Class Sessions

This page includes the instructions for the most recent class session, as well as an indication of where it will be located. Days are listed reverse order, so the most recent day is always first.

We do not record lectures in this course. You are expected to attend in order to learn the material.

Apr. 10. Alpha Release

Alpha Release

Coming back from Spring Break, we have the alpha release presentation. This is a major presentation and is effectively the midterm of this course. It is important that you show up to class on time.    More ›

April 10, 2023 Upson 142 DELIVERABLE

Mar. 31. Level Design

Level Design

In our second critique, we will focus on the level design activities that you have been working on in the communication labs from Monday and Wednesday.    More ›

March 31, 2023 Upson 142 CRITIQUE

Mar. 30. Level Design

Level Design

This is the second of a two-part ENGRC preparing you for the level design requirements in the later releases. In this ENGRC you will work on your combine your design patterns together into completed levels.    More ›

March 30, 2023 Phillips 203 ENGRC

Mar. 29. Strategic Planning

Strategic Planning

In the last lecture on AI, we move away from simulating individual characters and talk about how we would simulate another player. This is the AI that is necessary for complex strategy games.    More ›

March 29, 2023 Upson 142 LECTURE

Mar. 28. Challenge Design

Challenge Design

This is the first of a two-part ENGRC preparing you for the level design requirements in the later releases. In this ENGRC you will work on your building blocks, or the basic design patterns that make up a level.    More ›

March 28, 2023 Phillips 203 ENGRC