CUGL 1.3
Cornell University Game Library
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cu_behavior.h
1 //
2 // cu_behavior_tree.h
3 // Cornell University Game Library (CUGL)
4 //
5 // This header provides access to all of the publicly accessible elements of this package.
6 //
7 // CUGL MIT License:
8 // This software is provided 'as-is', without any express or implied
9 // warranty. In no event will the authors be held liable for any damages
10 // arising from the use of this software.
11 //
12 // Permission is granted to anyone to use this software for any purpose,
13 // including commercial applications, and to alter it and redistribute it
14 // freely, subject to the following restrictions:
15 //
16 // 1. The origin of this software must not be misrepresented; you must not
17 // claim that you wrote the original software. If you use this software
18 // in a product, an acknowledgment in the product documentation would be
19 // appreciated but is not required.
20 //
21 // 2. Altered source versions must be plainly marked as such, and must not
22 // be misrepresented as being the original software.
23 //
24 // 3. This notice may not be removed or altered from any source distribution.
25 //
26 // Author: Andrew Matsumoto
27 // Version: 5/7/2018
28 //
29 #ifndef __CU_BEHAVIOR_TREE_PKG_H__
30 #define __CU_BEHAVIOR_TREE_PKG_H__
31 
32 #include "CUBehaviorAction.h"
33 #include "CUBehaviorManager.h"
34 #include "CUBehaviorNode.h"
35 #include "CUBehaviorParser.h"
36 #include "CUBehaviorParser.h"
37 #include "CUCompositeNode.h"
38 #include "CUDecoratorNode.h"
39 #include "CUInverterNode.h"
40 #include "CULeafNode.h"
41 #include "CUPriorityNode.h"
42 #include "CURandomNode.h"
43 #include "CUSelectorNode.h"
44 #include "CUTimerNode.h"
45 
46 #endif /* __CU_BEHAVIOR_TREE_PKG_H__ */