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    Nori 
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| getInverseMatrix() const | Transform |  [inline] | 
| getMatrix() const | Transform |  [inline] | 
| inverse() const | Transform |  [inline] | 
| operator&(const Ray3f &r) const | Transform |  [inline] | 
| operator*(const Transform &t) const | Transform | |
| operator*(const Vector3f &v) const | Transform |  [inline] | 
| operator*(const Normal3f &n) const | Transform |  [inline] | 
| operator*(const Point3f &p) const | Transform |  [inline] | 
| toString() const | Transform | |
| Transform() | Transform |  [inline] | 
| Transform(const Eigen::Matrix4f &trafo) | Transform | |
| Transform(const Eigen::Matrix4f &trafo, const Eigen::Matrix4f &inv) | Transform |  [inline] |