Thumbnail |
Game Title |
Description |
Creators |
Award |
|
Hamster Game |
Control a hamster in a plastic ball in its quest to collect cheese
and avoid mousetraps. Features reflections with fresnel effects, keyframe
animation, advances particle physics and 3D collision detection. |
Masato Ikura, Victor Kwok |
TOP PRIZE |
|
Gorched |
Command a hovering tank, avoiding and destroying an enemy. Features
deformable bump-mapped multitextured terrain, reflective water,
depth-based fog and particle explosions |
Alvin Law, Alex Liberman |
Honorable Mention |
|
Bomberman 3D |
3D Accelerated version of classic Bomberman: 2 player head-to-head
strategic combat! Features NURB-based models, shadowmapping, and particle
explosions. |
Victor Wang, Cheuk Lee |
Honorable Mention |
|
Save the Forest |
Rid the forest of a trash can and its inhabitant using a large
turret. Features deformable terrain with dynamic textures, particle
explosions and smoke, shadowmapping, spherical sky map, and
realistic projectile physics. |
Anne Jorstad, Brendan Rehon |
|
|
Spider |
Swing from building to building of a generated city.
Features custom city generation, multiple camera views, movement using
Verlet integration, and procedurally generated clouds with time-based dynamic
lighting. |
Andrew Yao, Johnny Fong |
|
|
Devil Pig Hunter |
Destroy several demonic pigs by shooting arrows. Features
multitextured terrain generation, water effects, dynamic weather, and keyframe
animation. |
Theodore Chao, Yu Jye Foo |
|
|
Bubble Break |
Fire darts at bubbles to display video clips and advance levels.
Features thin-film shaded bubbles, triangulated breakable spheres, video
texturing, and level data parser. |
Bri Lance, Nathan Mullenax
|
|
|
Fountain Quest |
Traverse a maze in an effort to collect items and reach the
fountain. Features bumpmapping, particle systems, objects with deforming
vertices, and custom shaders. |
Stephanie Judd, Kevin Rhee |
|
|
Asteroid Avoid |
Shoot the oncoming asteroids while avoiding them and their debris.
Features particle system, custom models, and 2D accelerated (uniform grid)
collision detection. |
Sanders Baik, Theodore Tang |
|
|
Asteroid Explorer |
Identify and destroy the special asteroid. Features particle
systems for asteroids and explosions, variable asteroid tesselation,
and 3D accelerated (octree) collision detection. |
Jason Li, Stephanie Moy |
|
Page maintained by Jon Moon (jmoon@cs.cornell.edu)