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CUGL 4.0
Cornell University Game Library
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This is the complete list of members for cugl::graphics::TextureArray, including all inherited members.
| alloc(Uint32 width, Uint32 height, Uint32 layers, TexelFormat format=TexelFormat::COLOR_RGBA, ImageAccess access=ImageAccess::READ_WRITE) | cugl::graphics::TextureArray | inlinestatic |
| allocWithData(const std::byte *data, Uint32 width, Uint32 height, Uint32 layers, TexelFormat format=TexelFormat::COLOR_RGBA, ImageAccess access=ImageAccess::READ_WRITE, bool mipmaps=false) | cugl::graphics::TextureArray | inlinestatic |
| allocWithImages(const std::shared_ptr< ImageArray > &images) | cugl::graphics::TextureArray | inlinestatic |
| allocWithImages(const std::shared_ptr< ImageArray > &images, const std::shared_ptr< Sampler > &sampler) | cugl::graphics::TextureArray | inlinestatic |
| dispose() | cugl::graphics::TextureArray | |
| get(std::vector< std::byte > &data) | cugl::graphics::TextureArray | |
| getHeight() const | cugl::graphics::TextureArray | inline |
| getImages() const | cugl::graphics::TextureArray | inline |
| getLayer(Uint32 layer, std::vector< std::byte > &data) | cugl::graphics::TextureArray | |
| getLayers() const | cugl::graphics::TextureArray | inline |
| getName() const | cugl::graphics::TextureArray | inline |
| getSampler() const | cugl::graphics::TextureArray | inline |
| getSize() | cugl::graphics::TextureArray | inline |
| getWidth() const | cugl::graphics::TextureArray | inline |
| id() const | cugl::graphics::TextureArray | |
| init(Uint32 width, Uint32 height, Uint32 layers, TexelFormat format=TexelFormat::COLOR_RGBA, ImageAccess access=ImageAccess::READ_WRITE) | cugl::graphics::TextureArray | inline |
| initWithData(const std::byte *data, Uint32 width, Uint32 height, Uint32 layers, TexelFormat format=TexelFormat::COLOR_RGBA, ImageAccess access=ImageAccess::READ_WRITE, bool mipmaps=false) | cugl::graphics::TextureArray | |
| initWithImages(const std::shared_ptr< ImageArray > &images) | cugl::graphics::TextureArray | |
| initWithImages(const std::shared_ptr< ImageArray > &images, const std::shared_ptr< Sampler > &sampler) | cugl::graphics::TextureArray | |
| operator std::string() const | cugl::graphics::TextureArray | inline |
| operator=(const std::byte *data) | cugl::graphics::TextureArray | inline |
| set(const std::byte *data) | cugl::graphics::TextureArray | |
| set(const std::vector< std::byte > &data) | cugl::graphics::TextureArray | inline |
| setLayer(Uint32 layer, const std::byte *data) | cugl::graphics::TextureArray | |
| setLayer(Uint32 layer, const std::vector< std::byte > &data) | cugl::graphics::TextureArray | inline |
| setName(std::string name) | cugl::graphics::TextureArray | inline |
| TextureArray() | cugl::graphics::TextureArray | |
| toString(bool verbose=false) const | cugl::graphics::TextureArray | |
| ~TextureArray() | cugl::graphics::TextureArray | inline |