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CUGL 4.0
Cornell University Game Library
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This is the complete list of members for cugl::PathFactory, including all inherited members.
| getTolerance() const | cugl::PathFactory | inline |
| makeArc(const Vec2 ¢er, float radius, float start, float degrees, bool closed) const | cugl::PathFactory | inline |
| makeArc(float cx, float cy, float radius, float start, float degrees, bool closed) const | cugl::PathFactory | |
| makeArc(Path2 *path, const Vec2 ¢er, float radius, float start, float degrees, bool closed) const | cugl::PathFactory | inline |
| makeArc(Path2 *path, float cx, float cy, float radius, float start, float degrees, bool closed) const | cugl::PathFactory | |
| makeCapsule(const Vec2 &origin, const Size &size) const | cugl::PathFactory | inline |
| makeCapsule(const Rect &rect) const | cugl::PathFactory | inline |
| makeCapsule(float x, float y, float w, float h) const | cugl::PathFactory | |
| makeCapsule(Path2 *path, const Vec2 &origin, const Size &size) const | cugl::PathFactory | inline |
| makeCapsule(Path2 *path, const Rect &rect) const | cugl::PathFactory | inline |
| makeCapsule(Path2 *path, float x, float y, float w, float h) const | cugl::PathFactory | |
| makeCapsule(poly2::Capsule shape, const Vec2 &origin, const Size &size) const | cugl::PathFactory | inline |
| makeCapsule(poly2::Capsule shape, const Rect &rect) const | cugl::PathFactory | inline |
| makeCapsule(poly2::Capsule shape, float x, float y, float w, float h) const | cugl::PathFactory | |
| makeCapsule(Path2 *path, poly2::Capsule shape, const Vec2 &origin, const Size &size) const | cugl::PathFactory | inline |
| makeCapsule(Path2 *path, poly2::Capsule shape, const Rect &rect) const | cugl::PathFactory | inline |
| makeCapsule(Path2 *path, poly2::Capsule shape, float x, float y, float w, float h) const | cugl::PathFactory | |
| makeCircle(const Vec2 ¢er, float radius) const | cugl::PathFactory | inline |
| makeCircle(float cx, float cy, float radius) const | cugl::PathFactory | |
| makeCircle(Path2 *path, const Vec2 ¢er, float radius) const | cugl::PathFactory | inline |
| makeCircle(Path2 *path, float cx, float cy, float radius) const | cugl::PathFactory | |
| makeEllipse(const Vec2 ¢er, const Vec2 &size) const | cugl::PathFactory | inline |
| makeEllipse(float cx, float cy, float sx, float sy) const | cugl::PathFactory | |
| makeEllipse(Path2 *path, const Vec2 ¢er, const Vec2 &size) const | cugl::PathFactory | inline |
| makeEllipse(Path2 *path, float cx, float cy, float sx, float sy) const | cugl::PathFactory | |
| makeLine(const Vec2 &origin, const Vec2 &dest) const | cugl::PathFactory | inline |
| makeLine(float ox, float oy, float dx, float dy) const | cugl::PathFactory | |
| makeLine(Path2 *path, const Vec2 &origin, const Vec2 &dest) const | cugl::PathFactory | inline |
| makeLine(Path2 *path, float ox, float oy, float dx, float dy) const | cugl::PathFactory | |
| makeNgon(const Vec2 ¢er, float radius, Uint32 sides) const | cugl::PathFactory | inline |
| makeNgon(float cx, float cy, float radius, Uint32 sides) const | cugl::PathFactory | |
| makeNgon(Path2 *path, const Vec2 ¢er, float radius, float sides) const | cugl::PathFactory | inline |
| makeNgon(Path2 *path, float cx, float cy, float radius, Uint32 sides) const | cugl::PathFactory | |
| makeRect(const Vec2 &origin, const Vec2 &size) const | cugl::PathFactory | inline |
| makeRect(const Rect &rect) const | cugl::PathFactory | inline |
| makeRect(float x, float y, float w, float h) const | cugl::PathFactory | |
| makeRect(Path2 *path, const Vec2 &origin, const Vec2 &size) const | cugl::PathFactory | inline |
| makeRect(Path2 *path, const Rect &rect) const | cugl::PathFactory | inline |
| makeRect(Path2 *path, float x, float y, float w, float h) const | cugl::PathFactory | |
| makeRoundedRect(const Vec2 &origin, const Size &size, float radius) const | cugl::PathFactory | inline |
| makeRoundedRect(const Rect &rect, float radius) const | cugl::PathFactory | inline |
| makeRoundedRect(float x, float y, float w, float h, float r) const | cugl::PathFactory | |
| makeRoundedRect(Path2 *path, const Vec2 &origin, const Size &size, float radius) const | cugl::PathFactory | inline |
| makeRoundedRect(Path2 *path, const Rect &rect, float radius) const | cugl::PathFactory | inline |
| makeRoundedRect(Path2 *path, float x, float y, float w, float h, float r) const | cugl::PathFactory | |
| makeTraversal(const Poly2 &src, poly2::Traversal type) const | cugl::PathFactory | |
| makeTraversal(std::vector< Path2 > *paths, const Poly2 &src, poly2::Traversal type) const | cugl::PathFactory | |
| makeTriangle(const Vec2 &a, const Vec2 &b, const Vec2 &c) const | cugl::PathFactory | inline |
| makeTriangle(float ax, float ay, float bx, float by, float cx, float cy) const | cugl::PathFactory | |
| makeTriangle(Path2 *path, const Vec2 &a, const Vec2 &b, const Vec2 &c) const | cugl::PathFactory | inline |
| makeTriangle(Path2 *path, float ax, float ay, float bx, float by, float cx, float cy) const | cugl::PathFactory | |
| PathFactory() | cugl::PathFactory | |
| PathFactory(float tol) | cugl::PathFactory | |
| setTolerance(float tol) | cugl::PathFactory | inline |