CUGL 2.1
Cornell University Game Library
cugl
scene2
MoveTo
cugl::scene2::MoveTo Member List
This is the complete list of members for
cugl::scene2::MoveTo
, including all inherited members.
_duration
cugl::scene2::Action
protected
_target
cugl::scene2::MoveTo
protected
Action
()
cugl::scene2::Action
inline
alloc
()
cugl::scene2::MoveTo
inline
static
alloc
(const Vec2 &target)
cugl::scene2::MoveTo
inline
static
alloc
(const Vec2 &target, float time)
cugl::scene2::MoveTo
inline
static
clone
() override
cugl::scene2::MoveTo
virtual
dispose
()
cugl::scene2::MoveTo
inline
getDuration
() const
cugl::scene2::Action
inline
getTarget
() const
cugl::scene2::MoveTo
inline
init
()
cugl::scene2::MoveTo
inline
init
(const Vec2 &target)
cugl::scene2::MoveTo
inline
init
(const Vec2 &target, float time)
cugl::scene2::MoveTo
load
(const std::shared_ptr< SceneNode > &target, Uint64 *state) override
cugl::scene2::MoveTo
virtual
MoveTo
()
cugl::scene2::MoveTo
inline
operator std::string
() const
cugl::scene2::Action
inline
setDuration
(float time)
cugl::scene2::Action
inline
setTarget
(const Vec2 &target)
cugl::scene2::MoveTo
inline
toString
(bool verbose=false) const override
cugl::scene2::MoveTo
virtual
update
(const std::shared_ptr< SceneNode > &target, Uint64 *state, float dt) override
cugl::scene2::MoveTo
virtual
~Action
()
cugl::scene2::Action
inline
~MoveTo
()
cugl::scene2::MoveTo
inline
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