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    CUGL 3.0
    
   Cornell University Game Library 
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This is the complete list of members for cugl::scene3::ParticleBatch, including all inherited members.
| _batchkey | cugl::scene3::Scene3Batch | protected | 
| _priority | cugl::scene3::Scene3Batch | protected | 
| alloc() | cugl::scene3::ParticleBatch | inlinestatic | 
| alloc(Uint32 key, Uint32 priority) | cugl::scene3::ParticleBatch | inlinestatic | 
| append(const std::shared_ptr< SceneNode > &node, const Mat4 &transform) override | cugl::scene3::ParticleBatch | virtual | 
| BATCH_KEY | cugl::scene3::ParticleBatch | static | 
| clear() override | cugl::scene3::ParticleBatch | inlinevirtual | 
| dispose() override | cugl::scene3::ParticleBatch | inlinevirtual | 
| flush(const std::shared_ptr< Camera > &camera) override | cugl::scene3::ParticleBatch | virtual | 
| getBatchKey() const | cugl::scene3::Scene3Batch | inline | 
| getPriority() const | cugl::scene3::Scene3Batch | inline | 
| init() | cugl::scene3::ParticleBatch | inline | 
| init(Uint32 key, Uint32 priority) override | cugl::scene3::ParticleBatch | virtual | 
| ParticleBatch() | cugl::scene3::ParticleBatch | inline | 
| Scene3Batch() | cugl::scene3::Scene3Batch | inline | 
| ~ParticleBatch() | cugl::scene3::ParticleBatch | inline |