![]() |
CUGL
Cornell University Game Library
|
This is the complete list of members for cugl::Scene, including all inherited members.
| _camera | cugl::Scene | protected |
| _children | cugl::Scene | protected |
| _color | cugl::Scene | protected |
| _name | cugl::Scene | protected |
| _zDirty | cugl::Scene | protected |
| _zSort | cugl::Scene | protected |
| addChild(std::shared_ptr< Node > child) | cugl::Scene | inline |
| addChild(const std::shared_ptr< Node > &child, int zval) | cugl::Scene | virtual |
| addChildWithName(const std::shared_ptr< Node > &child, const std::string &name) | cugl::Scene | inline |
| addChildWithName(const std::shared_ptr< Node > &child, const std::string &name, int zval) | cugl::Scene | inline |
| addChildWithTag(const std::shared_ptr< Node > &child, unsigned int tag) | cugl::Scene | inline |
| addChildWithTag(const std::shared_ptr< Node > &child, unsigned int tag, int zval) | cugl::Scene | inline |
| alloc(const Size &size) | cugl::Scene | inlinestatic |
| alloc(float width, float height) | cugl::Scene | inlinestatic |
| alloc(const Rect &rect) | cugl::Scene | inlinestatic |
| alloc(const Vec2 &origin, const Size &size) | cugl::Scene | inlinestatic |
| alloc(float x, float y, float width, float height) | cugl::Scene | inlinestatic |
| dispose() | cugl::Scene | |
| getCamera() | cugl::Scene | |
| getCamera() const | cugl::Scene | |
| getChild(unsigned int pos) | cugl::Scene | |
| getChild(unsigned int pos) const | cugl::Scene | |
| getChild(unsigned int pos) const | cugl::Scene | inline |
| getChildByName(const std::string &name) const | cugl::Scene | |
| getChildByName(const std::string &name) const | cugl::Scene | inline |
| getChildByTag(unsigned int tag) const | cugl::Scene | |
| getChildByTag(unsigned int tag) const | cugl::Scene | inline |
| getChildCount() const | cugl::Scene | inline |
| getChildren() | cugl::Scene | inline |
| getChildren() const | cugl::Scene | inline |
| getColor() | cugl::Scene | inline |
| getName() const | cugl::Scene | inline |
| init(const Size &size) | cugl::Scene | inline |
| init(float width, float height) | cugl::Scene | inline |
| init(const Rect &rect) | cugl::Scene | inline |
| init(const Vec2 &origin, const Size &size) | cugl::Scene | inline |
| init(float x, float y, float width, float height) | cugl::Scene | |
| isZAutoSort() | cugl::Scene | inline |
| isZDirty() const | cugl::Scene | inline |
| Node (defined in cugl::Scene) | cugl::Scene | friend |
| operator std::string() const | cugl::Scene | inline |
| removeAllChildren() | cugl::Scene | virtual |
| removeChild(unsigned int pos) | cugl::Scene | virtual |
| removeChild(const std::shared_ptr< Node > &child) | cugl::Scene | |
| removeChildByName(const std::string &name) | cugl::Scene | |
| removeChildByTag(unsigned int tag) | cugl::Scene | |
| render(const std::shared_ptr< SpriteBatch > &batch) | cugl::Scene | |
| Scene() | cugl::Scene | |
| screenToWorldCoords(const Vec2 &screenCoords) const | cugl::Scene | inline |
| setBounds(const Rect &rect) | cugl::Scene | inline |
| setBounds(const Vec2 &origin, const Size &size) | cugl::Scene | inline |
| setBounds(float x, float y, float width, float height) | cugl::Scene | inline |
| setColor(Color4 color) | cugl::Scene | inline |
| setHeight(float height) | cugl::Scene | inline |
| setName(const std::string &name) | cugl::Scene | inline |
| setOffset(const Vec2 &origin) | cugl::Scene | inline |
| setSize(const Size &size) | cugl::Scene | inline |
| setSize(float width, float height) | cugl::Scene | inline |
| setWidth(float width) | cugl::Scene | inline |
| setZAutoSort(bool value) | cugl::Scene | inline |
| sortZOrder() | cugl::Scene | |
| swapChild(const std::shared_ptr< Node > &child1, const std::shared_ptr< Node > &child2, bool inherit=false) | cugl::Scene | |
| toString(bool verbose=false) const | cugl::Scene | virtual |
| worldToScreenCoords(const Vec3 &worldCoords) const | cugl::Scene | inline |
| ~Scene() | cugl::Scene | inline |
1.8.10