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CUGL 3.0
Cornell University Game Library
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This is the complete list of members for cugl::scene3::ObjModel, including all inherited members.
| allocWithInfo(const std::shared_ptr< ModelInfo > &info, Uint32 depth=3) | cugl::scene3::ObjModel | inlinestatic |
| dispose() | cugl::scene3::ObjModel | |
| draw(const std::shared_ptr< ObjShader > &shader) | cugl::scene3::ObjModel | |
| draw(const std::shared_ptr< ObjShader > &shader, const std::shared_ptr< Material > &material) | cugl::scene3::ObjModel | |
| getMeshes() const | cugl::scene3::ObjModel | inline |
| getName() const | cugl::scene3::ObjModel | inline |
| getSubModel(const std::string tag) const | cugl::scene3::ObjModel | |
| initWithInfo(const std::shared_ptr< ModelInfo > &info, Uint32 depth=3) | cugl::scene3::ObjModel | |
| ObjModel() | cugl::scene3::ObjModel | |
| ~ObjModel() | cugl::scene3::ObjModel | inline |