CUGL 2.0
Cornell University Game Library
cugl::Texture Member List

This is the complete list of members for cugl::Texture, including all inherited members.

alloc(int width, int height, PixelFormat format=PixelFormat::RGBA)cugl::Textureinlinestatic
allocWithData(const void *data, int width, int height, PixelFormat format=PixelFormat::RGBA)cugl::Textureinlinestatic
allocWithFile(const std::string filename)cugl::Textureinlinestatic
bind()cugl::Texture
buildMipMaps()cugl::Texture
dispose()cugl::Texture
getBindPoint() constcugl::Textureinline
getBlank()cugl::Texturestatic
getBuffer() constcugl::Textureinline
getByteSize() constcugl::Texture
getFormat() constcugl::Textureinline
getHeight() constcugl::Textureinline
getMagFilter() constcugl::Textureinline
getMaxS() constcugl::Textureinline
getMaxT() constcugl::Textureinline
getMinFilter() constcugl::Textureinline
getMinS() constcugl::Textureinline
getMinT() constcugl::Textureinline
getName() constcugl::Textureinline
getParent() constcugl::Textureinline
getParent()cugl::Textureinline
getSize()cugl::Textureinline
getSubTexture(GLfloat minS, GLfloat maxS, GLfloat minT, GLfloat maxT)cugl::Texture
getWidth() constcugl::Textureinline
getWrapS() constcugl::Textureinline
getWrapT() constcugl::Textureinline
hasMipMaps() constcugl::Textureinline
init(int width, int height, PixelFormat format=PixelFormat::RGBA)cugl::Textureinline
initWithData(const void *data, int width, int height, PixelFormat format=PixelFormat::RGBA)cugl::Texture
initWithFile(const std::string filename)cugl::Texture
isActive() constcugl::Texture
isBound() constcugl::Texture
isReady() constcugl::Textureinline
isSubTexture() constcugl::Textureinline
operator std::string() constcugl::Textureinline
operator=(const void *data)cugl::Textureinline
PixelFormat enum namecugl::Texture
save(const std::string file)cugl::Texture
set(const void *data)cugl::Texture
setBindPoint(GLuint point)cugl::Texture
setMagFilter(GLuint magFilter)cugl::Texture
setMinFilter(GLuint minFilter)cugl::Texture
setName(std::string name)cugl::Textureinline
setWrapS(GLuint wrap)cugl::Texture
setWrapT(GLuint wrap)cugl::Texture
Texture()cugl::Texture
toString(bool verbose=false) constcugl::Texture
unbind()cugl::Texture
~Texture()cugl::Textureinline