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    CUGL 1.1
    
   Cornell University Game Library 
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This is the complete list of members for cugl::Shader, including all inherited members.
| _active | cugl::Shader | protected | 
| _fragShader | cugl::Shader | protected | 
| _fragSource | cugl::Shader | protected | 
| _program | cugl::Shader | protected | 
| _vertShader | cugl::Shader | protected | 
| _vertSource | cugl::Shader | protected | 
| bind() | cugl::Shader | virtual | 
| compile() | cugl::Shader | protectedvirtual | 
| dispose() | cugl::Shader | virtual | 
| getFragSource() const | cugl::Shader | inline | 
| getProgram() const | cugl::Shader | inline | 
| getVertSource() const | cugl::Shader | inline | 
| isActive() const | cugl::Shader | inline | 
| isReady() const | cugl::Shader | inline | 
| logProgramError(GLuint shader) | cugl::Shader | protectedstatic | 
| logShaderError(GLuint shader) | cugl::Shader | protectedstatic | 
| Shader() | cugl::Shader | inline | 
| unbind() | cugl::Shader | virtual | 
| validateShader(GLuint shader, const char *type) | cugl::Shader | protectedstatic | 
| ~Shader() | cugl::Shader | inline | 
 1.8.10