsoft 's investment in games like Lips on the 360 ) .
It 's clear Microsoft and Sony realise that whilst the hardcore market has more cash in it , it does n't have enough when they 're fighting each over over it so to make the kind of profits Nintendo has with the Wii they seem to understand they 've got to start taking from Nintendo 's market too.The problem is Nintendo does n't seem to recognise this , and are sticking with their casual market despite the fact it 'll slowly start getting eaten away .
It 's hard to know if they have a trick up their sleeves or if they 've become complacent with their success , but certainly I 'm suprised they have n't pushed more mature games themselves to try and pull in some of the hardcore gamers from Sony and Microsoft .
The problem for Nintendo is it 's not as if this is the first time they 've had a massive success and then just fallen back into obscurity for a few years , with something like the Wii I think many had wondered if they 'd finally broken this cycle and had moved into a new era of innovation to stay permanently ahead , but right now , particularly judging by their rather weak E3 showing where they basically just showed more of the same that does n't look like it 's the case.I suppose though historically we should probably not be suprised that it 's Sega taking the lead here and not Nintendo , whilst Sega dropped out of the hardware market they always seemed to produce generally more mature games than Nintendo , so perhaps Sega are even doing it as part of a deal with Nintendo that Nintendo will remain a producer of casual games and Sega make mature games .
Who knows , hopefully they 're not that blind to the competition and do have a trick or two up their sleeves , but at face value this seems to absolutely not be the case right now .</tokentext>
<sentencetext>Really, I'm amazed it's taking companies like Sega to take the lead on this.Nintendo captured the casual market this console generation with an innovative controller style whilst Sony and Microsoft have fought over the hardcore market who tend to prefer these type of games.Both Sony and Microsoft have announced their competing products to the Wii mote, and both certainly appear better than the Wii mote, although perhaps not with the Wii motion plus addon.
They've also taken strides to increase their casual offerings (i.e.
Microsoft's investment in games like Lips on the 360).
It's clear Microsoft and Sony realise that whilst the hardcore market has more cash in it, it doesn't have enough when they're fighting each over over it so to make the kind of profits Nintendo has with the Wii they seem to understand they've got to start taking from Nintendo's market too.The problem is Nintendo doesn't seem to recognise this, and are sticking with their casual market despite the fact it'll slowly start getting eaten away.
It's hard to know if they have a trick up their sleeves or if they've become complacent with their success, but certainly I'm suprised they haven't pushed more mature games themselves to try and pull in some of the hardcore gamers from Sony and Microsoft.
The problem for Nintendo is it's not as if this is the first time they've had a massive success and then just fallen back into obscurity for a few years, with something like the Wii I think many had wondered if they'd finally broken this cycle and had moved into a new era of innovation to stay permanently ahead, but right now, particularly judging by their rather weak E3 showing where they basically just showed more of the same that doesn't look like it's the case.I suppose though historically we should probably not be suprised that it's Sega taking the lead here and not Nintendo, whilst Sega dropped out of the hardware market they always seemed to produce generally more mature games than Nintendo, so perhaps Sega are even doing it as part of a deal with Nintendo that Nintendo will remain a producer of casual games and Sega make mature games.
Who knows, hopefully they're not that blind to the competition and do have a trick or two up their sleeves, but at face value this seems to absolutely not be the case right now.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542097</id>
	<title>Re:Was Wii Ever About Adult Games?</title>
	<author>pizzach</author>
	<datestamp>1246462140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Maybe.  But by that logic the Atari 2600 would have never been blessed with it's porno games as I doubt it was marketed as such.  You expect at least a <i>little</i> diversity.</htmltext>
<tokenext>Maybe .
But by that logic the Atari 2600 would have never been blessed with it 's porno games as I doubt it was marketed as such .
You expect at least a little diversity .</tokentext>
<sentencetext>Maybe.
But by that logic the Atari 2600 would have never been blessed with it's porno games as I doubt it was marketed as such.
You expect at least a little diversity.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541341</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541155</id>
	<title>Re:Wiimote = sword?</title>
	<author>Aladrin</author>
	<datestamp>1246457220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Everyone thought that, and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking.  The WiiPlus supposedly adds that, and maybe then we'll finally get some fun hack and slash games...  But I wouldn't hold my breath.</p></htmltext>
<tokenext>Everyone thought that , and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking .
The WiiPlus supposedly adds that , and maybe then we 'll finally get some fun hack and slash games... But I would n't hold my breath .</tokentext>
<sentencetext>Everyone thought that, and every single game to date has sucked because the original WiiMote does not have 1-to-1 tracking.
The WiiPlus supposedly adds that, and maybe then we'll finally get some fun hack and slash games...  But I wouldn't hold my breath.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540921</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541441</id>
	<title>Re:It's about time.</title>
	<author>failedlogic</author>
	<datestamp>1246458900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I had a GameCube way back. I found the problem with it was the lack of mature titles as well. The other problem with the Wii is that it does not serve as a "media console". The 360 and PS3 play DVDs and MP3s out of the box. The Wii can't play anything but its own games.</p><p>The Wiimote is just a gimmick. If the Sony or MS did a Wiimote type controller and made games to go with (assuming the console prices and games were lower), I'm sure that if the remote is the selling point, Sony and MS would wipe Nintendo's sales off the map.</p></htmltext>
<tokenext>I had a GameCube way back .
I found the problem with it was the lack of mature titles as well .
The other problem with the Wii is that it does not serve as a " media console " .
The 360 and PS3 play DVDs and MP3s out of the box .
The Wii ca n't play anything but its own games.The Wiimote is just a gimmick .
If the Sony or MS did a Wiimote type controller and made games to go with ( assuming the console prices and games were lower ) , I 'm sure that if the remote is the selling point , Sony and MS would wipe Nintendo 's sales off the map .</tokentext>
<sentencetext>I had a GameCube way back.
I found the problem with it was the lack of mature titles as well.
The other problem with the Wii is that it does not serve as a "media console".
The 360 and PS3 play DVDs and MP3s out of the box.
The Wii can't play anything but its own games.The Wiimote is just a gimmick.
If the Sony or MS did a Wiimote type controller and made games to go with (assuming the console prices and games were lower), I'm sure that if the remote is the selling point, Sony and MS would wipe Nintendo's sales off the map.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540951</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28545033</id>
	<title>DOAX3</title>
	<author>Anonymous</author>
	<datestamp>1246471920000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Make DOAX3 for the Wii, with volleyball, blackjack and hookers.</p><p>In fact, forget the volleyball!</p></htmltext>
<tokenext>Make DOAX3 for the Wii , with volleyball , blackjack and hookers.In fact , forget the volleyball !</tokentext>
<sentencetext>Make DOAX3 for the Wii, with volleyball, blackjack and hookers.In fact, forget the volleyball!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28542291</id>
	<title>Sega</title>
	<author>OpsFace</author>
	<datestamp>1246462980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I'd see rather Sega focusing more on the gameplay rather than just trying to experiment with the M-rated audiences.  Isn't targeting a "general" audience more important than an exclusive one?  Granted, some M-rated gamers can't be drawn in by the general audience game, but The Conduit by Sega just came out for the Wii and its T-rated.  It's pretty mild, but still some fun to mess in both story mode and online multiplayer.  Just work on making a good FPS and I'm sure people will buy it.</htmltext>
<tokenext>I 'd see rather Sega focusing more on the gameplay rather than just trying to experiment with the M-rated audiences .
Is n't targeting a " general " audience more important than an exclusive one ?
Granted , some M-rated gamers ca n't be drawn in by the general audience game , but The Conduit by Sega just came out for the Wii and its T-rated .
It 's pretty mild , but still some fun to mess in both story mode and online multiplayer .
Just work on making a good FPS and I 'm sure people will buy it .</tokentext>
<sentencetext>I'd see rather Sega focusing more on the gameplay rather than just trying to experiment with the M-rated audiences.
Isn't targeting a "general" audience more important than an exclusive one?
Granted, some M-rated gamers can't be drawn in by the general audience game, but The Conduit by Sega just came out for the Wii and its T-rated.
It's pretty mild, but still some fun to mess in both story mode and online multiplayer.
Just work on making a good FPS and I'm sure people will buy it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28551755</id>
	<title>Re:Controller</title>
	<author>Kittenman</author>
	<datestamp>1246451700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>That caught me as well - when I heard about 'Adult games' on the Wii, I thought something that wasn't geared towards the youth market.  Not random killing, etc.  Maybe something on the Stock market, or geopolitical situation... <p> Oh well.</p></htmltext>
<tokenext>That caught me as well - when I heard about 'Adult games ' on the Wii , I thought something that was n't geared towards the youth market .
Not random killing , etc .
Maybe something on the Stock market , or geopolitical situation... Oh well .</tokentext>
<sentencetext>That caught me as well - when I heard about 'Adult games' on the Wii, I thought something that wasn't geared towards the youth market.
Not random killing, etc.
Maybe something on the Stock market, or geopolitical situation...  Oh well.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541295</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28541421</id>
	<title>Et tu, Bethesda?</title>
	<author>elrous0</author>
	<datestamp>1246458720000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>-1</modscore>
	<htmltext>Bethesda needs to stick to developing new content for Fallout 3 and Oblivion (and, preferably, developing Fallout 4 and and new Elder Scrolls game). Every day they're developing a crapfest for this kid's toy is a day wasted and an insult to the real gamers who have kept you in business all these years.</htmltext>
<tokenext>Bethesda needs to stick to developing new content for Fallout 3 and Oblivion ( and , preferably , developing Fallout 4 and and new Elder Scrolls game ) .
Every day they 're developing a crapfest for this kid 's toy is a day wasted and an insult to the real gamers who have kept you in business all these years .</tokentext>
<sentencetext>Bethesda needs to stick to developing new content for Fallout 3 and Oblivion (and, preferably, developing Fallout 4 and and new Elder Scrolls game).
Every day they're developing a crapfest for this kid's toy is a day wasted and an insult to the real gamers who have kept you in business all these years.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28553489</id>
	<title>Re:On my list</title>
	<author>mqduck</author>
	<datestamp>1246464660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Man, shit must have really changed since I left the console world (after the PSX/N64 era) if Zelda games are now considered to be for "hard core gamers".</p></htmltext>
<tokenext>Man , shit must have really changed since I left the console world ( after the PSX/N64 era ) if Zelda games are now considered to be for " hard core gamers " .</tokentext>
<sentencetext>Man, shit must have really changed since I left the console world (after the PSX/N64 era) if Zelda games are now considered to be for "hard core gamers".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28543075</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28543173</id>
	<title>Like MadWorld's chainsaw?</title>
	<author>Anonymous</author>
	<datestamp>1246466520000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>In MadWorld you can use the WiiMote to swing your chainsaw.  Works pretty accurately in that game, and it's a hack'n'slash beat'em-up.  You just pull the trigger and swing, and it will let you cut people up.  However you don't need to be swinging the remote everywhere if you don't want to, there are plenty of moves that use it and plenty of moves that don't.  You can switch it up with punching, kicking, throwing, etc., but the chainsaw is definitely a guilty pleasure in that game.</htmltext>
<tokenext>In MadWorld you can use the WiiMote to swing your chainsaw .
Works pretty accurately in that game , and it 's a hack'n'slash beat'em-up .
You just pull the trigger and swing , and it will let you cut people up .
However you do n't need to be swinging the remote everywhere if you do n't want to , there are plenty of moves that use it and plenty of moves that do n't .
You can switch it up with punching , kicking , throwing , etc. , but the chainsaw is definitely a guilty pleasure in that game .</tokentext>
<sentencetext>In MadWorld you can use the WiiMote to swing your chainsaw.
Works pretty accurately in that game, and it's a hack'n'slash beat'em-up.
You just pull the trigger and swing, and it will let you cut people up.
However you don't need to be swinging the remote everywhere if you don't want to, there are plenty of moves that use it and plenty of moves that don't.
You can switch it up with punching, kicking, throwing, etc., but the chainsaw is definitely a guilty pleasure in that game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_07_01_0732220.28540921</parent>
</comment>
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