Class Sessions
This page includes the instructions for the most recent class session, as well as an indication of where it will be located. Days are listed reverse order, so the most recent day is always first.
We do not record lectures in this course. You are expected to attend in order to learn the material.
Apr. 22. Beta Release
|   | This class is a continuation of the beta release presentation. It is important that you show up to class on time. More › | 
| April 22, 2025 | Gates 114 | DELIVERABLE | 
Apr. 21. Beta Release
|   | The beta release is a big focus on content. We want to see your levels. Plural. More › | 
| April 21, 2025 | Upson 142 | DELIVERABLE | 
Apr. 18. Dialogue
|   | Dialogue is the primary story vehicle in commercial, story-based games. As we see in this lecture, it is also the focus of some of the most interesting innovations over the past several years. More › | 
| April 18, 2025 | Upson 142 | LECTURE | 
Apr. 17. Code Walkthrough
|   | Since alpha release is the time to finalize your code architecture, it is time to look at how you did. In this ENGRC you will be presenting your code to other groups and getting feedback on your design decisions. More › | 
| April 17, 2025 | Fiske Classroom | ENGRC | 
Apr. 16. Storytelling
|   | Some of people think of storytelling as the heart of game design. But other people disagree and say that games do not need story. In this lecture we address this controversy and talk about the role of story in games. More › | 
| April 16, 2025 | Upson 142 | LECTURE | 
