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CUGL
Cornell University Game Library
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This is the complete list of members for cugl::Poly2, including all inherited members.
at(int index) | cugl::Poly2 | inline |
clear() | cugl::Poly2 | inline |
contains(const Vec2 &point) const | cugl::Poly2 | |
convexHull() const | cugl::Poly2 | |
createEllipse(const Vec2 ¢er, const Size &size, unsigned int segments, bool solid=true) | cugl::Poly2 | static |
createEllipse(const Vec2 ¢er, const Size &size, unsigned int segments, Poly2 *dst, bool solid=true) | cugl::Poly2 | static |
createLine(const Vec2 &origin, const Vec2 &dest) | cugl::Poly2 | static |
createLine(const Vec2 &origin, const Vec2 &dest, Poly2 *dst) | cugl::Poly2 | static |
createTriangle(const Vec2 &a, const Vec2 &b, const Vec2 &c, bool solid=true) | cugl::Poly2 | static |
createTriangle(const Vec2 &a, const Vec2 &b, const Vec2 &c, Poly2 *dst, bool solid=true) | cugl::Poly2 | static |
CubicSplineApproximator (defined in cugl::Poly2) | cugl::Poly2 | friend |
getBounds() const | cugl::Poly2 | inline |
getIndices() const | cugl::Poly2 | inline |
getIndices() | cugl::Poly2 | inline |
getType() const | cugl::Poly2 | inline |
getVertices() const | cugl::Poly2 | inline |
incident(const Vec2 &point, float variance=CU_MATH_EPSILON) const | cugl::Poly2 | |
isStandardized() | cugl::Poly2 | |
isValid() | cugl::Poly2 | |
operator*(float scale) const | cugl::Poly2 | inline |
operator*(const Vec2 &scale) const | cugl::Poly2 | inline |
operator*(const Mat4 &transform) const | cugl::Poly2 | inline |
operator*(float scale, const Poly2 &poly) | cugl::Poly2 | friend |
operator*(const Vec2 &scale, const Poly2 &poly) | cugl::Poly2 | friend |
operator*=(float scale) | cugl::Poly2 | |
operator*=(const Vec2 &scale) | cugl::Poly2 | |
operator*=(const Affine2 &transform) | cugl::Poly2 | |
operator*=(const Mat4 &transform) | cugl::Poly2 | |
operator*=(const Affine2 &transform) const | cugl::Poly2 | inline |
operator+(float offset) const | cugl::Poly2 | inline |
operator+(const Vec2 &offset) const | cugl::Poly2 | inline |
operator+=(float offset) | cugl::Poly2 | |
operator+=(const Vec2 &offset) | cugl::Poly2 | |
operator-(float offset) | cugl::Poly2 | inline |
operator-(const Vec2 &offset) | cugl::Poly2 | inline |
operator-=(float offset) | cugl::Poly2 | |
operator-=(const Vec2 &offset) | cugl::Poly2 | |
operator/(float scale) const | cugl::Poly2 | inline |
operator/(const Vec2 &scale) const | cugl::Poly2 | inline |
operator/=(float scale) | cugl::Poly2 | |
operator/=(const Vec2 &scale) | cugl::Poly2 | |
operator=(const Poly2 &other) | cugl::Poly2 | inline |
operator=(const Rect &rect) | cugl::Poly2 | inline |
PathExtruder (defined in cugl::Poly2) | cugl::Poly2 | friend |
PathOutliner (defined in cugl::Poly2) | cugl::Poly2 | friend |
Poly2() | cugl::Poly2 | inline |
Poly2(const std::vector< Vec2 > &vertices) | cugl::Poly2 | inline |
Poly2(const std::vector< Vec2 > &vertices, const std::vector< unsigned short > &indices) | cugl::Poly2 | inline |
Poly2(const std::vector< float > &vertices) | cugl::Poly2 | inline |
Poly2(const std::vector< float > &vertices, const std::vector< unsigned short > &indices) | cugl::Poly2 | inline |
Poly2(Vec2 *vertices, int vertsize, int voffset=0) | cugl::Poly2 | inline |
Poly2(float *vertices, int vertsize, int voffset=0) | cugl::Poly2 | inline |
Poly2(Vec2 *vertices, int vertsize, unsigned short *indices, int indxsize, int voffset=0, int ioffset=0) | cugl::Poly2 | inline |
Poly2(float *vertices, int vertsize, unsigned short *indices, int indxsize, int voffset=0, int ioffset=0) | cugl::Poly2 | inline |
Poly2(const Poly2 &poly) | cugl::Poly2 | inline |
Poly2(const Rect &rect, bool solid=true) | cugl::Poly2 | inline |
set(const std::vector< Vec2 > &vertices) | cugl::Poly2 | |
set(const std::vector< Vec2 > &vertices, const std::vector< unsigned short > &indices) | cugl::Poly2 | |
set(const std::vector< float > &vertices) | cugl::Poly2 | |
set(const std::vector< float > &vertices, const std::vector< unsigned short > &indices) | cugl::Poly2 | |
set(Vec2 *vertices, int vertsize, int voffset=0) | cugl::Poly2 | |
set(float *vertices, int vertsize, int voffset=0) | cugl::Poly2 | inline |
set(Vec2 *vertices, int vertsize, unsigned short *indices, int indxsize, int voffset=0, int ioffset=0) | cugl::Poly2 | |
set(float *vertices, int vertsize, unsigned short *indices, int indxsize, int voffset=0, int ioffset=0) | cugl::Poly2 | inline |
set(const Poly2 &poly) | cugl::Poly2 | |
set(const Rect &rect, bool solid=true) | cugl::Poly2 | |
setIndices(const std::vector< unsigned short > &indices) | cugl::Poly2 | |
setIndices(unsigned short *indices, int indxsize, int ioffset=0) | cugl::Poly2 | |
setType(Type type) | cugl::Poly2 | inline |
SimpleTriangulator (defined in cugl::Poly2) | cugl::Poly2 | friend |
Type enum name | cugl::Poly2 | |
~Poly2() | cugl::Poly2 | inline |