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CUGL
Cornell University Game Library
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This is the complete list of members for cugl::GestureInput, including all inherited members.
| _event | cugl::GestureInput | protected |
| _focus | cugl::InputDevice | protected |
| _gestures | cugl::GestureInput | protected |
| _inverses | cugl::GestureInput | protected |
| _loader | cugl::GestureInput | protected |
| _lock | cugl::GestureInput | protected |
| _match | cugl::GestureInput | protected |
| _matchListeners | cugl::GestureInput | protected |
| _monitor | cugl::GestureInput | protected |
| _recrd | cugl::GestureInput | protected |
| _state | cugl::GestureInput | protected |
| _stateListeners | cugl::GestureInput | protected |
| _tolerance | cugl::GestureInput | protected |
| _waits | cugl::GestureInput | protected |
| abort() | cugl::GestureInput | |
| addMatchListener(Uint32 key, GestureListener listener) | cugl::GestureInput | |
| addStateListener(Uint32 key, GestureStateListener listener) | cugl::GestureInput | |
| changeState(GestureState state, bool thread=true) | cugl::GestureInput | protected |
| clearState() override | cugl::GestureInput | protectedvirtual |
| currentFocus() const | cugl::InputDevice | inline |
| didMatch() const | cugl::GestureInput | inline |
| dispose() override | cugl::GestureInput | protectedvirtual |
| GestureInput() | cugl::GestureInput | protected |
| getError() const | cugl::GestureInput | inline |
| getFingers() const | cugl::GestureInput | inline |
| getGestures() const | cugl::GestureInput | |
| getKey() const | cugl::GestureInput | inline |
| getMatchListener(Uint32 key) const | cugl::GestureInput | |
| getState() const | cugl::GestureInput | inline |
| getStateListener(Uint32 key) const | cugl::GestureInput | |
| getTolerance() const | cugl::GestureInput | inline |
| init() | cugl::InputDevice | inlineprotectedvirtual |
| Input (defined in cugl::GestureInput) | cugl::GestureInput | friend |
| InputDevice() | cugl::InputDevice | inlineprotected |
| isListener(Uint32 key) const | cugl::GestureInput | |
| load(const std::string &file) | cugl::GestureInput | inline |
| load(const char *file) | cugl::GestureInput | inline |
| load(const Pathname &file) | cugl::GestureInput | |
| loadAsset(const std::string &file) | cugl::GestureInput | |
| loadAsset(const char *file) | cugl::GestureInput | inline |
| loadAssetAsync(const std::string &file, std::function< void(bool success)> callback) | cugl::GestureInput | |
| loadAssetAsync(const char *file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
| loadAsync(const std::string &file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
| loadAsync(const char *file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
| loadAsync(const Pathname &file, std::function< void(bool success)> callback) | cugl::GestureInput | |
| pause() | cugl::GestureInput | |
| queryEvents(std::vector< Uint32 > &eventset) override | cugl::GestureInput | protectedvirtual |
| read(const std::string &file, std::function< void(bool success)> callback=nullptr) | cugl::GestureInput | protected |
| ready() const | cugl::GestureInput | inline |
| record(const std::string &key) | cugl::GestureInput | |
| record(const char *key) | cugl::GestureInput | inline |
| releaseFocus() | cugl::InputDevice | inline |
| remove(const std::string &key) | cugl::GestureInput | |
| remove(const char *key) | cugl::GestureInput | inline |
| removeMatchListener(Uint32 key) | cugl::GestureInput | |
| removeStateListener(Uint32 key) | cugl::GestureInput | |
| rename(const std::string &key, const std::string &name) | cugl::GestureInput | |
| rename(const char *key, const std::string &name) | cugl::GestureInput | inline |
| rename(const std::string &key, const char *name) | cugl::GestureInput | inline |
| rename(const char *key, const char *name) | cugl::GestureInput | inline |
| requestFocus(Uint32 key) override | cugl::GestureInput | virtual |
| RESERVED_KEY | cugl::InputDevice | static |
| resume() | cugl::GestureInput | |
| save(const std::string &file) | cugl::GestureInput | inline |
| save(const char *file) | cugl::GestureInput | inline |
| save(Pathname &file) | cugl::GestureInput | |
| saveAsync(const std::string &file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
| saveAsync(const char *file, std::function< void(bool success)> callback) | cugl::GestureInput | inline |
| saveAsync(Pathname &file, std::function< void(bool success)> callback) | cugl::GestureInput | |
| setTolerance(float tolerance) | cugl::GestureInput | inline |
| store(Pathname &file, std::function< void(bool success)> callback=nullptr) | cugl::GestureInput | protected |
| updateState(const SDL_Event &event, const Timestamp &stamp) override | cugl::GestureInput | protectedvirtual |
| ~GestureInput() | cugl::GestureInput | inlineprotectedvirtual |
| ~InputDevice() | cugl::InputDevice | inlineprotectedvirtual |
1.8.10