Executing Cg
¡Get handles for parameters
lCGparameter mvpMatrix = CgGL.cgGetNamedParameter(cgVertexProgram, “ModelViewProjMatrix”);
¡Set parameters
lCgGL.cgGLSetStateMatrixParameter( mvpMatrix, CgGL.CG_GL_MODELVIEW_PROJECTION_MATRIX, CgGL.CG_GL_MATRIX_IDENTITY)
¡Bind program
lCgGL.CgGLBindProgram(cgVertexProgram);
¡Rendering
lglBegin()…
Do simple complete example on board if time permits