CUGL 2.1
Cornell University Game Library
cugl::scene2::ActionManager Member List

This is the complete list of members for cugl::scene2::ActionManager, including all inherited members.

_actionscugl::scene2::ActionManagerprotected
_keyscugl::scene2::ActionManagerprotected
ActionManager()cugl::scene2::ActionManagerinline
activate(std::string key, const std::shared_ptr< Action > &action, const std::shared_ptr< SceneNode > &target)cugl::scene2::ActionManagerinline
activate(std::string key, const std::shared_ptr< Action > &action, const std::shared_ptr< SceneNode > &target, std::function< float(float)> easing)cugl::scene2::ActionManager
alloc()cugl::scene2::ActionManagerinlinestatic
clearAllActions(const std::shared_ptr< SceneNode > &target)cugl::scene2::ActionManager
dispose()cugl::scene2::ActionManager
getAllActions(const std::shared_ptr< SceneNode > &target) constcugl::scene2::ActionManager
init()cugl::scene2::ActionManagerinline
isActive(std::string key) constcugl::scene2::ActionManager
isPaused(std::string key)cugl::scene2::ActionManager
pause(std::string key)cugl::scene2::ActionManager
pauseAllActions(const std::shared_ptr< SceneNode > &target)cugl::scene2::ActionManager
remove(std::string key)cugl::scene2::ActionManager
unpause(std::string key)cugl::scene2::ActionManager
unpauseAllActions(const std::shared_ptr< SceneNode > &target)cugl::scene2::ActionManager
update(float dt)cugl::scene2::ActionManager
~ActionManager()cugl::scene2::ActionManagerinline