CUGL 4.0
Cornell University Game Library
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cugl::Gamepad Member List

This is the complete list of members for cugl::Gamepad, including all inherited members.

_axisListenerscugl::Gamepadprotected
_axisStatecugl::Gamepadprotected
_buttonListenerscugl::Gamepadprotected
_buttonStatecugl::Gamepadprotected
_dpadListenerscugl::Gamepadprotected
_dpadStatecugl::Gamepadprotected
_focuscugl::Gamepadprotected
_inputcugl::Gamepadprotected
_namecugl::Gamepadprotected
_uidcugl::Gamepadprotected
addAxisListener(Uint32 key, AxisListener listener)cugl::Gamepad
addButtonListener(Uint32 key, ButtonListener listener)cugl::Gamepad
addDPadListener(Uint32 key, DPadListener listener)cugl::Gamepad
applyRumble(Uint16 low_freq, Uint16 high_freq, Uint32 duration)cugl::Gamepad
Axis enum namecugl::Gamepad
axisDidChange(Axis axis) constcugl::Gamepad
AxisListener typedefcugl::Gamepad
Button enum namecugl::Gamepad
ButtonListener typedefcugl::Gamepad
close()cugl::Gamepad
DPad enum namecugl::Gamepad
dPadDidChange() constcugl::Gamepad
DPadListener typedefcugl::Gamepad
Gamepad()cugl::Gamepad
GamepadInput (defined in cugl::Gamepad)cugl::Gamepadfriend
getAxisListener(Uint32 key) constcugl::Gamepad
getAxisPosition(Axis axis) constcugl::Gamepad
getButtonListener(Uint32 key) constcugl::Gamepad
getDPadListener(Uint32 key) constcugl::Gamepad
getDPadPosition() constcugl::Gamepad
getName() constcugl::Gamepadinline
getUID() constcugl::Gamepadinline
hasAxis(Axis axis) constcugl::Gamepad
hasButton(Button button) constcugl::Gamepad
hasDPad() constcugl::Gamepad
hasRumble() constcugl::Gamepad
hasRumbleTriggers() constcugl::Gamepad
hasRumbleTriggers(Uint16 left, Uint16 right, Uint32 duration) constcugl::Gamepad
isButtonDown(Button button) constcugl::Gamepad
isButtonPressed(Button button) constcugl::Gamepad
isButtonReleased(Button button) constcugl::Gamepad
isListener(Uint32 key) constcugl::Gamepad
removeAxisListener(Uint32 key)cugl::Gamepad
removeButtonListener(Uint32 key)cugl::Gamepad
removeDPadListener(Uint32 key)cugl::Gamepad
requestFocus(Uint32 key)cugl::Gamepad
~Gamepad()cugl::Gamepadinline