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CUGL
Cornell University Game Library
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This is the complete list of members for cugl::GestureInput, including all inherited members.
_event | cugl::GestureInput | protected |
_focus | cugl::InputDevice | protected |
_gestures | cugl::GestureInput | protected |
_inverses | cugl::GestureInput | protected |
_loader | cugl::GestureInput | protected |
_lock | cugl::GestureInput | protected |
_match | cugl::GestureInput | protected |
_matchListeners | cugl::GestureInput | protected |
_monitor | cugl::GestureInput | protected |
_recrd | cugl::GestureInput | protected |
_state | cugl::GestureInput | protected |
_stateListeners | cugl::GestureInput | protected |
_tolerance | cugl::GestureInput | protected |
_waits | cugl::GestureInput | protected |
abort() | cugl::GestureInput | |
addMatchListener(Uint32 key, GestureListener listener) | cugl::GestureInput | |
addStateListener(Uint32 key, GestureStateListener listener) | cugl::GestureInput | |
changeState(GestureState state, bool thread=true) | cugl::GestureInput | protected |
clearState() override | cugl::GestureInput | protectedvirtual |
currentFocus() const | cugl::InputDevice | inline |
didMatch() const | cugl::GestureInput | inline |
dispose() override | cugl::GestureInput | protectedvirtual |
GestureInput() | cugl::GestureInput | protected |
getError() const | cugl::GestureInput | inline |
getFingers() const | cugl::GestureInput | inline |
getGestures() const | cugl::GestureInput | |
getKey() const | cugl::GestureInput | inline |
getMatchListener(Uint32 key) const | cugl::GestureInput | |
getState() const | cugl::GestureInput | inline |
getStateListener(Uint32 key) const | cugl::GestureInput | |
getTolerance() const | cugl::GestureInput | inline |
init() | cugl::InputDevice | inlineprotectedvirtual |
Input (defined in cugl::GestureInput) | cugl::GestureInput | friend |
InputDevice() | cugl::InputDevice | inlineprotected |
isListener(Uint32 key) const | cugl::GestureInput | |
load(const std::string &file) | cugl::GestureInput | inline |
load(const char *file) | cugl::GestureInput | inline |
load(const Pathname &file) | cugl::GestureInput | |
loadAsset(const std::string &file) | cugl::GestureInput | |
loadAsset(const char *file) | cugl::GestureInput | inline |
loadAssetAsync(const std::string &file, std::function< void(bool success)> callback) | cugl::GestureInput | |
loadAssetAsync(const char *file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
loadAsync(const std::string &file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
loadAsync(const char *file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
loadAsync(const Pathname &file, std::function< void(bool success)> callback) | cugl::GestureInput | |
pause() | cugl::GestureInput | |
queryEvents(std::vector< Uint32 > &eventset) override | cugl::GestureInput | protectedvirtual |
read(const std::string &file, std::function< void(bool success)> callback=nullptr) | cugl::GestureInput | protected |
ready() const | cugl::GestureInput | inline |
record(const std::string &key) | cugl::GestureInput | |
record(const char *key) | cugl::GestureInput | inline |
releaseFocus() | cugl::InputDevice | inline |
remove(const std::string &key) | cugl::GestureInput | |
remove(const char *key) | cugl::GestureInput | inline |
removeMatchListener(Uint32 key) | cugl::GestureInput | |
removeStateListener(Uint32 key) | cugl::GestureInput | |
rename(const std::string &key, const std::string &name) | cugl::GestureInput | |
rename(const char *key, const std::string &name) | cugl::GestureInput | inline |
rename(const std::string &key, const char *name) | cugl::GestureInput | inline |
rename(const char *key, const char *name) | cugl::GestureInput | inline |
requestFocus(Uint32 key) override | cugl::GestureInput | virtual |
RESERVED_KEY | cugl::InputDevice | static |
resume() | cugl::GestureInput | |
save(const std::string &file) | cugl::GestureInput | inline |
save(const char *file) | cugl::GestureInput | inline |
save(Pathname &file) | cugl::GestureInput | |
saveAsync(const std::string &file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
saveAsync(const char *file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
saveAsync(Pathname &file, std::function< void(bool success)> callback) | cugl::GestureInput | |
setTolerance(float tolerance) | cugl::GestureInput | inline |
store(Pathname &file, std::function< void(bool success)> callback=nullptr) | cugl::GestureInput | protected |
updateState(const SDL_Event &event, const Timestamp &stamp) override | cugl::GestureInput | protectedvirtual |
~GestureInput() | cugl::GestureInput | inlineprotectedvirtual |
~InputDevice() | cugl::InputDevice | inlineprotectedvirtual |