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CUGL 3.0
Cornell University Game Library
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This is the complete list of members for cugl::scene3::Scene3Pipeline, including all inherited members.
| alloc() | cugl::scene3::Scene3Pipeline | inlinestatic |
| allocWithStandard() | cugl::scene3::Scene3Pipeline | inlinestatic |
| append(const std::shared_ptr< SceneNode > &node, const Mat4 &transform) | cugl::scene3::Scene3Pipeline | |
| attach(const std::shared_ptr< Scene3Batch > &batch) | cugl::scene3::Scene3Pipeline | |
| attach(const std::shared_ptr< Scene3Batch > &batch, Uint32 priority) | cugl::scene3::Scene3Pipeline | |
| clear() | cugl::scene3::Scene3Pipeline | |
| dispose() | cugl::scene3::Scene3Pipeline | |
| flush(const std::shared_ptr< Camera > &camera) | cugl::scene3::Scene3Pipeline | |
| getPriority(CUEnum key) const | cugl::scene3::Scene3Pipeline | |
| init() | cugl::scene3::Scene3Pipeline | |
| initWithStandard() | cugl::scene3::Scene3Pipeline | |
| Scene3Pipeline() | cugl::scene3::Scene3Pipeline | inline |
| setPriority(CUEnum key, Uint32 priority) | cugl::scene3::Scene3Pipeline | |
| ~Scene3Pipeline() | cugl::scene3::Scene3Pipeline | inline |