CUGL
Cornell University Game Library
cugl::GestureInput Member List

This is the complete list of members for cugl::GestureInput, including all inherited members.

_eventcugl::GestureInputprotected
_focuscugl::InputDeviceprotected
_gesturescugl::GestureInputprotected
_inversescugl::GestureInputprotected
_loadercugl::GestureInputprotected
_lockcugl::GestureInputprotected
_matchcugl::GestureInputprotected
_matchListenerscugl::GestureInputprotected
_monitorcugl::GestureInputprotected
_recrdcugl::GestureInputprotected
_statecugl::GestureInputprotected
_stateListenerscugl::GestureInputprotected
_tolerancecugl::GestureInputprotected
_waitscugl::GestureInputprotected
abort()cugl::GestureInput
addMatchListener(Uint32 key, GestureListener listener)cugl::GestureInput
addStateListener(Uint32 key, GestureStateListener listener)cugl::GestureInput
changeState(GestureState state, bool thread=true)cugl::GestureInputprotected
clearState() overridecugl::GestureInputprotectedvirtual
currentFocus() const cugl::InputDeviceinline
didMatch() const cugl::GestureInputinline
dispose() overridecugl::GestureInputprotectedvirtual
GestureInput()cugl::GestureInputprotected
getError() const cugl::GestureInputinline
getFingers() const cugl::GestureInputinline
getGestures() const cugl::GestureInput
getKey() const cugl::GestureInputinline
getMatchListener(Uint32 key) const cugl::GestureInput
getState() const cugl::GestureInputinline
getStateListener(Uint32 key) const cugl::GestureInput
getTolerance() const cugl::GestureInputinline
init()cugl::InputDeviceinlineprotectedvirtual
Input (defined in cugl::GestureInput)cugl::GestureInputfriend
InputDevice()cugl::InputDeviceinlineprotected
isListener(Uint32 key) const cugl::GestureInput
load(const std::string &file)cugl::GestureInputinline
load(const char *file)cugl::GestureInputinline
load(const Pathname &file)cugl::GestureInput
loadAsset(const std::string &file)cugl::GestureInput
loadAsset(const char *file)cugl::GestureInputinline
loadAssetAsync(const std::string &file, std::function< void(bool success)> callback)cugl::GestureInput
loadAssetAsync(const char *file, std::function< void(bool success)> callback)cugl::GestureInputinline
loadAsync(const std::string &file, std::function< void(bool success)> callback)cugl::GestureInputinline
loadAsync(const char *file, std::function< void(bool success)> callback)cugl::GestureInputinline
loadAsync(const Pathname &file, std::function< void(bool success)> callback)cugl::GestureInput
pause()cugl::GestureInput
queryEvents(std::vector< Uint32 > &eventset) overridecugl::GestureInputprotectedvirtual
read(const std::string &file, std::function< void(bool success)> callback=nullptr)cugl::GestureInputprotected
ready() const cugl::GestureInputinline
record(const std::string &key)cugl::GestureInput
record(const char *key)cugl::GestureInputinline
releaseFocus()cugl::InputDeviceinline
remove(const std::string &key)cugl::GestureInput
remove(const char *key)cugl::GestureInputinline
removeMatchListener(Uint32 key)cugl::GestureInput
removeStateListener(Uint32 key)cugl::GestureInput
rename(const std::string &key, const std::string &name)cugl::GestureInput
rename(const char *key, const std::string &name)cugl::GestureInputinline
rename(const std::string &key, const char *name)cugl::GestureInputinline
rename(const char *key, const char *name)cugl::GestureInputinline
requestFocus(Uint32 key) overridecugl::GestureInputvirtual
RESERVED_KEYcugl::InputDevicestatic
resume()cugl::GestureInput
save(const std::string &file)cugl::GestureInputinline
save(const char *file)cugl::GestureInputinline
save(Pathname &file)cugl::GestureInput
saveAsync(const std::string &file, std::function< void(bool success)> callback)cugl::GestureInputinline
saveAsync(const char *file, std::function< void(bool success)> callback)cugl::GestureInputinline
saveAsync(Pathname &file, std::function< void(bool success)> callback)cugl::GestureInput
setTolerance(float tolerance)cugl::GestureInputinline
store(Pathname &file, std::function< void(bool success)> callback=nullptr)cugl::GestureInputprotected
updateState(const SDL_Event &event, const Timestamp &stamp) overridecugl::GestureInputprotectedvirtual
~GestureInput()cugl::GestureInputinlineprotectedvirtual
~InputDevice()cugl::InputDeviceinlineprotectedvirtual