CUGL 4.0
Cornell University Game Library
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cugl::GamepadInput Member List

This is the complete list of members for cugl::GamepadInput, including all inherited members.

_focuscugl::InputDeviceprotected
_namecugl::InputDeviceprotected
_nextKeycugl::InputDeviceprotected
acquireKey()cugl::InputDevice
addListener(Uint32 key, Listener listener)cugl::GamepadInput
clearState() overridecugl::GamepadInputvirtual
close(const std::string uid)cugl::GamepadInput
currentFocus() constcugl::InputDeviceinline
devices() constcugl::GamepadInput
doesFilter() constcugl::GamepadInputinline
filter(bool value)cugl::GamepadInput
get(const std::string uid)cugl::GamepadInput
getListener(Uint32 key) constcugl::GamepadInput
getName(const std::string uid)cugl::GamepadInput
initWithName(const std::string name)cugl::InputDeviceinlineprotected
Input (defined in cugl::GamepadInput)cugl::GamepadInputfriend
InputDevice()cugl::InputDeviceinlineprotected
isListener(Uint32 key) constcugl::GamepadInput
Listener typedefcugl::GamepadInput
open(const std::string uid)cugl::GamepadInput
queryEvents(std::vector< Uint32 > &eventset) overridecugl::GamepadInputvirtual
releaseFocus()cugl::InputDeviceinline
removeListener(Uint32 key)cugl::GamepadInput
requestFocus(Uint32 key) overridecugl::GamepadInputvirtual
RESERVED_KEYcugl::InputDevicestatic
size() constcugl::GamepadInput
updateState(const SDL_Event &event, const Timestamp &stamp) overridecugl::GamepadInputvirtual
~InputDevice()cugl::InputDeviceinlineprotectedvirtual