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Cornell Cocos
Cornell Extensions to Cocos2d
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This is the complete list of members for PolygonObstacle, including all inherited members.
| __pad0__ (defined in PolygonObstacle) | PolygonObstacle | |
| _anchor | PolygonObstacle | protected |
| _angFact | SimpleObstacle | protected |
| _angSnap | SimpleObstacle | protected |
| _body | SimpleObstacle | protected |
| _body(nullptr) (defined in SimpleObstacle) | SimpleObstacle | inline |
| _bodyinfo | Obstacle | protected |
| _debug | Obstacle | protected |
| _drawScale | Obstacle | protected |
| _fixCount | PolygonObstacle | protected |
| _fixture | Obstacle | protected |
| _geoms | PolygonObstacle | protected |
| _geoms(nullptr) (defined in PolygonObstacle) | PolygonObstacle | inline |
| _massdata | Obstacle | protected |
| _masseffect | Obstacle | protected |
| _node | Obstacle | protected |
| _polygon | PolygonObstacle | protected |
| _posFact | SimpleObstacle | protected |
| _posSnap | SimpleObstacle | protected |
| _shapes | PolygonObstacle | protected |
| _shapes(nullptr) (defined in PolygonObstacle) | PolygonObstacle | |
| _tag | Obstacle | protected |
| activatePhysics(b2World &world) override | SimpleObstacle | virtual |
| create(const Poly2 &poly) | PolygonObstacle | static |
| create(const Poly2 &poly, const Vec2 &anchor) | PolygonObstacle | static |
| createFixtures() override | PolygonObstacle | virtual |
| deactivatePhysics(b2World &world) override | SimpleObstacle | virtual |
| getAnchor() const | PolygonObstacle | inline |
| getAngle() const override | SimpleObstacle | inlinevirtual |
| getAngleSnap() | SimpleObstacle | inline |
| getAngularDamping() const override | SimpleObstacle | inlinevirtual |
| getAngularVelocity() const override | SimpleObstacle | inlinevirtual |
| getBody() const override | SimpleObstacle | inlinevirtual |
| getBodyType() const override | SimpleObstacle | inlinevirtual |
| getCentroid() const override | SimpleObstacle | inlinevirtual |
| getDebugNode() const | Obstacle | inline |
| getDensity() const | Obstacle | inline |
| getDrawScale() const | Obstacle | inline |
| getFilterData() const | Obstacle | inline |
| getFriction() const | Obstacle | inline |
| getGravityScale() const override | SimpleObstacle | inlinevirtual |
| getHeight() const | PolygonObstacle | inline |
| getInertia() const override | SimpleObstacle | inlinevirtual |
| getLinearDamping() const override | SimpleObstacle | inlinevirtual |
| getLinearVelocity() const override | SimpleObstacle | inlinevirtual |
| getMass() const override | SimpleObstacle | inlinevirtual |
| getName() const | Obstacle | inline |
| getPolygon() const | PolygonObstacle | inline |
| getPosition() const override | SimpleObstacle | inlinevirtual |
| getPositionSnap() | SimpleObstacle | inline |
| getRestitution() const | Obstacle | inline |
| getSceneNode() const | Obstacle | inline |
| getSize() const | PolygonObstacle | inline |
| getVX() const override | SimpleObstacle | inlinevirtual |
| getVY() const override | SimpleObstacle | inlinevirtual |
| getWidth() const | PolygonObstacle | inline |
| getX() const override | SimpleObstacle | inlinevirtual |
| getY() const override | SimpleObstacle | inlinevirtual |
| init(const Poly2 &poly) | PolygonObstacle | inlinevirtual |
| init(const Poly2 &poly, const Vec2 &anchor) | PolygonObstacle | virtual |
| SimpleObstacle::init() | Obstacle | inlinevirtual |
| SimpleObstacle::init(const Vec2 &vec) | Obstacle | virtual |
| isActive() const override | SimpleObstacle | inlinevirtual |
| isAwake() const override | SimpleObstacle | inlinevirtual |
| isBullet() const override | SimpleObstacle | inlinevirtual |
| isDirty() const | Obstacle | inline |
| isFixedRotation() const override | SimpleObstacle | inlinevirtual |
| isRemoved() const | Obstacle | inline |
| isSensor() const | Obstacle | inline |
| isSleepingAllowed() const override | SimpleObstacle | inlinevirtual |
| markDirty(bool value) | Obstacle | inline |
| markRemoved(bool value) | Obstacle | inline |
| positionDebugNode() override | SimpleObstacle | virtual |
| positionSceneNode() override | SimpleObstacle | virtual |
| releaseFixtures() override | PolygonObstacle | virtual |
| resetDebugNode() override | PolygonObstacle | protectedvirtual |
| resetMass() override | SimpleObstacle | inlinevirtual |
| resetSceneNode() override | PolygonObstacle | protectedvirtual |
| resetShapes() | PolygonObstacle | protected |
| resize(const Size &size) | PolygonObstacle | protected |
| setActive(bool value) override | SimpleObstacle | inlinevirtual |
| setAnchor(const Vec2 &value) | PolygonObstacle | inline |
| setAnchor(float x, float y) | PolygonObstacle | |
| setAngle(float value) override | SimpleObstacle | inlinevirtual |
| setAngleSnap(unsigned int snap) | SimpleObstacle | inline |
| setAngularDamping(float value) override | SimpleObstacle | inlinevirtual |
| setAngularVelocity(float value) override | SimpleObstacle | inlinevirtual |
| setAwake(bool value) override | SimpleObstacle | inlinevirtual |
| setBodyState(const b2Body &body) | Obstacle | |
| setBodyType(b2BodyType value) override | SimpleObstacle | inlinevirtual |
| setBullet(bool value) override | SimpleObstacle | inlinevirtual |
| setCentroid(const Vec2 &value) override | SimpleObstacle | inlinevirtual |
| setCentroid(float x, float y) override | SimpleObstacle | inlinevirtual |
| setDebugNode(WireNode *node) | Obstacle | |
| setDensity(float value) override | SimpleObstacle | virtual |
| setDrawScale(const Vec2 &value) | Obstacle | inlinevirtual |
| setDrawScale(float x, float y) | Obstacle | virtual |
| setFilterData(b2Filter value) override | SimpleObstacle | virtual |
| setFixedRotation(bool value) override | SimpleObstacle | inlinevirtual |
| setFriction(float value) override | SimpleObstacle | virtual |
| setGravityScale(float value) override | SimpleObstacle | inlinevirtual |
| setHeight(float value) | PolygonObstacle | inline |
| setInertia(float value) override | SimpleObstacle | inlinevirtual |
| setLinearDamping(float value) override | SimpleObstacle | inlinevirtual |
| setLinearVelocity(const Vec2 &value) override | SimpleObstacle | inlinevirtual |
| setLinearVelocity(float x, float y) override | SimpleObstacle | inlinevirtual |
| setMass(float value) override | SimpleObstacle | inlinevirtual |
| setName(string value) | Obstacle | inline |
| setPolygon(const Poly2 &) | PolygonObstacle | |
| setPosition(const Vec2 &value) override | SimpleObstacle | inlinevirtual |
| setPosition(float x, float y) override | SimpleObstacle | inlinevirtual |
| setPositionSnap(unsigned int snap) | SimpleObstacle | inline |
| setRestitution(float value) override | SimpleObstacle | virtual |
| setSceneNode(Node *node) | Obstacle | |
| setSensor(bool value) override | SimpleObstacle | virtual |
| setSize(const Size &value) | PolygonObstacle | inline |
| setSize(float width, float height) | PolygonObstacle | inline |
| setSleepingAllowed(bool value) override | SimpleObstacle | inlinevirtual |
| setVX(float value) override | SimpleObstacle | inlinevirtual |
| setVY(float value) override | SimpleObstacle | inlinevirtual |
| setWidth(float value) | PolygonObstacle | inline |
| setX(float value) override | SimpleObstacle | inlinevirtual |
| setY(float value) override | SimpleObstacle | inlinevirtual |
| toString() const | Obstacle | |
| update(float delta) override | SimpleObstacle | virtual |
| ~Obstacle() | Obstacle | virtual |
| ~PolygonObstacle() | PolygonObstacle | virtual |
| ~SimpleObstacle() | SimpleObstacle | inlinevirtual |
1.8.10