<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_06_10_0425258</id>
	<title>Nintendo Unconcerned By Motion-Control Competitors</title>
	<author>Soulskill</author>
	<datestamp>1244663160000</datestamp>
	<htmltext>The Guardian's games blog reports on comments by Nintendo discussing why <a href="http://www.guardian.co.uk/technology/gamesblog/2009/jun/08/events-nintendo">it's not worried about competition</a> from Microsoft and Sony after their recent <a href="http://games.slashdot.org/story/09/06/01/212249/Microsoft-Debuts-Full-Body-Controller-less-Gaming-At-E3">motion-control</a> <a href="http://games.slashdot.org/story/09/06/03/132254/Sony-Unveils-PS3-Motion-Controller?from=rss">announcements</a> at E3. Nintendo's Reggie Fils-Aime said, "The only thing I'll say is a rhetorical question. Is it fun? If it's fun, then I tip my hat and say, 'Well done.' But what's happening sounds to me a lot like, 'Who's got the prettiest picture. Who's got high-definition. Who has the best processing power?' It sounds like technology, when <a href="http://news.cnet.com/8301-10797\_3-10257720-235.html">the consumer wants to be entertained</a>. Our focus is how do we take active play and make it entertainment. And that's what we're going to continue to focus on."</htmltext>
<tokenext>The Guardian 's games blog reports on comments by Nintendo discussing why it 's not worried about competition from Microsoft and Sony after their recent motion-control announcements at E3 .
Nintendo 's Reggie Fils-Aime said , " The only thing I 'll say is a rhetorical question .
Is it fun ?
If it 's fun , then I tip my hat and say , 'Well done .
' But what 's happening sounds to me a lot like , 'Who 's got the prettiest picture .
Who 's got high-definition .
Who has the best processing power ?
' It sounds like technology , when the consumer wants to be entertained .
Our focus is how do we take active play and make it entertainment .
And that 's what we 're going to continue to focus on .
"</tokentext>
<sentencetext>The Guardian's games blog reports on comments by Nintendo discussing why it's not worried about competition from Microsoft and Sony after their recent motion-control announcements at E3.
Nintendo's Reggie Fils-Aime said, "The only thing I'll say is a rhetorical question.
Is it fun?
If it's fun, then I tip my hat and say, 'Well done.
' But what's happening sounds to me a lot like, 'Who's got the prettiest picture.
Who's got high-definition.
Who has the best processing power?
' It sounds like technology, when the consumer wants to be entertained.
Our focus is how do we take active play and make it entertainment.
And that's what we're going to continue to focus on.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276779</id>
	<title>Re:If this is about what the consumer wants...</title>
	<author>Anonymous</author>
	<datestamp>1244627160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Hardcore gaming is not their market anymore. Look at the DS and its sales. Then look at the number of sales of games considered high learning curve and games like brain age and nintendogs.</p><p>They are competing... on a diferent market. If you are like me and those "casual" type games dont amuse you then Nintendo is no longer for you.</p><p>Signed: Proud owner of a N64 the last real console of nintendo for gamers. My definition of Gamer isnt "everyone that plays for a nano second is a gamer"</p></htmltext>
<tokenext>Hardcore gaming is not their market anymore .
Look at the DS and its sales .
Then look at the number of sales of games considered high learning curve and games like brain age and nintendogs.They are competing... on a diferent market .
If you are like me and those " casual " type games dont amuse you then Nintendo is no longer for you.Signed : Proud owner of a N64 the last real console of nintendo for gamers .
My definition of Gamer isnt " everyone that plays for a nano second is a gamer "</tokentext>
<sentencetext>Hardcore gaming is not their market anymore.
Look at the DS and its sales.
Then look at the number of sales of games considered high learning curve and games like brain age and nintendogs.They are competing... on a diferent market.
If you are like me and those "casual" type games dont amuse you then Nintendo is no longer for you.Signed: Proud owner of a N64 the last real console of nintendo for gamers.
My definition of Gamer isnt "everyone that plays for a nano second is a gamer"</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</id>
	<title>DUH...</title>
	<author>Anonymous</author>
	<datestamp>1244624760000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>1</modscore>
	<htmltext><p>And thats why nintendo kicks the crap out of the competition every generation.</p><p>Because they rely on making FUN games ppl want to play.</p><p>And not just having the latest greatest technology metoo buzzwords in their product.</p><p>They win because they're not trying to win.  Or even compete with the other offerings.</p><p>Thats sure gotta piss off ms and sony tho.<nobr> <wbr></nobr>:D  Who just don't get it.</p></htmltext>
<tokenext>And thats why nintendo kicks the crap out of the competition every generation.Because they rely on making FUN games ppl want to play.And not just having the latest greatest technology metoo buzzwords in their product.They win because they 're not trying to win .
Or even compete with the other offerings.Thats sure got ta piss off ms and sony tho .
: D Who just do n't get it .</tokentext>
<sentencetext>And thats why nintendo kicks the crap out of the competition every generation.Because they rely on making FUN games ppl want to play.And not just having the latest greatest technology metoo buzzwords in their product.They win because they're not trying to win.
Or even compete with the other offerings.Thats sure gotta piss off ms and sony tho.
:D  Who just don't get it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28282517</id>
	<title>Re:DUH...</title>
	<author>scot4875</author>
	<datestamp>1244660340000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><blockquote><div><p>The entire focus of the Wii is on a technology aspect, the motion control system...</p></div></blockquote><p>Yeah, unlike the PS3 and 360, whose proponents *never* mention their HD resolutions, processing power, or storage capacity.</p><p>--Jeremy</p></div>
	</htmltext>
<tokenext>The entire focus of the Wii is on a technology aspect , the motion control system...Yeah , unlike the PS3 and 360 , whose proponents * never * mention their HD resolutions , processing power , or storage capacity.--Jeremy</tokentext>
<sentencetext>The entire focus of the Wii is on a technology aspect, the motion control system...Yeah, unlike the PS3 and 360, whose proponents *never* mention their HD resolutions, processing power, or storage capacity.--Jeremy
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277851</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279777</id>
	<title>Nintendo Is a sham</title>
	<author>CASP3r</author>
	<datestamp>1244649060000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>They got the graphic up to speed yes.. but almost every game they make is ages behind XBOX and Sony in detail. Is it just me or is every WII game smooth bubble characters bobbling around? and if your gunna say they have other games... so what all "those" games are on the other consoles too. Now hands down WII is great for kids..  little kids.. but this is like comparing Lincoln logs to Transformers - there is no competition and no adult gamer (which is most of the gaming population) wants to play a kid game ALL the time.. maybe im biased but i've owned all 3 consoles and the WII is good for exercise, drunk parties, and kids... but not worth the money....and not even close in graphic detail.. not to mention when it comes to adult gameworthy games aside from sports... the control is a joke....</htmltext>
<tokenext>They got the graphic up to speed yes.. but almost every game they make is ages behind XBOX and Sony in detail .
Is it just me or is every WII game smooth bubble characters bobbling around ?
and if your gunna say they have other games... so what all " those " games are on the other consoles too .
Now hands down WII is great for kids.. little kids.. but this is like comparing Lincoln logs to Transformers - there is no competition and no adult gamer ( which is most of the gaming population ) wants to play a kid game ALL the time.. maybe im biased but i 've owned all 3 consoles and the WII is good for exercise , drunk parties , and kids... but not worth the money....and not even close in graphic detail.. not to mention when it comes to adult gameworthy games aside from sports... the control is a joke... .</tokentext>
<sentencetext>They got the graphic up to speed yes.. but almost every game they make is ages behind XBOX and Sony in detail.
Is it just me or is every WII game smooth bubble characters bobbling around?
and if your gunna say they have other games... so what all "those" games are on the other consoles too.
Now hands down WII is great for kids..  little kids.. but this is like comparing Lincoln logs to Transformers - there is no competition and no adult gamer (which is most of the gaming population) wants to play a kid game ALL the time.. maybe im biased but i've owned all 3 consoles and the WII is good for exercise, drunk parties, and kids... but not worth the money....and not even close in graphic detail.. not to mention when it comes to adult gameworthy games aside from sports... the control is a joke....</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276593</id>
	<title>Project natal</title>
	<author>MemoryDragon</author>
	<datestamp>1244625240000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>While technologically impressive I have one problem with it, missing force feedback control and no additional controllers outside of behaviors. I cannot see this thing going anywhere except for some sports (especially fitness) games without it.</p><p>The sony technology was very close to nintendo however, but there at least force feedback probably will be possible, but additional fine grained controls like nintendo has it on the wiimote also still are missing but could be added theoretically!</p><p>However Nintendo should be worried, because of the lack of HD support and their absymal performance in the games area 2008 (which slowly is changing this year).</p></htmltext>
<tokenext>While technologically impressive I have one problem with it , missing force feedback control and no additional controllers outside of behaviors .
I can not see this thing going anywhere except for some sports ( especially fitness ) games without it.The sony technology was very close to nintendo however , but there at least force feedback probably will be possible , but additional fine grained controls like nintendo has it on the wiimote also still are missing but could be added theoretically ! However Nintendo should be worried , because of the lack of HD support and their absymal performance in the games area 2008 ( which slowly is changing this year ) .</tokentext>
<sentencetext>While technologically impressive I have one problem with it, missing force feedback control and no additional controllers outside of behaviors.
I cannot see this thing going anywhere except for some sports (especially fitness) games without it.The sony technology was very close to nintendo however, but there at least force feedback probably will be possible, but additional fine grained controls like nintendo has it on the wiimote also still are missing but could be added theoretically!However Nintendo should be worried, because of the lack of HD support and their absymal performance in the games area 2008 (which slowly is changing this year).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277125</id>
	<title>Re:Project natal</title>
	<author>grumbel</author>
	<datestamp>1244630940000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I think the biggest issue with Natal will be detection accuracy and lack of buttons/joysticks. So far everything we have seen of Natal shows that it can only detect arms and legs, but not feet, hand or wrist movement. This means that the control will be really limited in what it can do, i.e. everything that requires the use of a "tool" (tenis, golf, FPS, etc.) won't work properly, as there is no way for Natal to figure out how exactly you are holding the tool. Same goes for lack of buttons and joysticks, being able to move your virtual arms around 1:1 is all nice and cool, but you also have to walk around, grab things, shoot things and so on and that won't work without finger detection or even if it would work it would be rather awkward to shoot something via gestures.</p><p>Now these problems aren't unfixable, an additional controller with a gyro build in could give you easily all the wrist data and buttons you need. And for golf or tennis a simple plastic toy without any electronics build in could likely be enough. The finger problem on the other side only seems solvable by moving your hands much closer to the camera, so you get the fingers proper, but lose detection of much of the rest of the body.</p><p>My biggest worry so far is simply that Microsoft's marketing seems to be focused completly on controller-less gameplay, while they haven't really shown any interesting gameplay that would work properly without a controller.</p></htmltext>
<tokenext>I think the biggest issue with Natal will be detection accuracy and lack of buttons/joysticks .
So far everything we have seen of Natal shows that it can only detect arms and legs , but not feet , hand or wrist movement .
This means that the control will be really limited in what it can do , i.e .
everything that requires the use of a " tool " ( tenis , golf , FPS , etc .
) wo n't work properly , as there is no way for Natal to figure out how exactly you are holding the tool .
Same goes for lack of buttons and joysticks , being able to move your virtual arms around 1 : 1 is all nice and cool , but you also have to walk around , grab things , shoot things and so on and that wo n't work without finger detection or even if it would work it would be rather awkward to shoot something via gestures.Now these problems are n't unfixable , an additional controller with a gyro build in could give you easily all the wrist data and buttons you need .
And for golf or tennis a simple plastic toy without any electronics build in could likely be enough .
The finger problem on the other side only seems solvable by moving your hands much closer to the camera , so you get the fingers proper , but lose detection of much of the rest of the body.My biggest worry so far is simply that Microsoft 's marketing seems to be focused completly on controller-less gameplay , while they have n't really shown any interesting gameplay that would work properly without a controller .</tokentext>
<sentencetext>I think the biggest issue with Natal will be detection accuracy and lack of buttons/joysticks.
So far everything we have seen of Natal shows that it can only detect arms and legs, but not feet, hand or wrist movement.
This means that the control will be really limited in what it can do, i.e.
everything that requires the use of a "tool" (tenis, golf, FPS, etc.
) won't work properly, as there is no way for Natal to figure out how exactly you are holding the tool.
Same goes for lack of buttons and joysticks, being able to move your virtual arms around 1:1 is all nice and cool, but you also have to walk around, grab things, shoot things and so on and that won't work without finger detection or even if it would work it would be rather awkward to shoot something via gestures.Now these problems aren't unfixable, an additional controller with a gyro build in could give you easily all the wrist data and buttons you need.
And for golf or tennis a simple plastic toy without any electronics build in could likely be enough.
The finger problem on the other side only seems solvable by moving your hands much closer to the camera, so you get the fingers proper, but lose detection of much of the rest of the body.My biggest worry so far is simply that Microsoft's marketing seems to be focused completly on controller-less gameplay, while they haven't really shown any interesting gameplay that would work properly without a controller.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276593</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276841</id>
	<title>Re:DUH...</title>
	<author>Anonymous</author>
	<datestamp>1244627760000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>-1</modscore>
	<htmltext><p><i>And thats why nintendo kicks the crap out of the competition every generation.</i></p><p>And the rest of your comment is pretty much based on that lie.</p></htmltext>
<tokenext>And thats why nintendo kicks the crap out of the competition every generation.And the rest of your comment is pretty much based on that lie .</tokentext>
<sentencetext>And thats why nintendo kicks the crap out of the competition every generation.And the rest of your comment is pretty much based on that lie.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28283457</id>
	<title>Re:And Nintendo also stated this as a P.S.....</title>
	<author>Anonymous</author>
	<datestamp>1244664300000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p>Seriously, we wouldn't be even talking about the wii if it didn't have the cool technology controls.</p></div><p>And we wouldn't be talking about motion controls if the Wii didn't exist.</p><p>Moreover, Nintendo has one thing going for it right now that Microsoft and Sony cannot make up for with any amount of R&amp;D: Nintendo packaged the motion control with the console. Developers for the Wii don't have to worry, "are there enough people with the motion controller to justify using it in this game?"; developers for the PS3 and 360 do.</p></div>
	</htmltext>
<tokenext>Seriously , we would n't be even talking about the wii if it did n't have the cool technology controls.And we would n't be talking about motion controls if the Wii did n't exist.Moreover , Nintendo has one thing going for it right now that Microsoft and Sony can not make up for with any amount of R&amp;D : Nintendo packaged the motion control with the console .
Developers for the Wii do n't have to worry , " are there enough people with the motion controller to justify using it in this game ?
" ; developers for the PS3 and 360 do .</tokentext>
<sentencetext>Seriously, we wouldn't be even talking about the wii if it didn't have the cool technology controls.And we wouldn't be talking about motion controls if the Wii didn't exist.Moreover, Nintendo has one thing going for it right now that Microsoft and Sony cannot make up for with any amount of R&amp;D: Nintendo packaged the motion control with the console.
Developers for the Wii don't have to worry, "are there enough people with the motion controller to justify using it in this game?
"; developers for the PS3 and 360 do.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278817</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279555</id>
	<title>Re:DUH...</title>
	<author>The Moof</author>
	<datestamp>1244648220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>And thats why nintendo kicks the crap out of the competition every generation.</p></div><p>The Playstation and Playstation 2 would like a word with you.</p></div>
	</htmltext>
<tokenext>And thats why nintendo kicks the crap out of the competition every generation.The Playstation and Playstation 2 would like a word with you .</tokentext>
<sentencetext>And thats why nintendo kicks the crap out of the competition every generation.The Playstation and Playstation 2 would like a word with you.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277321</id>
	<title>Sony Only One With 1:1 Motion Controls</title>
	<author>Anonymous</author>
	<datestamp>1244633160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>It shouldn't be surprising that Sony is the company with the most impressive motion controls. They've been at it the longest going all the way back to 2002 and the EyeToy. Long before Nintendo hopped on the motion control bandwagon.</p><p>Nintendo's MotionPlus isn't 1:1 like the Sony tech.</p><p>Microsoft are the major losers coming out of E3. Not only did everyone learn the Milo demo was rigged/faked, but we also learned that the company that created the Microsoft EyeToy style motion controls was earlier rejected by Nintendo for not being good enough.</p></htmltext>
<tokenext>It should n't be surprising that Sony is the company with the most impressive motion controls .
They 've been at it the longest going all the way back to 2002 and the EyeToy .
Long before Nintendo hopped on the motion control bandwagon.Nintendo 's MotionPlus is n't 1 : 1 like the Sony tech.Microsoft are the major losers coming out of E3 .
Not only did everyone learn the Milo demo was rigged/faked , but we also learned that the company that created the Microsoft EyeToy style motion controls was earlier rejected by Nintendo for not being good enough .</tokentext>
<sentencetext>It shouldn't be surprising that Sony is the company with the most impressive motion controls.
They've been at it the longest going all the way back to 2002 and the EyeToy.
Long before Nintendo hopped on the motion control bandwagon.Nintendo's MotionPlus isn't 1:1 like the Sony tech.Microsoft are the major losers coming out of E3.
Not only did everyone learn the Milo demo was rigged/faked, but we also learned that the company that created the Microsoft EyeToy style motion controls was earlier rejected by Nintendo for not being good enough.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276907</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276565</id>
	<title>Games, games, games.</title>
	<author>Anonymous</author>
	<datestamp>1244624760000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>Like with any console hardware... Games are the ultimate measure of success.</p><p>If the games are good, the hardware fades away. There are great games for all three platforms. I'm happy with my Wii so far. Was a lot cheaper than the competition when I got it, and for me the family focus is a great asset. With four controllers I can have all kids entertained at the same time in something like Mario Kart Wii, and it's not like there aren't games for more mature gamers too... (Mad World, House of the Dead Overkill, Guitar Hero, I could go on.)</p><p>There is no best or worst console out there at the moment. You should really just focus on what games you want to play and get a console or consoles based on that.</p></htmltext>
<tokenext>Like with any console hardware... Games are the ultimate measure of success.If the games are good , the hardware fades away .
There are great games for all three platforms .
I 'm happy with my Wii so far .
Was a lot cheaper than the competition when I got it , and for me the family focus is a great asset .
With four controllers I can have all kids entertained at the same time in something like Mario Kart Wii , and it 's not like there are n't games for more mature gamers too... ( Mad World , House of the Dead Overkill , Guitar Hero , I could go on .
) There is no best or worst console out there at the moment .
You should really just focus on what games you want to play and get a console or consoles based on that .</tokentext>
<sentencetext>Like with any console hardware... Games are the ultimate measure of success.If the games are good, the hardware fades away.
There are great games for all three platforms.
I'm happy with my Wii so far.
Was a lot cheaper than the competition when I got it, and for me the family focus is a great asset.
With four controllers I can have all kids entertained at the same time in something like Mario Kart Wii, and it's not like there aren't games for more mature gamers too... (Mad World, House of the Dead Overkill, Guitar Hero, I could go on.
)There is no best or worst console out there at the moment.
You should really just focus on what games you want to play and get a console or consoles based on that.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276889</id>
	<title>Microsoft's Motion Control E3 Fiasco</title>
	<author>Anonymous</author>
	<datestamp>1244628360000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>0</modscore>
	<htmltext><p>Microsoft is unlikely to recover from their E3 motion control demo fiasco.</p><p>To have people participating in the demo give interviews immediately afterward where they either admitted or made it clear the demos shown off were faked was devastating. The fact that Microsoft had nothing that was able to be shown or tried out on the E3 floor like Nintendo did back when they introduced their Wiimote should have been the first warning sign that Microsoft had nothing but vaporware.</p><p>Plus the late 2010 date is far off enough to make anything they demoed irrelevant to everyone in the console market.</p><p>If Microsoft had:</p><p>1. Immediate motion control hardware for sale on store shelves</p><p>2. At least a handful of Wii quality games with the same mass appeal</p><p>3. New and reliable and cheap hardware to replace the absurdly defective Xbox 360 hardware</p><p>perhaps they would have a slim chance of having a fraction of the Wii market due to not having anyone of Miyamoto's caliber to create games in any of Microsoft's tiny first party studios.</p><p>After having lost some 7-8 billion dollars on console hardware over the past 8 years and huge cost cutting going on at Microsoft obviously giving up on the traditional console market and jumping into competition with Nintendo was a logical move for Microsoft. One that they botched terribly in execution.</p><p>
&nbsp;</p></htmltext>
<tokenext>Microsoft is unlikely to recover from their E3 motion control demo fiasco.To have people participating in the demo give interviews immediately afterward where they either admitted or made it clear the demos shown off were faked was devastating .
The fact that Microsoft had nothing that was able to be shown or tried out on the E3 floor like Nintendo did back when they introduced their Wiimote should have been the first warning sign that Microsoft had nothing but vaporware.Plus the late 2010 date is far off enough to make anything they demoed irrelevant to everyone in the console market.If Microsoft had : 1 .
Immediate motion control hardware for sale on store shelves2 .
At least a handful of Wii quality games with the same mass appeal3 .
New and reliable and cheap hardware to replace the absurdly defective Xbox 360 hardwareperhaps they would have a slim chance of having a fraction of the Wii market due to not having anyone of Miyamoto 's caliber to create games in any of Microsoft 's tiny first party studios.After having lost some 7-8 billion dollars on console hardware over the past 8 years and huge cost cutting going on at Microsoft obviously giving up on the traditional console market and jumping into competition with Nintendo was a logical move for Microsoft .
One that they botched terribly in execution .
 </tokentext>
<sentencetext>Microsoft is unlikely to recover from their E3 motion control demo fiasco.To have people participating in the demo give interviews immediately afterward where they either admitted or made it clear the demos shown off were faked was devastating.
The fact that Microsoft had nothing that was able to be shown or tried out on the E3 floor like Nintendo did back when they introduced their Wiimote should have been the first warning sign that Microsoft had nothing but vaporware.Plus the late 2010 date is far off enough to make anything they demoed irrelevant to everyone in the console market.If Microsoft had:1.
Immediate motion control hardware for sale on store shelves2.
At least a handful of Wii quality games with the same mass appeal3.
New and reliable and cheap hardware to replace the absurdly defective Xbox 360 hardwareperhaps they would have a slim chance of having a fraction of the Wii market due to not having anyone of Miyamoto's caliber to create games in any of Microsoft's tiny first party studios.After having lost some 7-8 billion dollars on console hardware over the past 8 years and huge cost cutting going on at Microsoft obviously giving up on the traditional console market and jumping into competition with Nintendo was a logical move for Microsoft.
One that they botched terribly in execution.
 </sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276593</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28280007</id>
	<title>Re:If this is about what the consumer wants...</title>
	<author>KDR\_11k</author>
	<datestamp>1244650200000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>From what I read the FF4 release got cancelled because Nintendo demanded some changes to the crappy control scheme and a ton of bugfixes before they'd release it in the west (e.g. the flashlight wasn't pointed with the IR system but with a weird analog stick and remote tilt control scheme) and Tecmo refused to do them. The reviews of the Japanese version were very critical of the controls and general buggyness so that seems to be a major issue.</p></htmltext>
<tokenext>From what I read the FF4 release got cancelled because Nintendo demanded some changes to the crappy control scheme and a ton of bugfixes before they 'd release it in the west ( e.g .
the flashlight was n't pointed with the IR system but with a weird analog stick and remote tilt control scheme ) and Tecmo refused to do them .
The reviews of the Japanese version were very critical of the controls and general buggyness so that seems to be a major issue .</tokentext>
<sentencetext>From what I read the FF4 release got cancelled because Nintendo demanded some changes to the crappy control scheme and a ton of bugfixes before they'd release it in the west (e.g.
the flashlight wasn't pointed with the IR system but with a weird analog stick and remote tilt control scheme) and Tecmo refused to do them.
The reviews of the Japanese version were very critical of the controls and general buggyness so that seems to be a major issue.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278485</id>
	<title>Re:DUH...</title>
	<author>AvitarX</author>
	<datestamp>1244643780000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>I'm lazy and just reposting an earlier comment, the gist is that Wii has fairly good attach rate, and great software sales when the lower rate is multiplied by the higher install base.  Also that even with the game cube Nintendo was one of the largest software publishers world wide, in spite of the low install base.  The company kicks the crap out of others in the sense that is makes huge amounts of cash, and that is the job of a corporation.  Oh yeah, it starts out as a DS apologist, but does use real numbers too.</p><p><div class="quote"><p>I have not played a single DS game where the touch screen is a gimmick, it is almost always unused (e.g. Mario Cart DS), and alternate control method that may or may not be better (e.g. advanced wars), or a fantastic edition (e.g. tap for backup item in NSMB). The Wiimote is a different story though often it is used as a very fun gimmick.</p><p>As for attach rates:<br><a href="http://vgchartz.com/aweekly.php" title="vgchartz.com" rel="nofollow">http://vgchartz.com/aweekly.php</a> [vgchartz.com] [vgchartz.com]</p><p>This is the American charts, it has the attach-rate at about the same as the PS3 and lower than the 360, of course arguments can be made to drop the Nintendo one by 1 or 2, it is still pretty fricken high in raw numbers of sales. If you subtract out 1 from the attach-rate (for Wii Sports) you end up with 150 million to XBOX 360's 170 Million, and PS3s 70 million. This is in the most 360 heavy region (North America).</p><p>Where Nintendo really makes their money though is software. Taking out Wii-play and Wii-sports they still sell more than EA on many weeks, and without licensing fees. Nintendo dominates in total money in the industry by such a huge amount that it isn't even funny. As far as the games industry goes Nintendo is a shrewd company, that is miles ahead of the rest.</p><p>Even with the Came Cube they were a major publisher by raw numbers, this is competing against companies selling for XBOX, PS2, and Computers.</p></div></div>
	</htmltext>
<tokenext>I 'm lazy and just reposting an earlier comment , the gist is that Wii has fairly good attach rate , and great software sales when the lower rate is multiplied by the higher install base .
Also that even with the game cube Nintendo was one of the largest software publishers world wide , in spite of the low install base .
The company kicks the crap out of others in the sense that is makes huge amounts of cash , and that is the job of a corporation .
Oh yeah , it starts out as a DS apologist , but does use real numbers too.I have not played a single DS game where the touch screen is a gimmick , it is almost always unused ( e.g .
Mario Cart DS ) , and alternate control method that may or may not be better ( e.g .
advanced wars ) , or a fantastic edition ( e.g .
tap for backup item in NSMB ) .
The Wiimote is a different story though often it is used as a very fun gimmick.As for attach rates : http : //vgchartz.com/aweekly.php [ vgchartz.com ] [ vgchartz.com ] This is the American charts , it has the attach-rate at about the same as the PS3 and lower than the 360 , of course arguments can be made to drop the Nintendo one by 1 or 2 , it is still pretty fricken high in raw numbers of sales .
If you subtract out 1 from the attach-rate ( for Wii Sports ) you end up with 150 million to XBOX 360 's 170 Million , and PS3s 70 million .
This is in the most 360 heavy region ( North America ) .Where Nintendo really makes their money though is software .
Taking out Wii-play and Wii-sports they still sell more than EA on many weeks , and without licensing fees .
Nintendo dominates in total money in the industry by such a huge amount that it is n't even funny .
As far as the games industry goes Nintendo is a shrewd company , that is miles ahead of the rest.Even with the Came Cube they were a major publisher by raw numbers , this is competing against companies selling for XBOX , PS2 , and Computers .</tokentext>
<sentencetext>I'm lazy and just reposting an earlier comment, the gist is that Wii has fairly good attach rate, and great software sales when the lower rate is multiplied by the higher install base.
Also that even with the game cube Nintendo was one of the largest software publishers world wide, in spite of the low install base.
The company kicks the crap out of others in the sense that is makes huge amounts of cash, and that is the job of a corporation.
Oh yeah, it starts out as a DS apologist, but does use real numbers too.I have not played a single DS game where the touch screen is a gimmick, it is almost always unused (e.g.
Mario Cart DS), and alternate control method that may or may not be better (e.g.
advanced wars), or a fantastic edition (e.g.
tap for backup item in NSMB).
The Wiimote is a different story though often it is used as a very fun gimmick.As for attach rates:http://vgchartz.com/aweekly.php [vgchartz.com] [vgchartz.com]This is the American charts, it has the attach-rate at about the same as the PS3 and lower than the 360, of course arguments can be made to drop the Nintendo one by 1 or 2, it is still pretty fricken high in raw numbers of sales.
If you subtract out 1 from the attach-rate (for Wii Sports) you end up with 150 million to XBOX 360's 170 Million, and PS3s 70 million.
This is in the most 360 heavy region (North America).Where Nintendo really makes their money though is software.
Taking out Wii-play and Wii-sports they still sell more than EA on many weeks, and without licensing fees.
Nintendo dominates in total money in the industry by such a huge amount that it isn't even funny.
As far as the games industry goes Nintendo is a shrewd company, that is miles ahead of the rest.Even with the Came Cube they were a major publisher by raw numbers, this is competing against companies selling for XBOX, PS2, and Computers.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277851</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277381</id>
	<title>MS = OJ Simpson in the Naked Gun</title>
	<author>Anonymous</author>
	<datestamp>1244634000000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Microsoft's E3 was an epic failure.</p><p>* They tried to claim they were getting 'teh next Metal Gear Solid'</p><p>Turns out its a fake Metal Gear 'action spinoff' game that Kojima has nothing to do with and humiliates Microsoft the next day right on stage at the Sony conference where he disowns the game Microsoft just made the highlight of their conference</p><p>* The got caught faking the Milo demo</p><p>Almost immediately after the Microsoft conference people watching videos of the Milo demo see that it is obviously rigged and just a carefully scripted event with a poor attempt to make it look like revolutionary AI was being shown off</p><p>* Their motion control tech turns out to be junk Nintendo didn't want and passed on</p><p>Just when you think it couldn't get any worse for Microsoft, on top of the rest of the E3 fiasco it comes out that the crap Microsoft was hyping as 'revolutionary' came from a company Nintendo passed on for not being good enough for their standards. And the final humiliation for Microsoft motion control fiasco comes as day by day more and more Sony PS2 era EyeToy youtube videos surface showing off the very same things Microsoft was claiming were 'revolutionary' and 'innovative'.</p><p>It was like watching that OJ Simpson death scene from the first Naked Gun movie in real life:</p><p><a href="http://www.youtube.com/watch?v=YembxTLnuzQ" title="youtube.com" rel="nofollow">http://www.youtube.com/watch?v=YembxTLnuzQ</a> [youtube.com]</p><p>
&nbsp;</p></htmltext>
<tokenext>Microsoft 's E3 was an epic failure .
* They tried to claim they were getting 'teh next Metal Gear Solid'Turns out its a fake Metal Gear 'action spinoff ' game that Kojima has nothing to do with and humiliates Microsoft the next day right on stage at the Sony conference where he disowns the game Microsoft just made the highlight of their conference * The got caught faking the Milo demoAlmost immediately after the Microsoft conference people watching videos of the Milo demo see that it is obviously rigged and just a carefully scripted event with a poor attempt to make it look like revolutionary AI was being shown off * Their motion control tech turns out to be junk Nintendo did n't want and passed onJust when you think it could n't get any worse for Microsoft , on top of the rest of the E3 fiasco it comes out that the crap Microsoft was hyping as 'revolutionary ' came from a company Nintendo passed on for not being good enough for their standards .
And the final humiliation for Microsoft motion control fiasco comes as day by day more and more Sony PS2 era EyeToy youtube videos surface showing off the very same things Microsoft was claiming were 'revolutionary ' and 'innovative'.It was like watching that OJ Simpson death scene from the first Naked Gun movie in real life : http : //www.youtube.com/watch ? v = YembxTLnuzQ [ youtube.com ]  </tokentext>
<sentencetext>Microsoft's E3 was an epic failure.
* They tried to claim they were getting 'teh next Metal Gear Solid'Turns out its a fake Metal Gear 'action spinoff' game that Kojima has nothing to do with and humiliates Microsoft the next day right on stage at the Sony conference where he disowns the game Microsoft just made the highlight of their conference* The got caught faking the Milo demoAlmost immediately after the Microsoft conference people watching videos of the Milo demo see that it is obviously rigged and just a carefully scripted event with a poor attempt to make it look like revolutionary AI was being shown off* Their motion control tech turns out to be junk Nintendo didn't want and passed onJust when you think it couldn't get any worse for Microsoft, on top of the rest of the E3 fiasco it comes out that the crap Microsoft was hyping as 'revolutionary' came from a company Nintendo passed on for not being good enough for their standards.
And the final humiliation for Microsoft motion control fiasco comes as day by day more and more Sony PS2 era EyeToy youtube videos surface showing off the very same things Microsoft was claiming were 'revolutionary' and 'innovative'.It was like watching that OJ Simpson death scene from the first Naked Gun movie in real life:http://www.youtube.com/watch?v=YembxTLnuzQ [youtube.com]
 </sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276889</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28285519</id>
	<title>new controller offerings...</title>
	<author>Anonymous</author>
	<datestamp>1244629500000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>new controller offerings...</p><p>Nintendo = controller mounted IR only cam, accelerometer assisted. gyro motion+ addon<br>(requires IR cam to see sensor bar)</p><p>Sony = accelerometers with pyramid of IR lights inside glowing ball at tip, playstation eye picks up P-IR along with visible light. (requires remote have beacon end visible to function correctly)</p><p>Microsoft = Visible light, depth camera. tracks multiple targets, (people, objects/controllers/props held, requires line of sight to tracked targets at all times)</p></htmltext>
<tokenext>new controller offerings...Nintendo = controller mounted IR only cam , accelerometer assisted .
gyro motion + addon ( requires IR cam to see sensor bar ) Sony = accelerometers with pyramid of IR lights inside glowing ball at tip , playstation eye picks up P-IR along with visible light .
( requires remote have beacon end visible to function correctly ) Microsoft = Visible light , depth camera .
tracks multiple targets , ( people , objects/controllers/props held , requires line of sight to tracked targets at all times )</tokentext>
<sentencetext>new controller offerings...Nintendo = controller mounted IR only cam, accelerometer assisted.
gyro motion+ addon(requires IR cam to see sensor bar)Sony = accelerometers with pyramid of IR lights inside glowing ball at tip, playstation eye picks up P-IR along with visible light.
(requires remote have beacon end visible to function correctly)Microsoft = Visible light, depth camera.
tracks multiple targets, (people, objects/controllers/props held, requires line of sight to tracked targets at all times)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278369</id>
	<title>Re:Games, games, games.</title>
	<author>Anonymous</author>
	<datestamp>1244643120000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Your words should fit perfectly here<br><a href="http://en.wikipedia.org/wiki/Post-purchase\_rationalization" title="wikipedia.org">http://en.wikipedia.org/wiki/Post-purchase\_rationalization</a> [wikipedia.org]</p></htmltext>
<tokenext>Your words should fit perfectly herehttp : //en.wikipedia.org/wiki/Post-purchase \ _rationalization [ wikipedia.org ]</tokentext>
<sentencetext>Your words should fit perfectly herehttp://en.wikipedia.org/wiki/Post-purchase\_rationalization [wikipedia.org]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276565</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276807</id>
	<title>Re:DUH...</title>
	<author>Anonymous</author>
	<datestamp>1244627460000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>-1</modscore>
	<htmltext>XBOX kicks ass, but not thanks to Micro$hit. All thanks to <a href="http://sourceforge.net/projects/xbmc/" title="sourceforge.net" rel="nofollow">XBMC</a> [sourceforge.net]. Oh and what goes for playing games, it's ok, but us that use XBMC know that it's no longer a gaming console once you have installed said software. However since it is Micro$hit that makes the console they of course tried their very hardest to prevent anything like XBMC coming to 360. God forbid Micro$hit to release a good product.</htmltext>
<tokenext>XBOX kicks ass , but not thanks to Micro $ hit .
All thanks to XBMC [ sourceforge.net ] .
Oh and what goes for playing games , it 's ok , but us that use XBMC know that it 's no longer a gaming console once you have installed said software .
However since it is Micro $ hit that makes the console they of course tried their very hardest to prevent anything like XBMC coming to 360 .
God forbid Micro $ hit to release a good product .</tokentext>
<sentencetext>XBOX kicks ass, but not thanks to Micro$hit.
All thanks to XBMC [sourceforge.net].
Oh and what goes for playing games, it's ok, but us that use XBMC know that it's no longer a gaming console once you have installed said software.
However since it is Micro$hit that makes the console they of course tried their very hardest to prevent anything like XBMC coming to 360.
God forbid Micro$hit to release a good product.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28280337</id>
	<title>Re:Games, games, games.</title>
	<author>rxan</author>
	<datestamp>1244651820000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>It's ironic that you mentioned the DVD player. Really, it was one of the reasons that the PS2 was so successful. I remember people were buying the things for watching movies alone.

</p><p>Years later, PS3 comes out with Bluray and it nearly kills Sony. They had huge losses last year. People aren't flocking to Bluray like they did with DVDs.

</p><p>More interesting though is: what will happen next generation? Will there be another disc format beyond Bluray, or is it all digital from here on out? Sony has used their consoles as a means of promoting their formats (DVD, Bluray, UMD) for a couple of consoles now. Now the PSP Go goes digital. Will PS4 be digital as well?</p></htmltext>
<tokenext>It 's ironic that you mentioned the DVD player .
Really , it was one of the reasons that the PS2 was so successful .
I remember people were buying the things for watching movies alone .
Years later , PS3 comes out with Bluray and it nearly kills Sony .
They had huge losses last year .
People are n't flocking to Bluray like they did with DVDs .
More interesting though is : what will happen next generation ?
Will there be another disc format beyond Bluray , or is it all digital from here on out ?
Sony has used their consoles as a means of promoting their formats ( DVD , Bluray , UMD ) for a couple of consoles now .
Now the PSP Go goes digital .
Will PS4 be digital as well ?</tokentext>
<sentencetext>It's ironic that you mentioned the DVD player.
Really, it was one of the reasons that the PS2 was so successful.
I remember people were buying the things for watching movies alone.
Years later, PS3 comes out with Bluray and it nearly kills Sony.
They had huge losses last year.
People aren't flocking to Bluray like they did with DVDs.
More interesting though is: what will happen next generation?
Will there be another disc format beyond Bluray, or is it all digital from here on out?
Sony has used their consoles as a means of promoting their formats (DVD, Bluray, UMD) for a couple of consoles now.
Now the PSP Go goes digital.
Will PS4 be digital as well?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278719</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278449</id>
	<title>Johnny Lee is working on Natal</title>
	<author>Funk\_dat69</author>
	<datestamp>1244643660000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p>Your post is a bit funny considering that Microsoft has actually contracted Johnny Lee to work on Natal.</p><p>Check it out: <a href="http://procrastineering.blogspot.com/" title="blogspot.com">http://procrastineering.blogspot.com/</a> [blogspot.com]</p></htmltext>
<tokenext>Your post is a bit funny considering that Microsoft has actually contracted Johnny Lee to work on Natal.Check it out : http : //procrastineering.blogspot.com/ [ blogspot.com ]</tokentext>
<sentencetext>Your post is a bit funny considering that Microsoft has actually contracted Johnny Lee to work on Natal.Check it out: http://procrastineering.blogspot.com/ [blogspot.com]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276907</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28302193</id>
	<title>Natal</title>
	<author>RazorSharp</author>
	<datestamp>1244723100000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Microsoft's 360 advertisements always remind me of Ray Bradbury and make me feel guilty for playing video games. I watched the Natal video and when they were doing the interactive game show all I could think about was Fahrenheit 451.</p></htmltext>
<tokenext>Microsoft 's 360 advertisements always remind me of Ray Bradbury and make me feel guilty for playing video games .
I watched the Natal video and when they were doing the interactive game show all I could think about was Fahrenheit 451 .</tokentext>
<sentencetext>Microsoft's 360 advertisements always remind me of Ray Bradbury and make me feel guilty for playing video games.
I watched the Natal video and when they were doing the interactive game show all I could think about was Fahrenheit 451.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279993</id>
	<title>Oh really?</title>
	<author>feepness</author>
	<datestamp>1244650080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Given that the Wii has the lowest rated selection among the three consoles, perhaps Reg should be asking "Is it fun?" more about his own games, rather than the competition.</htmltext>
<tokenext>Given that the Wii has the lowest rated selection among the three consoles , perhaps Reg should be asking " Is it fun ?
" more about his own games , rather than the competition .</tokentext>
<sentencetext>Given that the Wii has the lowest rated selection among the three consoles, perhaps Reg should be asking "Is it fun?
" more about his own games, rather than the competition.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28281155</id>
	<title>Wii had the cool controller but sucky games</title>
	<author>Aceticon</author>
	<datestamp>1244655000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>For this generation, the Wii had the cool controller and the well priced console but the crappiest games (as somebody else pointed out, the Wii section in any games store looks like the kiddies area).</p><p>With the other console manufacturers moving towards a sensible stance in terms of price (clearly the Heads of Sony's and Microsoft's Console divisions where smoking something extra strong when they thought that doubling the price of their consoles for this generation would be a smart move) and now coming up with their own cool controller setups, there's a lot less going for the Wii than before: the other consoles already had on their side the fact that most of the games aimed at people other than 9-year-olds are for their consoles and now they will also have intuitive controllers while price is now less of an issue (since it has been coming down).</p><p>After gaming exclusively on my PC for many years I bought myself a Wii as my first console and ended up severely disappointed:<br>- the controller is as or more intuitive than a mouse and the few games that use it well can be fun.<br>- the price was acceptable.<br>- however most of the games seem to be designed either for kids or retards: even the games from the most celebrated Nintendo series (of which I got both Zelda and Metroid Prime) are restrictive, repetitive and plain boring for anybody that has ever played that type of games in the PC. Going through the Wii shelves in any games store is an exercise in frustration (I get better games in the bargain bin in the PC section). The only two games I enjoyed in the Wii were WiiPlay (although it's incredibly short) and Resident Evil 3.</p><p>My recommendation is that, if you're buying a console for the kids, get a Wii. If you're buying it for yourself don't get a Wii.</p></htmltext>
<tokenext>For this generation , the Wii had the cool controller and the well priced console but the crappiest games ( as somebody else pointed out , the Wii section in any games store looks like the kiddies area ) .With the other console manufacturers moving towards a sensible stance in terms of price ( clearly the Heads of Sony 's and Microsoft 's Console divisions where smoking something extra strong when they thought that doubling the price of their consoles for this generation would be a smart move ) and now coming up with their own cool controller setups , there 's a lot less going for the Wii than before : the other consoles already had on their side the fact that most of the games aimed at people other than 9-year-olds are for their consoles and now they will also have intuitive controllers while price is now less of an issue ( since it has been coming down ) .After gaming exclusively on my PC for many years I bought myself a Wii as my first console and ended up severely disappointed : - the controller is as or more intuitive than a mouse and the few games that use it well can be fun.- the price was acceptable.- however most of the games seem to be designed either for kids or retards : even the games from the most celebrated Nintendo series ( of which I got both Zelda and Metroid Prime ) are restrictive , repetitive and plain boring for anybody that has ever played that type of games in the PC .
Going through the Wii shelves in any games store is an exercise in frustration ( I get better games in the bargain bin in the PC section ) .
The only two games I enjoyed in the Wii were WiiPlay ( although it 's incredibly short ) and Resident Evil 3.My recommendation is that , if you 're buying a console for the kids , get a Wii .
If you 're buying it for yourself do n't get a Wii .</tokentext>
<sentencetext>For this generation, the Wii had the cool controller and the well priced console but the crappiest games (as somebody else pointed out, the Wii section in any games store looks like the kiddies area).With the other console manufacturers moving towards a sensible stance in terms of price (clearly the Heads of Sony's and Microsoft's Console divisions where smoking something extra strong when they thought that doubling the price of their consoles for this generation would be a smart move) and now coming up with their own cool controller setups, there's a lot less going for the Wii than before: the other consoles already had on their side the fact that most of the games aimed at people other than 9-year-olds are for their consoles and now they will also have intuitive controllers while price is now less of an issue (since it has been coming down).After gaming exclusively on my PC for many years I bought myself a Wii as my first console and ended up severely disappointed:- the controller is as or more intuitive than a mouse and the few games that use it well can be fun.- the price was acceptable.- however most of the games seem to be designed either for kids or retards: even the games from the most celebrated Nintendo series (of which I got both Zelda and Metroid Prime) are restrictive, repetitive and plain boring for anybody that has ever played that type of games in the PC.
Going through the Wii shelves in any games store is an exercise in frustration (I get better games in the bargain bin in the PC section).
The only two games I enjoyed in the Wii were WiiPlay (although it's incredibly short) and Resident Evil 3.My recommendation is that, if you're buying a console for the kids, get a Wii.
If you're buying it for yourself don't get a Wii.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28283839</id>
	<title>Re:Project natal</title>
	<author>Anonymous</author>
	<datestamp>1244665860000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>grumbel wins. flawless victory.</p></htmltext>
<tokenext>grumbel wins .
flawless victory .</tokentext>
<sentencetext>grumbel wins.
flawless victory.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276793</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277801</id>
	<title>Good grasp on consumer demand</title>
	<author>Drakkenmensch</author>
	<datestamp>1244639040000</datestamp>
	<modclass>Redundant</modclass>
	<modscore>0</modscore>
	<htmltext><p><div class="quote"><p> Is it fun? If it's fun, then I tip my hat and say, 'Well done.' But what's happening sounds to me a lot like, 'Who's got the prettiest picture. Who's got high-definition. Who has the best processing power?' It sounds like technology, when the consumer wants to be entertained.</p> </div><p>This is why Nintendo has managed to remain a top dog in a field where it is dominated by 1080i high definition graphics and 5.1 surround sound. It gives players what they want - FUN. Not that the other giants can't give it as well, but they better not forget about it either.</p></div>
	</htmltext>
<tokenext>Is it fun ?
If it 's fun , then I tip my hat and say , 'Well done .
' But what 's happening sounds to me a lot like , 'Who 's got the prettiest picture .
Who 's got high-definition .
Who has the best processing power ?
' It sounds like technology , when the consumer wants to be entertained .
This is why Nintendo has managed to remain a top dog in a field where it is dominated by 1080i high definition graphics and 5.1 surround sound .
It gives players what they want - FUN .
Not that the other giants ca n't give it as well , but they better not forget about it either .</tokentext>
<sentencetext> Is it fun?
If it's fun, then I tip my hat and say, 'Well done.
' But what's happening sounds to me a lot like, 'Who's got the prettiest picture.
Who's got high-definition.
Who has the best processing power?
' It sounds like technology, when the consumer wants to be entertained.
This is why Nintendo has managed to remain a top dog in a field where it is dominated by 1080i high definition graphics and 5.1 surround sound.
It gives players what they want - FUN.
Not that the other giants can't give it as well, but they better not forget about it either.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28286615</id>
	<title>Re:DUH...</title>
	<author>brkello</author>
	<datestamp>1244634360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Sure, if you ignore the game cube...</htmltext>
<tokenext>Sure , if you ignore the game cube.. .</tokentext>
<sentencetext>Sure, if you ignore the game cube...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277851</id>
	<title>Re:DUH...</title>
	<author>Anonymous</author>
	<datestamp>1244639460000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>And thats why nintendo kicks the crap out of the competition every generation.</p></div><p>Nintendo hasn't won a console war since the SNES days, and there is a good point to be made that they didn't win that one, either. Right now, they're winning on hardware sold, but losing on the software side with the lowest attach rate of the generation, because everyone's playing Wii Sports, and apparently not much else on the console.</p><p><div class="quote"><p>And not just having the latest greatest technology metoo buzzwords in their product.</p></div><p>The entire focus of the Wii is on a technology aspect, the motion control system, just like the entire focus of the DS is on the touch-screen technology. Both systems took the calculated risk of not using the latest technology in other areas, under a belief that a lower price point combined with a technology that the others did not have would win out in the long term. The gamble is that if the others can manufacture the same technology and attract the same market, or the technology proves useless to most of the audience, they have to rely on their games to win out.</p><p>On the good side, though, first party game development should be cheaper for Nintendo than for Sony (and possibly MS as well).<br>On the bad side, they would still make more money from the system if third party developers could put together decent sales on their system.</p></div>
	</htmltext>
<tokenext>And thats why nintendo kicks the crap out of the competition every generation.Nintendo has n't won a console war since the SNES days , and there is a good point to be made that they did n't win that one , either .
Right now , they 're winning on hardware sold , but losing on the software side with the lowest attach rate of the generation , because everyone 's playing Wii Sports , and apparently not much else on the console.And not just having the latest greatest technology metoo buzzwords in their product.The entire focus of the Wii is on a technology aspect , the motion control system , just like the entire focus of the DS is on the touch-screen technology .
Both systems took the calculated risk of not using the latest technology in other areas , under a belief that a lower price point combined with a technology that the others did not have would win out in the long term .
The gamble is that if the others can manufacture the same technology and attract the same market , or the technology proves useless to most of the audience , they have to rely on their games to win out.On the good side , though , first party game development should be cheaper for Nintendo than for Sony ( and possibly MS as well ) .On the bad side , they would still make more money from the system if third party developers could put together decent sales on their system .</tokentext>
<sentencetext>And thats why nintendo kicks the crap out of the competition every generation.Nintendo hasn't won a console war since the SNES days, and there is a good point to be made that they didn't win that one, either.
Right now, they're winning on hardware sold, but losing on the software side with the lowest attach rate of the generation, because everyone's playing Wii Sports, and apparently not much else on the console.And not just having the latest greatest technology metoo buzzwords in their product.The entire focus of the Wii is on a technology aspect, the motion control system, just like the entire focus of the DS is on the touch-screen technology.
Both systems took the calculated risk of not using the latest technology in other areas, under a belief that a lower price point combined with a technology that the others did not have would win out in the long term.
The gamble is that if the others can manufacture the same technology and attract the same market, or the technology proves useless to most of the audience, they have to rely on their games to win out.On the good side, though, first party game development should be cheaper for Nintendo than for Sony (and possibly MS as well).On the bad side, they would still make more money from the system if third party developers could put together decent sales on their system.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277023</id>
	<title>Project Natal == Project Faked</title>
	<author>Anonymous</author>
	<datestamp>1244629800000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The only impressive about Microsoft's Project Natal was just how stupid they were to think they could get away with trying to fool the gaming public and press with fake demos.</p><p>What is so inexplicable about Microsoft's rigged motion control demos was just how obvious it is to see the computer agent reacting BEFORE the people supposedly performing the action that was supposed to trigger the response.</p><p>Watching the video of the demos is like watching some comically bad movie fight scene where people are reacting to getting punched in the face before there is any hint of contact.</p></htmltext>
<tokenext>The only impressive about Microsoft 's Project Natal was just how stupid they were to think they could get away with trying to fool the gaming public and press with fake demos.What is so inexplicable about Microsoft 's rigged motion control demos was just how obvious it is to see the computer agent reacting BEFORE the people supposedly performing the action that was supposed to trigger the response.Watching the video of the demos is like watching some comically bad movie fight scene where people are reacting to getting punched in the face before there is any hint of contact .</tokentext>
<sentencetext>The only impressive about Microsoft's Project Natal was just how stupid they were to think they could get away with trying to fool the gaming public and press with fake demos.What is so inexplicable about Microsoft's rigged motion control demos was just how obvious it is to see the computer agent reacting BEFORE the people supposedly performing the action that was supposed to trigger the response.Watching the video of the demos is like watching some comically bad movie fight scene where people are reacting to getting punched in the face before there is any hint of contact.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276593</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277315</id>
	<title>Not for cat people</title>
	<author>El\_Muerte\_TDS</author>
	<datestamp>1244633160000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p>Project Natal adds a new dimension for your cat to bother you while playing games.</p></htmltext>
<tokenext>Project Natal adds a new dimension for your cat to bother you while playing games .</tokentext>
<sentencetext>Project Natal adds a new dimension for your cat to bother you while playing games.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278719</id>
	<title>Re:Games, games, games.</title>
	<author>hal2814</author>
	<datestamp>1244644980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>"Like with any console hardware... Games are the ultimate measure of success."</p><p>Tell that to Sega.  The Dreamcast had what was probably the best lineup of games ever assembled at a console launch and they followed it up with consistently good games.  And hardware sales were great... until Sony promised the kitchen sink on the upcoming PS2.  Then people stopped buying the Dreamcast and waited for the upcoming console with its own DVD player attached.</p></htmltext>
<tokenext>" Like with any console hardware... Games are the ultimate measure of success .
" Tell that to Sega .
The Dreamcast had what was probably the best lineup of games ever assembled at a console launch and they followed it up with consistently good games .
And hardware sales were great... until Sony promised the kitchen sink on the upcoming PS2 .
Then people stopped buying the Dreamcast and waited for the upcoming console with its own DVD player attached .</tokentext>
<sentencetext>"Like with any console hardware... Games are the ultimate measure of success.
"Tell that to Sega.
The Dreamcast had what was probably the best lineup of games ever assembled at a console launch and they followed it up with consistently good games.
And hardware sales were great... until Sony promised the kitchen sink on the upcoming PS2.
Then people stopped buying the Dreamcast and waited for the upcoming console with its own DVD player attached.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276565</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278817</id>
	<title>And Nintendo also stated this as a P.S.....</title>
	<author>gosand</author>
	<datestamp>1244645340000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>P.S.  Nanny nanny boo boo  we had the cool technology before you did.</p><p>Seriously, we wouldn't be even talking about the wii if it didn't have the cool technology controls.  Without that, many of their games would be re-hashed old ones, or not even possible.</p><p>So it's all about entertainment - once you have the technology.  And don't think that Nintendo isn't ALSO working on the technology aspect of it.</p></htmltext>
<tokenext>P.S .
Nanny nanny boo boo we had the cool technology before you did.Seriously , we would n't be even talking about the wii if it did n't have the cool technology controls .
Without that , many of their games would be re-hashed old ones , or not even possible.So it 's all about entertainment - once you have the technology .
And do n't think that Nintendo is n't ALSO working on the technology aspect of it .</tokentext>
<sentencetext>P.S.
Nanny nanny boo boo  we had the cool technology before you did.Seriously, we wouldn't be even talking about the wii if it didn't have the cool technology controls.
Without that, many of their games would be re-hashed old ones, or not even possible.So it's all about entertainment - once you have the technology.
And don't think that Nintendo isn't ALSO working on the technology aspect of it.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28281739</id>
	<title>Re:Games, games, games.</title>
	<author>ergo98</author>
	<datestamp>1244657220000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>0</modscore>
	<htmltext><p>While we're giving subjective impressions, I'll go against the grain and say that I think the Wii is <a href="http://www.yafla.com/dforbes/The\_Best\_And\_Worst\_of\_2008/" title="yafla.com" rel="nofollow">grossly overrated</a> [yafla.com].</p><p>Many of the games are a mile wide but one inch deep, and most seem more like technology demos than actually games. The Wiimote is interesting and is a good start, but there's a general feeling that it is more accurate and capable than it really is (if you're really trying to do special twists and flares in Wii Bowling, you're significantly over-estimating the device's capabilities). Mariocart is interesting, but only really comes into its own in multiplayer, but there you find that the 480 lines of resolution of the Wii is grossly ill equipped to handle two onscreen players at once.</p><p>And for buying a terribly dated bit of hardware, you're still paying a price comparable to or exceeding some of the vastly more capable competitors, which just can't be excused.</p><p>Wiis everywhere sit doing nothing, while their owners try to justify it by remembering that hour of fun they had on the first day playing Wii Sports, before putting it away until the next big thing. Now they just need to find somewhere to store that wii Fit board.</p></htmltext>
<tokenext>While we 're giving subjective impressions , I 'll go against the grain and say that I think the Wii is grossly overrated [ yafla.com ] .Many of the games are a mile wide but one inch deep , and most seem more like technology demos than actually games .
The Wiimote is interesting and is a good start , but there 's a general feeling that it is more accurate and capable than it really is ( if you 're really trying to do special twists and flares in Wii Bowling , you 're significantly over-estimating the device 's capabilities ) .
Mariocart is interesting , but only really comes into its own in multiplayer , but there you find that the 480 lines of resolution of the Wii is grossly ill equipped to handle two onscreen players at once.And for buying a terribly dated bit of hardware , you 're still paying a price comparable to or exceeding some of the vastly more capable competitors , which just ca n't be excused.Wiis everywhere sit doing nothing , while their owners try to justify it by remembering that hour of fun they had on the first day playing Wii Sports , before putting it away until the next big thing .
Now they just need to find somewhere to store that wii Fit board .</tokentext>
<sentencetext>While we're giving subjective impressions, I'll go against the grain and say that I think the Wii is grossly overrated [yafla.com].Many of the games are a mile wide but one inch deep, and most seem more like technology demos than actually games.
The Wiimote is interesting and is a good start, but there's a general feeling that it is more accurate and capable than it really is (if you're really trying to do special twists and flares in Wii Bowling, you're significantly over-estimating the device's capabilities).
Mariocart is interesting, but only really comes into its own in multiplayer, but there you find that the 480 lines of resolution of the Wii is grossly ill equipped to handle two onscreen players at once.And for buying a terribly dated bit of hardware, you're still paying a price comparable to or exceeding some of the vastly more capable competitors, which just can't be excused.Wiis everywhere sit doing nothing, while their owners try to justify it by remembering that hour of fun they had on the first day playing Wii Sports, before putting it away until the next big thing.
Now they just need to find somewhere to store that wii Fit board.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276565</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279365</id>
	<title>Re:If this is about what the consumer wants...</title>
	<author>Leviance</author>
	<datestamp>1244647500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Compete or die?  What are you talking about?

Right now Nintendo has been padding their accounts with success of a console that actually makes money for every unit sold.  I don't know if 360s are not turning a profit, but the PS3 is still being sold in the red.

Most people don't have HDtv yet.  Being on Slashdot, you probably surround yourself with a small group of people who happen to be very tech savvy.  The majority of the world hasn't upgraded.

All of this translates to something simple: Nintendo will be able to transition well to a new generation.  They will be able to produce a new console at a lower price as the tech costs fall.  By coming out with something new, they will likely force Sony and Microsoft to come out with something (anything) to try to show their own innovation.</htmltext>
<tokenext>Compete or die ?
What are you talking about ?
Right now Nintendo has been padding their accounts with success of a console that actually makes money for every unit sold .
I do n't know if 360s are not turning a profit , but the PS3 is still being sold in the red .
Most people do n't have HDtv yet .
Being on Slashdot , you probably surround yourself with a small group of people who happen to be very tech savvy .
The majority of the world has n't upgraded .
All of this translates to something simple : Nintendo will be able to transition well to a new generation .
They will be able to produce a new console at a lower price as the tech costs fall .
By coming out with something new , they will likely force Sony and Microsoft to come out with something ( anything ) to try to show their own innovation .</tokentext>
<sentencetext>Compete or die?
What are you talking about?
Right now Nintendo has been padding their accounts with success of a console that actually makes money for every unit sold.
I don't know if 360s are not turning a profit, but the PS3 is still being sold in the red.
Most people don't have HDtv yet.
Being on Slashdot, you probably surround yourself with a small group of people who happen to be very tech savvy.
The majority of the world hasn't upgraded.
All of this translates to something simple: Nintendo will be able to transition well to a new generation.
They will be able to produce a new console at a lower price as the tech costs fall.
By coming out with something new, they will likely force Sony and Microsoft to come out with something (anything) to try to show their own innovation.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278385</id>
	<title>Re:DUH...</title>
	<author>Anonymous</author>
	<datestamp>1244643240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Yes, lets analyze this comment.<br><br>N64 TOTALLY Owned the PS1 and the Dreamcast in THAT generation...<br><br>The Gamecube totally kicked the crap out of the STILL selling PS2...<br><br>Yea,  here's a hot tip.... take your head out of your ass before you speak.  It makes for better results and the air is that much less stagnant.</htmltext>
<tokenext>Yes , lets analyze this comment.N64 TOTALLY Owned the PS1 and the Dreamcast in THAT generation...The Gamecube totally kicked the crap out of the STILL selling PS2...Yea , here 's a hot tip.... take your head out of your ass before you speak .
It makes for better results and the air is that much less stagnant .</tokentext>
<sentencetext>Yes, lets analyze this comment.N64 TOTALLY Owned the PS1 and the Dreamcast in THAT generation...The Gamecube totally kicked the crap out of the STILL selling PS2...Yea,  here's a hot tip.... take your head out of your ass before you speak.
It makes for better results and the air is that much less stagnant.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28280017</id>
	<title>Re:DUH...</title>
	<author>Millennium</author>
	<datestamp>1244650200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Right now, they're winning on hardware sold, but losing on the software side with the lowest attach rate of the generation, because everyone's playing Wii Sports, and apparently not much else on the console.</p></div><p>Your data must be old. PS3 fell behind Wii for attach rate a while back.</p></div>
	</htmltext>
<tokenext>Right now , they 're winning on hardware sold , but losing on the software side with the lowest attach rate of the generation , because everyone 's playing Wii Sports , and apparently not much else on the console.Your data must be old .
PS3 fell behind Wii for attach rate a while back .</tokentext>
<sentencetext>Right now, they're winning on hardware sold, but losing on the software side with the lowest attach rate of the generation, because everyone's playing Wii Sports, and apparently not much else on the console.Your data must be old.
PS3 fell behind Wii for attach rate a while back.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277851</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28280601</id>
	<title>Re:Good grasp on consumer demand</title>
	<author>Anonymous</author>
	<datestamp>1244652960000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Are there subliminal messages in Mario Kart that force you fanboys to post this same nonsense in every console story?</p><p>"Nintendo makes 'fun' games, everyone else makes terrible drudgework that just happens to be in 1080p and 7.1 sound" -- is that really what you think?  Or are games only 'fun' if they include waggle control?</p><p>You fanboys really are out of touch.</p></htmltext>
<tokenext>Are there subliminal messages in Mario Kart that force you fanboys to post this same nonsense in every console story ?
" Nintendo makes 'fun ' games , everyone else makes terrible drudgework that just happens to be in 1080p and 7.1 sound " -- is that really what you think ?
Or are games only 'fun ' if they include waggle control ? You fanboys really are out of touch .</tokentext>
<sentencetext>Are there subliminal messages in Mario Kart that force you fanboys to post this same nonsense in every console story?
"Nintendo makes 'fun' games, everyone else makes terrible drudgework that just happens to be in 1080p and 7.1 sound" -- is that really what you think?
Or are games only 'fun' if they include waggle control?You fanboys really are out of touch.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277801</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28285673</id>
	<title>Re:Oh really?</title>
	<author>seebs</author>
	<datestamp>1244630040000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Averages aren't good for much.  The only game to outscore the top Wii game is GTA4 -- a game which a huge number of people complain was overrated because all the reviewers gave it 100, but the actual gameplay was sorta okay.</p><p>Perhaps more importantly, try looking at the best games [b]in each genre[/b].</p><p>Sony and MS have a ton of highly ranked shooters, racers, and sports games, plus a couple adventure games.</p><p>Nintendo has RPGs, platformers, puzzle games, shooters, racers, sports games, adventure games, and more -- and they have good games of all those types.</p><p>I play games a fair bit, and for me, there's not even a hint of a contest.  Whatever mood I'm in, there is something on Wii that I would enjoy playing.  There may not be anything on the others.</p></htmltext>
<tokenext>Averages are n't good for much .
The only game to outscore the top Wii game is GTA4 -- a game which a huge number of people complain was overrated because all the reviewers gave it 100 , but the actual gameplay was sorta okay.Perhaps more importantly , try looking at the best games [ b ] in each genre [ /b ] .Sony and MS have a ton of highly ranked shooters , racers , and sports games , plus a couple adventure games.Nintendo has RPGs , platformers , puzzle games , shooters , racers , sports games , adventure games , and more -- and they have good games of all those types.I play games a fair bit , and for me , there 's not even a hint of a contest .
Whatever mood I 'm in , there is something on Wii that I would enjoy playing .
There may not be anything on the others .</tokentext>
<sentencetext>Averages aren't good for much.
The only game to outscore the top Wii game is GTA4 -- a game which a huge number of people complain was overrated because all the reviewers gave it 100, but the actual gameplay was sorta okay.Perhaps more importantly, try looking at the best games [b]in each genre[/b].Sony and MS have a ton of highly ranked shooters, racers, and sports games, plus a couple adventure games.Nintendo has RPGs, platformers, puzzle games, shooters, racers, sports games, adventure games, and more -- and they have good games of all those types.I play games a fair bit, and for me, there's not even a hint of a contest.
Whatever mood I'm in, there is something on Wii that I would enjoy playing.
There may not be anything on the others.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279993</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277089</id>
	<title>Re:Project natal</title>
	<author>somersault</author>
	<datestamp>1244630340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sony have released Dual Shock controllers for the PS3 now, they couldn't release them at first because of a patent lawsuit AFAIK.</p><p>Anyway, force feedback is a different thing from simple vibration/'rumble pack' type stuff. It would be impossible to do force feedback on full body movement unless you are wearing some kind of suit or are being moved around by robotic arms etc<nobr> <wbr></nobr>:P Only joysticks and steering wheels do force feedback; joypads, mice, etc just rumble.</p></htmltext>
<tokenext>Sony have released Dual Shock controllers for the PS3 now , they could n't release them at first because of a patent lawsuit AFAIK.Anyway , force feedback is a different thing from simple vibration/'rumble pack ' type stuff .
It would be impossible to do force feedback on full body movement unless you are wearing some kind of suit or are being moved around by robotic arms etc : P Only joysticks and steering wheels do force feedback ; joypads , mice , etc just rumble .</tokentext>
<sentencetext>Sony have released Dual Shock controllers for the PS3 now, they couldn't release them at first because of a patent lawsuit AFAIK.Anyway, force feedback is a different thing from simple vibration/'rumble pack' type stuff.
It would be impossible to do force feedback on full body movement unless you are wearing some kind of suit or are being moved around by robotic arms etc :P Only joysticks and steering wheels do force feedback; joypads, mice, etc just rumble.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276793</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276857</id>
	<title>Re:If this is about what the consumer wants...</title>
	<author>MemoryDragon</author>
	<datestamp>1244627940000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p><div class="quote"><p>Stop sitting on quality games that have been released in Japan and release them elsewhere!  I'm still waiting on fatal frame for the wii, and won't be buying another Nintendo game until I can purchase that!  Tecmo hasn't had a problem releasing the other 3, and the sales have not been that bad in the states/Europe.  UGH, I guess I'm still jaded that they're holding onto a shiny that I want, and am willing to part with money for.</p><p>Anyway, where are the good wii games anyway?  I walk through the store and look at the Wii releases, and it feels like I'm in the kids section.  Not that there is anything wrong with that, I guess.  There is no reason not to offer them if that's what your consumers want, but why Nintendo (not Nintendo in Japan apparently) won't you release your high quality games over here?  Will it ruin your family system image that for whatever reason you're doing your best to keep?  It still makes no sense, there are already other more violent games out there! </p></div><p>The main issue is that there is an overpresence of kids games on the shelves while others clearly exist.<br>Okami, Tenchu Shadow Assassins, MadWorld, Godfather Blackhand Edition, Resi4, Metroid, Okami, Sam and Max, Strong Bad, Excite Truck, Excite Bugs, Indiana Jones and the Staff of Kings, Red Steel, Disaster Day of Crisis, Endless Ocean, No More Heroes and many others I probably can dig up none of them I would call a kids game. The games are there, but if a Barby whatever game sells more all the sovelware gets the space!</p></div>
	</htmltext>
<tokenext>Stop sitting on quality games that have been released in Japan and release them elsewhere !
I 'm still waiting on fatal frame for the wii , and wo n't be buying another Nintendo game until I can purchase that !
Tecmo has n't had a problem releasing the other 3 , and the sales have not been that bad in the states/Europe .
UGH , I guess I 'm still jaded that they 're holding onto a shiny that I want , and am willing to part with money for.Anyway , where are the good wii games anyway ?
I walk through the store and look at the Wii releases , and it feels like I 'm in the kids section .
Not that there is anything wrong with that , I guess .
There is no reason not to offer them if that 's what your consumers want , but why Nintendo ( not Nintendo in Japan apparently ) wo n't you release your high quality games over here ?
Will it ruin your family system image that for whatever reason you 're doing your best to keep ?
It still makes no sense , there are already other more violent games out there !
The main issue is that there is an overpresence of kids games on the shelves while others clearly exist.Okami , Tenchu Shadow Assassins , MadWorld , Godfather Blackhand Edition , Resi4 , Metroid , Okami , Sam and Max , Strong Bad , Excite Truck , Excite Bugs , Indiana Jones and the Staff of Kings , Red Steel , Disaster Day of Crisis , Endless Ocean , No More Heroes and many others I probably can dig up none of them I would call a kids game .
The games are there , but if a Barby whatever game sells more all the sovelware gets the space !</tokentext>
<sentencetext>Stop sitting on quality games that have been released in Japan and release them elsewhere!
I'm still waiting on fatal frame for the wii, and won't be buying another Nintendo game until I can purchase that!
Tecmo hasn't had a problem releasing the other 3, and the sales have not been that bad in the states/Europe.
UGH, I guess I'm still jaded that they're holding onto a shiny that I want, and am willing to part with money for.Anyway, where are the good wii games anyway?
I walk through the store and look at the Wii releases, and it feels like I'm in the kids section.
Not that there is anything wrong with that, I guess.
There is no reason not to offer them if that's what your consumers want, but why Nintendo (not Nintendo in Japan apparently) won't you release your high quality games over here?
Will it ruin your family system image that for whatever reason you're doing your best to keep?
It still makes no sense, there are already other more violent games out there!
The main issue is that there is an overpresence of kids games on the shelves while others clearly exist.Okami, Tenchu Shadow Assassins, MadWorld, Godfather Blackhand Edition, Resi4, Metroid, Okami, Sam and Max, Strong Bad, Excite Truck, Excite Bugs, Indiana Jones and the Staff of Kings, Red Steel, Disaster Day of Crisis, Endless Ocean, No More Heroes and many others I probably can dig up none of them I would call a kids game.
The games are there, but if a Barby whatever game sells more all the sovelware gets the space!
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276547</id>
	<title>It's all fun and games</title>
	<author>IrritableBeing</author>
	<datestamp>1244624580000</datestamp>
	<modclass>Funny</modclass>
	<modscore>1</modscore>
	<htmltext>Until someone comes along with a better motion controller.</htmltext>
<tokenext>Until someone comes along with a better motion controller .</tokentext>
<sentencetext>Until someone comes along with a better motion controller.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276907</id>
	<title>Sony's offering rocks</title>
	<author>Anenome</author>
	<datestamp>1244628480000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>I can't believe I'm saying this, but I'm the most excited about the motion-controls that Sony demoed. Just check this out: <a href="http://www.youtube.com/watch?v=qiX-26VL4bM" title="youtube.com">http://www.youtube.com/watch?v=qiX-26VL4bM</a> [youtube.com]</p><p>It's hard not to be impressed by the demonstration of what gamers have been dying to be able to do for ages now: true 1:1 positional tracking, a sword and shield in-game, PERFECT.</p><p>So, in my mind, Sony's got the lead on next gen just from that. Falling to last place has actually done some good in this case, it made Sony try.</p><p>Behind Sony I'll place Nintendo. They need to up the ante for the next gen, but we can almost guarantee they'll have at least a decent offering, of not totally cutting edge, and that's fine. Sony may once against price themselves out of the market and make a horribly complex console--time will tell, but we know Nintendo won't make that mistake.</p><p>Then there's Microsoft, with their faked Lionhead / Milo demo. The controller without a controller? It had better be perfect, or they're sunk.</p><p>Lastly, we're all still waiting for someone to show off the final kicker: Johnny Lee style head-tracking for simulated 3d: (http://www.youtube.com/watch?v=Jd3-eiid-Uw)</p><p>Whoever can pull that out of their hat AND positional input will capture the public's imagination. Can't wait for the next gen<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>I ca n't believe I 'm saying this , but I 'm the most excited about the motion-controls that Sony demoed .
Just check this out : http : //www.youtube.com/watch ? v = qiX-26VL4bM [ youtube.com ] It 's hard not to be impressed by the demonstration of what gamers have been dying to be able to do for ages now : true 1 : 1 positional tracking , a sword and shield in-game , PERFECT.So , in my mind , Sony 's got the lead on next gen just from that .
Falling to last place has actually done some good in this case , it made Sony try.Behind Sony I 'll place Nintendo .
They need to up the ante for the next gen , but we can almost guarantee they 'll have at least a decent offering , of not totally cutting edge , and that 's fine .
Sony may once against price themselves out of the market and make a horribly complex console--time will tell , but we know Nintendo wo n't make that mistake.Then there 's Microsoft , with their faked Lionhead / Milo demo .
The controller without a controller ?
It had better be perfect , or they 're sunk.Lastly , we 're all still waiting for someone to show off the final kicker : Johnny Lee style head-tracking for simulated 3d : ( http : //www.youtube.com/watch ? v = Jd3-eiid-Uw ) Whoever can pull that out of their hat AND positional input will capture the public 's imagination .
Ca n't wait for the next gen : )</tokentext>
<sentencetext>I can't believe I'm saying this, but I'm the most excited about the motion-controls that Sony demoed.
Just check this out: http://www.youtube.com/watch?v=qiX-26VL4bM [youtube.com]It's hard not to be impressed by the demonstration of what gamers have been dying to be able to do for ages now: true 1:1 positional tracking, a sword and shield in-game, PERFECT.So, in my mind, Sony's got the lead on next gen just from that.
Falling to last place has actually done some good in this case, it made Sony try.Behind Sony I'll place Nintendo.
They need to up the ante for the next gen, but we can almost guarantee they'll have at least a decent offering, of not totally cutting edge, and that's fine.
Sony may once against price themselves out of the market and make a horribly complex console--time will tell, but we know Nintendo won't make that mistake.Then there's Microsoft, with their faked Lionhead / Milo demo.
The controller without a controller?
It had better be perfect, or they're sunk.Lastly, we're all still waiting for someone to show off the final kicker: Johnny Lee style head-tracking for simulated 3d: (http://www.youtube.com/watch?v=Jd3-eiid-Uw)Whoever can pull that out of their hat AND positional input will capture the public's imagination.
Can't wait for the next gen :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277107</id>
	<title>Re:Sony's offering rocks</title>
	<author>Xest</author>
	<datestamp>1244630640000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Er, I think you may be a little biased.</p><p>You attack Microsoft's offering, and then talk about your most wanted thing being head tracking which is exactly what Natal is capable of and the other two aren't? What's more, it can do it without the need for something to be attached to your head.</p><p>What makes you think the Lionhead demo was faked? Sure the kid wasn't actually understanding and interpreting what was being said to him, AI isn't that advanced and wont be any time soon. It certainly seemed to be able to map what was being said and what actions were being performed and was able to map that to specific actions though. That's effectively all that happens in current games, where you get pre-scripted responses to actions. The only difference here is that they were using Natal for input rather than a controller which made it appear far more immersive. I see little reason why it would need to be faked when all it was showing was a new input device being used to interface with existing widespread technology.</p></htmltext>
<tokenext>Er , I think you may be a little biased.You attack Microsoft 's offering , and then talk about your most wanted thing being head tracking which is exactly what Natal is capable of and the other two are n't ?
What 's more , it can do it without the need for something to be attached to your head.What makes you think the Lionhead demo was faked ?
Sure the kid was n't actually understanding and interpreting what was being said to him , AI is n't that advanced and wont be any time soon .
It certainly seemed to be able to map what was being said and what actions were being performed and was able to map that to specific actions though .
That 's effectively all that happens in current games , where you get pre-scripted responses to actions .
The only difference here is that they were using Natal for input rather than a controller which made it appear far more immersive .
I see little reason why it would need to be faked when all it was showing was a new input device being used to interface with existing widespread technology .</tokentext>
<sentencetext>Er, I think you may be a little biased.You attack Microsoft's offering, and then talk about your most wanted thing being head tracking which is exactly what Natal is capable of and the other two aren't?
What's more, it can do it without the need for something to be attached to your head.What makes you think the Lionhead demo was faked?
Sure the kid wasn't actually understanding and interpreting what was being said to him, AI isn't that advanced and wont be any time soon.
It certainly seemed to be able to map what was being said and what actions were being performed and was able to map that to specific actions though.
That's effectively all that happens in current games, where you get pre-scripted responses to actions.
The only difference here is that they were using Natal for input rather than a controller which made it appear far more immersive.
I see little reason why it would need to be faked when all it was showing was a new input device being used to interface with existing widespread technology.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276907</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278195</id>
	<title>Re:DUH...</title>
	<author>Spatial</author>
	<datestamp>1244642100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>And thats why nintendo kicks the crap out of the competition every generation.<br> <br>

Because they rely on making FUN games ppl want to play.<br> <br>

And not just having the latest greatest technology metoo buzzwords in their product.<br> <br>

They win because they're not trying to win. Or even compete with the other offerings.<br> <br>

Thats sure gotta piss off ms and sony tho.<nobr> <wbr></nobr>:D Who just don't get it.</p></div><p>Yup!  They win every single one.  Except the last two where Sony did, of course...<br> <br>

They rely on making fun games, completely different from every other company who makes games as little fun as humanly possible.<br> <br>

They don't rely on technology buzzwords, such as <i>revolutionary motion controls</i>.<br> <br>

And of course, they are certainly not competing with their direct competitors.  This explains how they're not trying to win, since without competition there isn't anything <i>to</i> win.   Which surely pisses off Sony and Microsoft off because, as we all know, not having direct competition really pisses off huge corporations.<br> <br>

Careful. If you suck Nintendo's penis any harder you might choke yourself.<br> <br>

(Disclaimer: I have only got a Wii)</p></div>
	</htmltext>
<tokenext>And thats why nintendo kicks the crap out of the competition every generation .
Because they rely on making FUN games ppl want to play .
And not just having the latest greatest technology metoo buzzwords in their product .
They win because they 're not trying to win .
Or even compete with the other offerings .
Thats sure got ta piss off ms and sony tho .
: D Who just do n't get it.Yup !
They win every single one .
Except the last two where Sony did , of course.. . They rely on making fun games , completely different from every other company who makes games as little fun as humanly possible .
They do n't rely on technology buzzwords , such as revolutionary motion controls .
And of course , they are certainly not competing with their direct competitors .
This explains how they 're not trying to win , since without competition there is n't anything to win .
Which surely pisses off Sony and Microsoft off because , as we all know , not having direct competition really pisses off huge corporations .
Careful. If you suck Nintendo 's penis any harder you might choke yourself .
( Disclaimer : I have only got a Wii )</tokentext>
<sentencetext>And thats why nintendo kicks the crap out of the competition every generation.
Because they rely on making FUN games ppl want to play.
And not just having the latest greatest technology metoo buzzwords in their product.
They win because they're not trying to win.
Or even compete with the other offerings.
Thats sure gotta piss off ms and sony tho.
:D Who just don't get it.Yup!
They win every single one.
Except the last two where Sony did, of course... 

They rely on making fun games, completely different from every other company who makes games as little fun as humanly possible.
They don't rely on technology buzzwords, such as revolutionary motion controls.
And of course, they are certainly not competing with their direct competitors.
This explains how they're not trying to win, since without competition there isn't anything to win.
Which surely pisses off Sony and Microsoft off because, as we all know, not having direct competition really pisses off huge corporations.
Careful. If you suck Nintendo's penis any harder you might choke yourself.
(Disclaimer: I have only got a Wii)
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278257</id>
	<title>Nintendo should be concerned</title>
	<author>kellyb9</author>
	<datestamp>1244642460000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>This may just be my personal experience, but I play my 360 when I want to have fun - I play my Wii when I have people over. Nintendo was smart for diving into the casual gaming market, but if the other players (MS and Sony) are diving in there as well, I'd be very, very concerned if I was Nintendo because I simply cannot compete.</htmltext>
<tokenext>This may just be my personal experience , but I play my 360 when I want to have fun - I play my Wii when I have people over .
Nintendo was smart for diving into the casual gaming market , but if the other players ( MS and Sony ) are diving in there as well , I 'd be very , very concerned if I was Nintendo because I simply can not compete .</tokentext>
<sentencetext>This may just be my personal experience, but I play my 360 when I want to have fun - I play my Wii when I have people over.
Nintendo was smart for diving into the casual gaming market, but if the other players (MS and Sony) are diving in there as well, I'd be very, very concerned if I was Nintendo because I simply cannot compete.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277745</id>
	<title>That and Wiimote gimicks</title>
	<author>Sycraft-fu</author>
	<datestamp>1244638500000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>There seems to be the idea, and I don't know if Nintendo promotes it or if it happens on its own, that since the Wii has the motion tracking controller, that you have to use it. The problem is, some games are poorly suited for it, so it ends up being a real gimmick. One of the best examples I can think of is the Zelda game. Now it made good use of the basic Wiimote function in that you could use it to point at things on the screen for mouse-link menu control. Good idea, a mouse interface is rather nice for menus and such. However they couldn't just leave it there. For some reason there also has to be silly gestures requires for various actions. Like if you wanted to do a sort of spin attack, you had to wave the controller in a sideways arc. Very annoying, a button press would have been much better.</p><p>There are also a number of very gimmicky games in general, that seem kinda neat but quickly become very silly.</p><p>I somewhat wonder how the Wii's attach rate (meaning games sold per console) is. Reason I wonder is a know a few people who've got them, and they tend to just sit around. After playing with it for a bit, it gets put by the wayside. Now that's just a few people which is why I wonder if this is an overall trend or not. However among the people I know, it seems like the Wii is a shiny toy they buy, and then realize it isn't nearly as much fun as they'd hoped.</p></htmltext>
<tokenext>There seems to be the idea , and I do n't know if Nintendo promotes it or if it happens on its own , that since the Wii has the motion tracking controller , that you have to use it .
The problem is , some games are poorly suited for it , so it ends up being a real gimmick .
One of the best examples I can think of is the Zelda game .
Now it made good use of the basic Wiimote function in that you could use it to point at things on the screen for mouse-link menu control .
Good idea , a mouse interface is rather nice for menus and such .
However they could n't just leave it there .
For some reason there also has to be silly gestures requires for various actions .
Like if you wanted to do a sort of spin attack , you had to wave the controller in a sideways arc .
Very annoying , a button press would have been much better.There are also a number of very gimmicky games in general , that seem kinda neat but quickly become very silly.I somewhat wonder how the Wii 's attach rate ( meaning games sold per console ) is .
Reason I wonder is a know a few people who 've got them , and they tend to just sit around .
After playing with it for a bit , it gets put by the wayside .
Now that 's just a few people which is why I wonder if this is an overall trend or not .
However among the people I know , it seems like the Wii is a shiny toy they buy , and then realize it is n't nearly as much fun as they 'd hoped .</tokentext>
<sentencetext>There seems to be the idea, and I don't know if Nintendo promotes it or if it happens on its own, that since the Wii has the motion tracking controller, that you have to use it.
The problem is, some games are poorly suited for it, so it ends up being a real gimmick.
One of the best examples I can think of is the Zelda game.
Now it made good use of the basic Wiimote function in that you could use it to point at things on the screen for mouse-link menu control.
Good idea, a mouse interface is rather nice for menus and such.
However they couldn't just leave it there.
For some reason there also has to be silly gestures requires for various actions.
Like if you wanted to do a sort of spin attack, you had to wave the controller in a sideways arc.
Very annoying, a button press would have been much better.There are also a number of very gimmicky games in general, that seem kinda neat but quickly become very silly.I somewhat wonder how the Wii's attach rate (meaning games sold per console) is.
Reason I wonder is a know a few people who've got them, and they tend to just sit around.
After playing with it for a bit, it gets put by the wayside.
Now that's just a few people which is why I wonder if this is an overall trend or not.
However among the people I know, it seems like the Wii is a shiny toy they buy, and then realize it isn't nearly as much fun as they'd hoped.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276857</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277893</id>
	<title>Re:Project natal</title>
	<author>PainKilleR-CE</author>
	<datestamp>1244639820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Nintendo does force feedback really well in augmenting the motion sensor system to make it feel more like there's a tactile element to moving across items on the screen. In the end, it's up to the manufacturer to give the developers enough fine-grained control over force feedback options to make it possible to add to the immersion, and then the developers have to use it well for it to provide that capability.</p><p>Neither motion sensor technology nor force feedback are worth using if they're used improperly, and frankly, 99\% of the time I don't want either one when I'm playing a game. However, when either (or both) is done well, it can definitely enhance the experience of playing a game.</p></htmltext>
<tokenext>Nintendo does force feedback really well in augmenting the motion sensor system to make it feel more like there 's a tactile element to moving across items on the screen .
In the end , it 's up to the manufacturer to give the developers enough fine-grained control over force feedback options to make it possible to add to the immersion , and then the developers have to use it well for it to provide that capability.Neither motion sensor technology nor force feedback are worth using if they 're used improperly , and frankly , 99 \ % of the time I do n't want either one when I 'm playing a game .
However , when either ( or both ) is done well , it can definitely enhance the experience of playing a game .</tokentext>
<sentencetext>Nintendo does force feedback really well in augmenting the motion sensor system to make it feel more like there's a tactile element to moving across items on the screen.
In the end, it's up to the manufacturer to give the developers enough fine-grained control over force feedback options to make it possible to add to the immersion, and then the developers have to use it well for it to provide that capability.Neither motion sensor technology nor force feedback are worth using if they're used improperly, and frankly, 99\% of the time I don't want either one when I'm playing a game.
However, when either (or both) is done well, it can definitely enhance the experience of playing a game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276793</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279055</id>
	<title>Re:Games, games, games.</title>
	<author>arthurpaliden</author>
	<datestamp>1244646360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>What my wife and I want to know is when are they going to release a golf game for the wii that has the simple play style of wii sports but lets you select some of the more famous courses in the world.

That and Mario Kart 2..</htmltext>
<tokenext>What my wife and I want to know is when are they going to release a golf game for the wii that has the simple play style of wii sports but lets you select some of the more famous courses in the world .
That and Mario Kart 2. .</tokentext>
<sentencetext>What my wife and I want to know is when are they going to release a golf game for the wii that has the simple play style of wii sports but lets you select some of the more famous courses in the world.
That and Mario Kart 2..</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276565</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28282739</id>
	<title>Re:Nintendo should be concerned</title>
	<author>KDR\_11k</author>
	<datestamp>1244661180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>That doesn't really matter though. You have a Wii and games, don't you? That's all they care about, whether you use your 360 more or have it gather dust (like mine does because I somehow don't find its games appealing) is all the same to them.</p><p>Diving into the "casual" market isn't as easy as some make it sound, otherwise it wouldn't have taken this long for it to happen. If MS and Sony think that they can just toss simple crappy games at motion controls and thereby win that market they're going to go down hard. The thing Reggie was pointing out was this: The technology is not why people buy the Wii. The games are the reason. MS and Sony only demoed their technology, not games. The greatest controller is just a useless piece of plastic without a good game you can play with it. It doesn't matter whether Natal or DualWaggle are better than the Wiimote, it matters whether they come with better games (better for the new market, not better for the people who already own the HD consoles anyway). Consoles are in the entertainment industry, not the technology industry and MS and Sony haven't shown how they're going to get entertainment done with their new tech.</p></htmltext>
<tokenext>That does n't really matter though .
You have a Wii and games , do n't you ?
That 's all they care about , whether you use your 360 more or have it gather dust ( like mine does because I somehow do n't find its games appealing ) is all the same to them.Diving into the " casual " market is n't as easy as some make it sound , otherwise it would n't have taken this long for it to happen .
If MS and Sony think that they can just toss simple crappy games at motion controls and thereby win that market they 're going to go down hard .
The thing Reggie was pointing out was this : The technology is not why people buy the Wii .
The games are the reason .
MS and Sony only demoed their technology , not games .
The greatest controller is just a useless piece of plastic without a good game you can play with it .
It does n't matter whether Natal or DualWaggle are better than the Wiimote , it matters whether they come with better games ( better for the new market , not better for the people who already own the HD consoles anyway ) .
Consoles are in the entertainment industry , not the technology industry and MS and Sony have n't shown how they 're going to get entertainment done with their new tech .</tokentext>
<sentencetext>That doesn't really matter though.
You have a Wii and games, don't you?
That's all they care about, whether you use your 360 more or have it gather dust (like mine does because I somehow don't find its games appealing) is all the same to them.Diving into the "casual" market isn't as easy as some make it sound, otherwise it wouldn't have taken this long for it to happen.
If MS and Sony think that they can just toss simple crappy games at motion controls and thereby win that market they're going to go down hard.
The thing Reggie was pointing out was this: The technology is not why people buy the Wii.
The games are the reason.
MS and Sony only demoed their technology, not games.
The greatest controller is just a useless piece of plastic without a good game you can play with it.
It doesn't matter whether Natal or DualWaggle are better than the Wiimote, it matters whether they come with better games (better for the new market, not better for the people who already own the HD consoles anyway).
Consoles are in the entertainment industry, not the technology industry and MS and Sony haven't shown how they're going to get entertainment done with their new tech.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278257</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278637</id>
	<title>Re:Sony's offering rocks</title>
	<author>Anonymous</author>
	<datestamp>1244644620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I agree that Sony's demo was impressive, but you're jumping the gun on the 360 a bit. Adam Sessler at G4 got a hand-on demo and said that it did indeed deliver on its promises. Of course they're both ripping off Nintendo at this point, but Nintendo's hardware has never appealed to me as a serious gamer.</htmltext>
<tokenext>I agree that Sony 's demo was impressive , but you 're jumping the gun on the 360 a bit .
Adam Sessler at G4 got a hand-on demo and said that it did indeed deliver on its promises .
Of course they 're both ripping off Nintendo at this point , but Nintendo 's hardware has never appealed to me as a serious gamer .</tokentext>
<sentencetext>I agree that Sony's demo was impressive, but you're jumping the gun on the 360 a bit.
Adam Sessler at G4 got a hand-on demo and said that it did indeed deliver on its promises.
Of course they're both ripping off Nintendo at this point, but Nintendo's hardware has never appealed to me as a serious gamer.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276907</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279255</id>
	<title>Re:Sony's offering rocks</title>
	<author>Anenome</author>
	<datestamp>1244647200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I'm actually more a Nintendo fanboy than anything. And I like Microsoft better than Sony, thus the lead of my comment being amazed that I'm advocating the Sony solution. In this case, I'm just plain impressed with Sony's motion controls. They are a perfect solution, and that blasts through my prejudices.</p><p>Natal does do head-tracking, but won't be able to do fine-grained implement tracking like Sony's. And none of them do head-tracking based pseudo 3D like the Johnny Lee head-tracking demo I linked. If you had watched the link you'd know what I was talking about. Tsk, tsk.</p></htmltext>
<tokenext>I 'm actually more a Nintendo fanboy than anything .
And I like Microsoft better than Sony , thus the lead of my comment being amazed that I 'm advocating the Sony solution .
In this case , I 'm just plain impressed with Sony 's motion controls .
They are a perfect solution , and that blasts through my prejudices.Natal does do head-tracking , but wo n't be able to do fine-grained implement tracking like Sony 's .
And none of them do head-tracking based pseudo 3D like the Johnny Lee head-tracking demo I linked .
If you had watched the link you 'd know what I was talking about .
Tsk , tsk .</tokentext>
<sentencetext>I'm actually more a Nintendo fanboy than anything.
And I like Microsoft better than Sony, thus the lead of my comment being amazed that I'm advocating the Sony solution.
In this case, I'm just plain impressed with Sony's motion controls.
They are a perfect solution, and that blasts through my prejudices.Natal does do head-tracking, but won't be able to do fine-grained implement tracking like Sony's.
And none of them do head-tracking based pseudo 3D like the Johnny Lee head-tracking demo I linked.
If you had watched the link you'd know what I was talking about.
Tsk, tsk.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277107</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278013</id>
	<title>Re:If this is about what the consumer wants...</title>
	<author>Anonymous</author>
	<datestamp>1244640660000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I seem to recall a recent E3 where a developer was ranting about Nentendo not providing competitive hardware with the other two console manufacturers.  His main point (which I find to be a very good one) is that with two of the consoles so much more powerful - you have to specially develop for the Wii.  Companies don't want to do that... two user bases is better than one - or so the high up execs think so anyway... and most economics professors as well.  When forced to make a choice, developers will side with the Microsoft/Sony camp more often than not for this reason.  That means that by shorting the Wii on hardware to slash the price - Nentendo efficiently condemned it to a host of shoddy third-party shovel-ware.  Still - we shouldn't be so surprised by this move since, historically, its been the first-party titles that have kept Nentendo so far ahead of the competition.  Take away those titles and Nentendo is nothing.  It is not unreasonable to compare the Nentendo business model to the Apple model... make everything proprietary... make it better than the competition.  It is a model that has proven itself in the past - but I don't personally see it ever holding the vast market share in America for very long... I'd love to hear an economist's take on this.</p></htmltext>
<tokenext>I seem to recall a recent E3 where a developer was ranting about Nentendo not providing competitive hardware with the other two console manufacturers .
His main point ( which I find to be a very good one ) is that with two of the consoles so much more powerful - you have to specially develop for the Wii .
Companies do n't want to do that... two user bases is better than one - or so the high up execs think so anyway... and most economics professors as well .
When forced to make a choice , developers will side with the Microsoft/Sony camp more often than not for this reason .
That means that by shorting the Wii on hardware to slash the price - Nentendo efficiently condemned it to a host of shoddy third-party shovel-ware .
Still - we should n't be so surprised by this move since , historically , its been the first-party titles that have kept Nentendo so far ahead of the competition .
Take away those titles and Nentendo is nothing .
It is not unreasonable to compare the Nentendo business model to the Apple model... make everything proprietary... make it better than the competition .
It is a model that has proven itself in the past - but I do n't personally see it ever holding the vast market share in America for very long... I 'd love to hear an economist 's take on this .</tokentext>
<sentencetext>I seem to recall a recent E3 where a developer was ranting about Nentendo not providing competitive hardware with the other two console manufacturers.
His main point (which I find to be a very good one) is that with two of the consoles so much more powerful - you have to specially develop for the Wii.
Companies don't want to do that... two user bases is better than one - or so the high up execs think so anyway... and most economics professors as well.
When forced to make a choice, developers will side with the Microsoft/Sony camp more often than not for this reason.
That means that by shorting the Wii on hardware to slash the price - Nentendo efficiently condemned it to a host of shoddy third-party shovel-ware.
Still - we shouldn't be so surprised by this move since, historically, its been the first-party titles that have kept Nentendo so far ahead of the competition.
Take away those titles and Nentendo is nothing.
It is not unreasonable to compare the Nentendo business model to the Apple model... make everything proprietary... make it better than the competition.
It is a model that has proven itself in the past - but I don't personally see it ever holding the vast market share in America for very long... I'd love to hear an economist's take on this.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276523</id>
	<title>It's a tech demo</title>
	<author>Anonymous</author>
	<datestamp>1244667300000</datestamp>
	<modclass>Funny</modclass>
	<modscore>4</modscore>
	<htmltext><p>Oh, and obligatory:</p><p><a href="http://www.penny-arcade.com/comic/2009/6/5/" title="penny-arcade.com">http://www.penny-arcade.com/comic/2009/6/5/</a> [penny-arcade.com]</p></htmltext>
<tokenext>Oh , and obligatory : http : //www.penny-arcade.com/comic/2009/6/5/ [ penny-arcade.com ]</tokentext>
<sentencetext>Oh, and obligatory:http://www.penny-arcade.com/comic/2009/6/5/ [penny-arcade.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28279259</id>
	<title>Re:Sony's offering rocks</title>
	<author>Anonymous</author>
	<datestamp>1244647200000</datestamp>
	<modclass>Flamebait</modclass>
	<modscore>-1</modscore>
	<htmltext><p>ROFL the PS3 is a miserable flop, no one even wants the console let alone some crap rip off of what Nintendo has already been doing for the last few years on top of the rediculous price of it.</p><p>It doesn't matter what Sony do, as a company in the games industry they're dead already. Even the company as a whole is losing money now, we'll almost certainly see Sony filing for bankruptcy in the next few years and all the PS3 fanboys crying that no one makes games for it anymore because of that. Not that it ever really had many games to start with.</p></htmltext>
<tokenext>ROFL the PS3 is a miserable flop , no one even wants the console let alone some crap rip off of what Nintendo has already been doing for the last few years on top of the rediculous price of it.It does n't matter what Sony do , as a company in the games industry they 're dead already .
Even the company as a whole is losing money now , we 'll almost certainly see Sony filing for bankruptcy in the next few years and all the PS3 fanboys crying that no one makes games for it anymore because of that .
Not that it ever really had many games to start with .</tokentext>
<sentencetext>ROFL the PS3 is a miserable flop, no one even wants the console let alone some crap rip off of what Nintendo has already been doing for the last few years on top of the rediculous price of it.It doesn't matter what Sony do, as a company in the games industry they're dead already.
Even the company as a whole is losing money now, we'll almost certainly see Sony filing for bankruptcy in the next few years and all the PS3 fanboys crying that no one makes games for it anymore because of that.
Not that it ever really had many games to start with.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276907</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276793</id>
	<title>Re:Project natal</title>
	<author>Anonymous</author>
	<datestamp>1244627340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Force feedback is a hack.</p><p>It was designed to try and help immerse people in games better but within the limitation that you still had to use a controller.</p><p>The whole idea of Natal is moving beyond the controller, immersing people in the game by allowing them to interact directly. Will it work? I have no idea, but to suggest force feedback is important to something like this (hell, Sony didn't even think it was important to their normal controllers but the PS3 still sold well) misses the point of what Natal is trying to achieve completely.</p></htmltext>
<tokenext>Force feedback is a hack.It was designed to try and help immerse people in games better but within the limitation that you still had to use a controller.The whole idea of Natal is moving beyond the controller , immersing people in the game by allowing them to interact directly .
Will it work ?
I have no idea , but to suggest force feedback is important to something like this ( hell , Sony did n't even think it was important to their normal controllers but the PS3 still sold well ) misses the point of what Natal is trying to achieve completely .</tokentext>
<sentencetext>Force feedback is a hack.It was designed to try and help immerse people in games better but within the limitation that you still had to use a controller.The whole idea of Natal is moving beyond the controller, immersing people in the game by allowing them to interact directly.
Will it work?
I have no idea, but to suggest force feedback is important to something like this (hell, Sony didn't even think it was important to their normal controllers but the PS3 still sold well) misses the point of what Natal is trying to achieve completely.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276593</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28280065</id>
	<title>Re:Games, games, games.</title>
	<author>Anonymous</author>
	<datestamp>1244650440000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext><p>That's of course up to perspective.  I've been an avid console player my entire life, and have owned most of them (remember the Atari Lynx?  yeah, that one too).  But when the Dreamcast came out I waited quite awhile before buying one, about midway through it's life.  Why?  None of the games at launch made me care at all.  Perhaps that's one of the real problems the Dreamcast had, despite the vocal, the majority of gamers just weren't finding that much to play on it.</p><p>And the PS2 kind of proves Nintendo's point doesn't it?  It was where the fun ended up, so did the players.  Dreamcast was indeed much better hardware, but the reality is any suggestion that it's game library was better is simply myth.  It had a few gems, but that was it.  Anyway, just a differing opinion<nobr> <wbr></nobr>:)</p></htmltext>
<tokenext>That 's of course up to perspective .
I 've been an avid console player my entire life , and have owned most of them ( remember the Atari Lynx ?
yeah , that one too ) .
But when the Dreamcast came out I waited quite awhile before buying one , about midway through it 's life .
Why ? None of the games at launch made me care at all .
Perhaps that 's one of the real problems the Dreamcast had , despite the vocal , the majority of gamers just were n't finding that much to play on it.And the PS2 kind of proves Nintendo 's point does n't it ?
It was where the fun ended up , so did the players .
Dreamcast was indeed much better hardware , but the reality is any suggestion that it 's game library was better is simply myth .
It had a few gems , but that was it .
Anyway , just a differing opinion : )</tokentext>
<sentencetext>That's of course up to perspective.
I've been an avid console player my entire life, and have owned most of them (remember the Atari Lynx?
yeah, that one too).
But when the Dreamcast came out I waited quite awhile before buying one, about midway through it's life.
Why?  None of the games at launch made me care at all.
Perhaps that's one of the real problems the Dreamcast had, despite the vocal, the majority of gamers just weren't finding that much to play on it.And the PS2 kind of proves Nintendo's point doesn't it?
It was where the fun ended up, so did the players.
Dreamcast was indeed much better hardware, but the reality is any suggestion that it's game library was better is simply myth.
It had a few gems, but that was it.
Anyway, just a differing opinion :)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278719</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28281273</id>
	<title>Re:If this is about what the consumer wants...</title>
	<author>hkmwbz</author>
	<datestamp>1244655480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>Final warning to Nintendo: Compete or die.</p></div></blockquote><p>
Are you retarded? Have you lived under a rock for the last couple of years?</p></div>
	</htmltext>
<tokenext>Final warning to Nintendo : Compete or die .
Are you retarded ?
Have you lived under a rock for the last couple of years ?</tokentext>
<sentencetext>Final warning to Nintendo: Compete or die.
Are you retarded?
Have you lived under a rock for the last couple of years?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278767</id>
	<title>Huh?</title>
	<author>antdude</author>
	<datestamp>1244645160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>OK, maybe I am not fully awake but I didn't get the comic strip. What am I missing for the funny part?</p></htmltext>
<tokenext>OK , maybe I am not fully awake but I did n't get the comic strip .
What am I missing for the funny part ?</tokentext>
<sentencetext>OK, maybe I am not fully awake but I didn't get the comic strip.
What am I missing for the funny part?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276523</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277273</id>
	<title>Why Microsoft Got Caught Faking The Natal Demo</title>
	<author>Anonymous</author>
	<datestamp>1244632680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Microsoft was desperate going into E3.</p><p>Just look at what the Xbox team was facing:</p><p>1. They had now been in the console market for 8 years and had racked up more than 8 billion in losses</p><p>2. The Xbox 360 was supposed to be the console that got all the things right after the first Xbox fiasco</p><p>3. The Xbox 360 racked up almost identical losses as the first Xbox even with the cheapest and shoddiest hardware ever created for a console</p><p>4. The massive cost cutting and layoffs going on at Microsoft ensured that the Xbox team wasn't going to be given more billions for a third console even though it desperately needs a replacement with the RRoD and other hardware faults, smaller than last gen disc format, and graphics that are getting humiliated by the PS3 by a margin never seen before in a console cycle</p><p>5. The smallest and weakest first party developer lineup. Sony has some 4-5 times the number of first party devs and Nintendo has about 2 to 2.5 times as many as Microsoft.</p><p>6. The main justification for Microsoft's entry into the console market, 'owning the living room', was a compelete failure in its one and only test, the next gen movie format war where Sony kicked the shit out of Toshiba and Microsoft's HD-DVD format.</p><p>Trying to refocus the Xbox as a Wii style console was the only option other than just shutting the whole Xbox mess down. But in their desperation, Microsoft blew it. They oversold their tech and got caught faking their demos. Even if they hadn't of faked the Milo demos they still would have been in bad shape with a release date more than a year and a half away. And of course the complete lack of games using the motion control tech.</p><p>Microsoft really should have followed the most basic rule of lying: You have to make you lie believable and not easily exposed.</p><p>So now Microsoft is faced with a situation where their core fanbase, the Halo crowd, sees the Microsoft abandoning them, and the Wii crowd saw nothing of any interest to them and even if they did it wasn't going to be available for a long time.</p></htmltext>
<tokenext>Microsoft was desperate going into E3.Just look at what the Xbox team was facing : 1 .
They had now been in the console market for 8 years and had racked up more than 8 billion in losses2 .
The Xbox 360 was supposed to be the console that got all the things right after the first Xbox fiasco3 .
The Xbox 360 racked up almost identical losses as the first Xbox even with the cheapest and shoddiest hardware ever created for a console4 .
The massive cost cutting and layoffs going on at Microsoft ensured that the Xbox team was n't going to be given more billions for a third console even though it desperately needs a replacement with the RRoD and other hardware faults , smaller than last gen disc format , and graphics that are getting humiliated by the PS3 by a margin never seen before in a console cycle5 .
The smallest and weakest first party developer lineup .
Sony has some 4-5 times the number of first party devs and Nintendo has about 2 to 2.5 times as many as Microsoft.6 .
The main justification for Microsoft 's entry into the console market , 'owning the living room ' , was a compelete failure in its one and only test , the next gen movie format war where Sony kicked the shit out of Toshiba and Microsoft 's HD-DVD format.Trying to refocus the Xbox as a Wii style console was the only option other than just shutting the whole Xbox mess down .
But in their desperation , Microsoft blew it .
They oversold their tech and got caught faking their demos .
Even if they had n't of faked the Milo demos they still would have been in bad shape with a release date more than a year and a half away .
And of course the complete lack of games using the motion control tech.Microsoft really should have followed the most basic rule of lying : You have to make you lie believable and not easily exposed.So now Microsoft is faced with a situation where their core fanbase , the Halo crowd , sees the Microsoft abandoning them , and the Wii crowd saw nothing of any interest to them and even if they did it was n't going to be available for a long time .</tokentext>
<sentencetext>Microsoft was desperate going into E3.Just look at what the Xbox team was facing:1.
They had now been in the console market for 8 years and had racked up more than 8 billion in losses2.
The Xbox 360 was supposed to be the console that got all the things right after the first Xbox fiasco3.
The Xbox 360 racked up almost identical losses as the first Xbox even with the cheapest and shoddiest hardware ever created for a console4.
The massive cost cutting and layoffs going on at Microsoft ensured that the Xbox team wasn't going to be given more billions for a third console even though it desperately needs a replacement with the RRoD and other hardware faults, smaller than last gen disc format, and graphics that are getting humiliated by the PS3 by a margin never seen before in a console cycle5.
The smallest and weakest first party developer lineup.
Sony has some 4-5 times the number of first party devs and Nintendo has about 2 to 2.5 times as many as Microsoft.6.
The main justification for Microsoft's entry into the console market, 'owning the living room', was a compelete failure in its one and only test, the next gen movie format war where Sony kicked the shit out of Toshiba and Microsoft's HD-DVD format.Trying to refocus the Xbox as a Wii style console was the only option other than just shutting the whole Xbox mess down.
But in their desperation, Microsoft blew it.
They oversold their tech and got caught faking their demos.
Even if they hadn't of faked the Milo demos they still would have been in bad shape with a release date more than a year and a half away.
And of course the complete lack of games using the motion control tech.Microsoft really should have followed the most basic rule of lying: You have to make you lie believable and not easily exposed.So now Microsoft is faced with a situation where their core fanbase, the Halo crowd, sees the Microsoft abandoning them, and the Wii crowd saw nothing of any interest to them and even if they did it wasn't going to be available for a long time.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276793</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276635</id>
	<title>If this is about what the consumer wants...</title>
	<author>realcoolguy425</author>
	<datestamp>1244625660000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>5</modscore>
	<htmltext>Stop sitting on quality games that have been released in Japan and release them elsewhere!  I'm still waiting on fatal frame for the wii, and won't be buying another Nintendo game until I can purchase that!  Tecmo hasn't had a problem releasing the other 3, and the sales have not been that bad in the states/Europe.  UGH, I guess I'm still jaded that they're holding onto a shiny that I want, and am willing to part with money for.<p>
Anyway, where are the good wii games anyway?  I walk through the store and look at the Wii releases, and it feels like I'm in the kids section.  Not that there is anything wrong with that, I guess.  There is no reason not to offer them if that's what your consumers want, but why Nintendo (not Nintendo in Japan apparently) won't you release your high quality games over here?  Will it ruin your family system image that for whatever reason you're doing your best to keep?  It still makes no sense, there are already other more violent games out there! </p><p>

Yeah yeah, the internationalization process... Tecmo has not had an issue, like I ranted earlier with the previous 3, and they were interested in having the 4th come out!  Why is Nintendo sitting on it's hands?  Why is Nintendo sitting on it's hands when people are willing to give them money?  Especially when they have a couple of gems just sitting in their laps!  They have so few 3rd party developers making quality games [most will max out their gfx capability on the PS3 or 360, at least when it comes to the AAA class titles, and many get exclusive with a certain console, Nintendo cannot afford not to support it's few quality 3rd party developers! </p><p>

There's a petition to get the game moving forward [I guess to show there is potential for sales].  I guess I should go sign up for it.... actually I forgot which one I saw first, there's at least 6 going on out there! so I won't link any specific one...
</p><p>
Well I guess if they don't want to compete, and earn money, eventually economics will catch up with them.  The NES/Super NES will remain the period in their legacy I guess.  Minus the few gems out the 64 crowd, it has really gone downhill for Nintendo.  I can't think of a spectacular game since the gamecube came out.  Someone correct me if I'm wrong.  Point being I think they should be marketing everything they have, unless they realize, that they are really just shoveling garbageware for the first few years, and only plan on releasing decent games after that phase has passed [if there were the must have games, people would not bother with the junk, at least most wouldn't.]
</p><p>
Final warning to Nintendo:  Compete or die.  It's the law of economics... Unless you're GM...</p></htmltext>
<tokenext>Stop sitting on quality games that have been released in Japan and release them elsewhere !
I 'm still waiting on fatal frame for the wii , and wo n't be buying another Nintendo game until I can purchase that !
Tecmo has n't had a problem releasing the other 3 , and the sales have not been that bad in the states/Europe .
UGH , I guess I 'm still jaded that they 're holding onto a shiny that I want , and am willing to part with money for .
Anyway , where are the good wii games anyway ?
I walk through the store and look at the Wii releases , and it feels like I 'm in the kids section .
Not that there is anything wrong with that , I guess .
There is no reason not to offer them if that 's what your consumers want , but why Nintendo ( not Nintendo in Japan apparently ) wo n't you release your high quality games over here ?
Will it ruin your family system image that for whatever reason you 're doing your best to keep ?
It still makes no sense , there are already other more violent games out there !
Yeah yeah , the internationalization process... Tecmo has not had an issue , like I ranted earlier with the previous 3 , and they were interested in having the 4th come out !
Why is Nintendo sitting on it 's hands ?
Why is Nintendo sitting on it 's hands when people are willing to give them money ?
Especially when they have a couple of gems just sitting in their laps !
They have so few 3rd party developers making quality games [ most will max out their gfx capability on the PS3 or 360 , at least when it comes to the AAA class titles , and many get exclusive with a certain console , Nintendo can not afford not to support it 's few quality 3rd party developers !
There 's a petition to get the game moving forward [ I guess to show there is potential for sales ] .
I guess I should go sign up for it.... actually I forgot which one I saw first , there 's at least 6 going on out there !
so I wo n't link any specific one.. . Well I guess if they do n't want to compete , and earn money , eventually economics will catch up with them .
The NES/Super NES will remain the period in their legacy I guess .
Minus the few gems out the 64 crowd , it has really gone downhill for Nintendo .
I ca n't think of a spectacular game since the gamecube came out .
Someone correct me if I 'm wrong .
Point being I think they should be marketing everything they have , unless they realize , that they are really just shoveling garbageware for the first few years , and only plan on releasing decent games after that phase has passed [ if there were the must have games , people would not bother with the junk , at least most would n't .
] Final warning to Nintendo : Compete or die .
It 's the law of economics... Unless you 're GM.. .</tokentext>
<sentencetext>Stop sitting on quality games that have been released in Japan and release them elsewhere!
I'm still waiting on fatal frame for the wii, and won't be buying another Nintendo game until I can purchase that!
Tecmo hasn't had a problem releasing the other 3, and the sales have not been that bad in the states/Europe.
UGH, I guess I'm still jaded that they're holding onto a shiny that I want, and am willing to part with money for.
Anyway, where are the good wii games anyway?
I walk through the store and look at the Wii releases, and it feels like I'm in the kids section.
Not that there is anything wrong with that, I guess.
There is no reason not to offer them if that's what your consumers want, but why Nintendo (not Nintendo in Japan apparently) won't you release your high quality games over here?
Will it ruin your family system image that for whatever reason you're doing your best to keep?
It still makes no sense, there are already other more violent games out there!
Yeah yeah, the internationalization process... Tecmo has not had an issue, like I ranted earlier with the previous 3, and they were interested in having the 4th come out!
Why is Nintendo sitting on it's hands?
Why is Nintendo sitting on it's hands when people are willing to give them money?
Especially when they have a couple of gems just sitting in their laps!
They have so few 3rd party developers making quality games [most will max out their gfx capability on the PS3 or 360, at least when it comes to the AAA class titles, and many get exclusive with a certain console, Nintendo cannot afford not to support it's few quality 3rd party developers!
There's a petition to get the game moving forward [I guess to show there is potential for sales].
I guess I should go sign up for it.... actually I forgot which one I saw first, there's at least 6 going on out there!
so I won't link any specific one...

Well I guess if they don't want to compete, and earn money, eventually economics will catch up with them.
The NES/Super NES will remain the period in their legacy I guess.
Minus the few gems out the 64 crowd, it has really gone downhill for Nintendo.
I can't think of a spectacular game since the gamecube came out.
Someone correct me if I'm wrong.
Point being I think they should be marketing everything they have, unless they realize, that they are really just shoveling garbageware for the first few years, and only plan on releasing decent games after that phase has passed [if there were the must have games, people would not bother with the junk, at least most wouldn't.
]

Final warning to Nintendo:  Compete or die.
It's the law of economics... Unless you're GM...</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28277005</id>
	<title>Re:Project natal</title>
	<author>rbarreira</author>
	<datestamp>1244629560000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><blockquote><div><p>However Nintendo should be worried, because of the lack of HD support and their absymal performance in the games area 2008 (which slowly is changing this year).</p></div></blockquote><p>In other words, they shouldn't be worried. Most people don't understand or care about HD. I'm sure you've seen people buying huge TVs and then connecting them with composite cables to their DVD player. They're happy about it too.</p><p>Nintendo is still selling at more than 50\% market share (even though total market share is not quite there yet), and they keep breaking PS2's sales records. The Wii is doing fine.</p></div>
	</htmltext>
<tokenext>However Nintendo should be worried , because of the lack of HD support and their absymal performance in the games area 2008 ( which slowly is changing this year ) .In other words , they should n't be worried .
Most people do n't understand or care about HD .
I 'm sure you 've seen people buying huge TVs and then connecting them with composite cables to their DVD player .
They 're happy about it too.Nintendo is still selling at more than 50 \ % market share ( even though total market share is not quite there yet ) , and they keep breaking PS2 's sales records .
The Wii is doing fine .</tokentext>
<sentencetext>However Nintendo should be worried, because of the lack of HD support and their absymal performance in the games area 2008 (which slowly is changing this year).In other words, they shouldn't be worried.
Most people don't understand or care about HD.
I'm sure you've seen people buying huge TVs and then connecting them with composite cables to their DVD player.
They're happy about it too.Nintendo is still selling at more than 50\% market share (even though total market share is not quite there yet), and they keep breaking PS2's sales records.
The Wii is doing fine.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28276593</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28283691</id>
	<title>Re:Games, games, games.</title>
	<author>AuMatar</author>
	<datestamp>1244665260000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sega had other issues-  after the Sega CD-&gt;32x-&gt;Saturn debacle we had no reason to trust that it would continue to support the Dreamcast.  I got burned enough on the Sega CD to never buy a Sega console again.</p></htmltext>
<tokenext>Sega had other issues- after the Sega CD- &gt; 32x- &gt; Saturn debacle we had no reason to trust that it would continue to support the Dreamcast .
I got burned enough on the Sega CD to never buy a Sega console again .</tokentext>
<sentencetext>Sega had other issues-  after the Sega CD-&gt;32x-&gt;Saturn debacle we had no reason to trust that it would continue to support the Dreamcast.
I got burned enough on the Sega CD to never buy a Sega console again.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_10_0425258.28278719</parent>
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