This is the complete list of members for
Mesh, including all inherited members.
| activate() | Mesh | [virtual] |
| addChild(NoriObject *child) | Mesh | [virtual] |
| classTypeName(EClassType type) | NoriObject | [inline, static] |
| EBSDF enum value | NoriObject | |
| ECamera enum value | NoriObject | |
| EClassType enum name | NoriObject | |
| EClassTypeCount enum value | NoriObject | |
| EIntegrator enum value | NoriObject | |
| ELuminaire enum value | NoriObject | |
| EMesh enum value | NoriObject | |
| EReconstructionFilter enum value | NoriObject | |
| ESampler enum value | NoriObject | |
| EScene enum value | NoriObject | |
| ETest enum value | NoriObject | |
| getBoundingBox(uint32_t index) const | Mesh | |
| getBSDF() const | Mesh | [inline] |
| getClassType() const | Mesh | [inline, virtual] |
| getClippedBoundingBox(uint32_t index, const BoundingBox3f &clip) const | Mesh | |
| getIndices() const | Mesh | [inline] |
| getName() const | Mesh | [inline] |
| getTriangleCount() const | Mesh | [inline] |
| getVertexCount() const | Mesh | [inline] |
| getVertexNormals() const | Mesh | [inline] |
| getVertexPositions() const | Mesh | [inline] |
| getVertexTexCoords() const | Mesh | [inline] |
| m_bsdf | Mesh | [protected] |
| m_distr | Mesh | [protected] |
| m_indices | Mesh | [protected] |
| m_name | Mesh | [protected] |
| m_triangleCount | Mesh | [protected] |
| m_vertexCount | Mesh | [protected] |
| m_vertexNormals | Mesh | [protected] |
| m_vertexPositions | Mesh | [protected] |
| m_vertexTexCoords | Mesh | [protected] |
| Mesh() | Mesh | [protected] |
| rayIntersect(uint32_t index, const Ray3f &ray, float &u, float &v, float &t) const | Mesh | |
| samplePosition(const Point2f &sample, Point3f &p, Normal3f &n) const | Mesh | |
| setParent(NoriObject *parent) | NoriObject | [virtual] |
| surfaceArea(uint32_t index) const | Mesh | |
| surfaceArea() const | Mesh | [inline] |
| toString() const | Mesh | [virtual] |
| ~Mesh() | Mesh | [virtual] |
| ~NoriObject() | NoriObject | [inline, virtual] |