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CUGL
Cornell University Game Library
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This is the complete list of members for cugl::TextureLoader, including all inherited members.
| _assets | cugl::Loader< Texture > | protected |
| _loader | cugl::BaseLoader | protected |
| _magfilter | cugl::TextureLoader | protected |
| _minfilter | cugl::TextureLoader | protected |
| _mipmaps | cugl::TextureLoader | protected |
| _queue | cugl::Loader< Texture > | protected |
| _wraps | cugl::TextureLoader | protected |
| _wrapt | cugl::TextureLoader | protected |
| alloc() | cugl::TextureLoader | inlinestatic |
| alloc(const std::shared_ptr< ThreadPool > &threads) | cugl::TextureLoader | inlinestatic |
| BaseLoader() | cugl::BaseLoader | inline |
| complete() const | cugl::BaseLoader | inline |
| contains(const std::string &key) const | cugl::BaseLoader | inline |
| contains(const char *key) const | cugl::BaseLoader | inline |
| dispose() override | cugl::TextureLoader | inlinevirtual |
| get(const std::string &key) const | cugl::Loader< Texture > | inline |
| get(const char *key) const | cugl::Loader< Texture > | inline |
| getHook() | cugl::BaseLoader | inline |
| getMagFilter() const | cugl::TextureLoader | inline |
| getMinFilter() const | cugl::TextureLoader | inline |
| getThreadPool() const | cugl::BaseLoader | inline |
| getWrapS() const | cugl::TextureLoader | inline |
| getWrapT() const | cugl::TextureLoader | inline |
| hasMipMaps() const | cugl::TextureLoader | inline |
| init() | cugl::BaseLoader | inlinevirtual |
| init(const std::shared_ptr< ThreadPool > &threads) | cugl::BaseLoader | inlinevirtual |
| load(const std::string &key, const std::string &source) | cugl::BaseLoader | inline |
| load(const char *key, const std::string &source) | cugl::BaseLoader | inline |
| load(const std::string &key, const char *source) | cugl::BaseLoader | inline |
| load(const char *key, const char *source) | cugl::BaseLoader | inline |
| load(const std::shared_ptr< JsonValue > &json) | cugl::BaseLoader | inline |
| loadAsync(const std::string &key, const std::string &source, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadAsync(const char *key, const std::string &source, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadAsync(const std::string &key, const char *source, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadAsync(const char *key, const char *source, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadCount() const override | cugl::Loader< Texture > | inlinevirtual |
| Loader() | cugl::Loader< Texture > | inline |
| materialize(const std::string &key, SDL_Surface *surface, LoaderCallback callback) | cugl::TextureLoader | protected |
| materialize(const std::shared_ptr< JsonValue > &json, SDL_Surface *surface, LoaderCallback callback) | cugl::TextureLoader | protected |
| operator[](const std::string &key) const | cugl::Loader< Texture > | inline |
| operator[](const char *key) const | cugl::Loader< Texture > | inline |
| preload(const std::string &source) | cugl::TextureLoader | protected |
| progress() const | cugl::BaseLoader | inline |
| purge(const std::string &key) override | cugl::Loader< Texture > | inlineprotectedvirtual |
| read(const std::string &key, const std::string &source, LoaderCallback callback, bool async) override | cugl::TextureLoader | protectedvirtual |
| read(const std::shared_ptr< JsonValue > &json, LoaderCallback callback, bool async) override | cugl::TextureLoader | protectedvirtual |
| setMagFilter(GLuint magFilter) | cugl::TextureLoader | inline |
| setMinFilter(GLuint minFilter) | cugl::TextureLoader | inline |
| setMipMaps(bool flag) | cugl::TextureLoader | inline |
| setThreadPool(const std::shared_ptr< ThreadPool > &threads) | cugl::BaseLoader | inline |
| setWrapS(GLuint wrap) | cugl::TextureLoader | inline |
| setWrapT(GLuint wrap) | cugl::TextureLoader | inline |
| TextureLoader() | cugl::TextureLoader | |
| unload(const std::string &key) | cugl::BaseLoader | inline |
| unload(const char *key) | cugl::BaseLoader | inline |
| unloadAll() override | cugl::Loader< Texture > | inlinevirtual |
| verify(const std::string &key) const override | cugl::Loader< Texture > | inlineprotectedvirtual |
| waitCount() const override | cugl::Loader< Texture > | inlinevirtual |
| ~BaseLoader() | cugl::BaseLoader | inline |
1.8.10