<article>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#article09_06_01_2121252</id>
	<title><em>Left 4 Dead 2</em> Announced For November</title>
	<author>Soulskill</author>
	<datestamp>1243857540000</datestamp>
	<htmltext><a href="http://firsthour.net/" rel="nofollow">hansamurai</a> writes <i> <em>"<a href="http://kotaku.com/5274238/crackdown-2-left-4-dead-2-announced">Left 4 Dead 2</a> </em> has been announced at E3, and <a href="http://ve3d.ign.com/articles/news/47577/Left-4-Dead-2-High-Definition-Trailer-Released">a trailer</a> for the game has surfaced.  It will be released November 17, 2009, just a year after the first game.  Gameplay changes include a new focus on melee weapons, especially the iconic anti-zombie weapon, the chainsaw.  The cast of characters is brand new, but the plot appears to take place during the same zombie outbreak."</i>
The game is being developed for the PC and Xbox 360, and Valve says it will <a href="http://kotaku.com/5274389/left-4-dead-2-features-melee-deeper-coop">make use of a new version of their AI engine</a>, which has the ability to "procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance." Rock, Paper, Shotgun got the chance to do a hands-on preview, providing details about the gameplay and confirming that "it's a <a href="http://www.rockpapershotgun.com/2009/06/01/left-4-dead-2-exclusive-rps-preview/#more-12370">coherent new imagining of the game</a>, this time bigger, smarter, and far more elaborate. Oh, and gloriously more gory."</htmltext>
<tokenext>hansamurai writes " Left 4 Dead 2 has been announced at E3 , and a trailer for the game has surfaced .
It will be released November 17 , 2009 , just a year after the first game .
Gameplay changes include a new focus on melee weapons , especially the iconic anti-zombie weapon , the chainsaw .
The cast of characters is brand new , but the plot appears to take place during the same zombie outbreak .
" The game is being developed for the PC and Xbox 360 , and Valve says it will make use of a new version of their AI engine , which has the ability to " procedurally change weather effects , world objects , and pathways in addition to tailoring the enemy population , effects , and sounds to match the players ' performance .
" Rock , Paper , Shotgun got the chance to do a hands-on preview , providing details about the gameplay and confirming that " it 's a coherent new imagining of the game , this time bigger , smarter , and far more elaborate .
Oh , and gloriously more gory .
"</tokentext>
<sentencetext>hansamurai writes  "Left 4 Dead 2  has been announced at E3, and a trailer for the game has surfaced.
It will be released November 17, 2009, just a year after the first game.
Gameplay changes include a new focus on melee weapons, especially the iconic anti-zombie weapon, the chainsaw.
The cast of characters is brand new, but the plot appears to take place during the same zombie outbreak.
"
The game is being developed for the PC and Xbox 360, and Valve says it will make use of a new version of their AI engine, which has the ability to "procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance.
" Rock, Paper, Shotgun got the chance to do a hands-on preview, providing details about the gameplay and confirming that "it's a coherent new imagining of the game, this time bigger, smarter, and far more elaborate.
Oh, and gloriously more gory.
"</sentencetext>
</article>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28181673</id>
	<title>Seems like "Left 4 Dead 1.5"</title>
	<author>EXTomar</author>
	<datestamp>1243955700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The problem is that <i>L4D</i> itself is hard to justify as a $60 and I say that as a big fan.  Now they want us to spend another $60 on another game that features the same technology with four characters and four scenarios?  In the past this would have been free updates possibly spread apart but updates instead of separate products.</p><p>To repeat: I love the game and I consider it an example of understanding the weakness in a engine platform and maximizing it to the fullest extent but asking us to pay $60 for another version of the same thing is kind of "boo".</p></htmltext>
<tokenext>The problem is that L4D itself is hard to justify as a $ 60 and I say that as a big fan .
Now they want us to spend another $ 60 on another game that features the same technology with four characters and four scenarios ?
In the past this would have been free updates possibly spread apart but updates instead of separate products.To repeat : I love the game and I consider it an example of understanding the weakness in a engine platform and maximizing it to the fullest extent but asking us to pay $ 60 for another version of the same thing is kind of " boo " .</tokentext>
<sentencetext>The problem is that L4D itself is hard to justify as a $60 and I say that as a big fan.
Now they want us to spend another $60 on another game that features the same technology with four characters and four scenarios?
In the past this would have been free updates possibly spread apart but updates instead of separate products.To repeat: I love the game and I consider it an example of understanding the weakness in a engine platform and maximizing it to the fullest extent but asking us to pay $60 for another version of the same thing is kind of "boo".</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28181605</id>
	<title>Re:Xbox 360? Sigh...Once Again Gimped</title>
	<author>elrous0</author>
	<datestamp>1243955400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>If it's any consolation, the exact opposite is happening with the Knights of the Old Republic franchise. The Xbox *made* KOTOR, with consoles sales at double what the PC sales were. And how do they repay us? By making the new "The Old Republic" PC-only. Thanks Bioware.</htmltext>
<tokenext>If it 's any consolation , the exact opposite is happening with the Knights of the Old Republic franchise .
The Xbox * made * KOTOR , with consoles sales at double what the PC sales were .
And how do they repay us ?
By making the new " The Old Republic " PC-only .
Thanks Bioware .</tokentext>
<sentencetext>If it's any consolation, the exact opposite is happening with the Knights of the Old Republic franchise.
The Xbox *made* KOTOR, with consoles sales at double what the PC sales were.
And how do they repay us?
By making the new "The Old Republic" PC-only.
Thanks Bioware.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177295</id>
	<title>Re:Dynamic Lighting</title>
	<author>PhrostyMcByte</author>
	<datestamp>1243873380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I believe they answered this long ago -- that it would be easy to make happen, but it was better for horror gameplay to keep you seeing only your own flashlight.</htmltext>
<tokenext>I believe they answered this long ago -- that it would be easy to make happen , but it was better for horror gameplay to keep you seeing only your own flashlight .</tokentext>
<sentencetext>I believe they answered this long ago -- that it would be easy to make happen, but it was better for horror gameplay to keep you seeing only your own flashlight.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176093</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176227</id>
	<title>Re:This sucks</title>
	<author>Zathain Sicarius</author>
	<datestamp>1243864200000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Its a win-lose situation.
Valve is cutting the legs out from under their franchise, but you can take out that frustration by cutting the legs off of zombies with a chainsaw.</htmltext>
<tokenext>Its a win-lose situation .
Valve is cutting the legs out from under their franchise , but you can take out that frustration by cutting the legs off of zombies with a chainsaw .</tokentext>
<sentencetext>Its a win-lose situation.
Valve is cutting the legs out from under their franchise, but you can take out that frustration by cutting the legs off of zombies with a chainsaw.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177999</id>
	<title>Re:Xbox 360? Sigh...Once Again Gimped</title>
	<author>n3r0.m4dski11z</author>
	<datestamp>1243880580000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>did you watch the demos and come to that conclusion? if so why?</p><p>your statement says nothing. what do you want, a new engine?</p></htmltext>
<tokenext>did you watch the demos and come to that conclusion ?
if so why ? your statement says nothing .
what do you want , a new engine ?</tokentext>
<sentencetext>did you watch the demos and come to that conclusion?
if so why?your statement says nothing.
what do you want, a new engine?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176249</id>
	<title>Whats so great about that game.</title>
	<author>Bender Unit 22</author>
	<datestamp>1243864380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I have been too busy working the last year so I have not had time for anything else than xbl games. But I just borrowed this game last week and it didn't seem so great to me. Perhaps because I only can play single player mode. (hate multiplayer since it costs money,  I know noone who play games and I don't want to waste my spare time with random idiots on xbl<nobr> <wbr></nobr>:D)</p><p>It seems that many games these days focus on multiplayer and that's all great if you are into that sort of thing but not for casual gamer like me with little spare time that I don't want to waste on trying to connect to other people's laggy sessions hosted on their little DSL line and pay a subscription fee on top of that(nice going. charge people for having to run their own game servers).</p></htmltext>
<tokenext>I have been too busy working the last year so I have not had time for anything else than xbl games .
But I just borrowed this game last week and it did n't seem so great to me .
Perhaps because I only can play single player mode .
( hate multiplayer since it costs money , I know noone who play games and I do n't want to waste my spare time with random idiots on xbl : D ) It seems that many games these days focus on multiplayer and that 's all great if you are into that sort of thing but not for casual gamer like me with little spare time that I do n't want to waste on trying to connect to other people 's laggy sessions hosted on their little DSL line and pay a subscription fee on top of that ( nice going .
charge people for having to run their own game servers ) .</tokentext>
<sentencetext>I have been too busy working the last year so I have not had time for anything else than xbl games.
But I just borrowed this game last week and it didn't seem so great to me.
Perhaps because I only can play single player mode.
(hate multiplayer since it costs money,  I know noone who play games and I don't want to waste my spare time with random idiots on xbl :D)It seems that many games these days focus on multiplayer and that's all great if you are into that sort of thing but not for casual gamer like me with little spare time that I don't want to waste on trying to connect to other people's laggy sessions hosted on their little DSL line and pay a subscription fee on top of that(nice going.
charge people for having to run their own game servers).</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179769</id>
	<title>Re:Title</title>
	<author>Anonymous</author>
	<datestamp>1243943820000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>We h8 zombies</p></htmltext>
<tokenext>We h8 zombies</tokentext>
<sentencetext>We h8 zombies</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</id>
	<title>Xbox 360? Sigh...Once Again Gimped</title>
	<author>Anonymous</author>
	<datestamp>1243861620000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc format and outdated graphics hardware.</p><p>PC gamers are who made Valve what they are today.</p><p>Make a real PC game Valve, then figure out what you have to do or hire to downgrade it for the stupid little Xbox.</p></htmltext>
<tokenext>So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc format and outdated graphics hardware.PC gamers are who made Valve what they are today.Make a real PC game Valve , then figure out what you have to do or hire to downgrade it for the stupid little Xbox .</tokentext>
<sentencetext>So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc format and outdated graphics hardware.PC gamers are who made Valve what they are today.Make a real PC game Valve, then figure out what you have to do or hire to downgrade it for the stupid little Xbox.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176093</id>
	<title>Dynamic Lighting</title>
	<author>Anonymous</author>
	<datestamp>1243863060000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext>The real question is will I be able to to see the light from the other player's flashlights.</htmltext>
<tokenext>The real question is will I be able to to see the light from the other player 's flashlights .</tokentext>
<sentencetext>The real question is will I be able to to see the light from the other player's flashlights.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</id>
	<title>Re:This sucks</title>
	<author>Anonymous</author>
	<datestamp>1243863720000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>I cannot disagree with you more.   Seriously,  for how much time I've played the game and how much enjoyment I've received from the game I have gotten my money's worth multiple times.  The article I read specifically states that this does not mean that support for l4d is going away.  It also stated that it is a possibility that l4d would be included with l4d2.  Something else I'm completely fine with, I would simply give my copy of l4d away to someone who was unsure if they wanted to buy the game.</p><p>Looks to be plenty of new content, 5 campaigns, new infected, new behaviors from old special infected, melee weapons, expanded alteration game play driven by the ai (maps will vary from play to play).</p><p>If you think it sucks don't buy the game.  I will gladly shell out the money when the game is released (fully expecting it to sell for half the price 6 months later).</p></htmltext>
<tokenext>I can not disagree with you more .
Seriously , for how much time I 've played the game and how much enjoyment I 've received from the game I have gotten my money 's worth multiple times .
The article I read specifically states that this does not mean that support for l4d is going away .
It also stated that it is a possibility that l4d would be included with l4d2 .
Something else I 'm completely fine with , I would simply give my copy of l4d away to someone who was unsure if they wanted to buy the game.Looks to be plenty of new content , 5 campaigns , new infected , new behaviors from old special infected , melee weapons , expanded alteration game play driven by the ai ( maps will vary from play to play ) .If you think it sucks do n't buy the game .
I will gladly shell out the money when the game is released ( fully expecting it to sell for half the price 6 months later ) .</tokentext>
<sentencetext>I cannot disagree with you more.
Seriously,  for how much time I've played the game and how much enjoyment I've received from the game I have gotten my money's worth multiple times.
The article I read specifically states that this does not mean that support for l4d is going away.
It also stated that it is a possibility that l4d would be included with l4d2.
Something else I'm completely fine with, I would simply give my copy of l4d away to someone who was unsure if they wanted to buy the game.Looks to be plenty of new content, 5 campaigns, new infected, new behaviors from old special infected, melee weapons, expanded alteration game play driven by the ai (maps will vary from play to play).If you think it sucks don't buy the game.
I will gladly shell out the money when the game is released (fully expecting it to sell for half the price 6 months later).</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176507</id>
	<title>Re:There's a boycott group already</title>
	<author>Kelbear</author>
	<datestamp>1243866480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I think they should update both games to current L4D2 technology. Then sell L4D1 and L4D2 as both a standalone and expansion. City of Heroes and City of Villains did this successfully.</p><p>Buy 1 of them and pay the price of a standalone game. Buy the 2nd game as an expansion to the first. Then L4D1 players can enjoy the updated tech in the same maps they've been playing and be happy to receive the update they were promised. In order to get more content along with the update, they would be happy to pay expansion prices for another 4 campaigns.</p><p>L4D2 players would be able to enjoy their new game, and will probably also want to buy L4D1 content as an expansion prices.</p><p>Both the old players and the new players would pay for a standalone+expansion, and the old players still get a nice fat update like they were expecting.</p><p>Plus combining the games like this makes sense in terms of mapping and modding so that the user-generated content in production right now can be used to increase the value of both L4D1 and L4D2 at the same time. The sum would be greater than the value of the individual parts.</p></htmltext>
<tokenext>I think they should update both games to current L4D2 technology .
Then sell L4D1 and L4D2 as both a standalone and expansion .
City of Heroes and City of Villains did this successfully.Buy 1 of them and pay the price of a standalone game .
Buy the 2nd game as an expansion to the first .
Then L4D1 players can enjoy the updated tech in the same maps they 've been playing and be happy to receive the update they were promised .
In order to get more content along with the update , they would be happy to pay expansion prices for another 4 campaigns.L4D2 players would be able to enjoy their new game , and will probably also want to buy L4D1 content as an expansion prices.Both the old players and the new players would pay for a standalone + expansion , and the old players still get a nice fat update like they were expecting.Plus combining the games like this makes sense in terms of mapping and modding so that the user-generated content in production right now can be used to increase the value of both L4D1 and L4D2 at the same time .
The sum would be greater than the value of the individual parts .</tokentext>
<sentencetext>I think they should update both games to current L4D2 technology.
Then sell L4D1 and L4D2 as both a standalone and expansion.
City of Heroes and City of Villains did this successfully.Buy 1 of them and pay the price of a standalone game.
Buy the 2nd game as an expansion to the first.
Then L4D1 players can enjoy the updated tech in the same maps they've been playing and be happy to receive the update they were promised.
In order to get more content along with the update, they would be happy to pay expansion prices for another 4 campaigns.L4D2 players would be able to enjoy their new game, and will probably also want to buy L4D1 content as an expansion prices.Both the old players and the new players would pay for a standalone+expansion, and the old players still get a nice fat update like they were expecting.Plus combining the games like this makes sense in terms of mapping and modding so that the user-generated content in production right now can be used to increase the value of both L4D1 and L4D2 at the same time.
The sum would be greater than the value of the individual parts.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176359</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176343</id>
	<title>And the scores are...</title>
	<author>Anonymous</author>
	<datestamp>1243865220000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext><p>Left - 4<br>Dead - 2<br>Chelsea - 2<br>Everton - 1</p></htmltext>
<tokenext>Left - 4Dead - 2Chelsea - 2Everton - 1</tokentext>
<sentencetext>Left - 4Dead - 2Chelsea - 2Everton - 1</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176389</id>
	<title>TF2 Scout Included</title>
	<author>SilentOneNCW</author>
	<datestamp>1243865520000</datestamp>
	<modclass>Funny</modclass>
	<modscore>3</modscore>
	<htmltext>I've heard that the Scout from TF2 will make an appearance... BOINK!

<a href="http://williamjudd.com/2009/06/01/left-4-dead-2-announced-scout-from-tf2-to-feature/" title="williamjudd.com">http://williamjudd.com/2009/06/01/left-4-dead-2-announced-scout-from-tf2-to-feature/</a> [williamjudd.com]</htmltext>
<tokenext>I 've heard that the Scout from TF2 will make an appearance... BOINK ! http : //williamjudd.com/2009/06/01/left-4-dead-2-announced-scout-from-tf2-to-feature/ [ williamjudd.com ]</tokentext>
<sentencetext>I've heard that the Scout from TF2 will make an appearance... BOINK!

http://williamjudd.com/2009/06/01/left-4-dead-2-announced-scout-from-tf2-to-feature/ [williamjudd.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176927</id>
	<title>More maps, this time?</title>
	<author>incognito84</author>
	<datestamp>1243869900000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext>I don't have a problem with Left 4 Dead 2, but the one problem I did have with the original L4D is that there simply wasn't enough maps. You were running through the same sets over and over and over and over again.</htmltext>
<tokenext>I do n't have a problem with Left 4 Dead 2 , but the one problem I did have with the original L4D is that there simply was n't enough maps .
You were running through the same sets over and over and over and over again .</tokentext>
<sentencetext>I don't have a problem with Left 4 Dead 2, but the one problem I did have with the original L4D is that there simply wasn't enough maps.
You were running through the same sets over and over and over and over again.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176727</id>
	<title>Re:Sigh...</title>
	<author>Pinckney</author>
	<datestamp>1243868580000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Why do you feel the need to buy new games? Is L4D not fun? Will it not continue to be fun regardless of what other games are released?</p></htmltext>
<tokenext>Why do you feel the need to buy new games ?
Is L4D not fun ?
Will it not continue to be fun regardless of what other games are released ?</tokentext>
<sentencetext>Why do you feel the need to buy new games?
Is L4D not fun?
Will it not continue to be fun regardless of what other games are released?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175841</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28185273</id>
	<title>Old 'Nawlins</title>
	<author>brain1</author>
	<datestamp>1243969440000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>2</modscore>
	<htmltext>Well, I recognize the setting in the screen shots as the French Quarter in New Orleans around Royal Street.  Looks like a typical Mardi Gras to me.  Especially the morning after.  
-dh</htmltext>
<tokenext>Well , I recognize the setting in the screen shots as the French Quarter in New Orleans around Royal Street .
Looks like a typical Mardi Gras to me .
Especially the morning after .
-dh</tokentext>
<sentencetext>Well, I recognize the setting in the screen shots as the French Quarter in New Orleans around Royal Street.
Looks like a typical Mardi Gras to me.
Especially the morning after.
-dh</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176917</id>
	<title>Re:This sucks</title>
	<author>Spit</author>
	<datestamp>1243869780000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I still play L4D for at least 3-4 hours a week, it's a better way to meet people online than Uno.</p></htmltext>
<tokenext>I still play L4D for at least 3-4 hours a week , it 's a better way to meet people online than Uno .</tokentext>
<sentencetext>I still play L4D for at least 3-4 hours a week, it's a better way to meet people online than Uno.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176191</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28181239</id>
	<title>discounts for owners of the original?</title>
	<author>stormguard2099</author>
	<datestamp>1243953720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I won't mind the seque coming out late this year as long as they do something special for the owners of the first one.</p><p>Maybe a 10-20\% off or access to a closed beta would make me happy enough.</p></htmltext>
<tokenext>I wo n't mind the seque coming out late this year as long as they do something special for the owners of the first one.Maybe a 10-20 \ % off or access to a closed beta would make me happy enough .</tokentext>
<sentencetext>I won't mind the seque coming out late this year as long as they do something special for the owners of the first one.Maybe a 10-20\% off or access to a closed beta would make me happy enough.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176247</id>
	<title>Re:Sigh...</title>
	<author>Cryacin</author>
	<datestamp>1243864380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>Pentium 4 3.2, Nvidia 6600GT-AGP, 1GB DDR400 RAM.</p></div><p>Sounds more like your computer is Left 4 Dead.</p></div>
	</htmltext>
<tokenext>Pentium 4 3.2 , Nvidia 6600GT-AGP , 1GB DDR400 RAM.Sounds more like your computer is Left 4 Dead .</tokentext>
<sentencetext>Pentium 4 3.2, Nvidia 6600GT-AGP, 1GB DDR400 RAM.Sounds more like your computer is Left 4 Dead.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175881</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176873</id>
	<title>Oh joy!!</title>
	<author>marco.antonio.costa</author>
	<datestamp>1243869540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Man, this game is worst on me than crack. I hope they remove the hunter pounce damage hard limit and work some cooler math for it, use log or whatever.<nobr> <wbr></nobr>:-P</htmltext>
<tokenext>Man , this game is worst on me than crack .
I hope they remove the hunter pounce damage hard limit and work some cooler math for it , use log or whatever .
: -P</tokentext>
<sentencetext>Man, this game is worst on me than crack.
I hope they remove the hunter pounce damage hard limit and work some cooler math for it, use log or whatever.
:-P</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176697</id>
	<title>Re:This sucks</title>
	<author>cowscows</author>
	<datestamp>1243868160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>While I'm hoping (and maybe even expecting) that Valve will offer some sort of discount to people who already own L4D, I think it's interesting to note that in general, a good video game is pretty damn cheap compared to the amount of entertainment that it can provide. If you spend 50 bucks on a game and get 25 hours of decent playtime out of it, then that works out to $2/hour. That compares very favorably to movies, concerts, sporting events, and even books (depending on how fast you read). And that's not to mention how quickly the prices of games tend to drop.</p><p>In one sense, Valve has almost shot themselves in the foot with TF2, by creating a situation where some of their bigger fans almost demand hundreds of hours worth of playtime out of a game, and now years of free new content releases. It's interesting to see how quickly people get accustomed to freebies and then complain when the flow of goodies gets turned down.</p></htmltext>
<tokenext>While I 'm hoping ( and maybe even expecting ) that Valve will offer some sort of discount to people who already own L4D , I think it 's interesting to note that in general , a good video game is pretty damn cheap compared to the amount of entertainment that it can provide .
If you spend 50 bucks on a game and get 25 hours of decent playtime out of it , then that works out to $ 2/hour .
That compares very favorably to movies , concerts , sporting events , and even books ( depending on how fast you read ) .
And that 's not to mention how quickly the prices of games tend to drop.In one sense , Valve has almost shot themselves in the foot with TF2 , by creating a situation where some of their bigger fans almost demand hundreds of hours worth of playtime out of a game , and now years of free new content releases .
It 's interesting to see how quickly people get accustomed to freebies and then complain when the flow of goodies gets turned down .</tokentext>
<sentencetext>While I'm hoping (and maybe even expecting) that Valve will offer some sort of discount to people who already own L4D, I think it's interesting to note that in general, a good video game is pretty damn cheap compared to the amount of entertainment that it can provide.
If you spend 50 bucks on a game and get 25 hours of decent playtime out of it, then that works out to $2/hour.
That compares very favorably to movies, concerts, sporting events, and even books (depending on how fast you read).
And that's not to mention how quickly the prices of games tend to drop.In one sense, Valve has almost shot themselves in the foot with TF2, by creating a situation where some of their bigger fans almost demand hundreds of hours worth of playtime out of a game, and now years of free new content releases.
It's interesting to see how quickly people get accustomed to freebies and then complain when the flow of goodies gets turned down.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176393</id>
	<title>Re:Sigh...</title>
	<author>Anonymous</author>
	<datestamp>1243865580000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>I have played L4D at maximum settings with no slowdown on a P4 2.8GHz, 2GB RAM and Geforce 8600GTS. It's probably mostly your video card. A 6600 is quite weak these days.</p></htmltext>
<tokenext>I have played L4D at maximum settings with no slowdown on a P4 2.8GHz , 2GB RAM and Geforce 8600GTS .
It 's probably mostly your video card .
A 6600 is quite weak these days .</tokentext>
<sentencetext>I have played L4D at maximum settings with no slowdown on a P4 2.8GHz, 2GB RAM and Geforce 8600GTS.
It's probably mostly your video card.
A 6600 is quite weak these days.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175881</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28193051</id>
	<title>Re:Man up and write a letter.</title>
	<author>trawg</author>
	<datestamp>1244021400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Tech demo? I've gotten more enjoyable game hours out of L4D than I have any other game for about 3 years</p></htmltext>
<tokenext>Tech demo ?
I 've gotten more enjoyable game hours out of L4D than I have any other game for about 3 years</tokentext>
<sentencetext>Tech demo?
I've gotten more enjoyable game hours out of L4D than I have any other game for about 3 years</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176299</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176451</id>
	<title>Re:This sucks</title>
	<author>TinBromide</author>
	<datestamp>1243866000000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext>This is what happened to Battlefield 2. EA killed their BF community by splitting it between the old bf2 players and the new bf2142 people. When BF2142 came out, some BF2 people bought it, some people tried to stay with BF2, but BF2142 wasn't worth the "upgrade" cost over BF2 so the veterans continued to play, but without the influx of new people, the community is still dieing a slow death. Right before bf2142 was announced, BF2 still sold for $50USD. After the announcement? The price dropped dramatically. BF2 had a reign from June 2005-October 2006, in winter of 2006-2007, the community fizzled, hard. <br> <br> However, unlike valve, EA did an awesome job of the post-release upkeep with new maps, good patches, and an expansion. I'd rather see this as an expansion for l4d where they add new maps and weapons, or at least add the something back into l4d. In a multiplayer game, the value of the game lies in large part with the community, when you split players like this, you hurt the community, and the value of the game. If you release a new multiplayer "chapter" each year and tell people up front (like ut2k3, then ut2k4 or madden 200X) that there will be more on a yearly bases, no owners of the first installment take issue when a new game comes out the next year, but I'm thinking that some people may have bought l4d hoping for the same great post-release support that TF2 people currently enjoy where by now there might be a new campaign or two in addition to the survival mode. However, this announcement pretty much means that l4d1 will exist for all eternity pretty much as it is now with little UI tweaks and such that come about as a result of the work happening on l4d2 (like the matchmaking lobby update that someone mentioned above). <br> <br>Also, I think that releasing a sequel a year after a game is in bad taste. I like to pretend that whenever I walk around in public, companies don't see me only as a wad of walking disposable income to be swindled away.</htmltext>
<tokenext>This is what happened to Battlefield 2 .
EA killed their BF community by splitting it between the old bf2 players and the new bf2142 people .
When BF2142 came out , some BF2 people bought it , some people tried to stay with BF2 , but BF2142 was n't worth the " upgrade " cost over BF2 so the veterans continued to play , but without the influx of new people , the community is still dieing a slow death .
Right before bf2142 was announced , BF2 still sold for $ 50USD .
After the announcement ?
The price dropped dramatically .
BF2 had a reign from June 2005-October 2006 , in winter of 2006-2007 , the community fizzled , hard .
However , unlike valve , EA did an awesome job of the post-release upkeep with new maps , good patches , and an expansion .
I 'd rather see this as an expansion for l4d where they add new maps and weapons , or at least add the something back into l4d .
In a multiplayer game , the value of the game lies in large part with the community , when you split players like this , you hurt the community , and the value of the game .
If you release a new multiplayer " chapter " each year and tell people up front ( like ut2k3 , then ut2k4 or madden 200X ) that there will be more on a yearly bases , no owners of the first installment take issue when a new game comes out the next year , but I 'm thinking that some people may have bought l4d hoping for the same great post-release support that TF2 people currently enjoy where by now there might be a new campaign or two in addition to the survival mode .
However , this announcement pretty much means that l4d1 will exist for all eternity pretty much as it is now with little UI tweaks and such that come about as a result of the work happening on l4d2 ( like the matchmaking lobby update that someone mentioned above ) .
Also , I think that releasing a sequel a year after a game is in bad taste .
I like to pretend that whenever I walk around in public , companies do n't see me only as a wad of walking disposable income to be swindled away .</tokentext>
<sentencetext>This is what happened to Battlefield 2.
EA killed their BF community by splitting it between the old bf2 players and the new bf2142 people.
When BF2142 came out, some BF2 people bought it, some people tried to stay with BF2, but BF2142 wasn't worth the "upgrade" cost over BF2 so the veterans continued to play, but without the influx of new people, the community is still dieing a slow death.
Right before bf2142 was announced, BF2 still sold for $50USD.
After the announcement?
The price dropped dramatically.
BF2 had a reign from June 2005-October 2006, in winter of 2006-2007, the community fizzled, hard.
However, unlike valve, EA did an awesome job of the post-release upkeep with new maps, good patches, and an expansion.
I'd rather see this as an expansion for l4d where they add new maps and weapons, or at least add the something back into l4d.
In a multiplayer game, the value of the game lies in large part with the community, when you split players like this, you hurt the community, and the value of the game.
If you release a new multiplayer "chapter" each year and tell people up front (like ut2k3, then ut2k4 or madden 200X) that there will be more on a yearly bases, no owners of the first installment take issue when a new game comes out the next year, but I'm thinking that some people may have bought l4d hoping for the same great post-release support that TF2 people currently enjoy where by now there might be a new campaign or two in addition to the survival mode.
However, this announcement pretty much means that l4d1 will exist for all eternity pretty much as it is now with little UI tweaks and such that come about as a result of the work happening on l4d2 (like the matchmaking lobby update that someone mentioned above).
Also, I think that releasing a sequel a year after a game is in bad taste.
I like to pretend that whenever I walk around in public, companies don't see me only as a wad of walking disposable income to be swindled away.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28183309</id>
	<title>Re:Title</title>
	<author>sesshomaru</author>
	<datestamp>1243961100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>You can have up to 6 players in <a href="http://www.killingfloorthegame.com/" title="killingfloorthegame.com" rel="nofollow"> <i>Killing Floor</i> </a> [killingfloorthegame.com].</p><p>Ok, so it isn't 8....</p></htmltext>
<tokenext>You can have up to 6 players in Killing Floor [ killingfloorthegame.com ] .Ok , so it is n't 8... .</tokentext>
<sentencetext>You can have up to 6 players in  Killing Floor  [killingfloorthegame.com].Ok, so it isn't 8....</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175915</id>
	<title>stopped playing because valve keeps nerfing</title>
	<author>Doobian Coedifier</author>
	<datestamp>1243861740000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>2</modscore>
	<htmltext>I recently gave up on L4D because Valve has broken the ability to play Versus mode on advanced difficulty (With our own dedicated server, not one of their public ones). Normal difficulty just isn't very much fun. They have to fix this in L4D before I would even *consider* buying L4D2. Melee cooldown also pissed me off quite a bit, it's gotta be off for Advanced. And while I'm ranting, the lobby system sucks.</htmltext>
<tokenext>I recently gave up on L4D because Valve has broken the ability to play Versus mode on advanced difficulty ( With our own dedicated server , not one of their public ones ) .
Normal difficulty just is n't very much fun .
They have to fix this in L4D before I would even * consider * buying L4D2 .
Melee cooldown also pissed me off quite a bit , it 's got ta be off for Advanced .
And while I 'm ranting , the lobby system sucks .</tokentext>
<sentencetext>I recently gave up on L4D because Valve has broken the ability to play Versus mode on advanced difficulty (With our own dedicated server, not one of their public ones).
Normal difficulty just isn't very much fun.
They have to fix this in L4D before I would even *consider* buying L4D2.
Melee cooldown also pissed me off quite a bit, it's gotta be off for Advanced.
And while I'm ranting, the lobby system sucks.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175879</id>
	<title>can't wait to see the add</title>
	<author>Anonymous</author>
	<datestamp>1243861500000</datestamp>
	<modclass>Funny</modclass>
	<modscore>1</modscore>
	<htmltext><p>"Now with two times more zombies!"</p></htmltext>
<tokenext>" Now with two times more zombies !
"</tokentext>
<sentencetext>"Now with two times more zombies!
"</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175841</id>
	<title>Sigh...</title>
	<author>Anonymous</author>
	<datestamp>1243861260000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>2</modscore>
	<htmltext><p>My current PC runs Left 4 Dead only somewhat acceptably, and I was hoping that I could wait till 2010 to buy a new PC.</p><p>Sigh... Valve just killed that plan.<nobr> <wbr></nobr>:/</p></htmltext>
<tokenext>My current PC runs Left 4 Dead only somewhat acceptably , and I was hoping that I could wait till 2010 to buy a new PC.Sigh... Valve just killed that plan .
: /</tokentext>
<sentencetext>My current PC runs Left 4 Dead only somewhat acceptably, and I was hoping that I could wait till 2010 to buy a new PC.Sigh... Valve just killed that plan.
:/</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178213</id>
	<title>Re:Xbox 360? Sigh...Once Again Gimped</title>
	<author>interkin3tic</author>
	<datestamp>1243884300000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>PC gamers are who made Valve what they are today.</p></div><p>One way of looking at it is they're being loyal to all their customers by not making them spend money on upgrades?</p><p>(I doubt that viewpoint will be very popular on<nobr> <wbr></nobr>/. though.)</p><p>PC gamers are what made valve?  Bah.  Money spent on the 360 version was just as real as the money spent on the PC version, and valve's fans who play on machines you hate for some reason are just as much fans as those who game on platform b.  Valve has earned my respect, I trust they aren't just doing this to make money, and instead are doing this to try to deliver good games to the most number of people.</p><p>Anyway, don't take pride in your gaming machine of choice, that reeks of having nothing else in your life to take pride in.</p></div>
	</htmltext>
<tokenext>PC gamers are who made Valve what they are today.One way of looking at it is they 're being loyal to all their customers by not making them spend money on upgrades ?
( I doubt that viewpoint will be very popular on / .
though. ) PC gamers are what made valve ?
Bah. Money spent on the 360 version was just as real as the money spent on the PC version , and valve 's fans who play on machines you hate for some reason are just as much fans as those who game on platform b. Valve has earned my respect , I trust they are n't just doing this to make money , and instead are doing this to try to deliver good games to the most number of people.Anyway , do n't take pride in your gaming machine of choice , that reeks of having nothing else in your life to take pride in .</tokentext>
<sentencetext>PC gamers are who made Valve what they are today.One way of looking at it is they're being loyal to all their customers by not making them spend money on upgrades?
(I doubt that viewpoint will be very popular on /.
though.)PC gamers are what made valve?
Bah.  Money spent on the 360 version was just as real as the money spent on the PC version, and valve's fans who play on machines you hate for some reason are just as much fans as those who game on platform b.  Valve has earned my respect, I trust they aren't just doing this to make money, and instead are doing this to try to deliver good games to the most number of people.Anyway, don't take pride in your gaming machine of choice, that reeks of having nothing else in your life to take pride in.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177005</id>
	<title>Re:This sucks</title>
	<author>$1uck</author>
	<datestamp>1243870440000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I bought the game for xbox (or actually I bought the xbox for this game and it has rekindled my interest in playing video games).  I can give the game away if I want =)</htmltext>
<tokenext>I bought the game for xbox ( or actually I bought the xbox for this game and it has rekindled my interest in playing video games ) .
I can give the game away if I want = )</tokentext>
<sentencetext>I bought the game for xbox (or actually I bought the xbox for this game and it has rekindled my interest in playing video games).
I can give the game away if I want =)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178017</id>
	<title>Re:This sucks</title>
	<author>scubamage</author>
	<datestamp>1243880820000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Where in there does it say the updates would be free? I don't see anything about it. I'm inclined to think less "second game in series" and more "first expansion pack."</htmltext>
<tokenext>Where in there does it say the updates would be free ?
I do n't see anything about it .
I 'm inclined to think less " second game in series " and more " first expansion pack .
"</tokentext>
<sentencetext>Where in there does it say the updates would be free?
I don't see anything about it.
I'm inclined to think less "second game in series" and more "first expansion pack.
"</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176139</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28188477</id>
	<title>Re:This sucks</title>
	<author>Anonymous</author>
	<datestamp>1243939860000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>This is hilarious. Valve comes out with a sequel 1 year later, and people are crying that it should be coming out with more DLC - so it's a grab for money. Bethesda keeps the DLC train running on Fallout 3, and people are crying for a new game, accusing Bethesda of milking Fallout 3 - so it's a grab for money.</p><p>Sounds like: Shower me with free stuff and I'll continue liking you.</p></htmltext>
<tokenext>This is hilarious .
Valve comes out with a sequel 1 year later , and people are crying that it should be coming out with more DLC - so it 's a grab for money .
Bethesda keeps the DLC train running on Fallout 3 , and people are crying for a new game , accusing Bethesda of milking Fallout 3 - so it 's a grab for money.Sounds like : Shower me with free stuff and I 'll continue liking you .</tokentext>
<sentencetext>This is hilarious.
Valve comes out with a sequel 1 year later, and people are crying that it should be coming out with more DLC - so it's a grab for money.
Bethesda keeps the DLC train running on Fallout 3, and people are crying for a new game, accusing Bethesda of milking Fallout 3 - so it's a grab for money.Sounds like: Shower me with free stuff and I'll continue liking you.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176191</id>
	<title>Re:This sucks</title>
	<author>PhrostyMcByte</author>
	<datestamp>1243863900000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I agree -- L4D has still not reached what I consider to be $50 worth of content.  Especially if you compare it to other games like Half-Life 2 and the Orange Box, both of which went for $50.</p><p>And after all this time it is still buggy, full of map exploits, and incredibly difficult to get a good game going unless you plan one out with 8 friends.  It seemed to have been left in the dust, and I guess now we all know why.</p><p>Given these issues, I'm really not feeling like paying for a L4D 2.  Valve was the only game studio that I wasn't afraid to preorder games from.  Every one of their games had been gold, until now.  I'd be curious to see what changed to make them like this.</p></htmltext>
<tokenext>I agree -- L4D has still not reached what I consider to be $ 50 worth of content .
Especially if you compare it to other games like Half-Life 2 and the Orange Box , both of which went for $ 50.And after all this time it is still buggy , full of map exploits , and incredibly difficult to get a good game going unless you plan one out with 8 friends .
It seemed to have been left in the dust , and I guess now we all know why.Given these issues , I 'm really not feeling like paying for a L4D 2 .
Valve was the only game studio that I was n't afraid to preorder games from .
Every one of their games had been gold , until now .
I 'd be curious to see what changed to make them like this .</tokentext>
<sentencetext>I agree -- L4D has still not reached what I consider to be $50 worth of content.
Especially if you compare it to other games like Half-Life 2 and the Orange Box, both of which went for $50.And after all this time it is still buggy, full of map exploits, and incredibly difficult to get a good game going unless you plan one out with 8 friends.
It seemed to have been left in the dust, and I guess now we all know why.Given these issues, I'm really not feeling like paying for a L4D 2.
Valve was the only game studio that I wasn't afraid to preorder games from.
Every one of their games had been gold, until now.
I'd be curious to see what changed to make them like this.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176223</id>
	<title>Score!</title>
	<author>ManuelH</author>
	<datestamp>1243864140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Left:4 - Death: 2

Left people win!</htmltext>
<tokenext>Left : 4 - Death : 2 Left people win !</tokentext>
<sentencetext>Left:4 - Death: 2

Left people win!</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176895</id>
	<title>Re:Whats so great about that game.</title>
	<author>Spit</author>
	<datestamp>1243869660000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The game is pretty shortlived as a single player campaign, multiplayer is where it shines. Splitscreen is pretty good but online with random people is awesome.</p></htmltext>
<tokenext>The game is pretty shortlived as a single player campaign , multiplayer is where it shines .
Splitscreen is pretty good but online with random people is awesome .</tokentext>
<sentencetext>The game is pretty shortlived as a single player campaign, multiplayer is where it shines.
Splitscreen is pretty good but online with random people is awesome.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176249</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179641</id>
	<title>Re:This sucks</title>
	<author>anomnomnomymous</author>
	<datestamp>1243942380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Insightful? I hope not for the missing mapeditor comment, as the mapeditor (along with some very comprehensive tutorials along with a nice Google Sketchup exporter) has been released a few weeks now.<br> <br>
And even before that it was possible to make maps for L4D, by using the Hammer-editor with some slight adjustments.<br>
At least when you complaint, try to keep it valid...</htmltext>
<tokenext>Insightful ?
I hope not for the missing mapeditor comment , as the mapeditor ( along with some very comprehensive tutorials along with a nice Google Sketchup exporter ) has been released a few weeks now .
And even before that it was possible to make maps for L4D , by using the Hammer-editor with some slight adjustments .
At least when you complaint , try to keep it valid.. .</tokentext>
<sentencetext>Insightful?
I hope not for the missing mapeditor comment, as the mapeditor (along with some very comprehensive tutorials along with a nice Google Sketchup exporter) has been released a few weeks now.
And even before that it was possible to make maps for L4D, by using the Hammer-editor with some slight adjustments.
At least when you complaint, try to keep it valid...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176871</id>
	<title>Re:This sucks</title>
	<author>Goldberg's Pants</author>
	<datestamp>1243869540000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Except you most likely CAN'T give away your existing copy as it's tied to your Steam account.</p><p>And your final comment is ridiculous. "If you think it sucks, don't buy the game." Yeah, that's great if you somehow have a crystal ball and can see what a developer is going to do in the future with the title you bought. Looking at L4D a potential customer would have looked at TF2, which gets HUGE support, and look at Valve's history, which is lined with products that had years of support.</p><p>If you think you've gotten your value, that's lovely and wonderful. However some of us aren't made of money, especially in todays financial climate, and have different criteria for what constitutes "good value". TF2, for example, is great value. Now THAT is a title that could have justifable sold for $50 with it's massive amount of post release updates.</p><p>Had I known the game I was buying would essentially be mothballed a mere 8 months later, I'd have waited.</p><p>If you think Valve are going to evenly support BOTH L4D titles, you are deluding yourself.</p></htmltext>
<tokenext>Except you most likely CA N'T give away your existing copy as it 's tied to your Steam account.And your final comment is ridiculous .
" If you think it sucks , do n't buy the game .
" Yeah , that 's great if you somehow have a crystal ball and can see what a developer is going to do in the future with the title you bought .
Looking at L4D a potential customer would have looked at TF2 , which gets HUGE support , and look at Valve 's history , which is lined with products that had years of support.If you think you 've gotten your value , that 's lovely and wonderful .
However some of us are n't made of money , especially in todays financial climate , and have different criteria for what constitutes " good value " .
TF2 , for example , is great value .
Now THAT is a title that could have justifable sold for $ 50 with it 's massive amount of post release updates.Had I known the game I was buying would essentially be mothballed a mere 8 months later , I 'd have waited.If you think Valve are going to evenly support BOTH L4D titles , you are deluding yourself .</tokentext>
<sentencetext>Except you most likely CAN'T give away your existing copy as it's tied to your Steam account.And your final comment is ridiculous.
"If you think it sucks, don't buy the game.
" Yeah, that's great if you somehow have a crystal ball and can see what a developer is going to do in the future with the title you bought.
Looking at L4D a potential customer would have looked at TF2, which gets HUGE support, and look at Valve's history, which is lined with products that had years of support.If you think you've gotten your value, that's lovely and wonderful.
However some of us aren't made of money, especially in todays financial climate, and have different criteria for what constitutes "good value".
TF2, for example, is great value.
Now THAT is a title that could have justifable sold for $50 with it's massive amount of post release updates.Had I known the game I was buying would essentially be mothballed a mere 8 months later, I'd have waited.If you think Valve are going to evenly support BOTH L4D titles, you are deluding yourself.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</id>
	<title>Title</title>
	<author>Anonymous</author>
	<datestamp>1243861860000</datestamp>
	<modclass>Funny</modclass>
	<modscore>5</modscore>
	<htmltext>Left 4 Dead 2? What about Left 8 Dead?</htmltext>
<tokenext>Left 4 Dead 2 ?
What about Left 8 Dead ?</tokentext>
<sentencetext>Left 4 Dead 2?
What about Left 8 Dead?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176807</id>
	<title>Re:This sucks</title>
	<author>Goldberg's Pants</author>
	<datestamp>1243869120000</datestamp>
	<modclass>Interestin</modclass>
	<modscore>3</modscore>
	<htmltext><p>Yep, this is a very uncool move from Valve. I mean look at the ton of content TF2 has gotten for free. Now L4D has had the one big update, and now the sequel is coming, which as it stands appears to be standalone.</p><p>When the original game cost $50, Valve are taking the piss. Very VERY uncool. If Valve genuinely do throw this out as a full price sequel, I will never buy another Valve title again.</p><p>They screwed my friends and I over once before with the bots for Counterstrike, removing them from CS 1.6 so they could sell them in Condition Zero after my friends and many others beta tested them, submitted bugs, and were led to believe they'd be released properly for CS. (Valve even went so far as to remove the "Bots Removed" info from the changelog for 72 hours before admitting they were going to be CZ only) and I eventually relented and picked up The Orange Box etc... Bought L4D back in February.</p><p>Fool me once, shame on you. Fool me twice...</p></htmltext>
<tokenext>Yep , this is a very uncool move from Valve .
I mean look at the ton of content TF2 has gotten for free .
Now L4D has had the one big update , and now the sequel is coming , which as it stands appears to be standalone.When the original game cost $ 50 , Valve are taking the piss .
Very VERY uncool .
If Valve genuinely do throw this out as a full price sequel , I will never buy another Valve title again.They screwed my friends and I over once before with the bots for Counterstrike , removing them from CS 1.6 so they could sell them in Condition Zero after my friends and many others beta tested them , submitted bugs , and were led to believe they 'd be released properly for CS .
( Valve even went so far as to remove the " Bots Removed " info from the changelog for 72 hours before admitting they were going to be CZ only ) and I eventually relented and picked up The Orange Box etc... Bought L4D back in February.Fool me once , shame on you .
Fool me twice.. .</tokentext>
<sentencetext>Yep, this is a very uncool move from Valve.
I mean look at the ton of content TF2 has gotten for free.
Now L4D has had the one big update, and now the sequel is coming, which as it stands appears to be standalone.When the original game cost $50, Valve are taking the piss.
Very VERY uncool.
If Valve genuinely do throw this out as a full price sequel, I will never buy another Valve title again.They screwed my friends and I over once before with the bots for Counterstrike, removing them from CS 1.6 so they could sell them in Condition Zero after my friends and many others beta tested them, submitted bugs, and were led to believe they'd be released properly for CS.
(Valve even went so far as to remove the "Bots Removed" info from the changelog for 72 hours before admitting they were going to be CZ only) and I eventually relented and picked up The Orange Box etc... Bought L4D back in February.Fool me once, shame on you.
Fool me twice...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176139</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28180859</id>
	<title>I'm too lazy... My reasons...</title>
	<author>Anonymous</author>
	<datestamp>1243951680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Good point.  I'm too lazy to complain.  I mean, I write to Ford Co. about features I want in cars, but when it comes to games, the developers should be scouting opinion for do`s/dont`s.  Anyways, I only have 1 complaint that holds any weight.  (Of course I'm upset about only having 4 compaigns in L4D -- they promised more).  My argument:</p><p>Releasing this as L4D 2 will accomplish 1 of 2 things:<br>1) Split the L4D community between L4D\_1 and L4D\_2.  The main reason they couldn't/wouldn't release Counter-Strike:Source\_2.  You can only release a new CS:S game once every 10 years because the online gaming community is more important than content.  (No players = no game to play.)</p><p>2) Kill L4D\_1 community entirely.  This is bad because L4D\_1 was a full-priced release from Valve, where there are many expectations on that alone.  It's almost like the other comments I've read:  L4D was only intended as a "beta tech demo," but was sold as a complete game to behold the community all the other online Valve games have.</p><p>I'm going to have to say that #2 is most likely.  If this is the case, Valve should anticipate the death of L4D\_1 and give generous discounts on L4D\_2 to current L4D\_1 owners.</p></htmltext>
<tokenext>Good point .
I 'm too lazy to complain .
I mean , I write to Ford Co. about features I want in cars , but when it comes to games , the developers should be scouting opinion for do ` s/dont ` s .
Anyways , I only have 1 complaint that holds any weight .
( Of course I 'm upset about only having 4 compaigns in L4D -- they promised more ) .
My argument : Releasing this as L4D 2 will accomplish 1 of 2 things : 1 ) Split the L4D community between L4D \ _1 and L4D \ _2 .
The main reason they could n't/would n't release Counter-Strike : Source \ _2 .
You can only release a new CS : S game once every 10 years because the online gaming community is more important than content .
( No players = no game to play .
) 2 ) Kill L4D \ _1 community entirely .
This is bad because L4D \ _1 was a full-priced release from Valve , where there are many expectations on that alone .
It 's almost like the other comments I 've read : L4D was only intended as a " beta tech demo , " but was sold as a complete game to behold the community all the other online Valve games have.I 'm going to have to say that # 2 is most likely .
If this is the case , Valve should anticipate the death of L4D \ _1 and give generous discounts on L4D \ _2 to current L4D \ _1 owners .</tokentext>
<sentencetext>Good point.
I'm too lazy to complain.
I mean, I write to Ford Co. about features I want in cars, but when it comes to games, the developers should be scouting opinion for do`s/dont`s.
Anyways, I only have 1 complaint that holds any weight.
(Of course I'm upset about only having 4 compaigns in L4D -- they promised more).
My argument:Releasing this as L4D 2 will accomplish 1 of 2 things:1) Split the L4D community between L4D\_1 and L4D\_2.
The main reason they couldn't/wouldn't release Counter-Strike:Source\_2.
You can only release a new CS:S game once every 10 years because the online gaming community is more important than content.
(No players = no game to play.
)2) Kill L4D\_1 community entirely.
This is bad because L4D\_1 was a full-priced release from Valve, where there are many expectations on that alone.
It's almost like the other comments I've read:  L4D was only intended as a "beta tech demo," but was sold as a complete game to behold the community all the other online Valve games have.I'm going to have to say that #2 is most likely.
If this is the case, Valve should anticipate the death of L4D\_1 and give generous discounts on L4D\_2 to current L4D\_1 owners.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176299</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28180687</id>
	<title>PARTY ZOMBIES!</title>
	<author>syntax</author>
	<datestamp>1243950600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Between L4D2 happening in New Orleans, and Dead Rising 2 happening in Vegas, this holiday season is going to be packed with zombies that want to party.</p></htmltext>
<tokenext>Between L4D2 happening in New Orleans , and Dead Rising 2 happening in Vegas , this holiday season is going to be packed with zombies that want to party .</tokentext>
<sentencetext>Between L4D2 happening in New Orleans, and Dead Rising 2 happening in Vegas, this holiday season is going to be packed with zombies that want to party.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176517</id>
	<title>Re:This sucks</title>
	<author>artor3</author>
	<datestamp>1243866600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Agreed.  I said many times that I'd be happy to spend $10 on a DLC for L4D that included a new "movie" plus some extra weapons/infected/etc...  If they want to bundle five such packages into a single game, then I'll be happy to buy it.</p></htmltext>
<tokenext>Agreed .
I said many times that I 'd be happy to spend $ 10 on a DLC for L4D that included a new " movie " plus some extra weapons/infected/etc... If they want to bundle five such packages into a single game , then I 'll be happy to buy it .</tokentext>
<sentencetext>Agreed.
I said many times that I'd be happy to spend $10 on a DLC for L4D that included a new "movie" plus some extra weapons/infected/etc...  If they want to bundle five such packages into a single game, then I'll be happy to buy it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177233</id>
	<title>Re:Sigh...</title>
	<author>hairyfeet</author>
	<datestamp>1243872720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So build your own. I had a copy of XP X64 which I picked up in 05 when folks started unloading it for the "great new Vista"(Bwa ha ha ha) and at Tigerdirect I picked up a nice barebone AMD Phenom dual core(supports the new quads) with 4Gb of RAM(goes up to 32Gb) a nice black case with 4 USB ports on front and a 300Gb SATA2 for a whole $281 shipped. Now all I have to do is slap a $50-$100 graphics card and I'm good to go. The 3100 onboard plays Bioshock nice but I want a gig of RAM on the card. If you don't want to deal with the irritation of Vista, get a board that supports XP X64. I've been running it for a month now and love it. All my old programs run great and it handles smooth.</p><p>

Anybody here have any exp with the 4350 Radeon? Money is a little tight here ATM and I have to pick up a capture card and a fat HDD so if I can save a little cash on the GPU it is always good. I won't be playing Crysis or going widescreen, so insane performance isn't required. Is the 4350 worth having or would it be a little better to go ahead and blow a little more for the 4650? This is my first AMD rig since the old Barton core and I'm out of the loop. I've been Intel+Nvidia but I think I want to go all AMD/ATI this round for the bang for the buck.</p></htmltext>
<tokenext>So build your own .
I had a copy of XP X64 which I picked up in 05 when folks started unloading it for the " great new Vista " ( Bwa ha ha ha ) and at Tigerdirect I picked up a nice barebone AMD Phenom dual core ( supports the new quads ) with 4Gb of RAM ( goes up to 32Gb ) a nice black case with 4 USB ports on front and a 300Gb SATA2 for a whole $ 281 shipped .
Now all I have to do is slap a $ 50- $ 100 graphics card and I 'm good to go .
The 3100 onboard plays Bioshock nice but I want a gig of RAM on the card .
If you do n't want to deal with the irritation of Vista , get a board that supports XP X64 .
I 've been running it for a month now and love it .
All my old programs run great and it handles smooth .
Anybody here have any exp with the 4350 Radeon ?
Money is a little tight here ATM and I have to pick up a capture card and a fat HDD so if I can save a little cash on the GPU it is always good .
I wo n't be playing Crysis or going widescreen , so insane performance is n't required .
Is the 4350 worth having or would it be a little better to go ahead and blow a little more for the 4650 ?
This is my first AMD rig since the old Barton core and I 'm out of the loop .
I 've been Intel + Nvidia but I think I want to go all AMD/ATI this round for the bang for the buck .</tokentext>
<sentencetext>So build your own.
I had a copy of XP X64 which I picked up in 05 when folks started unloading it for the "great new Vista"(Bwa ha ha ha) and at Tigerdirect I picked up a nice barebone AMD Phenom dual core(supports the new quads) with 4Gb of RAM(goes up to 32Gb) a nice black case with 4 USB ports on front and a 300Gb SATA2 for a whole $281 shipped.
Now all I have to do is slap a $50-$100 graphics card and I'm good to go.
The 3100 onboard plays Bioshock nice but I want a gig of RAM on the card.
If you don't want to deal with the irritation of Vista, get a board that supports XP X64.
I've been running it for a month now and love it.
All my old programs run great and it handles smooth.
Anybody here have any exp with the 4350 Radeon?
Money is a little tight here ATM and I have to pick up a capture card and a fat HDD so if I can save a little cash on the GPU it is always good.
I won't be playing Crysis or going widescreen, so insane performance isn't required.
Is the 4350 worth having or would it be a little better to go ahead and blow a little more for the 4650?
This is my first AMD rig since the old Barton core and I'm out of the loop.
I've been Intel+Nvidia but I think I want to go all AMD/ATI this round for the bang for the buck.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175841</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179193</id>
	<title>Re:Sigh...</title>
	<author>ensignyu</author>
	<datestamp>1243937340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>The most annoying thing about bots in versus is that they pretty much refuse to help get a special infected off you until you've already lost most of your internal organs. They stand right next to you and watch you squirm for about 5-15 seconds.</p><p>That's got to be more than just stupidity. I think there's just some variable somewhere to make them completely ineffective at saving people.</p></htmltext>
<tokenext>The most annoying thing about bots in versus is that they pretty much refuse to help get a special infected off you until you 've already lost most of your internal organs .
They stand right next to you and watch you squirm for about 5-15 seconds.That 's got to be more than just stupidity .
I think there 's just some variable somewhere to make them completely ineffective at saving people .</tokentext>
<sentencetext>The most annoying thing about bots in versus is that they pretty much refuse to help get a special infected off you until you've already lost most of your internal organs.
They stand right next to you and watch you squirm for about 5-15 seconds.That's got to be more than just stupidity.
I think there's just some variable somewhere to make them completely ineffective at saving people.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177541</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176629</id>
	<title>VALVE- the walmart of gaming.</title>
	<author>Anonymous</author>
	<datestamp>1243867680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Is what they are aiming for.</p></htmltext>
<tokenext>Is what they are aiming for .</tokentext>
<sentencetext>Is what they are aiming for.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178225</id>
	<title>Re:This sucks</title>
	<author>bonch</author>
	<datestamp>1243884480000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>How does this make them "greedy?"  If you don't want a sequel, don't buy it.  This follows Valve's intent to release smaller content on a more frequent basis, such as with Episode 1, Portal, and so on.  It's weird to read comments from people who are surprised at this announcement when Valve has been doing episodic content for the past five years.</p></htmltext>
<tokenext>How does this make them " greedy ?
" If you do n't want a sequel , do n't buy it .
This follows Valve 's intent to release smaller content on a more frequent basis , such as with Episode 1 , Portal , and so on .
It 's weird to read comments from people who are surprised at this announcement when Valve has been doing episodic content for the past five years .</tokentext>
<sentencetext>How does this make them "greedy?
"  If you don't want a sequel, don't buy it.
This follows Valve's intent to release smaller content on a more frequent basis, such as with Episode 1, Portal, and so on.
It's weird to read comments from people who are surprised at this announcement when Valve has been doing episodic content for the past five years.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176139</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177367</id>
	<title>November?  Really?</title>
	<author>Aggrav8d</author>
	<datestamp>1243873920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Isn't that about one month too late to cash in on the Christmas crowd AND the Halloween crowd?</htmltext>
<tokenext>Is n't that about one month too late to cash in on the Christmas crowd AND the Halloween crowd ?</tokentext>
<sentencetext>Isn't that about one month too late to cash in on the Christmas crowd AND the Halloween crowd?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28187573</id>
	<title>Why no PS3 version valve</title>
	<author>technomanceraus</author>
	<datestamp>1243936140000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Why is there no PS3 version coming out. PS3 too hard for Valve to program for<nobr> <wbr></nobr>:)</htmltext>
<tokenext>Why is there no PS3 version coming out .
PS3 too hard for Valve to program for : )</tokentext>
<sentencetext>Why is there no PS3 version coming out.
PS3 too hard for Valve to program for :)</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176267</id>
	<title>Re:Title</title>
	<author>Anonymous</author>
	<datestamp>1243864620000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>How about "Left 4 Dead 2 Night"?</p></htmltext>
<tokenext>How about " Left 4 Dead 2 Night " ?</tokentext>
<sentencetext>How about "Left 4 Dead 2 Night"?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28182125</id>
	<title>Re:Sigh...</title>
	<author>BertieBaggio</author>
	<datestamp>1243957140000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>That AI script / tweak sounds really good - do you have a link for it?</htmltext>
<tokenext>That AI script / tweak sounds really good - do you have a link for it ?</tokentext>
<sentencetext>That AI script / tweak sounds really good - do you have a link for it?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177541</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28201113</id>
	<title>Re:Sigh...</title>
	<author>Anonymous</author>
	<datestamp>1244023080000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Crowbar please!</p></htmltext>
<tokenext>Crowbar please !</tokentext>
<sentencetext>Crowbar please!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177541</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176471</id>
	<title>Re:This sucks</title>
	<author>TinBromide</author>
	<datestamp>1243866180000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>that it is a possibility that l4d would be included with l4d2</p></div><p>If they had been watching TF2's post-game support, L4D2 would be included with l4d.</p></div>
	</htmltext>
<tokenext>that it is a possibility that l4d would be included with l4d2If they had been watching TF2 's post-game support , L4D2 would be included with l4d .</tokentext>
<sentencetext>that it is a possibility that l4d would be included with l4d2If they had been watching TF2's post-game support, L4D2 would be included with l4d.
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178465</id>
	<title>Re:This sucks</title>
	<author>Fallingcow</author>
	<datestamp>1243886160000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I still can't figure out why they <i>removed</i> functionality from the game after release--namely, the ability to play versus at settings other than "normal".</p><p>Sure, it was chosen on the server-side so it was effectively random to the player, but the proper response was to add a simple drop-down to let the user choose rather than taking the option away entirely.</p><p>Call me crazy, but I much prefer the fast-paced, wild style of an expert-difficulty versus game to a longer, slower, usually one-sided normal one.  I've gotten so sick of knowing which team's going to win by the end of the second map.  Expert versus may be shit for competitive play (in fact, I'm sure it is) but it was <i>so much fun!</i>  Isn't that the point?</p></htmltext>
<tokenext>I still ca n't figure out why they removed functionality from the game after release--namely , the ability to play versus at settings other than " normal " .Sure , it was chosen on the server-side so it was effectively random to the player , but the proper response was to add a simple drop-down to let the user choose rather than taking the option away entirely.Call me crazy , but I much prefer the fast-paced , wild style of an expert-difficulty versus game to a longer , slower , usually one-sided normal one .
I 've gotten so sick of knowing which team 's going to win by the end of the second map .
Expert versus may be shit for competitive play ( in fact , I 'm sure it is ) but it was so much fun !
Is n't that the point ?</tokentext>
<sentencetext>I still can't figure out why they removed functionality from the game after release--namely, the ability to play versus at settings other than "normal".Sure, it was chosen on the server-side so it was effectively random to the player, but the proper response was to add a simple drop-down to let the user choose rather than taking the option away entirely.Call me crazy, but I much prefer the fast-paced, wild style of an expert-difficulty versus game to a longer, slower, usually one-sided normal one.
I've gotten so sick of knowing which team's going to win by the end of the second map.
Expert versus may be shit for competitive play (in fact, I'm sure it is) but it was so much fun!
Isn't that the point?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176191</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28186771</id>
	<title>WHOA! Too fast...They create their own problem</title>
	<author>Anonymous</author>
	<datestamp>1243975980000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Personally, I haven't had time to really get into and enjoy L4D yet, though I bought it a couple months ago. It's still on my list, just "after I'm done playing Sacred 2 and Infamous on the PS3". But if by the time I'm ready to play #1, they release #2.... well, I'll skip both. Why? Releasing L4D2 is pretty much going to cause the L4D scene to dry up. I won't play L4D if there's no one to play with, and I certainly won't open my wallet again for a Valve game whose lifetime is ONE YEAR. Screw that. Do they think it's my only game?</p></htmltext>
<tokenext>Personally , I have n't had time to really get into and enjoy L4D yet , though I bought it a couple months ago .
It 's still on my list , just " after I 'm done playing Sacred 2 and Infamous on the PS3 " .
But if by the time I 'm ready to play # 1 , they release # 2.... well , I 'll skip both .
Why ? Releasing L4D2 is pretty much going to cause the L4D scene to dry up .
I wo n't play L4D if there 's no one to play with , and I certainly wo n't open my wallet again for a Valve game whose lifetime is ONE YEAR .
Screw that .
Do they think it 's my only game ?</tokentext>
<sentencetext>Personally, I haven't had time to really get into and enjoy L4D yet, though I bought it a couple months ago.
It's still on my list, just "after I'm done playing Sacred 2 and Infamous on the PS3".
But if by the time I'm ready to play #1, they release #2.... well, I'll skip both.
Why? Releasing L4D2 is pretty much going to cause the L4D scene to dry up.
I won't play L4D if there's no one to play with, and I certainly won't open my wallet again for a Valve game whose lifetime is ONE YEAR.
Screw that.
Do they think it's my only game?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179221</id>
	<title>Gameplay footage, 8 videos + review</title>
	<author>icsx</author>
	<datestamp>1243937760000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><a href="http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_dockstart\_052809.html" title="ign.com" rel="nofollow">http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_dockstart\_052809.html</a> [ign.com]
<a href="http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_fireammo\_052809.html" title="ign.com" rel="nofollow">http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_fireammo\_052809.html</a> [ign.com]
<a href="http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_fryingpan\_052809.html" title="ign.com" rel="nofollow">http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_fryingpan\_052809.html</a> [ign.com]
<a href="http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_gardenmaze\_052809.html" title="ign.com" rel="nofollow">http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_gardenmaze\_052809.html</a> [ign.com]
<a href="http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_kitchensmoker\_052809.html" title="ign.com" rel="nofollow">http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_kitchensmoker\_052809.html</a> [ign.com]
<a href="http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_saferoom\_052809.html" title="ign.com" rel="nofollow">http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_saferoom\_052809.html</a> [ign.com]
<a href="http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_alarm\_052809.html" title="ign.com" rel="nofollow">http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_alarm\_052809.html</a> [ign.com]
<a href="http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_axeownage\_052809.html" title="ign.com" rel="nofollow">http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_axeownage\_052809.html</a> [ign.com]
<br> <br>
Review: <a href="http://uk.pc.ign.com/articles/988/988161p1.html" title="ign.com" rel="nofollow">http://uk.pc.ign.com/articles/988/988161p1.html</a> [ign.com]
<br> <br>
As a side note, Valve just killed community mapping for original Left 4 Dead by announcing this so soon. Development SDK is still in beta for L4D and thus releasing information for L4D2, most of the people will move to that whilst skippijg the first game. I feel so abandoned right now. I  have 2 maps ready for 5 maps campaign.
<br> <br>
There has been also talk that the new game will have the old campaigns too.They say that the custom campaigns made for L4D will work also on L4D2 so why the hell they even bother to do SDK if they gonna screw us over by making us buy another game in which we already have like half? Money. Valve is gone greedy.</htmltext>
<tokenext>http : //pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _dockstart \ _052809.html [ ign.com ] http : //pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _fireammo \ _052809.html [ ign.com ] http : //pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _fryingpan \ _052809.html [ ign.com ] http : //uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _gardenmaze \ _052809.html [ ign.com ] http : //uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _kitchensmoker \ _052809.html [ ign.com ] http : //uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _saferoom \ _052809.html [ ign.com ] http : //pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _alarm \ _052809.html [ ign.com ] http : //pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2 \ _gmp \ _axeownage \ _052809.html [ ign.com ] Review : http : //uk.pc.ign.com/articles/988/988161p1.html [ ign.com ] As a side note , Valve just killed community mapping for original Left 4 Dead by announcing this so soon .
Development SDK is still in beta for L4D and thus releasing information for L4D2 , most of the people will move to that whilst skippijg the first game .
I feel so abandoned right now .
I have 2 maps ready for 5 maps campaign .
There has been also talk that the new game will have the old campaigns too.They say that the custom campaigns made for L4D will work also on L4D2 so why the hell they even bother to do SDK if they gon na screw us over by making us buy another game in which we already have like half ?
Money. Valve is gone greedy .</tokentext>
<sentencetext>http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_dockstart\_052809.html [ign.com]
http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_fireammo\_052809.html [ign.com]
http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_fryingpan\_052809.html [ign.com]
http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_gardenmaze\_052809.html [ign.com]
http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_kitchensmoker\_052809.html [ign.com]
http://uk.pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_saferoom\_052809.html [ign.com]
http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_alarm\_052809.html [ign.com]
http://pc.ign.com/dor/objects/14352245/left-4-dead-2/videos/l4d2\_gmp\_axeownage\_052809.html [ign.com]
 
Review: http://uk.pc.ign.com/articles/988/988161p1.html [ign.com]
 
As a side note, Valve just killed community mapping for original Left 4 Dead by announcing this so soon.
Development SDK is still in beta for L4D and thus releasing information for L4D2, most of the people will move to that whilst skippijg the first game.
I feel so abandoned right now.
I  have 2 maps ready for 5 maps campaign.
There has been also talk that the new game will have the old campaigns too.They say that the custom campaigns made for L4D will work also on L4D2 so why the hell they even bother to do SDK if they gonna screw us over by making us buy another game in which we already have like half?
Money. Valve is gone greedy.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175861</id>
	<title>In VALVe time...</title>
	<author>Anonymous</author>
	<datestamp>1243861380000</datestamp>
	<modclass>Funny</modclass>
	<modscore>1</modscore>
	<htmltext><p>In VALVe time, this will be 2013?</p></htmltext>
<tokenext>In VALVe time , this will be 2013 ?</tokentext>
<sentencetext>In VALVe time, this will be 2013?</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178021</id>
	<title>Re:BD-ROM already?</title>
	<author>Lord Kano</author>
	<datestamp>1243880880000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><i>How so? Do you expect PC owners to already own BD-ROM drives?</i></p><p>How about a two-DVD install?</p><p>Consoles make that nigh unto impossible.</p><p>LK</p></htmltext>
<tokenext>How so ?
Do you expect PC owners to already own BD-ROM drives ? How about a two-DVD install ? Consoles make that nigh unto impossible.LK</tokentext>
<sentencetext>How so?
Do you expect PC owners to already own BD-ROM drives?How about a two-DVD install?Consoles make that nigh unto impossible.LK</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176567</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178221</id>
	<title>Re:This sucks</title>
	<author>bonch</author>
	<datestamp>1243884360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Huh?  I have the Left 4 Dead Hammer editor open right now.</p></htmltext>
<tokenext>Huh ?
I have the Left 4 Dead Hammer editor open right now .</tokentext>
<sentencetext>Huh?
I have the Left 4 Dead Hammer editor open right now.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176299</id>
	<title>Man up and write a letter.</title>
	<author>FishWithAHammer</author>
	<datestamp>1243864860000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>3</modscore>
	<htmltext><p>Gabe Newell (gaben@valvesoftware.com) reads all his mail. If you are upset about the failure to treat L4D as more than a tech demo, send him an email discussing your concerns. At the least, he'll respond, and who knows? It might help.</p><p>Be polite, be reasoned, and make sure to explain <i>why</i> you're upset. At the risk of making it sound form-letterish, I'd quote what he said as mentioned by this article:</p><p><a href="http://www.videogamer.com/xbox360/left\_4\_dead/news/valve\_details\_post\_left\_4\_dead\_launch\_plans.html" title="videogamer.com">http://www.videogamer.com/xbox360/left\_4\_dead/news/valve\_details\_post\_left\_4\_dead\_launch\_plans.html</a> [videogamer.com]</p></div>
	</htmltext>
<tokenext>Gabe Newell ( gaben @ valvesoftware.com ) reads all his mail .
If you are upset about the failure to treat L4D as more than a tech demo , send him an email discussing your concerns .
At the least , he 'll respond , and who knows ?
It might help.Be polite , be reasoned , and make sure to explain why you 're upset .
At the risk of making it sound form-letterish , I 'd quote what he said as mentioned by this article : http : //www.videogamer.com/xbox360/left \ _4 \ _dead/news/valve \ _details \ _post \ _left \ _4 \ _dead \ _launch \ _plans.html [ videogamer.com ]</tokentext>
<sentencetext>Gabe Newell (gaben@valvesoftware.com) reads all his mail.
If you are upset about the failure to treat L4D as more than a tech demo, send him an email discussing your concerns.
At the least, he'll respond, and who knows?
It might help.Be polite, be reasoned, and make sure to explain why you're upset.
At the risk of making it sound form-letterish, I'd quote what he said as mentioned by this article:http://www.videogamer.com/xbox360/left\_4\_dead/news/valve\_details\_post\_left\_4\_dead\_launch\_plans.html [videogamer.com]
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176427</id>
	<title>Unfortunate.</title>
	<author>Anonymous</author>
	<datestamp>1243865760000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Sadly, this game will get no play by the Slashdot crowd due to the restrictive DRM known as Steam, right?  Oh wait, we only bitch and moan when it's for a game we weren't actually going to play anyway.  Never mind, carry on.</p></htmltext>
<tokenext>Sadly , this game will get no play by the Slashdot crowd due to the restrictive DRM known as Steam , right ?
Oh wait , we only bitch and moan when it 's for a game we were n't actually going to play anyway .
Never mind , carry on .</tokentext>
<sentencetext>Sadly, this game will get no play by the Slashdot crowd due to the restrictive DRM known as Steam, right?
Oh wait, we only bitch and moan when it's for a game we weren't actually going to play anyway.
Never mind, carry on.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176567</id>
	<title>BD-ROM already?</title>
	<author>tepples</author>
	<datestamp>1243867080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc format</p></div><p>How so? Do you expect PC owners to already own BD-ROM drives?</p></div>
	</htmltext>
<tokenext>So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc formatHow so ?
Do you expect PC owners to already own BD-ROM drives ?</tokentext>
<sentencetext>So once again PC owners get screwed by the shitty Xbox 360 and its 7gig disc formatHow so?
Do you expect PC owners to already own BD-ROM drives?
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177541</id>
	<title>Re:Sigh...</title>
	<author>BikeHelmet</author>
	<datestamp>1243875420000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>3</modscore>
	<htmltext><p>Left4Dead, polished a bit more, is perfect as is.</p><p>I don't care about melee weps, beyond this: I want melee to work when a zombie is stuck in a wall or the floor.</p><p>Nothing sucks more than a zombie hiding under a table, knawing on your leg, taking you from 70 to 20 health in a few seconds. Worse yet, the table interferes with projectile angles, so shooting the zombie is difficult(not just point and click), on top of meleeing it being impossible.</p><p>Oh, and those trash cans. Seriously. It's not proper that a trash can rolling up against my leg completely immobilizes me and prevents me from jumping. If I press forward, and a trash can is trying to roll me to the left, I should move forward; not sit there stuttering while the trash can passes through my legs, then once it has passed through I can proceed.</p><p>Better AI? That sounds great, but the zombies were already plenty smart(or stupid; depends how you want to look at it). Special infected AI was pretty weak, but totally acceptable in singleplayer and co-op. Not so good if your allies leave in a versus match, so you're stuck with the AI...</p><p>The bots though? Damn they're stupid. Either give me some commands that they respond to("Come here", "Get in the corner", "Melee the zombies back while I shoot.") or make them smarter than bricks. Though to be fair, it's not the engine's fault. I know someone that wrote a modified AI script(tweaks known and hidden cvars for singleplayer and local hosting), and it really was impressive what the bots <i>could</i> do; they hide in closets, cover each other very well; usually one player crouches and melees while the others shoot over his shoulder. They don't waste medkits when they hit 49 health, but they always make sure one player is in the green if possible. Oh yeah, and they almost never get caught by tanks; they're good enough to beat expert mode with an all-bot team!</p><p>But that just proves that the engine is already solid/perfect; the game just needs more polish...</p><p>One last note - I'm sad they're implementing chainsaws. I'd be happier if they had unworking chainsaws that you could pick up, toss, but not actually use to cut things up. Every zombie game has chainsaws; it's so stereotypical. But I would laugh at finding chainsaws all over the place that can't be used, or have already been used. Maybe you can drop them on the zombies, or toss them down stairs/halls to kill/trip a bunch of zombies.<nobr> <wbr></nobr>;)</p><p>Or the chainsaw could be defensive. Carrying it around reduces damage taken from attacks from behind. Just do something original!</p></htmltext>
<tokenext>Left4Dead , polished a bit more , is perfect as is.I do n't care about melee weps , beyond this : I want melee to work when a zombie is stuck in a wall or the floor.Nothing sucks more than a zombie hiding under a table , knawing on your leg , taking you from 70 to 20 health in a few seconds .
Worse yet , the table interferes with projectile angles , so shooting the zombie is difficult ( not just point and click ) , on top of meleeing it being impossible.Oh , and those trash cans .
Seriously. It 's not proper that a trash can rolling up against my leg completely immobilizes me and prevents me from jumping .
If I press forward , and a trash can is trying to roll me to the left , I should move forward ; not sit there stuttering while the trash can passes through my legs , then once it has passed through I can proceed.Better AI ?
That sounds great , but the zombies were already plenty smart ( or stupid ; depends how you want to look at it ) .
Special infected AI was pretty weak , but totally acceptable in singleplayer and co-op .
Not so good if your allies leave in a versus match , so you 're stuck with the AI...The bots though ?
Damn they 're stupid .
Either give me some commands that they respond to ( " Come here " , " Get in the corner " , " Melee the zombies back while I shoot .
" ) or make them smarter than bricks .
Though to be fair , it 's not the engine 's fault .
I know someone that wrote a modified AI script ( tweaks known and hidden cvars for singleplayer and local hosting ) , and it really was impressive what the bots could do ; they hide in closets , cover each other very well ; usually one player crouches and melees while the others shoot over his shoulder .
They do n't waste medkits when they hit 49 health , but they always make sure one player is in the green if possible .
Oh yeah , and they almost never get caught by tanks ; they 're good enough to beat expert mode with an all-bot team ! But that just proves that the engine is already solid/perfect ; the game just needs more polish...One last note - I 'm sad they 're implementing chainsaws .
I 'd be happier if they had unworking chainsaws that you could pick up , toss , but not actually use to cut things up .
Every zombie game has chainsaws ; it 's so stereotypical .
But I would laugh at finding chainsaws all over the place that ca n't be used , or have already been used .
Maybe you can drop them on the zombies , or toss them down stairs/halls to kill/trip a bunch of zombies .
; ) Or the chainsaw could be defensive .
Carrying it around reduces damage taken from attacks from behind .
Just do something original !</tokentext>
<sentencetext>Left4Dead, polished a bit more, is perfect as is.I don't care about melee weps, beyond this: I want melee to work when a zombie is stuck in a wall or the floor.Nothing sucks more than a zombie hiding under a table, knawing on your leg, taking you from 70 to 20 health in a few seconds.
Worse yet, the table interferes with projectile angles, so shooting the zombie is difficult(not just point and click), on top of meleeing it being impossible.Oh, and those trash cans.
Seriously. It's not proper that a trash can rolling up against my leg completely immobilizes me and prevents me from jumping.
If I press forward, and a trash can is trying to roll me to the left, I should move forward; not sit there stuttering while the trash can passes through my legs, then once it has passed through I can proceed.Better AI?
That sounds great, but the zombies were already plenty smart(or stupid; depends how you want to look at it).
Special infected AI was pretty weak, but totally acceptable in singleplayer and co-op.
Not so good if your allies leave in a versus match, so you're stuck with the AI...The bots though?
Damn they're stupid.
Either give me some commands that they respond to("Come here", "Get in the corner", "Melee the zombies back while I shoot.
") or make them smarter than bricks.
Though to be fair, it's not the engine's fault.
I know someone that wrote a modified AI script(tweaks known and hidden cvars for singleplayer and local hosting), and it really was impressive what the bots could do; they hide in closets, cover each other very well; usually one player crouches and melees while the others shoot over his shoulder.
They don't waste medkits when they hit 49 health, but they always make sure one player is in the green if possible.
Oh yeah, and they almost never get caught by tanks; they're good enough to beat expert mode with an all-bot team!But that just proves that the engine is already solid/perfect; the game just needs more polish...One last note - I'm sad they're implementing chainsaws.
I'd be happier if they had unworking chainsaws that you could pick up, toss, but not actually use to cut things up.
Every zombie game has chainsaws; it's so stereotypical.
But I would laugh at finding chainsaws all over the place that can't be used, or have already been used.
Maybe you can drop them on the zombies, or toss them down stairs/halls to kill/trip a bunch of zombies.
;)Or the chainsaw could be defensive.
Carrying it around reduces damage taken from attacks from behind.
Just do something original!</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175841</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179181</id>
	<title>Re:Sigh...</title>
	<author>fractoid</author>
	<datestamp>1243937280000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Have you ever used a chainsaw in real life, and spent 20 minutes trying to start the damn thing? On the odd occasion that mine gets flooded or whatever and refuses to start, I find myself imagining zombie hordes lurching towards me as I repeatedly and futilely yank the pull starter. It'd be cool if that made its way into a game.</htmltext>
<tokenext>Have you ever used a chainsaw in real life , and spent 20 minutes trying to start the damn thing ?
On the odd occasion that mine gets flooded or whatever and refuses to start , I find myself imagining zombie hordes lurching towards me as I repeatedly and futilely yank the pull starter .
It 'd be cool if that made its way into a game .</tokentext>
<sentencetext>Have you ever used a chainsaw in real life, and spent 20 minutes trying to start the damn thing?
On the odd occasion that mine gets flooded or whatever and refuses to start, I find myself imagining zombie hordes lurching towards me as I repeatedly and futilely yank the pull starter.
It'd be cool if that made its way into a game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177541</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175953</id>
	<title>Humbug</title>
	<author>Anonymous</author>
	<datestamp>1243861980000</datestamp>
	<modclass>Offtopic</modclass>
	<modscore>0</modscore>
	<htmltext><p>Bah, bring on the REAL gaming news of the day, <a href="http://www.telltalegames.com/company/pressreleases/id-85" title="telltalegames.com" rel="nofollow">MONKEY ISLAND!!!</a> [telltalegames.com]</p></htmltext>
<tokenext>Bah , bring on the REAL gaming news of the day , MONKEY ISLAND ! ! !
[ telltalegames.com ]</tokentext>
<sentencetext>Bah, bring on the REAL gaming news of the day, MONKEY ISLAND!!!
[telltalegames.com]</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179689</id>
	<title>Re:There's a boycott group already</title>
	<author>anomnomnomymous</author>
	<datestamp>1243942920000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Chet (a Valve employee) has already confirmed that any map made for L4D will also work for L4D2 without any problems.<br>
The only real problem I can see is people who start making maps for L4D2 (and the new AI Director) in mind, and not releasing them for L4D.</htmltext>
<tokenext>Chet ( a Valve employee ) has already confirmed that any map made for L4D will also work for L4D2 without any problems .
The only real problem I can see is people who start making maps for L4D2 ( and the new AI Director ) in mind , and not releasing them for L4D .</tokentext>
<sentencetext>Chet (a Valve employee) has already confirmed that any map made for L4D will also work for L4D2 without any problems.
The only real problem I can see is people who start making maps for L4D2 (and the new AI Director) in mind, and not releasing them for L4D.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176507</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28183393</id>
	<title>from the we-need-a-zombie-topic-icon dept.</title>
	<author>HTH NE1</author>
	<datestamp>1243961400000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p> <strong>from the <b>we-need-a-zombie-topic-icon</b> dept.</strong></p> </div><p>I nominate <a href="http://findmeazombie.com/Pages/Tar\%20man/Images/return-of-the-living-dead-tar-man-brains.jpg" title="findmeazombie.com">Tarman from <i>Return of the Living Dead</i> </a> [findmeazombie.com] as source image.</p></div>
	</htmltext>
<tokenext>from the we-need-a-zombie-topic-icon dept .
I nominate Tarman from Return of the Living Dead [ findmeazombie.com ] as source image .</tokentext>
<sentencetext> from the we-need-a-zombie-topic-icon dept.
I nominate Tarman from Return of the Living Dead  [findmeazombie.com] as source image.
	</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176141</id>
	<title>Re:This sucks</title>
	<author>FishWithAHammer</author>
	<datestamp>1243863420000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Agreed (although the L4D SDK is out--it's a "beta", but it works fine). I'm hoping that this ends up being an expansion pack (at expansion pack prices) rather than a full new game.</p></htmltext>
<tokenext>Agreed ( although the L4D SDK is out--it 's a " beta " , but it works fine ) .
I 'm hoping that this ends up being an expansion pack ( at expansion pack prices ) rather than a full new game .</tokentext>
<sentencetext>Agreed (although the L4D SDK is out--it's a "beta", but it works fine).
I'm hoping that this ends up being an expansion pack (at expansion pack prices) rather than a full new game.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28186163</id>
	<title>Re:Sigh...</title>
	<author>Anonymous</author>
	<datestamp>1243973280000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>yeah dood, my old computer was the same thing, i upgrade to dual core e8400, 2 x ati 4870, 4 gigs of ram it runs new games like a dream. just save a grand or so and you'll be fine.</p><p>i couldnt deal running w/ so fps for dod:s and cs:s</p><p>dont forget Diablo 3 and SC 2</p></htmltext>
<tokenext>yeah dood , my old computer was the same thing , i upgrade to dual core e8400 , 2 x ati 4870 , 4 gigs of ram it runs new games like a dream .
just save a grand or so and you 'll be fine.i couldnt deal running w/ so fps for dod : s and cs : sdont forget Diablo 3 and SC 2</tokentext>
<sentencetext>yeah dood, my old computer was the same thing, i upgrade to dual core e8400, 2 x ati 4870, 4 gigs of ram it runs new games like a dream.
just save a grand or so and you'll be fine.i couldnt deal running w/ so fps for dod:s and cs:sdont forget Diablo 3 and SC 2</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175881</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28181247</id>
	<title>Re:This sucks</title>
	<author>relguj9</author>
	<datestamp>1243953720000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Pretty much, this is the first good FPS game (to me) since BF2.<br> <br>

Just gotta fix matchmaking! (plug)</htmltext>
<tokenext>Pretty much , this is the first good FPS game ( to me ) since BF2 .
Just got ta fix matchmaking !
( plug )</tokentext>
<sentencetext>Pretty much, this is the first good FPS game (to me) since BF2.
Just gotta fix matchmaking!
(plug)</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177031</id>
	<title>Re:Sigh...</title>
	<author>Clay Pigeon -TPF-VS-</author>
	<datestamp>1243870620000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>If it is agp ati made an agp version of the 3850.<br>If it is pcie you've got all sorts of upgrade options right now, which you can plug into your new computer once you build it.  Get a new video card.  The 6600 is pretty weak compared to what is available now.</p></htmltext>
<tokenext>If it is agp ati made an agp version of the 3850.If it is pcie you 've got all sorts of upgrade options right now , which you can plug into your new computer once you build it .
Get a new video card .
The 6600 is pretty weak compared to what is available now .</tokentext>
<sentencetext>If it is agp ati made an agp version of the 3850.If it is pcie you've got all sorts of upgrade options right now, which you can plug into your new computer once you build it.
Get a new video card.
The 6600 is pretty weak compared to what is available now.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175881</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177945</id>
	<title>Trailer..</title>
	<author>mambodog</author>
	<datestamp>1243879980000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>Trailer viewable <a href="http://ve3d.ign.com/videos/48626/PC/Left-4-Dead-2/Trailer/E3-2009-Debut-Trailer" title="ign.com" rel="nofollow">here</a> [ign.com] or in <a href="http://ve3d.ign.com/videos/play/51516/PC/Left-4-Dead-2/Trailer/E3-2009-Debut-Trailer/Flash-Video" title="ign.com" rel="nofollow">hi-def</a> [ign.com].</htmltext>
<tokenext>Trailer viewable here [ ign.com ] or in hi-def [ ign.com ] .</tokentext>
<sentencetext>Trailer viewable here [ign.com] or in hi-def [ign.com].</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176781</id>
	<title>Re:Xbox 360? Sigh...Once Again Gimped</title>
	<author>morari</author>
	<datestamp>1243868940000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext><p>I think the fact that we're getting a "sequel" instead of an expansion pack goes to show that console versions screw everyone over.</p></htmltext>
<tokenext>I think the fact that we 're getting a " sequel " instead of an expansion pack goes to show that console versions screw everyone over .</tokentext>
<sentencetext>I think the fact that we're getting a "sequel" instead of an expansion pack goes to show that console versions screw everyone over.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176345</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28182585</id>
	<title>Re:Title</title>
	<author>Anonymous</author>
	<datestamp>1243958640000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Don't you mean Left 5 Dead?</p></htmltext>
<tokenext>Do n't you mean Left 5 Dead ?</tokentext>
<sentencetext>Don't you mean Left 5 Dead?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175977</id>
	<title>Re:What about HL2 Episode 3?</title>
	<author>HisOmniscience</author>
	<datestamp>1243862100000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>It's only the first day of E3. Patience.</htmltext>
<tokenext>It 's only the first day of E3 .
Patience .</tokentext>
<sentencetext>It's only the first day of E3.
Patience.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28180609</id>
	<title>Re:What about HL2 Episode 3?</title>
	<author>Anonymous</author>
	<datestamp>1243950060000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Because L4D allows four play co-op, because L4D can last only 30 minutes or 2 hours depending, and it's super easy to get family and friends to play a round. It's a blast to play with no real tasks other than to survive, and possibly do so in such a way to earn achievements. Lets face it Half Life 2 needs the user to take a week off work to get into otherwise you'll start to dull on what tasks need to be done in order to continue playing. I'll take L4D thanks. I am especially happy since they announced this on my b-day it was like a gift of knowledge that i'll get to have even more fun on a new game engine with better interactions, more challenges, and different maps. Hell yah.</p></htmltext>
<tokenext>Because L4D allows four play co-op , because L4D can last only 30 minutes or 2 hours depending , and it 's super easy to get family and friends to play a round .
It 's a blast to play with no real tasks other than to survive , and possibly do so in such a way to earn achievements .
Lets face it Half Life 2 needs the user to take a week off work to get into otherwise you 'll start to dull on what tasks need to be done in order to continue playing .
I 'll take L4D thanks .
I am especially happy since they announced this on my b-day it was like a gift of knowledge that i 'll get to have even more fun on a new game engine with better interactions , more challenges , and different maps .
Hell yah .</tokentext>
<sentencetext>Because L4D allows four play co-op, because L4D can last only 30 minutes or 2 hours depending, and it's super easy to get family and friends to play a round.
It's a blast to play with no real tasks other than to survive, and possibly do so in such a way to earn achievements.
Lets face it Half Life 2 needs the user to take a week off work to get into otherwise you'll start to dull on what tasks need to be done in order to continue playing.
I'll take L4D thanks.
I am especially happy since they announced this on my b-day it was like a gift of knowledge that i'll get to have even more fun on a new game engine with better interactions, more challenges, and different maps.
Hell yah.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28182261</id>
	<title>Re:This sucks</title>
	<author>discord5</author>
	<datestamp>1243957560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><div class="quote"><p>If you think it sucks don't buy the game. I will gladly shell out the money when the game is released (fully expecting it to sell for half the price 6 months later).</p></div><p>I don't think it sucks, I just think it's a quick grab for money. There's hardly been any updates to the game other than bugfixes, and I even though I've played this game quite a bit if you compare it to all the attention TF2 has been getting I'm a bit disappointed.</p><p>I will probably be waiting for a long while until L4D2 gets a decent discount before I'll be buying, if I'm not distracted by something new and exciting by then. (Although by the looks of E3, I probably won't be)</p></div>
	</htmltext>
<tokenext>If you think it sucks do n't buy the game .
I will gladly shell out the money when the game is released ( fully expecting it to sell for half the price 6 months later ) .I do n't think it sucks , I just think it 's a quick grab for money .
There 's hardly been any updates to the game other than bugfixes , and I even though I 've played this game quite a bit if you compare it to all the attention TF2 has been getting I 'm a bit disappointed.I will probably be waiting for a long while until L4D2 gets a decent discount before I 'll be buying , if I 'm not distracted by something new and exciting by then .
( Although by the looks of E3 , I probably wo n't be )</tokentext>
<sentencetext>If you think it sucks don't buy the game.
I will gladly shell out the money when the game is released (fully expecting it to sell for half the price 6 months later).I don't think it sucks, I just think it's a quick grab for money.
There's hardly been any updates to the game other than bugfixes, and I even though I've played this game quite a bit if you compare it to all the attention TF2 has been getting I'm a bit disappointed.I will probably be waiting for a long while until L4D2 gets a decent discount before I'll be buying, if I'm not distracted by something new and exciting by then.
(Although by the looks of E3, I probably won't be)
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28181835</id>
	<title>I'm still waiting...</title>
	<author>NervousNerd</author>
	<datestamp>1243956240000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>I'm still waiting for cs\_747 and as\_oilrig for CS:S. Any time now, Valve.</htmltext>
<tokenext>I 'm still waiting for cs \ _747 and as \ _oilrig for CS : S. Any time now , Valve .</tokentext>
<sentencetext>I'm still waiting for cs\_747 and as\_oilrig for CS:S. Any time now, Valve.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28180369</id>
	<title>Psssst</title>
	<author>Anonymous</author>
	<datestamp>1243948680000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Orange Box 2 this fall, contents: L4D2, HL2:EP3, Portal 2. You heard it here.</p></htmltext>
<tokenext>Orange Box 2 this fall , contents : L4D2 , HL2 : EP3 , Portal 2 .
You heard it here .</tokentext>
<sentencetext>Orange Box 2 this fall, contents: L4D2, HL2:EP3, Portal 2.
You heard it here.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177395</id>
	<title>MOD PARENT UP PLEASE</title>
	<author>Anonymous</author>
	<datestamp>1243874160000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext>Mod parent up, this is a great idea!

I ran out of mod points an hour ago<nobr> <wbr></nobr>:(</htmltext>
<tokenext>Mod parent up , this is a great idea !
I ran out of mod points an hour ago : (</tokentext>
<sentencetext>Mod parent up, this is a great idea!
I ran out of mod points an hour ago :(</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176507</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</id>
	<title>This sucks</title>
	<author>Caboosian</author>
	<datestamp>1243862820000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>4</modscore>
	<htmltext>What the hell happened to the continued post-release support of L4D? TF2's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D's map editor isn't even out yet? Simply put, this is a grab for money - they're cutting the legs out from under L4D, and releasing what quite simply should be free updates. I mean, honestly, this isn't even that much new content - the gameplay is exactly the same, the graphics are just barely better, and the setting, well, kind of sucks.<br><br>As far as I'm concerned, Valve just got downgraded from premium status in my book. This game is a mistake.</htmltext>
<tokenext>What the hell happened to the continued post-release support of L4D ?
TF2 's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D 's map editor is n't even out yet ?
Simply put , this is a grab for money - they 're cutting the legs out from under L4D , and releasing what quite simply should be free updates .
I mean , honestly , this is n't even that much new content - the gameplay is exactly the same , the graphics are just barely better , and the setting , well , kind of sucks.As far as I 'm concerned , Valve just got downgraded from premium status in my book .
This game is a mistake .</tokentext>
<sentencetext>What the hell happened to the continued post-release support of L4D?
TF2's community has been growing steadily thanks to the fantastic updates being constantly released for it - yet L4D's map editor isn't even out yet?
Simply put, this is a grab for money - they're cutting the legs out from under L4D, and releasing what quite simply should be free updates.
I mean, honestly, this isn't even that much new content - the gameplay is exactly the same, the graphics are just barely better, and the setting, well, kind of sucks.As far as I'm concerned, Valve just got downgraded from premium status in my book.
This game is a mistake.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176139</id>
	<title>Re:This sucks</title>
	<author>kusanagi374</author>
	<datestamp>1243863420000</datestamp>
	<modclass>Informativ</modclass>
	<modscore>4</modscore>
	<htmltext><p>Basically Valve broke their promise from last year and is now officially a greedy developer. If they intended to have Left4Dead be a technology preview all along, they should've gone and called this paid beta-testing as the Prologue version, like Gran Turismo 5.</p><p><i>"Valve intends to support hotly anticipated zombie survival shooter Left 4 Dead post-release with new characters, new maps, new achievements and new weapons in order to grow the community, Gabe Newell has revealed.</i></p><p><i>Speaking to VideoGamer.com at Leipzig Games Convention, the Valve co-founder and managing director said the developer intended to follow a similar downloadable content policy as it has with Team Fortress 2.</i></p><p><i>Newell said that Valve's support of the game post-launch will be essential for growing the community.</i></p><p><i>He said: "One of the things that we're doing is we seem to be in a transition between games as a package product and games more of a service. So if you look at Team Fortress 2, one of things that's really helped grow the community is the continuous updates, where we release new maps, new character classes, new unlockables, new weapons. And we tell the stories about the characters, like the meet the sniper, or meet the sandwich. And that ongoing delivery of content really seems to grow the community."<br>
&nbsp; <br>
&nbsp; </i></p><p>source: <a href="http://www.videogamer.com/xbox360/left\_4\_dead/news/valve\_details\_post\_left\_4\_dead\_launch\_plans.html" title="videogamer.com">http://www.videogamer.com/xbox360/left\_4\_dead/news/valve\_details\_post\_left\_4\_dead\_launch\_plans.html</a> [videogamer.com]</p></htmltext>
<tokenext>Basically Valve broke their promise from last year and is now officially a greedy developer .
If they intended to have Left4Dead be a technology preview all along , they should 've gone and called this paid beta-testing as the Prologue version , like Gran Turismo 5 .
" Valve intends to support hotly anticipated zombie survival shooter Left 4 Dead post-release with new characters , new maps , new achievements and new weapons in order to grow the community , Gabe Newell has revealed.Speaking to VideoGamer.com at Leipzig Games Convention , the Valve co-founder and managing director said the developer intended to follow a similar downloadable content policy as it has with Team Fortress 2.Newell said that Valve 's support of the game post-launch will be essential for growing the community.He said : " One of the things that we 're doing is we seem to be in a transition between games as a package product and games more of a service .
So if you look at Team Fortress 2 , one of things that 's really helped grow the community is the continuous updates , where we release new maps , new character classes , new unlockables , new weapons .
And we tell the stories about the characters , like the meet the sniper , or meet the sandwich .
And that ongoing delivery of content really seems to grow the community .
"     source : http : //www.videogamer.com/xbox360/left \ _4 \ _dead/news/valve \ _details \ _post \ _left \ _4 \ _dead \ _launch \ _plans.html [ videogamer.com ]</tokentext>
<sentencetext>Basically Valve broke their promise from last year and is now officially a greedy developer.
If they intended to have Left4Dead be a technology preview all along, they should've gone and called this paid beta-testing as the Prologue version, like Gran Turismo 5.
"Valve intends to support hotly anticipated zombie survival shooter Left 4 Dead post-release with new characters, new maps, new achievements and new weapons in order to grow the community, Gabe Newell has revealed.Speaking to VideoGamer.com at Leipzig Games Convention, the Valve co-founder and managing director said the developer intended to follow a similar downloadable content policy as it has with Team Fortress 2.Newell said that Valve's support of the game post-launch will be essential for growing the community.He said: "One of the things that we're doing is we seem to be in a transition between games as a package product and games more of a service.
So if you look at Team Fortress 2, one of things that's really helped grow the community is the continuous updates, where we release new maps, new character classes, new unlockables, new weapons.
And we tell the stories about the characters, like the meet the sniper, or meet the sandwich.
And that ongoing delivery of content really seems to grow the community.
"
  
  source: http://www.videogamer.com/xbox360/left\_4\_dead/news/valve\_details\_post\_left\_4\_dead\_launch\_plans.html [videogamer.com]</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28181143</id>
	<title>Matchmaking...</title>
	<author>relguj9</author>
	<datestamp>1243953240000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>As long as they fix matchmaking as promised to reduce rage-quitters and allow us to match up 4v4 teams, I'm on board!<br> <br>

A matchmaking system like Halo 3 would make me cry tears of joy, but I'd settle for something close.<br> <br>

This is the one thing holding this game back IMHO.</htmltext>
<tokenext>As long as they fix matchmaking as promised to reduce rage-quitters and allow us to match up 4v4 teams , I 'm on board !
A matchmaking system like Halo 3 would make me cry tears of joy , but I 'd settle for something close .
This is the one thing holding this game back IMHO .</tokentext>
<sentencetext>As long as they fix matchmaking as promised to reduce rage-quitters and allow us to match up 4v4 teams, I'm on board!
A matchmaking system like Halo 3 would make me cry tears of joy, but I'd settle for something close.
This is the one thing holding this game back IMHO.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178355</id>
	<title>Re:This sucks</title>
	<author>drb\_chimaera</author>
	<datestamp>1243885380000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Agreed - I picked up the game cheap as soon as it was released (think I paid &pound;17 on a preorder from Amazon for it) some six months ago and since then have played 1-3 sessions a week on it of around 2-4 hours a time (usually 1 a week of about 3 hours). I've picked up more friends on Steam then I have at all before (like alot of other people I try to play with known people, but if we fill a slot with a random and (s)he seems cool I'll add them and play with them again).</p><p>We generally play co-op campaigns on Expert, but occaisionally throw a little Vs or Survival into the mix</p><p>I feel I have *more* than gotten my money's worth out of Left 4 Dead over the past six months, and I like the look of more or less all the changes - especially the 'multiple routes controlled by the AI' part. The one thing I hope is that the L4D campigns are available within L4D2 (whether you can import them from the first game or are just included by default) so its not necessary to move between the games for the different campaigns...</p></htmltext>
<tokenext>Agreed - I picked up the game cheap as soon as it was released ( think I paid   17 on a preorder from Amazon for it ) some six months ago and since then have played 1-3 sessions a week on it of around 2-4 hours a time ( usually 1 a week of about 3 hours ) .
I 've picked up more friends on Steam then I have at all before ( like alot of other people I try to play with known people , but if we fill a slot with a random and ( s ) he seems cool I 'll add them and play with them again ) .We generally play co-op campaigns on Expert , but occaisionally throw a little Vs or Survival into the mixI feel I have * more * than gotten my money 's worth out of Left 4 Dead over the past six months , and I like the look of more or less all the changes - especially the 'multiple routes controlled by the AI ' part .
The one thing I hope is that the L4D campigns are available within L4D2 ( whether you can import them from the first game or are just included by default ) so its not necessary to move between the games for the different campaigns.. .</tokentext>
<sentencetext>Agreed - I picked up the game cheap as soon as it was released (think I paid £17 on a preorder from Amazon for it) some six months ago and since then have played 1-3 sessions a week on it of around 2-4 hours a time (usually 1 a week of about 3 hours).
I've picked up more friends on Steam then I have at all before (like alot of other people I try to play with known people, but if we fill a slot with a random and (s)he seems cool I'll add them and play with them again).We generally play co-op campaigns on Expert, but occaisionally throw a little Vs or Survival into the mixI feel I have *more* than gotten my money's worth out of Left 4 Dead over the past six months, and I like the look of more or less all the changes - especially the 'multiple routes controlled by the AI' part.
The one thing I hope is that the L4D campigns are available within L4D2 (whether you can import them from the first game or are just included by default) so its not necessary to move between the games for the different campaigns...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176175</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28180197</id>
	<title>Re:stopped playing because valve keeps nerfing</title>
	<author>Anonymous</author>
	<datestamp>1243947480000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>What's this versus mode you speak of? I'm too busy kicking zombie butt side-by-side with my friends and loving the hell out of it.</p></htmltext>
<tokenext>What 's this versus mode you speak of ?
I 'm too busy kicking zombie butt side-by-side with my friends and loving the hell out of it .</tokentext>
<sentencetext>What's this versus mode you speak of?
I'm too busy kicking zombie butt side-by-side with my friends and loving the hell out of it.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175915</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176491</id>
	<title>Re:Xbox 360? Sigh...Once Again Gimped</title>
	<author>TinBromide</author>
	<datestamp>1243866360000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext>I like it, my computer upgrades last longer. I don't want to have to sink $1000 every year into computer upgrades, instead, I can upgrade at about the midpoint of the console cycles and play everything but system-rapers designed to keep people like you happy...</htmltext>
<tokenext>I like it , my computer upgrades last longer .
I do n't want to have to sink $ 1000 every year into computer upgrades , instead , I can upgrade at about the midpoint of the console cycles and play everything but system-rapers designed to keep people like you happy.. .</tokentext>
<sentencetext>I like it, my computer upgrades last longer.
I don't want to have to sink $1000 every year into computer upgrades, instead, I can upgrade at about the midpoint of the console cycles and play everything but system-rapers designed to keep people like you happy...</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176177</id>
	<title>Re:Title</title>
	<author>Anonymous</author>
	<datestamp>1243863720000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>The other 4 didn't make it. We lost them in the great propane hoarding accident of '08</p></htmltext>
<tokenext>The other 4 did n't make it .
We lost them in the great propane hoarding accident of '08</tokentext>
<sentencetext>The other 4 didn't make it.
We lost them in the great propane hoarding accident of '08</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28180589</id>
	<title>Paths</title>
	<author>sherriw</author>
	<datestamp>1243950000000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Get rid of the boxed in path through the levels, give me a wide open city to explore and try to survive in (Grand Theft Auto meets Resident Evil) then call me.</p><p>The 4th time following the same path, and it gets boring.</p></htmltext>
<tokenext>Get rid of the boxed in path through the levels , give me a wide open city to explore and try to survive in ( Grand Theft Auto meets Resident Evil ) then call me.The 4th time following the same path , and it gets boring .</tokentext>
<sentencetext>Get rid of the boxed in path through the levels, give me a wide open city to explore and try to survive in (Grand Theft Auto meets Resident Evil) then call me.The 4th time following the same path, and it gets boring.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176345</id>
	<title>Re:Xbox 360? Sigh...Once Again Gimped</title>
	<author>Anonymous</author>
	<datestamp>1243865220000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>So, what do you find lacking from L4D then? Just because the game exists on the 360 it doesn't necessitate the PC version be worse, or that a lack of such guarantees it would be better.</p></htmltext>
<tokenext>So , what do you find lacking from L4D then ?
Just because the game exists on the 360 it does n't necessitate the PC version be worse , or that a lack of such guarantees it would be better .</tokentext>
<sentencetext>So, what do you find lacking from L4D then?
Just because the game exists on the 360 it doesn't necessitate the PC version be worse, or that a lack of such guarantees it would be better.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175891</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175881</id>
	<title>Re:Sigh...</title>
	<author>Anonymous</author>
	<datestamp>1243861560000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Sorry to reply to myself, but I suppose I should tell you what my PC is, to preempt the console fanboys' cries of "LOL If you bought a 360 that wouldn't happen!" I think Valve does an excellent job of making their games run on all kinds of hardware, but my PC is almost 6 years old, with no hardware upgrades in the past 3 years:</p><p>Pentium 4 3.2, Nvidia 6600GT-AGP, 1GB DDR400 RAM.</p><p>I play Left 4 Dead at 1024x768, most settings at Low, and although my average frame rate is usually above 30, it dips below that mark on a regular basis.</p></htmltext>
<tokenext>Sorry to reply to myself , but I suppose I should tell you what my PC is , to preempt the console fanboys ' cries of " LOL If you bought a 360 that would n't happen !
" I think Valve does an excellent job of making their games run on all kinds of hardware , but my PC is almost 6 years old , with no hardware upgrades in the past 3 years : Pentium 4 3.2 , Nvidia 6600GT-AGP , 1GB DDR400 RAM.I play Left 4 Dead at 1024x768 , most settings at Low , and although my average frame rate is usually above 30 , it dips below that mark on a regular basis .</tokentext>
<sentencetext>Sorry to reply to myself, but I suppose I should tell you what my PC is, to preempt the console fanboys' cries of "LOL If you bought a 360 that wouldn't happen!
" I think Valve does an excellent job of making their games run on all kinds of hardware, but my PC is almost 6 years old, with no hardware upgrades in the past 3 years:Pentium 4 3.2, Nvidia 6600GT-AGP, 1GB DDR400 RAM.I play Left 4 Dead at 1024x768, most settings at Low, and although my average frame rate is usually above 30, it dips below that mark on a regular basis.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175841</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176359</id>
	<title>There's a boycott group already</title>
	<author>Dracil</author>
	<datestamp>1243865340000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p><a href="http://steamcommunity.com/groups/L4D2boycott" title="steamcommunity.com" rel="nofollow">http://steamcommunity.com/groups/L4D2boycott</a> [steamcommunity.com]</p><p>I think a lot of the anger will subside if they give a BIG discount to L4D owners.</p></htmltext>
<tokenext>http : //steamcommunity.com/groups/L4D2boycott [ steamcommunity.com ] I think a lot of the anger will subside if they give a BIG discount to L4D owners .</tokentext>
<sentencetext>http://steamcommunity.com/groups/L4D2boycott [steamcommunity.com]I think a lot of the anger will subside if they give a BIG discount to L4D owners.</sentencetext>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179859</id>
	<title>Re:Title</title>
	<author>RabidBob</author>
	<datestamp>1243944600000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Given how difficult it is to get 3 other people to play in a sensible and co-ordinated manner I'd not want to try teams with 8 people on them, it'd be a bloody nightmare.</p></htmltext>
<tokenext>Given how difficult it is to get 3 other people to play in a sensible and co-ordinated manner I 'd not want to try teams with 8 people on them , it 'd be a bloody nightmare .</tokentext>
<sentencetext>Given how difficult it is to get 3 other people to play in a sensible and co-ordinated manner I'd not want to try teams with 8 people on them, it'd be a bloody nightmare.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175937</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178623</id>
	<title>Re:stopped playing because valve keeps nerfing</title>
	<author>Anonymous</author>
	<datestamp>1243974060000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Advanced difficulty for Versus WAS nice. Although, you can always play Death Toll if you feel the game is too easy for survivors.</p><p>Bash nerf was the best thing to happen to L4D, since now survs actually have do something other than sit in a closet and spam<br>bash all the time. If only they would block the invulnerability closets entirely, I'd be a happier player.</p><p>And yes, the lobby system is the worst failure I've seen in a long, long time. Actually, it IS the worst lobby system I've<br>seen for networked games. Only thing that comes even close to how bad L4D lobby system is, was the MOO2 turn end lobby<br>which crashed every half an hour or so. Then again, MOO2 is 12 years older than L4D, which IMO allows it some glitches in networking.</p></htmltext>
<tokenext>Advanced difficulty for Versus WAS nice .
Although , you can always play Death Toll if you feel the game is too easy for survivors.Bash nerf was the best thing to happen to L4D , since now survs actually have do something other than sit in a closet and spambash all the time .
If only they would block the invulnerability closets entirely , I 'd be a happier player.And yes , the lobby system is the worst failure I 've seen in a long , long time .
Actually , it IS the worst lobby system I'veseen for networked games .
Only thing that comes even close to how bad L4D lobby system is , was the MOO2 turn end lobbywhich crashed every half an hour or so .
Then again , MOO2 is 12 years older than L4D , which IMO allows it some glitches in networking .</tokentext>
<sentencetext>Advanced difficulty for Versus WAS nice.
Although, you can always play Death Toll if you feel the game is too easy for survivors.Bash nerf was the best thing to happen to L4D, since now survs actually have do something other than sit in a closet and spambash all the time.
If only they would block the invulnerability closets entirely, I'd be a happier player.And yes, the lobby system is the worst failure I've seen in a long, long time.
Actually, it IS the worst lobby system I'veseen for networked games.
Only thing that comes even close to how bad L4D lobby system is, was the MOO2 turn end lobbywhich crashed every half an hour or so.
Then again, MOO2 is 12 years older than L4D, which IMO allows it some glitches in networking.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175915</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28179077</id>
	<title>Re:This sucks</title>
	<author>Canazza</author>
	<datestamp>1243936080000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><blockquote><div><p>However, <b>unlike valve</b>, EA did an awesome job of the post-release upkeep with new maps, good patches, and an expansion</p></div></blockquote><p>The game hasn't even been released yet. How can you say "Unlike Valve"? Valve have had the best track record of any developer besides Blizzard for post-release updates.<br>Sure, they've not done much post-sequel updates, but they've never had a sequel released this close to it's predecessor before. We don't know <b>WHAT</b> Valve will do with L4D once L4D2 comes out. This is uncharted waters for Valve, and the way they handle is is going to reflect on them as a Company in a big way. Ditch L4D and recieve the ire of long-time devotees. Keep updating it and wind up the same as BF2, or have a reduced-upgrade fee - ala UT2003/04 (Which would most likely be the best option imo)</p></div>
	</htmltext>
<tokenext>However , unlike valve , EA did an awesome job of the post-release upkeep with new maps , good patches , and an expansionThe game has n't even been released yet .
How can you say " Unlike Valve " ?
Valve have had the best track record of any developer besides Blizzard for post-release updates.Sure , they 've not done much post-sequel updates , but they 've never had a sequel released this close to it 's predecessor before .
We do n't know WHAT Valve will do with L4D once L4D2 comes out .
This is uncharted waters for Valve , and the way they handle is is going to reflect on them as a Company in a big way .
Ditch L4D and recieve the ire of long-time devotees .
Keep updating it and wind up the same as BF2 , or have a reduced-upgrade fee - ala UT2003/04 ( Which would most likely be the best option imo )</tokentext>
<sentencetext>However, unlike valve, EA did an awesome job of the post-release upkeep with new maps, good patches, and an expansionThe game hasn't even been released yet.
How can you say "Unlike Valve"?
Valve have had the best track record of any developer besides Blizzard for post-release updates.Sure, they've not done much post-sequel updates, but they've never had a sequel released this close to it's predecessor before.
We don't know WHAT Valve will do with L4D once L4D2 comes out.
This is uncharted waters for Valve, and the way they handle is is going to reflect on them as a Company in a big way.
Ditch L4D and recieve the ire of long-time devotees.
Keep updating it and wind up the same as BF2, or have a reduced-upgrade fee - ala UT2003/04 (Which would most likely be the best option imo)
	</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176451</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178185</id>
	<title>Re:What about HL2 Episode 3?</title>
	<author>Anonymous</author>
	<datestamp>1243883700000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>Half life 2: 2004<br><b>episode 1: 2006<br>Episode 2: 2007</b></p><p>Granted, it's been almost 2 years since ep2, but it also seems to me that most of the game in L4D is the multiplayer aspect, there's less in the way of plot, cutscenes, and maybe level area, though I'm not sure.  Also seems like zombies might be easier to program than enemies who are supposed to be thinking.  I have absolutely no experience on videogame making, but it seems like the half life episodes would naturally take longer than the L4D games.</p></htmltext>
<tokenext>Half life 2 : 2004episode 1 : 2006Episode 2 : 2007Granted , it 's been almost 2 years since ep2 , but it also seems to me that most of the game in L4D is the multiplayer aspect , there 's less in the way of plot , cutscenes , and maybe level area , though I 'm not sure .
Also seems like zombies might be easier to program than enemies who are supposed to be thinking .
I have absolutely no experience on videogame making , but it seems like the half life episodes would naturally take longer than the L4D games .</tokentext>
<sentencetext>Half life 2: 2004episode 1: 2006Episode 2: 2007Granted, it's been almost 2 years since ep2, but it also seems to me that most of the game in L4D is the multiplayer aspect, there's less in the way of plot, cutscenes, and maybe level area, though I'm not sure.
Also seems like zombies might be easier to program than enemies who are supposed to be thinking.
I have absolutely no experience on videogame making, but it seems like the half life episodes would naturally take longer than the L4D games.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175871</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28178459</id>
	<title>Re:Sigh...</title>
	<author>Anonymous</author>
	<datestamp>1243886040000</datestamp>
	<modclass>None</modclass>
	<modscore>0</modscore>
	<htmltext><p>Am I the only one who *doesn't* enjoy L4D?</p></htmltext>
<tokenext>Am I the only one who * does n't * enjoy L4D ?</tokentext>
<sentencetext>Am I the only one who *doesn't* enjoy L4D?</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175841</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28177659</id>
	<title>Re:This sucks</title>
	<author>AbRASiON</author>
	<datestamp>1243876680000</datestamp>
	<modclass>None</modclass>
	<modscore>1</modscore>
	<htmltext><p>I completely agree with your post, this is a ridiculous joke.</p></htmltext>
<tokenext>I completely agree with your post , this is a ridiculous joke .</tokentext>
<sentencetext>I completely agree with your post, this is a ridiculous joke.</sentencetext>
	<parent>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28176061</parent>
</comment>
<comment>
	<id>http://www.semanticweb.org/ontologies/ConversationInstances.owl#comment09_06_01_2121252.28175871</id>
	<title>What about HL2 Episode 3?</title>
	<author>Anonymous</author>
	<datestamp>1243861440000</datestamp>
	<modclass>Insightful</modclass>
	<modscore>5</modscore>
	<htmltext><p>Don't get me wrong, I enjoy playing Left 4 Dead, but I was really hoping we'd finally get an update on Half Life 2: Episode 3.  Left 4 Dead gets a sequel after one year, but we have to wait three years (presumably) for Episode 3?</p></htmltext>
<tokenext>Do n't get me wrong , I enjoy playing Left 4 Dead , but I was really hoping we 'd finally get an update on Half Life 2 : Episode 3 .
Left 4 Dead gets a sequel after one year , but we have to wait three years ( presumably ) for Episode 3 ?</tokentext>
<sentencetext>Don't get me wrong, I enjoy playing Left 4 Dead, but I was really hoping we'd finally get an update on Half Life 2: Episode 3.
Left 4 Dead gets a sequel after one year, but we have to wait three years (presumably) for Episode 3?</sentencetext>
</comment>
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