| advanceMusicQueue(unsigned int steps=0) | cugl::AudioEngine | |
| clearMusicQueue() | cugl::AudioEngine | |
| currentEffect(const std::string &key) const | cugl::AudioEngine | |
| currentEffect(const char *key) const | cugl::AudioEngine | inline |
| currentMusic() const | cugl::AudioEngine | |
| gcEffect(int id, bool status) | cugl::AudioEngine | |
| gcMusic(bool status) | cugl::AudioEngine | |
| get() | cugl::AudioEngine | inlinestatic |
| getAvailableChannels() const | cugl::AudioEngine | inline |
| getEffectDuration(const std::string &key) const | cugl::AudioEngine | |
| getEffectDuration(const char *key) const | cugl::AudioEngine | inline |
| getEffectElapsed(const std::string &key) const | cugl::AudioEngine | |
| getEffectElapsed(const char *key) const | cugl::AudioEngine | inline |
| getEffectListener() const | cugl::AudioEngine | inline |
| getEffectRemaining(const std::string &key) const | cugl::AudioEngine | |
| getEffectRemaining(const char *key) const | cugl::AudioEngine | inline |
| getEffectState(const std::string &key) const | cugl::AudioEngine | |
| getEffectState(const char *key) const | cugl::AudioEngine | inline |
| getEffectVolume(const std::string &key) const | cugl::AudioEngine | |
| getEffectVolume(const char *key) const | cugl::AudioEngine | inline |
| getMusicDuration() const | cugl::AudioEngine | |
| getMusicElapsed() const | cugl::AudioEngine | |
| getMusicListener() const | cugl::AudioEngine | inline |
| getMusicQueue() const | cugl::AudioEngine | |
| getMusicQueueSize() const | cugl::AudioEngine | |
| getMusicRemaining() const | cugl::AudioEngine | |
| getMusicState() const | cugl::AudioEngine | |
| getMusicVolume() const | cugl::AudioEngine | |
| isActiveEffect(const std::string &key) const | cugl::AudioEngine | inline |
| isActiveEffect(const char *key) const | cugl::AudioEngine | inline |
| isEffectLoop(const std::string &key) const | cugl::AudioEngine | |
| isEffectLoop(const char *key) const | cugl::AudioEngine | inline |
| isMusicLoop() const | cugl::AudioEngine | |
| pauseAll() | cugl::AudioEngine | |
| pauseAllEffects() | cugl::AudioEngine | |
| pauseEffect(const std::string &key) | cugl::AudioEngine | |
| pauseEffect(const char *key) | cugl::AudioEngine | inline |
| pauseMusic() | cugl::AudioEngine | |
| playEffect(const std::string &key, const std::shared_ptr< Sound > &sound, bool loop=false, float volume=-1.0f, bool force=false) | cugl::AudioEngine | |
| playEffect(const char *key, const std::shared_ptr< Sound > &sound, bool loop=false, float volume=-1.0f, bool force=false) | cugl::AudioEngine | inline |
| playMusic(const std::shared_ptr< Music > &music, bool loop=false, float volume=-1.0f, float fade=0.0f) | cugl::AudioEngine | |
| queueMusic(const std::shared_ptr< Music > &music, bool loop=false, float volume=-1.0f, float fade=0.0f) | cugl::AudioEngine | |
| resumeAll() | cugl::AudioEngine | |
| resumeAllEffects() | cugl::AudioEngine | |
| resumeEffect(std::string key) | cugl::AudioEngine | |
| resumeEffect(const char *key) | cugl::AudioEngine | inline |
| resumeMusic() | cugl::AudioEngine | |
| setEffectElapsed(const std::string &key, float time) | cugl::AudioEngine | |
| setEffectElapsed(const char *key, float time) | cugl::AudioEngine | inline |
| setEffectListener(std::function< void(const std::string &key, bool)> callback) | cugl::AudioEngine | inline |
| setEffectLoop(const std::string &key, bool loop) | cugl::AudioEngine | |
| setEffectLoop(const char *key, bool loop) | cugl::AudioEngine | inline |
| setEffectRemaining(const std::string &key, float time) | cugl::AudioEngine | |
| setEffectRemaining(const char *key, float time) | cugl::AudioEngine | inline |
| setEffectVolume(const std::string &key, float volume) | cugl::AudioEngine | |
| setEffectVolume(const char *key, float volume) | cugl::AudioEngine | inline |
| setMusicElapsed(float time) | cugl::AudioEngine | |
| setMusicListener(std::function< void(Music *, bool)> callback) | cugl::AudioEngine | inline |
| setMusicLoop(bool loop) | cugl::AudioEngine | |
| setMusicRemaining(float time) | cugl::AudioEngine | |
| setMusicVolume(float volume) | cugl::AudioEngine | |
| start(unsigned int channels=AUDIO_INPUT_CHANNELS) | cugl::AudioEngine | static |
| State enum name | cugl::AudioEngine | |
| stop() | cugl::AudioEngine | static |
| stopAll() | cugl::AudioEngine | |
| stopAllEffects() | cugl::AudioEngine | |
| stopEffect(const std::string &key) | cugl::AudioEngine | |
| stopEffect(const char *key) | cugl::AudioEngine | inline |
| stopMusic(float fade=0.0f) | cugl::AudioEngine | |