CUGL 2.0
Cornell University Game Library
cugl::AssetManager Member List

This is the complete list of members for cugl::AssetManager, including all inherited members.

_handlerscugl::AssetManagerprotected
_preloadcugl::AssetManagerprotected
_waitcugl::AssetManagerprotected
_workerscugl::AssetManagerprotected
access() constcugl::AssetManagerinline
alloc()cugl::AssetManagerinlinestatic
AssetManager()cugl::AssetManagerinline
attach(const std::shared_ptr< BaseLoader > &loader)cugl::AssetManagerinline
block()cugl::AssetManagerprotected
complete() constcugl::AssetManagerinline
detach()cugl::AssetManagerinline
detachAll()cugl::AssetManagerinline
dispose()cugl::AssetManager
get(const std::string &key) constcugl::AssetManagerinline
get(const char *key) constcugl::AssetManagerinline
init()cugl::AssetManager
isAttached()cugl::AssetManagerinline
load(const std::string &key, const std::string &source)cugl::AssetManagerinline
load(const char *key, const std::string &source)cugl::AssetManagerinline
load(const std::string &key, const char *source)cugl::AssetManagerinline
load(const char *key, const char *source)cugl::AssetManagerinline
loadAsync(const std::string &key, const std::string &source, LoaderCallback callback)cugl::AssetManagerinline
loadAsync(const char *key, const std::string &source, LoaderCallback callback)cugl::AssetManagerinline
loadAsync(const std::string &key, const char *source, LoaderCallback callback)cugl::AssetManagerinline
loadAsync(const char *key, const char *source, LoaderCallback callback)cugl::AssetManagerinline
loadCount() constcugl::AssetManager
loadDirectory(const std::shared_ptr< JsonValue > &json)cugl::AssetManager
loadDirectory(const std::string &directory)cugl::AssetManager
loadDirectory(const char *directory)cugl::AssetManagerinline
loadDirectoryAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::AssetManager
loadDirectoryAsync(const std::string &directory, LoaderCallback callback)cugl::AssetManager
loadDirectoryAsync(const char *directory, LoaderCallback callback)cugl::AssetManagerinline
progress() constcugl::AssetManagerinline
purgeCategory(size_t hash, const std::shared_ptr< JsonValue > &json)cugl::AssetManagerprotected
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json)cugl::AssetManagerprotected
readCategory(size_t hash, const std::shared_ptr< JsonValue > &json, LoaderCallback callback)cugl::AssetManagerprotected
resume()cugl::AssetManagerprotected
sync()cugl::AssetManagerprotected
unload(const std::string &key)cugl::AssetManagerinline
unload(const char *key)cugl::AssetManagerinline
unloadAll()cugl::AssetManagerinline
unloadDirectory(const std::shared_ptr< JsonValue > &json)cugl::AssetManager
unloadDirectory(const std::string &directory)cugl::AssetManager
unloadDirectory(const char *directory)cugl::AssetManagerinline
waitCount() constcugl::AssetManager
~AssetManager()cugl::AssetManagerinline