CUGL 4.0
Cornell University Game Library
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cugl
GamepadInput
cugl::GamepadInput Member List
This is the complete list of members for
cugl::GamepadInput
, including all inherited members.
_focus
cugl::InputDevice
protected
_name
cugl::InputDevice
protected
_nextKey
cugl::InputDevice
protected
acquireKey
()
cugl::InputDevice
addListener
(Uint32 key, Listener listener)
cugl::GamepadInput
clearState
() override
cugl::GamepadInput
virtual
close
(const std::string uid)
cugl::GamepadInput
currentFocus
() const
cugl::InputDevice
inline
devices
() const
cugl::GamepadInput
doesFilter
() const
cugl::GamepadInput
inline
filter
(bool value)
cugl::GamepadInput
get
(const std::string uid)
cugl::GamepadInput
getListener
(Uint32 key) const
cugl::GamepadInput
getName
(const std::string uid)
cugl::GamepadInput
initWithName
(const std::string name)
cugl::InputDevice
inline
protected
Input
(defined in
cugl::GamepadInput
)
cugl::GamepadInput
friend
InputDevice
()
cugl::InputDevice
inline
protected
isListener
(Uint32 key) const
cugl::GamepadInput
Listener
typedef
cugl::GamepadInput
open
(const std::string uid)
cugl::GamepadInput
queryEvents
(std::vector< Uint32 > &eventset) override
cugl::GamepadInput
virtual
releaseFocus
()
cugl::InputDevice
inline
removeListener
(Uint32 key)
cugl::GamepadInput
requestFocus
(Uint32 key) override
cugl::GamepadInput
virtual
RESERVED_KEY
cugl::InputDevice
static
size
() const
cugl::GamepadInput
updateState
(const SDL_Event &event, const Timestamp &stamp) override
cugl::GamepadInput
virtual
~InputDevice
()
cugl::InputDevice
inline
protected
virtual
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